What type of BoxTexture should be chosen?
#1
by
yyrui
- opened
Hello, I encountered a problem while reproducing this project. I don't know which type of BoxTexture to choose to display the target box. This is the type of BoxTexture in my project.
Corresponding detection results when boxTexture is none, checkmark and inputFieldBackground:
Do you know how to solve this problem?
Hello
@UnityPaul
, yes i think you should provide a bounding box sprite in the example which we can select .
Tx