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Neera, Wild Mage + Eruth, Tormented Prophet im trying to rework my [[Neera, Wild Mage]] deck, and I pulled [[Eruth, Tormented Prophet]]. i was curious how Neera's ability to put a cast spell back to the bottom of your library would work on a card that's cast from exile by Eruth's ability. thanks!
Neera doesn't care where the Spell is cast from. It will put the Card on the bottom regardless.
2
Citizen's Arresting a Commander If I cast [[Citizen's Arrest]] and choose to exile an opponents commander, does that commander stay in exile as long as [[Citizen's Arrest]] is in play? Or can my opponent choose to move his commander out of exile and into his command zone?
Right after the Commander is exiled, its owner can choose to send it to the Command zone. If they do, then the Commander is no longer exiled by the Arrest. So, nothing is returned after the Arrest leaves the Battlefield. If they don't, then the Commander will continue to be exiled by the Arrest. So, it will be returned after the Arrest leaves the Battlefield.
7
Blood Artist vs Skullcrack If a player is unable to gain life from Blood Artist Trigger due to Skullcrack-type effects, does the life loss of opp fizzle? I assume it still resolves, but my opp says otherwise so wanted to make sure.
No. The ability does as much as possible. Blood Artist still makes the targeted player lose 1 life, even if the controller does not gain life.
5
miscut cards: are they legal with these backs? Hi I recently got several packs that were full of cards that were sliiightly miscut. Art on front and back or each card is horizontally off-center by maybe a millimeter or less (it varies). I know that backs have to be standardized because you can't be able to identify cards if they're unsleeved. So are the cards I have tournament legal, or could such a small difference still be called out?
If the back is messed up you are going to need to check with the judge at the event. It is really their call if they will call the card marked or not. Most likely, if they are sleeved properly in opaque sleeves they will let it fly.
9
New Mishra and Malakir Rebirth??? I was lucky enough to pull both [[Mishra, Claimed by Gix]] and [[Phyrexian Dragon Engine]], but I was curious how [[Malakir Rebirth]] would interact with [[Mishra, Lost to Phyrexia]]. If [[Fumigate]] for example hits the battlefield, and I respond by using Malakir Rebirth on Mishra, can I return the whole creature to the field melded and everything???
Due to the ability gained by Mishra, Lost to Phyrexia by Malakir Rebirth, both of Mishra's components will return to the battlefield, but not melded. In general, if a melded permanent goes from the battlefield to another zone, it separates into its components as it enters its new zone (C.R. 713.4). And if that other zone is a graveyard, the "it" on the ability just mentioned refers to both those components (C.R. 713.4, 700.4). If Mishra, Lost to Phyrexia was a commander, see the following: - See also: -
4
'Equipped creature' abilities and Shroud I have a Lightning Greaves and a Robe of Stars in my deck. Let's say I equip the RoS, then the LGs. RoS has 'Astral Projection - 1W: Equipped creature phases out.' Does Astral Projection target the creature it's equipped to, therefore fizzling due to Shroud?
No. The ability doesn't target anything (it lacks the word "target", for example) (C.R. 115.1c, 115.10a), so it works even if the equipped creature can't be the target of some or all spells or abilities.
4
Vadrik Trigger? I run a commander deck with [[Vadrik, Astral Archmage]] as the commander, last night someone asked me when specifically he gets the counter because they wanted to react. I know the switching of day and night happens before you untap during the untap step, but there is no priority there right? So does Vadrik wait to trigger on upkeep? Or does he just skip the stack?
Anything that Triggers in the Untap step will wait until the next time a Player would get priority to be put on the Stack; ie. The Upkeep step. \ 502. Untap Step 502.4. No player receives priority during the untap step, so no spells can be cast or resolve and no abilities can be activated or resolve. Any ability that triggers during this step will be held until the next time a player would receive priority, which is usually during the upkeep step. (See rule 503, “Upkeep Step.”) \ 503. Upkeep Step 503.1a Any abilities that triggered during the untap step and any abilities that triggered at the beginning of the upkeep are put onto the stack before the active player gets priority; the order in which they triggered doesn’t matter. (See rule 603, “Handling Triggered Abilities.”)
2
Isshin and Training How does [[Isshin]] interact with training? Say I attack with [[Gryff Rider]] and something with power 4. Do I get to put 2 +1/+1 counters on Gryff Rider? What if I attacked with Gryff Rider and something with power 3? Thanks!
In both scenario, Gryff Rider gets 2x +1/+1 counters. Training only checks the Power(s) of the other Attacking Creatures as the ability Triggers. What happens after that doesn't matter. 702.149a Training is a triggered ability. “Training” means “Whenever this creature and at least one other creature with power greater than this creature’s power attack, put a +1/+1 counter on this creature.” By contrast, something like Mentor has the Power check as part of its Targeting. So, the Target needs to be legal both as the Trigger is put on the Stack and as the Trigger would resolve. If you attack with [[Blade Instructor]] and a Grizzly Bears, while controlling Isshin, then Mentor can target the 2/2 Bears twice. But, the Bears only gets 1x +1/+1 counter. Then, the 3/3 Bears no longer has a lesser Power than the 3/1 Instructor. If you attack with a [[Barging Sergeant]] and a Grizzly Bears, while controlling Isshin, then Mentor can target the 2/2 Bears twice. The Bears will get 2x +1/+1 counters. The 2/2 Bears has a lesser Power than the 4/2 Sergeant, and the 3/3 Bears also has a lesser Power than the 4/2 Sergeant. 702.134a Mentor is a triggered ability. “Mentor” means “Whenever this creature attacks, put a +1/+1 counter on target attacking creature with power less than this creature’s power.”
5
Can I attack with a creature with haste and flash during my opponents turn? So I got the Tyranid Swarm deck, and realized [[Deathleaper, Terror Weapon]] has both Flash AND Haste. Anyone else think for a split second it meant the dude attacks during your opponent's turn?
No. You can only declare a Creature as Attacking on your turn. If you Flash Deathleaper, on any other Creature, on an opponent's turn, it can Block; Not Attack. But, even if it's Blocking, Deathleaper is still granting the Creature Double strike.
7
commanders with disturb such as [[Dorothea, Vengeful Victim]] If you cast Dorothea for her disturb cost, can she be returned to the command zone while preserving the aura or are they truly the same card with 2 modes?
Not sure what you mean... You can only cast it via Disturb while it's in your Graveyard. 702.146a Disturb is an ability found on the front face of some transforming double-faced cards (see rule 712, “Double-Faced Cards”). “Disturb [cost]” means “You may cast this card transformed from your graveyard by paying [cost] rather than its mana cost.” See rule 712.4b. So, if Dorothea is your Commander, you need to somehow move Dorothea to your Graveyard. Then, you can cast the Card Transformed from your Graveyard via Disturb. Since you're not casting it from the Command zone, there is no Tax. Then, if the Spell/Permanent would leave the Stack, it will be Exiled. And, you can then send the Card from Exile to the Command zone. And, while in any zone but the Stack or Battlefield, only Dorothea's front-face exists.
6
shakedown heavy and myriad Playing with 4 players for the purpose of this example, if I somehow give [[shakedown heavy]] myriad and attack with it, am I right in thinking the player attacked by the actual card can Untap it and let me draw, but the two players attacked by the myriad tokens can't, because they didn't attack, they were created attacking? Just like myriad tokens don't trigger their own attack triggers?
Only the one original Heavy, that was declared as attacking, triggers. The Myriad Heavy tokens, that were put onto the Battlefield attacking, were not declared as attacking. They do not trigger.
3
Rex Nebula + living metal I control [[Captain Rex Nebula]] and one of transformers vehicle with living metal like [[Megatron, Destructive Force]]. I move to combat and target Megatron with the Rex Nebula trigger to make it into a 6/6 (if I got that right) vehicle with crash landing. Question: do I need to crew Megatron to make it a creature again, or does living metal still applies and make it still a creature?
Because Rex Nebula sets its type and subtype without saying it keeps its previous types, it'll override any previous types. It'll only be an artifact - Vehicle Living metal is still technically applying, just before Rex Nebula's effect, so it won't end up changing that fact
2
More than meets the eye and reflections of litjara So I'm wondering if [[reflections of littjara]] naming robot gets triggered by casting say [[starscream power hungry]] for it's more than meets the eye cost. More than meets the eye says I pay an alternative cost so cast THIS card. I'm understanding I'm casting the robot converted and it will trigger reflections still and I will get a copy of the front face. Am I right? 702.162a More Than Meets the Eye represents a static ability that functions in any zone from which the spell may be cast. “More Than Meets the Eye [cost]” means “You may cast this card converted by paying [cost] rather than its mana cost.” Casting a spell using its More Than Meets the Eye ability follows the rules for paying alternative costs (see 601.2b and 601.2f–h). See rule 701.50, “Convert.”
A transforming double-faced card that's cast converted (or transformed) will appear on the stack with its back face up "and have only the characteristics of its back face" (C.R. 712.4b). Thus, in general, if you cast Starscream converted, it will be a spell without any creature types on the stack. Thus, in general, no matter which creature type was chosen, Reflections of Littjara's triggered ability won't trigger if you cast Starscream converted, since the back face has no creature types. See also: - -
3
Do Koskun Falls and Propaganda stack? I'm looking through my old cards and found Koskun Falls and Propaganda. They seem to do similar things and I thought that having both on my Captain N'gathrod deck could make it very hard to hit, especially if I had both up at once. Unless they wouldn't stack, that is. Would having both of these cards out make it so that all opponents must pay 4 mana to attack me?
[[Koskun Falls]] and [[Propaganda]] both have the ability "Creatures can’t attack you unless their controller pays {2} for each creature they control that’s attacking you." Thus, controlling two Propagandas or two Koskun Falls or one of each all have the same effect: creatures can't attack "you" unless their controller pays {4} "for each creature they control that’s attacking you". ----------- In general, a continuous effect is cumulative if— - it adds to or subtracts from another value (for example, "gets +X/+X" or "additional"), or - it replaces something with more or less of it (for example, "double that damage", "prevent X of that damage"). This applies whether an activated, triggered, static, or spell ability generates the continuous effect. See also: - - -
4
Assault Suit & Shadowgrange Archfiend If an opponent controls a creature I have equipped with \[\[Assault Suit\]\], and it has the greatest power among creatures they control, will the ability of \[\[Shadowgrange Archfiend\]\] cause them to attempt (and fail) to sacrifice the equipped creature, or cause them to sacrifice the creature with the next highest power? I'm assuming it's the former, but I just want to make sure. I do know that if the equipped creature shared the highest power with another creature, the other creature would have to be sacrificed, but that seems like an edge case.
With Shadowgrange Archfiend, each opponent must if possible sacrifice "a creature with the greatest power among creatures they control" (C.R. 609.3). The creature is not "chosen", then "sacrificed". Compare Shadowgrange Archfiend with [[Ashling, the Extinguisher]] or [[Sundering Titan]]. See also: -
2
Yurlok Ruling I'm looking to find out if there is an official ruling on the way that cards such as [[spectral searchlight]] and [[yurlok of the scorch thrash]] interact with cards that affect the amount of mana produced from tapping permanents, i.e. [[mana reflection]] and [[leyline of abundance]] I've had people question whether or not these enchantments increase the amount of mana they receive, and I just want to confirm I have a correct understanding of the interaction. TIA
Leyline of Abundance will give you an extra (G) when you activate Yurlok. It won't do anything for Searchlight unless Searchlight is a creature, in which case you'd get (G) and the chosen player would get one mana of any colour they choose. Mana Reflection will double the mana produced by Yurlok for each player. For Searchlight, the chosen player will get two mana of the same colour of their choice. Mana Reflection has no effect on mana produced by Leyline
4
[EDH] Aeve, Progenitor Ooze Commander details I've been working on a list for [[Aeve]] but can't find any rulings on a few details that affect how the deck runs. First, do the tokens it creates count as my commander as well? If so does each one need to do 21 damage individually or do they all count as the same commander? Second, I've heard that [[parallel lives]] doesn't work with him as the tokens are created on the stack and not the battlefield, but am curious if [[Doubling season]] works due to the wording. Any help would be greatly appreciated
1) No. Commander-ness is an aspect of a Card. It cannot be gained by anything else. 2) The tokens are not "created". So, they do not interact with anything that cares about "creating" tokens. Neither Lives nor Season interact. 111.12. A copy of a permanent spell becomes a token as it resolves. The token has the characteristics of the spell that became that token. The token is not “created” for the purposes of any replacement effects or triggered abilities that refer to creating a token.
3
Question about Ravenous Rotbelly “You may sacrifice up to Three Zombies” does that mean your opponents as well or just yours. Thanks
By definition, you can only sacrifice a Permanent you control. 701.17a To sacrifice a permanent, its controller moves it from the battlefield directly to its owner’s graveyard. A player can’t sacrifice something that isn’t a permanent, or something that’s a permanent they don’t control. Sacrificing a permanent doesn’t destroy it, so regeneration or other effects that replace destruction can’t affect this action.
4
Elesh Norn, Mother of Machines vs Planeswalkers Hello, ​ One of my buddies is postulating that the new Elesh Norn, which states that ETBs will not trigger for opponent's permanents. His explanation is that it should be valid for the same reason Vorinclex doubles or halves their loyalty counters, and also cites: 306.5b A planeswalker has the intrinsic ability “This permanent enters the battlefield with a number of loyalty counters on it equal to its printed loyalty number.” This ability creates a replacement effect (see rule 614.1c). ​ My interpretation is that the replacement effect referenced in the above rule is for it being an ETB. Which is to say that a planeswalker obtaining its loyalty counters is not an ETB, but it's own intrinsic ability. ​ There is: 306.5b A planeswalker has the intrinsic ability “This permanent enters the battlefield with a number of loyalty counters on it equal to its printed loyalty number.” This ability creates a replacement effect (see rule 614.1c). 604.1. Static abilities do something all the time rather than being activated or triggered. They are written as statements, and they’re simply true. ​ I am having a hard time wrapping my head around rule 614.1c referenced above. ​ I apologize if this is a repeat question or anything, I searched around quite a bit before coming here but could not find anything convincing. Can anyone weigh in here? I an opponent plays any planeswalker with Elesh on the field, will the planeswalker enter with 0 loyalty and subsequently die? ​ Edit: After some additional reading, I am becoming more confident that new Elesh would not affect planeswalkers. It is stated on the mtg wiki that Planeswalkers getting their loyalty counters on entering is a static ability (which is why I linked 604.1, although I can not find where it stated with a numbered rule that it is a static ability, only the entry on the wiki). If Static is defined as explicitly NOT being activated or triggered, and ETBs are always a trigger, then Elesh stopping ETB triggers has no bearing on Planeswalkers.
The thing you're missing is that Enters the Battlefield is an Event, not an Ability. The Event can Trigger some Abilities, and it can cause Replacement effects to apply. 603.6a Enters-the-battlefield abilities trigger when a permanent enters the battlefield. These are written, “WHEN [this object] enters the battlefield, . . . “ or “WHENEVER a [type] enters the battlefield, . . .” Each time an event puts one or more permanents onto the battlefield, all permanents on the battlefield (including the newcomers) are checked for any enters-the-battlefield triggers that match the event. 603.6d Some permanents have text that reads “[This permanent] enters the battlefield with . . . ,” “As [this permanent] enters the battlefield . . . ,” “[This permanent] enters the battlefield as . . . ,” or “[This permanent] enters the battlefield tapped.” Such text is a STATIC ability—NOT a triggered ability—whose effect occurs as part of the event that puts the permanent onto the battlefield. Elesh Norn only affects Triggered abilities. It does not stop Replacement effects from Static abilities. Permanents entering the battlefield don't cause abilities of permanents your opponents control to TRIGGER.
5
Annihilator sacrifice timing When does the sacrifice trigger occur with a creature with annihilator? Is it after attacks are declared but before blockers are declared? Or can you declare a block then sacrifice that creature to fulfil an annihilator requirement? Thanks!
Is it after attacks are declared but before blockers are declared? Yes, it's an attack trigger so triggers and resolves in the declare attackers step.
6
Emrakul the aeons torn My buddy played this eldrazi and took the extra turn. But he has emrakul the promised end in hand. So my question is when he casts that emrakul the promised end would he get another turn after the first extra turn since emrakul the aeons torn doesn’t specify what kind of emrakul triggers the ability?
Use the Oracle text of a card to determine its wording (C.R. 108.1). Accordingly, Emrakul, the Promised End now says "This spell costs" and "When you cast this spell" rather than "Emrakul, the Promised End costs" and "When you cast Emrakul", respectively. But even if that text weren't changed, note that where an object refers to itself by name (or a legendary object refers to itself by a shortened version of its name), it means only that object and not any other (C.R. 201.5, 201.5c).
7
frogify clarification My friend has overseer of the damned. When he enters the battlefield he destroys creature. I casted frogify on it. If he destroys frogify does overseer essentially reenter the battlefield retriggering the destroy creature effect? Thank you!
The card [[frogify]] is an enchantment- aura that makes the enchanted creature a 1/1 frog with no abilities. If he destroys the enchantment-aura then the creature would no longer be a 1/1 frog with no abilities. If he destroys the 1/1 frog creature then that creature would die and go to whatever the appropriate zone is.
4
Question about Horobi Deaths Wail with Ob Nixilus Unshackled If Horobi and Ob are on the field will Ob's last ability make Ob the target of an ability and destroy him?
No. Nixilis' ability does not Target anything. 115.10a Just because an object or player is being affected by a spell or ability doesn’t make that object or player a target of that spell or ability. Unless that object or player is identified by the word “target” in the text of that spell or ability, or the rule for that keyword ability, it’s not a target.
2
Blood Artist clarification I understand that when you play a [[Wrath of God]], [[Blood Artist]] will trigger for each creature that died but I don’t get why. None of the rulings I can find explain past the result. How can a permanent that left play “see” anything? Does it change if the board wipes sacrifices like [[All is Dust]]?
Most of the time, Triggered abilities look at the gamestate after an event happens... However, some Triggered abilities "look back" at the gamestate before an event happens, so they see everything that happens and will Trigger accordingly. 603.10. Normally, objects that exist immediately after an event are checked to see if the event matched any trigger conditions, and continuous effects that exist at that time are used to determine what the trigger conditions are and what the objects involved in the event look like. However, some triggered abilities are exceptions to this rule; the game “looks back in time” to determine if those abilities trigger, using the existence of those abilities and the appearance of objects immediately prior to the event. The list of exceptions is as follows: One Such Triggered ability that "looks back" are Leaves-the-Battlefield (ie. "Dies") abilities. Such as Blood Artist. 603.10a Some zone-change triggers look back in time. These are leaves-the-battlefield abilities, abilities that trigger when a card leaves a graveyard, and abilities that trigger when an object that all players can see is put into a hand or library. Thus, Blood Artist Triggers for itself, and every Creature that dies the same time as itself. It does not matter if they all die from Wrath of God or All is Dust.
16
Does additional cost count in if at least X mana was spent to cast it, then ... like with Raggadragga, Goreguts Boss Hello, I wanted to ask for a brief answer to the interaction between \[\[Raggadragga, Goreguts Boss\]\] "Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn. " and any kicked spell with a mana value<= 7 like \[\[Vastwood Surge\]\] with mana value {3}{G} where paying the kicked cost of {4} would technically makes you pay 8 mana but does it makes the aforementioned ability of Raggadragga trigger by paying an additional cost? I imagine it does since they didn't use the classic if you cast a spell with mana value superior or equal to 7 but I wanted to be sure
Barring Cost Reductions... A Kicked Vastwood Surge has a Total Cost of {7G}. If you pay that all with Mana, then Raggadragga will trigger. Because you spent eight Mana to pay for the Spell... And, eight is seven or more.
2
Exotic Orchard + hypothetical Anti-Exotic Orchard [removed]
The Rules do not support your hypothetical Card.
1
Maelstrom Nexus in a Jodah EDH Basically just a question of order. If I have Maelstrom Nexus and Jodah the Unifier on the board, and I cast my first spell - assuming it's a legendary - which activates first? Do I cascade for any card of lesser value first, then "cascade" for a legendary - or do I use Jodah's effect first, followed by Nexus' cascade? Thanks!
The two Triggers are put on the Stack in any order of your Choice. They will resolve in the reverse of the order they are put on the Stack; ie. Last In, First Out
2
New elesh norn interaction question. The new elesh norn makes etb triggers trigger twice. Does this work with things like [[brokers hideout]] since I have to sacrifice it when it enters? Can I get two different lands off it? Thank you
Will the Hideout trigger an additional time? Yes. Your Elesh will make it trigger the additional time. Do you get to search for two Lands? No. The Reflexive Search Trigger only Triggers during the one resolution where actually sacrifice the Hideout. The other Trigger, where you don't sacrifice the Hideout, does nothing.
10
Brago and Auras question if I attack an opponent with [[Brago, King Eternal]] and he has an aura attached to him like [[traveler's cloak]] or [[aqueous form]], can I flicker both Brago and his aura and have it reattach to him? someone I played with last night said auras must reattach to something that didn't etb simultaneously, which doesn't make any sense to me
No. As the Aura would enter the Battlefield, the player under whose control it's entering (ie. its owner) chooses something on the Battlefield for it to attach to. It cannot be attached to something entering the Battlefield the same time as itself. This is why things like [[Flickerform]] specifically returns the Creature to the Battlefield first, then returns the Auras to the Battlefield attached to that Creature.
7
Does Vorinclex, Mountrous Raider's ability work on "Get"? Does \[\[Vorinclex, Monstrous Raider\]\] double the number of counters for cards like \[\[Werebear\]\] and \[\[Giant Growth\]\]? Since the cards say that they "get" +3/+3, it makes me think it's different than having 3, +1/+1 counters put on them. &#x200B; Thanks in advance!
Vorinclex only works with Counters. If it doesn't say the word "Counter", then it's not a Counter. Vorinclex has zero interaction with Werebear or Giant Growth.
10
containment construct vs planar void? If I have containment construct and planar void in play does the planar void stop me from exiling cards to containment constructs triggered ability?
You control both Triggers, you choose the order they are put on the Stack. You can put Construct on the Stack last, so it resolves first. Construct exiles the Discarded card, and Void whiffs.
3
Question about Levitating Statue Been messing around with [[Levitating Statue]] trying to find a good use for it. Threw together several possible decks to try and capitalize on its strengths. One of the interactions I tried was with [[Elspeth Resplendent]]. I had levitating statue with 4 counters on it making it a 5/5 when its ability is used, I turned levitating statue into a creature and hit it with the +1 ability on elspeth. It got one more +1/+1 counter and a lifelink counter. I attacked for 6 flying with lifelink no problem. I wasn't totally sure how the two cards would interact, but when it turned back to a noncreature artifact it lost all of its counters. Normally when you use it the +1/+1 counters stay when it turns back, and I wasn't sure if the lifelink counter would stay or not, but I wasn't expecting it to lose all of the counters on it. So my question is, are the counters supposed to disappear or is this a bug? Is the lifelink counter supposed to stay when it switches back? I know the counters from elspeth can only be applied to creatures normally, but do they really go away when the statue turns back? I have played several more matches to try and test it again but I only have one elspeth so trying to recreate the setup has been difficult. With other cards I have managed to put +1/+1 counters on noncreature artifacts that stayed even though it wasn't a creature. Do other types of counters have different rules? I have also put shield counters on noncreatures with no problems. Normally I wouldn't question the game, but I am wondering if this is a bug or if using elspeths +1 planewalker ability is supposed to strip all of the counters off of it when it switches back, even the +1/+1 counters it has that normally stay. If they are supposed to be stripped then people should know that using elpeths ability on it removes all of the counters when it switches back to a noncreature artifact.
The Permanent being a Creature only matters a) when Elspeth is activated, and b) as Elspeth's ability resolves. After that, as long as it's on the Battlefield, the Permanent will retain all counters.
2
Do I have to have successfully summoned "Narfi, Betrayer King" in order to use his graveyard effect? I am theorycrafting Sultai Snow Shenanigans and I really like the look of . Does he need to be properly summoned first, or could I pitch him to the GY to play him for cheap? Also: Can you clarify his on-the-field effect? Does he buff both Zombies and all other Snow creatures by +1, or does a creature have to be a Snow Zombie to get it?
"Return" is a bit of a misnomer... Narfi did not need to previously be on the Battlefield. As long as it's currently in the Graveyard, you can activate it's ability and put it onto the Battlefield. Snow Zombies only get +1/+1. It would need 2x separate abilities to give a Snow Zombie +2/+2. Like Boartusk Liege gives +1/+1 to Red Creatures and +1/+1 to Green Creatures. Red Green Creatures get +2/+2.
13
Stangg and Parallel Lives Hello Everyone! I was thinking about making a \[\[Stangg, Echo Warrior\]\] deck including parallel lives, but I'm unsure about the interaction. When Stangg attacks you create Stangg Twin with all of Stangg's attachments. With Parallel Lives you get token copies of all the attachments. At the end of turn when you sacrifice the Stangg Twin do you need to sacrifice the tokens made by Parallel Lives as well? Thanks.
Let's say OG Stangg has [[Dragon Mantle]] and a [[Bone Saw]] attached. You attack with OG Stangg. It triggers, and on resolution... a) You create two Stangg Twin tokens b) For (each) token, you create two Dragon Mantle tokens and two Bone Saw tokens. Then, the Legend Rule applies. You choose one Legendary Stangg Twin, the other dies. Immediately thereafter, the two unattached Dragon Mantle dies, and the two Bone Saw are unattached. Then, you put the 4x Dragon Mantle Triggers on the Stack. In the End step, you sacrifice any Tokens remaining on the Battlefield; The one Stangg Twin, the two Dragon Mantle attached to that one Stangg Twin, the 4x Bone Saw, etc.
3
Sunbird invocation Buyback interaction If I have a [[Sunbird's Invocation]] on the field and cast a [[Shattering Pulse]] with its buyback cost from hand, does the X in Sunbird's trigger equal 5 or 2?
For purposes of Sunbird's Invocation, Shattering Pulse has mana value 2 regardless of what was spent to cast it. A spell's mana value is generally derived from that spell's mana cost (C.R. 202.3). The mana value is not affected by what is spent to cast that spell (C.R. 601.2f, 118.8d, 118.9c, 202.3). The only thing that can change a spell's mana value is the value of X for that spell, and then only if that spell has {X} in its mana cost (C.R. 202.3e). See also: - - - - - - -
6
Blade of Selves + Teferi’s Protection If I declare attackers, let’s say a single Professional Face-Breaker with a Blade of Selves equipped on it, and cast Teferi’s Protection after declaring attackers will the token copies of the Professional Face-Breaker: 1. Get exiled at the end of combat of my turn(even though they are phased out and treated as if they don’t exist). 2. Stay on the battlefield permanently unaffected by the myriad exile. 3. Get exiled after the next player’s combat phase. 4. Get exiled after my next combat phase. Thanks!
I assume the tokens are created due to myriad before Teferi's Protection phases them out, and I assume that they are phased out this way before blockers are declared and remain phased out throughout the combat phase. Then the answer is 2: The "...exile the tokens at end of combat" ability from myriad won't exile a token created due to myriad if the token is phased out at the time it would exile that token (C.R. 101.3, 702.26b, 702.116a). Once the ability triggers, it won't trigger again, even in future end of combat steps (C.R. 603.7b, 702.116a). See also: - - - -
6
Is this a zombie infinite(ish) combo? Hey all, curious about this interaction. I have \[\[Havengul Lich\]\], \[\[Headless Rider\]\], \[\[Zulaport Cutthroat\]\], \[\[Phyrexian Altar\]\], \[\[Rooftop Storm\]\] and \[\[Heartstone\]\] on the battlefield. I also have a \[\[Undead Augur\]\] in the graveyard. If I activate Lich's ability (for free, because of Heartstone), I can cast Undead Augur from my grave (also for free, because of Rooftop Storm). I then sacrifice the Augur to Phyrexian Altar, generating 1 mana. This triggers the original Augur and the Havengul Lich and I lose 2 life and draw 2. It also triggers Headless Rider, creating a 2/2 Zombie Token and Zulaport Cutthroat, draining the table for 1. Can I then use Lich's ability , targeting Augur again and repeating? I know it's not infinite per se because I'm net losing 1 life and I can deck myself, but is that how this interaction works? It's not a go-to combo, just something I stumbled upon. Thanks!
There are two problems with the line you describe. 1. Heartstone's rules text specifies that it cannot reduce costs to less than 1 mana. Havengul Lich's ability will not be free. 2. Undead Augur has a triggered ability, and Havengul Lich only gains activated abilities. Activated abilities have the template "Cost: Effect." Triggered abilities use the words "when," "whenever," or "at." Havengul Lich will not gain Undead Augur's abilities. However, provided you have the initial 1 mana, sacrificing the Augur to Phyrexian Altar provides you with the mana to activate Lich again and recast Augur. So it's still an infinite, and with Zulaport Cutthroat, you won't run out of life. You just need to avoid decking yourself.
4
ETB Abilities when multiple copies are on the battlefield So imagine I play Topiary Stomper. The card reads: "When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle." But then, after the first one resolves, I play another Topiary Stomper, does the ETB Alability trigger twice? Since the discription of the card says the name, so It would trigger from the one I just played and the other one that is already on the battlefield. Is this correct of not?
No. Here, where the ability you quoted says "Topiary Stomper", it means only the object where that text appears, and not any other object even if it has the same name (C.R. 201.5). Thus, when Topiary Stomper enters the battlefield, no other Topiary Stomper's enters-the-battlefield ability necessarily triggers.
7
ashiok nightmare weaver and multiplayer Say in a five players game somebody uses [[ashiok, nightmare weaver]] to take one of my permanents from exile, then another player takes it with [[oko]] then the ashiok player dies, what happens to my permanent?
It stays under the Oko player's control.
6
Can triggers resolve between "repeat this process" effects? \[\[Grist, the Hunger Tide\]\]'s first loyalty ability creates a 1/1 green and black token and makes you mill a card. The second part of the ability says to repeat the process if the milled card was an insect. I have a \[\[Sylvan Anthem\]\] out and activate Grist's first ability, so the token entering the battlefield would trigger the Anthem's ETB ability to scry 1. When would the triggered ability resolve and allow me to scry 1? Would it trigger after I milled a card, or would it only resolve after I stopped "repeating the process?"
No. Anything that Triggers waits until after the ability finishes resolving to be put on the Stack.
11
Smothering Tithe + Panharmonicon + Opponent draw Creature? Player A has [[Smothering Tithe]] and [[Panharmonicon]] in play. Player B has [[Lord of Change]] enter the battlefield. Does player A make 3 or 6 treasures?
Lord enters and triggers one time. They draw 3x cards. Tithe triggers 3 times. If they don't pay for any of the Triggers, you get 3x Treaures. Not sure how Panharmonicon is supposed to factor into this.
4
Mtg ruling are card interaction [Opportunistic Dragon] and control vs owner of target card So this is a very niche situation dealing with 3 players and 3 creature cards with triggered abilities as follows: player A with [Meren of Clan Nel Toth] player B with [Chromeshell Crab] and player C with [Opportunistic Dragon]. The situation as follows: player B pays the morph cost to flip [Chromeshell Crab] and swaps it with player A’s [Meren of Clan Nel Toth]. Prior turn both were already casted on the battlefield prior under respective owners control. Player C casts on his turn [Opportunist Dragon] and takes [Meren of Clan Nel Toth] from player B. The question is: When [Opportunist Dragon] dies or is removed from play, where does [Meren of Clan Nel Toth] go? Does ownership or control take priority? I’m a new player so if anyone has rule reference that would be much appreciated.
The only relevant effect that's ending here is the duration of Opportunistic Dragon's ability. It will go back to its previous controller, player B in your scenario, as nothing happened to undo Chromeshell Crab's ability, it just got temporarily overridden by another effect.
7
More Sundial of the infinite shenanigans. If I play [[Single combat]], then next turn I use [[Sundial of the infinite]] to end the turn before I enter end step. Can my opponents play creatures during their next turn? Is there like a reflexive trigger or something that goes on the stack during my end step to signify the end of the "players can't cast creature or Planeswalker spells" effect.
Can my opponents play creatures during their next turn? Players can cast creature spells (and planeswalker spells) as normal after the end of your next turn after the turn in which Single Combat resolves. You can't use Sundial of the Infinite (or [[Obeka, Brute Chronologist]]) to keep "until the end of your next turn" effects running after that turn is over. The text "Players can’t cast creature or planeswalker spells until the end of your next turn" on Single Combat expresses a continuous effect of a resolving spell that lasts "until the end of your next turn" (C.R. 611.2a). See also: -
2
Basalt monolith + rings of blighthearth + clue token Having gone infinite with Basalt and rings, infinite mana then sac the clue token (just one). Can I copy the activated ability of the clue with rings of blighthearth to draw infinitly?
No. When you activate an ability, he Rings trigger. Then, you can pay the {2} one time, or not. You can not pay more than once. Monolith works with Rings because you are activating the Untap ability multiple times, each time can be copied once. Each iteration netting plus one Colorless Mana. {T} it for 3x {C}; +3 Pay {3} to Untap; 0 Pay {2} for Rings; -2 Untap the Monolith; -2 {T} it for 3x {C}; +1 Untap the Monolith; +1 The Clue doesn't work with Rings, because you can only activate it one time and you can only pay for Rings one time. After that, its gone. {2}, {T}, Sac Clue Pay {2} for Rings Draw a Card Draw a Card
6
Counters of the same name? I’m pretty sure I have the right idea here, but I want to make sure. I’m building a Commander deck around [[Etrata, the Silencer]]. I noticed both [[Mari, the Killing Quill]] and [[Ravenloft Adventurer]] also exile cards with hit counters on them. Do these work together, meaning will cards exiled by the Adventurer or Mari count towards Etrata’s losecon?
Yes, counters are only defined by their name. Same name = same counter
6
ETB imprint with Mom Elesh Norn So I'm building a commander deck and talking with a friend as I do so, but I'm curious about how the commander, MOM Elesh Norn, interacts with stuff like duplicant or mirror golem since in theory that sounds like a strong option. But I'm uncertain about the ruling so yeah.
While [[Duplicant]] can exile multiple Creatures, it only has the P/T and Creature type of the most recently exiled Card. If Duplicant exiles a Grizzly Bears, then a Hill Giant, it will be a 3/3 Giant. Not a 2/2 Bear. Not a 5/5 Giant Bear. [[Mirror Golem]] will have Protection from all the Type(s) of the Exiled Card(s). If the Golem exiles a ... Ornithopter and an Urza's Saga, it will have Protection from Artifacts, Creatures, Enchantments and Lands.
3
Millicent question. My opponent has [[ Millicent, Restless Revenant ]] on battlefield with lots o' Spirits if I field wipe him does Millicent make tokens for himself and all spirits dieing or just himself or none since they are all dieing at the same time?
As long as these "lots o' Spirits" are not tokens, then Milicent will trigger for itself and the non-token Spirits that dies the same time as itself.
2
Yedora, Grave Gardener and Mirrobox question I know that doesn't normally work with Facedown creatures because they have no name (Edit: referring to the "creatures with the same name get +1/+1" effect of Mirror Box), but does this change if you make a facedown Forest with , and then turn that Forest into a creature with something like ?
No. Revolt does not add any name to the affect Land. Contrast to [[Awakening of Vitu-Ghazi]].
3
Copying counterspells— what's a legal target? Say you create more than 1 copy of a counterspell at the same time (say, with any copy + twinning staff). Can you have one of the copies target the other copy? For a more concrete example, say you have any spell you want to actually counter (Savannah Lions), [[arcane denial]], and [[twincast]], with [[twinning staff]] in play. Can you cast arcane denial targeting the lions, cast twincast targeting it, and have one of the copies counter the other one, so the original counter goes through and you also get to draw a bunch of extra cards? I know you can get the same effect by having a copy target the lions and have a copy target the original, but I'm sure if I thought about it I could engineer a situation where this doesn't work.
Yes, copies are put on the stack 1 at a time so the first copy will be put on the stack before the second copy and thus the second can target the first
2
Does Brought Back work with cards that were melded before going into the graveyard? \[\[Brought Back\]\] reads: " Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped. " Now, according to the MTG Wiki, when two cards meld (e.g. \[\[Phyrexian Dragon Engine\]\] and \[\[Mishra, Claimed by Gix\]\]), they exile, then return combined to form a new permanent. However, the wiki also states: " Whenever the melded card leaves the battlefield, both cards go to the same zone where they each turn front face up again." My understanding is that while the permanents represented on the front faces of the card were not on the battlefield this turn, the cards themselves were, and Brought Back specifically speaks of "permanent cards \[...\] that were put there from the battlefield this turn". So I believe it should be able to target the component cards of the melded permanent and return them to the battlefield. Is this deduction correct?
Brought Back can target up to two "permanent cards [in] your graveyard that were put there from the battlefield this turn". Brought Back doesn't care what such a card was when it was on the battlefield (e.g., it could be part of a melded permanent or mutated creature, or not). Note that as a melded permanent (such as [[Mishra, Lost to Phyrexia]]) moves from the battlefield to another zone, it separates into its components as it enters its new zone (C.R. 713.4). Note that the cards you return to the battlefield with Brought Back won't be melded this way even if they're two cards that form a meld pair. See also [[Activated Sleeper]] and the following: -
11
Ramos +1/+1 ability and displacer kitten interaction Hello there, i'm not particularly fond of mtg rules yet, so i need help with this ruling: -i have [[ramos, dragon engine]] and [[displacer kitten]] in play -i cast a noncreature spell that has at least one color -at this point, if i'm jot mistaken, both the displacer kitten and the ramos +1/+1 adding ability goes on the stack since are both "on cast", and i should be able to decide the order in that both ability resolves. I decide to resolve displacer kitten first and then the +1/+1 ability. My question is: does the ramos' ability still put +1/+1 counter(s) on it even if it's blinked? I already know that when you blink a permanent the game considers it a different one from the pre-blinked permanent, but my main concern comes from the fact that the ability doesn't say "on this card" but "on Ramos, dragon engine". Thanks in advance for any answer!
No. If Kitten Blinks Ramos, then the old Ramos, that was the source of the Trigger on the Stack, is exiled and no longer exists. A brand-new Ramos enters the Battlefield. The Triggered ability looks for its source, the old Ramos. But, since it is not on the Battlefield, nothing happens. Nothing gets any counter(s).
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Rain of Gore + lifelink (ability) + fight MtgGoldfish just put out a YouTube shirt about how [[Rain of Gore]] doesn’t do anything to stop lifelink and said “because lifelink isn’t a spell or ability”. Ok first part of that sticking out to me is the incorrect statement that lifelink isn’t an ability. It is def a static ability (CR 702.15a). What I think he meant to say is that lifelink isn’t an ability that gains you life. It is an ability that modules how a creature deals damage. So in combat, the source of the life gain isn’t lifelink; the source is the creature dealing combat damage. I also understand that if you gave [[Walking Ballista]] lifelink and were to ping, Rain of Gore would actually care because the source of the damage and life gain would be the activated ability. So this is the part I’m unclear on: fight spells. Fight is a keyword where both creatures deal damage to each other equal to their respective power. So in my mind, Rain of Gore wouldn’t have an effect since the spell itself doesn’t seem like the thing doing the damage; the creatures are. But am I misinterpreting how fight works or what it means for a spell to do damage? Last question is just clarification: the result of lifelink is considered a replacement effect, right? Like you are replacing [[damage]] with [[damage + life gain]]. Or is there a stricter definition of a replacement effect where lifelink does not count?
Depends. If A controls [[Ajani's Sunstriker]] and B has [[Grizzly Bears]]... If A casts [[Hunt the Weak]] targeting their Cat and B's Bear, then Rain of Gore will make A lose 3 life instead of gaining 3 life. If B casts Hunt the Weak target their Bear and A's Cat, then Rain of Gore does not apply to A, since it's not their Spell (or ability). And, Lifelink is not a Replacement effect.
2
Help with when something triggers and goes onto the stack I have received the ruling before that [[primeval spawn]] being returned to hand by [[time wipe]] will allow the controller to cast their free spells with it AFTER all creatures are destroyed. I believe it has something to do with when the creature ability triggers and goes on the stack compared to the resolution of time wipe. I understand that is HOW it works but I don’t understand why and how I can apply this elsewhere. Thanks!
Triggers can only go on the stack between spells and abilities. So although the primeval spawn triggers before the board is wiped that trigger cannot go on the stack while the time wipe is resolving. So it waits until time wipe is done and only then goes on the stack
6
Myriad & damage doublers If I have \[\[Angrath's Marauders\]\] and \[\[Duke Ulder Ravenguard\]\] out and I attack with both creatures, triggering Duke targeting Marauders, will the damage-doubling effects stack? That's initially 9 total power on the board. Assuming I have 3 opponents, I will create 2 Marauders copies, that's 17 total power. Now, when damage is dealt, will it double 3 times? So will that be a total of 136 damage on board?
If you control 3x Marauders, then the damage your Creatures would deal is doubled 3x times. So, N x 2^^3 or N x 8. A 4/4 Marauder would deal 32 damage.
5
Teferi master of time? Can i activate teferi master of time, once on each players turn in a 4 man pod game?
Yup, it's only once per turn but since it can be activated at "instant speed" that'll include every opponents' turns
2
Zaffai - Magecraft and Storm Triggers I am curious on how these spells interact, \[\[zaffai, thunder conductor\]\]is out and I cast \[\[Fiery Encore\]\] with a storm count of 2. Do the magecraft triggers go on the stack at the same time as the storm copies? What I want to know is whether I can layer the scry and storm copies to scry in-between spells? Thank you in advance.
No, Zaffai's magecraft ability triggers after you cast or copy an instant or sorcery spell, so the trigger will be put on the stack over the spell that triggered it. The best you can do is put the Zaffai cast trigger below the storm trigger, which would mean you resolve two Zaffai copy triggers, then both the storm copies, then the Zaffai cast trigger, then finally the original spell.
1
Who is the controller of an aura enchanting on opponent’s creature? Something great happened when I played the other day but my opponents were a bit sceptical I could do this. So, I played [[Smoke Spirits’ Aid]] and I wanted to use up all my mana to enchant all my opponents creatures. My plan was to use [[Rampage of the Clans]] the following turn so I’d creature X 3/3 centaurs for all the auras I made from Smoke Spirits’ Aid because even though they’re enchanting my opponent’s creatures, I’m still the controller of the auras. I wanted to clarify that I would be the controller of each of the auras so I was open and asked to table if what I wanted to do would work. They said no, that my opponents would get the 3/3 centaurs. I didn’t want to argue so I ended up just enchanting my own creatures instead, which I didn’t have enough of to use up all my mana so didn’t work out quite as I planned. So I just wanted to clarify, was I correct in my thinking? If I enchant an opponent’s creature, I’m still the controller of the aura, right? And Rampage of the Clans would give me the 3/3 centaur tokens, right? TIA
If you put the enchantment on someone else's creature, you still own and control the enchantment. [[Zedruu the Greathearted]] curse decks should give you a better idea of control vs ownership. His ability is to give control of cards on the field to opponents for card draw and life benefits.
5
Bloodbraid Elf + Pyrostatic Pillar + Lava Burst Hello MTG Rulers! My enemy had a Pyrostatic Pillar in play and plays Bloodbraid Elf. Then the cascade triggers and found Lava Burst. 1. Does he get's 2 Dmg from pyrostatic Pillar caus Lava Burst CMC is less then three? 2. Could he pay for example 2 Mana for Lava Burst or is X = 0 paid by cascade ? Second situation: My enemy had a Pyrostatic Pillar in play and I play Stormscape Battlemage with kicker. Does i get the two damage from pyrostatic Pillar? Thank you!
For Lava Burst: If [[Lava Burst]] is being cast via cascade without paying its mana cost, X must be 0, so that its mana value will be 1. Thus, Pyrostatic Pillar's ability will trigger when Lava Burst is cast this way. For Stormscape Battlemage: [[Stormscape Battlemage]]'s mana value is 3 no matter what is spent to cast Stormscape Battlemage. Thus, Pyrostatic Pillar's ability will trigger when Stormscape Battlemage is cast.
3
Can I cast Wish and play whatever? If I cast [[Wish]], while I play a Commander that is Mono Red for the exemple, can I play any card from outside the game or only a red one? Also, just to be sure, it has to be a legal card right?
You can't play anything. Since there is no Sideboard, Wish-type cards simply do not function. 903.1. In the Commander variant, each deck is led by a legendary creature designated as that deck’s commander. The Commander variant was created and popularized by fans; an independent rules committee maintains additional resources at MTGCommander.net. The Commander variant uses all the normal rules for a Magic game, with the following additions. 10 Parts of abilities which bring other traditional card(s) you own from outside the game into the game (such as Living Wish; Spawnsire of Ulamog; Karn, the Great Creator; Wish) do not function in Commander.
12
I control a permanent that my opponent owns. Under whom's control comes the permanent if it goes exiled and brought back by"borrowed time" ? \[\[Borrowed time\]\] and basically title. my friend exiled a permanent that I stole with an enchantment that doesn't specify who gets control of the permanent when the enchantment leaves the battlefield. We are having issues deciding: I'm saying that if it doesn't specify where, it should go back to its previous owner, and he says otherwise. Please help:D
The Exiled Card is returned under its owner's control, since Borrowed Time does not specify otherwise. 610.3. Some one-shot effects cause an object to change zones “until” a specified event occurs. A second one-shot effect is created immediately after the specified event. This second one-shot effect returns the object to its previous zone. 610.3c An object returned to the battlefield this way returns under its owner’s control unless otherwise specified.
18
donating equipped creatures I'm planning on making a [[slicer, hired muscle]] deck. If I equip them with an equipment that has a triggered effect such as [[sword of sinew and steel]]. Who would get to choose targets for the ability? Would it be myself, who controls the artifact, or would it be my opponent who is in control of the equipped creature?
The player who controls Sword of Sinew and Steel when the equipped creature "deals combat damage to a player" is the one who controls the Equipment's triggered ability and chooses what it targets, if any (C.R. 113.8, 603.3d, 601.2c; see also C.R. 301.5d). Compare Sword of Sinew and Steel with Ceremonial Knife or Kaldra Compleat.
3
Resurgent belief + copy enchantment [[resurgent belief]] resolve and [[copy enchantment]] is in the graveyard with other enchantment. Can I have copy enchantment come in as a copy of other enchantment that are also coming Into play? If I copy [[pandemonium]], will creature entering at the same time trigger copy enchantment and pandemonium?
No. Copy Enchantment can only copy an Enchantment that is already on the Battlefield. It cannot copy something entering the Battlefield the same time as itself. Assuming the original Pandemonium was already on the Battlefield... Any Enchantment Creature put onto the Battlefield will Trigger both the original Pandemonium and the new Copy of Pandemonium.
2
Rooftop Storm+Maskwood Nexus+Havengul Lich Hey Everyone, I was curious how this combo would resolve. I am still relatively new to magic but I do understand the core concepts. I know Maskwood Nexus gives all the creatures I control and own every creature type. Rooftop Storm I do not have to pay the cmc to cast zombie creatures but I have to pay the additional costs to cast. With that being said, if I activate Havengul Lich’s ability can I cast the target creature without paying the mana cost? I know I would not own the creature but I have to be able to control to cast it, right? Also, if the target creature does not get changeling from Maskwood Nexus, does it enter the battlefield with changeling?
a) Nexus gives Creature types, not Changeling. b) You are casting the Spell. Thus, it's a Spell you control. As such, your Nexus will give all Creature types, making it a Zombie and Storm's Alt Cost can apply to the Zombie Spell.
2
Tawnos Solemn survivor and activated ability copying effects? If i have a not summon sick (or granted haste) Tawnos in play and I activate his first ability while tawnos is equipped with illusionist's bracers, i should be able to get to copy up to once twice and mill 4 cards. That much to me is clear, what's not so clear is copying Tawnos's second ability. After paying the costs of (1,W,U,B, sacrifice 2 artifact tokens, and exile a creature or artifact from my graveyard) I illusionists bracers are equipped, does the copied effect grant me two of the exiled creature or artifact, or does the copied effect not register the exiled card?
If you copy Tawnos's second ability, the copy will refer to the card exiled to pay for the original ability just as the original does, and so the copy will create a token based on that card just fine (C.R. 707.10). See also: -
4
APNAP conundrum Hello beautiful people, I can't get my head around the APNAP rules for simultaneous triggers. I have a [[Duke ulder]] and my opponent has a [[Timin, Youthful Geist]]. Both triggers goes on the stack, mine first, his last. Since both of the triggers have targets, do I have to choose mine as the trigger goes on the stack or I can wait my trigger to try to resolve?
The Attacking (Active) Player puts their trigger on the Stack, they announce their Target. The Defending (Non-Active) Player puts their trigger on the Stack, they announce their Target. The Defending Player can Target the same Creature that the Attacking Player had akready Targeted. So, that Creature is tapped. Then, gets Myriad. And, unless something untaps it, it won't be able to attack.
5
Zur, Eternal Schemer and Cauldron of Souls interaction on animated Enchantments If an Enchantment is animated through \[\[Zur, Eternal Schemer\]\] and then dies while having Persist added through Cauldron of Souls, does the Enchantment return to the battlefield as a normal Enchantment again? Would there still be a -1/-1 counter on it, is that even possible to put -1/-1 counter on non-creatures?
The enchantment will reenter as a noncreature enchantment with a -1/-1 counter on it. As soon as the enchantment leaves the battlefield the animating effect from Zur stops applying to it, but the persist trigger doesn't care what types the card is as long as it can be put onto the battlefield. You can put counters of any kind onto any permanent, even if they won't do anything on there, for some examples see [[Agent's Toolkit]] and [[Levitating Statue]].
6
Player A uses bribery on Creature. Owner of creature, Player B, uses threaten effect on Creature and kills Player A. Context: It's a commander game. Player A used [[Bribery]] to get [[Elesh Norn, Grand Cenobite]] from Player B's deck. On their turn, Player B plays [[Zealous Conscripts]] and targets Elesh Norn with their ability. Player B goes to combat and kills Player A. What happens to Elesh Norn at the end of turn?
Until the Cleanup step, while Conscript's effect still exists, Player B controls Elesh. In the Cleanup step, where Conscript's effect had ends, Elesh is exiled. Barring any other Control-Change effects, control of Elesh would revert to Player A, its Default controller. Since Player A is no longer in the game, Elesh is Exiled. 800.4c If an effect that gives a player still in the game control of an object ends, there is no other effect giving control of that object to another player in the game, and the player who controlled that object by default has left the game, the object is exiled. This is not a state-based action. It happens as soon as the control-changing effect ends.
16
Surgical Extraction vs The Stone Brain so as a \[\[surgical extraction\]\] player in mill you could use your own surgical as a means to "counter" an opponents surgical (surgical yourself in response, find nothing) does this interaction still work with \[\[the stone brain\]\]? op pays 2 and chooses a card, you respond by surgicalling yourself and finding nothing?
Surgical Extraction targets a Card in a Graveyard. If that Card leaves the Graveyard before the Spell resolves, then the all of the Spell's Target(s) are illegal and the Spell fails to resolve. The Activated ability of The Stone Brain does not Target any Cards. So, there's nothing that casting Surgical Extraction against yourself will do to stop the Ability from resolving.
5
Mishra copying imposter mech. So I had a good question brought up after I shared a deck recently. If I copy [[imposter mech]] with [[Mishra, eminent one]] will I get to choose a new creature to copy as the warform enters or is it just copying what the original imposter mech is? And would it have the p/t of the copied creature or would the 4/4 overwrite that? Thanks!!
Depends on what the Mech is... a) If Mech is already a copy of a Grizzly Bears, then the Mishra token is a ... Grizzly Bears Artifact Creature - Vehicle, 4/4 with Crew 3, named "Mishra's Warform". b) If Mech is not a copy of anything, then for the token... You choose to not copy something, the token is a Imposter Mech Artifact Creature - Vehicle 4/4 with EtB Replacement effect, Crew 3, named "Mishra's Warform" You choose to copy a Grizzly Bears, the token is a Grizzly Bears Artifact - Vehicle (2/2) with Crew 3
4
Silkguard Silkguard says "put a +1/+1 counter on each of up to X target creatures you control" (X is in the mana cost) "Auras, equipment, and modified creatures you control gain hexproof until end of turn" Does this mean I could put multiple +1/+1 counters on one creature? It says each of UP TO so I think I can but I wanted to make sure before utilizing it
No. You have to Target X different Creatures. Each one of those Creatures gets one +1/+1 counter. 115.3. The same target can’t be chosen multiple times for any one instance of the word “target” on a spell or ability. If the spell or ability uses the word “target” in multiple places, the same object or player can be chosen once for each instance of the word “target” (as long as it fits the targeting criteria). This rule applies both when choosing targets for a spell or ability and when changing targets or choosing new targets for a spell or ability (see rule 115.7).
5
Keen Sense and dealing damage to multiple opponents at once? So, I have a [[Keen Sense]] attached to a [[guttersnipe]]. If I cast a spell, which then makes guttersnipe deal two damage to each opponents, will I only draw one card or a card for each opponent it dealt damage to?
You will draw a card for each opponent dealt damage.
5
Timing question // Kibo, Uktabi Prince Hello there! Question about timing on the first ability of [[Kibo, Uktabi Prince]]. If I tap him in the end step to create a banana and want to pay for another instant speed spell or ability in that same step, am I able to sac the banana to generate that mana? Or would I have to tap Kibo in the 2nd main phase to generate the bananamana to pay for my end step instant speed spell or ability?
The Banana tokens enter untapped. You can activate a Banana token, immediately after it was created, and use the Mana to pay for a Spell/Ability.
4
I've built a self-contained MTG game where both players share the same library and graveyard and I need to be sure about how Nether Traitor would work with those special rules. It's player's A turn. A creature dies and goes in the GY. triggers for both players but as it's player A's turn (the active player), their trigger goes on the stack first and then player B's one goes on top of it. Player B is then the first able to take Nether Traitor's trigger, right ?
abilties go on the stack in APNAP order. the nonactive player trigger will resolve first, then the activ eplayer
13
Tribal lords So if a creature has “ Other Elf creatures you control get +1/+1” do the elf’s after enter in as their base power and toughness and then get the effect or does it enter in the effect already applied
When would you think would be the moment to "apply" the +1/+1? As soon as an object becomes an Elf creature, it gets the bonus. This means whenever an Elf creature spell resolves, when an Elf creature token is created, or an Elf creature card is put onto the battlefield. It is a continuous effect, so it always applies.
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Overtaker Untapped Creature Can \[\[Overtaker\]\] target an untapped creature?
Overtaker's ability can target any "creature", no matter who controls it and whether it's tapped or untapped (C.R. 115.1c; see also [[Threaten]]). Overtaker itself doesn't target anything, though. At the time of this writing, the only permanent spells that can have targets are Aura spells and mutating creature spells (for Aura spells, see C.R. 115.1b; for mutate, see C.R. 702.140a). See also: - - - - - - -
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do you inflict damage while defending I am a super beginner, and was confused on this aspect of the game. If I'm attacking, and my opponent blocks me with a creature that has both higher power and toughness, does my creature die? Or does he just fail to attack?
Yep, defending creatures do damage. Attacking/blocking creatures assign damage to each other based on their power, unless otherwise stated by another game piece. Your smaller creature will die from the damage dealt by the larger blocking creature.
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How would they stack at the end step Grave Betrayal and Marchesa, the Black Rose If I control \[\[Grave Betrayal\]\] and an opponent controls \[\[Marchesa, the Black Rose Stack\]\] and its the end of their turn would the stack go \[\[Marchesa, the Black Rose Stack\]\] First on the stack resolves last, they don't regain that creature from the graveyard. \[\[Grave Betrayal\]\] Last on the stack resolves first, I gain control of the creature from the graveyard. Or would it go \[\[Grave Betrayal\]\] First on the stack resolves last, I don't gain that creature from the graveyard. \[\[Marchesa, the Black Rose Stack\]\] Last on the stack resolves first, they regain that creature from the graveyard. I believe the first one is how would stack on their turn and the second would be how it stacks on my turn?
Here, the situation will work in favor of the player farther from the active player in turn order. In general, if multiple triggered abilities trigger at the same time (such as the beginning of an end step, as in this case), they will go on the stack at the same time — starting with those controlled by the active player, then those controlled by the other players in turn order (C.R. 603.3, 603.3b). And in general, the ability (or spell) on top of the stack will get to resolve first (C.R. 117.4). See also [[Tergrid, God of Fright]], as well as: - - - - - -
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If you copy a planeswalker's loyalty ability, do you add or remove the counters twice? Say I use a +2 ability on a planeswalker, and use \[\[Chandra's Regulator\]\] to copy that ability. Do I add 4 counters?
No, adding the loyalty counters is the cost of activating the ability. So you do not pay it again when you copy the ability.
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Red Elemental Blast If I play Red Elemental Blast in EDH, can it be countered? It says it is an “interrupt” rather than an instant. Thanks!
There is no such thing as an "Interrupt" and hasn't been for over two decades. Very old cards printed as Interrupts, like Red Elemental Blast, have all been errataed to Instants (ditto for the handful of cards with the printed type "Mana Source"). More generally, always play cards according to their current Oracle text. This may or may not correspond to what's printed on them; the older the card, the less likely its printed wording is to still be correct, or even make sense under the current rules. There is that has been around since Alpha whose text (considering rules text and type line) has never changed. (Even the vanilla creatures from back then have all changed from "Summon" to "Creature", to say nothing of creature type changes.) For what it's worth Interrupts could be countered, back when there was such a thing under the rules. Counterspells, such as, well, [[Counterspell]], were also Interrupts and could be played to interrupt other Interrupts. (This was a key difference between those and "Mana Sources" for the brief period when the latter existed.)
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Do I "have" a sideboard even if I'm not "using" it? In non-tournament Magic under the Comprehensive Rules it seems as though all games of Magic "have" sideboards even if that aren't or can't be used. Is this correct barring format-specific rules such as those found in CR900-905? 100.4: Each player may also have a sideboard, which is a group of additional cards the player may use to modify their deck between games of a match. For example, the EDH variant of Commander has its Rule 10 which prevents "parts of abilities that bring other traditional card(s) you own from outside the game into the game". Couldn't EDH10 simply say "players can't have sideboards?"
Only in tournaments does a card you bring in from outside the game have to be from a sideboard. In less organized play, "a card you own from outside the game" is just that, any card you own that isn't currently in the game
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A question about Genesis Wave So a friend of mine wants to create a mono-green hydra commander deck and wants to add \[\[genesis wave\]\]. But do the hydra's with X in the mana cost enter the battlefield with the amount of mana spent to cast genesis wave? Or do they enter with X=0? And is he allowed to put any number of forrests revealed this way onto the battlefield? Thanks in advance! :)
They Hydra were not Cast, so their X is undefined and treated as though it were 0. They can put any number of Lands onto the Battlefield. Since there is nothing limiting that. There is a limit on how many Lands you can play a turn... But, Wave doesn't have you play anything.
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Question about rulebook, Triggered abilities, 603.3b I've read this for a different rules situation and there's this one part I don't understand: 603.3b If multiple abilities have triggered since the last time a player received priority, the abilities are placed on the stack in a two-part process. First, each player, in APNAP order, puts each triggered ability they control with a trigger condition that isn’t another ability triggering on the stack in any order they choose. (See rule 101.4.) Second, each player, in APNAP order, puts all remaining triggered abilities they control on the stack in any order they choose. Then the game once again checks for and performs state-based actions until none are performed, then abilities that triggered during this process go on the stack. This process repeats until no new state-based actions are performed and no abilities trigger. Then the appropriate player gets priority. What does the bolded mean?
Triggered abilities that are not [[Strict Proctor]] or [[Aboleth Spawn]] are put on the Stack. Then, the Proctor/Spawn Triggers are put on the top of the Stack.
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How many Sidisi zombies With [[Sidisi Brood Tyrant]] on the board and activating [[Sivriss Nightmare Speaker]] do you get 3 zombies or 1 in a normal game of commander? Obviously not sacrificing Sidisi to the ability
For each opponent, it's a separate, individual milling of one Card. That opponent chooses to pay or not. If not, the card is put into your Hand. So, for each instance you mill a Creature Card, Sidisi will trigger that many times.
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Hurkyl’s final meditation and prison realm If I use Hurkyl’s final meditation (HFM) with prison realm on the board would the player who has a creature under prison realm get his creature back?
Yes. Prison Realm is bounced, and the exiled Card is immediately returned to the Battlefield under its owner's control. Then, the turn ends. If this was something like an Oblivion Ring, then the Exiled card would remains in Exile. Since the Ability, that Triggered before the Turn ended, ceases to exist and is never put on the Stack.
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lichs mirror and ichor rats If i bounce ichor rats to get ten posion counters on everybody would lichs mirror save me and win me the game?
If you control the Mirror, while all players get their 10th Poison counter, then yes. All other Players will lose, while you shuffle. And, since you are the only remaining player, you win the game. The Game doesn't continue to immediately recheck the SBA, where you would lose.
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[[slicer hired muscle]] and [[kenrith’s transformation]] effects In a game of commander. If an opponent has control of my commander, [[slicer, hired muscle]] on their turn (because I gave it to them on their upkeep with his own ability) and it gets hit with any of the following spells/effects. Would I get slicer back at the end of their turn? Or is my commander stuck on their field forever? Talking about effects that change abilities/names/types of cards such as: - [[witness protection]] - [[imprisoned in the moon]] - The +1 from [[oko, thief of crowns]] - [[swift configuration]] - [[kenrith’s transformation]] Etc
Slicer's last ability can generate several continuous effects when it resolves: - You may have the opponent it refers to gain control of Slicer "until end of turn". - If the opponent gains control of Slicer this way, it's goaded until your next turn (C.R. 701.38a) and it can't be sacrificed this turn. Each effect lasts for the duration given, even if Slicer loses its abilities or otherwise changes its characteristics in the meantime (C.R. 611.2a).
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Rule question - Flicker/time restriction I have casted a creature. Now its the second (third,...) players turn and I use sth. like "momentary blink" on my own creature during the opponents turn. Now its my turn again. Does my creature has timing restrictions or can i tap? Or another case: When does the time restriction end? Player 1 stole a freshly summoned creature during Player 2 turn from Player 2, then Player 3 stole it, Player 1 stole it back. Time restriction? Thanks for the help!
Ask yourself one question. - Have I controlled this permanent continuously since my most recent turn began? If no, it has summoning sickness if it is type creature. If yes, you're good to go.
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Harmonic Prodigy and Auras Hey guys, just a quick question, I just want to be sure I got the rules interaction right, and won't be making a fool of myself. Let's say I have a \ with \[\[Sticky Fingers\]\] or \[\[Unquenchable Fury\]\]. Let's then say I manage to enchant the viashino with sticky fingers and, moving to combat, I attack with it, and it deals combat damage to an opponent. If I understood correctly, I'd create two treasures because of the prodigy's ability. Both the auras I mentioned effectively add text to the creature I enchant, so the effects would trigger an additional time because of the Prodigy, right?
That's correct, the wizard will be the source of the trigger because the auras grant the ability to the creature
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[[Myrkul, lord of bones]] and [[portrait of michiko]] So, let's say that bone daddy is out, and you have flipped the saga to get portrait of michiko. Portrait dies. Using bone daddy's ability, does the reign of terror enter as a saga? Is the subtype removed?
With Myrkul, you create a token based on the card in exile, which in the case of a double-faced card, will be a copy of that card's front face (C.R. 712.4a). Compare Myrkul with Nightmare Shepherd. Thus, in your scenario, with Myrkul you create a token that's a copy of the front face, [[Michiko's Reign of Truth]], except it's an enchantment and it loses all other card types.
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Rules - Loran of the Third Path vs Leyline of Sanctity I've been looking around for this sorry if it's been answered I didn't see any other Loran threads in the search. For the draw ability if an opponent 1v1 has a Leyline of Sanctity out. Is the ability just dead because of an illegal target?
The ability cannot be Activated if you cannot announce the required legal Target (the Opponent).
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Omen Machine and timing restrictions Does [[Omen machine]] allow you to cast a creature card even though it is your draw step?
The Trigger is instructing the Player to cast the Spell during its resolution. This is specifically adding to their Permissions. So, that fact that it's resolving during their Draw step is irrelevant. 608.2g If an effect gives a player the option to pay mana, they may activate mana abilities before taking that action. If an effect specifically instructs or allows a player to cast a spell during resolution, they do so by following the steps in rules 601.2a–i, except no player receives priority after it’s cast. That spell becomes the topmost object on the stack, and the currently resolving spell or ability continues to resolve, which may include casting other spells this way. No other spells can normally be cast and no other abilities can normally be activated during resolution.
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Agrus kos and copies Hi, had to know if this was right so here goes: if someone has multiple copies of [[zada, hedron grinder]] and casts a spell targeting one, the rest of the zadas won't spread the spell again since those would be copies that arent cast. With [[Agrus kos, eternal soldier]], since there is no distinction for casting or not with abilities, would having 2 agrus kos allow you to target the first one, radiate the ability to all creatures including the second agrus, and then copy the copy using the second agrus. Can you do this sort of back and forth for as long as you have mana since agrus only cares if an ability has only one target and not wether it is copied or not?
Yes. If you control multiple Argus, then as the Copy of the Ability is put on the Stack targeting the other Argus, that will cause the other Argus to Trigger. Zada only triggers on the Spell being Cast. Argus triggers on becoming the Target. Which includes a) Activating an ability / Putting a Trigger on the Stack, b) Changing the Target of an Ability (ie. Deflecting Swat) or c) when a Copy is put on the Stack Targeting something.
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Token Duplicators + Miirym = Broken Here's the situation, I have Miirym in play and I have parallel lives and doubling season on the battlefield. I cast Spark Double on Miirym, which makes 4 other Miiryms because of the duplicators stacking, right? Then, if I cast any dragon, the Miiryms copy it 5 times, and the duplicators, doubling each one 4 times make 20 copies of the dragon tokens. Would I have 26 of that dragon I casted? (Sorry for frying your brain if you don't know what I'm talking about)
The OG Miirym makes 4x (1 x2 x2) token copies of the non-Legendary Spark/Miirym. So, you have 6x Miirym; OG, Spark and 4x tokens. The next Dragon that enters will trigger all 6x Miirym, and you get 24x (6x 1 x2 x2) token copies of that Dragon.
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Raggadragga and Dryad Arbor [[Raggadragga]] [[Dryad Arbor]] [[Awaken the Woods]] Am I right in thinking that Dryad Arbor (and the forest Dryad land creature tokens created by awaken the woods) are "creatures with mana abilities" and would get the full benefit of Raggadragga's relevant abilities?
Yes. Lands with Basic Land type have an intrinsic Mana ability to add Mana of a certain Color. Forests have "{T}: Add {G}." And, since Dryad Arbor is a Creature that is a Forest, it is a Creature with a Mana ability.
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Who wins If I attack with valdalken humiliator and Kasuul, tyrant of the cliffs is on my opponents side, who wins?
Kazuul doesn’t lose his abilities until the humiliatior trigger resolves, but by then his ability has also triggered already. Losing his abilities will not remove the trigger from thee stack. Furthermore, since the attacker is the active player, Kazuul’s ability would be above Vedalken Humiliator’s on the stack, since the active player’s triggers go on the stack first.
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BURN EVERYONE VICTORY I play commander with Neheb the eternal. Had a game where I played flamerift and killed everyone including myself in 1 turn simultaneously. Do I win since I burned everyone? Is it a draw because we all die? Or did I lose? Just need to settle a debate
If every remaining player loses the game at the same time, the game is a draw (C.R. 104.4a). Note that in game terms, the word "dies" means "is put into a graveyard from the battlefield" (C.R. 700.4). To refer to a player losing a multiplayer game, use the phrase "leave the game" instead (C.R. 104.5).
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Isu the abominable Hi. I'm currently builing a Commander deck around Isu the abominable. I have a question. If i cast a snow permanent, i can tap a blue, green or white mana to put a +1/+1 counter on Isu, does this effect trigger only once per snow permanent or can i trigger it more often?
The ability Triggers once per Snow Permanent that enters. You can pay one time per Trigger.
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Truss, Chief Engineer and cards that say "a" or "an" Does \[\[Truss, Chief Engineer\]\] work with cards that say "a" or "an"? like \[\[Rhystic Study\]\] or \[\[Pawn of Ulamog\]\]? im asking because no one in my play group can decide and id like to see what reddit thinks
Whether "a" and "an" (and "another") are number words for purposes of Truss is ultimately up to the players in the game to decide, since [[Truss, Chief Engineer]] is an acorn card. However, most dictionaries in English classify the English "a" or "an" as an indefinite article, not necessarily as a numeral, and English is not like French or German where there are words that grammatically serve both as numerals and as indefinite articles (in the sense that un livre or ein Buch can mean either "a book" or "one book" depending on context). For discussion on the meaning of "a" and "an" on some cards, see also: - In general, in a game allowing Magic cards that are not legal for tournament play, including "silver-bordered" cards and acorn cards, the players in the game can agree on modifications to the comprehensive rules ("house rules") to accommodate situations, such as this one, that the comprehensive rules neither regulate nor answer and that are unique to such cards (see also C.R. 100.7). Although on how certain game situations unique to such cards play out, such advice is no more or less valid than the "house rules" agreed to by the players (that is, such players can agree whether to adopt such "rulings" or not).
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Disciple of bolas response When [[disciple of bolas]] enters the battlefield and sacrifices [[Cavalier of Thorns]] do I get to have the cavalier death trigger happen before the card draw of disciple of bolas?
If you sacrifice Cavalier of Thorns with Disciple of Bolas's ability, Cavalier of Thorns's ability will trigger, but won't go on the stack until after Disciple of Bolas's ability finishes resolving. Notably, you gain the life and draw the cards before the ability that triggered goes on the stack this way.
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Calamity’s Wake, a counter spell? Calamity's Wake {1}{W} Instant Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake. Say your opponent cast a non creature spell. You responses with this. Would their spell fizzle out? Edit: thanks for the response. I was kind of sure it didn’t work way, but rather asked here then in the middle of a game 😂 I’ll just stick to casting this on upkeeps.
No, they already cast it. It resolving is not part of the casting process and this Calamity's Wake doesn't stop it
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