Missing Reference at times
#1
by
JoeAbiN
- opened
When entering Play mode, it alternates between working and not working (giving a missing reference exception with regards to "PosePreview" or "Keypoint"). I don't know if the following is the best solution, but removing OnDestroy() from PoseDetection.cs fixed the problem (I still get the exception message but after exiting Play mode).
Thanks for the report. Which platform and version on Unity are you running on? What's the exact process to reproduce this issue, just to enter and exit play mode multiple times?
I'm using Unity 6000.0.19f1 on Windows. Yes, to reproduce, entering and exiting play mode multiple times should be enough.