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local config = require('config'); local party = require('party'); local actions = require('actions'); local packets = require('packets'); local buffs = require('behaviors.buffs') local healing = require('behaviors.healing'); local zones = require('zones'); local spell_levels = {}; return { tick = function(self) if not(zones[AshitaCore:GetDataManager():GetParty():GetMemberZone(0)].hostile)then return end if (actions.busy) then return end if (party:GetBuffs(0)[packets.status.EFFECT_INVISIBLE]) then return end local cnf = config:get(); local tid = AshitaCore:GetDataManager():GetTarget():GetTargetServerId(); local tp = AshitaCore:GetDataManager():GetParty():GetMemberCurrentTP(0); -- Attempt to weaponskill when you have TP -- if (ATTACK_TID and tid == ATTACK_TID and tp >= 1000) then -- if (cnf.WeaponSkillID ~= nil ) then -- if AshitaCore:GetDataManager():GetPlayer():HasWeaponSkill(tonumber(cnf.WeaponSkillID)) then -- for k, v in pairs(packets.weaponskills) do -- if ( tonumber(cnf.WeaponSkillID) == tonumber(v)) then -- weaponskill(string.gsub(string.gsub(k,"_"," "),"TACHI","TACHI:"), tid); -- end -- end -- end -- end -- end end, attack = function(self, tid) actions:queue(actions:new() :next(function(self) AshitaCore:GetChatManager():QueueCommand('/attack ' .. tid, 0); end) :next(function(self) ATTACK_TID = tid; AshitaCore:GetChatManager():QueueCommand('/follow ' .. tid, 0); end)); end };
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msg = {"децималу", "децималe"}
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libdirs { 'lib' } links { 'ws2_32', 'avutil', 'swresample' }
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-- Copyright (c) 2016-present, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. local CrossingEasy, parent = torch.class('CrossingEasy', 'Traffic') function CrossingEasy:__init(opts, vocab) parent.__init(self, opts, vocab) end function CrossingEasy:build_roads() -- build crossing assert(self.map.height % 2 == 1) assert(self.map.height == self.map.width) self.length = math.floor(self.map.height / 2) for y = 1, self.length do self:place_item({type = 'block'}, y, self.length) self:place_item({type = 'block'}, y, self.length + 2) end for y = self.length+2, self.map.height do self:place_item({type = 'block'}, y, self.length) self:place_item({type = 'block'}, y, self.length + 2) end for x = 1, self.length-1 do self:place_item({type = 'block'}, self.length, x) self:place_item({type = 'block'}, self.length + 2, x) end for x = self.length+3, self.map.width do self:place_item({type = 'block'}, self.length, x) self:place_item({type = 'block'}, self.length + 2, x) end table.insert(self.source_locs, {y = 1, x = self.length + 1, routes = {}}) table.insert(self.source_locs, {y = self.length + 1, x = 1, routes = {}}) table.insert(self.dest_locs, {y = self.map.height, x = self.length + 1}) table.insert(self.dest_locs, {y = self.length + 1, x = self.map.width}) local r r = {} for i = 1, self.map.height do table.insert(r, {y = i, x = self.length + 1}) end table.insert(self.routes, r) table.insert(self.source_locs[1].routes, #self.routes) r = {} for i = 1, self.map.width do table.insert(r, {y = self.length + 1, x = i}) end table.insert(self.routes, r) table.insert(self.source_locs[2].routes, #self.routes) r = {} for i = 1, self.length+1 do table.insert(r, {y = i, x = self.length + 1}) end for i = self.length+2, self.map.width do table.insert(r, {y = self.length+1, x = i}) end table.insert(self.routes, r) table.insert(self.source_locs[1].routes, #self.routes) r = {} for i = 1, self.length+1 do table.insert(r, {y = self.length + 1, x = i}) end for i = self.length+2, self.map.height do table.insert(r, {y = i , x = self.length+1}) end table.insert(self.routes, r) table.insert(self.source_locs[2].routes, #self.routes) end
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--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:26' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRIGHT ZENIMAX MEDIA INC. **************************************************************************** ]] local defaultArgumentFormat = { [1] = { digits = 1 } } ESO_NumberFormats[SI_STAT_VALUE_PERCENT] = defaultArgumentFormat ESO_NumberFormats[SI_STAT_VALUE_NON_PERCENT] = defaultArgumentFormat ESO_NumberFormats[SI_SCT_EVENT_XP_GAINED] = {[1]={unsigned=true}}
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-- util.lua: Shared utility functions -- Namespace local util = {} -- Error, type checking do local errfmt = "bad argument #%s to '%s' (%s expected, got %s)" local function checktypelist(t,a1,...) if a1 ~= nil then return t == a1 or checktypelist(t,...) end end function util.argcheck(val,argn,...) if checktypelist(type(val),...) then return end local fname = debug.getinfo(2,'n').name or '?' local types = table.concat({util.tostringall(...)},'/') argn = tonumber(argn) or '?' error(errfmt:format(argn,fname,types,type(val)),3) end end -- String functions do local function tsa(n,a,...) if n > 0 then return tostring(a),tsa(n-1,...) end end function util.tostringall(...) return tsa(select('#',...),...) end end return util
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print("not done yet")
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local _G = _G module('passion.graphics') -- The following code is based *heavily* on pekka (Pekka Karjalainen)'s work. -- I could not have done it without it. ------------------------------------------ -- MATRIX STUFF -- ------------------------------------------ local Matrix = _G.class('Matrix') -- create a new matrix and initialize it with the values of the identity matrix function Matrix:initialize() super.initialize(self) self:reset() end function Matrix:copy(other) for k,v in _G.pairs(other.elems) do self.elems[k] = v end end -- transform a matrix on the idendity matrix function Matrix:reset() self.elems = {1.0, 0.0, 0.0, 0.0, 1.0, 0.0} end -- multiply the column vector x y 1 with the matrix function Matrix:multVector(x, y) local e = self.elems return e[1]*x + e[2]*y + e[3], e[4]*x + e[5]*y + e[6] end -- multiply the matrix from the left by a translation with dx dy -- the translation matrix is -- 1 0 dx -- 0 1 dy -- 0 0 1 -- (the multiplication simplifies to two additions) function Matrix:leftTranslate(dx, dy) local e = self.elems e[3] = e[3] + dx e[6] = e[6] + dy end -- multiply the matrix from the left by a scaling with sx sy -- the scaling matrix is -- sx 0 0 -- 0 sy 0 -- 0 0 1 -- (the multiplication simplifies to separate scalar multiplications) function Matrix:leftScale(sx, sy) local e = self.elems e[1] = sx * e[1] e[2] = sx * e[2] e[3] = sx * e[3] e[4] = sy * e[4] e[5] = sy * e[5] e[6] = sy * e[6] end -- multiply the matrix from the left by a rotation with ar -- the rotation matrix is -- cos ar -sin ar 0 -- sin ar cos ar 0 -- 0 0 1 -- (the multiplication is a little more complex than above...) function Matrix:leftRotate(ar) local cs, sn = _G.math.cos(ar), _G.math.sin(ar) local e = self.elems -- all six elements updated in one simultaneous assigment e[1], e[2], e[3], e[4], e[5], e[6] = cs * e[1] - sn * e[4], cs * e[2] - sn * e[5], cs * e[3] - sn * e[6], sn * e[1] + cs * e[4], sn * e[2] + cs * e[5], sn * e[3] + cs * e[6] end -- self: other: -- e1 e2 e3 f1 f2 f3 -- e4 e5 e6 f4 f5 f6 -- 0 0 1 0 0 1 function Matrix:mult(other) local e = self.elems local e1,e2,e3,e4,e5,e6 = _G.unpack(self.elems) local f1,f2,f3,f4,f5,f6 = _G.unpack(other.elems) e[1], e[2], e[3], e[4], e[5], e[6] = e1*f1 + e2*f4, e1*f2 + e2*f5, e1*f3+e2*f6+e3, e4*f1 + e5*f4, e4*f2 + e5*f5, e4*f3+e5*f6+e6 end ------------------------------------------ -- CAMERA STUFF -- ------------------------------------------ Camera = _G.class('passion.graphics.Camera') Camera:include(_G.Stateful) Camera:include(_G.Apply) local _current = nil -- current camera being used local _recalculate _recalculate = function(self) if(self.parent ~= nil) then self.dirty = _recalculate(self.parent) or self.dirty end if(self.dirty == false) then return false end if(self.parent~=nil) then self.matrix:copy(self.parent.matrix) else self.matrix:reset() end self.matrix:leftRotate(-self.angle) self.matrix:leftScale(1.0/self.sx, 1.0/self.sy) self.matrix:leftTranslate(-self.x, -self.y) self.inverse:reset() self.inverse:leftRotate(self.angle) self.inverse:leftScale(self.sx, self.sy) self.inverse:leftTranslate(self.x, self.y) if(self.parent~=nil) then self.inverse:mult(self.parent.inverse) end self.dirty = false return true end function Camera:initialize(parent) super.initialize(self) self.parent = parent self.matrix = Matrix:new() self.inverse = Matrix:new() self:reset() end function Camera:update(dt) -- this method is supposed to be re-defined by users creating new cameras. -- ideally they should use reset(), translate, scale and rotate for interesting effects end function Camera:reset() self.x, self.y, self.sx, self.sy, self.angle = 0.0,0.0,1.0,1.0,0.0 self.dirty = true end function Camera:setParent(parent) if(parent == self.parent) then return end self.parent = parent self.dirty = true end function Camera:setPosition(x,y) if(x == self.x and y == self.y) then return end self.x, self.y = x,y self.dirty = true end function Camera:setScale(sx,sy) if(sx == self.sx and sy == self.sy) then return end self.sx, self.sy = sx,sy self.dirty = true end function Camera:setAngle(angle) if(angle == self.angle) then return end self.angle = angle self.dirty = true end function Camera:getPosition() return self.x, self.y end function Camera:getScale() return self.sx, self.sy end function Camera:getAngle() return self.angle end function Camera:getParent() return self.parent end function Camera:translate(dx,dy) self:setPosition(self.x + dx, self.y + dy) end function Camera:scale(sdx,sdy) self:setScale(self.sx * sdx, self.sy * sdy) end function Camera:rotate(angle) self:setAngle(self.angle + angle) end function Camera:set() if(_current==self) then return end if(self.parent~=nil) then self.parent:set() elseif(_current~= nil and _current:unset(self)~=nil) then return end self:push() _current = self _recalculate(self) end function Camera:push() _G.love.graphics.push() _G.love.graphics.rotate(-self.angle) _G.love.graphics.scale(1.0/self.sx, 1.0/self.sy) _G.love.graphics.translate(-self.x, -self.y) end function Camera:unset(target) if(_current==nil) then return nil end if(target==self) then _current=target else _G.love.graphics.pop() if(self.parent~=nil) then self.parent:unset(target) end _current=nil end return _current end function Camera:draw(actor) self:set() actor:draw() self:unset() end function Camera:getMatrix() _recalculate(self) return self.matrix end function Camera:getInverse() _recalculate(self) return self.inverse end function Camera:invert(x,y) return self:getInverse():multVector(x,y) end function Camera:transform(x,y) return self:getMatrix():multVector(x,y) end ------------------------------------------ -- DEFAULT CAMERA (does nothing) -- ------------------------------------------ defaultCamera = Camera:new() ------------------------------------------ -- CLASS METHODS -- ------------------------------------------ function Camera.getCurrent(theClass) return _current end function Camera.clear(theClass) if(_current ~= nil) then _current:unset() end _current = nil end
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local utils = require "utils" local mjlib = require "mjlib" local M = {} function M.get_tips(cards) local begin_tbl = {} local ting_tbl = M.get_ting_cards(cards) for card,_ in pairs(ting_tbl) do local begin = math.floor((card-1)/9)*9+1 begin_tbl[begin] = true end if not next(ting_tbl) then assert(false, "不能听牌") return {} end local ret = {} for begin,_ in pairs(begin_tbl) do if begin == 28 then M.get_feng_tips(cards, ting_tbl, ret_tbl) else M.get_color_tips(cards, ting_tbl, begin, ret) end end return ret end function M.get_feng_tips(cards,ting_tbl,ret_tbl) for i=28,34 do if ting_tbl[i] then local n = cards[i] while n > 0 do table.insert(ret_tbl, i) n = n - 1 end end end end function M.get_color_tips(cards, ting_tbl, begin, ret_tbl) local color_cards = {} for _,v in ipairs(cards) do table.insert(color_cards, v) end -- 遍历所有的可以组合的牌 local ke_tbl, shun_tbl, dui_tbl = M.get_split(color_cards, begin, begin+8) -- 遍历能拆出的刻子 for c,_ in pairs(ke_tbl) do M.sub_ke(color_cards, c, ting_tbl) end -- 遍历可能拆出的顺子 for c,_ in pairs(shun_tbl) do M.sub_shun(color_cards, c, ting_tbl) end -- 遍历可能拆出的对子 for c,_ in pairs(dui_tbl) do M.sub_dui(color_cards, c, ting_tbl) end -- 收集剩余胡牌,即为需要展示的牌 for i=begin, begin+8 do local v = color_cards[i] while v>0 do table.insert(ret_tbl, i) v = v - 1 end end end function M.sub_ke(cards, i, ting_tbl) if cards[i] < 3 then return false end cards[i] = cards[i] - 3 for card,_ in pairs(ting_tbl) do if not M.check_hu(cards, card) then cards[i] = cards[i] + 3 return false end end return true end function M.sub_shun(cards, i, ting_tbl) if cards[i] < 1 or cards[i+1] < 1 or cards[i+2] < 1 then return false end cards[i] = cards[i] - 1 cards[i+1] = cards[i+1] - 1 cards[i+2] = cards[i+2] - 1 for c,_ in pairs(ting_tbl) do if not M.check_hu(cards, c) then cards[i] = cards[i] + 1 cards[i+1] = cards[i+1] + 1 cards[i+2] = cards[i+2] + 1 return false end end return true end function M.sub_dui(cards, i, ting_tbl) if cards[i] < 2 then return false end cards[i] = cards[i] - 2 for card,_ in pairs(ting_tbl) do if not M.check_hu(cards, card) then cards[i] = cards[i] + 2 return false end end return true end function M.check_hu(cards, card) cards[card] = cards[card] + 1 local count = 0 for _,c in ipairs(cards) do count = count + c end local yu = count % 3 if yu == 1 then cards[card] = cards[card] - 1 return false end local add_eye if yu == 0 then for i=28,34 do if cards[cards] == 0 then cards[cards] = 2 add_eye = i end end end local ret = mjlib.check_hu(cards) cards[card] = cards[card] - 1 if add_eye then cards[add_eye] = cards[add_eye] - 2 end return ret end -- 获取能拆出的牌 function M.get_split(cards, from, to) local ke_tbl = {} local shun_tbl = {} local dui_tbl = {} for i=from, to do local c = cards[i] if c >= 2 then dui_tbl[i] = true if c >= 3 then ke_tbl[i] = true end end if c >= 1 and i+2 <= to and cards[i+1] >= 1 and cards[i+2] >= 1 then shun_tbl[i] = true end end return ke_tbl, shun_tbl, dui_tbl end function M.get_ting_cards(cards) local t = {} for i=1,34 do if cards[i] < 4 and mjlib.check_hu(cards, i) then t[i] = true end end return t end return M
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object_tangible_meatlump_reward_mtp_meatlump_graffiti_02 = object_tangible_meatlump_reward_shared_mtp_meatlump_graffiti_02:new { } ObjectTemplates:addTemplate(object_tangible_meatlump_reward_mtp_meatlump_graffiti_02, "object/tangible/meatlump/reward/mtp_meatlump_graffiti_02.iff")
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local _, private = ... -- Libs -- local oUF = private.oUF -- RealUI -- local RealUI = private.RealUI local db local UnitFrames = RealUI:GetModule("UnitFrames") UnitFrames.focustarget = { create = function(self) self.Name = self.overlay:CreateFontString(nil, "OVERLAY") self.Name:SetPoint("BOTTOMLEFT", self, "BOTTOMRIGHT", 9, 2 - UnitFrames.layoutSize) self.Name:SetFontObject("SystemFont_Shadow_Med1_Outline") self:Tag(self.Name, "[realui:name]") end, health = { leftVertex = 2, rightVertex = 3, point = "RIGHT" }, isSmall = true } -- Init _G.tinsert(UnitFrames.units, function(...) db = UnitFrames.db.profile local focustarget = oUF:Spawn("focustarget", "RealUIFocusTargetFrame") focustarget:SetPoint("TOPLEFT", "RealUIFocusFrame", "BOTTOMLEFT", db.positions[UnitFrames.layoutSize].focustarget.x, db.positions[UnitFrames.layoutSize].focustarget.y) end)
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local LrBinding = import 'LrBinding' local LrView = import 'LrView' iPhotoUploadExportDialogSections = {} function iPhotoUploadExportDialogSections.sectionsForBottomOfDialog( f, propertyTable ) local f = LrView.osFactory() local bind = LrView.bind local share = LrView.share local result = { { title = LOC '$$$/iPhotoExportService/Title=iPhoto', f:row { f:spacer { width = share 'labelWidth' }, f:checkbox { title = LOC '$$$/iPhotoExportService/CreateAlbum=Create Album:', value = bind 'createAlbum', }, f:edit_field { value = bind 'album', enabled = bind 'createAlbum', truncation = 'middle', immediate = true, fill_horizontal = 1, }, }, }, } return result end
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function onCreate() -- background shit makeLuaSprite('background', 'stages/garcello-stage-background', -500, -300); addLuaSprite('background', false); scaleObject('background', 1.0, 1.0); makeLuaSprite('smoke', 'stages/garcello-stage-smoke', -500, -300); addLuaSprite('smoke', false); scaleObject('smoke', 1.0, 1.0); makeLuaSprite('stage', 'stages/garcello-stage', -500, -300); addLuaSprite('stage', false); scaleObject('stage', 1.0, 1.0); -- sprites that only load if Low Quality is turned off if not lowQuality then end close(true); --For performance reasons, close this script once the stage is fully loaded, as this script won't be used anymore after loading the stage end
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----------------------------------- -- -- Zone: Silver_Sea_Remnants -- ----------------------------------- local ID = require("scripts/zones/Silver_Sea_Remnants/IDs") ----------------------------------- function onInitialize(zone) end; function onZoneIn(player,prevZone) local cs = -1; player:addTempItem(5401) return cs; end; function onRegionEnter(player,region) end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) end;
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roomSetting_new= { name="roomSetting_new",type=0,typeName="View",time=0,report=0,x=0,y=0,width=1280,height=720,visible=1,fillParentWidth=1,fillParentHeight=1,nodeAlign=kAlignTopLeft, { name="shiled",type=0,typeName="Image",time=112894910,x=28,y=476,width=1280,height=720,nodeAlign=kAlignTopLeft,visible=1,fillParentWidth=1,fillParentHeight=1,file="isolater/bg_shiled.png" }, { name="bg",type=1,typeName="Image",time=29476236,report=0,x=0,y=0,width=700,height=500,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignCenter,file="isolater/popupWindow/popupWindow_bg_55_55_55_55.png",gridLeft=55,gridRight=55,gridTop=55,gridBottom=55, { name="title",type=1,typeName="Image",time=0,x=0,y=-55,width=617,height=190,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignTop,file="isolater/popupWindow/popupWindow_title.png", { name="Text24",type=4,typeName="Text",time=0,x=0,y=0,width=119,height=50,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignCenter,fontSize=34,textAlign=kAlignLeft,colorRed=255,colorGreen=245,colorBlue=204,string=[[设 置]],colorA=1 } }, { name="musicView",type=0,typeName="View",time=29476289,report=0,x=0,y=84,width=580,height=100,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignTop, { name="musicMinBtn",type=2,typeName="Button",time=29476463,report=0,x=85,y=0,width=50,height=45,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignLeft,file="isolater/min.png" }, { name="musicTx",type=4,typeName="Text",time=29477852,report=0,x=0,y=0,width=75,height=35,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignLeft,fontSize=30,textAlign=kAlignCenter,colorRed=143,colorGreen=92,colorBlue=31,string=[[音乐:]],colorA=1 }, { name="musicMaxBtn",type=2,typeName="Button",time=29477918,report=0,x=0,y=0,width=50,height=45,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignRight,file="isolater/max.png" }, { name="musicSlider",type=0,typeName="Slider",time=29477983,report=0,x=30,y=0,width=330,height=41,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignCenter,gridLeft=15,gridRight=15,gridTop=15,gridBottom=15,bgFile="isolater/progress_bg_l15_r15_t15_b15.png",fgFile="isolater/progress_fg2_l15_r15_t15_b15.png",buttonFile="isolater/progress_btn2.png" } }, { name="effectView",type=0,typeName="View",time=29476313,report=0,x=0,y=183,width=580,height=100,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignTop, { name="effectTx",type=4,typeName="Text",time=29477559,report=0,x=0,y=0,width=75,height=35,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignLeft,fontSize=30,textAlign=kAlignCenter,colorRed=143,colorGreen=92,colorBlue=31,string=[[音效:]] }, { name="effectMinBtn",type=2,typeName="Button",time=29477641,report=0,x=85,y=0,width=50,height=45,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignLeft,file="isolater/min.png" }, { name="effectSlider",type=0,typeName="Slider",time=29477983,report=0,x=30,y=0,width=330,height=41,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignCenter,gridLeft=15,gridRight=15,gridTop=15,gridBottom=15,bgFile="isolater/progress_bg_l15_r15_t15_b15.png",fgFile="isolater/progress_fg2_l15_r15_t15_b15.png",buttonFile="isolater/progress_btn2.png" }, { name="effectMaxBtn",type=2,typeName="Button",time=29477789,report=0,x=0,y=0,width=50,height=45,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignRight,file="isolater/max.png" } }, { name="roomSetCheck",type=0,typeName="View",time=29478905,report=0,x=0,y=50,width=580,height=150,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignBottom, { name="muteCk",type=0,typeName="View",time=112902684,x=0,y=0,width=46,height=47,nodeAlign=kAlignTopLeft,visible=1,fillParentWidth=0,fillParentHeight=0, { name="muteTx",type=4,typeName="Text",time=29479369,report=0,x=0,y=0,width=60,height=50,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignLeft,fontSize=30,textAlign=kAlignCenter,colorRed=143,colorGreen=92,colorBlue=31,string=[[静音]],colorA=1 }, { name="switch",type=8,typeName="Switch",time=0,x=70,y=0,width=133,height=66,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignLeft,onFile="isolater/switch_on_bg.png",offFile="isolater/switch_off_bg.png",buttonFile="isolater/switch_on.png" } }, { name="readPokerCk",type=0,typeName="View",time=112902728,x=154,y=0,width=46,height=47,nodeAlign=kAlignTopRight,visible=1,fillParentWidth=0,fillParentHeight=0, { name="readPokerTx",type=4,typeName="Text",time=29479441,report=0,x=0,y=0,width=60,height=50,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignLeft,fontSize=30,textAlign=kAlignCenter,colorRed=143,colorGreen=92,colorBlue=31,string=[[读牌]] }, { name="switch",type=8,typeName="Switch",time=0,x=70,y=0,width=133,height=66,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignLeft,onFile="isolater/switch_on_bg.png",offFile="isolater/switch_off_bg.png",buttonFile="isolater/switch_on.png" } }, { name="shakeCk",type=0,typeName="View",time=112902776,x=0,y=10,width=46,height=47,nodeAlign=kAlignBottomLeft,visible=1,fillParentWidth=0,fillParentHeight=0, { name="shakeTx",type=4,typeName="Text",time=29479498,report=0,x=0,y=0,width=60,height=50,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignLeft,fontSize=30,textAlign=kAlignCenter,colorRed=143,colorGreen=92,colorBlue=31,string=[[震动]] }, { name="switch",type=8,typeName="Switch",time=0,x=70,y=0,width=133,height=66,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignLeft,onFile="isolater/switch_on_bg.png",offFile="isolater/switch_off_bg.png",buttonFile="isolater/switch_on.png" } }, { name="shieldChatCk",type=0,typeName="View",time=112902865,x=154,y=0,width=46,height=47,nodeAlign=kAlignBottomRight,visible=1,fillParentWidth=0,fillParentHeight=0, { name="shieldChatTx",type=4,typeName="Text",time=29479551,report=0,x=0,y=0,width=60,height=50,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignLeft,fontSize=30,textAlign=kAlignCenter,colorRed=143,colorGreen=92,colorBlue=31,string=[[聊天]] }, { name="switch",type=8,typeName="Switch",time=0,x=70,y=0,width=133,height=66,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignLeft,onFile="isolater/switch_on_bg.png",offFile="isolater/switch_off_bg.png",buttonFile="isolater/switch_on.png" } } }, { name="closeBtn",type=1,typeName="Button",time=0,x=-15,y=-15,width=60,height=60,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignTopRight,file="isolater/popupWindow/popupWindow_close.png" } } } return roomSetting_new;
nilq/small-lua-stack
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--[[ Copyright (c) 2013, Ricky Gall All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of <addon name> nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <your name> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ]] _addon.name = 'autocontrol' _addon.version = '0.23' _addon.author = 'Nitrous (Shiva)' _addon.commands = {'autocontrol','acon'} require('tables') require('strings') require('logger') require('sets') res = require('resources') config = require('config') files = require('files') chat = require('chat') defaults = {} defaults.bg = {} defaults.bg.red = 0 defaults.bg.blue = 0 defaults.bg.green = 0 defaults.pos = {} defaults.pos.x = 400 defaults.pos.y = 300 defaults.text = {} defaults.text.red = 255 defaults.text.green = 255 defaults.text.blue = 255 defaults.text.font = 'Consolas' defaults.text.size = 10 defaults.autosets = T{} defaults.autosets.default = T{ } settings = config.load(defaults) require('maneuver') -- has to be loaded after settings are parsed. petlessZones = S{50,235,234,224,284,233,70,257,251,14,242,250,226,245, 237,249,131,53,252,231,236,246,232,240,247,243,223,248,230, 26,71,244,239,238,241,256,257} function initialize() local player = windower.ffxi.get_player() if not player then windower.send_command('@wait 5;lua i autocontrol initialize') return end mjob_id = player.main_job_id atts = res.items:category('General') decay = 1 for key,_ in pairs(heat) do heat[key] = 0 Burden_tb[key] = 0 Burden_tb['time'..key] = 0 end if mjob_id == 18 then if player.pet_index then running = 1 text_update_loop('start') Burden_tb:show() end end end windower.register_event('load', 'login', initialize) windower.register_event('logout', 'unload', function() text_update_loop('stop') end) function attach_set(autoset) if windower.ffxi.get_player().main_job_id ~= 18 then return nil end if settings.autosets[autoset] == nil then return end if settings.autosets[autoset]:map(string.lower):equals(get_current_autoset():map(string.lower)) then log('The '..autoset..' set is already equipped.') return end if windower.ffxi.get_mob_by_id(windower.ffxi.get_player().id).pet_index and windower.ffxi.get_mob_by_id(windower.ffxi.get_player().id).pet_index ~= 0 then if windower.ffxi.get_ability_recasts()[208] == 0 then windower.send_command('input /pet "Deactivate" <me>') log('Deactivating '..windower.ffxi.get_mjob_data()['name']..'.') windower.send_command('@wait 2;lua i autocontrol attach_set '..autoset) else local var = windower.ffxi.get_ability_recasts()[208] if var ~= nil then error('Deactivate on cooldown wait '..((var * 1) / 60)..' seconds and try again') end end else windower.ffxi.reset_attachments() log('Starting to equip '..autoset..' to '..windower.ffxi.get_mjob_data().name..'.') set_attachments_from_autoset(autoset, 'head') end end function set_attachments_from_autoset(autoset,slot) if slot == 'head' then local tempHead = settings.autosets[autoset].head:lower() if tempHead ~= nil then for att in atts:it() do if att.name:lower() == tempHead and att.id >5000 then windower.ffxi.set_attachment(att.id) break end end end windower.send_command('@wait .5;lua i autocontrol set_attachments_from_autoset '..autoset..' frame') elseif slot == 'frame' then local tempFrame = settings.autosets[autoset].frame:lower() if tempFrame ~= nil then for att in atts:it() do if att.name:lower() == tempFrame and att.id >5000 then windower.ffxi.set_attachment(att.id) break end end end windower.send_command('@wait .5;lua i autocontrol set_attachments_from_autoset '..autoset..' 1') else local islot if tonumber(slot) < 10 then islot = '0'..slot else islot = slot end local tempname = settings.autosets[autoset]['slot'..islot]:lower() if tempname ~= nil then for att in atts:it() do if att.name:lower() == tempname and att.id >5000 then windower.ffxi.set_attachment(att.id, tonumber(slot)) break end end end if tonumber(slot) < 12 then windower.send_command('@wait .5;lua i autocontrol set_attachments_from_autoset '..autoset..' '..slot+1) else log(windower.ffxi.get_mjob_data().name..' has been equipped with the '..autoset..' set.') if petlessZones:contains(windower.ffxi.get_info().zone_id) then return else if windower.ffxi.get_ability_recasts()[205] == 0 then windower.send_command('input /ja "Activate" <me>') else log('Unable to reactivate. Activate timer was not ready.') end end end end end function get_current_autoset() if windower.ffxi.get_player().main_job_id == 18 then local autoTable = T{} local tmpTable = T{} local tmpTable = T(windower.ffxi.get_mjob_data().attachments) local i,id for i = 1, #tmpTable do local t = '' if tonumber(tmpTable[i]) ~= 0 then if i < 10 then t = '0' end autoTable['slot'..t..i] = atts[tonumber(tmpTable[i])+8448].name:lower() end end local headnum = windower.ffxi.get_mjob_data().head local framenum = windower.ffxi.get_mjob_data().frame autoTable.head = atts[headnum+8192].name:lower() autoTable.frame = atts[framenum+8223].name:lower() return autoTable end end function save_set(setname) if setname == 'default' then error('Please choose a name other than default.') return end local curAuto = T(get_current_autoset()) settings.autosets[setname] = curAuto settings:save('all') notice('Set '..setname..' saved.') end function get_autoset_list() log("Listing sets:") for key,_ in pairs(settings.autosets) do if key ~= 'default' then local it = 0 for i = 1, #settings.autosets[key] do it = it + 1 end log("\t"..key..': '..(settings.autosets[key]:length()-2)..' attachments.') end end end function get_autoset_content(autoset) log('Getting '..autoset..'\'s attachment list:') settings.autosets[autoset]:vprint() end windower.register_event("addon command", function(comm, ...) if windower.ffxi.get_player()['main_job_id'] ~= 18 then error('You are not on Puppetmaster.') return nil end local args = T{...} if comm == nil then comm = 'help' end if comm == 'saveset' then if args[1] ~= nil then save_set(args[1]) end elseif comm == 'add' then if args[2] ~= nil then local slot = table.remove(args,1) local attach = args:sconcat() add_attachment(attach,slot) end elseif comm == 'equipset' then if args[1] ~= nil then attach_set(args[1]) end elseif comm == 'setlist' then get_autoset_list() elseif comm == 'attlist' then if args[1] ~= nil then get_autoset_content(args[1]) end elseif comm == 'list' then get_current_autoset():vprint() elseif S{'fonttype','fontsize','pos','bgcolor','txtcolor'}:contains(comm) then if comm == 'fonttype' then Burden_tb:font(args[1] or nil) elseif comm == 'fontsize' then Burden_tb:size(args[1] or nil) elseif comm == 'pos' then Burden_tb:pos(args[1] or nil,args[2] or nil) elseif comm == 'bgcolor' then Burden_tb:bgcolor(args[1] or nil,args[2] or nil,args[3] or nil) elseif comm == 'txtcolor' then Burden_tb:color(args[1] or nil,args[2] or nil,args[3] or nil) end settings:update(Burden_tb._settings) settings.bg.alpha = nil settings.padding = nil settings.text.alpha = nil settings.text.content = nil settings.visible = nil settings:save('all') elseif comm == 'show' then Burden_tb:show() elseif comm == 'hide' then Burden_tb:hide() elseif comm == 'settings' then log('BG: R: '..settings.bg.red..' G: '..settings.bg.green..' B: '..settings.bg.blue) log('Font: '..settings.text.font..' Size: '..settings.text.size) log('Text: R: '..settings.text.red..' G: '..settings.text.green..' B: '..settings.text.blue) log('Position: X: '..settings.pos.x..' Y: '..settings.pos.y) else local helptext = [[Autosets command list: 1. help - Brings up this menu. 2. setlist - list all saved automaton sets. 3. saveset <setname> - saves <setname> to your settings. 4. equipset <setname> - equips <setname> to your automaton. 5. attlist <setname> - gets the attachment list for <setname> 6. list - gets the list of currently equipped attachments. The following all correspond to the burden tracker: fonttype <name> | fontsize <size> | pos <x> <y> bgcolor <r> <g> <b> | txtcolor <r> <g> <b> settings - shows current settings show/hide - toggles visibility of the tracker so you can make changes.]] for _, line in ipairs(helptext:split('\n')) do windower.add_to_chat(207, line..chat.controls.reset) end end end)
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WireDermaExts = {} language.Add("wire_model", "Model:") -- Shortcut functions for Wire tools to make their model select controls -- TODO: redo category system function ModelPlug_AddToCPanel(panel, category, toolname, textbox_label, height) local list = list.Get("Wire_" .. category .. "_Models") if table.Count(list) > 1 then local ModelSelect = vgui.Create("DWireModelSelect", self) ModelSelect:SetModelList(list, toolname .. "_model") ModelSelect:SetHeight(height) panel:AddPanel(ModelSelect) end if textbox_label and GetConVarNumber("cl_showmodeltextbox") > 0 then panel:TextEntry("#wire_model", toolname .. "_model") end end function ModelPlug_AddToCPanel_Multi(panel, categories, toolname, textbox_label, height) local ModelSelect = vgui.Create("DWireModelSelectMulti", panel) ModelSelect:SetHeight(height) panel:AddPanel(ModelSelect) local cvar = toolname .. "_model" for category, name in pairs_sortkeys(categories) do local list = list.Get("Wire_" .. category .. "_Models") if list then ModelSelect:AddModelList(name, list, cvar) end end if textbox_label and GetConVarNumber("cl_showmodeltextbox") > 0 then panel:TextEntry(textbox_label, toolname .. "_model") end end function WireDermaExts.ModelSelect(panel, convar, list, height, show_textbox) if table.Count(list) > 1 then local ModelSelect = vgui.Create("DWireModelSelect", panel) ModelSelect:SetModelList(list, convar) ModelSelect:SetHeight(height) panel:AddPanel(ModelSelect) if show_textbox and GetConVarNumber("cl_showmodeltextbox") > 0 then panel:TextEntry("#wire_model", convar) end return ModelSelect end end -- -- Additional Derma controls -- -- This are under testing -- I will try to have them included in to GMod when they are stable -- -- -- DWireModelSelect -- sexy model select local PANEL = {} function PANEL:Init() self:EnableVerticalScrollbar() self:SetTall(66 * 2 + 2) end function PANEL:SetHeight(height) self:SetTall(66 * (height or 2) + 2) end function PANEL:SetModelList(list, cvar) for model, v in pairs(list) do local icon = vgui.Create("SpawnIcon") icon:SetModel(model) icon.Model = model icon:SetSize(64, 64) icon:SetTooltip(model) self:AddPanel(icon, { [cvar] = model }) end self:SortByMember("Model", false) end derma.DefineControl("DWireModelSelect", "", PANEL, "DPanelSelect") -- -- DWireModelSelectMulti -- sexy tabbed model select with categories local PANEL = {} function PANEL:Init() self.ModelPanels = {} self:SetTall(66 * 2 + 26) end function PANEL:SetHeight(height) self:SetTall(66 * (height or 2) + 26) end function PANEL:AddModelList(Name, list, cvar) local PanelSelect = vgui.Create("DWireModelSelect", self) PanelSelect:SetModelList(list, cvar) self:AddSheet(Name, PanelSelect) self.ModelPanels[Name] = PanelSelect end derma.DefineControl("DWireModelSelectMulti", "", PANEL, "DPropertySheet")
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local cjson = require("cjson.safe") local io = io local ngx = ngx local tostring = tostring local string = string local table = table local pairs = pairs -- this is the Lua representation of Configuration struct in internal/ingress/types.go local configuration_data = ngx.shared.configuration_data local certificate_data = ngx.shared.certificate_data local certificate_servers = ngx.shared.certificate_servers local EMPTY_UID = "-1" local _M = {} function _M.get_backends_data() return configuration_data:get("backends") end function _M.get_general_data() return configuration_data:get("general") end function _M.get_raw_backends_last_synced_at() local raw_backends_last_synced_at = configuration_data:get("raw_backends_last_synced_at") if raw_backends_last_synced_at == nil then raw_backends_last_synced_at = 1 end return raw_backends_last_synced_at end local function fetch_request_body() ngx.req.read_body() local body = ngx.req.get_body_data() if not body then -- request body might've been written to tmp file if body > client_body_buffer_size local file_name = ngx.req.get_body_file() local file = io.open(file_name, "rb") if not file then return nil end body = file:read("*all") file:close() end return body end local function get_pem_cert(hostname) local uid = certificate_servers:get(hostname) if not uid then return nil end return certificate_data:get(uid) end local function handle_servers() if ngx.var.request_method ~= "POST" then ngx.status = ngx.HTTP_BAD_REQUEST ngx.print("Only POST requests are allowed!") return end local raw_configuration = fetch_request_body() local configuration, err = cjson.decode(raw_configuration) if not configuration then ngx.log(ngx.ERR, "could not parse configuration: ", err) ngx.status = ngx.HTTP_BAD_REQUEST return end local err_buf = {} for server, uid in pairs(configuration.servers) do if uid == EMPTY_UID then -- notice that we do not delete certificate corresponding to this server -- this is becase a certificate can be used by multiple servers/hostnames certificate_servers:delete(server) else local success, set_err, forcible = certificate_servers:set(server, uid) if not success then local err_msg = string.format("error setting certificate for %s: %s\n", server, tostring(set_err)) table.insert(err_buf, err_msg) end if forcible then local msg = string.format("certificate_servers dictionary is full, " .. "LRU entry has been removed to store %s", server) ngx.log(ngx.WARN, msg) end end end for uid, cert in pairs(configuration.certificates) do local success, set_err, forcible = certificate_data:set(uid, cert) if not success then local err_msg = string.format("error setting certificate for %s: %s\n", uid, tostring(set_err)) table.insert(err_buf, err_msg) end if forcible then local msg = string.format("certificate_data dictionary is full, " .. "LRU entry has been removed to store %s", uid) ngx.log(ngx.WARN, msg) end end if #err_buf > 0 then ngx.log(ngx.ERR, table.concat(err_buf)) ngx.status = ngx.HTTP_INTERNAL_SERVER_ERROR return end ngx.status = ngx.HTTP_CREATED end local function handle_general() if ngx.var.request_method == "GET" then ngx.status = ngx.HTTP_OK ngx.print(_M.get_general_data()) return end if ngx.var.request_method ~= "POST" then ngx.status = ngx.HTTP_BAD_REQUEST ngx.print("Only POST and GET requests are allowed!") return end local config = fetch_request_body() local success, err = configuration_data:safe_set("general", config) if not success then ngx.status = ngx.HTTP_INTERNAL_SERVER_ERROR ngx.log(ngx.ERR, "error setting general config: " .. tostring(err)) return end ngx.status = ngx.HTTP_CREATED end local function handle_certs() if ngx.var.request_method ~= "GET" then ngx.status = ngx.HTTP_BAD_REQUEST ngx.print("Only GET requests are allowed!") return end local query = ngx.req.get_uri_args() if not query["hostname"] then ngx.status = ngx.HTTP_BAD_REQUEST ngx.print("Hostname must be specified.") return end local key = get_pem_cert(query["hostname"]) if key then ngx.status = ngx.HTTP_OK ngx.print(key) return else ngx.status = ngx.HTTP_NOT_FOUND ngx.print("No key associated with this hostname.") return end end local function handle_backends() if ngx.var.request_method == "GET" then ngx.status = ngx.HTTP_OK ngx.print(_M.get_backends_data()) return end local backends = fetch_request_body() if not backends then ngx.log(ngx.ERR, "dynamic-configuration: unable to read valid request body") ngx.status = ngx.HTTP_BAD_REQUEST return end local success, err = configuration_data:set("backends", backends) if not success then ngx.log(ngx.ERR, "dynamic-configuration: error updating configuration: " .. tostring(err)) ngx.status = ngx.HTTP_BAD_REQUEST return end ngx.update_time() local raw_backends_last_synced_at = ngx.time() success, err = configuration_data:set("raw_backends_last_synced_at", raw_backends_last_synced_at) if not success then ngx.log(ngx.ERR, "dynamic-configuration: error updating when backends sync, " .. "new upstream peers waiting for force syncing: " .. tostring(err)) ngx.status = ngx.HTTP_BAD_REQUEST return end ngx.status = ngx.HTTP_CREATED end function _M.call() if ngx.var.request_method ~= "POST" and ngx.var.request_method ~= "GET" then ngx.status = ngx.HTTP_BAD_REQUEST ngx.print("Only POST and GET requests are allowed!") return end if ngx.var.request_uri == "/configuration/servers" then handle_servers() return end if ngx.var.request_uri == "/configuration/general" then handle_general() return end if ngx.var.uri == "/configuration/certs" then handle_certs() return end if ngx.var.request_uri == "/configuration/backends" then handle_backends() return end ngx.status = ngx.HTTP_NOT_FOUND ngx.print("Not found!") end setmetatable(_M, {__index = { handle_servers = handle_servers }}) return _M
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--[[ Big Numbers library V1.0 - 1/19/2021 by Chris This is a library to handle large numbers, without losing percision. You can do math on 100-digit numbers! Setup: ---------------- * Add the _BigNumbers file to your script as a custom project. * require() the _BigNumbers file, to allow your script to access it. * Do fun big number stuff! Example Setup: ---------------- Drag the "_BigNumbers" script file onto your script, as a custom property. Then add a line like this to the top of your file: local prop_BigNumbers = script:GetCustomProperty("_BigNumbers") bn = require(prop_BigNumbers) And then you can use the big numbers functions in your script! Check out the BigNumbersExamples file, for sample code showing off what you can do with big numbers. Files: ---------------- BigNumbers_README the file you are currently reading. This file. _BigNumbers The file containing all the actual logic for big numbers. You should never need to open it directly, but you will probably want to require() it into your scripts, to use big numbers! BigNumbersExamples A bunch of examples for how big numbers work. Look here to see a runthrough of what kinds of things you BigNumbersTests Unit tests! These are mostly for me to test that everything works the way it should. You can use it for example code if you want, but mostly it's so that I can quickly verify Caveats: ---------------- * Big Numbers are considerably slower to use than basic lua Numbers. Multiplication and Division in particular are fairly expensive. Try not to have too many happening at once. * Big Numbers do not support decimal points - They are always represented as integers, and any decimals are always dropped. ]]
nilq/small-lua-stack
null
return {'beeldenstorm','beek','beekbezinking','beekdal','beeld','beeldafstand','beeldband','beeldbepalend','beeldbeschrijving','beeldbewerking','beeldbuis','beeldcombinatie','beeldcultuur','beelddrager','beeldenaar','beeldencollectie','beeldend','beeldendienaar','beeldendienst','beeldenexpositie','beeldengalerij','beeldengroep','beeldenkraam','beeldenpark','beeldenrijkdom','beeldenstorm','beeldenstormer','beeldenstrijd','beeldentaal','beeldententoonstelling','beeldentuin','beelderig','beeldgieter','beeldgrafiek','beeldhoek','beeldhouwen','beeldhouwer','beeldhouwerij','beeldhouwkunst','beeldhouwster','beeldhouwwerk','beeldig','beeldindustrie','beeldinformatie','beeldinstelling','beeldinstituut','beeldkwaliteit','beeldkwaliteitsplan','beeldmateriaal','beeldmerk','beeldmooi','beeldopbouw','beeldplaat','beeldradio','beeldrecht','beeldrecorder','beeldredacteur','beeldregie','beeldrijk','beeldrijkheid','beeldroman','beeldruimte','beeldscherm','beeldschermbesturing','beeldschermdriver','beeldschermergonomie','beeldschermwerk','beeldscherpte','beeldschoon','beeldschrift','beeldsnijden','beeldsnijder','beeldsnijkunst','beeldspraak','beeldstatistiek','beeldsynchroon','beeldtaal','beeldtechnicus','beeldtelefonie','beeldtelefoon','beeldveld','beeldvenster','beeldverbinding','beeldverhaal','beeldverslag','beeldvlak','beeldvorming','beeldvullend','beeldzijde','beeltenis','beemd','beemdgras','been','beenachtig','beenamputatie','beenbedekking','beenbeschermer','beenbescherming','beenblok','beenbreuk','beencel','beenderen','beendergestel','beenderlijm','beendermeel','beendersoep','beendroog','beenfractuur','beengewricht','beengezwel','beenham','beenhard','beenhouwer','beenhouwerij','beenhouwersgast','beenhouwersmes','beenkap','beenloos','beenmerg','beenmergcel','beenmergontsteking','beenmergtransplantatie','beenprothese','beenruimte','beenslag','beenspalk','beenstomp','beenstuk','beentje','beenvis','beenvissen','beenvlies','beenvorming','beenwarmer','beenweefsel','beenwerk','beenwindsel','beenwond','beenworp','beenzwart','beer','beerachtig','beerenburg','beerkar','beerput','beerstoffen','beerton','beerwagen','beest','beestachtig','beestachtigheid','beesten','beestenbende','beestenboel','beestendokter','beestenkoopman','beestenkoper','beestenmarkt','beestenspel','beestenstal','beestenvoer','beestenwagen','beestenweer','beestig','beestigheid','beestje','beestmens','beet','beetgaar','beetgrijpen','beethebben','beethouden','beetje','beetkrijgen','beetnemen','beetpakken','beetsuiker','beetwortel','beetwortelsuiker','beetwortelsuikerfabriek','beedigd','beedigen','beediging','beeindigen','beeindiging','beelzebub','beerf','beerfden','beerft','beerven','beerving','beeldenrijk','beenderstelsel','beenpit','beeldfrequentie','beeldvormend','beeldsensor','beeldbank','beeldformaat','beeldverwerking','beenlengte','beekvallei','beekwater','beeldbellen','beeldbewerkingsprogramma','beeldgebruik','beeldstabilisatie','beeldverhouding','beenlengteverschil','beekbedding','beekforel','beekherstel','beekloop','beeldanalyse','beeldarchief','beeldbestand','beeldchip','beeldcommunicatie','beeldcompositie','beelddenken','beelddenker','beelddiagonaal','beeldelement','beeldenroute','beeldenstroom','beeldenverering','beeldenwereld','beeldgrootte','beeldkader','beeldmanipulatie','beeldmontage','beeldpunt','beeldresolutie','beeldrijm','beeldruis','beeldschermloep','beeldsnelheid','beeldtraditie','beeldverbod','beeldvoering','beeldvorm','beeldvormingsgroep','beeldvulling','beeldweergave','beenas','beenblessure','beendermerg','beengeleiding','beenletsel','beenmode','beenvliesontsteking','beestenspul','beetregistratie','beetverklikker','beeldvervorming','beeindigingsovereenkomst','beeldfragment','beeldschermresolutie','beenbeweging','beenkam','beenmergonderzoek','beeldinhoud','beeldtechniek','beeldsignaal','beeldgedicht','beeldvormingsproces','beeldwoordenboek','beemdooievaarsbek','beenbank','beenbreker','beenpoeder','beestentijd','beek','beeks','beemster','beerlegem','beernem','beerse','beersel','beersenaar','beerses','beerst','beert','beervelde','beerzel','beesel','beesels','beethoven','beelen','beeck','beekmans','beertje','beerendonk','beernink','beeke','beekhuizen','beem','beenen','beeren','beerepoot','beerkens','beeker','beekink','beeksma','beerda','beerlage','beerling','beetsma','beenders','beetstra','beekelaar','beersma','beekwilder','beemer','beeftink','beerends','beekenkamp','beeloo','beeuwkes','beef','beefde','beefden','beeft','beekje','beeldbepalende','beeldbuizen','beeldde','beeldden','beeldelementen','beelden','beeldenaars','beeldende','beeldendienaars','beeldengalerijen','beeldengroepen','beeldenmakers','beeldenreeksen','beeldenstormers','beelderige','beeldformaten','beeldfragmenten','beeldgedichten','beeldgieters','beeldhouw','beeldhouwde','beeldhouwden','beeldhouwerijen','beeldhouwers','beeldhouwt','beeldhouwwerken','beeldige','beeldje','beeldjes','beeldmakers','beeldmerken','beeldmooie','beeldmotieven','beeldplaten','beeldpunten','beeldrecorders','beeldrijke','beeldrijker','beeldschermdrivers','beeldschermen','beeldschermwerkers','beeldschone','beeldt','beeldtechnieken','beeldverhalen','beeldvormende','beeldvullende','beeltenissen','beemden','beenachtige','beenamputaties','beenbeschermers','beenbreuken','beende','beenden','beendroge','beengewrichten','beenhouwerijen','beenhouwers','beenhouwersmessen','beenkappen','beenloze','beenspalken','beenspieren','beensteunen','beenstukken','beent','beentjes','beenvliezen','beenwindsels','beerde','beerden','beerkarren','beerputten','beert','beertje','beertjes','beerwagens','beestachtige','beestachtiger','beestachtigheden','beestachtigste','beestenmarkten','beestenstallen','beestenwagens','beestige','beestiger','beestigheden','beestigste','beestjes','beetgehad','beetgenomen','beetgepakt','beetgreep','beethad','beethadden','beethebt','beetheeft','beetjes','beetnam','beetnamen','beetneem','beetneemt','beetpak','beetpakt','beetpakte','beetpakten','beetwortelen','beetwortels','beetwortelsuikerfabrieken','beedig','beedigde','beedigden','beedigingen','beedigt','beeindig','beeindigd','beeindigde','beeindigden','beeindigt','beerfd','beerfde','beekdalen','beeldbanden','beelddragers','beeldenstormen','beeldromans','beeldschermpje','beeldschriften','beeldspraken','beeldtelefoons','beeldverbindingen','beeldverslagen','beenblokken','beencellen','beenfracturen','beenhouwersgasten','beenmergcellen','beenmergontstekingen','beenmergtransplantaties','beenslagen','beenstompen','beenwarmers','beenworpen','beertonnen','beestenspellen','beestmensen','beestte','beetgegrepen','beetgehouden','beetgekregen','beeindigingen','beenharde','beeldtechnici','beetgare','beeldhoeken','beeldenrijke','beeldfrequenties','beeldhouwsters','beengezwellen','beenpitten','beenweefsels','beestenbenden','beestenbendes','beelzebubs','beekjes','beekse','beethovens','beerts','beertjes','beekvalleien','beeldbanken','beeldbestanden','beelddenkers','beeldentuinen','beeldhouwwerkjes','beeldinstellingen','beeldschermpjes','beenbewegingen','beeldarchieven','beeldsnijders','beeklopen','beeldhouwwerkje','beeldsensoren','beeldvormingen','beenlengteverschillen','beeldsignalen','beeldkwaliteitsplannen','beeldvelden','beeldcomposities','beeldvormen','beeldbewerkingen','beeldpuntje','beenhammetje','beekbeddingen','beenlengtes','beeldplaatjes','beeldmanipulaties','beeldbewerkingsprogrammas','beeldvlakken','beeldplaatje','beeldanalyses','beenblessures','beeldententoonstellingen','beelddiagonalen','beeldkaders','beeldengroepje','beeldverhaaltje','beeldculturen','beekforellen','beeldenroutes','beeldzijdes','beeldschermresoluties','beeldgroottes','beeldenstromen','beegdense','beernemse','beerselse'}
nilq/small-lua-stack
null
project "Flask" location "./" targetname "flask" filter "configurations:Debug" kind "ConsoleApp" filter "configurations:Release" kind "WindowedApp" filter {} language "C++" cppdialect "C++20" targetdir "../bin/%{cfg.buildcfg}" objdir "../build/%{cfg.buildcfg}/%{prj.name}" staticruntime "Off" --MultiThreadedDLL files { "**.h", "**.cpp" } includedirs { "./" } -- pchheader "fpch.h" -- pchsource "core/pch.cpp" -- defines { } dofile "../premake/nova.lua" dofile "../premake/config.lua" project "*" startproject "Flask"
nilq/small-lua-stack
null
CombuctorVersion = nil CombuctorDB2 = { ["global"] = { }, ["version"] = "6.0.5", ["profiles"] = { ["Cervus - Frostmourne"] = { ["inventory"] = { ["h"] = 512, ["position"] = { "RIGHT", -- [1] }, ["showBags"] = false, ["exclude"] = { ["All"] = { "All", -- [1] }, }, ["sets"] = { "All", -- [1] }, ["w"] = 384.000091552734, ["leftSideFilter"] = true, }, ["bank"] = { ["h"] = 512, ["showBags"] = false, ["sets"] = { "All", -- [1] "Equipment", -- [2] "Trade Goods", -- [3] "Miscellaneous", -- [4] }, ["w"] = 512, ["exclude"] = { ["All"] = { "All", -- [1] }, }, }, }, ["Corsheth - Barthilas"] = { ["inventory"] = { ["h"] = 512, ["position"] = { "RIGHT", -- [1] }, ["showBags"] = false, ["exclude"] = { ["All"] = { "All", -- [1] }, }, ["sets"] = { "All", -- [1] }, ["w"] = 384, ["leftSideFilter"] = true, }, ["bank"] = { ["h"] = 512, ["showBags"] = false, ["sets"] = { "All", -- [1] "Equipment", -- [2] "Trade Goods", -- [3] "Miscellaneous", -- [4] }, ["w"] = 512, ["exclude"] = { ["All"] = { "All", -- [1] }, }, }, }, ["Corsheth - Frostmourne"] = { ["inventory"] = { ["h"] = 512, ["showBags"] = false, ["position"] = { "RIGHT", -- [1] }, ["exclude"] = { ["All"] = { "All", -- [1] }, }, ["sets"] = { "All", -- [1] }, ["w"] = 384, ["leftSideFilter"] = true, }, ["bank"] = { ["h"] = 512, ["showBags"] = false, ["sets"] = { "All", -- [1] "Equipment", -- [2] "Trade Goods", -- [3] "Miscellaneous", -- [4] }, ["w"] = 512, ["exclude"] = { ["All"] = { "All", -- [1] }, }, }, }, ["Vocah - Frostmourne"] = { ["inventory"] = { ["h"] = 512, ["showBags"] = false, ["position"] = { "RIGHT", -- [1] }, ["exclude"] = { ["All"] = { "All", -- [1] }, }, ["sets"] = { "All", -- [1] }, ["w"] = 384.000091552734, ["leftSideFilter"] = true, }, ["bank"] = { ["h"] = 512, ["showBags"] = false, ["sets"] = { "All", -- [1] "Equipment", -- [2] "Trade Goods", -- [3] "Miscellaneous", -- [4] }, ["w"] = 512, ["exclude"] = { ["All"] = { "All", -- [1] }, }, }, }, ["Gachnar - Frostmourne"] = { ["inventory"] = { ["h"] = 512, ["showBags"] = false, ["position"] = { "RIGHT", -- [1] }, ["exclude"] = { ["All"] = { "All", -- [1] }, }, ["sets"] = { "All", -- [1] }, ["w"] = 384.000091552734, ["leftSideFilter"] = true, }, ["bank"] = { ["h"] = 512, ["showBags"] = true, ["sets"] = { "All", -- [1] "Equipment", -- [2] "Trade Goods", -- [3] "Miscellaneous", -- [4] }, ["w"] = 512, ["exclude"] = { ["All"] = { "All", -- [1] }, }, }, }, ["Gleaves - Barthilas"] = { ["inventory"] = { ["h"] = 512, ["showBags"] = false, ["position"] = { "RIGHT", -- [1] }, ["exclude"] = { ["All"] = { "All", -- [1] }, }, ["sets"] = { "All", -- [1] }, ["w"] = 384, ["leftSideFilter"] = true, }, ["bank"] = { ["h"] = 512, ["showBags"] = false, ["sets"] = { "All", -- [1] "Equipment", -- [2] "Trade Goods", -- [3] "Miscellaneous", -- [4] }, ["w"] = 512, ["exclude"] = { ["All"] = { "All", -- [1] }, }, }, }, ["Taraka - Barthilas"] = { ["inventory"] = { ["h"] = 512, ["showBags"] = false, ["position"] = { "RIGHT", -- [1] }, ["exclude"] = { ["All"] = { "All", -- [1] }, }, ["sets"] = { "All", -- [1] }, ["w"] = 384, ["leftSideFilter"] = true, }, ["bank"] = { ["h"] = 512, ["showBags"] = false, ["sets"] = { "All", -- [1] "Equipment", -- [2] "Trade Goods", -- [3] "Miscellaneous", -- [4] }, ["w"] = 512, ["exclude"] = { ["All"] = { "All", -- [1] }, }, }, }, ["Shantou - Frostmourne"] = { ["inventory"] = { ["h"] = 512, ["showBags"] = false, ["position"] = { "RIGHT", -- [1] }, ["exclude"] = { ["All"] = { "All", -- [1] }, }, ["sets"] = { "All", -- [1] }, ["w"] = 384.000091552734, ["leftSideFilter"] = true, }, ["bank"] = { ["h"] = 512, ["showBags"] = true, ["sets"] = { "All", -- [1] "Equipment", -- [2] "Trade Goods", -- [3] "Miscellaneous", -- [4] }, ["w"] = 511.999908447266, ["exclude"] = { ["All"] = { "All", -- [1] }, }, }, }, ["Hoffryn - Frostmourne"] = { ["inventory"] = { ["h"] = 512, ["showBags"] = false, ["position"] = { "RIGHT", -- [1] }, ["exclude"] = { ["All"] = { "All", -- [1] }, }, ["sets"] = { "All", -- [1] }, ["w"] = 384.000091552734, ["leftSideFilter"] = true, }, ["bank"] = { ["h"] = 512, ["showBags"] = true, ["sets"] = { "All", -- [1] "Equipment", -- [2] "Trade Goods", -- [3] "Miscellaneous", -- [4] }, ["w"] = 512, ["exclude"] = { ["All"] = { "All", -- [1] }, }, }, }, ["Gachnar - Barthilas"] = { ["inventory"] = { ["h"] = 512, ["position"] = { "RIGHT", -- [1] }, ["showBags"] = false, ["exclude"] = { ["All"] = { "All", -- [1] }, }, ["sets"] = { "All", -- [1] }, ["w"] = 384, ["leftSideFilter"] = true, }, ["bank"] = { ["h"] = 512, ["showBags"] = false, ["sets"] = { "All", -- [1] "Equipment", -- [2] "Trade Goods", -- [3] "Miscellaneous", -- [4] }, ["w"] = 512, ["exclude"] = { ["All"] = { "All", -- [1] }, }, }, }, ["Denisof - Frostmourne"] = { ["inventory"] = { ["h"] = 512, ["position"] = { "RIGHT", -- [1] }, ["showBags"] = false, ["exclude"] = { ["All"] = { "All", -- [1] }, }, ["sets"] = { "All", -- [1] }, ["w"] = 384.000091552734, ["leftSideFilter"] = true, }, ["bank"] = { ["h"] = 512, ["showBags"] = true, ["sets"] = { "All", -- [1] "Equipment", -- [2] "Trade Goods", -- [3] "Miscellaneous", -- [4] }, ["w"] = 512, ["exclude"] = { ["All"] = { "All", -- [1] }, }, }, }, }, }
nilq/small-lua-stack
null
ENT.Type = "Anim" ENT.Base = "sent_kgren_base" ENT.PrintName = "Grenade" ENT.Author = "VurtualRuler98" ENT.Contact = "steam" ENT.Purpose = "Getting more ammo!" ENT.Instructions = "Spawn. Use. Reload." ENT.Category = "Vurtual's base" ENT.Spawnable = false ENT.AdminSpawnable = false ENT.BurnTime=60 ENT.DetonateSound="M18.Detonate" ENT.BurnSound="M18.Loop" ENT.BurnEndSound="M18.LoopEnd" ENT.BurnEffectDelay=0.08 if (CLIENT) then function ENT:Draw() --AddWorldTip( self.Entity:EntIndex(), "ammo", 0.5, self.Entity:GetPos(),self.Entity) self.Entity:DrawModel() end end if (SERVER) then AddCSLuaFile() function ENT:Initialize() self.Entity:SetModel( "models/weapons/w_m18.mdl") self.Entity:PhysicsInit( SOLID_VPHYSICS) self.Entity:SetMoveType( MOVETYPE_VPHYSICS ) self.Entity:SetSolid( SOLID_VPHYSICS ) self.Entity:SetUseType(SIMPLE_USE) self.Entity:SetCollisionGroup(COLLISION_GROUP_WEAPON) self.Entity:SetNWVector("SmokeColor",Vector(230,230,230)) local phys = self.Entity:GetPhysicsObject() if (phys:IsValid()) then phys:SetMass(1) phys:Wake() end end end function ENT:Detonate() self:EmitSound(self.DetonateSound) self:DetSmoke() end function ENT:Think2() self:ThinkSmoke() end
nilq/small-lua-stack
null
-- Autogenerated from KST: please remove this line if doing any edits by hand! local luaunit = require("luaunit") require("enum_negative") TestEnumNegative = {} function TestEnumNegative:test_enum_negative() local r = EnumNegative:from_file("src/enum_negative.bin") luaunit.assertEquals(r.f1, EnumNegative.Constants.negative_one) luaunit.assertEquals(r.f2, EnumNegative.Constants.positive_one) end
nilq/small-lua-stack
null
local _G = _G or getfenv(0) local GetExpansion = ShaguTweaks.GetExpansion local module = ShaguTweaks:register({ title = "MiniMap Square", description = "Draw the mini map in a squared shape instead of a round one.", enabled = nil, }) Minimap:SetMaskTexture("Textures\\MinimapMask") module.enable = function(self) MinimapBorder:SetTexture(nil) Minimap:SetPoint("CENTER", MinimapCluster, "TOP", 9, -98) Minimap:SetMaskTexture("Interface\\BUTTONS\\WHITE8X8") Minimap.border = CreateFrame("Frame", nil, Minimap) Minimap.border:SetFrameStrata("BACKGROUND") Minimap.border:SetFrameLevel(1) Minimap.border:SetPoint("TOPLEFT", Minimap, "TOPLEFT", -3, 3) Minimap.border:SetPoint("BOTTOMRIGHT", Minimap, "BOTTOMRIGHT", 3, -3) Minimap.border:SetBackdrop({ edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", tile = true, tileSize = 8, edgeSize = 16, insets = { left = 3, right = 3, top = 3, bottom = 3 }}) Minimap.border:SetBackdropBorderColor(.9,.8,.5,1) Minimap.border:SetBackdropColor(.4,.4,.4,1) end
nilq/small-lua-stack
null
object_tangible_quest_mauler_stronghold_terminal = object_tangible_quest_shared_mauler_stronghold_terminal:new { } ObjectTemplates:addTemplate(object_tangible_quest_mauler_stronghold_terminal, "object/tangible/quest/mauler_stronghold_terminal.iff")
nilq/small-lua-stack
null
local pn = {} local function divisors(n) local res = {} for i = 1, n - 1 do if math.floor(n / i) == (n / i) then table.insert(res, i) end end return res end function pn.aliquot_sum(n) local div = divisors(n) local sum = 0 for _, v in ipairs(div) do sum = sum + v end return sum end function pn.classify(n) local sum = pn.aliquot_sum(n) if sum < n then return "deficient" elseif sum > n then return "abundant" else return "perfect" end end return pn
nilq/small-lua-stack
null
local api,lsp,util = vim.api,vim.lsp,vim.lsp.util local window = require('lspsaga.window') local config = require('lspsaga').config_values local hover = {} local call_back = function (_,method,result) vim.lsp.util.focusable_float(method, function() if not (result and result.contents) then return end local markdown_lines = lsp.util.convert_input_to_markdown_lines(result.contents) markdown_lines = lsp.util.trim_empty_lines(markdown_lines) if vim.tbl_isempty(markdown_lines) then return end window.nvim_win_try_close() local bufnr,contents_winid,_,border_winid = window.fancy_floating_markdown(markdown_lines, { border_style = config.border_style, }) lsp.util.close_preview_autocmd({"CursorMoved", "BufHidden", "InsertCharPre"}, contents_winid) lsp.util.close_preview_autocmd({"CursorMoved", "BufHidden", "InsertCharPre"}, border_winid) return bufnr,contents_winid end) end function hover.render_hover_doc() local params = util.make_position_params() vim.lsp.buf_request(0,'textDocument/hover', params,call_back) end local function has_saga_hover() local has_hover_win,datas = pcall(api.nvim_win_get_var,0,'lspsaga_hoverwin_data') if not has_hover_win then return false end if api.nvim_win_is_valid(datas[1]) then return true end return false end -- 1 mean down -1 mean up function hover.scroll_in_hover(direction) local has_hover_win,hover_data = pcall(api.nvim_win_get_var,0,'lspsaga_hoverwin_data') if not has_hover_win then return end local hover_win,height,current_win_lnum,last_lnum = hover_data[1],hover_data[2],hover_data[3],hover_data[4] if direction == 1 then current_win_lnum = current_win_lnum + height if current_win_lnum >= last_lnum then current_win_lnum = last_lnum end elseif direction == -1 then if current_win_lnum <= last_lnum and current_win_lnum > 0 then current_win_lnum = current_win_lnum - height end if current_win_lnum < 0 then current_win_lnum = 1 end end api.nvim_win_set_cursor(hover_win,{current_win_lnum,0}) api.nvim_win_set_var(0,'lspsaga_hoverwin_data',{hover_win,height,current_win_lnum,last_lnum}) end -- direction must 1 or -1 function hover.smart_scroll_hover(direction) if has_saga_hover() then hover.scroll_in_hover(direction) else local key = api.nvim_replace_termcodes("<C-f>",true,false,true) vim.fn.nvim_feedkeys(key,'n',true) end end return hover
nilq/small-lua-stack
null
-- Dimensional Substation -- -- Entity -- local dS = {} dS.type = "electric-pole" dS.name = "DimensionalSubstation" dS.icon = "__Mobile_Factory_Graphics__/graphics/icones/DimensionalSubstation.png" dS.icon_size = 32 dS.flags = {"placeable-neutral", "player-creation"} dS.minable = {mining_time = 1, result = "DimensionalSubstation"} dS.max_health = 200 dS.corpse = "substation-remnants" dS.track_coverage_during_build_by_moving = true dS.resistances = {{type="fire",percent=90}} dS.collision_box = {{-2, -0}, {2, 4}} dS.selection_box = {{-2, -0}, {2, 4}} dS.maximum_wire_distance = 64 dS.supply_area_distance = 64 dS.pictures = { layers = { { filename = "__Mobile_Factory_Graphics__/graphics/entity/DimensionalSubstation.png", priority = "high", width = 138, height = 270, direction_count = 4, shift = util.by_pixel(0, 0), scale = 1 }, { filename = "__base__/graphics/entity/substation/hr-substation-shadow.png", priority = "high", width = 370, height = 104, direction_count = 4, shift = util.by_pixel(62*2.3, 52), draw_as_shadow = true, scale = 1 } } } dS.vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 } dS.working_sound = { sound = { filename = "__base__/sound/substation.ogg" }, apparent_volume = 1.5, audible_distance_modifier = 0.5, probability = 1 / (3 * 60) -- average pause between the sound is 3 seconds } dS.connection_points = { { shadow = { copper = util.by_pixel(136, 8), green = util.by_pixel(124, 8), red = util.by_pixel(151, 9) }, wire = { copper = util.by_pixel(0, -86), green = util.by_pixel(-21, -82), red = util.by_pixel(22, -81) } }, { shadow = { copper = util.by_pixel(133, 9), green = util.by_pixel(144, 21), red = util.by_pixel(110, -3) }, wire = { copper = util.by_pixel(0, -85), green = util.by_pixel(15, -70), red = util.by_pixel(-15, -92) } }, { shadow = { copper = util.by_pixel(133, 9), green = util.by_pixel(127, 26), red = util.by_pixel(127, -8) }, wire = { copper = util.by_pixel(0, -85), green = util.by_pixel(0, -66), red = util.by_pixel(0, -97) } }, { shadow = { copper = util.by_pixel(133, 9), green = util.by_pixel(111, 20), red = util.by_pixel(144, -3) }, wire = { copper = util.by_pixel(0, -86), green = util.by_pixel(-15, -71), red = util.by_pixel(15, -92) } } } dS.radius_visualisation_picture = { filename = "__base__/graphics/entity/small-electric-pole/electric-pole-radius-visualization.png", width = 12, height = 12, priority = "extra-high-no-scale" } data:extend{dS} -- Item -- local dsI = {} dsI.type = "item" dsI.name = "DimensionalSubstation" dsI.place_result = "DimensionalSubstation" dsI.icon = "__Mobile_Factory_Graphics__/graphics/icones/DimensionalSubstation.png" dsI.icon_size = 32 dsI.subgroup = "Poles" dsI.order = "a" dsI.stack_size = 1 data:extend{dsI} -- Crafting -- local dsC = {} dsC.type = "recipe" dsC.name = "DimensionalSubstation" dsC.energy_required = 5 dsC.enabled = false dsC.ingredients = { {"DimensionalCircuit", 8}, {"MachineFrame2", 4} } dsC.result = "DimensionalSubstation" data:extend{dsC} -- Technologie -- local dsT = {} dsT.name = "ElectricityInfusion" dsT.type = "technology" dsT.icon = "__Mobile_Factory_Graphics__/graphics/icones/DimensionalSubstation.png" dsT.icon_size = 32 dsT.unit = { count=600, time=2, ingredients={ {"DimensionalSample", 1} } } dsT.prerequisites = {"DimensionalElectronic"} dsT.effects = {{type="unlock-recipe", recipe="DimensionalSubstation"}} data:extend{dsT}
nilq/small-lua-stack
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object_mobile_azure_cabal_hoolar = object_mobile_shared_azure_cabal_hoolar:new { } ObjectTemplates:addTemplate(object_mobile_azure_cabal_hoolar, "object/mobile/azure_cabal_hoolar.iff")
nilq/small-lua-stack
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--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:28' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRIGHT ZENIMAX MEDIA INC. **************************************************************************** ]] do local parametricDialog = ZO_GenericGamepadDialog_GetControl(GAMEPAD_DIALOGS.PARAMETRIC) local dialogInfo = { gamepadInfo = { dialogType = GAMEPAD_DIALOGS.PARAMETRIC, }, setup = function(dialog) dialog:setupFunc() end, blockDialogReleaseOnPress = true, -- We'll handle Dialog Releases ourselves since we don't want DIALOG_PRIMARY to release the dialog on press. canQueue = true, title = { text = SI_CONFIRM_SEND_GIFT_TITLE, }, mainText = { text = function(dialog) return dialog.data.formattedMainText or "" end }, subText = { text = function(dialog) return dialog.data.formattedSubText or "" end }, parametricList = { -- recipient name edit box { template = "ZO_Gamepad_GenericDialog_Parametric_TextFieldItem", templateData = { recipientNameEntry = true, textChangedCallback = function(control) local displayName = control:GetText() if parametricDialog.data.recipientDisplayName ~= displayName then parametricDialog.data.recipientDisplayName = displayName ZO_GenericParametricListGamepadDialogTemplate_RefreshVisibleEntries(parametricDialog) end end, setup = function(control, data, selected, reselectingDuringRebuild, enabled, active) control.highlight:SetHidden(not selected) control.editBoxControl.textChangedCallback = data.textChangedCallback local platform = ZO_GetPlatformAccountLabel() local instructions = zo_strformat(SI_REQUEST_DISPLAY_NAME_INSTRUCTIONS, platform) ZO_EditDefaultText_Initialize(control.editBoxControl, instructions) if parametricDialog.data.recipientDisplayName then control.editBoxControl:SetText(parametricDialog.data.recipientDisplayName) end end, }, }, -- gift message { template = "ZO_Gamepad_GenericDialog_Parametric_TextFieldItem_Multiline", templateData = { messageEntry = true, textChangedCallback = function(control) local giftMessage = control:GetText() parametricDialog.data.giftMessage = giftMessage end, setup = function(control, data, selected, reselectingDuringRebuild, enabled, active) control.highlight:SetHidden(not selected) control.editBoxControl.textChangedCallback = data.textChangedCallback ZO_EditDefaultText_Initialize(control.editBoxControl, GetString(SI_GIFT_INVENTORY_REQUEST_GIFT_MESSAGE_TEXT)) control.editBoxControl:SetMaxInputChars(GIFT_NOTE_MAX_LENGTH) control.editBoxControl:SetText(parametricDialog.data.giftMessage) end, }, }, -- Confirm { template = "ZO_GamepadTextFieldSubmitItem", templateData = { confirmEntry = true, text = GetString(SI_DIALOG_ACCEPT), setup = ZO_SharedGamepadEntry_OnSetup, }, icon = ZO_GAMEPAD_SUBMIT_ENTRY_ICON, }, }, buttons = { -- Cancel Button { keybind = "DIALOG_NEGATIVE", text = GetString(SI_DIALOG_CANCEL), callback = function(dialog) ZO_Dialogs_ReleaseDialogOnButtonPress("CONFIRM_SEND_GIFT_GAMEPAD") FinishResendingGift(dialog.data.giftId) end, }, -- Select Button (used for entering name) { keybind = "DIALOG_PRIMARY", text = GetString(SI_GAMEPAD_SELECT_OPTION), enabled = function(dialog) local targetData = dialog.entryList:GetTargetData() if targetData.messageEntry then if ZO_IsConsolePlatform() then if IsConsoleCommunicationRestricted() then return false, GetString(SI_CONSOLE_COMMUNICATION_PERMISSION_ERROR_GLOBALLY_RESTRICTED) end end elseif targetData.confirmEntry then local recipientDisplayName = dialog.data.recipientDisplayName local result = IsGiftRecipientNameValid(recipientDisplayName) if result == GIFT_ACTION_RESULT_SUCCESS then return true else local errorText if result == GIFT_ACTION_RESULT_RECIPIENT_IGNORED then errorText = zo_strformat(GetString("SI_GIFTBOXACTIONRESULT", result), recipientDisplayName) else errorText = GetString("SI_GIFTBOXACTIONRESULT", result) end return false, errorText end end return true end, callback = function(dialog) local targetData = dialog.entryList:GetTargetData() local targetControl = dialog.entryList:GetTargetControl() if targetData.messageEntry and targetControl then targetControl.editBoxControl:TakeFocus() elseif targetData.recipientNameEntry and targetControl then if ZO_IsPlaystationPlatform() then --On PlayStation the primary action opens the first party dialog to get a playstation id since it can select any player local function OnUserChosen(hasResult, displayName, consoleId) if hasResult then targetControl.editBoxControl:SetText(displayName) end end local INCLUDE_ONLINE_FRIENDS = true local INCLUDE_OFFLINE_FRIENDS = true PLAYER_CONSOLE_INFO_REQUEST_MANAGER:RequestIdFromUserListDialog(OnUserChosen, GetString(SI_GAMEPAD_CONSOLE_SELECT_FOR_SEND_GIFT), INCLUDE_ONLINE_FRIENDS, INCLUDE_OFFLINE_FRIENDS) else --Otherwise (PC, Xbox) the primary action is to input the name by keyboard targetControl.editBoxControl:TakeFocus() end elseif targetData.confirmEntry then --TODO: If you're ignoring them then warn here ZO_Dialogs_ReleaseDialogOnButtonPress("CONFIRM_SEND_GIFT_GAMEPAD") local data = dialog.data local marketProductId = GetGiftMarketProductId(data.giftId) local sendingData = { giftId = data.giftId, itemName = data.itemName, stackCount = GetMarketProductStackCount(marketProductId), recipientDisplayName = data.recipientDisplayName, giftMessage = data.giftMessage, } ZO_Dialogs_ShowGamepadDialog("GIFT_SENDING_GAMEPAD", sendingData) end end, }, --Xbox Choose Friend/Random note { keybind = "DIALOG_SECONDARY", text = function(dialog) local targetData = dialog.entryList:GetTargetData() if targetData.recipientNameEntry then return GetString(SI_GAMEPAD_CONSOLE_CHOOSE_FRIEND) elseif targetData.messageEntry then return GetString(SI_GAMEPAD_GENERATE_RANDOM_NOTE) end end, visible = function(dialog) local targetData = dialog.entryList:GetTargetData() local isXbox = GetUIPlatform() == UI_PLATFORM_XBOX return (isXbox and targetData.recipientNameEntry and GetNumberConsoleFriends() > 0) or targetData.messageEntry end, callback = function(dialog) local targetData = dialog.entryList:GetTargetData() local targetControl = dialog.entryList:GetTargetControl() if targetData.recipientNameEntry and targetControl then local function OnUserChosen(hasResult, displayName, consoleId) if hasResult then targetControl.editBoxControl:SetText(displayName) end end local INCLUDE_ONLINE_FRIENDS = true local INCLUDE_OFFLINE_FRIENDS = true PLAYER_CONSOLE_INFO_REQUEST_MANAGER:RequestIdFromUserListDialog(OnUserChosen, GetString(SI_GAMEPAD_CONSOLE_SELECT_FOR_SEND_GIFT), INCLUDE_ONLINE_FRIENDS, INCLUDE_OFFLINE_FRIENDS) elseif targetData.messageEntry and targetControl then targetControl.editBoxControl:SetText(GetRandomGiftSendNoteText()) end end, }, }, noChoiceCallback = function(dialog) ZO_Dialogs_ReleaseDialogOnButtonPress("CONFIRM_SEND_GIFT_GAMEPAD") FinishResendingGift(dialog.data.giftId) end, } ZO_Dialogs_RegisterCustomDialog("CONFIRM_SEND_GIFT_GAMEPAD", dialogInfo) end EVENT_MANAGER:RegisterForEvent("ZoConfirmSendGiftGamepad", EVENT_CONFIRM_SEND_GIFT, function(eventCode, giftId) if IsInGamepadPreferredMode() then local mainText local subText local itemName local marketProductId = GetGiftMarketProductId(giftId) local color = GetItemQualityColor(GetMarketProductDisplayQuality(marketProductId)) local houseId = GetMarketProductHouseId(marketProductId) if houseId > 0 then local houseCollectibleId = GetCollectibleIdForHouse(houseId) local houseDisplayName = GetCollectibleName(houseCollectibleId) mainText = zo_strformat(SI_MARKET_PRODUCT_NAME_FORMATTER, ZO_SELECTED_TEXT:Colorize(houseDisplayName)) subText = zo_strformat(SI_MARKET_PRODUCT_NAME_FORMATTER, color:Colorize(GetMarketProductDisplayName(marketProductId))) itemName = zo_strformat(SI_MARKET_PRODUCT_HOUSE_NAME_GRAMMARLESS_FORMATTER, ZO_SELECTED_TEXT:Colorize(houseDisplayName), color:Colorize(GetMarketProductDisplayName(marketProductId))) else local marketProductData = ZO_MarketProductData:New(marketProductId) local stackCount = marketProductData:GetStackCount() if stackCount > 1 then mainText = zo_strformat(SI_TOOLTIP_ITEM_NAME_WITH_QUANTITY, color:Colorize(GetMarketProductDisplayName(marketProductId)), stackCount) else mainText = zo_strformat(SI_MARKET_PRODUCT_NAME_FORMATTER, color:Colorize(GetMarketProductDisplayName(marketProductId))) end itemName = mainText end ZO_Dialogs_ShowGamepadDialog("CONFIRM_SEND_GIFT_GAMEPAD", { giftId = giftId, formattedMainText = mainText, formattedSubText = subText, itemName = itemName }) end end) do local LOADING_DELAY_MS = 500 local function OnGiftActionResult(data, action, result, giftId) if internalassert(giftId == data.giftId) then EVENT_MANAGER:UnregisterForEvent("GAMEPAD_GIFT_SENDING", EVENT_GIFT_ACTION_RESULT) -- To prevent a jarring transition when switching, we're going to delay the release of the dialog. -- This means we guarantee the loading dialog will be around for at least LOADING_DELAY_MS zo_callLater(function() local sendResultData = { sendResult = result, giftId = giftId, recipientDisplayName = data.recipientDisplayName, } ZO_Dialogs_ReleaseDialogOnButtonPress("GIFT_SENDING_GAMEPAD") if result == GIFT_ACTION_RESULT_SUCCESS then sendResultData.itemName = data.itemName sendResultData.stackCount = data.stackCount ZO_Dialogs_ShowGamepadDialog("GIFT_SENT_SUCCESS_GAMEPAD", sendResultData) elseif result == GIFT_ACTION_RESULT_COLLECTIBLE_PARTIALLY_OWNED then local dialogParams = { titleParams = { data.itemName }, } ZO_Dialogs_ShowGamepadDialog("GIFT_SEND_PARTIAL_BUNDLE_CONFIRMATION_GAMEPAD", sendResultData, dialogParams) else sendResultData.giftMessage = data.giftMessage ZO_Dialogs_ShowGamepadDialog("GIFT_SENDING_FAILED_GAMEPAD", sendResultData) end end, LOADING_DELAY_MS) end end local function GiftSendingDialogSetup(dialog, data) dialog:setupFunc() if data.shouldSendPartiallyOwnedGift then RespondToSendPartiallyOwnedGift(true) else ResendGift(data.giftId, data.giftMessage, data.recipientDisplayName) end EVENT_MANAGER:RegisterForEvent("GAMEPAD_GIFT_SENDING", EVENT_GIFT_ACTION_RESULT, function(eventId, ...) OnGiftActionResult(dialog.data, ...) end) end ZO_Dialogs_RegisterCustomDialog("GIFT_SENDING_GAMEPAD", { setup = GiftSendingDialogSetup, gamepadInfo = { dialogType = GAMEPAD_DIALOGS.COOLDOWN, }, title = { text = SI_GIFT_SENDING_TITLE, }, mainText = { text = "", }, loading = { text = function(dialog) local data = dialog.data return zo_strformat(SI_GIFT_SENDING_TEXT, data.itemName) end, }, canQueue = true, mustChoose = true, }) ZO_Dialogs_RegisterCustomDialog("GIFT_SENT_SUCCESS_GAMEPAD", { setup = function(dialog) dialog.setupFunc(dialog, dialog.data) end, gamepadInfo = { dialogType = GAMEPAD_DIALOGS.BASIC, }, title = { text = SI_TRANSACTION_COMPLETE_TITLE, }, mainText = { text = function(dialog) local data = dialog.data return zo_strformat(SI_GIFT_SENT_TEXT, data.itemName, ZO_SELECTED_TEXT:Colorize(data.recipientDisplayName)) end }, canQueue = true, mustChoose = true, buttons = { { keybind = "DIALOG_NEGATIVE", text = SI_GIFT_SENDING_BACK_KEYBIND_LABEL, callback = function(dialog) FinishResendingGift(dialog.data.giftId) end, } }, }) ZO_Dialogs_RegisterCustomDialog("GIFT_SENDING_FAILED_GAMEPAD", { setup = function(dialog) dialog:setupFunc(dialog.data) end, gamepadInfo = { dialogType = GAMEPAD_DIALOGS.BASIC, }, title = { text = SI_TRANSACTION_FAILED_TITLE, }, mainText = { text = function(dialog) return GetString("SI_GIFTBOXACTIONRESULT", dialog.data.sendResult) end }, canQueue = true, mustChoose = true, buttons = { { text = function(dialog) if ZO_ConfirmSendGift_Shared_ShouldRestartGiftFlow(dialog.data.sendResult) then return GetString(SI_GIFT_SENDING_RESTART_KEYBIND_LABEL) else return GetString(SI_GIFT_SENDING_BACK_KEYBIND_LABEL) end end, callback = function(dialog) if ZO_ConfirmSendGift_Shared_ShouldRestartGiftFlow(dialog.data.sendResult) then local resultData = { giftId = dialog.data.giftId, giftMessage = dialog.data.giftMessage, recipientDisplayName = dialog.data.recipientDisplayName, } ZO_Dialogs_ShowGamepadDialog("CONFIRM_SEND_GIFT_GAMEPAD", resultData) else FinishResendingGift(dialog.data.giftId) end end, keybind = "DIALOG_NEGATIVE" } }, }) ZO_Dialogs_RegisterCustomDialog("GIFT_SEND_PARTIAL_BUNDLE_CONFIRMATION_GAMEPAD", { setup = function(dialog) dialog:setupFunc(dialog.data) end, gamepadInfo = { dialogType = GAMEPAD_DIALOGS.BASIC, }, title = { text = SI_MARKET_PURCHASE_ERROR_TITLE_FORMATTER }, mainText = { text = SI_MARKET_GIFTING_RESEND_BUNDLE_PARTS_OWNED_TEXT }, canQueue = true, mustChoose = true, buttons = { { keybind = "DIALOG_PRIMARY", text = SI_MARKET_PURCHASE_ERROR_CONTINUE, callback = function(dialog) local data = dialog.data local marketProductId = GetGiftMarketProductId(data.giftId) local sendingData = { giftId = data.giftId, itemName = ZO_SELECTED_TEXT:Colorize(GetMarketProductDisplayName(marketProductId)), stackCount = GetMarketProductStackCount(marketProductId), recipientDisplayName = data.recipientDisplayName, shouldSendPartiallyOwnedGift = true, } ZO_Dialogs_ShowGamepadDialog("GIFT_SENDING_GAMEPAD", sendingData) end, }, { keybind = "DIALOG_NEGATIVE", text = SI_DIALOG_EXIT, callback = function(dialog) RespondToSendPartiallyOwnedGift(false) FinishResendingGift(dialog.data.giftId) end, } }, }) end
nilq/small-lua-stack
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ActiveProp = nil local LastHitObject local LastHitStruct local TraceRange = 600.0 -- todo: this needs to adjust depending on 1st/3rd camera view AddEvent("OnGameTick", function() local hitObject, hitStruct = PlayerLookRaycast() -- previously hit an object but are now looking at something else if LastHitObject ~= nil and hitObject ~= LastHitObject then -- debug("no longer looking at " .. LastHitObject .. " -> " .. dump(LastHitStruct)) ExecuteWebJS(HudUI, "EmitEvent('HideInteractionMessage')") LastHitObject = nil LastHitStruct = nil ActiveProp = nil return end -- do not process further if player is in vehicle if IsPlayerInVehicle() then return end -- looking at new object if hitObject ~= LastHitObject then --debug("-> now looking at " .. hitObject .. " -> " .. dump(hitStruct)) if hitStruct.type == 'object' or hitStruct.type == 'npc' then local prop if hitStruct.type == 'object' then -- object interaction prop = GetObjectPropertyValue(hitObject, "prop") elseif hitStruct.type == 'npc' then prop = GetNPCPropertyValue(hitObject, "prop") end if prop then local item_interaction = GetItemInteraction(prop) if item_interaction then -- debug(dump(item_interaction)) ExecuteWebJS(HudUI, "EmitEvent('ShowInteractionMessage','" .. item_interaction.interaction.use_label .. "')") ActiveProp = { hit_type = hitStruct.type, hit_object = hitObject, item_interaction = item_interaction, options = prop.options, } -- debug("OBJECT ActiveProp: " .. dump(ActiveProp)) end end elseif CurrentInHand then -- item in hand interacts with environment local interaction = CurrentInHandInteractsWithHitType(hitStruct.type) if interaction then ExecuteWebJS(HudUI, "EmitEvent('ShowInteractionMessage','" .. interaction.use_label .. "')") ActiveProp = { hit_type = hitStruct.type, hit_object = hitObject } -- debug("ENV ActiveProp: " .. dump(ActiveProp)) end end LastHitObject = hitObject LastHitStruct = hitStruct end end) -- @return { item = "Crowbar", interaction = { use_label = "", event = "", animation = "", sound = "" } } function GetItemInteraction(prop) if prop.interacts_with and CurrentInHand then for item, interaction_name in pairs(prop.interacts_with) do if CurrentInHand.item == item and CurrentInHand.interactions and CurrentInHand.interactions[interaction_name] then return { item = item, interaction = CurrentInHand.interactions[interaction_name] } end end end -- no item interaction, default to using prop events return { item = nil, interaction = { use_label = prop.use_label, event = prop.event } } end -- @return { use_label = "Chop Tree", event = "HarvestTree", sound = "sounds/chopping_wood.mp3", animation = { id = 920, duration = 5000 } } function CurrentInHandInteractsWithHitType(hittype) debug("CurrentInHandInteractsWithHitType:" .. hittype) if CurrentInHand and CurrentInHand.interactions then for type, int in pairs(CurrentInHand.interactions) do if type == hittype then debug("item interacts with world: " .. dump(int)) return int end end end end -- returns the object and a structure or nil function PlayerLookRaycast() local camX, camY, camZ = GetCameraLocation() if not camX then return end local camForwardX, camForwardY, camForwardZ = GetCameraForwardVector() local Start = FVector(camX, camY, camZ) local End = Start + (FVector(camForwardX, camForwardY, camForwardZ) * FVector(TraceRange, TraceRange, TraceRange)) local bResult, HitResult = UKismetSystemLibrary.LineTraceSingle(GetPlayerActor(), Start, End, ETraceTypeQuery.TraceTypeQuery1, true, {}, EDrawDebugTrace.None, true, FLinearColor(1.0, 0.0, 0.0, 1.0), FLinearColor(0.0, 1.0, 0.0, 1.0), 10.0) if bResult == true and HitResult then return ProcessHitResult(HitResult) end end -- returns interactive component or object along -- with a structure describing it function ProcessHitResult(HitResult) local Actor = HitResult:GetActor() local Comp = HitResult:GetComponent() if not Comp then return end --debug("comp name: " .. Comp:GetName() .. " class:" .. Comp:GetClassName() .." id:"..Comp:GetUniqueID()) -- environment if string.find(Comp:GetName(), "FoliageInstancedStaticMeshComponent") then -- tree return Comp:GetUniqueID(), { type = 'tree', component = Comp, actor = Actor } elseif string.find(Comp:GetName(), "BrushComponent0") then -- water return Comp:GetUniqueID(), { type = 'water', component = Comp, actor = Actor } end -- npcs for _, npc in pairs(GetStreamedNPC()) do if GetNPCSkeletalMeshComponent(npc, "Body"):GetUniqueID() == Comp:GetUniqueID() or GetNPCSkeletalMeshComponent(npc, "Clothing0"):GetUniqueID() == Comp:GetUniqueID() then return npc, { type = 'npc' } end end -- world objects for _, obj in pairs(GetStreamedObjects()) do if GetObjectStaticMeshComponent(obj):GetUniqueID() == Comp:GetUniqueID() then return obj, { type = 'object' } end end -- vehicle hoods for _, veh in pairs(GetStreamedVehicles()) do if GetVehicleSkeletalMeshComponent(veh):GetUniqueID() == Comp:GetUniqueID() then -- we only care about being close to the hood bone if IsNearVehicleOpenHood(veh) then return veh, { type = 'vehicle_hood' } end end end end
nilq/small-lua-stack
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local striter = require("minify.__striter") ---------------------------------------------------------------------- -- Check that we can only create striters with strings or open fds. -- ---------------------------------------------------------------------- local closed = io.open("striter.lua") closed:close() local invalidinputs = { [0] = nil, -- nil 0, -- number {}, -- table true, -- boolean print, -- function closed -- closed file } for i=0, #invalidinputs do test( striter.new(invalidinputs[i]) == nil, "Created a striter with an invalid input." ) end test( type(striter.new("string")) == "table", "Could not create a striter from a string." ) test( type(striter.new(io.open("striter.lua"))) == "table", "Could not create a striter from an open file." ) ------------------------------------------------ -- Check that data is iterated over correctly -- ------------------------------------------------ local data = "striter is cool\n" local iter = striter.new(io.open("resources/striter.txt")) local index = 1 local char = iter:next() while char do test(data:sub(index,index) == char, "Next returned an invalid value.") index = index + 1 char = iter:next() end for i=1, 100 do test(iter:next() == nil, "Next returned a char after EOF.") end ------------------- -- Check peek(n) -- ------------------- data = "abcdef" iter = striter.new(data) test(iter:peek(2) == "ab", "Peek returned an invalid value") test(iter:peek() == "a", "Peek returned an invalid value") test(iter:peek(7) == "abcdef", "Peek returned an invalid value") iter:next() test(iter:peek(2) == "bc", "Peek returned an invalid value") while iter:next() do end test(iter:peek() == nil, "Peek returned a value after EOF.") test(iter:peek(20) == nil, "Peek returned a value after EOF.")
nilq/small-lua-stack
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----------------------------------- -- Ability: Snake Eye -- Your next roll will automatically be a 1. -- Obtained: Corsair Level 75 -- Recast Time: 0:05:00 -- Duration: 0:01:00 or the next usage of Phantom Roll or Double-Up ----------------------------------- require("scripts/globals/settings") require("scripts/globals/status") ----------------------------------- function onAbilityCheck(player,target,ability) return 0,0 end function onUseAbility(player,target,ability) player:addStatusEffect(tpz.effect.SNAKE_EYE,(player:getMerit(tpz.merit.SNAKE_EYE) - 5),0,60) return tpz.effect.SNAKE_EYE end
nilq/small-lua-stack
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--[[ 983.70,-1304.33,13.38,340.9 ]]-- local sklepy = {} local function zaladujOferte(id, npc) local q = string.format("SELECT so.itemID,so.itemName,so.itemType,so.buyprice,so.sellprice FROM psz_shops_offers so WHERE so.shop_id=%d",id) local oferta = exports['psz-mysql']:pobierzTabeleWynikow(q) setElementData(npc,"shop_offer", oferta) end local function loadNPC(id) local q = string.format("SELECT * FROM psz_shops_npc WHERE shop_id=%d", tonumber(id)) local dane = exports['psz-mysql']:pobierzTabeleWynikow(q) if (not dane) then return nil end local npcs = {} for i,v in ipairs(dane) do v.pozycja=split(v.pozycja,",") for ii,vv in ipairs(v.pozycja) do v.pozycja[ii]=tonumber(vv) end local npc = createPed(tonumber(v.skin),v.pozycja[1], v.pozycja[2], v.pozycja[3], tonumber(v.angle),false) setElementInterior(npc, tonumber(v.interior)) setElementDimension(npc, tonumber(v.vw)) setElementData(npc,"npc",true) setElementData(npc,"name",v.name) setElementFrozen(npc, true) local rrz=math.rad(tonumber(v.angle)+180) local x2= tonumber(v.pozycja[1] - (2 * math.sin(-rrz))) local y2= tonumber(v.pozycja[2] - (2 * math.cos(-rrz))) local strefa=createColSphere(x2,y2,tonumber(v.pozycja[3]),1) setElementDimension(strefa, tonumber(v.vw)) setElementInterior(strefa, tonumber(v.interior)) setElementParent(strefa, npc) zaladujOferte(id,npc) table.insert(npcs,npc) end return npcs end local function oczyscSklep(id) if (not sklepy[id]) then return false end destroyElement(sklepy[id].text3d) destroyElement(sklepy[id].marker) destroyElement(sklepy[id].blip) destroyElement(sklepy[id].e_marker) for i,v in ipairs(sklepy[id].npcs) do for i2, v2 in ipairs(getElementChildren(v)) do destroyElement(v2) end destroyElement(v) end sklepy[id]=nil return true end local function utworzSklep(v) local id=tonumber(v.id) if (sklepy[id]) then oczyscSklep(id) end v.id = tonumber(v.id) v.drzwi=split(v.drzwi,",") for ii,vv in ipairs(v.drzwi) do v.drzwi[ii]=tonumber(vv) end v.punkt_wyjscia=split(v.punkt_wyjscia,",") for ii,vv in ipairs(v.punkt_wyjscia) do v.punkt_wyjscia[ii]=tonumber(vv) end v.i_entrance=split(v.i_entrance,",") for ii,vv in ipairs(v.i_entrance) do v.i_entrance[ii]=tonumber(vv) end v.i_exit=split(v.i_exit,",") for ii,vv in ipairs(v.i_exit) do v.i_exit[ii]=tonumber(vv) end sklepy[id]=v sklepy[id].text3d = createElement("text") setElementPosition(sklepy[id].text3d, v.drzwi[1], v.drzwi[2], v.drzwi[3]) setElementData(sklepy[id].text3d, "text", v.descr) sklepy[id].marker=createMarker(v.drzwi[1],v.drzwi[2],v.drzwi[3]+0.51,"arrow", 1, 255,0,0,100) sklepy[id].blip=createBlip(v.drzwi[1],v.drzwi[2],v.drzwi[3], 0, 1, 5, 105, 255, 155, -1000, 200) sklepy[id].e_marker=createMarker(tonumber(v.i_exit[1]), tonumber(v.i_exit[2]), tonumber(v.i_exit[3])+0.51, "arrow", 1, 255,0,0,100) setElementInterior(sklepy[id].e_marker, v.i_i) setElementDimension(sklepy[id].e_marker, v.i_d) setElementData(sklepy[id].e_marker, "sklep:tpto", v.punkt_wyjscia) sklepy[id].cs = createColSphere(v.drzwi[1], v.drzwi[2], v.drzwi[3], 1) setElementData(sklepy[id].cs,"sklep",v) sklepy[id].npcs=loadNPC(id) end do local q = "SELECT s.id, s.descr, s.drzwi, s.punkt_wyjscia, i.interior i_i, i.dimension i_d, i.entrance i_entrance, i.exit i_exit, s.zamkniety, s.updated FROM psz_shops s JOIN psz_interiory i ON i.id=s.interiorid" local wyniki = exports['psz-mysql']:pobierzTabeleWynikow(q) for i, v in ipairs(wyniki) do utworzSklep(v) end end addEventHandler("onMarkerHit", resourceRoot, function(el, md) if (getElementType(el)~="player") then return end if (not md) then return end local tpto = getElementData(source, "sklep:tpto") if (tpto) then setElementPosition(el, tpto[1]+math.random(-5,5)/10, tpto[2]+math.random(-5,5)/10, tpto[3]) setPedRotation(el, tpto[4]) setElementInterior(el, 0) setElementDimension(el, 0) end end) addEvent("movePlayerToInterior", true) addEventHandler("movePlayerToInterior", resourceRoot, function(plr, budynek) setElementPosition(plr, budynek.i_entrance[1]+math.random(-5,5)/10, budynek.i_entrance[2]+math.random(-5,5)/10, budynek.i_entrance[3]) setElementInterior(plr, budynek.i_i) setElementDimension(plr, budynek.i_d or 1000+budynek.id) setPedRotation(plr, budynek.i_entrance[4]) if (budynek.radio) and (budynek.radio~="") then triggerClientEvent("startBiznesSound", getRootElement(), plr, budynek.radio) end end)
nilq/small-lua-stack
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function slot1(slot0, slot1) for slot6, slot7 in ipairs(slot2) do slot8 = slot0:Find(slot7[1]) if type ~= slot7[2] and not IsNil(slot8) then setActive(slot8, false) end end slot0:Find("icon_bg/frame"):GetComponent(typeof(Image)).enabled = true end return { __name = "EquipmentTransformUtil", SameDrop = function (slot0, slot1) if slot0.type ~= slot1.type then return false end if slot0.type == DROP_TYPE_EQUIP then return EquipmentProxy.SameEquip(slot0.template, slot1.template) else return slot0.id == slot1.id end end, CheckEquipmentFormulasSucceed = function (slot0, slot1) slot2 = getProxy(PlayerProxy) slot3 = getProxy(BagProxy) slot4 = {} slot5 = slot1 for slot9, slot10 in ipairs(slot0) do slot11 = pg.equip_upgrade_data[slot10] slot12 = Equipment.GetRevertRewardsStatic(slot5) slot14 = 0 if pg.equip_data_template[slot5] then slot14 = slot13.destory_gold or 0 slot5 = Equipment.GetEquipRootStatic(slot5) end for slot19, slot20 in ipairs(slot15) do slot4[slot21] = (slot4[slot20[1]] or slot3:getItemCountById(slot21) or 0) - slot20[2] if slot4[slot21] < 0 then return false, pg.item_data_statistics[slot21] and slot24.name end end slot4.gold = (slot4.gold or slot2:getRawData().gold or 0) - slot11.coin_consume if slot4.gold < 0 then return false, pg.item_data_statistics[id2ItemId(1)].name end for slot19, slot20 in pairs(slot12) do if slot19 ~= "gold" then slot4[slot19] = (slot4[slot19] or 0) + slot20 end end slot4.gold = (slot4.gold or 0) + slot14 slot5 = slot11.target_id end return true end, CheckTransformFormulasSucceed = function (slot0, slot1) slot3 = getProxy(BagProxy) slot4 = { gold = getProxy(PlayerProxy):getRawData().gold or 0 } slot5 = nil if slot1.type == DROP_TYPE_EQUIP then slot5 = slot1.id if not slot1.template.shipId and (not getProxy(EquipmentProxy):getEquipmentById(slot5) or slot6.count <= 0) then return false, pg.equip_data_statistics[slot5].name end elseif slot1.type == DROP_TYPE_ITEM then if slot4.gold < slot1.composeCfg.gold_num then return false, pg.item_data_statistics[id2ItemId(1)].name elseif (slot3:getItemCountById(slot1.composeCfg.material_id) or 0) < slot1.composeCfg.material_num then return false, pg.item_data_statistics[slot1.composeCfg.material_id].name end slot4.gold = slot4.gold - slot1.composeCfg.gold_num slot5 = slot1.composeCfg.equip_id end slot6 = slot5 for slot10, slot11 in ipairs(slot0) do slot12 = pg.equip_upgrade_data[slot11] slot13 = Equipment.GetRevertRewardsStatic(slot6) slot15 = 0 if pg.equip_data_template[slot6] then slot15 = slot14.destory_gold or 0 slot6 = Equipment.GetEquipRootStatic(slot6) end for slot20, slot21 in ipairs(slot16) do slot4[slot22] = (slot4[slot21[1]] or slot3:getItemCountById(slot22) or 0) - slot21[2] if slot4[slot22] < 0 then return false, pg.item_data_statistics[slot22] and slot25.name end end slot4.gold = slot4.gold - slot12.coin_consume if slot4.gold < 0 then return false, pg.item_data_statistics[id2ItemId(1)].name end for slot20, slot21 in pairs(slot13) do if slot20 ~= "gold" then slot4[slot20] = (slot4[slot20] or slot3:getItemCountById(slot20)) + slot21 end end slot4.gold = (slot4.gold or 0) + slot15 slot6 = slot12.target_id end return true end, CheckTransformEnoughGold = function (slot0, slot1) slot3 = getProxy(BagProxy) slot4 = getProxy(PlayerProxy):getRawData().gold or 0 slot5 = 0 slot6 = 0 slot7 = true slot8 = nil if slot1.type == DROP_TYPE_EQUIP then slot8 = slot1.id elseif slot1.type == DROP_TYPE_ITEM then slot6 = slot6 + slot1.composeCfg.gold_num slot7 = slot7 and slot4 - slot1.composeCfg.gold_num >= 0 slot8 = slot1.composeCfg.equip_id end slot9 = slot8 for slot13, slot14 in ipairs(slot0) do slot15 = pg.equip_upgrade_data[slot14] slot16 = Equipment.GetRevertRewardsStatic(slot9) slot18 = 0 if pg.equip_data_template[slot9] then slot18 = slot17.destory_gold or 0 slot9 = Equipment.GetEquipRootStatic(slot9) slot5 = slot5 + slot15.coin_consume slot7 = slot7 and slot4 - slot15.coin_consume >= 0 end for slot22, slot23 in pairs(slot16) do if slot22 ~= "gold" then slot4 = slot4 + slot23 end end slot4 = slot4 + slot18 slot9 = slot15.target_id end return slot7, slot5, slot6 end }
nilq/small-lua-stack
null
function Glider1(State, X, Y) State:at(X, Y).state = 1; State:at(X+1, Y).state = 1; State:at(X+2, Y).state = 1; State:at(X, Y+1).state = 1; State:at(X+1, Y+2).state = 1; end; function Glider2(State, X, Y) State:at(X, Y+2).state = 1; State:at(X+1, Y+2).state = 1; State:at(X+2, Y+2).state = 1; State:at(X, Y+1).state = 1; State:at(X+1, Y).state = 1; end; function Cube2x2(State, X, Y) State:at(X, Y+1).state = 1; State:at(X+1, Y+1).state = 1; State:at(X+1, Y).state = 1; State:at(X, Y).state = 1; end; function Line1x3(State, X, Y) State:at(X, Y ).state = 1; State:at(X, Y+1).state = 1; State:at(X, Y+2).state = 1; end;
nilq/small-lua-stack
null
#!/usr/local/bin/lua local command_line = require("luarocks.command_line") program_name = "luarocks" program_description = "LuaRocks main command-line interface" commands = {} commands.help = require("luarocks.help") commands.pack = require("luarocks.pack") commands.unpack = require("luarocks.unpack") commands.build = require("luarocks.build") commands.install = require("luarocks.install") commands.search = require("luarocks.search") commands.list = require("luarocks.list") commands.remove = require("luarocks.remove") commands.make = require("luarocks.make") commands.download = require("luarocks.download") command_line.run_command(...)
nilq/small-lua-stack
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Inherit = 'Button' X = 1 Width = 3 Height = 1 AutoWidth = false TextColour = colours.white ActiveTextColour = colours.lightGrey WindowDocked = false Window = false OnDraw = function(self, x, y) local text = self.Text if self.WindowDocked then text = ' > ' end local textColour = self.TextColour if self.Toggle then textColour = self.ActiveTextColour end if not self.Enabled then textColour = self.DisabledTextColour end Drawing.DrawCharacters(x, y, text, textColour, colours.transparent) end OnClick = function(self, event, side, x, y) if event == 'mouse_click' then if self.WindowName and not self.Window then self.Window = self.Bedrock:AddObject({ ["Y"]=(self.Bedrock:GetAbsolutePosition(self)).Y, ["Type"]=self.WindowName, ["Docked"]=true, OnDockChange = function(_self, state) self.WindowDocked = state if state then _self.Y = (self.Bedrock:GetAbsolutePosition(self)).Y _self.X = Drawing.Screen.Width - _self.Width - 2 self.Parent:OnDock() end end, OnClose = function(_self) self.Window = nil self.WindowDocked = false end }) self.Window.X = Drawing.Screen.Width - self.Window.Width - 2 self.Parent:CloseDocked() self.WindowDocked = true else self.Window:Close() end end end
nilq/small-lua-stack
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MusicEndTheme = { type = "MusicEndTheme", Editor = { Icon="Music.bmp", }, Properties = { bIndoorOnly=0, bOutdoorOnly=0, bStopAtOnce=0, bFadeOut=1, bPlayEnd=0, bPlayEndAtFadePoint=0, nEndLimitInSec=10, bEndEverything=0, }, InsideArea=0, } function MusicEndTheme:OnSave(stm) stm.InsideArea = self.InsideArea end function MusicEndTheme:OnLoad(stm) self.InsideArea = stm.InsideArea end function MusicEndTheme:CliSrv_OnInit() end function MusicEndTheme:OnShutDown() end function MusicEndTheme:Client_OnEnterArea( player,areaId ) --System.Log("enter music theme area "..self.Properties.sTheme); if (g_localActorId ~= player.id) then return end; local bActivate=1; local Indoor=System.IsPointIndoors(System.GetViewCameraPos()); -- player:GetPos()); if ((self.Properties.bIndoorOnly==1) and (Indoor==nil)) then bActivate=0; elseif ((self.Properties.bOutdoorOnly==1) and (Indoor~=nil)) then bActivate=0; end --System.Log("bActivate "..bActivate..", InsideArea "..self.InsideArea); if (bActivate==1) then --and (self.InsideArea==0)) then self.InsideArea=1; if (self.Properties.bStopAtOnce==1) then Sound.EndMusicTheme(0, self.Properties.nEndLimitInSec, self.Properties.bEndEverything); elseif (self.Properties.bFadeOut==1) then Sound.EndMusicTheme(1, self.Properties.nEndLimitInSec, self.Properties.bEndEverything); elseif (self.Properties.bPlayEnd==1) then Sound.EndMusicTheme(2, self.Properties.nEndLimitInSec, self.Properties.bEndEverything); elseif (self.Properties.bPlayEndAtFadePoint==1) then Sound.EndMusicTheme(3, self.Properties.nEndLimitInSec, self.Properties.bEndEverything); end; --Sound.SetMusicTheme(self.Properties.sTheme); --if (self.Properties.sDefaultMood ~= "") then --Sound.SetDefaultMusicMood(self.Properties.sDefaultMood); --end --if (self.Properties.sMood ~= "") then --Sound.SetMusicMood(self.Properties.sMood); --end elseif ((bActivate==0) and (self.InsideArea==1)) then self.InsideArea=0; --Sound.EndMusicTheme(); --Sound.SetMusicTheme(""); end end function MusicEndTheme:Event_Stop( ) if (self.Properties.bStopAtOnce==1) then Sound.EndMusicTheme(0, self.Properties.nEndLimitInSec, self.Properties.bEndEverything); elseif (self.Properties.bFadeOut==1) then Sound.EndMusicTheme(1, self.Properties.nEndLimitInSec, self.Properties.bEndEverything); elseif (self.Properties.bPlayEnd==1) then Sound.EndMusicTheme(2, self.Properties.nEndLimitInSec, self.Properties.bEndEverything); elseif (self.Properties.bPlayEndAtFadePoint==1) then Sound.EndMusicTheme(3, self.Properties.nEndLimitInSec, self.Properties.bEndEverything); end; end MusicEndTheme.Server={ OnInit=function(self) self:CliSrv_OnInit() end, OnShutDown=function(self) end, Inactive={ }, Active={ }, } MusicEndTheme.Client={ OnInit=function(self) self:CliSrv_OnInit() end, OnShutDown=function(self) end, OnEnterArea=MusicEndTheme.Client_OnEnterArea, OnLeaveArea=MusicEndTheme.Client_OnLeaveArea, OnProceedFadeArea=MusicEndTheme.Client_OnProceedFadeArea, } MusicEndTheme.FlowEvents = { Inputs = { Stop = { MusicEndTheme.Event_Stop, "bool" }, --SetTheme = { MusicStinger.Event_SetTheme, "bool" }, }, Outputs = { --Reset = "bool", --SetTheme = "bool", }, }
nilq/small-lua-stack
null
local PLUGIN = PLUGIN; local Clockwork = Clockwork; local cwOption = Clockwork.option; local cwConfig = Clockwork.config; local playerMeta = FindMetaTable("Player"); cwConfig:Add("admin_help_interval", 10); cwConfig:Add("use_admin_approve", true); cwConfig:Add("use_death_notifications", true); cwConfig:Add("use_cp_notify", true); cwConfig:Add("allow_admin_sent", false); cwConfig:Add("allow_admin_swep", false); cwConfig:Add("allow_operator_sent", false); cwConfig:Add("allow_operator_swep", false); cwConfig:Add("global_echo", false); cwConfig:Add("disable_player_punching", true); cwConfig:Add("always_override_chat_icon", false, true); -- Admin and owner connect icons cwOption:SetKey("admin_connect_icon", "award_star_add"); cwOption:SetKey("owner_connect_icon", "key_add"); -- Disable players punching each other cwOption:SetKey("disable_player_punching", true); -- Table to save player records in cwOption:SetKey("cp_player_records_table", "playerrecords"); local cfgUseCPNotify = cwConfig:Get("use_cp_notify"); function playerMeta:CPNotify(text, icon) if (cfgUseCPNotify:Get()) then if (icon) then local data = {icon = icon}; Clockwork.chatBox:Add(self, nil, "cp_notify", text, data); else Clockwork.chatBox:Add(self, nil, "cp_notify", text); end; else Clockwork.player:Notify(self, text); end; end; local cfgAllowAdminSENT = cwConfig:Get("allow_admin_sent"); local cfgAllowOperatorSENT = cwConfig:Get("allow_operator_sent"); function PLUGIN:PlayerSpawnSENT(player, class) if (player:IsSuperAdmin()) then return true; elseif (player:IsAdmin() and cfgAllowAdminSENT:Get()) then return true; elseif (player:IsUserGroup("operator") and cfgAllowOperatorSENT:Get()) then return true; end; end; local cfgAllowAdminSWEP = cwConfig:Get("allow_admin_swep"); local cfgAllowOperatorSWEP = cwConfig:Get("allow_operator_swep"); function PLUGIN:PlayerSpawnSWEP(player, weapon) if (player:IsSuperAdmin()) then return true; elseif (player:IsAdmin() and cfgAllowAdminSWEP:Get()) then return true; elseif (player:IsUserGroup("operator") and cfgAllowOperatorSWEP:Get()) then return true; end; end; function PLUGIN:PlayerGiveSWEP(player, weapon) if (player:IsSuperAdmin()) then return true; elseif (player:IsAdmin() and cfgAllowAdminSWEP:Get()) then return true; elseif (player:IsUserGroup("operator") and cfgAllowOperatorSWEP:Get()) then return true; end; end; function PLUGIN:DoUnapprovedPlayerSpawn(player) -- Notify the player player:CPNotify("You have not been approved by an admin yet.", "new"); -- Get list of admins local listeners = self:GetAllAdmins(); -- Check if there are admins online if (#listeners > 0) then -- Notify admins local data = {color = _team.GetColor(player:Team()), ooc = player:SteamName()} Clockwork.chatBox:Add(listeners, nil, "cp_unapprovedplayer", player:Name(), data); -- Notify the player an admin will check him out player:CPNotify("An admin should check you out shortly, otherwise use /adminhelp to contact one.", "user_go"); else -- Notify player no admins are currently one player:CPNotify("No admins are currently online. You can still roleplay while waiting for one to get on.", Clockwork.option:GetKey("wait_icon")); end; self.LastUnapprovedSpawn = player; end; function PLUGIN:Log(steamID, data) local player_records_table = cwOption:GetKey("cp_player_records_table"); local queryObj = Clockwork.database:Select(player_records_table); queryObj:AddWhere("_SteamID = ?", steamID); queryObj:SetCallback(function(result) if (Clockwork.database:IsResult(result)) then local recordTable = Clockwork.player:ConvertDataString(nil, result[1]._Record); table.insert(recordTable, data); local queryObj = Clockwork.database:Update(player_records_table); queryObj:AddWhere("_SteamID = ?", steamID); queryObj:SetValue("_Record", Clockwork.json:Encode(recordTable)); queryObj:Push(); else local recordTable = {data}; local queryObj = Clockwork.database:Insert(player_records_table); queryObj:SetValue("_SteamID", steamID); queryObj:SetValue("_Record", Clockwork.json:Encode(recordTable)); queryObj:Push(); end; end); queryObj:Pull(); end; function PLUGIN:PlayerLog(player, logType, text, addedBy, data) -- Setup text if (!data) then data = {} elseif (type(data) != "table") then data = {data}; end; data.time = os.time(); data.player = player:Name(); data.logType = logType; data.text = text; if (addedBy) then data.addedBy = addedBy:SteamName(); end; --Write into the SQL self:Log(player:SteamID(), data); end; function PLUGIN:OfflinePlayerLog(name, steamID, logType, text, addedByName, data) -- Setup text if (!data) then data = {} elseif (type(data) != "table") then data = {data}; end; data.time = os.time(); data.player = name data.logType = logType; data.text = text; if (addedByName) then data.addedBy = addedByName end; --Write into the SQL self:Log(steamID, data); end; function PLUGIN:AdjustBans()-- A function to ban a player. function Clockwork.bans:Add(identifier, duration, reason, Callback, bSaveless, bannedBy) local steamName = nil; local playerGet = Clockwork.player:FindByID(identifier); local bansTable = Clockwork.config:Get("mysql_bans_table"):Get(); local schemaFolder = Clockwork.kernel:GetSchemaFolder(); if (identifier) then identifier = string.upper(identifier); end; for k, v in pairs(_player.GetAll()) do local playerIP = v:IPAddress(); local playerSteam = v:SteamID(); if (playerSteam == identifier or playerIP == identifier or playerGet == v) then Clockwork.plugin:Call("PlayerBanned", v, duration, reason, bannedBy); if (playerIP == identifier) then identifier = playerIP; else identifier = playerSteam; end; steamName = v:SteamName(); v:Kick(reason); end; end; if (!reason) then reason = "Banned for an unspecified reason."; end; if (steamName) then if (duration == 0) then self.stored[identifier] = { unbanTime = 0, steamName = steamName, duration = duration, reason = reason }; else self.stored[identifier] = { unbanTime = os.time() + duration, steamName = steamName, duration = duration, reason = reason }; end; if (!bSaveless) then local queryObj = Clockwork.database:Insert(bansTable); queryObj:SetValue("_Identifier", identifier); queryObj:SetValue("_UnbanTime", self.stored[identifier].unbanTime); queryObj:SetValue("_SteamName", self.stored[identifier].steamName); queryObj:SetValue("_Duration", self.stored[identifier].duration); queryObj:SetValue("_Reason", self.stored[identifier].reason); queryObj:SetValue("_Schema", schemaFolder); queryObj:Push(); end; if (Callback) then Callback(steamName, duration, reason); end; return; end; local playersTable = Clockwork.config:Get("mysql_players_table"):Get(); if (string.find(identifier, "STEAM_(%d+):(%d+):(%d+)")) then local queryObj = Clockwork.database:Select(playersTable); queryObj:AddWhere("_SteamID = ?", identifier); queryObj:SetCallback(function(result) local steamName = identifier; if (Clockwork.database:IsResult(result)) then steamName = result[1]._SteamName; end; if (duration == 0) then self.stored[identifier] = { unbanTime = 0, steamName = steamName, duration = duration, reason = reason }; else self.stored[identifier] = { unbanTime = os.time() + duration, steamName = steamName, duration = duration, reason = reason }; end; PLUGIN:OfflinePlayerLog(steamName, identifier, "ban", reason, bannedBy:SteamName(), {duration = duration}) if (!bSaveless) then local insertObj = Clockwork.database:Insert(bansTable); insertObj:SetValue("_Identifier", identifier); insertObj:SetValue("_UnbanTime", self.stored[identifier].unbanTime); insertObj:SetValue("_SteamName", self.stored[identifier].steamName); insertObj:SetValue("_Duration", self.stored[identifier].duration); insertObj:SetValue("_Reason", self.stored[identifier].reason); insertObj:SetValue("_Schema", schemaFolder); insertObj:Push(); end; if (Callback) then Callback(steamName, duration, reason); end; end); queryObj:Pull(); return; end; --[[ In this case we're banning them by their IP address. --]] if (string.find(identifier, "%d+%.%d+%.%d+%.%d+")) then local queryObj = Clockwork.database:Select(playersTable); queryObj:SetCallback(function(result) local steamName = identifier; local steamID = nil; if (Clockwork.database:IsResult(result)) then steamName = result[1]._SteamName; steamID = result[1]._SteamID; end; if (duration == 0) then self.stored[identifier] = { unbanTime = 0, steamName = steamName, duration = duration, reason = reason }; else self.stored[identifier] = { unbanTime = os.time() + duration, steamName = steamName, duration = duration, reason = reason }; end; if (steamID) then PLUGIN:OfflinePlayerLog(steamName, steamID, "ban", reason, bannedBy:SteamName(), {duration = duration}) end; if (!bSaveless) then local insertObj = Clockwork.database:Insert(bansTable); insertObj:SetValue("_Identifier", identifier); insertObj:SetValue("_UnbanTime", self.stored[identifier].unbanTime); insertObj:SetValue("_SteamName", self.stored[identifier].steamName); insertObj:SetValue("_Duration", self.stored[identifier].duration); insertObj:SetValue("_Reason", self.stored[identifier].reason); insertObj:SetValue("_Schema", schemaFolder); insertObj:Push(); end; if (Callback) then Callback(steamName, duration, reason); end; end); queryObj:AddWhere("_IPAddress = ?", identifier); queryObj:Pull(); return; end; if (duration == 0) then self.stored[identifier] = { unbanTime = 0, steamName = steamName, duration = duration, reason = reason }; else self.stored[identifier] = { unbanTime = os.time() + duration, steamName = steamName, duration = duration, reason = reason }; end; if (!bSaveless) then local queryObj = Clockwork.database:Insert(bansTable); queryObj:SetValue("_Identifier", identifier); queryObj:SetValue("_UnbanTime", self.stored[identifier].unbanTime); queryObj:SetValue("_SteamName", self.stored[identifier].steamName); queryObj:SetValue("_Duration", self.stored[identifier].duration); queryObj:SetValue("_Reason", self.stored[identifier].reason); queryObj:SetValue("_Schema", schemaFolder); queryObj:Push(); end; if (Callback) then Callback(steamName, duration, reason); end; end; -- A function to remove a ban. function Clockwork.bans:Remove(identifier, bSaveless, removedBy) local bansTable = Clockwork.config:Get("mysql_bans_table"):Get(); local schemaFolder = Clockwork.kernel:GetSchemaFolder(); if (self.stored[identifier]) then if (string.find(identifier, "STEAM_(%d+):(%d+):(%d+)")) then if (removedBy) then PLUGIN:OfflinePlayerLog(self.stored[identifier].steamName, identifier, "unban", nil, removedBy:SteamName()); else PLUGIN:OfflinePlayerLog(self.stored[identifier].steamName, identifier, "unban"); end; end; self.stored[identifier] = nil; if (!bSaveless) then local queryObj = Clockwork.database:Delete(bansTable); queryObj:AddWhere("_Schema = ?", schemaFolder); queryObj:AddWhere("_Identifier = ?", identifier); queryObj:Push(); end; end; end; local command = Clockwork.command:FindByID("PlyBan"); if (command) then command.OnRun = function(COMMAND, player, arguments) local schemaFolder = Clockwork.kernel:GetSchemaFolder(); local duration = tonumber(arguments[2]); local reason = table.concat(arguments, " ", 3); if (!reason or reason == "") then reason = nil; end; if (!Clockwork.player:IsProtected(arguments[1])) then if (duration) then Clockwork.bans:Add(arguments[1], duration * 60, reason, function(steamName, duration, reason) if (IsValid(player)) then if (steamName) then if (duration > 0) then local hours = math.Round(duration / 3600); if (hours >= 1) then Clockwork.player:NotifyAll(player:Name().." has banned '"..steamName.."' for "..hours.." hour(s) ("..reason..")."); else Clockwork.player:NotifyAll(player:Name().." has banned '"..steamName.."' for "..math.Round(duration / 60).." minute(s) ("..reason..")."); end; else Clockwork.player:NotifyAll(player:Name().." has banned '"..steamName.."' permanently ("..reason..")."); end; else Clockwork.player:Notify(player, "This is not a valid identifier!"); end; end; end, nil, player); else Clockwork.player:Notify(player, "This is not a valid duration!"); end; else local target = Clockwork.player:FindByID(arguments[1]); if (target) then Clockwork.player:Notify(player, target:Name().." is protected!"); else Clockwork.player:Notify(player, "This player is protected!"); end; end; end; end; command = Clockwork.command:FindByID("PlyUnban") if (command) then command.OnRun = function(COMMAND, player, arguments) local playersTable = Clockwork.config:Get("mysql_players_table"):Get(); local schemaFolder = Clockwork.kernel:GetSchemaFolder(); local identifier = string.upper(arguments[1]); if (Clockwork.bans.stored[identifier]) then Clockwork.player:NotifyAll(player:Name().." has unbanned '"..Clockwork.bans.stored[identifier].steamName.."'."); Clockwork.bans:Remove(identifier, nil, player); else Clockwork.player:Notify(player, "There are no banned players with the '"..identifier.."' identifier!"); end; end; end; end;
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local app = require("tbd.ui.app") local main = require("tbd.ui.section.main") local M = {} function M.start() app.start(main) end function M.event(id, evt, data) app.event(id, evt, data) end return M
nilq/small-lua-stack
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local AS = unpack(AddOnSkins) function AS:Blizzard_Mail() AS:SkinFrame(MailFrame, nil, nil, true) AS:CreateShadow(MailFrame) AS:SkinCloseButton(MailFrame.CloseButton) AS:StripTextures(InboxFrame) for Attachment, Num in pairs({ ["SendMailAttachment"] = 16, ["OpenMailAttachmentButton"] = 16, ['MailItem'] = 7 }) do for i = 1, Num do local Frame = _G[Attachment..i] AS:SkinFrame(Frame) if Frame.Button then AS:SkinFrame(Frame.Button) AS:StyleButton(Frame.Button) AS:SkinTexture(Frame.Button.Icon) Frame.Button.Icon:SetInside() Frame.Button.IconBorder:SetAlpha(0) else Frame.IconBorder:SetAlpha(0) if Frame.icon then AS:SkinTexture(Frame.icon) Frame.icon:SetInside() end end hooksecurefunc((Frame.Button and Frame.Button.IconBorder or Frame.IconBorder), 'SetVertexColor', function(self, r, g, b) (Frame.Button or Frame):SetBackdropBorderColor(r, g, b) end) hooksecurefunc((Frame.Button and Frame.Button.IconBorder or Frame.IconBorder), 'Hide', function(self) (Frame.Button or Frame):SetBackdropBorderColor(unpack(AS.BorderColor)) end) end end AS:SkinArrowButton(InboxPrevPageButton) AS:SkinArrowButton(InboxNextPageButton) AS:SkinTab(MailFrameTab1) AS:SkinTab(MailFrameTab2) AS:StripTextures(SendMailFrame) AS:SkinFrame(SendMailScrollFrame, nil, nil, true) AS:SkinScrollBar(SendMailScrollFrame.ScrollBar) AS:SkinEditBox(SendMailNameEditBox, nil, 20) AS:SkinEditBox(SendMailSubjectEditBox) SendMailSubjectEditBox:SetPoint("TOPLEFT", SendMailNameEditBox, "BOTTOMLEFT", 0, -8) SendMailCostMoneyFrame:SetPoint("TOPRIGHT", -60, -34) AS:SkinEditBox(SendMailMoneyGold) AS:SkinEditBox(SendMailMoneySilver) AS:SkinEditBox(SendMailMoneyCopper) AS:StripTextures(SendMailMoneyBg) AS:StripTextures(SendMailMoneyInset) AS:SkinButton(SendMailMailButton) AS:SkinButton(SendMailCancelButton) AS:SkinFrame(OpenMailFrame, nil, nil, true) AS:SkinCloseButton(OpenMailFrameCloseButton) AS:SkinButton(OpenMailReportSpamButton) AS:SkinButton(OpenMailReplyButton) AS:SkinButton(OpenMailDeleteButton) AS:SkinButton(OpenMailCancelButton) AS:SkinButton(OpenAllMail) AS:SkinFrame(OpenMailScrollFrame, nil, nil, true) AS:SkinScrollBar(OpenMailScrollFrame.ScrollBar) SendMailBodyEditBox:SetTextColor(1, 1, 1) OpenMailBodyText:SetTextColor(1, 1, 1) InvoiceTextFontNormal:SetTextColor(1, 1, 1) AS:SkinButton(OpenMailLetterButton) AS:SkinTexture(OpenMailLetterButton.icon) OpenMailLetterButton.icon:SetInside() AS:SkinButton(OpenMailMoneyButton) AS:SkinTexture(OpenMailMoneyButton.icon) OpenMailMoneyButton.icon:SetInside() OpenMailReplyButton:SetPoint("RIGHT", OpenMailDeleteButton, "LEFT", -2, 0) OpenMailDeleteButton:SetPoint("RIGHT", OpenMailCancelButton, "LEFT", -2, 0) SendMailMailButton:SetPoint("RIGHT", SendMailCancelButton, "LEFT", -2, 0) AS:SkinRadioButton(SendMailSendMoneyButton) AS:SkinRadioButton(SendMailCODButton) hooksecurefunc("SendMailFrame_Update", function() for i = 1, ATTACHMENTS_MAX_SEND do local Texture = _G["SendMailAttachment"..i]:GetNormalTexture() if Texture then AS:SkinTexture(Texture) Texture:SetInside() end end end) end AS:RegisterSkin('Blizzard_Mail', AS.Blizzard_Mail)
nilq/small-lua-stack
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require'lspconfig'.gopls.setup{} require'lspconfig'.solargraph.setup{} local nvim_lsp = require('lspconfig') -- Use an on_attach function to only map the following keys -- after the language server attaches to the current buffer local on_attach = function(client, bufnr) local function buf_set_keymap(...) vim.api.nvim_buf_set_keymap(bufnr, ...) end local function buf_set_option(...) vim.api.nvim_buf_set_option(bufnr, ...) end -- Mappings. local opts = { noremap=true, silent=true } -- See `:help vim.lsp.*` for documentation on any of the below functions -- IDE buf_set_keymap('n', '<C-]>', '<cmd>lua vim.lsp.buf.definition()<CR>', opts) buf_set_keymap('n', '<C-W>]', '<C-W>v<cmd>lua vim.lsp.buf.definition()<CR>', opts) buf_set_keymap('n', 'K', '<cmd>lua vim.lsp.buf.hover()<CR>', opts) buf_set_keymap('n', ',i', '<cmd>lua vim.lsp.buf.implementation()<CR>', opts) buf_set_keymap('n', ',c', '<cmd>lua vim.lsp.buf.incoming_calls()<CR>', opts) buf_set_keymap('n', ',gd', '<cmd>lua vim.lsp.buf.type_definition()<CR>', opts) buf_set_keymap('n', ',sr', '<cmd>lua vim.lsp.buf.references()<CR>', opts) buf_set_keymap('n', ',se', '<cmd>lua vim.lsp.diagnostic.set_loclist()<CR>', opts) buf_set_keymap('n', ',R', '<cmd>lua vim.lsp.buf.rename()<CR>', opts) buf_set_keymap('n', '[d', '<cmd>lua vim.lsp.diagnostic.goto_prev()<CR>', opts) buf_set_keymap('n', ']d', '<cmd>lua vim.lsp.diagnostic.goto_next()<CR>', opts) -- LSP buf_set_keymap('n', ',li', '<cmd>LspInfo<CR>', opts) buf_set_keymap('n', ',lr', '<cmd>LspRestart<CR>', opts) end -- Use a loop to conveniently call 'setup' on multiple servers and -- map buffer local keybindings when the language server attaches local servers = { "gopls", "solargraph" } for _, lsp in ipairs(servers) do nvim_lsp[lsp].setup { on_attach = on_attach } end -- Format on save vim.api.nvim_command[[autocmd BufWritePre *.go lua vim.lsp.buf.formatting_sync()]] -- disable publishDiagnostics, I use ALE instead vim.lsp.handlers["textDocument/publishDiagnostics"] = vim.lsp.with( vim.lsp.diagnostic.on_publish_diagnostics, { underline = false, virtual_text = false, signs = false, update_in_insert = false, } )
nilq/small-lua-stack
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-- Copyright (C) 2018-2021 by KittenOS NEO contributors -- -- Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted. -- -- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF -- THIS SOFTWARE. -- PREPROC (r9 edition): preprocess input to be 7-bit local frw = require("libs.frw") local -- SHARED WITH DECOMPRESSION ENGINE function p(x, y) if x == 126 then return string.char(y), 3 elseif x == 127 then return string.char(128 + y), 3 elseif x >= 32 then return string.char(x), 2 elseif x == 31 then return "\n", 2 elseif x == 30 then return "\x00", 2 end return string.char(("enart"):byte(x % 5 + 1), ("ndtelh"):byte((x - x % 5) / 5 + 1)), 2 end local preprocParts = {} local preprocMaxLen = 0 for i = 0, 127 do for j = 0, 127 do local d, l = p(i, j) if d then preprocMaxLen = math.max(preprocMaxLen, #d) l = l - 1 if (not preprocParts[d]) or (#preprocParts[d] > l) then if l == 2 then preprocParts[d] = string.char(i, j) else preprocParts[d] = string.char(i) end end end end end local function preprocWithPadding(blk, p) local out = "" local needsPadding = false while blk ~= "" do p(blk) local len = math.min(preprocMaxLen, #blk) while len > 0 do local seg = blk:sub(1, len) if preprocParts[seg] then out = out .. preprocParts[seg] needsPadding = #preprocParts[seg] < 2 blk = blk:sub(#seg + 1) break end len = len - 1 end assert(len ~= 0) end -- This needsPadding bit is just sort of quickly added in -- to keep this part properly maintained -- even though it might never get used if needsPadding then return out .. "\x00" end return out end local bdCore = require("bdivide.core") return function (data, lexCrunch) io.stderr:write("preproc: ") local pi = frw.progress() local function p(b) pi(1 - (#b / #data)) end data = preprocWithPadding(data, p) io.stderr:write("\nbdivide: ") pi = frw.progress() data = bdCore.bdividePad(bdCore.bdivide(data, p)) io.stderr:write("\n") return lexCrunch.process(frw.read("bdivide/instdeco.lua"), {}), data end
nilq/small-lua-stack
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local function map(mode, lhs, rhs, opts) local options = { noremap = true } if opts then options = vim.tbl_extend("force", options, opts) end vim.api.nvim_set_keymap(mode, lhs, rhs, options) end -- Nvim Tree map("n", "<leader>e", ":NvimTreeToggle<CR>", { silent = true }) map("n", "<leader>u", ":NvimTreeFindFile<CR>", { silent = true }) -- LSP Saga map("n", "<Leader>cf", ":Lspsaga lsp_finder<CR>", { silent = true }) map("n", "<leader>ca", ":Lspsaga code_action<CR>", { silent = true }) map("v", "<leader>ca", ":<C-U>Lspsaga range_code_action<CR>", { silent = true }) map("n", "<leader>ch", ":Lspsaga hover_doc<CR>", { silent = true }) map("n", "<leader>ck", '<cmd>lua require("lspsaga.action").smart_scroll_with_saga(-1)<CR>', { silent = true }) map("n", "<leader>cj", '<cmd>lua require("lspsaga.action").smart_scroll_with_saga(1)<CR>', { silent = true }) map("n", "<leader>cs", ":Lspsaga signature_help<CR>", { silent = true }) map("n", "<leader>ci", ":Lspsaga show_line_diagnostics<CR>", { silent = true }) map("n", "<leader>cn", ":Lspsaga diagnostic_jump_next<CR>", { silent = true }) map("n", "<leader>cp", ":Lspsaga diagnostic_jump_prev<CR>", { silent = true }) map("n", "<leader>cr", ":Lspsaga rename<CR>", { silent = true }) map("n", "<leader>cd", ":Lspsaga preview_definition<CR>", { silent = true }) map("n", "<leader>ff", "<cmd>lua vim.lsp.buf.formatting_seq_sync(nil, 7500)<CR>") -- Open nvimrc file map("n", "<Leader>v", "<cmd>e $MYVIMRC<CR>") -- Source nvimrc file map("n", "<Leader>sv", ":luafile %<CR>") -- Quick new file map("n", "<Leader>n", "<cmd>enew<CR>") -- Easy select all of file map("n", "<Leader>sa", "ggVG<c-$>") -- Make visual yanks place the cursor back where started map("v", "y", "ygv<Esc>") -- Easier file save map("n", "<Leader>w", "<cmd>:w<CR>") map("n", "<Delete>", "<cmd>:w<CR>") -- Tab to switch buffers in Normal mode map("n", "<Tab>", ":bnext<CR>") map("n", "<S-Tab>", ":bprevious<CR>") -- More molecular undo of text map("i", ",", ",<c-g>u") map("i", ".", ".<c-g>u") map("i", "!", "!<c-g>u") map("i", "?", "?<c-g>u") map("i", ";", ";<c-g>u") map("i", ":", ":<c-g>u") -- Keep search results centred map("n", "n", "nzzzv") map("n", "N", "Nzzzv") map("n", "J", "mzJ`z") -- Make Y yank to end of the line map("n", "Y", "y$") -- Line bubbling map("n", "<c-j>", "<cmd>m .+1<CR>==", { silent = true }) map("n", "<c-k>", "<cmd>m .-2<CR>==", { silent = true }) map("v", "<c-j>", ":m '>+1<CR>==gv=gv", { silent = true }) map("v", "<c-k>", ":m '<-2<CR>==gv=gv", { silent = true }) --Auto close tags map("i", ",/", "</<C-X><C-O>") --After searching, pressing escape stops the highlight map("n", "<esc>", ":noh<cr><esc>", { silent = true }) -- Easy add date/time map("n", "<Leader>t", "\"=strftime('%c')<CR>Pa", { silent = true }) map( "n", "<leader>p", '<cmd>lua require("telescope.builtin").find_files(require("telescope.themes").get_dropdown({}))<cr>' ) map("n", "<leader>r", '<cmd>lua require("telescope.builtin").treesitter()<cr>') map( "n", "<leader>g", '<cmd>lua require("telescope.builtin").live_grep(require("telescope.themes").get_dropdown({}))<cr>' ) map("n", "<leader>b", '<cmd>lua require("telescope.builtin").buffers(require("telescope.themes").get_dropdown({}))<cr>') map("n", "<leader>j", '<cmd>lua require("telescope.builtin").help_tags()<cr>') map( "n", "<leader>f", '<cmd>lua require("telescope").extensions.file_browser.file_browser({ path = "%:p:h", grouped = true, select_buffer = true, hidden = true })<cr>' ) map("n", "<leader>s", '<cmd>lua require("telescope.builtin").spell_suggest()<cr>') map( "n", "<leader>i", '<cmd>lua require("telescope.builtin").git_status(require("telescope.themes").get_dropdown({}))<cr>' ) -- Easier split mappings map("n", "<Leader><Down>", "<C-W><C-J>", { silent = true }) map("n", "<Leader><Up>", "<C-W><C-K>", { silent = true }) map("n", "<Leader><Right>", "<C-W><C-L>", { silent = true }) map("n", "<Leader><Left>", "<C-W><C-H>", { silent = true }) map("n", "<Leader>;", "<C-W>R", { silent = true }) map("n", "<Leader>[", "<C-W>_", { silent = true }) map("n", "<Leader>]", "<C-W>|", { silent = true }) map("n", "<Leader>=", "<C-W>=", { silent = true }) -- Hop require("hop").setup() map("n", "h", "<cmd>lua require'hop'.hint_words()<cr>") map("n", "l", "<cmd>lua require'hop'.hint_lines()<cr>") map("v", "h", "<cmd>lua require'hop'.hint_words()<cr>") map("v", "l", "<cmd>lua require'hop'.hint_lines()<cr>") vim.cmd("hi HopNextKey guifg=#ff9900") vim.cmd("hi HopNextKey1 guifg=#ff9900") vim.cmd("hi HopNextKey2 guifg=#ff9900")
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--[[ Keypads - lua/autorun/keypad.lua Copyright 2018-2020 Lex Robinson Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ]] -- local files = { "gui/derma_cvars.lua", "gui/NagLabel.lua", "gui/MinimumValueLabel.lua", "gui/KeypadPasswordNag.lua", } for _, file in ipairs(files) do if (SERVER) then AddCSLuaFile(file) else include(file) end end CreateConVar( "keypad_min_length", 0, FCVAR_REPLICATED + FCVAR_ARCHIVE, "The minimum time keypads must remain on for" ) CreateConVar( "keypad_cracker_time", 15, FCVAR_REPLICATED + FCVAR_ARCHIVE, "How many seconds it takes to crack a keypad" ) if SERVER then CreateConVar( "keypad_fast_entry", 1, FCVAR_ARCHIVE, "If the keypad's owner should be able to open it without a password" ) CreateConVar("sbox_maxkeypads", 10, FCVAR_ARCHIVE) CreateConVar( "keypad_min_recharge", 2, FCVAR_ARCHIVE, "The minimum time between keypad code attempts" ) -- Potentially a user could lock out a keypad for two and a half minutes, so don't let them CreateConVar( "keypad_max_recharge", 30, FCVAR_ARCHIVE, "The maximum time between keypad code attempts (to avoid long timer abuse)" ) -- This is a highly abusable mechanic, so disable it by default but let servers enable it if they trust their players CreateConVar( "keypad_cracking_wire_output", 0, FCVAR_ARCHIVE, "Add a wire output that shows if a keypad is being cracked" ) end
nilq/small-lua-stack
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-- MagicObjectEntry: skilllvarg,<effect>,time,time_varg,atk_dmg,atk_varg,atk_dmg_fix,dot_varg,dot_dmg_fix,shield,shield_varg return { [500000]={5.0,nil,20.0,1.0,-100.0,2.0,nil,-100.0,5.0}, [500001]={100.0,{220,-5},3600.0,nil,nil,nil,nil,nil,nil,10.0,5.0}, [500002]={100.0,{26,100},3600.0,nil,nil,nil,nil,nil,nil,10.0,5.0}, [500003]={5.0}, [500004]={5.0}, [500005]={5.0}, [500006]={5.0,nil,nil,nil,39.9,5.0}, [500007]={5.0,nil,nil,nil,-13.3,2.0}, [500008]={5.0,nil,nil,nil,-13.3,2.0}, [500009]={5.0,nil,nil,nil,-13.3,2.0}, [500010]={5.0,{161,20,165,20},1800.0,5.0}, [500011]={5.0,{169,65},-1.0}, [500012]={5.0,{169,65},-1.0}, [500013]={5.0,{169,70},-1.0}, [500014]={5.0}, [500015]={5.0}, [500016]={5.0}, [500017]={5.0}, [500018]={5.0}, [500019]={5.0}, [500020]={5.0}, [500021]={5.0}, [500022]={5.0}, [500023]={5.0}, [500024]={5.0}, [500025]={5.0}, [500026]={5.0}, [500027]={5.0}, [500028]={5.0}, [500029]={5.0}, [500030]={5.0}, [500031]={5.0}, [500032]={5.0}, [500033]={5.0}, [500034]={5.0}, [500035]={5.0}, [500036]={5.0}, [500037]={5.0}, [500038]={5.0}, [500039]={5.0}, [500040]={5.0}, [500041]={5.0}, [500042]={5.0}, [500043]={5.0}, [500044]={5.0}, [500045]={5.0}, [500046]={5.0}, [500047]={5.0}, [500048]={5.0}, [500049]={5.0}, [500050]={5.0,nil,nil,nil,nil,nil,nil,nil,nil,2.0,3.0}, [500051]={5.0,nil,nil,nil,nil,nil,nil,nil,nil,2.0,3.0}, [500052]={5.0,nil,nil,nil,nil,nil,nil,nil,nil,2.0,3.0}, [500053]={5.0,nil,nil,nil,nil,nil,nil,nil,nil,2.0,3.0}, [500054]={0.0,nil,-1.0,nil,-2.06,2.0,-0.5}, [500055]={0.0,nil,2.0,nil,-2.06,2.0,-0.5}, [500056]={5.0,nil,nil,nil,-300.0}, [500057]={5.0,nil,nil,nil,-150.0}, [500058]={5.0,nil,nil,nil,-0.8,6.0}, [500059]={0.0,nil,-1.0,nil,-2.06,2.0,-0.5}, [500060]={5.0}, [500061]={0.0,nil,30.0}, [500062]={5.0}, [500063]={5.0,nil,10.0,5.0}, [500064]={5.0,nil,nil,nil,-2.0,nil,-0.2}, [500065]={0.0,{204,-5},4.0,nil,-1500.0}, [500066]={5.0,nil,nil,nil,-1.0,5.0}, [500067]={0.0,nil,nil,nil,-1.0,5.0}, [500068]={5.0,nil,nil,nil,-30.0}, [500069]={5.0,{198,-100},2.0}, [500070]={5.0,{24,30},18.0}, [500071]={100.0,{50,5},4.0}, [500072]={5.0,nil,18.0}, [500073]={0.0,{0,5,0,50},600.0}, [500074]={100.0,{135,5,170,5},10.0}, [500075]={5.0}, [500076]={5.0,nil,nil,nil,-40.0}, [500077]={5.0,nil,-1.0}, [500078]={5.0,nil,nil,nil,-1.5,6.0}, [500079]={0.0,{23,-20},10.0}, [500080]={5.0}, [500081]={5.0,nil,8.0,nil,nil,nil,nil,-4.0,40.0}, [500082]={5.0,nil,nil,nil,2.0}, [500083]={5.0,nil,nil,nil,9000.0}, [500084]={5.0,nil,nil,nil,2.0}, [500085]={5.0,nil,nil,nil,2400.0}, [500086]={5.0,nil,nil,nil,2.0}, [500087]={5.0,nil,nil,nil,11000.0}, [500088]={5.0,nil,nil,nil,2.0}, [500089]={5.0,nil,nil,nil,2600.0}, [500090]={5.0,nil,nil,nil,-0.8,5.0}, [500091]={5.0,nil,nil,nil,-0.75,5.0}, [500092]={5.0,nil,nil,nil,50.0}, [500093]={0.0,nil,900.0,nil,nil,nil,nil,2.0,6.0}, [500094]={0.0,{37,6},900.0}, [500095]={5.0}, [500096]={22.0,{135,-3,134,3},30.0}, [500097]={5.0,nil,nil,nil,2.0}, [500098]={5.0,nil,nil,nil,2800.0}, [500099]={5.0,nil,nil,nil,2.0}, [500100]={5.0,nil,nil,nil,13000.0}, [500101]={5.0,nil,nil,nil,2.0}, [500102]={5.0,nil,nil,nil,15000.0}, [500103]={5.0,nil,nil,nil,2.0}, [500104]={5.0,nil,nil,nil,3000.0}, [500105]={5.0,nil,nil,nil,-0.4,6.0}, [500106]={3.5,{135,20},30.0}, [500107]={6.0,{139,20},30.0}, [500108]={5.0,nil,nil,nil,-0.5,20.0}, [500109]={9.0,{2,11,161,1},-1.0}, [500110]={5.0,nil,nil,nil,151.0,5.0}, [500111]={5.0,{51,-15},30.0,nil,138.0,5.0}, [500112]={5.0,{51,-30},30.0,nil,192.0,5.0}, [500113]={5.0,nil,nil,nil,192.0,5.0}, [500114]={5.0,nil,nil,nil,-9.1}, [500115]={0.0,{23,50},15.0}, [500116]={5.0,nil,30.0}, [500117]={5.0,nil,nil,nil,-16.4,20.0}, [500118]={5.0,nil,5.0,6.0}, [500119]={16.0,{58,5,61,5,62,5},-1.0,5.0}, [500120]={5.0,nil,30.0,5.0}, [500121]={0.0,{209,-30},-1.0}, [500122]={5.0,nil,nil,nil,-0.7,6.0}, [500123]={5.0,nil,nil,nil,2.0}, [500124]={5.0,nil,nil,nil,3200.0}, [500125]={5.0,{198,-100},3.0}, [500126]={14.0,{63,5,65,5,66,5},nil,nil,-1.3,2.0}, [500127]={0.0,{138,-5,161,5},900.0}, [500128]={18.0,{135,5,170,5},30.0}, [500129]={5.0,nil,nil,nil,2.0}, [500130]={5.0,nil,nil,nil,17000.0}, [500131]={5.0}, [500132]={6.0,{36,3,37,3}}, [500133]={0.0,{138,5,19,6},-1.0}, [500134]={5.0,nil,4.0,7.0}, [500135]={5.0,{106,1}}, [500136]={5.0,nil,nil,nil,-1.0,5.0}, [500137]={5.0}, [500138]={0.0,{134,25,135,25},-1.0}, [500139]={5.0,nil,nil,nil,-0.75,10.0}, [500140]={0.0,nil,10.0,nil,-9.975,2.0,nil,-2.0,50.0}, [500141]={23.0,{135,5},300.0}, [500142]={5.0,nil,nil,nil,-0.65,7.0}, [500143]={5.0,nil,1.0}, [500144]={5.0,{24,300},-1.0,5.0}, [500145]={5.0,nil,nil,nil,-30.0,30.0,-0.1}, [500146]={0.0,nil,10.0,nil,-9.975,2.0,nil,-4.0,50.0}, [500147]={5.0,nil,3.0,2.0}, [500148]={24.0,{144,1,49,1},-1.0}, [500149]={23.2,{143,5,142,5},30.0}, [500150]={0.0,{0,30},86400.0}, [500151]={0.0,{0,30},604800.0}, [500152]={0.0,{0,30},2592000.0}, [500153]={5.0,nil,-1.0}, [500154]={5.0,nil,nil,nil,-300.0}, [500155]={5.0,nil,nil,nil,-0.65,7.0}, [500156]={5.0,nil,nil,nil,-1.0,5.0}, [500157]={0.0,{135,-3},8.0}, [500158]={0.0,{135,-6},8.0}, [500159]={0.0,{135,-9},8.0}, [500160]={14.0,{187,75},-1.0,nil,-100.0,5.0}, [500161]={18.0,{186,52},-1.0}, [500162]={0.0,nil,900.0}, [500163]={5.0}, [500164]={5.0}, [500165]={0.0,{135,-12},8.0}, [500166]={5.0,nil,nil,nil,-0.5,7.0}, [500167]={5.0,nil,nil,nil,-1.5,10.0}, [500168]={0.0,nil,10.0,nil,-9.975,2.0,nil,-6.0,50.0}, [500169]={0.0,nil,10.0,nil,-9.975,2.0,nil,-8.0,50.0}, [500170]={5.0,nil,nil,nil,-30.0,30.0,-0.1}, [500171]={5.0,nil,nil,nil,-60.0,30.0,-0.2}, [500172]={5.0,nil,nil,nil,-90.0,30.0,-0.3}, [500173]={5.0,nil,nil,nil,-120.0,30.0,-0.4}, [500174]={5.0,nil,nil,nil,-40.0,2.0}, [500175]={5.0,nil,nil,nil,-0.4,7.0,-0.1}, [500176]={5.0,nil,nil,nil,-0.7,5.0,-0.1}, [500177]={5.0,nil,nil,nil,-0.4,20.0,-0.1}, [500178]={18.0,{227,5},15.0}, [500179]={5.0,nil,nil,nil,-1.0,20.0}, [500180]={5.0}, [500181]={5.0,nil,20.0,5.0}, [500182]={5.0,nil,-1.0,5.0}, [500183]={5.0,nil,-1.0,5.0}, [500184]={5.0,nil,-1.0,5.0}, [500185]={5.0,nil,nil,nil,-0.4,20.0,-0.1}, [500186]={5.0,nil,nil,nil,nil,nil,nil,nil,nil,2.0,3.0}, [500187]={5.0,nil,nil,nil,nil,nil,nil,nil,nil,2.0,3.0}, [500188]={5.0,nil,nil,nil,nil,nil,nil,nil,nil,2.0,3.0}, [500189]={5.0,nil,nil,nil,nil,nil,nil,nil,nil,2.0,3.0}, [500190]={5.0,nil,nil,nil,-1.0,10.0}, [500191]={5.0,{8,100},1800.0,nil,-1.0,10.0}, [500192]={5.0,{8,100},1800.0,nil,-1.0,10.0}, [500193]={5.0,nil,nil,nil,-1.0,10.0}, [500194]={5.0,nil,nil,nil,-1.0,10.0}, [500195]={5.0,nil,6.0}, [500196]={5.0,nil,10.0,nil,nil,nil,nil,nil,nil,2.0,3.0}, [500197]={5.0,nil,10.0,nil,nil,nil,nil,nil,nil,4.0,3.0}, [500198]={5.0,nil,10.0,nil,nil,nil,nil,nil,nil,6.0,3.0}, [500199]={5.0,nil,10.0,nil,nil,nil,nil,nil,nil,8.0,3.0}, [500200]={5.0,nil,nil,nil,-30.0,30.0,-0.1}, [500201]={5.0,nil,nil,nil,-60.0,30.0,-0.2}, [500202]={5.0,nil,nil,nil,-90.0,30.0,-0.3}, [500203]={5.0,nil,nil,nil,-120.0,30.0,-0.4}, [500204]={23.2,{143,5,142,5},30.0}, [500205]={18.0,{227,5},15.0}, [500206]={5.0,nil,nil,nil,2.0,3.0}, [500207]={5.0,nil,nil,nil,4.0,3.0}, [500208]={5.0,nil,nil,nil,6.0,3.0}, [500209]={5.0,nil,nil,nil,8.0,3.0}, [500210]={5.0,nil,nil,nil,-1.25,10.0}, [500211]={9.0,{8,350,167,1},60.0}, [500212]={5.0,nil,nil,nil,-10000.0,5.0}, [500213]={5.0,nil,nil,nil,-100.0}, [500214]={9.0,{3,11,162,1},-1.0}, [500215]={23.2,{43,5},-1.0,5.0}, [500216]={5.0,nil,nil,nil,-60.0,30.0,-0.2}, [500217]={5.0,nil,nil,nil,-90.0,30.0,-0.3}, [500218]={15.3,{22,25},-1.0}, [500219]={5.0,nil,nil,nil,-120.0,30.0,-0.4}, [500220]={16.0,{22,210,18,150,20,150},30.0,nil,-200.0,5.0}, [500221]={17.0,{56,4,92,1,88,1},-1.0,5.0,-200.0,5.0,50.0}, [500222]={5.0,nil,nil,nil,-0.6,6.0}, [500223]={5.0,nil,3.0,2.0}, [500224]={5.0,nil,nil,nil,-0.65,7.0}, [500225]={25.0,{134,-1,171,-1},8.0}, [500226]={5.0,nil,-1.0}, [500227]={25.0,{134,-2,171,-2},8.0}, [500228]={25.0,{134,-3,171,-3},8.0}, [500229]={5.0,nil,1.0,5.0}, [500230]={0.0,{169,65},-1.0}, [500231]={0.0,{169,70},-1.0}, [500232]={0.0,{169,72},-1.0}, [500233]={5.0,nil,-1.0}, [500234]={5.0,nil,20.0}, [500235]={5.0,{198,-100},1.0}, [500236]={5.0,{198,-100},3.0}, [500237]={5.0,nil,nil,nil,-2.0,5.0}, [500238]={0.0,nil,nil,nil,-1.0,5.0}, [500239]={50.0,{9,30},-1.0}, [500240]={5.0,nil,nil,nil,-25.0,20.0}, [500241]={25.0,{134,-4,171,-4},8.0}, [500242]={5.0,nil,nil,nil,-5.0,20.0}, [500243]={5.0,{198,-100},2.0,4.0}, [500244]={5.0,nil,nil,nil,-10.0,20.0}, [500245]={5.0,nil,nil,nil,-15.0,20.0}, [500246]={11.0,{138,21},8.0}, [500247]={5.0,{198,-100},1.0}, [500248]={5.0,{198,-100},2.0}, [500249]={5.0,{198,-100},3.0}, [500250]={0.0,nil,5.0}, [500251]={0.0,nil,5.0}, [500252]={0.0,nil,5.0}, [500253]={5.0,{198,-100},4.0}, [500254]={5.0,nil,nil,nil,100.0}, [500255]={5.0,nil,nil,nil,100.0}, [500256]={5.0,nil,nil,nil,100.0}, [500257]={5.0,nil,nil,nil,-20.0,20.0}, [500258]={5.0,{99,0}}, [500259]={5.0,{198,-100},5.0}, [500260]={5.0,{169,65},-1.0}, [500261]={5.0,{169,70},-1.0}, [500262]={5.0,{169,72},-1.0}, [500263]={5.0,{135,-3},12.0,5.0,-0.5,10.0}, [500264]={0.0,nil,-1.0,5.0}, [500265]={5.0,nil,600.0}, [500266]={0.0,{24,30,142,10,143,10},15.0,nil,nil,nil,nil,nil,nil,800.0,5.0}, [500267]={5.0,nil,nil,nil,-50.0,25.0}, [500268]={5.0,{60,6},nil,nil,-30.0}, [500269]={0.0,{134,-50,171,-50},10.0}, [500270]={5.0,nil,nil,nil,-1.0,10.0}, [500271]={5.0,{8,100},1800.0,nil,-0.5,20.0}, [500272]={5.0,nil,nil,nil,-0.5,20.0}, [500273]={5.0}, [500274]={0.0,nil,-1.0}, [500275]={5.0,nil,-1.0,nil,-2263.14,8.8}, [500276]={5.0,nil,-1.0,nil,-2263.14,8.8}, [500277]={5.0,nil,-1.0,nil,-2263.14,8.8}, [500278]={5.0,nil,-1.0,nil,-2263.14,8.8}, [500279]={5.0}, [500280]={5.0,nil,nil,nil,-30.0,30.0,-0.1}, [500281]={5.0,nil,nil,nil,-60.0,30.0,-0.2}, [500282]={5.0,nil,nil,nil,-90.0,30.0,-0.3}, [500283]={5.0,nil,nil,nil,-120.0,30.0,-0.4}, [500284]={50.0,{204,1,205,1},1.0}, [500285]={5.0,nil,nil,nil,-35.82,19.4}, [500286]={5.0}, [500287]={5.0,nil,-1.0}, [500288]={5.0,nil,nil,nil,-3.0,100.0}, [500289]={23.2,{29,2,47,5},-1.0,5.0}, [500290]={5.0,{135,5,170,5},6.0}, [500291]={5.0,nil,10.0,5.0,-30.0,25.0,-0.3}, [500292]={20.0,{173,-1,44,-1},12.0,nil,-9.975,2.0}, [500293]={5.0,nil,nil,nil,-20.0,5.0,-1000.0}, [500294]={5.0,nil,nil,nil,-40.0,5.0,-2000.0}, [500295]={23.2,{30,2,48,5},-1.0,5.0}, [500296]={15.3,{20,25},30.0,5.0}, [500297]={5.0,{24,-50},3.0,5.0}, [500298]={5.0,{60,6},nil,nil,-30.0}, [500299]={0.0,{135,-50,170,-50},10.0}, [500300]={5.0,nil,-1.0,5.0}, [500301]={5.0,nil,-1.0,5.0}, [500302]={5.0,nil,-1.0,5.0}, [500303]={5.0,nil,-1.0,5.0}, [500304]={5.0,nil,-1.0,5.0}, [500305]={9.0,{4,11,163,1},-1.0}, [500306]={5.0,{60,6},nil,nil,-30.0}, [500307]={0.0,{24,-50,23,-50,51,-50},10.0}, [500308]={19.0,{148,50},20.0}, [500309]={0.0,nil,-1.0}, [500310]={5.0,{167,20},180.0,nil,223.0,5.0}, [500311]={5.0,{168,20},180.0,nil,233.0,5.0}, [500312]={5.0,nil,nil,nil,98.0,5.0}, [500313]={5.0,nil,nil,nil,206.0,5.0}, [500314]={5.0,nil,nil,nil,50.0,20.0}, [500315]={5.0,{60,6},nil,nil,-1.0}, [500316]={5.0,nil,nil,nil,-300.0}, [500317]={5.0,nil,nil,nil,-34.0,16.0}, 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[626612]={5.0,{198,-100},6.0}, [626613]={5.0}, [626614]={5.0}, [626615]={5.0,nil,60.0,5.0}, [626616]={0.0,{24,-50},5.0,nil,nil,nil,nil,nil,nil,40.0}, [626617]={0.0,nil,90.0,100.0}, [626618]={5.0,nil,-1.0,5.0}, [626619]={5.0,nil,1.0,5.0}, [626620]={5.0,nil,1.0,5.0}, [626621]={5.0,nil,1.0,5.0}, [626622]={5.0,nil,1.0,5.0}, [626623]={5.0,nil,2.0,5.0}, [626624]={5.0,nil,nil,nil,-32.0}, [626625]={5.0,nil,5.0,5.0}, [626626]={5.0,nil,300.0,5.0}, [626627]={5.0,nil,2.0,5.0}, [626628]={5.0,nil,6.0,5.0}, [626629]={5.0,nil,6.0,5.0}, [626630]={5.0,nil,10.0,5.0}, [626631]={5.0,nil,6.0,5.0}, [626632]={5.0,nil,-1.0,5.0}, [626633]={5.0,nil,-1.0,5.0}, [626634]={5.0,nil,3.0,5.0}, [626635]={5.0,nil,3.0,5.0}, [626636]={5.0,nil,-1.0,5.0}, [626637]={5.0,nil,10.0,5.0}, [626638]={5.0,nil,-1.0,5.0}, [626639]={5.0,nil,2.0,5.0}, [626640]={5.0,nil,13.0,5.0}, [626641]={5.0,nil,3.0,5.0}, [626642]={5.0,nil,20.0,nil,-6.0,nil,nil,-9.0}, [626643]={0.0,{166,-50},-1.0}, [626644]={5.0,nil,600.0,5.0}, [626645]={5.0,{24,80},15.0,5.0}, [626646]={5.0,nil,1.0,5.0,-1.0,100.0}, [626647]={5.0,nil,nil,nil,-1.0,100.0}, [626648]={5.0,nil,1.0,5.0,-1.0,100.0}, [626649]={5.0,nil,nil,nil,-1.0,100.0}, [626650]={5.0,nil,1.0,5.0}, [626651]={5.0,nil,1.0,5.0}, [626652]={5.0,{169,70},-1.0}, [626653]={0.0,{173,50},1.0,100.0}, [626654]={0.0,{192,50},1.0,100.0}, [626655]={0.0,{135,60,170,60},1.0,100.0}, [626656]={0.0,{23,-50,51,-50,24,15},1.0,100.0}, [626657]={0.0,nil,1.0,100.0,nil,nil,nil,2.0}, [626658]={5.0,nil,-1.0,5.0}, [626659]={5.0,nil,-1.0,5.0}, [626660]={5.0,nil,-1.0,5.0}, [626661]={5.0,nil,-1.0,5.0}, [626662]={5.0,nil,-1.0,5.0}, [626663]={5.0,nil,-1.0,5.0}, [626664]={5.0,nil,-1.0,5.0}, [626665]={5.0,nil,-1.0,5.0}, [626666]={5.0,nil,-1.0}, [626667]={5.0,nil,-1.0}, [626668]={5.0,nil,-1.0}, [626669]={5.0,nil,-1.0}, [626670]={5.0,nil,1.0,5.0}, [626671]={5.0,nil,1.0,5.0}, [626672]={5.0,nil,1.0,5.0}, [626673]={5.0,nil,1.0,5.0}, [626674]={5.0,nil,-1.0,5.0}, [626675]={5.0,nil,1.0,5.0}, [626676]={5.0,nil,-1.0,5.0}, [626677]={5.0,{206,-100},-1.0,5.0}, [626678]={5.0,nil,nil,nil,-100.0,100.0}, [626679]={5.0,nil,nil,nil,-200.0,100.0}, [626680]={5.0,nil,nil,nil,-400.0,100.0}, [626681]={5.0,{24,-75},8.0}, [626682]={5.0,nil,nil,nil,-50.0,100.0}, [626683]={5.0,nil,-1.0}, [626684]={100.0,{167,120},-1.0}, [626685]={5.0,nil,-1.0,5.0}, [626686]={0.0,{226,30},15.0}, [626687]={5.0,nil,7200.0,5.0}, [626688]={5.0,nil,1.0,100.0}, [626689]={5.0,{169,70},-1.0}, [626690]={5.0,{134,-75,135,-75,171,-75,170,-75,24,33},12.0,5.0}, [626691]={5.0,nil,-1.0,5.0}, [626692]={5.0}, [626693]={5.0,{11,1000,139,25,140,25,141,25},6.0,5.0}, [626694]={5.0,{169,70},-1.0}, [626695]={5.0,{169,70},-1.0}, }
nilq/small-lua-stack
null
PitBull4DB = { ["namespaces"] = { ["LeaderIcon"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["enabled"] = false, }, }, }, }, }, ["LibDualSpec-1.0"] = { }, ["RangeFader"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Normal"] = { ["enabled"] = true, }, ["Secondary"] = { ["enabled"] = true, }, }, }, }, }, ["Border"] = { }, ["PhaseIcon"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["enabled"] = false, ["position"] = 1.00001, }, }, }, }, }, ["ComboPoints"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["enabled"] = false, }, }, }, }, }, ["RoleIcon"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["enabled"] = false, ["position"] = 1.00002, }, }, }, }, }, ["Aggro"] = { }, ["SoulShards"] = { }, ["Chi"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["enabled"] = false, }, }, }, }, }, ["MasterLooterIcon"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["enabled"] = false, }, }, }, }, }, ["CombatText"] = { ["profiles"] = { ["Default"] = { ["global"] = { ["enabled"] = false, }, }, }, }, ["ReadyCheckIcon"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["enabled"] = false, ["position"] = 1.00001, }, }, }, }, }, ["HostilityFader"] = { }, ["Totems"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["enabled"] = false, }, }, }, }, }, ["LuaTexts"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Normal"] = { ["first"] = false, ["elements"] = { ["Lua:Eclipse"] = { ["exists"] = true, ["events"] = { ["UNIT_MAXPOWER"] = true, ["UNIT_POWER_FREQUENT"] = true, }, ["code"] = "return math.abs(Power(unit,SPELL_POWER_ECLIPSE))\n", ["location"] = "center", ["attach_to"] = "Eclipse", }, ["Lua:Power"] = { ["exists"] = true, ["events"] = { ["UNIT_MAXPOWER"] = true, ["UNIT_POWER_FREQUENT"] = true, }, ["code"] = "local max = MaxPower(unit)\nif max > 0 then\n return \"%s\",Power(unit)\nend", ["location"] = "right", ["attach_to"] = "PowerBar", }, ["Lua:Reputation"] = { ["exists"] = true, ["events"] = { ["UNIT_FACTION"] = true, ["UPDATE_FACTION"] = true, }, ["code"] = "local name, _, min , max, value, id = GetWatchedFactionInfo()\nif IsMouseOver() then\n return name or ConfigMode() \nelse\n local fs_id, fs_rep, _, _, _, _, _, fs_threshold, next_fs_threshold = GetFriendshipReputation(id)\n if fs_id then\n if next_fs_threshold then\n min, max, value = fs_threshold, next_fs_threshold, fs_rep\n else\n min, max, value = 0, 1, 1\n end\n end\n local bar_cur,bar_max = value-min,max-min\n return \"%d/%d (%s%%)\",bar_cur,bar_max,Percent(bar_cur,bar_max)\nend", ["location"] = "center", ["attach_to"] = "ReputationBar", }, ["Lua:Name"] = { ["exists"] = true, ["events"] = { ["PLAYER_FLAGS_CHANGED"] = true, ["UNIT_NAME_UPDATE"] = true, }, ["code"] = "return '%s %s%s%s',Name(unit),Angle(AFK(unit) or DND(unit))", ["location"] = "left", ["attach_to"] = "HealthBar", }, ["Lua:Threat"] = { ["exists"] = true, ["events"] = { ["UNIT_THREAT_LIST_UPDATE"] = true, ["UNIT_THREAT_SITUATION_UPDATE"] = true, }, ["code"] = "local unit_a,unit_b = ThreatPair(unit)\nif unit_a and unit_b then\n local _,_,percent = UnitDetailedThreatSituation(unit_a, unit_b)\n if percent and percent ~= 0 then\n return \"%s%%\",Round(percent,1)\n end\nend\nreturn ConfigMode()", ["location"] = "center", ["attach_to"] = "ThreatBar", }, ["Lua:Experience"] = { ["exists"] = true, ["events"] = { ["UNIT_PET_EXPERIENCE"] = true, ["PLAYER_XP_UPDATE"] = true, }, ["code"] = "local cur, max, rest = XP(unit), MaxXP(unit), RestXP(unit)\nif rest then\n return \"%s/%s (%s%%) R: %s%%\",cur,max,Percent(cur,max),Percent(rest,max)\nelse\n return \"%s/%s (%s%%)\",cur,max,Percent(cur,max)\nend", ["location"] = "center", ["attach_to"] = "ExperienceBar", }, ["Lua:Cast"] = { ["exists"] = true, ["events"] = { ["UNIT_SPELLCAST_DELAYED"] = true, ["UNIT_SPELLCAST_FAILED"] = true, ["UNIT_SPELLCAST_CHANNEL_UPDATE"] = true, ["UNIT_SPELLCAST_INTERRUPTED"] = true, ["UNIT_SPELLCAST_CHANNEL_STOP"] = true, ["UNIT_SPELLCAST_STOP"] = true, ["UNIT_SPELLCAST_START"] = true, ["UNIT_SPELLCAST_CHANNEL_START"] = true, }, ["code"] = "local cast_data = CastData(unit)\nif cast_data then\n local spell,stop_message,target = cast_data.spell,cast_data.stop_message,cast_data.target\n local stop_time,stop_duration = cast_data.stop_time\n if stop_time then\n stop_duration = GetTime() - stop_time\n end\n Alpha(-(stop_duration or 0) + 1)\n if stop_message then\n return stop_message\n elseif target then\n return \"%s (%s)\",spell,target\n else\n return spell \n end\nend\nreturn ConfigMode()", ["location"] = "left", ["attach_to"] = "CastBar", }, ["Lua:Alternate power"] = { ["exists"] = true, ["events"] = { ["UNIT_MAXPOWER"] = true, ["UNIT_POWER_FREQUENT"] = true, }, ["code"] = "local max = MaxPower(unit,ALTERNATE_POWER_INDEX)\nif max > 0 then\n return \"%s%%\",Percent(Power(unit,ALTERNATE_POWER_INDEX),max)\nend\nreturn ConfigMode()", ["location"] = "right", ["attach_to"] = "AltPowerBar", }, ["Lua:Cast time"] = { ["exists"] = true, ["events"] = { ["UNIT_SPELLCAST_SUCCEEDED"] = true, ["UNIT_SPELLCAST_START"] = true, ["UNIT_SPELLCAST_CHANNEL_START"] = true, ["UNIT_SPELLCAST_DELAYED"] = true, ["UNIT_SPELLCAST_CHANNEL_STOP"] = true, ["UNIT_SPELLCAST_CHANNEL_UPDATE"] = true, ["UNIT_SPELLCAST_STOP"] = true, ["UNIT_SPELLCAST_INTERRUPTED"] = true, ["UNIT_SPELLCAST_FAILED"] = true, }, ["code"] = "local cast_data = CastData(unit)\nif cast_data then\n if not cast_data.stop_time then\n local delay,end_time = cast_data.delay, cast_data.end_time\n local duration\n if end_time then\n duration = end_time - GetTime()\n end\n if delay and delay ~= 0 then\n local delay_sign = '+'\n if delay < 0 then\n delay_sign = ''\n end\n if duration and duration >= 0 then\n return \"|cffff0000%s%s|r %.1f\",delay_sign,Round(delay,1),duration\n else\n return \"|cffff0000%s%s|r\",delay_sign,Round(delay,1)\n end\n elseif duration and duration >= 0 then\n return \"%.1f\",duration\n end\n end\nend\nreturn ConfigMode()", ["location"] = "right", ["attach_to"] = "CastBar", }, ["Lua:Health"] = { ["exists"] = true, ["events"] = { ["UNIT_HEALTH"] = true, ["UNIT_AURA"] = true, ["UNIT_MAXHEALTH"] = true, }, ["code"] = "local s = Status(unit)\nif s then\n return s\nend\nlocal cur, max = HP(unit), MaxHP(unit)\nreturn \"%s || %s%%\",Short(cur,true),Percent(cur,max)", ["location"] = "right", ["attach_to"] = "HealthBar", }, ["Lua:PVPTimer"] = { ["events"] = { ["PLAYER_FLAGS_CHANGED"] = true, }, ["exists"] = true, ["code"] = "if unit == \"player\" then\n local pvp = PVPDuration()\n if pvp then\n return \"|cffff0000%s|r\",FormatDuration(pvp)\n end\nend", ["location"] = "out_right_top", }, ["Lua:Class"] = { ["exists"] = true, ["events"] = { ["UNIT_LEVEL"] = true, ["UNIT_CLASSIFICATION_CHANGED"] = true, ["UNIT_AURA"] = true, }, ["code"] = "local dr,dg,db = DifficultyColor(unit)\nlocal form = DruidForm(unit)\nlocal classification = Classification(unit)\nif UnitIsPlayer(unit) or (not UnitIsFriend(unit,\"player\") and not IsPet(unit)) then\n local cr,cg,cb = ClassColor(unit)\n if form then\n return \"%s%s|cff%02x%02x%02x%s|r |cff%02x%02x%02x%s|r (%s) %s\",classification or '',classification and ' ' or '',dr,dg,db,Level(unit),cr,cg,cb,Class(unit),form,SmartRace(unit) or ''\n else\n return \"%s%s|cff%02x%02x%02x%s|r |cff%02x%02x%02x%s|r %s\",classification or '',classification and ' ' or '',dr,dg,db,Level(unit),cr,cg,cb,Class(unit),SmartRace(unit) or ''\n end\nelse\n if form then\n return \"%s%s|cff%02x%02x%02x%s|r (%s) %s\",classification or '',classification and ' ' or '',dr,dg,db,Level(unit),form,SmartRace(unit) or ''\n else\n return \"%s%s|cff%02x%02x%02x%s|r %s\",classification or '',classification and ' ' or '',dr,dg,db,Level(unit),SmartRace(unit) or ''\n end\nend", ["location"] = "left", ["attach_to"] = "PowerBar", }, ["Lua:Druid mana"] = { ["exists"] = true, ["events"] = { ["UNIT_DISPLAYPOWER"] = true, ["UNIT_MAXPOWER"] = true, ["UNIT_POWER_FREQUENT"] = true, }, ["code"] = "if UnitPowerType(unit) ~= 0 then\n return \"%s\",Power(unit,0)\nend", ["location"] = "center", ["attach_to"] = "DruidManaBar", }, ["Lua:Demonic fury"] = { ["enabled"] = false, ["exists"] = true, ["events"] = { ["UNIT_MAXPOWER"] = true, ["UNIT_POWER_FREQUENT"] = true, }, ["code"] = "return \"%s/%s\",Power(unit,SPELL_POWER_DEMONIC_FURY),MaxPower(unit,SPELL_POWER_DEMONIC_FURY)\n", ["location"] = "center", ["attach_to"] = "DemonicFury", }, }, }, ["Secondary"] = { ["first"] = false, ["elements"] = { ["Lua:Eclipse"] = { ["enabled"] = false, ["events"] = { ["UNIT_POWER_FREQUENT"] = true, ["UNIT_MAXPOWER"] = true, }, ["exists"] = true, ["code"] = "return math.abs(Power(unit,SPELL_POWER_ECLIPSE))\n", ["location"] = "center", ["attach_to"] = "Eclipse", }, ["Lua:Name"] = { ["events"] = { ["PLAYER_FLAGS_CHANGED"] = true, ["UNIT_NAME_UPDATE"] = true, }, ["exists"] = true, ["code"] = "return '%s %s%s%s',Name(unit),Angle(AFK(unit) or DND(unit))", ["location"] = "left", ["attach_to"] = "HealthBar", }, ["Lua:Reputation"] = { ["events"] = { ["UNIT_FACTION"] = true, ["UPDATE_FACTION"] = true, }, ["exists"] = true, ["code"] = "local name, _, min , max, value, id = GetWatchedFactionInfo()\nif IsMouseOver() then\n return name or ConfigMode() \nelse\n local fs_id, fs_rep, _, _, _, _, _, fs_threshold, next_fs_threshold = GetFriendshipReputation(id)\n if fs_id then\n if next_fs_threshold then\n min, max, value = fs_threshold, next_fs_threshold, fs_rep\n else\n min, max, value = 0, 1, 1\n end\n end\n local bar_cur,bar_max = value-min,max-min\n return \"%d/%d (%s%%)\",bar_cur,bar_max,Percent(bar_cur,bar_max)\nend", ["location"] = "center", ["attach_to"] = "ReputationBar", }, ["Lua:Power"] = { ["enabled"] = false, ["events"] = { ["UNIT_POWER_FREQUENT"] = true, ["UNIT_MAXPOWER"] = true, }, ["exists"] = true, ["code"] = "local max = MaxPower(unit)\nif max > 0 then\n return \"%s\",Power(unit)\nend", ["location"] = "right", ["attach_to"] = "PowerBar", }, ["Lua:Threat"] = { ["events"] = { ["UNIT_THREAT_LIST_UPDATE"] = true, ["UNIT_THREAT_SITUATION_UPDATE"] = true, }, ["exists"] = true, ["code"] = "local unit_a,unit_b = ThreatPair(unit)\nif unit_a and unit_b then\n local _,_,percent = UnitDetailedThreatSituation(unit_a, unit_b)\n if percent and percent ~= 0 then\n return \"%s%%\",Round(percent,1)\n end\nend\nreturn ConfigMode()", ["location"] = "center", ["attach_to"] = "ThreatBar", }, ["Lua:Druid mana"] = { ["enabled"] = false, ["events"] = { ["UNIT_DISPLAYPOWER"] = true, ["UNIT_MAXPOWER"] = true, ["UNIT_POWER_FREQUENT"] = true, }, ["exists"] = true, ["code"] = "if UnitPowerType(unit) ~= 0 then\n return \"%s\",Power(unit,0)\nend", ["location"] = "center", ["attach_to"] = "DruidManaBar", }, ["Lua:Cast time"] = { ["enabled"] = false, ["events"] = { ["UNIT_SPELLCAST_SUCCEEDED"] = true, ["UNIT_SPELLCAST_START"] = true, ["UNIT_SPELLCAST_CHANNEL_START"] = true, ["UNIT_SPELLCAST_DELAYED"] = true, ["UNIT_SPELLCAST_CHANNEL_UPDATE"] = true, ["UNIT_SPELLCAST_CHANNEL_STOP"] = true, ["UNIT_SPELLCAST_STOP"] = true, ["UNIT_SPELLCAST_INTERRUPTED"] = true, ["UNIT_SPELLCAST_FAILED"] = true, }, ["exists"] = true, ["code"] = "local cast_data = CastData(unit)\nif cast_data then\n if not cast_data.stop_time then\n local delay,end_time = cast_data.delay, cast_data.end_time\n local duration\n if end_time then\n duration = end_time - GetTime()\n end\n if delay and delay ~= 0 then\n local delay_sign = '+'\n if delay < 0 then\n delay_sign = ''\n end\n if duration and duration >= 0 then\n return \"|cffff0000%s%s|r %.1f\",delay_sign,Round(delay,1),duration\n else\n return \"|cffff0000%s%s|r\",delay_sign,Round(delay,1)\n end\n elseif duration and duration >= 0 then\n return \"%.1f\",duration\n end\n end\nend\nreturn ConfigMode()", ["location"] = "right", ["attach_to"] = "CastBar", }, ["Lua:PVPTimer"] = { ["enabled"] = false, ["events"] = { ["PLAYER_FLAGS_CHANGED"] = true, }, ["exists"] = true, ["code"] = "if unit == \"player\" then\n local pvp = PVPDuration()\n if pvp then\n return \"|cffff0000%s|r\",FormatDuration(pvp)\n end\nend", ["location"] = "out_right_top", }, ["Lua:Cast"] = { ["events"] = { ["UNIT_SPELLCAST_DELAYED"] = true, ["UNIT_SPELLCAST_CHANNEL_START"] = true, ["UNIT_SPELLCAST_CHANNEL_UPDATE"] = true, ["UNIT_SPELLCAST_START"] = true, ["UNIT_SPELLCAST_CHANNEL_STOP"] = true, ["UNIT_SPELLCAST_STOP"] = true, ["UNIT_SPELLCAST_INTERRUPTED"] = true, ["UNIT_SPELLCAST_FAILED"] = true, }, ["exists"] = true, ["code"] = "local cast_data = CastData(unit)\nif cast_data then\n local spell,stop_message,target = cast_data.spell,cast_data.stop_message,cast_data.target\n local stop_time,stop_duration = cast_data.stop_time\n if stop_time then\n stop_duration = GetTime() - stop_time\n end\n Alpha(-(stop_duration or 0) + 1)\n if stop_message then\n return stop_message\n elseif target then\n return \"%s (%s)\",spell,target\n else\n return spell \n end\nend\nreturn ConfigMode()", ["location"] = "left", ["attach_to"] = "CastBar", }, ["Lua:Health"] = { ["enabled"] = false, ["events"] = { ["UNIT_HEALTH"] = true, ["UNIT_AURA"] = true, ["UNIT_MAXHEALTH"] = true, }, ["exists"] = true, ["code"] = "local s = Status(unit)\nif s then\n return s\nend\nlocal cur, max = HP(unit), MaxHP(unit)\nreturn \"%s || %s%%\",Short(cur,true),Percent(cur,max)", ["location"] = "right", ["attach_to"] = "HealthBar", }, ["Lua:Alternate power"] = { ["enabled"] = false, ["events"] = { ["UNIT_POWER_FREQUENT"] = true, ["UNIT_MAXPOWER"] = true, }, ["exists"] = true, ["code"] = "local max = MaxPower(unit,ALTERNATE_POWER_INDEX)\nif max > 0 then\n return \"%s%%\",Percent(Power(unit,ALTERNATE_POWER_INDEX),max)\nend\nreturn ConfigMode()", ["location"] = "right", ["attach_to"] = "AltPowerBar", }, ["Lua:Class"] = { ["events"] = { ["UNIT_LEVEL"] = true, ["UNIT_CLASSIFICATION_CHANGED"] = true, ["UNIT_AURA"] = true, }, ["exists"] = true, ["code"] = "local dr,dg,db = DifficultyColor(unit)\nlocal form = DruidForm(unit)\nlocal classification = Classification(unit)\nif UnitIsPlayer(unit) or (not UnitIsFriend(unit,\"player\") and not IsPet(unit)) then\n local cr,cg,cb = ClassColor(unit)\n if form then\n return \"%s%s|cff%02x%02x%02x%s|r |cff%02x%02x%02x%s|r (%s) %s\",classification or '',classification and ' ' or '',dr,dg,db,Level(unit),cr,cg,cb,Class(unit),form,SmartRace(unit) or ''\n else\n return \"%s%s|cff%02x%02x%02x%s|r |cff%02x%02x%02x%s|r %s\",classification or '',classification and ' ' or '',dr,dg,db,Level(unit),cr,cg,cb,Class(unit),SmartRace(unit) or ''\n end\nelse\n if form then\n return \"%s%s|cff%02x%02x%02x%s|r (%s) %s\",classification or '',classification and ' ' or '',dr,dg,db,Level(unit),form,SmartRace(unit) or ''\n else\n return \"%s%s|cff%02x%02x%02x%s|r %s\",classification or '',classification and ' ' or '',dr,dg,db,Level(unit),SmartRace(unit) or ''\n end\nend", ["location"] = "left", ["attach_to"] = "PowerBar", }, ["Lua:Experience"] = { ["enabled"] = false, ["events"] = { ["UNIT_PET_EXPERIENCE"] = true, ["PLAYER_XP_UPDATE"] = true, }, ["exists"] = true, ["code"] = "local cur, max, rest = XP(unit), MaxXP(unit), RestXP(unit)\nif rest then\n return \"%s/%s (%s%%) R: %s%%\",cur,max,Percent(cur,max),Percent(rest,max)\nelse\n return \"%s/%s (%s%%)\",cur,max,Percent(cur,max)\nend", ["location"] = "center", ["attach_to"] = "ExperienceBar", }, ["Lua:Demonic fury"] = { ["enabled"] = false, ["events"] = { ["UNIT_POWER_FREQUENT"] = true, ["UNIT_MAXPOWER"] = true, }, ["exists"] = true, ["code"] = "return \"%s/%s\",Power(unit,SPELL_POWER_DEMONIC_FURY),MaxPower(unit,SPELL_POWER_DEMONIC_FURY)\n", ["location"] = "center", ["attach_to"] = "DemonicFury", }, }, }, }, }, }, }, ["Portrait"] = { }, ["ExperienceBar"] = { }, ["RaidTargetIcon"] = { }, ["ShadowOrbs"] = { }, ["CombatIcon"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["position"] = 1.00001, }, }, }, }, }, ["ReputationBar"] = { }, ["CastBar"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Normal"] = { ["auto_hide"] = true, }, ["Secondary"] = { ["auto_hide"] = true, }, }, }, }, }, ["BurningEmbers"] = { }, ["Background"] = { }, ["Aura"] = { }, ["RestIcon"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["enabled"] = false, }, }, }, }, }, ["DruidManaBar"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Normal"] = { ["enabled"] = false, }, ["Secondary"] = { ["enabled"] = false, }, }, }, }, }, ["PowerBar"] = { }, ["HideBlizzard"] = { ["profiles"] = { ["Default"] = { ["global"] = { ["party"] = false, ["boss"] = false, }, }, }, }, ["Runes"] = { }, ["Highlight"] = { }, ["HealthBar"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Normal"] = { ["size"] = 3, }, ["Secondary"] = { ["size"] = 3, }, }, }, }, }, ["CombatFader"] = { }, ["PvPIcon"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["enabled"] = false, ["position"] = 1.00002, }, }, }, }, }, ["QuestIcon"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["enabled"] = false, ["position"] = 1.00001, }, }, }, }, }, ["VisualHeal"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["enabled"] = false, }, }, }, }, }, ["VoiceIcon"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["enabled"] = false, }, }, }, }, }, ["DemonicFury"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Normal"] = { ["side"] = "right", }, ["Secondary"] = { ["enabled"] = false, }, }, }, }, }, ["BattlePet"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Secondary"] = { ["position"] = 1.00003, }, }, }, }, }, ["AltPowerBar"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Normal"] = { ["enabled"] = false, }, ["Secondary"] = { ["enabled"] = false, }, }, }, }, }, ["BlankSpace"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Normal"] = { ["first"] = false, ["elements"] = { ["Default"] = { ["exists"] = true, }, }, }, ["Secondary"] = { ["first"] = false, ["elements"] = { ["Default"] = { ["exists"] = true, }, }, }, }, }, }, }, ["ThreatBar"] = { ["profiles"] = { ["Default"] = { ["layouts"] = { ["Normal"] = { ["enabled"] = false, }, ["Secondary"] = { ["enabled"] = false, }, }, }, }, }, ["Sounds"] = { }, ["Eclipse"] = { }, ["CastBarLatency"] = { }, }, ["global"] = { ["config_version"] = 2, }, ["profileKeys"] = { ["Denisof - Frostmourne"] = "Default", ["Cervus - Frostmourne"] = "Default", ["Shantou - Frostmourne"] = "Default", ["Corsheth - Barthilas"] = "Default", ["Corsheth - Frostmourne"] = "Default", ["Hoffryn - Frostmourne"] = "Default", ["Vocah - Frostmourne"] = "Default", ["Gachnar - Frostmourne"] = "Default", }, ["profiles"] = { ["Default"] = { ["class_order"] = { "WARRIOR", -- [1] "DEATHKNIGHT", -- [2] "PALADIN", -- [3] "MONK", -- [4] "PRIEST", -- [5] "SHAMAN", -- [6] "DRUID", -- [7] "ROGUE", -- [8] "MAGE", -- [9] "WARLOCK", -- [10] "HUNTER", -- [11] }, ["layouts"] = { ["Normal"] = { ["exists"] = true, }, ["Secondary"] = { ["size_x"] = 150, ["exists"] = true, }, }, ["made_groups"] = true, ["units"] = { ["targettargettarget"] = { ["enabled"] = false, }, ["focustarget"] = { ["enabled"] = false, ["position_x"] = -335.373413085938, ["position_y"] = 181.413269042969, }, ["targettarget"] = { ["horizontal_mirror"] = true, ["layout"] = "Secondary", ["position_y"] = -250, ["position_x"] = 367, }, ["player"] = { ["position_x"] = -192.207214355469, ["position_y"] = -250, }, ["focus"] = { ["position_x"] = 14.762939453125, ["position_y"] = 400, ["layout"] = "Secondary", }, ["target"] = { ["horizontal_mirror"] = true, ["position_y"] = -250, ["position_x"] = 192, }, ["pet"] = { ["position_x"] = -367.207275390625, ["position_y"] = -250, ["layout"] = "Secondary", }, ["focustargettarget"] = { ["enabled"] = false, }, ["pettarget"] = { ["enabled"] = false, }, }, ["groups"] = { ["Party pets"] = { ["unit_group"] = "partypet", ["exists"] = true, ["show_when"] = { ["party"] = false, }, }, }, ["minimap_icon"] = { ["hide"] = true, }, ["lock_movement"] = true, }, }, }
nilq/small-lua-stack
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local meta = FindMetaTable( "Player" ); local function nChangeTeam( len, ply ) if( !ply.Joined ) then return end if( GAMEMODE:GetState() == STATE_GAME ) then return end local targ = net.ReadUInt( 4 ); if( GAMEMODE:CanChangeTeam( ply:Team(), targ ) ) then ply:SetTeam( targ ); ply:SetColorToTeam(); net.Start( "nChangedTeam" ); net.WriteUInt( targ, 4 ); net.Send( ply ); else net.Start( "nChangeTeamError" ); net.WriteUInt( targ, 4 ); net.Send( ply ); end end net.Receive( "nChangeTeam", nChangeTeam ); util.AddNetworkString( "nChangeTeam" ); util.AddNetworkString( "nChangedTeam" ); util.AddNetworkString( "nChangeTeamError" ); function meta:SetTeamAuto( noMsg ) local eng = #team.GetPlayers( TEAM_ENG ); local pro = #team.GetPlayers( TEAM_PRO ); local off = #team.GetPlayers( TEAM_OFF ); local lowest = TEAM_ENG; if( pro < eng ) then lowest = TEAM_PRO; end if( off < eng and off < pro ) then lowest = TEAM_OFF; end self:SetTeam( lowest ); if( !noMsg ) then net.Start( "nSetTeamAuto" ); net.WriteUInt( lowest, 4 ); net.Send( self ); end end util.AddNetworkString( "nSetTeamAuto" ); function GM:AreTeamsUnbalanced() return !self:CanChangeTeam(); end function GM:CanChangeTeam( cur, targ ) local eng = #team.GetPlayers( TEAM_ENG ); local pro = #team.GetPlayers( TEAM_PRO ); local off = #team.GetPlayers( TEAM_OFF ); if( cur and targ ) then if( cur == TEAM_ENG ) then eng = eng - 1 end if( cur == TEAM_PRO ) then pro = pro - 1 end if( cur == TEAM_OFF ) then off = off - 1 end if( targ == TEAM_ENG ) then eng = eng + 1 end if( targ == TEAM_PRO ) then pro = pro + 1 end if( targ == TEAM_OFF ) then off = off + 1 end end local d1 = math.abs( eng - pro ); if( d1 > 1 ) then return false end local d2 = math.abs( eng - off ); if( d2 > 1 ) then return false end local d3 = math.abs( pro - off ); if( d3 > 1 ) then return false end return true; end function GM:RebalanceTeams() for _, v in pairs( player.GetAll() ) do v:SetTeam( TEAM_UNJOINED ); end for _, v in pairs( player.GetAll() ) do v:SetTeamAuto( true ); v:SetColorToTeam(); net.Start( "nSetTeamAutoRebalance" ); net.WriteUInt( v:Team(), 4 ); net.Send( v ); end end
nilq/small-lua-stack
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-- -- Copyright 2012 Rackspace -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- module(..., package.seeall); local alien = require 'alien' local util = require 'util' local Check = util.Check local log = util.log local io = require 'io' local cassandra = require 'cassandra' local ints = {["Space used (live)"]=1, ["Space used (total)"]=1, ["Read Latency"]=1, ["Write Latency"]=1, ["Row cache"]=1, ["Pending Tasks"]=1, ["Key cache hit rate"]=1, ["Key cache capacity"]=1, ["Key cache size"]=1, ["Row cache hit rate"]=1, ["Row cache capacity"]=1, ["Row cache size"]=1, ["Memtable Data Size"]=1, ["Compacted row minimum size"]=1, ["Compacted row maximum size"]=1, ["Compacted row mean size"]=1} local rid_suffix = {["Read Latency"]=" ms.", ["Write Latency"]=" ms."} local function getvalue(path, args) local r = {} local c = nil local i = 0 local name, num stream = io.popen(path .. ' 2>&1') local lines = stream:lines() for line in lines do if cassandra.failed_connecting(line) then return r, i, true end i = i + 1 if i > 1 then line = string.gsub(line, '^[%s]+', '') local l = util.split(line, "[^:]+") name = l[1] if name == "Column Family" then -- print("starting new CF") -- for i,v in ipairs(l) do print(i,v) end l[2] = string.gsub(l[2], '^[%s]+', '') r[l[2]] = {} c = r[l[2]] else if c ~= nil and name ~= nil then if rid_suffix[name] then l[2] = string.gsub(l[2], " ms.", "") end num = tonumber(l[2]) if num == nil then table.insert(c, {name, l[2], Check.enum.string}) else if ints[name] ~= nil then table.insert(c, {name, tonumber(l[2]), Check.enum.int64}) else table.insert(c, {name, tonumber(l[2]), Check.enum.gauge}) end end end end end end i = (i - 1) * 3 return r, i end function run(rcheck, args) -- Normalize the path args.path = args.path[1] args.cf = args.cf[1] if args.host then host = args.host[1] else host = '127.0.0.1' end if args.port then port = args.port[1] else port = "8080" end if args.path == nil then args.path = '/' end args.path = util.normalize_path(args.path) local nt_path = string.format("%sbin/nodetool", args.path) local realized_path = string.format("%s -host %s -port %s cfstats", nt_path, host, port) if not util.file_exists(nt_path) then rcheck:set_error("Unable to run nodetool: \"%s\" not found.", nt_path) return rcheck end local rv, r, i, failed_connecting = pcall(getvalue, realized_path, args) if rv then -- There has got to be a better way if i > 0 then if r[args.cf] == nil then rcheck:set_error("Unable to find column family \"%s\"", args.cf) return rcheck end for k,v in pairs(r[args.cf]) do rcheck:add_metric(v[1], v[2], v[3]) end rcheck:set_status('Tracking column family \"%s\"', args.cf) else if failed_connecting then rcheck:set_error("Unable to connect to the remote JMX agent (invalid hostname or port?)", nt_path) else rcheck:set_error("Parsing nodetool response failed") end end else log.err("cassandra column family check failed: %s", r) rcheck:set_error("%s", r) end return rcheck end
nilq/small-lua-stack
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local mathUtils = require("mathUtils") local tableUtils = require("tableUtils") local clampLength = mathUtils.clampLength local round = mathUtils.round local physics = {} function physics.applyFriction( entity, accelerationX, accelerationY, targetVelocityX, targetVelocityY, dt) physics.applyFrictionX(entity, accelerationX, targetVelocityX, dt) physics.applyFrictionY(entity, accelerationY, targetVelocityY, dt) end function physics.applyFrictionX(entity, acceleration, targetVelocity, dt) local velocity = (entity.x - entity.oldX) / dt local deltaVelocity = clampLength( targetVelocity - velocity, acceleration * dt) velocity = velocity + deltaVelocity entity.x = entity.oldX + velocity * dt end function physics.applyFrictionY(entity, acceleration, targetVelocity, dt) local velocity = (entity.y - entity.oldY) / dt local deltaVelocity = clampLength( targetVelocity - velocity, acceleration * dt) velocity = velocity + deltaVelocity entity.y = entity.oldY + velocity * dt end function physics.applyBoostX(entity, acceleration, targetVelocity, dt) local velocity = (entity.x - entity.oldX) / dt local deltaVelocity = clampLength( targetVelocity - velocity, acceleration * dt) if deltaVelocity * targetVelocity > 0 then velocity = velocity + deltaVelocity entity.x = entity.oldX + velocity * dt end end function physics.updatePosition(entity) local dx = entity.x - entity.oldX local dy = entity.y - entity.oldY entity.oldX = entity.x entity.oldY = entity.y entity.x = entity.x + dx entity.y = entity.y + dy end function physics.resolveTerrainCollision(entity, blocks) local x1 = entity.x - 0.5 * entity.width local y1 = entity.y - 0.5 * entity.height local x2 = entity.x + 0.5 * entity.width local y2 = entity.y + 0.5 * entity.height local collisionDistance = 0 local collisionNormalX = 0 local collisionNormalY = 0 for x = round(x1), round(x2) do for y = round(y1), round(y2) do local type_ = tableUtils.get2(blocks, x, y) if type_ then distance, normalX, normalY = mathUtils.boxDistance( x1, y1, x2, y2, x - 0.5, y - 0.5, x + 0.5, y + 0.5) if distance < collisionDistance then collisionDistance = distance collisionNormalX = normalX collisionNormalY = normalY end end end end entity.x = entity.x + collisionDistance * collisionNormalX entity.y = entity.y + collisionDistance * collisionNormalY return collisionDistance, collisionNormalX, collisionNormalY end return physics
nilq/small-lua-stack
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local find_map = function(lhs) local maps = vim.api.nvim_get_keymap('n') for _, map in ipairs(maps) do if map.lhs == lhs then return map end end end describe("stackmap", function() before_each(function() require"stackmap"._clear() pcall(vim.keymap.del, "n", "asdfasdf") end) it("can be required", function() require("stackmap") end) it("can push a single mapping", function() local rhs = "echo 'This is a test'" require("stackmap").push("test1", "n", {asdfasdf = rhs}) local found = find_map("asdfasdf") assert.are.same(rhs, found.rhs) end) it("can push multiple mappings", function() local rhs = "echo 'This is a test'" require("stackmap").push("test1", "n", {["asdf_1"] = rhs .. "1", ["asdf_2"] = rhs .. "2"}) local found_1 = find_map("asdf_1") assert.are.same(rhs .. "1", found_1.rhs) local found_2 = find_map("asdf_2") assert.are.same(rhs .. "2", found_2.rhs) end) it("can delete mappings after pop: no existing", function() local rhs = "echo 'This is a test'" require("stackmap").push("test1", "n", {asdfasdf = rhs}) local found = find_map("asdfasdf") assert.are.same(rhs, found.rhs) require("stackmap").pop("test1", "n") local after_pop = find_map("asdfasdf") assert.are.same(nil, after_pop) end) it("can delete mappings after pop: yes existing", function() vim.keymap.set('n', 'asdfasdf', "echo 'OG MAPPING'") local rhs = "echo 'This is a test'" require("stackmap").push("test1", "n", {asdfasdf = rhs}) local found = find_map("asdfasdf") assert.are.same(rhs, found.rhs) require("stackmap").pop("test1", "n") local after_pop = find_map("asdfasdf") assert.are.same("echo 'OG MAPPING'", after_pop.rhs) end) end)
nilq/small-lua-stack
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-- checking of valid get index from a dictionary return { dict = "D3", is_dict = false, add = true }
nilq/small-lua-stack
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local cimguimodule = 'cimgui_glfw' --set imgui directory location local ffi = require"ffi" local cdecl = require"imgui.cdefs" local ffi_cdef = function(code) local ret,err = pcall(ffi.cdef,code) if not ret then local lineN = 1 for line in code:gmatch("([^\n\r]*)\r?\n") do print(lineN, line) lineN = lineN + 1 end print(err) error"bad cdef" end end assert(cdecl, "imgui.lua not properly build") ffi.cdef(cdecl) --load dll local lib = ffi.load(cimguimodule) -----------ImStr definition local ImStrv if pcall(function() local a = ffi.new("ImStrv")end) then ImStrv= {} function ImStrv.__new(ctype,a,b) b = b or ffi.new("const char*",a) + (a and #a or 0) return ffi.new(ctype,a,b) end function ImStrv.__tostring(is) return is.Begin~=nil and ffi.string(is.Begin,is.End~=nil and is.End-is.Begin or nil) or nil end ImStrv.__index = ImStrv ImStrv = ffi.metatype("ImStrv",ImStrv) end -----------ImVec2 definition local ImVec2 ImVec2 = { __add = function(a,b) return ImVec2(a.x + b.x, a.y + b.y) end, __sub = function(a,b) return ImVec2(a.x - b.x, a.y - b.y) end, __unm = function(a) return ImVec2(-a.x,-a.y) end, __mul = function(a, b) --scalar mult if not ffi.istype(ImVec2, b) then return ImVec2(a.x * b, a.y * b) end return ImVec2(a * b.x, a * b.y) end, norm = function(a) return math.sqrt(a.x*a.x+a.y*a.y) end, __tostring = function(v) return 'ImVec2<'..v.x..','..v.y..'>' end } ImVec2.__index = ImVec2 ImVec2 = ffi.metatype("ImVec2",ImVec2) local ImVec4= {} ImVec4.__index = ImVec4 ImVec4 = ffi.metatype("ImVec4",ImVec4) --the module local M = {ImVec2 = ImVec2, ImVec4 = ImVec4 , ImStrv = ImStrv, lib = lib} if jit.os == "Windows" then function M.ToUTF(unc_str) local buf_len = lib.igImTextCountUtf8BytesFromStr(unc_str, nil) + 1; local buf_local = ffi.new("char[?]",buf_len) lib.igImTextStrToUtf8(buf_local, buf_len, unc_str, nil); return buf_local end function M.FromUTF(utf_str) local wbuf_length = lib.igImTextCountCharsFromUtf8(utf_str, nil) + 1; local buf_local = ffi.new("ImWchar[?]",wbuf_length) lib.igImTextStrFromUtf8(buf_local, wbuf_length, utf_str, nil,nil); return buf_local end end M.FLT_MAX = lib.igGET_FLT_MAX() M.FLT_MIN = lib.igGET_FLT_MIN() -----------ImGui_ImplGlfwGL3 local ImGui_ImplGlfwGL3 = {} ImGui_ImplGlfwGL3.__index = ImGui_ImplGlfwGL3 local gl3w_inited = false function ImGui_ImplGlfwGL3.__new() if gl3w_inited == false then lib.Do_gl3wInit() gl3w_inited = true end local ptr = lib.ImGui_ImplGlfwGL3_new() ffi.gc(ptr,lib.ImGui_ImplGlfwGL3_delete) return ptr end function ImGui_ImplGlfwGL3:destroy() ffi.gc(self,nil) --prevent gc twice lib.ImGui_ImplGlfwGL3_delete(self) end function ImGui_ImplGlfwGL3:NewFrame() return lib.ImGui_ImplGlfwGL3_NewFrame(self) end function ImGui_ImplGlfwGL3:Render() return lib.ImGui_ImplGlfwGL3_Render(self) end function ImGui_ImplGlfwGL3:Init(window, install_callbacks) return lib.ImGui_ImplGlfwGL3_Init(self, window,install_callbacks); end function ImGui_ImplGlfwGL3.KeyCallback(window, key,scancode, action, mods) return lib.ImGui_ImplGlfwGL3_KeyCallback(window, key,scancode, action, mods); end function ImGui_ImplGlfwGL3.MouseButtonCallback(win, button, action, mods) return lib.ImGui_ImplGlfwGL3_MouseButtonCallback(win, button, action, mods) end function ImGui_ImplGlfwGL3.ScrollCallback(window,xoffset,yoffset) return lib.ImGui_ImplGlfwGL3_MouseButtonCallback(window,xoffset,yoffset) end function ImGui_ImplGlfwGL3.CharCallback(window,c) return lib.ImGui_ImplGlfwGL3_CharCallback(window, c); end M.ImplGlfwGL3 = ffi.metatype("ImGui_ImplGlfwGL3",ImGui_ImplGlfwGL3) -----------------------Imgui_Impl_SDL_opengl3 local Imgui_Impl_SDL_opengl3 = {} Imgui_Impl_SDL_opengl3.__index = Imgui_Impl_SDL_opengl3 function Imgui_Impl_SDL_opengl3.__call() if gl3w_inited == false then lib.Do_gl3wInit() gl3w_inited = true end return setmetatable({ctx = lib.igCreateContext(nil)},Imgui_Impl_SDL_opengl3) end function Imgui_Impl_SDL_opengl3:Init(window, gl_context, glsl_version) self.window = window glsl_version = glsl_version or "#version 130" lib.ImGui_ImplSDL2_InitForOpenGL(window, gl_context); lib.ImGui_ImplOpenGL3_Init(glsl_version); end function Imgui_Impl_SDL_opengl3:destroy() lib.ImGui_ImplOpenGL3_Shutdown(); lib.ImGui_ImplSDL2_Shutdown(); lib.igDestroyContext(self.ctx); end function Imgui_Impl_SDL_opengl3:NewFrame() lib.ImGui_ImplOpenGL3_NewFrame(); lib.ImGui_ImplSDL2_NewFrame(); lib.igNewFrame(); end function Imgui_Impl_SDL_opengl3:Render() lib.igRender() lib.ImGui_ImplOpenGL3_RenderDrawData(lib.igGetDrawData()); end M.Imgui_Impl_SDL_opengl3 = setmetatable({},Imgui_Impl_SDL_opengl3) -----------------------Imgui_Impl_SDL_opengl2 local Imgui_Impl_SDL_opengl2 = {} Imgui_Impl_SDL_opengl2.__index = Imgui_Impl_SDL_opengl2 function Imgui_Impl_SDL_opengl2.__call() return setmetatable({ctx = lib.igCreateContext(nil)},Imgui_Impl_SDL_opengl2) end function Imgui_Impl_SDL_opengl2:Init(window, gl_context) self.window = window lib.ImGui_ImplSDL2_InitForOpenGL(window, gl_context); lib.ImGui_ImplOpenGL2_Init(); end function Imgui_Impl_SDL_opengl2:destroy() lib.ImGui_ImplOpenGL2_Shutdown(); lib.ImGui_ImplSDL2_Shutdown(); lib.igDestroyContext(self.ctx); end function Imgui_Impl_SDL_opengl2:NewFrame() lib.ImGui_ImplOpenGL2_NewFrame(); lib.ImGui_ImplSDL2_NewFrame(); lib.igNewFrame(); end function Imgui_Impl_SDL_opengl2:Render() lib.igRender() lib.ImGui_ImplOpenGL2_RenderDrawData(lib.igGetDrawData()); end M.Imgui_Impl_SDL_opengl2 = setmetatable({},Imgui_Impl_SDL_opengl2) -----------------------Imgui_Impl_glfw_opengl3 local Imgui_Impl_glfw_opengl3 = {} Imgui_Impl_glfw_opengl3.__index = Imgui_Impl_glfw_opengl3 function Imgui_Impl_glfw_opengl3.__call() if gl3w_inited == false then lib.Do_gl3wInit() gl3w_inited = true end return setmetatable({ctx = lib.igCreateContext(nil)},Imgui_Impl_glfw_opengl3) end function Imgui_Impl_glfw_opengl3:Init(window, install_callbacks,glsl_version) glsl_version = glsl_version or "#version 130" lib.ImGui_ImplGlfw_InitForOpenGL(window, install_callbacks); lib.ImGui_ImplOpenGL3_Init(glsl_version); end function Imgui_Impl_glfw_opengl3:destroy() lib.ImGui_ImplOpenGL3_Shutdown(); lib.ImGui_ImplGlfw_Shutdown(); lib.igDestroyContext(self.ctx); end function Imgui_Impl_glfw_opengl3:NewFrame() lib.ImGui_ImplOpenGL3_NewFrame(); lib.ImGui_ImplGlfw_NewFrame(); lib.igNewFrame(); end function Imgui_Impl_glfw_opengl3:Render() lib.igRender() lib.ImGui_ImplOpenGL3_RenderDrawData(lib.igGetDrawData()); end function Imgui_Impl_glfw_opengl3.KeyCallback(window, key,scancode, action, mods) return lib.ImGui_ImplGlfw_KeyCallback(window, key,scancode, action, mods); end function Imgui_Impl_glfw_opengl3.MouseButtonCallback(win, button, action, mods) return lib.ImGui_ImplGlfw_MouseButtonCallback(win, button, action, mods) end function Imgui_Impl_glfw_opengl3.ScrollCallback(window,xoffset,yoffset) return lib.ImGui_ImplGlfw_ScrollCallback(window,xoffset,yoffset) end function Imgui_Impl_glfw_opengl3.CharCallback(window,c) return lib.ImGui_ImplGlfw_CharCallback(window, c); end M.Imgui_Impl_glfw_opengl3 = setmetatable({},Imgui_Impl_glfw_opengl3) -----------------------Imgui_Impl_glfw_opengl2 local Imgui_Impl_glfw_opengl2 = {} Imgui_Impl_glfw_opengl2.__index = Imgui_Impl_glfw_opengl2 function Imgui_Impl_glfw_opengl2.__call() return setmetatable({ctx = lib.igCreateContext(nil)},Imgui_Impl_glfw_opengl2) end function Imgui_Impl_glfw_opengl2:Init(window, install_callbacks) lib.ImGui_ImplGlfw_InitForOpenGL(window, install_callbacks); lib.ImGui_ImplOpenGL2_Init(); end function Imgui_Impl_glfw_opengl2:destroy() lib.ImGui_ImplOpenGL2_Shutdown(); lib.ImGui_ImplGlfw_Shutdown(); lib.igDestroyContext(self.ctx); end function Imgui_Impl_glfw_opengl2:NewFrame() lib.ImGui_ImplOpenGL2_NewFrame(); lib.ImGui_ImplGlfw_NewFrame(); lib.igNewFrame(); end function Imgui_Impl_glfw_opengl2:Render() lib.igRender() lib.ImGui_ImplOpenGL2_RenderDrawData(lib.igGetDrawData()); end function Imgui_Impl_glfw_opengl2.KeyCallback(window, key,scancode, action, mods) return lib.ImGui_ImplGlfw_KeyCallback(window, key,scancode, action, mods); end function Imgui_Impl_glfw_opengl2.MouseButtonCallback(win, button, action, mods) return lib.ImGui_ImplGlfw_MouseButtonCallback(win, button, action, mods) end function Imgui_Impl_glfw_opengl2.ScrollCallback(window,xoffset,yoffset) return lib.ImGui_ImplGlfw_ScrollCallback(window,xoffset,yoffset) end function Imgui_Impl_glfw_opengl2.CharCallback(window,c) return lib.ImGui_ImplGlfw_CharCallback(window, c); end M.Imgui_Impl_glfw_opengl2 = setmetatable({},Imgui_Impl_glfw_opengl2) -----------------------another Log local Log = {} Log.__index = Log function Log.__new() local ptr = lib.Log_new() ffi.gc(ptr,lib.Log_delete) return ptr end function Log:Add(fmt,...) lib.Log_Add(self,fmt,...) end function Log:Draw(title) title = title or "Log" lib.Log_Draw(self,title) end M.Log = ffi.metatype("Log",Log) ------------convenience function function M.U32(a,b,c,d) return lib.igGetColorU32_Vec4(ImVec4(a,b,c,d or 1)) end -------------ImGuiZMO.quat function M.mat4_cast(q) local nonUDT_out = ffi.new("Mat4") lib.mat4_cast(q,nonUDT_out) return nonUDT_out end function M.mat4_pos_cast(q,pos) local nonUDT_out = ffi.new("Mat4") lib.mat4_pos_cast(q,pos,nonUDT_out) return nonUDT_out end function M.quat_cast(f) local nonUDT_out = ffi.new("quat") lib.quat_cast(f,nonUDT_out) return nonUDT_out end function M.quat_pos_cast(f) local nonUDT_out = ffi.new("quat") local nonUDT_pos = ffi.new("G3Dvec3") lib.quat_pos_cast(f,nonUDT_out,nonUDT_pos) return nonUDT_out,nonUDT_pos end --------------- several widgets------------ local sin, cos, atan2, pi, max, min,acos,sqrt = math.sin, math.cos, math.atan2, math.pi, math.max, math.min,math.acos,math.sqrt function M.dial(label,value_p,sz, fac) fac = fac or 1 sz = sz or 20 local style = M.GetStyle() local p = M.GetCursorScreenPos(); local radio = sz*0.5 local center = M.ImVec2(p.x + radio, p.y + radio) local x2 = cos(value_p[0]/fac)*radio + center.x local y2 = sin(value_p[0]/fac)*radio + center.y M.InvisibleButton(label.."t",M.ImVec2(sz, sz)) local is_active = M.IsItemActive() local is_hovered = M.IsItemHovered() local touched = false if is_active then touched = true local m = M.GetIO().MousePos local md = M.GetIO().MouseDelta if md.x == 0 and md.y == 0 then touched=false end local mp = M.ImVec2(m.x - md.x, m.y - md.y) local ax = mp.x - center.x local ay = mp.y - center.y local bx = m.x - center.x local by = m.y - center.y local ma = sqrt(ax*ax + ay*ay) local mb = sqrt(bx*bx + by*by) local ab = ax * bx + ay * by; local vet = ax * by - bx * ay; ab = ab / (ma * mb); if not (ma == 0 or mb == 0 or ab < -1 or ab > 1) then if (vet>0) then value_p[0] = value_p[0] + acos(ab)*fac; else value_p[0] = value_p[0] - acos(ab)*fac; end end end local col32idx = is_active and lib.ImGuiCol_FrameBgActive or (is_hovered and lib.ImGuiCol_FrameBgHovered or lib.ImGuiCol_FrameBg) local col32 = M.GetColorU32(col32idx, 1) local col32line = M.GetColorU32(lib.ImGuiCol_SliderGrabActive, 1) local draw_list = M.GetWindowDrawList(); draw_list:AddCircleFilled( center, radio, col32, 16); draw_list:AddLine( center, M.ImVec2(x2, y2), col32line, 1); M.SameLine() M.PushItemWidth(50) if M.InputFloat(label, value_p, 0.0, 0.1) then touched = true end M.PopItemWidth() return touched end function M.Curve(name,numpoints,LUTsize,pressed_on_modified) if pressed_on_modified == nil then pressed_on_modified=true end numpoints = numpoints or 10 LUTsize = LUTsize or 720 local CU = {name = name,numpoints=numpoints,LUTsize=LUTsize} CU.LUT = ffi.new("float[?]",LUTsize) CU.LUT[0] = -1 CU.points = ffi.new("ImVec2[?]",numpoints) CU.points[0].x = -1 function CU:getpoints() local pts = {} for i=0,numpoints-1 do pts[i+1] = {x=CU.points[i].x,y=CU.points[i].y} end return pts end function CU:setpoints(pts) assert(#pts<=numpoints) for i=1,#pts do CU.points[i-1].x = pts[i].x CU.points[i-1].y = pts[i].y end CU.LUT[0] = -1 lib.CurveGetData(CU.points, numpoints,CU.LUT, LUTsize ) end function CU:get_data() CU.LUT[0] = -1 lib.CurveGetData(CU.points, numpoints,CU.LUT, LUTsize ) end function CU:draw(sz) sz = sz or M.ImVec2(200,200) return lib.Curve(name, sz,CU.points, CU.numpoints,CU.LUT, CU.LUTsize,pressed_on_modified) end return CU end function M.pad(label,value,sz) local function clip(val,mini,maxi) return math.min(maxi,math.max(mini,val)) end sz = sz or 200 local canvas_pos = M.GetCursorScreenPos(); M.InvisibleButton(label.."t",M.ImVec2(sz, sz)) -- + style.ItemInnerSpacing.y)) local is_active = M.IsItemActive() local is_hovered = M.IsItemHovered() local touched = false if is_active then touched = true local m = M.GetIO().MousePos local md = M.GetIO().MouseDelta if md.x == 0 and md.y == 0 and not M.IsMouseClicked(0,false) then touched=false end value[0] = ((m.x - canvas_pos.x)/sz)*2 - 1 value[1] = (1.0 - (m.y - canvas_pos.y)/sz)*2 - 1 value[0] = clip(value[0], -1,1) value[1] = clip(value[1], -1,1) end local draw_list = M.GetWindowDrawList(); draw_list:AddRect(canvas_pos,canvas_pos+M.ImVec2(sz,sz),M.U32(1,0,0,1)) draw_list:AddLine(canvas_pos + M.ImVec2(0,sz/2),canvas_pos + M.ImVec2(sz,sz/2) ,M.U32(1,0,0,1)) draw_list:AddLine(canvas_pos + M.ImVec2(sz/2,0),canvas_pos + M.ImVec2(sz/2,sz) ,M.U32(1,0,0,1)) draw_list:AddCircleFilled(canvas_pos + M.ImVec2((1+value[0])*sz,((1-value[1])*sz)+1)*0.5,5,M.U32(1,0,0,1)) return touched end function M.Plotter(xmin,xmax,nvals) local Graph = {xmin=xmin or 0,xmax=xmax or 1,nvals=nvals or 400} function Graph:init() self.values = ffi.new("float[?]",self.nvals) end function Graph:itox(i) return self.xmin + i/(self.nvals-1)*(self.xmax-self.xmin) end function Graph:calc(func,ymin1,ymax1) local vmin = math.huge local vmax = -math.huge for i=0,self.nvals-1 do self.values[i] = func(self:itox(i)) vmin = (vmin < self.values[i]) and vmin or self.values[i] vmax = (vmax > self.values[i]) and vmax or self.values[i] end self.ymin = ymin1 or vmin self.ymax = ymax1 or vmax end function Graph:draw() local regionsize = M.GetContentRegionAvail() local desiredY = regionsize.y - M.GetFrameHeightWithSpacing() M.PushItemWidth(-1) M.PlotLines("##grafica",self.values,self.nvals,nil,nil,self.ymin,self.ymax,M.ImVec2(0,desiredY)) local p = M.GetCursorScreenPos() p.y = p.y - M.GetStyle().FramePadding.y local w = M.CalcItemWidth() self.origin = p self.size = M.ImVec2(w,desiredY) local draw_list = M.GetWindowDrawList() for i=0,4 do local ylab = i*desiredY/4 --+ M.GetStyle().FramePadding.y draw_list:AddLine(M.ImVec2(p.x, p.y - ylab), M.ImVec2(p.x + w,p.y - ylab), M.U32(1,0,0,1)) local valy = self.ymin + (self.ymax - self.ymin)*i/4 local labelY = string.format("%0.3f",valy) -- - M.CalcTextSize(labelY).x draw_list:AddText(M.ImVec2(p.x , p.y -ylab), M.U32(0,1,0,1),labelY) end for i=0,10 do local xlab = i*w/10 draw_list:AddLine(M.ImVec2(p.x + xlab,p.y), M.ImVec2(p.x + xlab,p.y - desiredY), M.U32(1,0,0,1)) local valx = self:itox(i/10*(self.nvals -1)) draw_list:AddText(M.ImVec2(p.x + xlab,p.y + 2), M.U32(0,1,0,1),string.format("%0.3f",valx)) end M.PopItemWidth() return w,desiredY end Graph:init() return Graph end ----------BEGIN_AUTOGENERATED_LUA--------------------------- --------------------------CanvasState---------------------------- local CanvasState= {} CanvasState.__index = CanvasState function CanvasState.__new(ctype) local ptr = lib.CanvasState_CanvasState() return ffi.gc(ptr,lib.CanvasState_destroy) end M.CanvasState = ffi.metatype("CanvasState",CanvasState) --------------------------EmulateThreeButtonMouse---------------------------- local EmulateThreeButtonMouse= {} EmulateThreeButtonMouse.__index = EmulateThreeButtonMouse function EmulateThreeButtonMouse.__new(ctype) local ptr = lib.EmulateThreeButtonMouse_EmulateThreeButtonMouse() return ffi.gc(ptr,lib.EmulateThreeButtonMouse_destroy) end M.EmulateThreeButtonMouse = ffi.metatype("EmulateThreeButtonMouse",EmulateThreeButtonMouse) --------------------------ImBitVector---------------------------- local ImBitVector= {} ImBitVector.__index = ImBitVector ImBitVector.Clear = lib.ImBitVector_Clear ImBitVector.ClearBit = lib.ImBitVector_ClearBit ImBitVector.Create = lib.ImBitVector_Create ImBitVector.SetBit = lib.ImBitVector_SetBit ImBitVector.TestBit = lib.ImBitVector_TestBit M.ImBitVector = ffi.metatype("ImBitVector",ImBitVector) --------------------------ImBufferWriter---------------------------- local ImBufferWriter= {} ImBufferWriter.__index = ImBufferWriter function ImBufferWriter.__new(ctype,buffer,size) local ptr = lib.ImBufferWriter_ImBufferWriter(buffer,size) return ffi.gc(ptr,lib.ImBufferWriter_destroy) end ImBufferWriter.Write = lib.ImBufferWriter_Write ImBufferWriter.WriteV = lib.ImBufferWriter_WriteV M.ImBufferWriter = ffi.metatype("ImBufferWriter",ImBufferWriter) --------------------------ImColor---------------------------- local ImColor= {} ImColor.__index = ImColor function M.ImColor_HSV(h,s,v,a) a = a or 1.0 local nonUDT_out = ffi.new("ImColor") lib.ImColor_HSV(nonUDT_out,h,s,v,a) return nonUDT_out end function ImColor.ImColor_Nil() local ptr = lib.ImColor_ImColor_Nil() return ffi.gc(ptr,lib.ImColor_destroy) end function ImColor.ImColor_Int(r,g,b,a) if a == nil then a = 255 end local ptr = lib.ImColor_ImColor_Int(r,g,b,a) return ffi.gc(ptr,lib.ImColor_destroy) end function ImColor.ImColor_U32(rgba) local ptr = lib.ImColor_ImColor_U32(rgba) return ffi.gc(ptr,lib.ImColor_destroy) end function ImColor.ImColor_Float(r,g,b,a) if a == nil then a = 1.0 end local ptr = lib.ImColor_ImColor_Float(r,g,b,a) return ffi.gc(ptr,lib.ImColor_destroy) end function ImColor.ImColor_Vec4(col) local ptr = lib.ImColor_ImColor_Vec4(col) return ffi.gc(ptr,lib.ImColor_destroy) end function ImColor.__new(ctype,a1,a2,a3,a4) -- generic version if a1==nil then return ImColor.ImColor_Nil() end if (ffi.istype('int',a1) or type(a1)=='number') then return ImColor.ImColor_Int(a1,a2,a3,a4) end if (ffi.istype('ImU32',a1) or type(a1)=='number') then return ImColor.ImColor_U32(a1) end if (ffi.istype('float',a1) or type(a1)=='number') then return ImColor.ImColor_Float(a1,a2,a3,a4) end if ffi.istype('const ImVec4',a1) then return ImColor.ImColor_Vec4(a1) end print(ctype,a1,a2,a3,a4) error'ImColor.__new could not find overloaded' end function ImColor:SetHSV(h,s,v,a) a = a or 1.0 return lib.ImColor_SetHSV(self,h,s,v,a) end M.ImColor = ffi.metatype("ImColor",ImColor) --------------------------ImDrawCmd---------------------------- local ImDrawCmd= {} ImDrawCmd.__index = ImDrawCmd ImDrawCmd.GetTexID = lib.ImDrawCmd_GetTexID function ImDrawCmd.__new(ctype) local ptr = lib.ImDrawCmd_ImDrawCmd() return ffi.gc(ptr,lib.ImDrawCmd_destroy) end M.ImDrawCmd = ffi.metatype("ImDrawCmd",ImDrawCmd) --------------------------ImDrawData---------------------------- local ImDrawData= {} ImDrawData.__index = ImDrawData ImDrawData.Clear = lib.ImDrawData_Clear ImDrawData.DeIndexAllBuffers = lib.ImDrawData_DeIndexAllBuffers function ImDrawData.__new(ctype) local ptr = lib.ImDrawData_ImDrawData() return ffi.gc(ptr,lib.ImDrawData_destroy) end ImDrawData.ScaleClipRects = lib.ImDrawData_ScaleClipRects M.ImDrawData = ffi.metatype("ImDrawData",ImDrawData) --------------------------ImDrawDataBuilder---------------------------- local ImDrawDataBuilder= {} ImDrawDataBuilder.__index = ImDrawDataBuilder ImDrawDataBuilder.Clear = lib.ImDrawDataBuilder_Clear ImDrawDataBuilder.ClearFreeMemory = lib.ImDrawDataBuilder_ClearFreeMemory ImDrawDataBuilder.FlattenIntoSingleLayer = lib.ImDrawDataBuilder_FlattenIntoSingleLayer ImDrawDataBuilder.GetDrawListCount = lib.ImDrawDataBuilder_GetDrawListCount M.ImDrawDataBuilder = ffi.metatype("ImDrawDataBuilder",ImDrawDataBuilder) --------------------------ImDrawList---------------------------- local ImDrawList= {} ImDrawList.__index = ImDrawList function ImDrawList:AddBezierCubic(p1,p2,p3,p4,col,thickness,num_segments) num_segments = num_segments or 0 return lib.ImDrawList_AddBezierCubic(self,p1,p2,p3,p4,col,thickness,num_segments) end function ImDrawList:AddBezierQuadratic(p1,p2,p3,col,thickness,num_segments) num_segments = num_segments or 0 return lib.ImDrawList_AddBezierQuadratic(self,p1,p2,p3,col,thickness,num_segments) end ImDrawList.AddCallback = lib.ImDrawList_AddCallback function ImDrawList:AddCircle(center,radius,col,num_segments,thickness) num_segments = num_segments or 0 thickness = thickness or 1.0 return lib.ImDrawList_AddCircle(self,center,radius,col,num_segments,thickness) end function ImDrawList:AddCircleFilled(center,radius,col,num_segments) num_segments = num_segments or 0 return lib.ImDrawList_AddCircleFilled(self,center,radius,col,num_segments) end ImDrawList.AddConvexPolyFilled = lib.ImDrawList_AddConvexPolyFilled ImDrawList.AddDrawCmd = lib.ImDrawList_AddDrawCmd function ImDrawList:AddImage(user_texture_id,p_min,p_max,uv_min,uv_max,col) col = col or 4294967295 uv_max = uv_max or ImVec2(1,1) uv_min = uv_min or ImVec2(0,0) return lib.ImDrawList_AddImage(self,user_texture_id,p_min,p_max,uv_min,uv_max,col) end function ImDrawList:AddImageQuad(user_texture_id,p1,p2,p3,p4,uv1,uv2,uv3,uv4,col) col = col or 4294967295 uv1 = uv1 or ImVec2(0,0) uv2 = uv2 or ImVec2(1,0) uv3 = uv3 or ImVec2(1,1) uv4 = uv4 or ImVec2(0,1) return lib.ImDrawList_AddImageQuad(self,user_texture_id,p1,p2,p3,p4,uv1,uv2,uv3,uv4,col) end function ImDrawList:AddImageRounded(user_texture_id,p_min,p_max,uv_min,uv_max,col,rounding,flags) flags = flags or 0 return lib.ImDrawList_AddImageRounded(self,user_texture_id,p_min,p_max,uv_min,uv_max,col,rounding,flags) end function ImDrawList:AddLine(p1,p2,col,thickness) thickness = thickness or 1.0 return lib.ImDrawList_AddLine(self,p1,p2,col,thickness) end function ImDrawList:AddNgon(center,radius,col,num_segments,thickness) thickness = thickness or 1.0 return lib.ImDrawList_AddNgon(self,center,radius,col,num_segments,thickness) end ImDrawList.AddNgonFilled = lib.ImDrawList_AddNgonFilled ImDrawList.AddPolyline = lib.ImDrawList_AddPolyline function ImDrawList:AddQuad(p1,p2,p3,p4,col,thickness) thickness = thickness or 1.0 return lib.ImDrawList_AddQuad(self,p1,p2,p3,p4,col,thickness) end ImDrawList.AddQuadFilled = lib.ImDrawList_AddQuadFilled function ImDrawList:AddRect(p_min,p_max,col,rounding,flags,thickness) flags = flags or 0 rounding = rounding or 0.0 thickness = thickness or 1.0 return lib.ImDrawList_AddRect(self,p_min,p_max,col,rounding,flags,thickness) end function ImDrawList:AddRectFilled(p_min,p_max,col,rounding,flags) flags = flags or 0 rounding = rounding or 0.0 return lib.ImDrawList_AddRectFilled(self,p_min,p_max,col,rounding,flags) end ImDrawList.AddRectFilledMultiColor = lib.ImDrawList_AddRectFilledMultiColor function ImDrawList:AddText_Vec2(pos,col,text_begin,text_end) text_end = text_end or nil return lib.ImDrawList_AddText_Vec2(self,pos,col,text_begin,text_end) end function ImDrawList:AddText_FontPtr(font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect) cpu_fine_clip_rect = cpu_fine_clip_rect or nil text_end = text_end or nil wrap_width = wrap_width or 0.0 return lib.ImDrawList_AddText_FontPtr(self,font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect) end function ImDrawList:AddText(a2,a3,a4,a5,a6,a7,a8,a9) -- generic version if ffi.istype('const ImVec2',a2) then return self:AddText_Vec2(a2,a3,a4,a5) end if (ffi.istype('const ImFont*',a2) or ffi.istype('const ImFont',a2) or ffi.istype('const ImFont[]',a2)) then return self:AddText_FontPtr(a2,a3,a4,a5,a6,a7,a8,a9) end print(a2,a3,a4,a5,a6,a7,a8,a9) error'ImDrawList:AddText could not find overloaded' end function ImDrawList:AddTriangle(p1,p2,p3,col,thickness) thickness = thickness or 1.0 return lib.ImDrawList_AddTriangle(self,p1,p2,p3,col,thickness) end ImDrawList.AddTriangleFilled = lib.ImDrawList_AddTriangleFilled ImDrawList.ChannelsMerge = lib.ImDrawList_ChannelsMerge ImDrawList.ChannelsSetCurrent = lib.ImDrawList_ChannelsSetCurrent ImDrawList.ChannelsSplit = lib.ImDrawList_ChannelsSplit ImDrawList.CloneOutput = lib.ImDrawList_CloneOutput function ImDrawList:GetClipRectMax() local nonUDT_out = ffi.new("ImVec2") lib.ImDrawList_GetClipRectMax(nonUDT_out,self) return nonUDT_out end function ImDrawList:GetClipRectMin() local nonUDT_out = ffi.new("ImVec2") lib.ImDrawList_GetClipRectMin(nonUDT_out,self) return nonUDT_out end function ImDrawList.__new(ctype,shared_data) local ptr = lib.ImDrawList_ImDrawList(shared_data) return ffi.gc(ptr,lib.ImDrawList_destroy) end function ImDrawList:PathArcTo(center,radius,a_min,a_max,num_segments) num_segments = num_segments or 0 return lib.ImDrawList_PathArcTo(self,center,radius,a_min,a_max,num_segments) end ImDrawList.PathArcToFast = lib.ImDrawList_PathArcToFast function ImDrawList:PathBezierCubicCurveTo(p2,p3,p4,num_segments) num_segments = num_segments or 0 return lib.ImDrawList_PathBezierCubicCurveTo(self,p2,p3,p4,num_segments) end function ImDrawList:PathBezierQuadraticCurveTo(p2,p3,num_segments) num_segments = num_segments or 0 return lib.ImDrawList_PathBezierQuadraticCurveTo(self,p2,p3,num_segments) end ImDrawList.PathClear = lib.ImDrawList_PathClear ImDrawList.PathFillConvex = lib.ImDrawList_PathFillConvex ImDrawList.PathLineTo = lib.ImDrawList_PathLineTo ImDrawList.PathLineToMergeDuplicate = lib.ImDrawList_PathLineToMergeDuplicate function ImDrawList:PathRect(rect_min,rect_max,rounding,flags) flags = flags or 0 rounding = rounding or 0.0 return lib.ImDrawList_PathRect(self,rect_min,rect_max,rounding,flags) end function ImDrawList:PathStroke(col,flags,thickness) flags = flags or 0 thickness = thickness or 1.0 return lib.ImDrawList_PathStroke(self,col,flags,thickness) end ImDrawList.PopClipRect = lib.ImDrawList_PopClipRect ImDrawList.PopTextureID = lib.ImDrawList_PopTextureID ImDrawList.PrimQuadUV = lib.ImDrawList_PrimQuadUV ImDrawList.PrimRect = lib.ImDrawList_PrimRect ImDrawList.PrimRectUV = lib.ImDrawList_PrimRectUV ImDrawList.PrimReserve = lib.ImDrawList_PrimReserve ImDrawList.PrimUnreserve = lib.ImDrawList_PrimUnreserve ImDrawList.PrimVtx = lib.ImDrawList_PrimVtx ImDrawList.PrimWriteIdx = lib.ImDrawList_PrimWriteIdx ImDrawList.PrimWriteVtx = lib.ImDrawList_PrimWriteVtx function ImDrawList:PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect) intersect_with_current_clip_rect = intersect_with_current_clip_rect or false return lib.ImDrawList_PushClipRect(self,clip_rect_min,clip_rect_max,intersect_with_current_clip_rect) end ImDrawList.PushClipRectFullScreen = lib.ImDrawList_PushClipRectFullScreen ImDrawList.PushTextureID = lib.ImDrawList_PushTextureID ImDrawList._CalcCircleAutoSegmentCount = lib.ImDrawList__CalcCircleAutoSegmentCount ImDrawList._ClearFreeMemory = lib.ImDrawList__ClearFreeMemory ImDrawList._OnChangedClipRect = lib.ImDrawList__OnChangedClipRect ImDrawList._OnChangedTextureID = lib.ImDrawList__OnChangedTextureID ImDrawList._OnChangedVtxOffset = lib.ImDrawList__OnChangedVtxOffset ImDrawList._PathArcToFastEx = lib.ImDrawList__PathArcToFastEx ImDrawList._PathArcToN = lib.ImDrawList__PathArcToN ImDrawList._PopUnusedDrawCmd = lib.ImDrawList__PopUnusedDrawCmd ImDrawList._ResetForNewFrame = lib.ImDrawList__ResetForNewFrame ImDrawList._TryMergeDrawCmds = lib.ImDrawList__TryMergeDrawCmds M.ImDrawList = ffi.metatype("ImDrawList",ImDrawList) --------------------------ImDrawListSharedData---------------------------- local ImDrawListSharedData= {} ImDrawListSharedData.__index = ImDrawListSharedData function ImDrawListSharedData.__new(ctype) local ptr = lib.ImDrawListSharedData_ImDrawListSharedData() return ffi.gc(ptr,lib.ImDrawListSharedData_destroy) end ImDrawListSharedData.SetCircleTessellationMaxError = lib.ImDrawListSharedData_SetCircleTessellationMaxError M.ImDrawListSharedData = ffi.metatype("ImDrawListSharedData",ImDrawListSharedData) --------------------------ImDrawListSplitter---------------------------- local ImDrawListSplitter= {} ImDrawListSplitter.__index = ImDrawListSplitter ImDrawListSplitter.Clear = lib.ImDrawListSplitter_Clear ImDrawListSplitter.ClearFreeMemory = lib.ImDrawListSplitter_ClearFreeMemory function ImDrawListSplitter.__new(ctype) local ptr = lib.ImDrawListSplitter_ImDrawListSplitter() return ffi.gc(ptr,lib.ImDrawListSplitter_destroy) end ImDrawListSplitter.Merge = lib.ImDrawListSplitter_Merge ImDrawListSplitter.SetCurrentChannel = lib.ImDrawListSplitter_SetCurrentChannel ImDrawListSplitter.Split = lib.ImDrawListSplitter_Split M.ImDrawListSplitter = ffi.metatype("ImDrawListSplitter",ImDrawListSplitter) --------------------------ImFont---------------------------- local ImFont= {} ImFont.__index = ImFont ImFont.AddGlyph = lib.ImFont_AddGlyph function ImFont:AddRemapChar(dst,src,overwrite_dst) if overwrite_dst == nil then overwrite_dst = true end return lib.ImFont_AddRemapChar(self,dst,src,overwrite_dst) end ImFont.BuildLookupTable = lib.ImFont_BuildLookupTable function ImFont:CalcTextSizeA(size,max_width,wrap_width,text_begin,text_end,remaining) remaining = remaining or nil text_end = text_end or nil local nonUDT_out = ffi.new("ImVec2") lib.ImFont_CalcTextSizeA(nonUDT_out,self,size,max_width,wrap_width,text_begin,text_end,remaining) return nonUDT_out end ImFont.CalcWordWrapPositionA = lib.ImFont_CalcWordWrapPositionA ImFont.ClearOutputData = lib.ImFont_ClearOutputData ImFont.FindGlyph = lib.ImFont_FindGlyph ImFont.FindGlyphNoFallback = lib.ImFont_FindGlyphNoFallback ImFont.GetCharAdvance = lib.ImFont_GetCharAdvance ImFont.GetDebugName = lib.ImFont_GetDebugName ImFont.GrowIndex = lib.ImFont_GrowIndex function ImFont.__new(ctype) local ptr = lib.ImFont_ImFont() return ffi.gc(ptr,lib.ImFont_destroy) end ImFont.IsGlyphRangeUnused = lib.ImFont_IsGlyphRangeUnused ImFont.IsLoaded = lib.ImFont_IsLoaded ImFont.RenderChar = lib.ImFont_RenderChar function ImFont:RenderText(draw_list,size,pos,col,clip_rect,text_begin,text_end,wrap_width,cpu_fine_clip) cpu_fine_clip = cpu_fine_clip or false wrap_width = wrap_width or 0.0 return lib.ImFont_RenderText(self,draw_list,size,pos,col,clip_rect,text_begin,text_end,wrap_width,cpu_fine_clip) end ImFont.SetGlyphVisible = lib.ImFont_SetGlyphVisible M.ImFont = ffi.metatype("ImFont",ImFont) --------------------------ImFontAtlas---------------------------- local ImFontAtlas= {} ImFontAtlas.__index = ImFontAtlas function ImFontAtlas:AddCustomRectFontGlyph(font,id,width,height,advance_x,offset) offset = offset or ImVec2(0,0) return lib.ImFontAtlas_AddCustomRectFontGlyph(self,font,id,width,height,advance_x,offset) end ImFontAtlas.AddCustomRectRegular = lib.ImFontAtlas_AddCustomRectRegular ImFontAtlas.AddFont = lib.ImFontAtlas_AddFont function ImFontAtlas:AddFontDefault(font_cfg) font_cfg = font_cfg or nil return lib.ImFontAtlas_AddFontDefault(self,font_cfg) end function ImFontAtlas:AddFontFromFileTTF(filename,size_pixels,font_cfg,glyph_ranges) font_cfg = font_cfg or nil glyph_ranges = glyph_ranges or nil return lib.ImFontAtlas_AddFontFromFileTTF(self,filename,size_pixels,font_cfg,glyph_ranges) end function ImFontAtlas:AddFontFromMemoryCompressedBase85TTF(compressed_font_data_base85,size_pixels,font_cfg,glyph_ranges) font_cfg = font_cfg or nil glyph_ranges = glyph_ranges or nil return lib.ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(self,compressed_font_data_base85,size_pixels,font_cfg,glyph_ranges) end function ImFontAtlas:AddFontFromMemoryCompressedTTF(compressed_font_data,compressed_font_size,size_pixels,font_cfg,glyph_ranges) font_cfg = font_cfg or nil glyph_ranges = glyph_ranges or nil return lib.ImFontAtlas_AddFontFromMemoryCompressedTTF(self,compressed_font_data,compressed_font_size,size_pixels,font_cfg,glyph_ranges) end function ImFontAtlas:AddFontFromMemoryTTF(font_data,font_size,size_pixels,font_cfg,glyph_ranges) font_cfg = font_cfg or nil glyph_ranges = glyph_ranges or nil return lib.ImFontAtlas_AddFontFromMemoryTTF(self,font_data,font_size,size_pixels,font_cfg,glyph_ranges) end ImFontAtlas.Build = lib.ImFontAtlas_Build ImFontAtlas.CalcCustomRectUV = lib.ImFontAtlas_CalcCustomRectUV ImFontAtlas.Clear = lib.ImFontAtlas_Clear ImFontAtlas.ClearFonts = lib.ImFontAtlas_ClearFonts ImFontAtlas.ClearInputData = lib.ImFontAtlas_ClearInputData ImFontAtlas.ClearTexData = lib.ImFontAtlas_ClearTexData ImFontAtlas.GetCustomRectByIndex = lib.ImFontAtlas_GetCustomRectByIndex ImFontAtlas.GetGlyphRangesChineseFull = lib.ImFontAtlas_GetGlyphRangesChineseFull ImFontAtlas.GetGlyphRangesChineseSimplifiedCommon = lib.ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon ImFontAtlas.GetGlyphRangesCyrillic = lib.ImFontAtlas_GetGlyphRangesCyrillic ImFontAtlas.GetGlyphRangesDefault = lib.ImFontAtlas_GetGlyphRangesDefault ImFontAtlas.GetGlyphRangesJapanese = lib.ImFontAtlas_GetGlyphRangesJapanese ImFontAtlas.GetGlyphRangesKorean = lib.ImFontAtlas_GetGlyphRangesKorean ImFontAtlas.GetGlyphRangesThai = lib.ImFontAtlas_GetGlyphRangesThai ImFontAtlas.GetGlyphRangesVietnamese = lib.ImFontAtlas_GetGlyphRangesVietnamese ImFontAtlas.GetMouseCursorTexData = lib.ImFontAtlas_GetMouseCursorTexData function ImFontAtlas:GetTexDataAsAlpha8(out_pixels,out_width,out_height,out_bytes_per_pixel) out_bytes_per_pixel = out_bytes_per_pixel or nil return lib.ImFontAtlas_GetTexDataAsAlpha8(self,out_pixels,out_width,out_height,out_bytes_per_pixel) end function ImFontAtlas:GetTexDataAsRGBA32(out_pixels,out_width,out_height,out_bytes_per_pixel) out_bytes_per_pixel = out_bytes_per_pixel or nil return lib.ImFontAtlas_GetTexDataAsRGBA32(self,out_pixels,out_width,out_height,out_bytes_per_pixel) end function ImFontAtlas.__new(ctype) local ptr = lib.ImFontAtlas_ImFontAtlas() return ffi.gc(ptr,lib.ImFontAtlas_destroy) end ImFontAtlas.IsBuilt = lib.ImFontAtlas_IsBuilt ImFontAtlas.SetTexID = lib.ImFontAtlas_SetTexID M.ImFontAtlas = ffi.metatype("ImFontAtlas",ImFontAtlas) --------------------------ImFontAtlasCustomRect---------------------------- local ImFontAtlasCustomRect= {} ImFontAtlasCustomRect.__index = ImFontAtlasCustomRect function ImFontAtlasCustomRect.__new(ctype) local ptr = lib.ImFontAtlasCustomRect_ImFontAtlasCustomRect() return ffi.gc(ptr,lib.ImFontAtlasCustomRect_destroy) end ImFontAtlasCustomRect.IsPacked = lib.ImFontAtlasCustomRect_IsPacked M.ImFontAtlasCustomRect = ffi.metatype("ImFontAtlasCustomRect",ImFontAtlasCustomRect) --------------------------ImFontConfig---------------------------- local ImFontConfig= {} ImFontConfig.__index = ImFontConfig function ImFontConfig.__new(ctype) local ptr = lib.ImFontConfig_ImFontConfig() return ffi.gc(ptr,lib.ImFontConfig_destroy) end M.ImFontConfig = ffi.metatype("ImFontConfig",ImFontConfig) --------------------------ImFontGlyphRangesBuilder---------------------------- local ImFontGlyphRangesBuilder= {} ImFontGlyphRangesBuilder.__index = ImFontGlyphRangesBuilder ImFontGlyphRangesBuilder.AddChar = lib.ImFontGlyphRangesBuilder_AddChar ImFontGlyphRangesBuilder.AddRanges = lib.ImFontGlyphRangesBuilder_AddRanges function ImFontGlyphRangesBuilder:AddText(text,text_end) text_end = text_end or nil return lib.ImFontGlyphRangesBuilder_AddText(self,text,text_end) end ImFontGlyphRangesBuilder.BuildRanges = lib.ImFontGlyphRangesBuilder_BuildRanges ImFontGlyphRangesBuilder.Clear = lib.ImFontGlyphRangesBuilder_Clear ImFontGlyphRangesBuilder.GetBit = lib.ImFontGlyphRangesBuilder_GetBit function ImFontGlyphRangesBuilder.__new(ctype) local ptr = lib.ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder() return ffi.gc(ptr,lib.ImFontGlyphRangesBuilder_destroy) end ImFontGlyphRangesBuilder.SetBit = lib.ImFontGlyphRangesBuilder_SetBit M.ImFontGlyphRangesBuilder = ffi.metatype("ImFontGlyphRangesBuilder",ImFontGlyphRangesBuilder) --------------------------ImGuiComboPreviewData---------------------------- local ImGuiComboPreviewData= {} ImGuiComboPreviewData.__index = ImGuiComboPreviewData function ImGuiComboPreviewData.__new(ctype) local ptr = lib.ImGuiComboPreviewData_ImGuiComboPreviewData() return ffi.gc(ptr,lib.ImGuiComboPreviewData_destroy) end M.ImGuiComboPreviewData = ffi.metatype("ImGuiComboPreviewData",ImGuiComboPreviewData) --------------------------ImGuiContext---------------------------- local ImGuiContext= {} ImGuiContext.__index = ImGuiContext function ImGuiContext.__new(ctype,shared_font_atlas) local ptr = lib.ImGuiContext_ImGuiContext(shared_font_atlas) return ffi.gc(ptr,lib.ImGuiContext_destroy) end M.ImGuiContext = ffi.metatype("ImGuiContext",ImGuiContext) --------------------------ImGuiContextHook---------------------------- local ImGuiContextHook= {} ImGuiContextHook.__index = ImGuiContextHook function ImGuiContextHook.__new(ctype) local ptr = lib.ImGuiContextHook_ImGuiContextHook() return ffi.gc(ptr,lib.ImGuiContextHook_destroy) end M.ImGuiContextHook = ffi.metatype("ImGuiContextHook",ImGuiContextHook) --------------------------ImGuiDockContext---------------------------- local ImGuiDockContext= {} ImGuiDockContext.__index = ImGuiDockContext function ImGuiDockContext.__new(ctype) local ptr = lib.ImGuiDockContext_ImGuiDockContext() return ffi.gc(ptr,lib.ImGuiDockContext_destroy) end M.ImGuiDockContext = ffi.metatype("ImGuiDockContext",ImGuiDockContext) --------------------------ImGuiDockNode---------------------------- local ImGuiDockNode= {} ImGuiDockNode.__index = ImGuiDockNode function ImGuiDockNode.__new(ctype,id) local ptr = lib.ImGuiDockNode_ImGuiDockNode(id) return ffi.gc(ptr,lib.ImGuiDockNode_destroy) end ImGuiDockNode.IsCentralNode = lib.ImGuiDockNode_IsCentralNode ImGuiDockNode.IsDockSpace = lib.ImGuiDockNode_IsDockSpace ImGuiDockNode.IsEmpty = lib.ImGuiDockNode_IsEmpty ImGuiDockNode.IsFloatingNode = lib.ImGuiDockNode_IsFloatingNode ImGuiDockNode.IsHiddenTabBar = lib.ImGuiDockNode_IsHiddenTabBar ImGuiDockNode.IsLeafNode = lib.ImGuiDockNode_IsLeafNode ImGuiDockNode.IsNoTabBar = lib.ImGuiDockNode_IsNoTabBar ImGuiDockNode.IsRootNode = lib.ImGuiDockNode_IsRootNode ImGuiDockNode.IsSplitNode = lib.ImGuiDockNode_IsSplitNode function ImGuiDockNode:Rect() local nonUDT_out = ffi.new("ImRect") lib.ImGuiDockNode_Rect(nonUDT_out,self) return nonUDT_out end ImGuiDockNode.SetLocalFlags = lib.ImGuiDockNode_SetLocalFlags ImGuiDockNode.UpdateMergedFlags = lib.ImGuiDockNode_UpdateMergedFlags M.ImGuiDockNode = ffi.metatype("ImGuiDockNode",ImGuiDockNode) --------------------------ImGuiIO---------------------------- local ImGuiIO= {} ImGuiIO.__index = ImGuiIO ImGuiIO.AddFocusEvent = lib.ImGuiIO_AddFocusEvent ImGuiIO.AddInputCharacter = lib.ImGuiIO_AddInputCharacter ImGuiIO.AddInputCharacterUTF16 = lib.ImGuiIO_AddInputCharacterUTF16 ImGuiIO.AddInputCharactersUTF8 = lib.ImGuiIO_AddInputCharactersUTF8 ImGuiIO.ClearInputCharacters = lib.ImGuiIO_ClearInputCharacters ImGuiIO.ClearInputKeys = lib.ImGuiIO_ClearInputKeys function ImGuiIO.__new(ctype) local ptr = lib.ImGuiIO_ImGuiIO() return ffi.gc(ptr,lib.ImGuiIO_destroy) end M.ImGuiIO = ffi.metatype("ImGuiIO",ImGuiIO) --------------------------ImGuiInputTextCallbackData---------------------------- local ImGuiInputTextCallbackData= {} ImGuiInputTextCallbackData.__index = ImGuiInputTextCallbackData ImGuiInputTextCallbackData.ClearSelection = lib.ImGuiInputTextCallbackData_ClearSelection ImGuiInputTextCallbackData.DeleteChars = lib.ImGuiInputTextCallbackData_DeleteChars ImGuiInputTextCallbackData.HasSelection = lib.ImGuiInputTextCallbackData_HasSelection function ImGuiInputTextCallbackData.__new(ctype) local ptr = lib.ImGuiInputTextCallbackData_ImGuiInputTextCallbackData() return ffi.gc(ptr,lib.ImGuiInputTextCallbackData_destroy) end function ImGuiInputTextCallbackData:InsertChars(pos,text,text_end) text_end = text_end or nil return lib.ImGuiInputTextCallbackData_InsertChars(self,pos,text,text_end) end ImGuiInputTextCallbackData.SelectAll = lib.ImGuiInputTextCallbackData_SelectAll M.ImGuiInputTextCallbackData = ffi.metatype("ImGuiInputTextCallbackData",ImGuiInputTextCallbackData) --------------------------ImGuiInputTextState---------------------------- local ImGuiInputTextState= {} ImGuiInputTextState.__index = ImGuiInputTextState ImGuiInputTextState.ClearFreeMemory = lib.ImGuiInputTextState_ClearFreeMemory ImGuiInputTextState.ClearSelection = lib.ImGuiInputTextState_ClearSelection ImGuiInputTextState.ClearText = lib.ImGuiInputTextState_ClearText ImGuiInputTextState.CursorAnimReset = lib.ImGuiInputTextState_CursorAnimReset ImGuiInputTextState.CursorClamp = lib.ImGuiInputTextState_CursorClamp ImGuiInputTextState.GetCursorPos = lib.ImGuiInputTextState_GetCursorPos ImGuiInputTextState.GetRedoAvailCount = lib.ImGuiInputTextState_GetRedoAvailCount ImGuiInputTextState.GetSelectionEnd = lib.ImGuiInputTextState_GetSelectionEnd ImGuiInputTextState.GetSelectionStart = lib.ImGuiInputTextState_GetSelectionStart ImGuiInputTextState.GetUndoAvailCount = lib.ImGuiInputTextState_GetUndoAvailCount ImGuiInputTextState.HasSelection = lib.ImGuiInputTextState_HasSelection function ImGuiInputTextState.__new(ctype) local ptr = lib.ImGuiInputTextState_ImGuiInputTextState() return ffi.gc(ptr,lib.ImGuiInputTextState_destroy) end ImGuiInputTextState.OnKeyPressed = lib.ImGuiInputTextState_OnKeyPressed ImGuiInputTextState.SelectAll = lib.ImGuiInputTextState_SelectAll M.ImGuiInputTextState = ffi.metatype("ImGuiInputTextState",ImGuiInputTextState) --------------------------ImGuiLastItemData---------------------------- local ImGuiLastItemData= {} ImGuiLastItemData.__index = ImGuiLastItemData function ImGuiLastItemData.__new(ctype) local ptr = lib.ImGuiLastItemData_ImGuiLastItemData() return ffi.gc(ptr,lib.ImGuiLastItemData_destroy) end M.ImGuiLastItemData = ffi.metatype("ImGuiLastItemData",ImGuiLastItemData) --------------------------ImGuiListClipper---------------------------- local ImGuiListClipper= {} ImGuiListClipper.__index = ImGuiListClipper function ImGuiListClipper:Begin(items_count,items_height) items_height = items_height or -1.0 return lib.ImGuiListClipper_Begin(self,items_count,items_height) end ImGuiListClipper.End = lib.ImGuiListClipper_End ImGuiListClipper.ForceDisplayRangeByIndices = lib.ImGuiListClipper_ForceDisplayRangeByIndices function ImGuiListClipper.__new(ctype) local ptr = lib.ImGuiListClipper_ImGuiListClipper() return ffi.gc(ptr,lib.ImGuiListClipper_destroy) end ImGuiListClipper.Step = lib.ImGuiListClipper_Step M.ImGuiListClipper = ffi.metatype("ImGuiListClipper",ImGuiListClipper) --------------------------ImGuiListClipperData---------------------------- local ImGuiListClipperData= {} ImGuiListClipperData.__index = ImGuiListClipperData function ImGuiListClipperData.__new(ctype) local ptr = lib.ImGuiListClipperData_ImGuiListClipperData() return ffi.gc(ptr,lib.ImGuiListClipperData_destroy) end ImGuiListClipperData.Reset = lib.ImGuiListClipperData_Reset M.ImGuiListClipperData = ffi.metatype("ImGuiListClipperData",ImGuiListClipperData) --------------------------ImGuiListClipperRange---------------------------- local ImGuiListClipperRange= {} ImGuiListClipperRange.__index = ImGuiListClipperRange M.ImGuiListClipperRange_FromIndices = lib.ImGuiListClipperRange_FromIndices M.ImGuiListClipperRange_FromPositions = lib.ImGuiListClipperRange_FromPositions M.ImGuiListClipperRange = ffi.metatype("ImGuiListClipperRange",ImGuiListClipperRange) --------------------------ImGuiMenuColumns---------------------------- local ImGuiMenuColumns= {} ImGuiMenuColumns.__index = ImGuiMenuColumns ImGuiMenuColumns.CalcNextTotalWidth = lib.ImGuiMenuColumns_CalcNextTotalWidth ImGuiMenuColumns.DeclColumns = lib.ImGuiMenuColumns_DeclColumns function ImGuiMenuColumns.__new(ctype) local ptr = lib.ImGuiMenuColumns_ImGuiMenuColumns() return ffi.gc(ptr,lib.ImGuiMenuColumns_destroy) end ImGuiMenuColumns.Update = lib.ImGuiMenuColumns_Update M.ImGuiMenuColumns = ffi.metatype("ImGuiMenuColumns",ImGuiMenuColumns) --------------------------ImGuiMetricsConfig---------------------------- local ImGuiMetricsConfig= {} ImGuiMetricsConfig.__index = ImGuiMetricsConfig function ImGuiMetricsConfig.__new(ctype) local ptr = lib.ImGuiMetricsConfig_ImGuiMetricsConfig() return ffi.gc(ptr,lib.ImGuiMetricsConfig_destroy) end M.ImGuiMetricsConfig = ffi.metatype("ImGuiMetricsConfig",ImGuiMetricsConfig) --------------------------ImGuiNavItemData---------------------------- local ImGuiNavItemData= {} ImGuiNavItemData.__index = ImGuiNavItemData ImGuiNavItemData.Clear = lib.ImGuiNavItemData_Clear function ImGuiNavItemData.__new(ctype) local ptr = lib.ImGuiNavItemData_ImGuiNavItemData() return ffi.gc(ptr,lib.ImGuiNavItemData_destroy) end M.ImGuiNavItemData = ffi.metatype("ImGuiNavItemData",ImGuiNavItemData) --------------------------ImGuiNextItemData---------------------------- local ImGuiNextItemData= {} ImGuiNextItemData.__index = ImGuiNextItemData ImGuiNextItemData.ClearFlags = lib.ImGuiNextItemData_ClearFlags function ImGuiNextItemData.__new(ctype) local ptr = lib.ImGuiNextItemData_ImGuiNextItemData() return ffi.gc(ptr,lib.ImGuiNextItemData_destroy) end M.ImGuiNextItemData = ffi.metatype("ImGuiNextItemData",ImGuiNextItemData) --------------------------ImGuiNextWindowData---------------------------- local ImGuiNextWindowData= {} ImGuiNextWindowData.__index = ImGuiNextWindowData ImGuiNextWindowData.ClearFlags = lib.ImGuiNextWindowData_ClearFlags function ImGuiNextWindowData.__new(ctype) local ptr = lib.ImGuiNextWindowData_ImGuiNextWindowData() return ffi.gc(ptr,lib.ImGuiNextWindowData_destroy) end M.ImGuiNextWindowData = ffi.metatype("ImGuiNextWindowData",ImGuiNextWindowData) --------------------------ImGuiOldColumnData---------------------------- local ImGuiOldColumnData= {} ImGuiOldColumnData.__index = ImGuiOldColumnData function ImGuiOldColumnData.__new(ctype) local ptr = lib.ImGuiOldColumnData_ImGuiOldColumnData() return ffi.gc(ptr,lib.ImGuiOldColumnData_destroy) end M.ImGuiOldColumnData = ffi.metatype("ImGuiOldColumnData",ImGuiOldColumnData) --------------------------ImGuiOldColumns---------------------------- local ImGuiOldColumns= {} ImGuiOldColumns.__index = ImGuiOldColumns function ImGuiOldColumns.__new(ctype) local ptr = lib.ImGuiOldColumns_ImGuiOldColumns() return ffi.gc(ptr,lib.ImGuiOldColumns_destroy) end M.ImGuiOldColumns = ffi.metatype("ImGuiOldColumns",ImGuiOldColumns) --------------------------ImGuiOnceUponAFrame---------------------------- local ImGuiOnceUponAFrame= {} ImGuiOnceUponAFrame.__index = ImGuiOnceUponAFrame function ImGuiOnceUponAFrame.__new(ctype) local ptr = lib.ImGuiOnceUponAFrame_ImGuiOnceUponAFrame() return ffi.gc(ptr,lib.ImGuiOnceUponAFrame_destroy) end M.ImGuiOnceUponAFrame = ffi.metatype("ImGuiOnceUponAFrame",ImGuiOnceUponAFrame) --------------------------ImGuiPayload---------------------------- local ImGuiPayload= {} ImGuiPayload.__index = ImGuiPayload ImGuiPayload.Clear = lib.ImGuiPayload_Clear function ImGuiPayload.__new(ctype) local ptr = lib.ImGuiPayload_ImGuiPayload() return ffi.gc(ptr,lib.ImGuiPayload_destroy) end ImGuiPayload.IsDataType = lib.ImGuiPayload_IsDataType ImGuiPayload.IsDelivery = lib.ImGuiPayload_IsDelivery ImGuiPayload.IsPreview = lib.ImGuiPayload_IsPreview M.ImGuiPayload = ffi.metatype("ImGuiPayload",ImGuiPayload) --------------------------ImGuiPlatformIO---------------------------- local ImGuiPlatformIO= {} ImGuiPlatformIO.__index = ImGuiPlatformIO function ImGuiPlatformIO.__new(ctype) local ptr = lib.ImGuiPlatformIO_ImGuiPlatformIO() return ffi.gc(ptr,lib.ImGuiPlatformIO_destroy) end M.ImGuiPlatformIO = ffi.metatype("ImGuiPlatformIO",ImGuiPlatformIO) --------------------------ImGuiPlatformMonitor---------------------------- local ImGuiPlatformMonitor= {} ImGuiPlatformMonitor.__index = ImGuiPlatformMonitor function ImGuiPlatformMonitor.__new(ctype) local ptr = lib.ImGuiPlatformMonitor_ImGuiPlatformMonitor() return ffi.gc(ptr,lib.ImGuiPlatformMonitor_destroy) end M.ImGuiPlatformMonitor = ffi.metatype("ImGuiPlatformMonitor",ImGuiPlatformMonitor) --------------------------ImGuiPopupData---------------------------- local ImGuiPopupData= {} ImGuiPopupData.__index = ImGuiPopupData function ImGuiPopupData.__new(ctype) local ptr = lib.ImGuiPopupData_ImGuiPopupData() return ffi.gc(ptr,lib.ImGuiPopupData_destroy) end M.ImGuiPopupData = ffi.metatype("ImGuiPopupData",ImGuiPopupData) --------------------------ImGuiPtrOrIndex---------------------------- local ImGuiPtrOrIndex= {} ImGuiPtrOrIndex.__index = ImGuiPtrOrIndex function ImGuiPtrOrIndex.ImGuiPtrOrIndex_Ptr(ptr) local ptr = lib.ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(ptr) return ffi.gc(ptr,lib.ImGuiPtrOrIndex_destroy) end function ImGuiPtrOrIndex.ImGuiPtrOrIndex_Int(index) local ptr = lib.ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int(index) return ffi.gc(ptr,lib.ImGuiPtrOrIndex_destroy) end function ImGuiPtrOrIndex.__new(ctype,a1) -- generic version if ffi.istype('void*',a1) then return ImGuiPtrOrIndex.ImGuiPtrOrIndex_Ptr(a1) end if (ffi.istype('int',a1) or type(a1)=='number') then return ImGuiPtrOrIndex.ImGuiPtrOrIndex_Int(a1) end print(ctype,a1) error'ImGuiPtrOrIndex.__new could not find overloaded' end M.ImGuiPtrOrIndex = ffi.metatype("ImGuiPtrOrIndex",ImGuiPtrOrIndex) --------------------------ImGuiSettingsHandler---------------------------- local ImGuiSettingsHandler= {} ImGuiSettingsHandler.__index = ImGuiSettingsHandler function ImGuiSettingsHandler.__new(ctype) local ptr = lib.ImGuiSettingsHandler_ImGuiSettingsHandler() return ffi.gc(ptr,lib.ImGuiSettingsHandler_destroy) end M.ImGuiSettingsHandler = ffi.metatype("ImGuiSettingsHandler",ImGuiSettingsHandler) --------------------------ImGuiStackLevelInfo---------------------------- local ImGuiStackLevelInfo= {} ImGuiStackLevelInfo.__index = ImGuiStackLevelInfo function ImGuiStackLevelInfo.__new(ctype) local ptr = lib.ImGuiStackLevelInfo_ImGuiStackLevelInfo() return ffi.gc(ptr,lib.ImGuiStackLevelInfo_destroy) end M.ImGuiStackLevelInfo = ffi.metatype("ImGuiStackLevelInfo",ImGuiStackLevelInfo) --------------------------ImGuiStackSizes---------------------------- local ImGuiStackSizes= {} ImGuiStackSizes.__index = ImGuiStackSizes ImGuiStackSizes.CompareWithCurrentState = lib.ImGuiStackSizes_CompareWithCurrentState function ImGuiStackSizes.__new(ctype) local ptr = lib.ImGuiStackSizes_ImGuiStackSizes() return ffi.gc(ptr,lib.ImGuiStackSizes_destroy) end ImGuiStackSizes.SetToCurrentState = lib.ImGuiStackSizes_SetToCurrentState M.ImGuiStackSizes = ffi.metatype("ImGuiStackSizes",ImGuiStackSizes) --------------------------ImGuiStackTool---------------------------- local ImGuiStackTool= {} ImGuiStackTool.__index = ImGuiStackTool function ImGuiStackTool.__new(ctype) local ptr = lib.ImGuiStackTool_ImGuiStackTool() return ffi.gc(ptr,lib.ImGuiStackTool_destroy) end M.ImGuiStackTool = ffi.metatype("ImGuiStackTool",ImGuiStackTool) --------------------------ImGuiStorage---------------------------- local ImGuiStorage= {} ImGuiStorage.__index = ImGuiStorage ImGuiStorage.BuildSortByKey = lib.ImGuiStorage_BuildSortByKey ImGuiStorage.Clear = lib.ImGuiStorage_Clear function ImGuiStorage:GetBool(key,default_val) default_val = default_val or false return lib.ImGuiStorage_GetBool(self,key,default_val) end function ImGuiStorage:GetBoolRef(key,default_val) default_val = default_val or false return lib.ImGuiStorage_GetBoolRef(self,key,default_val) end function ImGuiStorage:GetFloat(key,default_val) default_val = default_val or 0.0 return lib.ImGuiStorage_GetFloat(self,key,default_val) end function ImGuiStorage:GetFloatRef(key,default_val) default_val = default_val or 0.0 return lib.ImGuiStorage_GetFloatRef(self,key,default_val) end function ImGuiStorage:GetInt(key,default_val) default_val = default_val or 0 return lib.ImGuiStorage_GetInt(self,key,default_val) end function ImGuiStorage:GetIntRef(key,default_val) default_val = default_val or 0 return lib.ImGuiStorage_GetIntRef(self,key,default_val) end ImGuiStorage.GetVoidPtr = lib.ImGuiStorage_GetVoidPtr function ImGuiStorage:GetVoidPtrRef(key,default_val) default_val = default_val or nil return lib.ImGuiStorage_GetVoidPtrRef(self,key,default_val) end ImGuiStorage.SetAllInt = lib.ImGuiStorage_SetAllInt ImGuiStorage.SetBool = lib.ImGuiStorage_SetBool ImGuiStorage.SetFloat = lib.ImGuiStorage_SetFloat ImGuiStorage.SetInt = lib.ImGuiStorage_SetInt ImGuiStorage.SetVoidPtr = lib.ImGuiStorage_SetVoidPtr M.ImGuiStorage = ffi.metatype("ImGuiStorage",ImGuiStorage) --------------------------ImGuiStoragePair---------------------------- local ImGuiStoragePair= {} ImGuiStoragePair.__index = ImGuiStoragePair function ImGuiStoragePair.ImGuiStoragePair_Int(_key,_val_i) local ptr = lib.ImGuiStoragePair_ImGuiStoragePair_Int(_key,_val_i) return ffi.gc(ptr,lib.ImGuiStoragePair_destroy) end function ImGuiStoragePair.ImGuiStoragePair_Float(_key,_val_f) local ptr = lib.ImGuiStoragePair_ImGuiStoragePair_Float(_key,_val_f) return ffi.gc(ptr,lib.ImGuiStoragePair_destroy) end function ImGuiStoragePair.ImGuiStoragePair_Ptr(_key,_val_p) local ptr = lib.ImGuiStoragePair_ImGuiStoragePair_Ptr(_key,_val_p) return ffi.gc(ptr,lib.ImGuiStoragePair_destroy) end function ImGuiStoragePair.__new(ctype,a1,a2) -- generic version if (ffi.istype('int',a2) or type(a2)=='number') then return ImGuiStoragePair.ImGuiStoragePair_Int(a1,a2) end if (ffi.istype('float',a2) or type(a2)=='number') then return ImGuiStoragePair.ImGuiStoragePair_Float(a1,a2) end if ffi.istype('void*',a2) then return ImGuiStoragePair.ImGuiStoragePair_Ptr(a1,a2) end print(ctype,a1,a2) error'ImGuiStoragePair.__new could not find overloaded' end M.ImGuiStoragePair = ffi.metatype("ImGuiStoragePair",ImGuiStoragePair) --------------------------ImGuiStyle---------------------------- local ImGuiStyle= {} ImGuiStyle.__index = ImGuiStyle function ImGuiStyle.__new(ctype) local ptr = lib.ImGuiStyle_ImGuiStyle() return ffi.gc(ptr,lib.ImGuiStyle_destroy) end ImGuiStyle.ScaleAllSizes = lib.ImGuiStyle_ScaleAllSizes M.ImGuiStyle = ffi.metatype("ImGuiStyle",ImGuiStyle) --------------------------ImGuiStyleMod---------------------------- local ImGuiStyleMod= {} ImGuiStyleMod.__index = ImGuiStyleMod function ImGuiStyleMod.ImGuiStyleMod_Int(idx,v) local ptr = lib.ImGuiStyleMod_ImGuiStyleMod_Int(idx,v) return ffi.gc(ptr,lib.ImGuiStyleMod_destroy) end function ImGuiStyleMod.ImGuiStyleMod_Float(idx,v) local ptr = lib.ImGuiStyleMod_ImGuiStyleMod_Float(idx,v) return ffi.gc(ptr,lib.ImGuiStyleMod_destroy) end function ImGuiStyleMod.ImGuiStyleMod_Vec2(idx,v) local ptr = lib.ImGuiStyleMod_ImGuiStyleMod_Vec2(idx,v) return ffi.gc(ptr,lib.ImGuiStyleMod_destroy) end function ImGuiStyleMod.__new(ctype,a1,a2) -- generic version if (ffi.istype('int',a2) or type(a2)=='number') then return ImGuiStyleMod.ImGuiStyleMod_Int(a1,a2) end if (ffi.istype('float',a2) or type(a2)=='number') then return ImGuiStyleMod.ImGuiStyleMod_Float(a1,a2) end if ffi.istype('ImVec2',a2) then return ImGuiStyleMod.ImGuiStyleMod_Vec2(a1,a2) end print(ctype,a1,a2) error'ImGuiStyleMod.__new could not find overloaded' end M.ImGuiStyleMod = ffi.metatype("ImGuiStyleMod",ImGuiStyleMod) --------------------------ImGuiTabBar---------------------------- local ImGuiTabBar= {} ImGuiTabBar.__index = ImGuiTabBar ImGuiTabBar.GetTabName = lib.ImGuiTabBar_GetTabName ImGuiTabBar.GetTabOrder = lib.ImGuiTabBar_GetTabOrder function ImGuiTabBar.__new(ctype) local ptr = lib.ImGuiTabBar_ImGuiTabBar() return ffi.gc(ptr,lib.ImGuiTabBar_destroy) end M.ImGuiTabBar = ffi.metatype("ImGuiTabBar",ImGuiTabBar) --------------------------ImGuiTabItem---------------------------- local ImGuiTabItem= {} ImGuiTabItem.__index = ImGuiTabItem function ImGuiTabItem.__new(ctype) local ptr = lib.ImGuiTabItem_ImGuiTabItem() return ffi.gc(ptr,lib.ImGuiTabItem_destroy) end M.ImGuiTabItem = ffi.metatype("ImGuiTabItem",ImGuiTabItem) --------------------------ImGuiTable---------------------------- local ImGuiTable= {} ImGuiTable.__index = ImGuiTable function ImGuiTable.__new(ctype) local ptr = lib.ImGuiTable_ImGuiTable() return ffi.gc(ptr,lib.ImGuiTable_destroy) end M.ImGuiTable = ffi.metatype("ImGuiTable",ImGuiTable) --------------------------ImGuiTableColumn---------------------------- local ImGuiTableColumn= {} ImGuiTableColumn.__index = ImGuiTableColumn function ImGuiTableColumn.__new(ctype) local ptr = lib.ImGuiTableColumn_ImGuiTableColumn() return ffi.gc(ptr,lib.ImGuiTableColumn_destroy) end M.ImGuiTableColumn = ffi.metatype("ImGuiTableColumn",ImGuiTableColumn) --------------------------ImGuiTableColumnSettings---------------------------- local ImGuiTableColumnSettings= {} ImGuiTableColumnSettings.__index = ImGuiTableColumnSettings function ImGuiTableColumnSettings.__new(ctype) local ptr = lib.ImGuiTableColumnSettings_ImGuiTableColumnSettings() return ffi.gc(ptr,lib.ImGuiTableColumnSettings_destroy) end M.ImGuiTableColumnSettings = ffi.metatype("ImGuiTableColumnSettings",ImGuiTableColumnSettings) --------------------------ImGuiTableColumnSortSpecs---------------------------- local ImGuiTableColumnSortSpecs= {} ImGuiTableColumnSortSpecs.__index = ImGuiTableColumnSortSpecs function ImGuiTableColumnSortSpecs.__new(ctype) local ptr = lib.ImGuiTableColumnSortSpecs_ImGuiTableColumnSortSpecs() return ffi.gc(ptr,lib.ImGuiTableColumnSortSpecs_destroy) end M.ImGuiTableColumnSortSpecs = ffi.metatype("ImGuiTableColumnSortSpecs",ImGuiTableColumnSortSpecs) --------------------------ImGuiTableSettings---------------------------- local ImGuiTableSettings= {} ImGuiTableSettings.__index = ImGuiTableSettings ImGuiTableSettings.GetColumnSettings = lib.ImGuiTableSettings_GetColumnSettings function ImGuiTableSettings.__new(ctype) local ptr = lib.ImGuiTableSettings_ImGuiTableSettings() return ffi.gc(ptr,lib.ImGuiTableSettings_destroy) end M.ImGuiTableSettings = ffi.metatype("ImGuiTableSettings",ImGuiTableSettings) --------------------------ImGuiTableSortSpecs---------------------------- local ImGuiTableSortSpecs= {} ImGuiTableSortSpecs.__index = ImGuiTableSortSpecs function ImGuiTableSortSpecs.__new(ctype) local ptr = lib.ImGuiTableSortSpecs_ImGuiTableSortSpecs() return ffi.gc(ptr,lib.ImGuiTableSortSpecs_destroy) end M.ImGuiTableSortSpecs = ffi.metatype("ImGuiTableSortSpecs",ImGuiTableSortSpecs) --------------------------ImGuiTableTempData---------------------------- local ImGuiTableTempData= {} ImGuiTableTempData.__index = ImGuiTableTempData function ImGuiTableTempData.__new(ctype) local ptr = lib.ImGuiTableTempData_ImGuiTableTempData() return ffi.gc(ptr,lib.ImGuiTableTempData_destroy) end M.ImGuiTableTempData = ffi.metatype("ImGuiTableTempData",ImGuiTableTempData) --------------------------ImGuiTextBuffer---------------------------- local ImGuiTextBuffer= {} ImGuiTextBuffer.__index = ImGuiTextBuffer function ImGuiTextBuffer.__new(ctype) local ptr = lib.ImGuiTextBuffer_ImGuiTextBuffer() return ffi.gc(ptr,lib.ImGuiTextBuffer_destroy) end function ImGuiTextBuffer:append(str,str_end) str_end = str_end or nil return lib.ImGuiTextBuffer_append(self,str,str_end) end ImGuiTextBuffer.appendf = lib.ImGuiTextBuffer_appendf ImGuiTextBuffer.appendfv = lib.ImGuiTextBuffer_appendfv ImGuiTextBuffer.begin = lib.ImGuiTextBuffer_begin ImGuiTextBuffer.c_str = lib.ImGuiTextBuffer_c_str ImGuiTextBuffer.clear = lib.ImGuiTextBuffer_clear ImGuiTextBuffer.empty = lib.ImGuiTextBuffer_empty ImGuiTextBuffer._end = lib.ImGuiTextBuffer_end ImGuiTextBuffer.reserve = lib.ImGuiTextBuffer_reserve ImGuiTextBuffer.size = lib.ImGuiTextBuffer_size M.ImGuiTextBuffer = ffi.metatype("ImGuiTextBuffer",ImGuiTextBuffer) --------------------------ImGuiTextFilter---------------------------- local ImGuiTextFilter= {} ImGuiTextFilter.__index = ImGuiTextFilter ImGuiTextFilter.Build = lib.ImGuiTextFilter_Build ImGuiTextFilter.Clear = lib.ImGuiTextFilter_Clear function ImGuiTextFilter:Draw(label,width) label = label or "Filter(inc,-exc)" width = width or 0.0 return lib.ImGuiTextFilter_Draw(self,label,width) end function ImGuiTextFilter.__new(ctype,default_filter) if default_filter == nil then default_filter = "" end local ptr = lib.ImGuiTextFilter_ImGuiTextFilter(default_filter) return ffi.gc(ptr,lib.ImGuiTextFilter_destroy) end ImGuiTextFilter.IsActive = lib.ImGuiTextFilter_IsActive function ImGuiTextFilter:PassFilter(text,text_end) text_end = text_end or nil return lib.ImGuiTextFilter_PassFilter(self,text,text_end) end M.ImGuiTextFilter = ffi.metatype("ImGuiTextFilter",ImGuiTextFilter) --------------------------ImGuiTextRange---------------------------- local ImGuiTextRange= {} ImGuiTextRange.__index = ImGuiTextRange function ImGuiTextRange.ImGuiTextRange_Nil() local ptr = lib.ImGuiTextRange_ImGuiTextRange_Nil() return ffi.gc(ptr,lib.ImGuiTextRange_destroy) end function ImGuiTextRange.ImGuiTextRange_Str(_b,_e) local ptr = lib.ImGuiTextRange_ImGuiTextRange_Str(_b,_e) return ffi.gc(ptr,lib.ImGuiTextRange_destroy) end function ImGuiTextRange.__new(ctype,a1,a2) -- generic version if a1==nil then return ImGuiTextRange.ImGuiTextRange_Nil() end if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return ImGuiTextRange.ImGuiTextRange_Str(a1,a2) end print(ctype,a1,a2) error'ImGuiTextRange.__new could not find overloaded' end ImGuiTextRange.empty = lib.ImGuiTextRange_empty ImGuiTextRange.split = lib.ImGuiTextRange_split M.ImGuiTextRange = ffi.metatype("ImGuiTextRange",ImGuiTextRange) --------------------------ImGuiViewport---------------------------- local ImGuiViewport= {} ImGuiViewport.__index = ImGuiViewport function ImGuiViewport:GetCenter() local nonUDT_out = ffi.new("ImVec2") lib.ImGuiViewport_GetCenter(nonUDT_out,self) return nonUDT_out end function ImGuiViewport:GetWorkCenter() local nonUDT_out = ffi.new("ImVec2") lib.ImGuiViewport_GetWorkCenter(nonUDT_out,self) return nonUDT_out end function ImGuiViewport.__new(ctype) local ptr = lib.ImGuiViewport_ImGuiViewport() return ffi.gc(ptr,lib.ImGuiViewport_destroy) end M.ImGuiViewport = ffi.metatype("ImGuiViewport",ImGuiViewport) --------------------------ImGuiViewportP---------------------------- local ImGuiViewportP= {} ImGuiViewportP.__index = ImGuiViewportP function ImGuiViewportP:CalcWorkRectPos(off_min) local nonUDT_out = ffi.new("ImVec2") lib.ImGuiViewportP_CalcWorkRectPos(nonUDT_out,self,off_min) return nonUDT_out end function ImGuiViewportP:CalcWorkRectSize(off_min,off_max) local nonUDT_out = ffi.new("ImVec2") lib.ImGuiViewportP_CalcWorkRectSize(nonUDT_out,self,off_min,off_max) return nonUDT_out end ImGuiViewportP.ClearRequestFlags = lib.ImGuiViewportP_ClearRequestFlags function ImGuiViewportP:GetBuildWorkRect() local nonUDT_out = ffi.new("ImRect") lib.ImGuiViewportP_GetBuildWorkRect(nonUDT_out,self) return nonUDT_out end function ImGuiViewportP:GetMainRect() local nonUDT_out = ffi.new("ImRect") lib.ImGuiViewportP_GetMainRect(nonUDT_out,self) return nonUDT_out end function ImGuiViewportP:GetWorkRect() local nonUDT_out = ffi.new("ImRect") lib.ImGuiViewportP_GetWorkRect(nonUDT_out,self) return nonUDT_out end function ImGuiViewportP.__new(ctype) local ptr = lib.ImGuiViewportP_ImGuiViewportP() return ffi.gc(ptr,lib.ImGuiViewportP_destroy) end ImGuiViewportP.UpdateWorkRect = lib.ImGuiViewportP_UpdateWorkRect M.ImGuiViewportP = ffi.metatype("ImGuiViewportP",ImGuiViewportP) --------------------------ImGuiWindow---------------------------- local ImGuiWindow= {} ImGuiWindow.__index = ImGuiWindow ImGuiWindow.CalcFontSize = lib.ImGuiWindow_CalcFontSize function ImGuiWindow:GetID_Str(str,str_end) str_end = str_end or nil return lib.ImGuiWindow_GetID_Str(self,str,str_end) end ImGuiWindow.GetID_Ptr = lib.ImGuiWindow_GetID_Ptr ImGuiWindow.GetID_Int = lib.ImGuiWindow_GetID_Int function ImGuiWindow:GetID(a2,a3) -- generic version if (ffi.istype('const char*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') then return self:GetID_Str(a2,a3) end if ffi.istype('const void*',a2) then return self:GetID_Ptr(a2) end if (ffi.istype('int',a2) or type(a2)=='number') then return self:GetID_Int(a2) end print(a2,a3) error'ImGuiWindow:GetID could not find overloaded' end ImGuiWindow.GetIDFromRectangle = lib.ImGuiWindow_GetIDFromRectangle function ImGuiWindow:GetIDNoKeepAlive_Str(str,str_end) str_end = str_end or nil return lib.ImGuiWindow_GetIDNoKeepAlive_Str(self,str,str_end) end ImGuiWindow.GetIDNoKeepAlive_Ptr = lib.ImGuiWindow_GetIDNoKeepAlive_Ptr ImGuiWindow.GetIDNoKeepAlive_Int = lib.ImGuiWindow_GetIDNoKeepAlive_Int function ImGuiWindow:GetIDNoKeepAlive(a2,a3) -- generic version if (ffi.istype('const char*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') then return self:GetIDNoKeepAlive_Str(a2,a3) end if ffi.istype('const void*',a2) then return self:GetIDNoKeepAlive_Ptr(a2) end if (ffi.istype('int',a2) or type(a2)=='number') then return self:GetIDNoKeepAlive_Int(a2) end print(a2,a3) error'ImGuiWindow:GetIDNoKeepAlive could not find overloaded' end function ImGuiWindow.__new(ctype,context,name) local ptr = lib.ImGuiWindow_ImGuiWindow(context,name) return ffi.gc(ptr,lib.ImGuiWindow_destroy) end ImGuiWindow.MenuBarHeight = lib.ImGuiWindow_MenuBarHeight function ImGuiWindow:MenuBarRect() local nonUDT_out = ffi.new("ImRect") lib.ImGuiWindow_MenuBarRect(nonUDT_out,self) return nonUDT_out end function ImGuiWindow:Rect() local nonUDT_out = ffi.new("ImRect") lib.ImGuiWindow_Rect(nonUDT_out,self) return nonUDT_out end ImGuiWindow.TitleBarHeight = lib.ImGuiWindow_TitleBarHeight function ImGuiWindow:TitleBarRect() local nonUDT_out = ffi.new("ImRect") lib.ImGuiWindow_TitleBarRect(nonUDT_out,self) return nonUDT_out end M.ImGuiWindow = ffi.metatype("ImGuiWindow",ImGuiWindow) --------------------------ImGuiWindowClass---------------------------- local ImGuiWindowClass= {} ImGuiWindowClass.__index = ImGuiWindowClass function ImGuiWindowClass.__new(ctype) local ptr = lib.ImGuiWindowClass_ImGuiWindowClass() return ffi.gc(ptr,lib.ImGuiWindowClass_destroy) end M.ImGuiWindowClass = ffi.metatype("ImGuiWindowClass",ImGuiWindowClass) --------------------------ImGuiWindowSettings---------------------------- local ImGuiWindowSettings= {} ImGuiWindowSettings.__index = ImGuiWindowSettings ImGuiWindowSettings.GetName = lib.ImGuiWindowSettings_GetName function ImGuiWindowSettings.__new(ctype) local ptr = lib.ImGuiWindowSettings_ImGuiWindowSettings() return ffi.gc(ptr,lib.ImGuiWindowSettings_destroy) end M.ImGuiWindowSettings = ffi.metatype("ImGuiWindowSettings",ImGuiWindowSettings) --------------------------ImNodesIO---------------------------- local ImNodesIO= {} ImNodesIO.__index = ImNodesIO function ImNodesIO.__new(ctype) local ptr = lib.ImNodesIO_ImNodesIO() return ffi.gc(ptr,lib.ImNodesIO_destroy) end M.ImNodesIO = ffi.metatype("ImNodesIO",ImNodesIO) --------------------------ImNodesStyle---------------------------- local ImNodesStyle= {} ImNodesStyle.__index = ImNodesStyle function ImNodesStyle.__new(ctype) local ptr = lib.ImNodesStyle_ImNodesStyle() return ffi.gc(ptr,lib.ImNodesStyle_destroy) end M.ImNodesStyle = ffi.metatype("ImNodesStyle",ImNodesStyle) --------------------------ImPlotAlignmentData---------------------------- local ImPlotAlignmentData= {} ImPlotAlignmentData.__index = ImPlotAlignmentData ImPlotAlignmentData.Begin = lib.ImPlotAlignmentData_Begin ImPlotAlignmentData.End = lib.ImPlotAlignmentData_End function ImPlotAlignmentData.__new(ctype) local ptr = lib.ImPlotAlignmentData_ImPlotAlignmentData() return ffi.gc(ptr,lib.ImPlotAlignmentData_destroy) end ImPlotAlignmentData.Reset = lib.ImPlotAlignmentData_Reset ImPlotAlignmentData.Update = lib.ImPlotAlignmentData_Update M.ImPlotAlignmentData = ffi.metatype("ImPlotAlignmentData",ImPlotAlignmentData) --------------------------ImPlotAnnotationCollection---------------------------- local ImPlotAnnotationCollection= {} ImPlotAnnotationCollection.__index = ImPlotAnnotationCollection ImPlotAnnotationCollection.Append = lib.ImPlotAnnotationCollection_Append ImPlotAnnotationCollection.AppendV = lib.ImPlotAnnotationCollection_AppendV ImPlotAnnotationCollection.GetText = lib.ImPlotAnnotationCollection_GetText function ImPlotAnnotationCollection.__new(ctype) local ptr = lib.ImPlotAnnotationCollection_ImPlotAnnotationCollection() return ffi.gc(ptr,lib.ImPlotAnnotationCollection_destroy) end ImPlotAnnotationCollection.Reset = lib.ImPlotAnnotationCollection_Reset M.ImPlotAnnotationCollection = ffi.metatype("ImPlotAnnotationCollection",ImPlotAnnotationCollection) --------------------------ImPlotAxis---------------------------- local ImPlotAxis= {} ImPlotAxis.__index = ImPlotAxis ImPlotAxis.Constrain = lib.ImPlotAxis_Constrain ImPlotAxis.GetAspect = lib.ImPlotAxis_GetAspect function ImPlotAxis.__new(ctype) local ptr = lib.ImPlotAxis_ImPlotAxis() return ffi.gc(ptr,lib.ImPlotAxis_destroy) end ImPlotAxis.IsAutoFitting = lib.ImPlotAxis_IsAutoFitting ImPlotAxis.IsInputLocked = lib.ImPlotAxis_IsInputLocked ImPlotAxis.IsInputLockedMax = lib.ImPlotAxis_IsInputLockedMax ImPlotAxis.IsInputLockedMin = lib.ImPlotAxis_IsInputLockedMin ImPlotAxis.IsInverted = lib.ImPlotAxis_IsInverted ImPlotAxis.IsLabeled = lib.ImPlotAxis_IsLabeled ImPlotAxis.IsLocked = lib.ImPlotAxis_IsLocked ImPlotAxis.IsLockedMax = lib.ImPlotAxis_IsLockedMax ImPlotAxis.IsLockedMin = lib.ImPlotAxis_IsLockedMin ImPlotAxis.IsLog = lib.ImPlotAxis_IsLog ImPlotAxis.IsRangeLocked = lib.ImPlotAxis_IsRangeLocked ImPlotAxis.IsTime = lib.ImPlotAxis_IsTime ImPlotAxis.SetAspect = lib.ImPlotAxis_SetAspect function ImPlotAxis:SetMax(_max,force) force = force or false return lib.ImPlotAxis_SetMax(self,_max,force) end function ImPlotAxis:SetMin(_min,force) force = force or false return lib.ImPlotAxis_SetMin(self,_min,force) end ImPlotAxis.SetRange_double = lib.ImPlotAxis_SetRange_double ImPlotAxis.SetRange_PlotRange = lib.ImPlotAxis_SetRange_PlotRange function ImPlotAxis:SetRange(a2,a3) -- generic version if (ffi.istype('double',a2) or type(a2)=='number') then return self:SetRange_double(a2,a3) end if ffi.istype('const ImPlotRange',a2) then return self:SetRange_PlotRange(a2) end print(a2,a3) error'ImPlotAxis:SetRange could not find overloaded' end M.ImPlotAxis = ffi.metatype("ImPlotAxis",ImPlotAxis) --------------------------ImPlotColormapData---------------------------- local ImPlotColormapData= {} ImPlotColormapData.__index = ImPlotColormapData ImPlotColormapData.Append = lib.ImPlotColormapData_Append ImPlotColormapData.GetIndex = lib.ImPlotColormapData_GetIndex ImPlotColormapData.GetKeyColor = lib.ImPlotColormapData_GetKeyColor ImPlotColormapData.GetKeyCount = lib.ImPlotColormapData_GetKeyCount ImPlotColormapData.GetKeys = lib.ImPlotColormapData_GetKeys ImPlotColormapData.GetName = lib.ImPlotColormapData_GetName ImPlotColormapData.GetTable = lib.ImPlotColormapData_GetTable ImPlotColormapData.GetTableColor = lib.ImPlotColormapData_GetTableColor ImPlotColormapData.GetTableSize = lib.ImPlotColormapData_GetTableSize function ImPlotColormapData.__new(ctype) local ptr = lib.ImPlotColormapData_ImPlotColormapData() return ffi.gc(ptr,lib.ImPlotColormapData_destroy) end ImPlotColormapData.IsQual = lib.ImPlotColormapData_IsQual ImPlotColormapData.LerpTable = lib.ImPlotColormapData_LerpTable ImPlotColormapData.RebuildTables = lib.ImPlotColormapData_RebuildTables ImPlotColormapData.SetKeyColor = lib.ImPlotColormapData_SetKeyColor ImPlotColormapData._AppendTable = lib.ImPlotColormapData__AppendTable M.ImPlotColormapData = ffi.metatype("ImPlotColormapData",ImPlotColormapData) --------------------------ImPlotDateTimeFmt---------------------------- local ImPlotDateTimeFmt= {} ImPlotDateTimeFmt.__index = ImPlotDateTimeFmt function ImPlotDateTimeFmt.__new(ctype,date_fmt,time_fmt,use_24_hr_clk,use_iso_8601) if use_24_hr_clk == nil then use_24_hr_clk = false end if use_iso_8601 == nil then use_iso_8601 = false end local ptr = lib.ImPlotDateTimeFmt_ImPlotDateTimeFmt(date_fmt,time_fmt,use_24_hr_clk,use_iso_8601) return ffi.gc(ptr,lib.ImPlotDateTimeFmt_destroy) end M.ImPlotDateTimeFmt = ffi.metatype("ImPlotDateTimeFmt",ImPlotDateTimeFmt) --------------------------ImPlotInputMap---------------------------- local ImPlotInputMap= {} ImPlotInputMap.__index = ImPlotInputMap function ImPlotInputMap.__new(ctype) local ptr = lib.ImPlotInputMap_ImPlotInputMap() return ffi.gc(ptr,lib.ImPlotInputMap_destroy) end M.ImPlotInputMap = ffi.metatype("ImPlotInputMap",ImPlotInputMap) --------------------------ImPlotItem---------------------------- local ImPlotItem= {} ImPlotItem.__index = ImPlotItem function ImPlotItem.__new(ctype) local ptr = lib.ImPlotItem_ImPlotItem() return ffi.gc(ptr,lib.ImPlotItem_destroy) end M.ImPlotItem = ffi.metatype("ImPlotItem",ImPlotItem) --------------------------ImPlotItemGroup---------------------------- local ImPlotItemGroup= {} ImPlotItemGroup.__index = ImPlotItemGroup ImPlotItemGroup.GetItem_ID = lib.ImPlotItemGroup_GetItem_ID ImPlotItemGroup.GetItem_Str = lib.ImPlotItemGroup_GetItem_Str function ImPlotItemGroup:GetItem(a2) -- generic version if ffi.istype('ImGuiID',a2) then return self:GetItem_ID(a2) end if (ffi.istype('const char*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') then return self:GetItem_Str(a2) end print(a2) error'ImPlotItemGroup:GetItem could not find overloaded' end ImPlotItemGroup.GetItemByIndex = lib.ImPlotItemGroup_GetItemByIndex ImPlotItemGroup.GetItemCount = lib.ImPlotItemGroup_GetItemCount ImPlotItemGroup.GetItemID = lib.ImPlotItemGroup_GetItemID ImPlotItemGroup.GetItemIndex = lib.ImPlotItemGroup_GetItemIndex ImPlotItemGroup.GetLegendCount = lib.ImPlotItemGroup_GetLegendCount ImPlotItemGroup.GetLegendItem = lib.ImPlotItemGroup_GetLegendItem ImPlotItemGroup.GetLegendLabel = lib.ImPlotItemGroup_GetLegendLabel ImPlotItemGroup.GetOrAddItem = lib.ImPlotItemGroup_GetOrAddItem function ImPlotItemGroup.__new(ctype) local ptr = lib.ImPlotItemGroup_ImPlotItemGroup() return ffi.gc(ptr,lib.ImPlotItemGroup_destroy) end ImPlotItemGroup.Reset = lib.ImPlotItemGroup_Reset M.ImPlotItemGroup = ffi.metatype("ImPlotItemGroup",ImPlotItemGroup) --------------------------ImPlotLegendData---------------------------- local ImPlotLegendData= {} ImPlotLegendData.__index = ImPlotLegendData function ImPlotLegendData.__new(ctype) local ptr = lib.ImPlotLegendData_ImPlotLegendData() return ffi.gc(ptr,lib.ImPlotLegendData_destroy) end ImPlotLegendData.Reset = lib.ImPlotLegendData_Reset M.ImPlotLegendData = ffi.metatype("ImPlotLegendData",ImPlotLegendData) --------------------------ImPlotLimits---------------------------- local ImPlotLimits= {} ImPlotLimits.__index = ImPlotLimits ImPlotLimits.Contains_PlotPoInt = lib.ImPlotLimits_Contains_PlotPoInt ImPlotLimits.Contains_double = lib.ImPlotLimits_Contains_double function ImPlotLimits:Contains(a2,a3) -- generic version if ffi.istype('const ImPlotPoint',a2) then return self:Contains_PlotPoInt(a2) end if (ffi.istype('double',a2) or type(a2)=='number') then return self:Contains_double(a2,a3) end print(a2,a3) error'ImPlotLimits:Contains could not find overloaded' end function ImPlotLimits.ImPlotLimits_Nil() local ptr = lib.ImPlotLimits_ImPlotLimits_Nil() return ffi.gc(ptr,lib.ImPlotLimits_destroy) end function ImPlotLimits.ImPlotLimits_double(x_min,x_max,y_min,y_max) local ptr = lib.ImPlotLimits_ImPlotLimits_double(x_min,x_max,y_min,y_max) return ffi.gc(ptr,lib.ImPlotLimits_destroy) end function ImPlotLimits.__new(ctype,a1,a2,a3,a4) -- generic version if a1==nil then return ImPlotLimits.ImPlotLimits_Nil() end if (ffi.istype('double',a1) or type(a1)=='number') then return ImPlotLimits.ImPlotLimits_double(a1,a2,a3,a4) end print(ctype,a1,a2,a3,a4) error'ImPlotLimits.__new could not find overloaded' end function ImPlotLimits:Max() local nonUDT_out = ffi.new("ImPlotPoint") lib.ImPlotLimits_Max(nonUDT_out,self) return nonUDT_out end function ImPlotLimits:Min() local nonUDT_out = ffi.new("ImPlotPoint") lib.ImPlotLimits_Min(nonUDT_out,self) return nonUDT_out end M.ImPlotLimits = ffi.metatype("ImPlotLimits",ImPlotLimits) --------------------------ImPlotNextItemData---------------------------- local ImPlotNextItemData= {} ImPlotNextItemData.__index = ImPlotNextItemData function ImPlotNextItemData.__new(ctype) local ptr = lib.ImPlotNextItemData_ImPlotNextItemData() return ffi.gc(ptr,lib.ImPlotNextItemData_destroy) end ImPlotNextItemData.Reset = lib.ImPlotNextItemData_Reset M.ImPlotNextItemData = ffi.metatype("ImPlotNextItemData",ImPlotNextItemData) --------------------------ImPlotNextPlotData---------------------------- local ImPlotNextPlotData= {} ImPlotNextPlotData.__index = ImPlotNextPlotData function ImPlotNextPlotData.__new(ctype) local ptr = lib.ImPlotNextPlotData_ImPlotNextPlotData() return ffi.gc(ptr,lib.ImPlotNextPlotData_destroy) end ImPlotNextPlotData.Reset = lib.ImPlotNextPlotData_Reset M.ImPlotNextPlotData = ffi.metatype("ImPlotNextPlotData",ImPlotNextPlotData) --------------------------ImPlotPlot---------------------------- local ImPlotPlot= {} ImPlotPlot.__index = ImPlotPlot ImPlotPlot.AllYInputLocked = lib.ImPlotPlot_AllYInputLocked ImPlotPlot.AnyYInputLocked = lib.ImPlotPlot_AnyYInputLocked function ImPlotPlot.__new(ctype) local ptr = lib.ImPlotPlot_ImPlotPlot() return ffi.gc(ptr,lib.ImPlotPlot_destroy) end ImPlotPlot.IsInputLocked = lib.ImPlotPlot_IsInputLocked M.ImPlotPlot = ffi.metatype("ImPlotPlot",ImPlotPlot) --------------------------ImPlotPoint---------------------------- local ImPlotPoint= {} ImPlotPoint.__index = ImPlotPoint function ImPlotPoint.ImPlotPoint_Nil() local ptr = lib.ImPlotPoint_ImPlotPoint_Nil() return ffi.gc(ptr,lib.ImPlotPoint_destroy) end function ImPlotPoint.ImPlotPoint_double(_x,_y) local ptr = lib.ImPlotPoint_ImPlotPoint_double(_x,_y) return ffi.gc(ptr,lib.ImPlotPoint_destroy) end function ImPlotPoint.ImPlotPoint_Vec2(p) local ptr = lib.ImPlotPoint_ImPlotPoint_Vec2(p) return ffi.gc(ptr,lib.ImPlotPoint_destroy) end function ImPlotPoint.__new(ctype,a1,a2) -- generic version if a1==nil then return ImPlotPoint.ImPlotPoint_Nil() end if (ffi.istype('double',a1) or type(a1)=='number') then return ImPlotPoint.ImPlotPoint_double(a1,a2) end if ffi.istype('const ImVec2',a1) then return ImPlotPoint.ImPlotPoint_Vec2(a1) end print(ctype,a1,a2) error'ImPlotPoint.__new could not find overloaded' end M.ImPlotPoint = ffi.metatype("ImPlotPoint",ImPlotPoint) --------------------------ImPlotPointError---------------------------- local ImPlotPointError= {} ImPlotPointError.__index = ImPlotPointError function ImPlotPointError.__new(ctype,x,y,neg,pos) local ptr = lib.ImPlotPointError_ImPlotPointError(x,y,neg,pos) return ffi.gc(ptr,lib.ImPlotPointError_destroy) end M.ImPlotPointError = ffi.metatype("ImPlotPointError",ImPlotPointError) --------------------------ImPlotRange---------------------------- local ImPlotRange= {} ImPlotRange.__index = ImPlotRange ImPlotRange.Contains = lib.ImPlotRange_Contains function ImPlotRange.ImPlotRange_Nil() local ptr = lib.ImPlotRange_ImPlotRange_Nil() return ffi.gc(ptr,lib.ImPlotRange_destroy) end function ImPlotRange.ImPlotRange_double(_min,_max) local ptr = lib.ImPlotRange_ImPlotRange_double(_min,_max) return ffi.gc(ptr,lib.ImPlotRange_destroy) end function ImPlotRange.__new(ctype,a1,a2) -- generic version if a1==nil then return ImPlotRange.ImPlotRange_Nil() end if (ffi.istype('double',a1) or type(a1)=='number') then return ImPlotRange.ImPlotRange_double(a1,a2) end print(ctype,a1,a2) error'ImPlotRange.__new could not find overloaded' end ImPlotRange.Size = lib.ImPlotRange_Size M.ImPlotRange = ffi.metatype("ImPlotRange",ImPlotRange) --------------------------ImPlotStyle---------------------------- local ImPlotStyle= {} ImPlotStyle.__index = ImPlotStyle function ImPlotStyle.__new(ctype) local ptr = lib.ImPlotStyle_ImPlotStyle() return ffi.gc(ptr,lib.ImPlotStyle_destroy) end M.ImPlotStyle = ffi.metatype("ImPlotStyle",ImPlotStyle) --------------------------ImPlotSubplot---------------------------- local ImPlotSubplot= {} ImPlotSubplot.__index = ImPlotSubplot function ImPlotSubplot.__new(ctype) local ptr = lib.ImPlotSubplot_ImPlotSubplot() return ffi.gc(ptr,lib.ImPlotSubplot_destroy) end M.ImPlotSubplot = ffi.metatype("ImPlotSubplot",ImPlotSubplot) --------------------------ImPlotTick---------------------------- local ImPlotTick= {} ImPlotTick.__index = ImPlotTick function ImPlotTick.__new(ctype,value,major,show_label) local ptr = lib.ImPlotTick_ImPlotTick(value,major,show_label) return ffi.gc(ptr,lib.ImPlotTick_destroy) end M.ImPlotTick = ffi.metatype("ImPlotTick",ImPlotTick) --------------------------ImPlotTickCollection---------------------------- local ImPlotTickCollection= {} ImPlotTickCollection.__index = ImPlotTickCollection ImPlotTickCollection.Append_PlotTick = lib.ImPlotTickCollection_Append_PlotTick ImPlotTickCollection.Append_double = lib.ImPlotTickCollection_Append_double function ImPlotTickCollection:Append(a2,a3,a4,a5) -- generic version if ffi.istype('const ImPlotTick',a2) then return self:Append_PlotTick(a2) end if (ffi.istype('double',a2) or type(a2)=='number') then return self:Append_double(a2,a3,a4,a5) end print(a2,a3,a4,a5) error'ImPlotTickCollection:Append could not find overloaded' end ImPlotTickCollection.GetText = lib.ImPlotTickCollection_GetText function ImPlotTickCollection.__new(ctype) local ptr = lib.ImPlotTickCollection_ImPlotTickCollection() return ffi.gc(ptr,lib.ImPlotTickCollection_destroy) end ImPlotTickCollection.Reset = lib.ImPlotTickCollection_Reset M.ImPlotTickCollection = ffi.metatype("ImPlotTickCollection",ImPlotTickCollection) --------------------------ImPlotTime---------------------------- local ImPlotTime= {} ImPlotTime.__index = ImPlotTime function M.ImPlotTime_FromDouble(t) local nonUDT_out = ffi.new("ImPlotTime") lib.ImPlotTime_FromDouble(nonUDT_out,t) return nonUDT_out end function ImPlotTime.ImPlotTime_Nil() local ptr = lib.ImPlotTime_ImPlotTime_Nil() return ffi.gc(ptr,lib.ImPlotTime_destroy) end function ImPlotTime.ImPlotTime_time_t(s,us) if us == nil then us = 0 end local ptr = lib.ImPlotTime_ImPlotTime_time_t(s,us) return ffi.gc(ptr,lib.ImPlotTime_destroy) end function ImPlotTime.__new(ctype,a1,a2) -- generic version if a1==nil then return ImPlotTime.ImPlotTime_Nil() end if (ffi.istype('time_t',a1) or type(a1)=='number') then return ImPlotTime.ImPlotTime_time_t(a1,a2) end print(ctype,a1,a2) error'ImPlotTime.__new could not find overloaded' end ImPlotTime.RollOver = lib.ImPlotTime_RollOver ImPlotTime.ToDouble = lib.ImPlotTime_ToDouble M.ImPlotTime = ffi.metatype("ImPlotTime",ImPlotTime) --------------------------ImRect---------------------------- local ImRect= {} ImRect.__index = ImRect ImRect.Add_Vec2 = lib.ImRect_Add_Vec2 ImRect.Add_Rect = lib.ImRect_Add_Rect function ImRect:Add(a2) -- generic version if ffi.istype('const ImVec2',a2) then return self:Add_Vec2(a2) end if ffi.istype('const ImRect',a2) then return self:Add_Rect(a2) end print(a2) error'ImRect:Add could not find overloaded' end ImRect.ClipWith = lib.ImRect_ClipWith ImRect.ClipWithFull = lib.ImRect_ClipWithFull ImRect.Contains_Vec2 = lib.ImRect_Contains_Vec2 ImRect.Contains_Rect = lib.ImRect_Contains_Rect function ImRect:Contains(a2) -- generic version if ffi.istype('const ImVec2',a2) then return self:Contains_Vec2(a2) end if ffi.istype('const ImRect',a2) then return self:Contains_Rect(a2) end print(a2) error'ImRect:Contains could not find overloaded' end ImRect.Expand_Float = lib.ImRect_Expand_Float ImRect.Expand_Vec2 = lib.ImRect_Expand_Vec2 function ImRect:Expand(a2) -- generic version if ffi.istype('const float',a2) then return self:Expand_Float(a2) end if ffi.istype('const ImVec2',a2) then return self:Expand_Vec2(a2) end print(a2) error'ImRect:Expand could not find overloaded' end ImRect.Floor = lib.ImRect_Floor ImRect.GetArea = lib.ImRect_GetArea function ImRect:GetBL() local nonUDT_out = ffi.new("ImVec2") lib.ImRect_GetBL(nonUDT_out,self) return nonUDT_out end function ImRect:GetBR() local nonUDT_out = ffi.new("ImVec2") lib.ImRect_GetBR(nonUDT_out,self) return nonUDT_out end function ImRect:GetCenter() local nonUDT_out = ffi.new("ImVec2") lib.ImRect_GetCenter(nonUDT_out,self) return nonUDT_out end ImRect.GetHeight = lib.ImRect_GetHeight function ImRect:GetSize() local nonUDT_out = ffi.new("ImVec2") lib.ImRect_GetSize(nonUDT_out,self) return nonUDT_out end function ImRect:GetTL() local nonUDT_out = ffi.new("ImVec2") lib.ImRect_GetTL(nonUDT_out,self) return nonUDT_out end function ImRect:GetTR() local nonUDT_out = ffi.new("ImVec2") lib.ImRect_GetTR(nonUDT_out,self) return nonUDT_out end ImRect.GetWidth = lib.ImRect_GetWidth function ImRect.ImRect_Nil() local ptr = lib.ImRect_ImRect_Nil() return ffi.gc(ptr,lib.ImRect_destroy) end function ImRect.ImRect_Vec2(min,max) local ptr = lib.ImRect_ImRect_Vec2(min,max) return ffi.gc(ptr,lib.ImRect_destroy) end function ImRect.ImRect_Vec4(v) local ptr = lib.ImRect_ImRect_Vec4(v) return ffi.gc(ptr,lib.ImRect_destroy) end function ImRect.ImRect_Float(x1,y1,x2,y2) local ptr = lib.ImRect_ImRect_Float(x1,y1,x2,y2) return ffi.gc(ptr,lib.ImRect_destroy) end function ImRect.__new(ctype,a1,a2,a3,a4) -- generic version if a1==nil then return ImRect.ImRect_Nil() end if ffi.istype('const ImVec2',a1) then return ImRect.ImRect_Vec2(a1,a2) end if ffi.istype('const ImVec4',a1) then return ImRect.ImRect_Vec4(a1) end if (ffi.istype('float',a1) or type(a1)=='number') then return ImRect.ImRect_Float(a1,a2,a3,a4) end print(ctype,a1,a2,a3,a4) error'ImRect.__new could not find overloaded' end ImRect.IsInverted = lib.ImRect_IsInverted ImRect.Overlaps = lib.ImRect_Overlaps function ImRect:ToVec4() local nonUDT_out = ffi.new("ImVec4") lib.ImRect_ToVec4(nonUDT_out,self) return nonUDT_out end ImRect.Translate = lib.ImRect_Translate ImRect.TranslateX = lib.ImRect_TranslateX ImRect.TranslateY = lib.ImRect_TranslateY M.ImRect = ffi.metatype("ImRect",ImRect) --------------------------ImVec1---------------------------- local ImVec1= {} ImVec1.__index = ImVec1 function ImVec1.ImVec1_Nil() local ptr = lib.ImVec1_ImVec1_Nil() return ffi.gc(ptr,lib.ImVec1_destroy) end function ImVec1.ImVec1_Float(_x) local ptr = lib.ImVec1_ImVec1_Float(_x) return ffi.gc(ptr,lib.ImVec1_destroy) end function ImVec1.__new(ctype,a1) -- generic version if a1==nil then return ImVec1.ImVec1_Nil() end if (ffi.istype('float',a1) or type(a1)=='number') then return ImVec1.ImVec1_Float(a1) end print(ctype,a1) error'ImVec1.__new could not find overloaded' end M.ImVec1 = ffi.metatype("ImVec1",ImVec1) --------------------------ImVec2ih---------------------------- local ImVec2ih= {} ImVec2ih.__index = ImVec2ih function ImVec2ih.ImVec2ih_Nil() local ptr = lib.ImVec2ih_ImVec2ih_Nil() return ffi.gc(ptr,lib.ImVec2ih_destroy) end function ImVec2ih.ImVec2ih_short(_x,_y) local ptr = lib.ImVec2ih_ImVec2ih_short(_x,_y) return ffi.gc(ptr,lib.ImVec2ih_destroy) end function ImVec2ih.ImVec2ih_Vec2(rhs) local ptr = lib.ImVec2ih_ImVec2ih_Vec2(rhs) return ffi.gc(ptr,lib.ImVec2ih_destroy) end function ImVec2ih.__new(ctype,a1,a2) -- generic version if a1==nil then return ImVec2ih.ImVec2ih_Nil() end if ffi.istype('short',a1) then return ImVec2ih.ImVec2ih_short(a1,a2) end if ffi.istype('const ImVec2',a1) then return ImVec2ih.ImVec2ih_Vec2(a1) end print(ctype,a1,a2) error'ImVec2ih.__new could not find overloaded' end M.ImVec2ih = ffi.metatype("ImVec2ih",ImVec2ih) --------------------------LinkDetachWithModifierClick---------------------------- local LinkDetachWithModifierClick= {} LinkDetachWithModifierClick.__index = LinkDetachWithModifierClick function LinkDetachWithModifierClick.__new(ctype) local ptr = lib.LinkDetachWithModifierClick_LinkDetachWithModifierClick() return ffi.gc(ptr,lib.LinkDetachWithModifierClick_destroy) end M.LinkDetachWithModifierClick = ffi.metatype("LinkDetachWithModifierClick",LinkDetachWithModifierClick) --------------------------imguiGizmo---------------------------- local imguiGizmo= {} imguiGizmo.__index = imguiGizmo M.imguiGizmo_buildCone = lib.imguiGizmo_buildCone M.imguiGizmo_buildCube = lib.imguiGizmo_buildCube M.imguiGizmo_buildCylinder = lib.imguiGizmo_buildCylinder function M.imguiGizmo_buildPlane(size,thickness) thickness = thickness or planeThickness return lib.imguiGizmo_buildPlane(size,thickness) end M.imguiGizmo_buildPolygon = lib.imguiGizmo_buildPolygon M.imguiGizmo_buildSphere = lib.imguiGizmo_buildSphere imguiGizmo.drawFunc = lib.imguiGizmo_drawFunc M.imguiGizmo_getDollyScale = lib.imguiGizmo_getDollyScale M.imguiGizmo_getGizmoFeelingRot = lib.imguiGizmo_getGizmoFeelingRot M.imguiGizmo_getPanScale = lib.imguiGizmo_getPanScale imguiGizmo.getTransforms_vec3Ptr = lib.imguiGizmo_getTransforms_vec3Ptr imguiGizmo.getTransforms_vec4Ptr = lib.imguiGizmo_getTransforms_vec4Ptr function imguiGizmo:getTransforms(a2,a3,a4,a5) -- generic version if (ffi.istype('G3Dvec3*',a4) or ffi.istype('G3Dvec3',a4) or ffi.istype('G3Dvec3[]',a4)) then return self:getTransforms_vec3Ptr(a2,a3,a4,a5) end if (ffi.istype('G3Dvec4*',a4) or ffi.istype('G3Dvec4',a4) or ffi.istype('G3Dvec4[]',a4)) then return self:getTransforms_vec4Ptr(a2,a3,a4,a5) end print(a2,a3,a4,a5) error'imguiGizmo:getTransforms could not find overloaded' end imguiGizmo.modeSettings = lib.imguiGizmo_modeSettings M.imguiGizmo_resizeAxesOf = lib.imguiGizmo_resizeAxesOf M.imguiGizmo_resizeSolidOf = lib.imguiGizmo_resizeSolidOf M.imguiGizmo_restoreAxesSize = lib.imguiGizmo_restoreAxesSize M.imguiGizmo_restoreDirectionColor = lib.imguiGizmo_restoreDirectionColor M.imguiGizmo_restoreSolidSize = lib.imguiGizmo_restoreSolidSize M.imguiGizmo_restoreSphereColors = lib.imguiGizmo_restoreSphereColors M.imguiGizmo_setDirectionColor_U32U32 = lib.imguiGizmo_setDirectionColor_U32U32 M.imguiGizmo_setDirectionColor_Vec4Vec4 = lib.imguiGizmo_setDirectionColor_Vec4Vec4 M.imguiGizmo_setDirectionColor_U32 = lib.imguiGizmo_setDirectionColor_U32 M.imguiGizmo_setDirectionColor_Vec4 = lib.imguiGizmo_setDirectionColor_Vec4 function M.imguiGizmo_setDirectionColor(a1,a2) -- generic version if (ffi.istype('ImU32',a1) or type(a1)=='number') and ffi.istype('const ImU32',a2) then return M.imguiGizmo_setDirectionColor_U32U32(a1,a2) end if ffi.istype('const ImVec4',a1) and ffi.istype('const ImVec4',a2) then return M.imguiGizmo_setDirectionColor_Vec4Vec4(a1,a2) end if (ffi.istype('ImU32',a1) or type(a1)=='number') and a2==nil then return M.imguiGizmo_setDirectionColor_U32(a1) end if ffi.istype('const ImVec4',a1) and a2==nil then return M.imguiGizmo_setDirectionColor_Vec4(a1) end print(a1,a2) error'M.imguiGizmo_setDirectionColor could not find overloaded' end M.imguiGizmo_setDollyModifier = lib.imguiGizmo_setDollyModifier M.imguiGizmo_setDollyScale = lib.imguiGizmo_setDollyScale imguiGizmo.setDualMode = lib.imguiGizmo_setDualMode M.imguiGizmo_setGizmoFeelingRot = lib.imguiGizmo_setGizmoFeelingRot M.imguiGizmo_setPanModifier = lib.imguiGizmo_setPanModifier M.imguiGizmo_setPanScale = lib.imguiGizmo_setPanScale M.imguiGizmo_setSphereColors_Vec4 = lib.imguiGizmo_setSphereColors_Vec4 M.imguiGizmo_setSphereColors_U32 = lib.imguiGizmo_setSphereColors_U32 function M.imguiGizmo_setSphereColors(a1,a2) -- generic version if ffi.istype('const ImVec4',a1) then return M.imguiGizmo_setSphereColors_Vec4(a1,a2) end if (ffi.istype('ImU32',a1) or type(a1)=='number') then return M.imguiGizmo_setSphereColors_U32(a1,a2) end print(a1,a2) error'M.imguiGizmo_setSphereColors could not find overloaded' end M.imguiGizmo = ffi.metatype("imguiGizmo",imguiGizmo) ------------------------------------------------------ M.ImGuizmo_AllowAxisFlip = lib.ImGuizmo_AllowAxisFlip M.ImGuizmo_BeginFrame = lib.ImGuizmo_BeginFrame M.ImGuizmo_DecomposeMatrixToComponents = lib.ImGuizmo_DecomposeMatrixToComponents M.ImGuizmo_DrawCubes = lib.ImGuizmo_DrawCubes M.ImGuizmo_DrawGrid = lib.ImGuizmo_DrawGrid M.ImGuizmo_Enable = lib.ImGuizmo_Enable M.ImGuizmo_IsOver_Nil = lib.ImGuizmo_IsOver_Nil M.ImGuizmo_IsOver_OPERATION = lib.ImGuizmo_IsOver_OPERATION function M.ImGuizmo_IsOver(a1) -- generic version if a1==nil then return M.ImGuizmo_IsOver_Nil() end if ffi.istype('OPERATION',a1) then return M.ImGuizmo_IsOver_OPERATION(a1) end print(a1) error'M.ImGuizmo_IsOver could not find overloaded' end M.ImGuizmo_IsUsing = lib.ImGuizmo_IsUsing function M.ImGuizmo_Manipulate(view,projection,operation,mode,matrix,deltaMatrix,snap,localBounds,boundsSnap) boundsSnap = boundsSnap or nil deltaMatrix = deltaMatrix or nil localBounds = localBounds or nil snap = snap or nil return lib.ImGuizmo_Manipulate(view,projection,operation,mode,matrix,deltaMatrix,snap,localBounds,boundsSnap) end M.ImGuizmo_RecomposeMatrixFromComponents = lib.ImGuizmo_RecomposeMatrixFromComponents function M.ImGuizmo_SetDrawlist(drawlist) drawlist = drawlist or nil return lib.ImGuizmo_SetDrawlist(drawlist) end M.ImGuizmo_SetGizmoSizeClipSpace = lib.ImGuizmo_SetGizmoSizeClipSpace M.ImGuizmo_SetID = lib.ImGuizmo_SetID M.ImGuizmo_SetImGuiContext = lib.ImGuizmo_SetImGuiContext M.ImGuizmo_SetOrthographic = lib.ImGuizmo_SetOrthographic M.ImGuizmo_SetRect = lib.ImGuizmo_SetRect M.ImGuizmo_ViewManipulate = lib.ImGuizmo_ViewManipulate M.ImNodes_AutoPositionNode = lib.ImNodes_AutoPositionNode M.ImNodes_BeginCanvas = lib.ImNodes_BeginCanvas M.ImNodes_BeginInputSlot = lib.ImNodes_BeginInputSlot M.ImNodes_BeginNode = lib.ImNodes_BeginNode M.ImNodes_BeginOutputSlot = lib.ImNodes_BeginOutputSlot M.ImNodes_BeginSlot = lib.ImNodes_BeginSlot M.ImNodes_Connection = lib.ImNodes_Connection M.ImNodes_EndCanvas = lib.ImNodes_EndCanvas M.ImNodes_EndNode = lib.ImNodes_EndNode M.ImNodes_EndSlot = lib.ImNodes_EndSlot M.ImNodes_Ez_BeginNode = lib.ImNodes_Ez_BeginNode M.ImNodes_Ez_EndNode = lib.ImNodes_Ez_EndNode M.ImNodes_Ez_InputSlots = lib.ImNodes_Ez_InputSlots M.ImNodes_Ez_OutputSlots = lib.ImNodes_Ez_OutputSlots M.ImNodes_GetCurrentCanvas = lib.ImNodes_GetCurrentCanvas M.ImNodes_GetNewConnection = lib.ImNodes_GetNewConnection M.ImNodes_GetPendingConnection = lib.ImNodes_GetPendingConnection M.ImNodes_InputSlotKind = lib.ImNodes_InputSlotKind M.ImNodes_IsConnectingCompatibleSlot = lib.ImNodes_IsConnectingCompatibleSlot M.ImNodes_IsInputSlotKind = lib.ImNodes_IsInputSlotKind M.ImNodes_IsOutputSlotKind = lib.ImNodes_IsOutputSlotKind M.ImNodes_IsSlotCurveHovered = lib.ImNodes_IsSlotCurveHovered M.ImNodes_OutputSlotKind = lib.ImNodes_OutputSlotKind function M.ImPlot_AddColormap_Vec4Ptr(name,cols,size,qual) if qual == nil then qual = true end return lib.ImPlot_AddColormap_Vec4Ptr(name,cols,size,qual) end function M.ImPlot_AddColormap_U32Ptr(name,cols,size,qual) if qual == nil then qual = true end return lib.ImPlot_AddColormap_U32Ptr(name,cols,size,qual) end function M.ImPlot_AddColormap(a1,a2,a3,a4) -- generic version if (ffi.istype('const ImVec4*',a2) or ffi.istype('const ImVec4',a2) or ffi.istype('const ImVec4[]',a2)) then return M.ImPlot_AddColormap_Vec4Ptr(a1,a2,a3,a4) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) then return M.ImPlot_AddColormap_U32Ptr(a1,a2,a3,a4) end print(a1,a2,a3,a4) error'M.ImPlot_AddColormap could not find overloaded' end function M.ImPlot_AddTextCentered(DrawList,top_center,col,text_begin,text_end) text_end = text_end or nil return lib.ImPlot_AddTextCentered(DrawList,top_center,col,text_begin,text_end) end function M.ImPlot_AddTextVertical(DrawList,pos,col,text_begin,text_end) text_end = text_end or nil return lib.ImPlot_AddTextVertical(DrawList,pos,col,text_begin,text_end) end M.ImPlot_AddTicksCustom = lib.ImPlot_AddTicksCustom M.ImPlot_AddTicksDefault = lib.ImPlot_AddTicksDefault M.ImPlot_AddTicksLogarithmic = lib.ImPlot_AddTicksLogarithmic M.ImPlot_AddTicksTime = lib.ImPlot_AddTicksTime function M.ImPlot_AddTime(t,unit,count) local nonUDT_out = ffi.new("ImPlotTime") lib.ImPlot_AddTime(nonUDT_out,t,unit,count) return nonUDT_out end M.ImPlot_Annotate_Str = lib.ImPlot_Annotate_Str M.ImPlot_Annotate_Vec4 = lib.ImPlot_Annotate_Vec4 function M.ImPlot_Annotate(a1,a2,a3,a4,...) -- generic version if (ffi.istype('const char*',a4) or ffi.istype('char[]',a4) or type(a4)=='string') then return M.ImPlot_Annotate_Str(a1,a2,a3,a4,...) end if ffi.istype('const ImVec4',a4) then return M.ImPlot_Annotate_Vec4(a1,a2,a3,a4,...) end print(a1,a2,a3,a4,...) error'M.ImPlot_Annotate could not find overloaded' end M.ImPlot_AnnotateClamped_Str = lib.ImPlot_AnnotateClamped_Str M.ImPlot_AnnotateClamped_Vec4 = lib.ImPlot_AnnotateClamped_Vec4 function M.ImPlot_AnnotateClamped(a1,a2,a3,a4,...) -- generic version if (ffi.istype('const char*',a4) or ffi.istype('char[]',a4) or type(a4)=='string') then return M.ImPlot_AnnotateClamped_Str(a1,a2,a3,a4,...) end if ffi.istype('const ImVec4',a4) then return M.ImPlot_AnnotateClamped_Vec4(a1,a2,a3,a4,...) end print(a1,a2,a3,a4,...) error'M.ImPlot_AnnotateClamped could not find overloaded' end M.ImPlot_AnnotateClampedV_Str = lib.ImPlot_AnnotateClampedV_Str M.ImPlot_AnnotateClampedV_Vec4 = lib.ImPlot_AnnotateClampedV_Vec4 function M.ImPlot_AnnotateClampedV(a1,a2,a3,a4,a5,a6) -- generic version if (ffi.istype('const char*',a4) or ffi.istype('char[]',a4) or type(a4)=='string') then return M.ImPlot_AnnotateClampedV_Str(a1,a2,a3,a4,a5) end if ffi.istype('const ImVec4',a4) then return M.ImPlot_AnnotateClampedV_Vec4(a1,a2,a3,a4,a5,a6) end print(a1,a2,a3,a4,a5,a6) error'M.ImPlot_AnnotateClampedV could not find overloaded' end M.ImPlot_AnnotateV_Str = lib.ImPlot_AnnotateV_Str M.ImPlot_AnnotateV_Vec4 = lib.ImPlot_AnnotateV_Vec4 function M.ImPlot_AnnotateV(a1,a2,a3,a4,a5,a6) -- generic version if (ffi.istype('const char*',a4) or ffi.istype('char[]',a4) or type(a4)=='string') then return M.ImPlot_AnnotateV_Str(a1,a2,a3,a4,a5) end if ffi.istype('const ImVec4',a4) then return M.ImPlot_AnnotateV_Vec4(a1,a2,a3,a4,a5,a6) end print(a1,a2,a3,a4,a5,a6) error'M.ImPlot_AnnotateV could not find overloaded' end function M.ImPlot_BeginAlignedPlots(group_id,orientation) orientation = orientation or 1 return lib.ImPlot_BeginAlignedPlots(group_id,orientation) end function M.ImPlot_BeginDragDropSource(key_mods,flags) flags = flags or 0 key_mods = key_mods or 1 return lib.ImPlot_BeginDragDropSource(key_mods,flags) end function M.ImPlot_BeginDragDropSourceItem(label_id,flags) flags = flags or 0 return lib.ImPlot_BeginDragDropSourceItem(label_id,flags) end function M.ImPlot_BeginDragDropSourceX(key_mods,flags) flags = flags or 0 key_mods = key_mods or 1 return lib.ImPlot_BeginDragDropSourceX(key_mods,flags) end function M.ImPlot_BeginDragDropSourceY(axis,key_mods,flags) axis = axis or 0 flags = flags or 0 key_mods = key_mods or 1 return lib.ImPlot_BeginDragDropSourceY(axis,key_mods,flags) end M.ImPlot_BeginDragDropTarget = lib.ImPlot_BeginDragDropTarget M.ImPlot_BeginDragDropTargetLegend = lib.ImPlot_BeginDragDropTargetLegend M.ImPlot_BeginDragDropTargetX = lib.ImPlot_BeginDragDropTargetX function M.ImPlot_BeginDragDropTargetY(axis) axis = axis or 0 return lib.ImPlot_BeginDragDropTargetY(axis) end function M.ImPlot_BeginItem(label_id,recolor_from) recolor_from = recolor_from or -1 return lib.ImPlot_BeginItem(label_id,recolor_from) end function M.ImPlot_BeginLegendPopup(label_id,mouse_button) mouse_button = mouse_button or 1 return lib.ImPlot_BeginLegendPopup(label_id,mouse_button) end function M.ImPlot_BeginPlot(title_id,x_label,y_label,size,flags,x_flags,y_flags,y2_flags,y3_flags,y2_label,y3_label) flags = flags or 0 size = size or ImVec2(-1,0) x_flags = x_flags or 0 x_label = x_label or nil y2_flags = y2_flags or 2 y2_label = y2_label or nil y3_flags = y3_flags or 2 y3_label = y3_label or nil y_flags = y_flags or 0 y_label = y_label or nil return lib.ImPlot_BeginPlot(title_id,x_label,y_label,size,flags,x_flags,y_flags,y2_flags,y3_flags,y2_label,y3_label) end function M.ImPlot_BeginSubplots(title_id,rows,cols,size,flags,row_ratios,col_ratios) col_ratios = col_ratios or nil flags = flags or 0 row_ratios = row_ratios or nil return lib.ImPlot_BeginSubplots(title_id,rows,cols,size,flags,row_ratios,col_ratios) end function M.ImPlot_BustColorCache(plot_title_id) plot_title_id = plot_title_id or nil return lib.ImPlot_BustColorCache(plot_title_id) end M.ImPlot_BustItemCache = lib.ImPlot_BustItemCache M.ImPlot_BustPlotCache = lib.ImPlot_BustPlotCache M.ImPlot_CalcHoverColor = lib.ImPlot_CalcHoverColor function M.ImPlot_CalcLegendSize(items,pad,spacing,orientation) local nonUDT_out = ffi.new("ImVec2") lib.ImPlot_CalcLegendSize(nonUDT_out,items,pad,spacing,orientation) return nonUDT_out end M.ImPlot_CalcTextColor_Vec4 = lib.ImPlot_CalcTextColor_Vec4 M.ImPlot_CalcTextColor_U32 = lib.ImPlot_CalcTextColor_U32 function M.ImPlot_CalcTextColor(a1) -- generic version if ffi.istype('const ImVec4',a1) then return M.ImPlot_CalcTextColor_Vec4(a1) end if (ffi.istype('ImU32',a1) or type(a1)=='number') then return M.ImPlot_CalcTextColor_U32(a1) end print(a1) error'M.ImPlot_CalcTextColor could not find overloaded' end function M.ImPlot_CalcTextSizeVertical(text) local nonUDT_out = ffi.new("ImVec2") lib.ImPlot_CalcTextSizeVertical(nonUDT_out,text) return nonUDT_out end M.ImPlot_CalculateBins_FloatPtr = lib.ImPlot_CalculateBins_FloatPtr M.ImPlot_CalculateBins_doublePtr = lib.ImPlot_CalculateBins_doublePtr M.ImPlot_CalculateBins_S8Ptr = lib.ImPlot_CalculateBins_S8Ptr M.ImPlot_CalculateBins_U8Ptr = lib.ImPlot_CalculateBins_U8Ptr M.ImPlot_CalculateBins_S16Ptr = lib.ImPlot_CalculateBins_S16Ptr M.ImPlot_CalculateBins_U16Ptr = lib.ImPlot_CalculateBins_U16Ptr M.ImPlot_CalculateBins_S32Ptr = lib.ImPlot_CalculateBins_S32Ptr M.ImPlot_CalculateBins_U32Ptr = lib.ImPlot_CalculateBins_U32Ptr M.ImPlot_CalculateBins_S64Ptr = lib.ImPlot_CalculateBins_S64Ptr M.ImPlot_CalculateBins_U64Ptr = lib.ImPlot_CalculateBins_U64Ptr function M.ImPlot_CalculateBins(a1,a2,a3,a4,a5,a6) -- generic version if (ffi.istype('const float*',a1) or ffi.istype('float[]',a1)) then return M.ImPlot_CalculateBins_FloatPtr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const double*',a1) or ffi.istype('double[]',a1)) then return M.ImPlot_CalculateBins_doublePtr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS8*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.ImPlot_CalculateBins_S8Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU8*',a1) or ffi.istype('const ImU8',a1) or ffi.istype('const ImU8[]',a1)) then return M.ImPlot_CalculateBins_U8Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS16*',a1) or ffi.istype('const ImS16',a1) or ffi.istype('const ImS16[]',a1)) then return M.ImPlot_CalculateBins_S16Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU16*',a1) or ffi.istype('const ImU16',a1) or ffi.istype('const ImU16[]',a1)) then return M.ImPlot_CalculateBins_U16Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS32*',a1) or ffi.istype('const ImS32',a1) or ffi.istype('const ImS32[]',a1)) then return M.ImPlot_CalculateBins_S32Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU32*',a1) or ffi.istype('const ImU32',a1) or ffi.istype('const ImU32[]',a1)) then return M.ImPlot_CalculateBins_U32Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS64*',a1) or ffi.istype('const ImS64',a1) or ffi.istype('const ImS64[]',a1)) then return M.ImPlot_CalculateBins_S64Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU64*',a1) or ffi.istype('const ImU64',a1) or ffi.istype('const ImU64[]',a1)) then return M.ImPlot_CalculateBins_U64Ptr(a1,a2,a3,a4,a5,a6) end print(a1,a2,a3,a4,a5,a6) error'M.ImPlot_CalculateBins could not find overloaded' end function M.ImPlot_CeilTime(t,unit) local nonUDT_out = ffi.new("ImPlotTime") lib.ImPlot_CeilTime(nonUDT_out,t,unit) return nonUDT_out end function M.ImPlot_ClampLabelPos(pos,size,Min,Max) local nonUDT_out = ffi.new("ImVec2") lib.ImPlot_ClampLabelPos(nonUDT_out,pos,size,Min,Max) return nonUDT_out end function M.ImPlot_ColormapButton(label,size,cmap) cmap = cmap or -1 size = size or ImVec2(0,0) return lib.ImPlot_ColormapButton(label,size,cmap) end M.ImPlot_ColormapIcon = lib.ImPlot_ColormapIcon function M.ImPlot_ColormapScale(label,scale_min,scale_max,size,cmap,fmt) cmap = cmap or -1 fmt = fmt or "%g" size = size or ImVec2(0,0) return lib.ImPlot_ColormapScale(label,scale_min,scale_max,size,cmap,fmt) end function M.ImPlot_ColormapSlider(label,t,out,format,cmap) cmap = cmap or -1 format = format or "" out = out or nil return lib.ImPlot_ColormapSlider(label,t,out,format,cmap) end function M.ImPlot_CombineDateTime(date_part,time_part) local nonUDT_out = ffi.new("ImPlotTime") lib.ImPlot_CombineDateTime(nonUDT_out,date_part,time_part) return nonUDT_out end M.ImPlot_CreateContext = lib.ImPlot_CreateContext function M.ImPlot_DestroyContext(ctx) ctx = ctx or nil return lib.ImPlot_DestroyContext(ctx) end function M.ImPlot_DragLineX(id,x_value,show_label,col,thickness) col = col or ImVec4(0,0,0,-1) if show_label == nil then show_label = true end thickness = thickness or 1 return lib.ImPlot_DragLineX(id,x_value,show_label,col,thickness) end function M.ImPlot_DragLineY(id,y_value,show_label,col,thickness) col = col or ImVec4(0,0,0,-1) if show_label == nil then show_label = true end thickness = thickness or 1 return lib.ImPlot_DragLineY(id,y_value,show_label,col,thickness) end function M.ImPlot_DragPoint(id,x,y,show_label,col,radius) col = col or ImVec4(0,0,0,-1) radius = radius or 4 if show_label == nil then show_label = true end return lib.ImPlot_DragPoint(id,x,y,show_label,col,radius) end M.ImPlot_EndAlignedPlots = lib.ImPlot_EndAlignedPlots M.ImPlot_EndDragDropSource = lib.ImPlot_EndDragDropSource M.ImPlot_EndDragDropTarget = lib.ImPlot_EndDragDropTarget M.ImPlot_EndItem = lib.ImPlot_EndItem M.ImPlot_EndLegendPopup = lib.ImPlot_EndLegendPopup M.ImPlot_EndPlot = lib.ImPlot_EndPlot M.ImPlot_EndSubplots = lib.ImPlot_EndSubplots M.ImPlot_FillRange_Vector_FloatPtr = lib.ImPlot_FillRange_Vector_FloatPtr M.ImPlot_FillRange_Vector_doublePtr = lib.ImPlot_FillRange_Vector_doublePtr M.ImPlot_FillRange_Vector_S8Ptr = lib.ImPlot_FillRange_Vector_S8Ptr M.ImPlot_FillRange_Vector_U8Ptr = lib.ImPlot_FillRange_Vector_U8Ptr M.ImPlot_FillRange_Vector_S16Ptr = lib.ImPlot_FillRange_Vector_S16Ptr M.ImPlot_FillRange_Vector_U16Ptr = lib.ImPlot_FillRange_Vector_U16Ptr M.ImPlot_FillRange_Vector_S32Ptr = lib.ImPlot_FillRange_Vector_S32Ptr M.ImPlot_FillRange_Vector_U32Ptr = lib.ImPlot_FillRange_Vector_U32Ptr M.ImPlot_FillRange_Vector_S64Ptr = lib.ImPlot_FillRange_Vector_S64Ptr M.ImPlot_FillRange_Vector_U64Ptr = lib.ImPlot_FillRange_Vector_U64Ptr function M.ImPlot_FillRange(a1,a2,a3,a4) -- generic version if (ffi.istype('ImVector_float*',a1) or ffi.istype('ImVector_float',a1) or ffi.istype('ImVector_float[]',a1)) then return M.ImPlot_FillRange_Vector_FloatPtr(a1,a2,a3,a4) end if (ffi.istype('ImVector_double*',a1) or ffi.istype('ImVector_double',a1) or ffi.istype('ImVector_double[]',a1)) then return M.ImPlot_FillRange_Vector_doublePtr(a1,a2,a3,a4) end if (ffi.istype('ImVector_ImS8*',a1) or ffi.istype('ImVector_ImS8',a1) or ffi.istype('ImVector_ImS8[]',a1)) then return M.ImPlot_FillRange_Vector_S8Ptr(a1,a2,a3,a4) end if (ffi.istype('ImVector_ImU8*',a1) or ffi.istype('ImVector_ImU8',a1) or ffi.istype('ImVector_ImU8[]',a1)) then return M.ImPlot_FillRange_Vector_U8Ptr(a1,a2,a3,a4) end if (ffi.istype('ImVector_ImS16*',a1) or ffi.istype('ImVector_ImS16',a1) or ffi.istype('ImVector_ImS16[]',a1)) then return M.ImPlot_FillRange_Vector_S16Ptr(a1,a2,a3,a4) end if (ffi.istype('ImVector_ImU16*',a1) or ffi.istype('ImVector_ImU16',a1) or ffi.istype('ImVector_ImU16[]',a1)) then return M.ImPlot_FillRange_Vector_U16Ptr(a1,a2,a3,a4) end if (ffi.istype('ImVector_ImS32*',a1) or ffi.istype('ImVector_ImS32',a1) or ffi.istype('ImVector_ImS32[]',a1)) then return M.ImPlot_FillRange_Vector_S32Ptr(a1,a2,a3,a4) end if (ffi.istype('ImVector_ImU32*',a1) or ffi.istype('ImVector_ImU32',a1) or ffi.istype('ImVector_ImU32[]',a1)) then return M.ImPlot_FillRange_Vector_U32Ptr(a1,a2,a3,a4) end if (ffi.istype('ImVector_ImS64*',a1) or ffi.istype('ImVector_ImS64',a1) or ffi.istype('ImVector_ImS64[]',a1)) then return M.ImPlot_FillRange_Vector_S64Ptr(a1,a2,a3,a4) end if (ffi.istype('ImVector_ImU64*',a1) or ffi.istype('ImVector_ImU64',a1) or ffi.istype('ImVector_ImU64[]',a1)) then return M.ImPlot_FillRange_Vector_U64Ptr(a1,a2,a3,a4) end print(a1,a2,a3,a4) error'M.ImPlot_FillRange could not find overloaded' end function M.ImPlot_FitNextPlotAxes(x,y,y2,y3) if x == nil then x = true end if y == nil then y = true end if y2 == nil then y2 = true end if y3 == nil then y3 = true end return lib.ImPlot_FitNextPlotAxes(x,y,y2,y3) end M.ImPlot_FitPoint = lib.ImPlot_FitPoint M.ImPlot_FitPointAxis = lib.ImPlot_FitPointAxis M.ImPlot_FitPointMultiAxis = lib.ImPlot_FitPointMultiAxis M.ImPlot_FitPointX = lib.ImPlot_FitPointX M.ImPlot_FitPointY = lib.ImPlot_FitPointY M.ImPlot_FitThisFrame = lib.ImPlot_FitThisFrame function M.ImPlot_FloorTime(t,unit) local nonUDT_out = ffi.new("ImPlotTime") lib.ImPlot_FloorTime(nonUDT_out,t,unit) return nonUDT_out end M.ImPlot_FormatDate = lib.ImPlot_FormatDate M.ImPlot_FormatDateTime = lib.ImPlot_FormatDateTime M.ImPlot_FormatTime = lib.ImPlot_FormatTime function M.ImPlot_GetAutoColor(idx) local nonUDT_out = ffi.new("ImVec4") lib.ImPlot_GetAutoColor(nonUDT_out,idx) return nonUDT_out end function M.ImPlot_GetColormapColor(idx,cmap) cmap = cmap or -1 local nonUDT_out = ffi.new("ImVec4") lib.ImPlot_GetColormapColor(nonUDT_out,idx,cmap) return nonUDT_out end M.ImPlot_GetColormapColorU32 = lib.ImPlot_GetColormapColorU32 M.ImPlot_GetColormapCount = lib.ImPlot_GetColormapCount M.ImPlot_GetColormapIndex = lib.ImPlot_GetColormapIndex M.ImPlot_GetColormapName = lib.ImPlot_GetColormapName function M.ImPlot_GetColormapSize(cmap) cmap = cmap or -1 return lib.ImPlot_GetColormapSize(cmap) end M.ImPlot_GetCurrentContext = lib.ImPlot_GetCurrentContext M.ImPlot_GetCurrentItem = lib.ImPlot_GetCurrentItem M.ImPlot_GetCurrentPlot = lib.ImPlot_GetCurrentPlot M.ImPlot_GetCurrentScale = lib.ImPlot_GetCurrentScale M.ImPlot_GetCurrentYAxis = lib.ImPlot_GetCurrentYAxis M.ImPlot_GetDaysInMonth = lib.ImPlot_GetDaysInMonth M.ImPlot_GetFormatX = lib.ImPlot_GetFormatX M.ImPlot_GetFormatY = lib.ImPlot_GetFormatY M.ImPlot_GetGmtTime = lib.ImPlot_GetGmtTime M.ImPlot_GetInputMap = lib.ImPlot_GetInputMap M.ImPlot_GetItem = lib.ImPlot_GetItem M.ImPlot_GetItemData = lib.ImPlot_GetItemData function M.ImPlot_GetLastItemColor() local nonUDT_out = ffi.new("ImVec4") lib.ImPlot_GetLastItemColor(nonUDT_out) return nonUDT_out end M.ImPlot_GetLocTime = lib.ImPlot_GetLocTime function M.ImPlot_GetLocationPos(outer_rect,inner_size,location,pad) pad = pad or ImVec2(0,0) local nonUDT_out = ffi.new("ImVec2") lib.ImPlot_GetLocationPos(nonUDT_out,outer_rect,inner_size,location,pad) return nonUDT_out end M.ImPlot_GetMarkerName = lib.ImPlot_GetMarkerName M.ImPlot_GetPlot = lib.ImPlot_GetPlot M.ImPlot_GetPlotDrawList = lib.ImPlot_GetPlotDrawList function M.ImPlot_GetPlotLimits(y_axis) y_axis = y_axis or -1 local nonUDT_out = ffi.new("ImPlotLimits") lib.ImPlot_GetPlotLimits(nonUDT_out,y_axis) return nonUDT_out end function M.ImPlot_GetPlotMousePos(y_axis) y_axis = y_axis or -1 local nonUDT_out = ffi.new("ImPlotPoint") lib.ImPlot_GetPlotMousePos(nonUDT_out,y_axis) return nonUDT_out end function M.ImPlot_GetPlotPos() local nonUDT_out = ffi.new("ImVec2") lib.ImPlot_GetPlotPos(nonUDT_out) return nonUDT_out end function M.ImPlot_GetPlotQuery(y_axis) y_axis = y_axis or -1 local nonUDT_out = ffi.new("ImPlotLimits") lib.ImPlot_GetPlotQuery(nonUDT_out,y_axis) return nonUDT_out end function M.ImPlot_GetPlotSelection(y_axis) y_axis = y_axis or -1 local nonUDT_out = ffi.new("ImPlotLimits") lib.ImPlot_GetPlotSelection(nonUDT_out,y_axis) return nonUDT_out end function M.ImPlot_GetPlotSize() local nonUDT_out = ffi.new("ImVec2") lib.ImPlot_GetPlotSize(nonUDT_out) return nonUDT_out end M.ImPlot_GetStyle = lib.ImPlot_GetStyle M.ImPlot_GetStyleColorName = lib.ImPlot_GetStyleColorName M.ImPlot_GetStyleColorU32 = lib.ImPlot_GetStyleColorU32 function M.ImPlot_GetStyleColorVec4(idx) local nonUDT_out = ffi.new("ImVec4") lib.ImPlot_GetStyleColorVec4(nonUDT_out,idx) return nonUDT_out end M.ImPlot_GetYear = lib.ImPlot_GetYear function M.ImPlot_HideNextItem(hidden,cond) cond = cond or 2 if hidden == nil then hidden = true end return lib.ImPlot_HideNextItem(hidden,cond) end function M.ImPlot_ImAlmostEqual(v1,v2,ulp) ulp = ulp or 2 return lib.ImPlot_ImAlmostEqual(v1,v2,ulp) end M.ImPlot_ImAlphaU32 = lib.ImPlot_ImAlphaU32 M.ImPlot_ImConstrainInf = lib.ImPlot_ImConstrainInf M.ImPlot_ImConstrainLog = lib.ImPlot_ImConstrainLog M.ImPlot_ImConstrainNan = lib.ImPlot_ImConstrainNan M.ImPlot_ImConstrainTime = lib.ImPlot_ImConstrainTime M.ImPlot_ImLerpU32 = lib.ImPlot_ImLerpU32 M.ImPlot_ImLog10_Float = lib.ImPlot_ImLog10_Float M.ImPlot_ImLog10_double = lib.ImPlot_ImLog10_double function M.ImPlot_ImLog10(a1) -- generic version if (ffi.istype('float',a1) or type(a1)=='number') then return M.ImPlot_ImLog10_Float(a1) end if (ffi.istype('double',a1) or type(a1)=='number') then return M.ImPlot_ImLog10_double(a1) end print(a1) error'M.ImPlot_ImLog10 could not find overloaded' end M.ImPlot_ImMaxArray_FloatPtr = lib.ImPlot_ImMaxArray_FloatPtr M.ImPlot_ImMaxArray_doublePtr = lib.ImPlot_ImMaxArray_doublePtr M.ImPlot_ImMaxArray_S8Ptr = lib.ImPlot_ImMaxArray_S8Ptr M.ImPlot_ImMaxArray_U8Ptr = lib.ImPlot_ImMaxArray_U8Ptr M.ImPlot_ImMaxArray_S16Ptr = lib.ImPlot_ImMaxArray_S16Ptr M.ImPlot_ImMaxArray_U16Ptr = lib.ImPlot_ImMaxArray_U16Ptr M.ImPlot_ImMaxArray_S32Ptr = lib.ImPlot_ImMaxArray_S32Ptr M.ImPlot_ImMaxArray_U32Ptr = lib.ImPlot_ImMaxArray_U32Ptr M.ImPlot_ImMaxArray_S64Ptr = lib.ImPlot_ImMaxArray_S64Ptr M.ImPlot_ImMaxArray_U64Ptr = lib.ImPlot_ImMaxArray_U64Ptr function M.ImPlot_ImMaxArray(a1,a2) -- generic version if (ffi.istype('const float*',a1) or ffi.istype('float[]',a1)) then return M.ImPlot_ImMaxArray_FloatPtr(a1,a2) end if (ffi.istype('const double*',a1) or ffi.istype('double[]',a1)) then return M.ImPlot_ImMaxArray_doublePtr(a1,a2) end if (ffi.istype('const ImS8*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.ImPlot_ImMaxArray_S8Ptr(a1,a2) end if (ffi.istype('const ImU8*',a1) or ffi.istype('const ImU8',a1) or ffi.istype('const ImU8[]',a1)) then return M.ImPlot_ImMaxArray_U8Ptr(a1,a2) end if (ffi.istype('const ImS16*',a1) or ffi.istype('const ImS16',a1) or ffi.istype('const ImS16[]',a1)) then return M.ImPlot_ImMaxArray_S16Ptr(a1,a2) end if (ffi.istype('const ImU16*',a1) or ffi.istype('const ImU16',a1) or ffi.istype('const ImU16[]',a1)) then return M.ImPlot_ImMaxArray_U16Ptr(a1,a2) end if (ffi.istype('const ImS32*',a1) or ffi.istype('const ImS32',a1) or ffi.istype('const ImS32[]',a1)) then return M.ImPlot_ImMaxArray_S32Ptr(a1,a2) end if (ffi.istype('const ImU32*',a1) or ffi.istype('const ImU32',a1) or ffi.istype('const ImU32[]',a1)) then return M.ImPlot_ImMaxArray_U32Ptr(a1,a2) end if (ffi.istype('const ImS64*',a1) or ffi.istype('const ImS64',a1) or ffi.istype('const ImS64[]',a1)) then return M.ImPlot_ImMaxArray_S64Ptr(a1,a2) end if (ffi.istype('const ImU64*',a1) or ffi.istype('const ImU64',a1) or ffi.istype('const ImU64[]',a1)) then return M.ImPlot_ImMaxArray_U64Ptr(a1,a2) end print(a1,a2) error'M.ImPlot_ImMaxArray could not find overloaded' end M.ImPlot_ImMean_FloatPtr = lib.ImPlot_ImMean_FloatPtr M.ImPlot_ImMean_doublePtr = lib.ImPlot_ImMean_doublePtr M.ImPlot_ImMean_S8Ptr = lib.ImPlot_ImMean_S8Ptr M.ImPlot_ImMean_U8Ptr = lib.ImPlot_ImMean_U8Ptr M.ImPlot_ImMean_S16Ptr = lib.ImPlot_ImMean_S16Ptr M.ImPlot_ImMean_U16Ptr = lib.ImPlot_ImMean_U16Ptr M.ImPlot_ImMean_S32Ptr = lib.ImPlot_ImMean_S32Ptr M.ImPlot_ImMean_U32Ptr = lib.ImPlot_ImMean_U32Ptr M.ImPlot_ImMean_S64Ptr = lib.ImPlot_ImMean_S64Ptr M.ImPlot_ImMean_U64Ptr = lib.ImPlot_ImMean_U64Ptr function M.ImPlot_ImMean(a1,a2) -- generic version if (ffi.istype('const float*',a1) or ffi.istype('float[]',a1)) then return M.ImPlot_ImMean_FloatPtr(a1,a2) end if (ffi.istype('const double*',a1) or ffi.istype('double[]',a1)) then return M.ImPlot_ImMean_doublePtr(a1,a2) end if (ffi.istype('const ImS8*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.ImPlot_ImMean_S8Ptr(a1,a2) end if (ffi.istype('const ImU8*',a1) or ffi.istype('const ImU8',a1) or ffi.istype('const ImU8[]',a1)) then return M.ImPlot_ImMean_U8Ptr(a1,a2) end if (ffi.istype('const ImS16*',a1) or ffi.istype('const ImS16',a1) or ffi.istype('const ImS16[]',a1)) then return M.ImPlot_ImMean_S16Ptr(a1,a2) end if (ffi.istype('const ImU16*',a1) or ffi.istype('const ImU16',a1) or ffi.istype('const ImU16[]',a1)) then return M.ImPlot_ImMean_U16Ptr(a1,a2) end if (ffi.istype('const ImS32*',a1) or ffi.istype('const ImS32',a1) or ffi.istype('const ImS32[]',a1)) then return M.ImPlot_ImMean_S32Ptr(a1,a2) end if (ffi.istype('const ImU32*',a1) or ffi.istype('const ImU32',a1) or ffi.istype('const ImU32[]',a1)) then return M.ImPlot_ImMean_U32Ptr(a1,a2) end if (ffi.istype('const ImS64*',a1) or ffi.istype('const ImS64',a1) or ffi.istype('const ImS64[]',a1)) then return M.ImPlot_ImMean_S64Ptr(a1,a2) end if (ffi.istype('const ImU64*',a1) or ffi.istype('const ImU64',a1) or ffi.istype('const ImU64[]',a1)) then return M.ImPlot_ImMean_U64Ptr(a1,a2) end print(a1,a2) error'M.ImPlot_ImMean could not find overloaded' end M.ImPlot_ImMinArray_FloatPtr = lib.ImPlot_ImMinArray_FloatPtr M.ImPlot_ImMinArray_doublePtr = lib.ImPlot_ImMinArray_doublePtr M.ImPlot_ImMinArray_S8Ptr = lib.ImPlot_ImMinArray_S8Ptr M.ImPlot_ImMinArray_U8Ptr = lib.ImPlot_ImMinArray_U8Ptr M.ImPlot_ImMinArray_S16Ptr = lib.ImPlot_ImMinArray_S16Ptr M.ImPlot_ImMinArray_U16Ptr = lib.ImPlot_ImMinArray_U16Ptr M.ImPlot_ImMinArray_S32Ptr = lib.ImPlot_ImMinArray_S32Ptr M.ImPlot_ImMinArray_U32Ptr = lib.ImPlot_ImMinArray_U32Ptr M.ImPlot_ImMinArray_S64Ptr = lib.ImPlot_ImMinArray_S64Ptr M.ImPlot_ImMinArray_U64Ptr = lib.ImPlot_ImMinArray_U64Ptr function M.ImPlot_ImMinArray(a1,a2) -- generic version if (ffi.istype('const float*',a1) or ffi.istype('float[]',a1)) then return M.ImPlot_ImMinArray_FloatPtr(a1,a2) end if (ffi.istype('const double*',a1) or ffi.istype('double[]',a1)) then return M.ImPlot_ImMinArray_doublePtr(a1,a2) end if (ffi.istype('const ImS8*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.ImPlot_ImMinArray_S8Ptr(a1,a2) end if (ffi.istype('const ImU8*',a1) or ffi.istype('const ImU8',a1) or ffi.istype('const ImU8[]',a1)) then return M.ImPlot_ImMinArray_U8Ptr(a1,a2) end if (ffi.istype('const ImS16*',a1) or ffi.istype('const ImS16',a1) or ffi.istype('const ImS16[]',a1)) then return M.ImPlot_ImMinArray_S16Ptr(a1,a2) end if (ffi.istype('const ImU16*',a1) or ffi.istype('const ImU16',a1) or ffi.istype('const ImU16[]',a1)) then return M.ImPlot_ImMinArray_U16Ptr(a1,a2) end if (ffi.istype('const ImS32*',a1) or ffi.istype('const ImS32',a1) or ffi.istype('const ImS32[]',a1)) then return M.ImPlot_ImMinArray_S32Ptr(a1,a2) end if (ffi.istype('const ImU32*',a1) or ffi.istype('const ImU32',a1) or ffi.istype('const ImU32[]',a1)) then return M.ImPlot_ImMinArray_U32Ptr(a1,a2) end if (ffi.istype('const ImS64*',a1) or ffi.istype('const ImS64',a1) or ffi.istype('const ImS64[]',a1)) then return M.ImPlot_ImMinArray_S64Ptr(a1,a2) end if (ffi.istype('const ImU64*',a1) or ffi.istype('const ImU64',a1) or ffi.istype('const ImU64[]',a1)) then return M.ImPlot_ImMinArray_U64Ptr(a1,a2) end print(a1,a2) error'M.ImPlot_ImMinArray could not find overloaded' end M.ImPlot_ImMinMaxArray_FloatPtr = lib.ImPlot_ImMinMaxArray_FloatPtr M.ImPlot_ImMinMaxArray_doublePtr = lib.ImPlot_ImMinMaxArray_doublePtr M.ImPlot_ImMinMaxArray_S8Ptr = lib.ImPlot_ImMinMaxArray_S8Ptr M.ImPlot_ImMinMaxArray_U8Ptr = lib.ImPlot_ImMinMaxArray_U8Ptr M.ImPlot_ImMinMaxArray_S16Ptr = lib.ImPlot_ImMinMaxArray_S16Ptr M.ImPlot_ImMinMaxArray_U16Ptr = lib.ImPlot_ImMinMaxArray_U16Ptr M.ImPlot_ImMinMaxArray_S32Ptr = lib.ImPlot_ImMinMaxArray_S32Ptr M.ImPlot_ImMinMaxArray_U32Ptr = lib.ImPlot_ImMinMaxArray_U32Ptr M.ImPlot_ImMinMaxArray_S64Ptr = lib.ImPlot_ImMinMaxArray_S64Ptr M.ImPlot_ImMinMaxArray_U64Ptr = lib.ImPlot_ImMinMaxArray_U64Ptr function M.ImPlot_ImMinMaxArray(a1,a2,a3,a4) -- generic version if (ffi.istype('const float*',a1) or ffi.istype('float[]',a1)) then return M.ImPlot_ImMinMaxArray_FloatPtr(a1,a2,a3,a4) end if (ffi.istype('const double*',a1) or ffi.istype('double[]',a1)) then return M.ImPlot_ImMinMaxArray_doublePtr(a1,a2,a3,a4) end if (ffi.istype('const ImS8*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.ImPlot_ImMinMaxArray_S8Ptr(a1,a2,a3,a4) end if (ffi.istype('const ImU8*',a1) or ffi.istype('const ImU8',a1) or ffi.istype('const ImU8[]',a1)) then return M.ImPlot_ImMinMaxArray_U8Ptr(a1,a2,a3,a4) end if (ffi.istype('const ImS16*',a1) or ffi.istype('const ImS16',a1) or ffi.istype('const ImS16[]',a1)) then return M.ImPlot_ImMinMaxArray_S16Ptr(a1,a2,a3,a4) end if (ffi.istype('const ImU16*',a1) or ffi.istype('const ImU16',a1) or ffi.istype('const ImU16[]',a1)) then return M.ImPlot_ImMinMaxArray_U16Ptr(a1,a2,a3,a4) end if (ffi.istype('const ImS32*',a1) or ffi.istype('const ImS32',a1) or ffi.istype('const ImS32[]',a1)) then return M.ImPlot_ImMinMaxArray_S32Ptr(a1,a2,a3,a4) end if (ffi.istype('const ImU32*',a1) or ffi.istype('const ImU32',a1) or ffi.istype('const ImU32[]',a1)) then return M.ImPlot_ImMinMaxArray_U32Ptr(a1,a2,a3,a4) end if (ffi.istype('const ImS64*',a1) or ffi.istype('const ImS64',a1) or ffi.istype('const ImS64[]',a1)) then return M.ImPlot_ImMinMaxArray_S64Ptr(a1,a2,a3,a4) end if (ffi.istype('const ImU64*',a1) or ffi.istype('const ImU64',a1) or ffi.istype('const ImU64[]',a1)) then return M.ImPlot_ImMinMaxArray_U64Ptr(a1,a2,a3,a4) end print(a1,a2,a3,a4) error'M.ImPlot_ImMinMaxArray could not find overloaded' end M.ImPlot_ImMixU32 = lib.ImPlot_ImMixU32 M.ImPlot_ImNanOrInf = lib.ImPlot_ImNanOrInf M.ImPlot_ImPosMod = lib.ImPlot_ImPosMod M.ImPlot_ImRemap_Float = lib.ImPlot_ImRemap_Float M.ImPlot_ImRemap_double = lib.ImPlot_ImRemap_double M.ImPlot_ImRemap_S8 = lib.ImPlot_ImRemap_S8 M.ImPlot_ImRemap_U8 = lib.ImPlot_ImRemap_U8 M.ImPlot_ImRemap_S16 = lib.ImPlot_ImRemap_S16 M.ImPlot_ImRemap_U16 = lib.ImPlot_ImRemap_U16 M.ImPlot_ImRemap_S32 = lib.ImPlot_ImRemap_S32 M.ImPlot_ImRemap_U32 = lib.ImPlot_ImRemap_U32 M.ImPlot_ImRemap_S64 = lib.ImPlot_ImRemap_S64 M.ImPlot_ImRemap_U64 = lib.ImPlot_ImRemap_U64 function M.ImPlot_ImRemap(a1,a2,a3,a4,a5) -- generic version if (ffi.istype('float',a1) or type(a1)=='number') then return M.ImPlot_ImRemap_Float(a1,a2,a3,a4,a5) end if (ffi.istype('double',a1) or type(a1)=='number') then return M.ImPlot_ImRemap_double(a1,a2,a3,a4,a5) end if ffi.istype('ImS8',a1) then return M.ImPlot_ImRemap_S8(a1,a2,a3,a4,a5) end if ffi.istype('ImU8',a1) then return M.ImPlot_ImRemap_U8(a1,a2,a3,a4,a5) end if ffi.istype('ImS16',a1) then return M.ImPlot_ImRemap_S16(a1,a2,a3,a4,a5) end if ffi.istype('ImU16',a1) then return M.ImPlot_ImRemap_U16(a1,a2,a3,a4,a5) end if (ffi.istype('ImS32',a1) or type(a1)=='number') then return M.ImPlot_ImRemap_S32(a1,a2,a3,a4,a5) end if (ffi.istype('ImU32',a1) or type(a1)=='number') then return M.ImPlot_ImRemap_U32(a1,a2,a3,a4,a5) end if ffi.istype('ImS64',a1) then return M.ImPlot_ImRemap_S64(a1,a2,a3,a4,a5) end if ffi.istype('ImU64',a1) then return M.ImPlot_ImRemap_U64(a1,a2,a3,a4,a5) end print(a1,a2,a3,a4,a5) error'M.ImPlot_ImRemap could not find overloaded' end M.ImPlot_ImRemap01_Float = lib.ImPlot_ImRemap01_Float M.ImPlot_ImRemap01_double = lib.ImPlot_ImRemap01_double M.ImPlot_ImRemap01_S8 = lib.ImPlot_ImRemap01_S8 M.ImPlot_ImRemap01_U8 = lib.ImPlot_ImRemap01_U8 M.ImPlot_ImRemap01_S16 = lib.ImPlot_ImRemap01_S16 M.ImPlot_ImRemap01_U16 = lib.ImPlot_ImRemap01_U16 M.ImPlot_ImRemap01_S32 = lib.ImPlot_ImRemap01_S32 M.ImPlot_ImRemap01_U32 = lib.ImPlot_ImRemap01_U32 M.ImPlot_ImRemap01_S64 = lib.ImPlot_ImRemap01_S64 M.ImPlot_ImRemap01_U64 = lib.ImPlot_ImRemap01_U64 function M.ImPlot_ImRemap01(a1,a2,a3) -- generic version if (ffi.istype('float',a1) or type(a1)=='number') then return M.ImPlot_ImRemap01_Float(a1,a2,a3) end if (ffi.istype('double',a1) or type(a1)=='number') then return M.ImPlot_ImRemap01_double(a1,a2,a3) end if ffi.istype('ImS8',a1) then return M.ImPlot_ImRemap01_S8(a1,a2,a3) end if ffi.istype('ImU8',a1) then return M.ImPlot_ImRemap01_U8(a1,a2,a3) end if ffi.istype('ImS16',a1) then return M.ImPlot_ImRemap01_S16(a1,a2,a3) end if ffi.istype('ImU16',a1) then return M.ImPlot_ImRemap01_U16(a1,a2,a3) end if (ffi.istype('ImS32',a1) or type(a1)=='number') then return M.ImPlot_ImRemap01_S32(a1,a2,a3) end if (ffi.istype('ImU32',a1) or type(a1)=='number') then return M.ImPlot_ImRemap01_U32(a1,a2,a3) end if ffi.istype('ImS64',a1) then return M.ImPlot_ImRemap01_S64(a1,a2,a3) end if ffi.istype('ImU64',a1) then return M.ImPlot_ImRemap01_U64(a1,a2,a3) end print(a1,a2,a3) error'M.ImPlot_ImRemap01 could not find overloaded' end M.ImPlot_ImStdDev_FloatPtr = lib.ImPlot_ImStdDev_FloatPtr M.ImPlot_ImStdDev_doublePtr = lib.ImPlot_ImStdDev_doublePtr M.ImPlot_ImStdDev_S8Ptr = lib.ImPlot_ImStdDev_S8Ptr M.ImPlot_ImStdDev_U8Ptr = lib.ImPlot_ImStdDev_U8Ptr M.ImPlot_ImStdDev_S16Ptr = lib.ImPlot_ImStdDev_S16Ptr M.ImPlot_ImStdDev_U16Ptr = lib.ImPlot_ImStdDev_U16Ptr M.ImPlot_ImStdDev_S32Ptr = lib.ImPlot_ImStdDev_S32Ptr M.ImPlot_ImStdDev_U32Ptr = lib.ImPlot_ImStdDev_U32Ptr M.ImPlot_ImStdDev_S64Ptr = lib.ImPlot_ImStdDev_S64Ptr M.ImPlot_ImStdDev_U64Ptr = lib.ImPlot_ImStdDev_U64Ptr function M.ImPlot_ImStdDev(a1,a2) -- generic version if (ffi.istype('const float*',a1) or ffi.istype('float[]',a1)) then return M.ImPlot_ImStdDev_FloatPtr(a1,a2) end if (ffi.istype('const double*',a1) or ffi.istype('double[]',a1)) then return M.ImPlot_ImStdDev_doublePtr(a1,a2) end if (ffi.istype('const ImS8*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.ImPlot_ImStdDev_S8Ptr(a1,a2) end if (ffi.istype('const ImU8*',a1) or ffi.istype('const ImU8',a1) or ffi.istype('const ImU8[]',a1)) then return M.ImPlot_ImStdDev_U8Ptr(a1,a2) end if (ffi.istype('const ImS16*',a1) or ffi.istype('const ImS16',a1) or ffi.istype('const ImS16[]',a1)) then return M.ImPlot_ImStdDev_S16Ptr(a1,a2) end if (ffi.istype('const ImU16*',a1) or ffi.istype('const ImU16',a1) or ffi.istype('const ImU16[]',a1)) then return M.ImPlot_ImStdDev_U16Ptr(a1,a2) end if (ffi.istype('const ImS32*',a1) or ffi.istype('const ImS32',a1) or ffi.istype('const ImS32[]',a1)) then return M.ImPlot_ImStdDev_S32Ptr(a1,a2) end if (ffi.istype('const ImU32*',a1) or ffi.istype('const ImU32',a1) or ffi.istype('const ImU32[]',a1)) then return M.ImPlot_ImStdDev_U32Ptr(a1,a2) end if (ffi.istype('const ImS64*',a1) or ffi.istype('const ImS64',a1) or ffi.istype('const ImS64[]',a1)) then return M.ImPlot_ImStdDev_S64Ptr(a1,a2) end if (ffi.istype('const ImU64*',a1) or ffi.istype('const ImU64',a1) or ffi.istype('const ImU64[]',a1)) then return M.ImPlot_ImStdDev_U64Ptr(a1,a2) end print(a1,a2) error'M.ImPlot_ImStdDev could not find overloaded' end M.ImPlot_ImSum_FloatPtr = lib.ImPlot_ImSum_FloatPtr M.ImPlot_ImSum_doublePtr = lib.ImPlot_ImSum_doublePtr M.ImPlot_ImSum_S8Ptr = lib.ImPlot_ImSum_S8Ptr M.ImPlot_ImSum_U8Ptr = lib.ImPlot_ImSum_U8Ptr M.ImPlot_ImSum_S16Ptr = lib.ImPlot_ImSum_S16Ptr M.ImPlot_ImSum_U16Ptr = lib.ImPlot_ImSum_U16Ptr M.ImPlot_ImSum_S32Ptr = lib.ImPlot_ImSum_S32Ptr M.ImPlot_ImSum_U32Ptr = lib.ImPlot_ImSum_U32Ptr M.ImPlot_ImSum_S64Ptr = lib.ImPlot_ImSum_S64Ptr M.ImPlot_ImSum_U64Ptr = lib.ImPlot_ImSum_U64Ptr function M.ImPlot_ImSum(a1,a2) -- generic version if (ffi.istype('const float*',a1) or ffi.istype('float[]',a1)) then return M.ImPlot_ImSum_FloatPtr(a1,a2) end if (ffi.istype('const double*',a1) or ffi.istype('double[]',a1)) then return M.ImPlot_ImSum_doublePtr(a1,a2) end if (ffi.istype('const ImS8*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.ImPlot_ImSum_S8Ptr(a1,a2) end if (ffi.istype('const ImU8*',a1) or ffi.istype('const ImU8',a1) or ffi.istype('const ImU8[]',a1)) then return M.ImPlot_ImSum_U8Ptr(a1,a2) end if (ffi.istype('const ImS16*',a1) or ffi.istype('const ImS16',a1) or ffi.istype('const ImS16[]',a1)) then return M.ImPlot_ImSum_S16Ptr(a1,a2) end if (ffi.istype('const ImU16*',a1) or ffi.istype('const ImU16',a1) or ffi.istype('const ImU16[]',a1)) then return M.ImPlot_ImSum_U16Ptr(a1,a2) end if (ffi.istype('const ImS32*',a1) or ffi.istype('const ImS32',a1) or ffi.istype('const ImS32[]',a1)) then return M.ImPlot_ImSum_S32Ptr(a1,a2) end if (ffi.istype('const ImU32*',a1) or ffi.istype('const ImU32',a1) or ffi.istype('const ImU32[]',a1)) then return M.ImPlot_ImSum_U32Ptr(a1,a2) end if (ffi.istype('const ImS64*',a1) or ffi.istype('const ImS64',a1) or ffi.istype('const ImS64[]',a1)) then return M.ImPlot_ImSum_S64Ptr(a1,a2) end if (ffi.istype('const ImU64*',a1) or ffi.istype('const ImU64',a1) or ffi.istype('const ImU64[]',a1)) then return M.ImPlot_ImSum_U64Ptr(a1,a2) end print(a1,a2) error'M.ImPlot_ImSum could not find overloaded' end M.ImPlot_Initialize = lib.ImPlot_Initialize function M.ImPlot_Intersection(a1,a2,b1,b2) local nonUDT_out = ffi.new("ImVec2") lib.ImPlot_Intersection(nonUDT_out,a1,a2,b1,b2) return nonUDT_out end M.ImPlot_IsColorAuto_Vec4 = lib.ImPlot_IsColorAuto_Vec4 M.ImPlot_IsColorAuto_PlotCol = lib.ImPlot_IsColorAuto_PlotCol function M.ImPlot_IsColorAuto(a1) -- generic version if ffi.istype('const ImVec4',a1) then return M.ImPlot_IsColorAuto_Vec4(a1) end if (ffi.istype('ImPlotCol',a1) or type(a1)=='number') then return M.ImPlot_IsColorAuto_PlotCol(a1) end print(a1) error'M.ImPlot_IsColorAuto could not find overloaded' end M.ImPlot_IsLeapYear = lib.ImPlot_IsLeapYear M.ImPlot_IsLegendEntryHovered = lib.ImPlot_IsLegendEntryHovered M.ImPlot_IsPlotHovered = lib.ImPlot_IsPlotHovered M.ImPlot_IsPlotQueried = lib.ImPlot_IsPlotQueried M.ImPlot_IsPlotSelected = lib.ImPlot_IsPlotSelected M.ImPlot_IsPlotXAxisHovered = lib.ImPlot_IsPlotXAxisHovered function M.ImPlot_IsPlotYAxisHovered(y_axis) y_axis = y_axis or 0 return lib.ImPlot_IsPlotYAxisHovered(y_axis) end M.ImPlot_IsSubplotsHovered = lib.ImPlot_IsSubplotsHovered M.ImPlot_ItemIcon_Vec4 = lib.ImPlot_ItemIcon_Vec4 M.ImPlot_ItemIcon_U32 = lib.ImPlot_ItemIcon_U32 function M.ImPlot_ItemIcon(a1) -- generic version if ffi.istype('const ImVec4',a1) then return M.ImPlot_ItemIcon_Vec4(a1) end if (ffi.istype('ImU32',a1) or type(a1)=='number') then return M.ImPlot_ItemIcon_U32(a1) end print(a1) error'M.ImPlot_ItemIcon could not find overloaded' end M.ImPlot_LabelAxisValue = lib.ImPlot_LabelAxisValue M.ImPlot_LabelTickTime = lib.ImPlot_LabelTickTime function M.ImPlot_LinkNextPlotLimits(xmin,xmax,ymin,ymax,ymin2,ymax2,ymin3,ymax3) ymax2 = ymax2 or nil ymax3 = ymax3 or nil ymin2 = ymin2 or nil ymin3 = ymin3 or nil return lib.ImPlot_LinkNextPlotLimits(xmin,xmax,ymin,ymax,ymin2,ymax2,ymin3,ymax3) end function M.ImPlot_MakeTime(year,month,day,hour,min,sec,us) day = day or 1 hour = hour or 0 min = min or 0 month = month or 0 sec = sec or 0 us = us or 0 local nonUDT_out = ffi.new("ImPlotTime") lib.ImPlot_MakeTime(nonUDT_out,year,month,day,hour,min,sec,us) return nonUDT_out end function M.ImPlot_MkGmtTime(ptm) local nonUDT_out = ffi.new("ImPlotTime") lib.ImPlot_MkGmtTime(nonUDT_out,ptm) return nonUDT_out end function M.ImPlot_MkLocTime(ptm) local nonUDT_out = ffi.new("ImPlotTime") lib.ImPlot_MkLocTime(nonUDT_out,ptm) return nonUDT_out end function M.ImPlot_NextColormapColor() local nonUDT_out = ffi.new("ImVec4") lib.ImPlot_NextColormapColor(nonUDT_out) return nonUDT_out end M.ImPlot_NextColormapColorU32 = lib.ImPlot_NextColormapColorU32 M.ImPlot_NiceNum = lib.ImPlot_NiceNum M.ImPlot_OrderOfMagnitude = lib.ImPlot_OrderOfMagnitude M.ImPlot_OrderToPrecision = lib.ImPlot_OrderToPrecision function M.ImPlot_PixelsToPlot_Vec2(pix,y_axis) y_axis = y_axis or -1 local nonUDT_out = ffi.new("ImPlotPoint") lib.ImPlot_PixelsToPlot_Vec2(nonUDT_out,pix,y_axis) return nonUDT_out end function M.ImPlot_PixelsToPlot_Float(x,y,y_axis) y_axis = y_axis or -1 local nonUDT_out = ffi.new("ImPlotPoint") lib.ImPlot_PixelsToPlot_Float(nonUDT_out,x,y,y_axis) return nonUDT_out end function M.ImPlot_PixelsToPlot(a2,a3,a4) -- generic version if ffi.istype('const ImVec2',a2) then return M.ImPlot_PixelsToPlot_Vec2(a2,a3) end if (ffi.istype('float',a2) or type(a2)=='number') then return M.ImPlot_PixelsToPlot_Float(a2,a3,a4) end print(a2,a3,a4) error'M.ImPlot_PixelsToPlot could not find overloaded' end function M.ImPlot_PlotBars_FloatPtrInt(label_id,values,count,width,shift,offset,stride) offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("float") width = width or 0.67 return lib.ImPlot_PlotBars_FloatPtrInt(label_id,values,count,width,shift,offset,stride) end function M.ImPlot_PlotBars_doublePtrInt(label_id,values,count,width,shift,offset,stride) offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("double") width = width or 0.67 return lib.ImPlot_PlotBars_doublePtrInt(label_id,values,count,width,shift,offset,stride) end function M.ImPlot_PlotBars_S8PtrInt(label_id,values,count,width,shift,offset,stride) offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImS8") width = width or 0.67 return lib.ImPlot_PlotBars_S8PtrInt(label_id,values,count,width,shift,offset,stride) end function M.ImPlot_PlotBars_U8PtrInt(label_id,values,count,width,shift,offset,stride) offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImU8") width = width or 0.67 return lib.ImPlot_PlotBars_U8PtrInt(label_id,values,count,width,shift,offset,stride) end function M.ImPlot_PlotBars_S16PtrInt(label_id,values,count,width,shift,offset,stride) offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImS16") width = width or 0.67 return lib.ImPlot_PlotBars_S16PtrInt(label_id,values,count,width,shift,offset,stride) end function M.ImPlot_PlotBars_U16PtrInt(label_id,values,count,width,shift,offset,stride) offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImU16") width = width or 0.67 return lib.ImPlot_PlotBars_U16PtrInt(label_id,values,count,width,shift,offset,stride) end function M.ImPlot_PlotBars_S32PtrInt(label_id,values,count,width,shift,offset,stride) offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImS32") width = width or 0.67 return lib.ImPlot_PlotBars_S32PtrInt(label_id,values,count,width,shift,offset,stride) end function M.ImPlot_PlotBars_U32PtrInt(label_id,values,count,width,shift,offset,stride) offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImU32") width = width or 0.67 return lib.ImPlot_PlotBars_U32PtrInt(label_id,values,count,width,shift,offset,stride) end function M.ImPlot_PlotBars_S64PtrInt(label_id,values,count,width,shift,offset,stride) offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImS64") width = width or 0.67 return lib.ImPlot_PlotBars_S64PtrInt(label_id,values,count,width,shift,offset,stride) end function M.ImPlot_PlotBars_U64PtrInt(label_id,values,count,width,shift,offset,stride) offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImU64") width = width or 0.67 return lib.ImPlot_PlotBars_U64PtrInt(label_id,values,count,width,shift,offset,stride) end function M.ImPlot_PlotBars_FloatPtrFloatPtr(label_id,xs,ys,count,width,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotBars_FloatPtrFloatPtr(label_id,xs,ys,count,width,offset,stride) end function M.ImPlot_PlotBars_doublePtrdoublePtr(label_id,xs,ys,count,width,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotBars_doublePtrdoublePtr(label_id,xs,ys,count,width,offset,stride) end function M.ImPlot_PlotBars_S8PtrS8Ptr(label_id,xs,ys,count,width,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotBars_S8PtrS8Ptr(label_id,xs,ys,count,width,offset,stride) end function M.ImPlot_PlotBars_U8PtrU8Ptr(label_id,xs,ys,count,width,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotBars_U8PtrU8Ptr(label_id,xs,ys,count,width,offset,stride) end function M.ImPlot_PlotBars_S16PtrS16Ptr(label_id,xs,ys,count,width,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotBars_S16PtrS16Ptr(label_id,xs,ys,count,width,offset,stride) end function M.ImPlot_PlotBars_U16PtrU16Ptr(label_id,xs,ys,count,width,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotBars_U16PtrU16Ptr(label_id,xs,ys,count,width,offset,stride) end function M.ImPlot_PlotBars_S32PtrS32Ptr(label_id,xs,ys,count,width,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotBars_S32PtrS32Ptr(label_id,xs,ys,count,width,offset,stride) end function M.ImPlot_PlotBars_U32PtrU32Ptr(label_id,xs,ys,count,width,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotBars_U32PtrU32Ptr(label_id,xs,ys,count,width,offset,stride) end function M.ImPlot_PlotBars_S64PtrS64Ptr(label_id,xs,ys,count,width,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotBars_S64PtrS64Ptr(label_id,xs,ys,count,width,offset,stride) end function M.ImPlot_PlotBars_U64PtrU64Ptr(label_id,xs,ys,count,width,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotBars_U64PtrU64Ptr(label_id,xs,ys,count,width,offset,stride) end function M.ImPlot_PlotBars(a1,a2,a3,a4,a5,a6,a7) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBars_FloatPtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBars_doublePtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBars_S8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBars_U8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBars_S16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBars_U16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBars_S32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBars_U32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBars_S64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBars_U64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('const float*',a3) or ffi.istype('float[]',a3)) then return M.ImPlot_PlotBars_FloatPtrFloatPtr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('const double*',a3) or ffi.istype('double[]',a3)) then return M.ImPlot_PlotBars_doublePtrdoublePtr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('const ImS8*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') then return M.ImPlot_PlotBars_S8PtrS8Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('const ImU8*',a3) or ffi.istype('const ImU8',a3) or ffi.istype('const ImU8[]',a3)) then return M.ImPlot_PlotBars_U8PtrU8Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('const ImS16*',a3) or ffi.istype('const ImS16',a3) or ffi.istype('const ImS16[]',a3)) then return M.ImPlot_PlotBars_S16PtrS16Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('const ImU16*',a3) or ffi.istype('const ImU16',a3) or ffi.istype('const ImU16[]',a3)) then return M.ImPlot_PlotBars_U16PtrU16Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('const ImS32*',a3) or ffi.istype('const ImS32',a3) or ffi.istype('const ImS32[]',a3)) then return M.ImPlot_PlotBars_S32PtrS32Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('const ImU32*',a3) or ffi.istype('const ImU32',a3) or ffi.istype('const ImU32[]',a3)) then return M.ImPlot_PlotBars_U32PtrU32Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('const ImS64*',a3) or ffi.istype('const ImS64',a3) or ffi.istype('const ImS64[]',a3)) then return M.ImPlot_PlotBars_S64PtrS64Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('const ImU64*',a3) or ffi.istype('const ImU64',a3) or ffi.istype('const ImU64[]',a3)) then return M.ImPlot_PlotBars_U64PtrU64Ptr(a1,a2,a3,a4,a5,a6,a7) end print(a1,a2,a3,a4,a5,a6,a7) error'M.ImPlot_PlotBars could not find overloaded' end M.ImPlot_PlotBarsG = lib.ImPlot_PlotBarsG function M.ImPlot_PlotBarsH_FloatPtrInt(label_id,values,count,height,shift,offset,stride) height = height or 0.67 offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotBarsH_FloatPtrInt(label_id,values,count,height,shift,offset,stride) end function M.ImPlot_PlotBarsH_doublePtrInt(label_id,values,count,height,shift,offset,stride) height = height or 0.67 offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotBarsH_doublePtrInt(label_id,values,count,height,shift,offset,stride) end function M.ImPlot_PlotBarsH_S8PtrInt(label_id,values,count,height,shift,offset,stride) height = height or 0.67 offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotBarsH_S8PtrInt(label_id,values,count,height,shift,offset,stride) end function M.ImPlot_PlotBarsH_U8PtrInt(label_id,values,count,height,shift,offset,stride) height = height or 0.67 offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotBarsH_U8PtrInt(label_id,values,count,height,shift,offset,stride) end function M.ImPlot_PlotBarsH_S16PtrInt(label_id,values,count,height,shift,offset,stride) height = height or 0.67 offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotBarsH_S16PtrInt(label_id,values,count,height,shift,offset,stride) end function M.ImPlot_PlotBarsH_U16PtrInt(label_id,values,count,height,shift,offset,stride) height = height or 0.67 offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotBarsH_U16PtrInt(label_id,values,count,height,shift,offset,stride) end function M.ImPlot_PlotBarsH_S32PtrInt(label_id,values,count,height,shift,offset,stride) height = height or 0.67 offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotBarsH_S32PtrInt(label_id,values,count,height,shift,offset,stride) end function M.ImPlot_PlotBarsH_U32PtrInt(label_id,values,count,height,shift,offset,stride) height = height or 0.67 offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotBarsH_U32PtrInt(label_id,values,count,height,shift,offset,stride) end function M.ImPlot_PlotBarsH_S64PtrInt(label_id,values,count,height,shift,offset,stride) height = height or 0.67 offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotBarsH_S64PtrInt(label_id,values,count,height,shift,offset,stride) end function M.ImPlot_PlotBarsH_U64PtrInt(label_id,values,count,height,shift,offset,stride) height = height or 0.67 offset = offset or 0 shift = shift or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotBarsH_U64PtrInt(label_id,values,count,height,shift,offset,stride) end function M.ImPlot_PlotBarsH_FloatPtrFloatPtr(label_id,xs,ys,count,height,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotBarsH_FloatPtrFloatPtr(label_id,xs,ys,count,height,offset,stride) end function M.ImPlot_PlotBarsH_doublePtrdoublePtr(label_id,xs,ys,count,height,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotBarsH_doublePtrdoublePtr(label_id,xs,ys,count,height,offset,stride) end function M.ImPlot_PlotBarsH_S8PtrS8Ptr(label_id,xs,ys,count,height,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotBarsH_S8PtrS8Ptr(label_id,xs,ys,count,height,offset,stride) end function M.ImPlot_PlotBarsH_U8PtrU8Ptr(label_id,xs,ys,count,height,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotBarsH_U8PtrU8Ptr(label_id,xs,ys,count,height,offset,stride) end function M.ImPlot_PlotBarsH_S16PtrS16Ptr(label_id,xs,ys,count,height,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotBarsH_S16PtrS16Ptr(label_id,xs,ys,count,height,offset,stride) end function M.ImPlot_PlotBarsH_U16PtrU16Ptr(label_id,xs,ys,count,height,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotBarsH_U16PtrU16Ptr(label_id,xs,ys,count,height,offset,stride) end function M.ImPlot_PlotBarsH_S32PtrS32Ptr(label_id,xs,ys,count,height,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotBarsH_S32PtrS32Ptr(label_id,xs,ys,count,height,offset,stride) end function M.ImPlot_PlotBarsH_U32PtrU32Ptr(label_id,xs,ys,count,height,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotBarsH_U32PtrU32Ptr(label_id,xs,ys,count,height,offset,stride) end function M.ImPlot_PlotBarsH_S64PtrS64Ptr(label_id,xs,ys,count,height,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotBarsH_S64PtrS64Ptr(label_id,xs,ys,count,height,offset,stride) end function M.ImPlot_PlotBarsH_U64PtrU64Ptr(label_id,xs,ys,count,height,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotBarsH_U64PtrU64Ptr(label_id,xs,ys,count,height,offset,stride) end function M.ImPlot_PlotBarsH(a1,a2,a3,a4,a5,a6,a7) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBarsH_FloatPtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBarsH_doublePtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBarsH_S8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBarsH_U8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBarsH_S16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBarsH_U16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBarsH_S32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBarsH_U32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBarsH_S64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotBarsH_U64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('const float*',a3) or ffi.istype('float[]',a3)) then return M.ImPlot_PlotBarsH_FloatPtrFloatPtr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('const double*',a3) or ffi.istype('double[]',a3)) then return M.ImPlot_PlotBarsH_doublePtrdoublePtr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('const ImS8*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') then return M.ImPlot_PlotBarsH_S8PtrS8Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('const ImU8*',a3) or ffi.istype('const ImU8',a3) or ffi.istype('const ImU8[]',a3)) then return M.ImPlot_PlotBarsH_U8PtrU8Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('const ImS16*',a3) or ffi.istype('const ImS16',a3) or ffi.istype('const ImS16[]',a3)) then return M.ImPlot_PlotBarsH_S16PtrS16Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('const ImU16*',a3) or ffi.istype('const ImU16',a3) or ffi.istype('const ImU16[]',a3)) then return M.ImPlot_PlotBarsH_U16PtrU16Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('const ImS32*',a3) or ffi.istype('const ImS32',a3) or ffi.istype('const ImS32[]',a3)) then return M.ImPlot_PlotBarsH_S32PtrS32Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('const ImU32*',a3) or ffi.istype('const ImU32',a3) or ffi.istype('const ImU32[]',a3)) then return M.ImPlot_PlotBarsH_U32PtrU32Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('const ImS64*',a3) or ffi.istype('const ImS64',a3) or ffi.istype('const ImS64[]',a3)) then return M.ImPlot_PlotBarsH_S64PtrS64Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('const ImU64*',a3) or ffi.istype('const ImU64',a3) or ffi.istype('const ImU64[]',a3)) then return M.ImPlot_PlotBarsH_U64PtrU64Ptr(a1,a2,a3,a4,a5,a6,a7) end print(a1,a2,a3,a4,a5,a6,a7) error'M.ImPlot_PlotBarsH could not find overloaded' end M.ImPlot_PlotBarsHG = lib.ImPlot_PlotBarsHG function M.ImPlot_PlotDigital_FloatPtr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotDigital_FloatPtr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotDigital_doublePtr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotDigital_doublePtr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotDigital_S8Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotDigital_S8Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotDigital_U8Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotDigital_U8Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotDigital_S16Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotDigital_S16Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotDigital_U16Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotDigital_U16Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotDigital_S32Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotDigital_S32Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotDigital_U32Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotDigital_U32Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotDigital_S64Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotDigital_S64Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotDigital_U64Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotDigital_U64Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotDigital(a1,a2,a3,a4,a5,a6) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) then return M.ImPlot_PlotDigital_FloatPtr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) then return M.ImPlot_PlotDigital_doublePtr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') then return M.ImPlot_PlotDigital_S8Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) then return M.ImPlot_PlotDigital_U8Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) then return M.ImPlot_PlotDigital_S16Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) then return M.ImPlot_PlotDigital_U16Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) then return M.ImPlot_PlotDigital_S32Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) then return M.ImPlot_PlotDigital_U32Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) then return M.ImPlot_PlotDigital_S64Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) then return M.ImPlot_PlotDigital_U64Ptr(a1,a2,a3,a4,a5,a6) end print(a1,a2,a3,a4,a5,a6) error'M.ImPlot_PlotDigital could not find overloaded' end M.ImPlot_PlotDigitalG = lib.ImPlot_PlotDigitalG M.ImPlot_PlotDummy = lib.ImPlot_PlotDummy function M.ImPlot_PlotErrorBars_FloatPtrFloatPtrFloatPtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotErrorBars_FloatPtrFloatPtrFloatPtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBars_doublePtrdoublePtrdoublePtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotErrorBars_doublePtrdoublePtrdoublePtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBars_S8PtrS8PtrS8PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotErrorBars_S8PtrS8PtrS8PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBars_U8PtrU8PtrU8PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotErrorBars_U8PtrU8PtrU8PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBars_S16PtrS16PtrS16PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotErrorBars_S16PtrS16PtrS16PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBars_U16PtrU16PtrU16PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotErrorBars_U16PtrU16PtrU16PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBars_S32PtrS32PtrS32PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotErrorBars_S32PtrS32PtrS32PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBars_U32PtrU32PtrU32PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotErrorBars_U32PtrU32PtrU32PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBars_S64PtrS64PtrS64PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotErrorBars_S64PtrS64PtrS64PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBars_U64PtrU64PtrU64PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotErrorBars_U64PtrU64PtrU64PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBars_FloatPtrFloatPtrFloatPtrFloatPtr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotErrorBars_FloatPtrFloatPtrFloatPtrFloatPtr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBars_doublePtrdoublePtrdoublePtrdoublePtr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotErrorBars_doublePtrdoublePtrdoublePtrdoublePtr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBars_S8PtrS8PtrS8PtrS8Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotErrorBars_S8PtrS8PtrS8PtrS8Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBars_U8PtrU8PtrU8PtrU8Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotErrorBars_U8PtrU8PtrU8PtrU8Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBars_S16PtrS16PtrS16PtrS16Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotErrorBars_S16PtrS16PtrS16PtrS16Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBars_U16PtrU16PtrU16PtrU16Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotErrorBars_U16PtrU16PtrU16PtrU16Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBars_S32PtrS32PtrS32PtrS32Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotErrorBars_S32PtrS32PtrS32PtrS32Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBars_U32PtrU32PtrU32PtrU32Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotErrorBars_U32PtrU32PtrU32PtrU32Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBars_S64PtrS64PtrS64PtrS64Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotErrorBars_S64PtrS64PtrS64PtrS64Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBars_U64PtrU64PtrU64PtrU64Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotErrorBars_U64PtrU64PtrU64PtrU64Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBars(a1,a2,a3,a4,a5,a6,a7,a8) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('const float*',a3) or ffi.istype('float[]',a3)) and (ffi.istype('const float*',a4) or ffi.istype('float[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBars_FloatPtrFloatPtrFloatPtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('const double*',a3) or ffi.istype('double[]',a3)) and (ffi.istype('const double*',a4) or ffi.istype('double[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBars_doublePtrdoublePtrdoublePtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('const ImS8*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') and (ffi.istype('const ImS8*',a4) or ffi.istype('char[]',a4) or type(a4)=='string') and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBars_S8PtrS8PtrS8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('const ImU8*',a3) or ffi.istype('const ImU8',a3) or ffi.istype('const ImU8[]',a3)) and (ffi.istype('const ImU8*',a4) or ffi.istype('const ImU8',a4) or ffi.istype('const ImU8[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBars_U8PtrU8PtrU8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('const ImS16*',a3) or ffi.istype('const ImS16',a3) or ffi.istype('const ImS16[]',a3)) and (ffi.istype('const ImS16*',a4) or ffi.istype('const ImS16',a4) or ffi.istype('const ImS16[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBars_S16PtrS16PtrS16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('const ImU16*',a3) or ffi.istype('const ImU16',a3) or ffi.istype('const ImU16[]',a3)) and (ffi.istype('const ImU16*',a4) or ffi.istype('const ImU16',a4) or ffi.istype('const ImU16[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBars_U16PtrU16PtrU16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('const ImS32*',a3) or ffi.istype('const ImS32',a3) or ffi.istype('const ImS32[]',a3)) and (ffi.istype('const ImS32*',a4) or ffi.istype('const ImS32',a4) or ffi.istype('const ImS32[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBars_S32PtrS32PtrS32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('const ImU32*',a3) or ffi.istype('const ImU32',a3) or ffi.istype('const ImU32[]',a3)) and (ffi.istype('const ImU32*',a4) or ffi.istype('const ImU32',a4) or ffi.istype('const ImU32[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBars_U32PtrU32PtrU32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('const ImS64*',a3) or ffi.istype('const ImS64',a3) or ffi.istype('const ImS64[]',a3)) and (ffi.istype('const ImS64*',a4) or ffi.istype('const ImS64',a4) or ffi.istype('const ImS64[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBars_S64PtrS64PtrS64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('const ImU64*',a3) or ffi.istype('const ImU64',a3) or ffi.istype('const ImU64[]',a3)) and (ffi.istype('const ImU64*',a4) or ffi.istype('const ImU64',a4) or ffi.istype('const ImU64[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBars_U64PtrU64PtrU64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('const float*',a3) or ffi.istype('float[]',a3)) and (ffi.istype('const float*',a4) or ffi.istype('float[]',a4)) and (ffi.istype('const float*',a5) or ffi.istype('float[]',a5)) then return M.ImPlot_PlotErrorBars_FloatPtrFloatPtrFloatPtrFloatPtr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('const double*',a3) or ffi.istype('double[]',a3)) and (ffi.istype('const double*',a4) or ffi.istype('double[]',a4)) and (ffi.istype('const double*',a5) or ffi.istype('double[]',a5)) then return M.ImPlot_PlotErrorBars_doublePtrdoublePtrdoublePtrdoublePtr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('const ImS8*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') and (ffi.istype('const ImS8*',a4) or ffi.istype('char[]',a4) or type(a4)=='string') and (ffi.istype('const ImS8*',a5) or ffi.istype('char[]',a5) or type(a5)=='string') then return M.ImPlot_PlotErrorBars_S8PtrS8PtrS8PtrS8Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('const ImU8*',a3) or ffi.istype('const ImU8',a3) or ffi.istype('const ImU8[]',a3)) and (ffi.istype('const ImU8*',a4) or ffi.istype('const ImU8',a4) or ffi.istype('const ImU8[]',a4)) and (ffi.istype('const ImU8*',a5) or ffi.istype('const ImU8',a5) or ffi.istype('const ImU8[]',a5)) then return M.ImPlot_PlotErrorBars_U8PtrU8PtrU8PtrU8Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('const ImS16*',a3) or ffi.istype('const ImS16',a3) or ffi.istype('const ImS16[]',a3)) and (ffi.istype('const ImS16*',a4) or ffi.istype('const ImS16',a4) or ffi.istype('const ImS16[]',a4)) and (ffi.istype('const ImS16*',a5) or ffi.istype('const ImS16',a5) or ffi.istype('const ImS16[]',a5)) then return M.ImPlot_PlotErrorBars_S16PtrS16PtrS16PtrS16Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('const ImU16*',a3) or ffi.istype('const ImU16',a3) or ffi.istype('const ImU16[]',a3)) and (ffi.istype('const ImU16*',a4) or ffi.istype('const ImU16',a4) or ffi.istype('const ImU16[]',a4)) and (ffi.istype('const ImU16*',a5) or ffi.istype('const ImU16',a5) or ffi.istype('const ImU16[]',a5)) then return M.ImPlot_PlotErrorBars_U16PtrU16PtrU16PtrU16Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('const ImS32*',a3) or ffi.istype('const ImS32',a3) or ffi.istype('const ImS32[]',a3)) and (ffi.istype('const ImS32*',a4) or ffi.istype('const ImS32',a4) or ffi.istype('const ImS32[]',a4)) and (ffi.istype('const ImS32*',a5) or ffi.istype('const ImS32',a5) or ffi.istype('const ImS32[]',a5)) then return M.ImPlot_PlotErrorBars_S32PtrS32PtrS32PtrS32Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('const ImU32*',a3) or ffi.istype('const ImU32',a3) or ffi.istype('const ImU32[]',a3)) and (ffi.istype('const ImU32*',a4) or ffi.istype('const ImU32',a4) or ffi.istype('const ImU32[]',a4)) and (ffi.istype('const ImU32*',a5) or ffi.istype('const ImU32',a5) or ffi.istype('const ImU32[]',a5)) then return M.ImPlot_PlotErrorBars_U32PtrU32PtrU32PtrU32Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('const ImS64*',a3) or ffi.istype('const ImS64',a3) or ffi.istype('const ImS64[]',a3)) and (ffi.istype('const ImS64*',a4) or ffi.istype('const ImS64',a4) or ffi.istype('const ImS64[]',a4)) and (ffi.istype('const ImS64*',a5) or ffi.istype('const ImS64',a5) or ffi.istype('const ImS64[]',a5)) then return M.ImPlot_PlotErrorBars_S64PtrS64PtrS64PtrS64Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('const ImU64*',a3) or ffi.istype('const ImU64',a3) or ffi.istype('const ImU64[]',a3)) and (ffi.istype('const ImU64*',a4) or ffi.istype('const ImU64',a4) or ffi.istype('const ImU64[]',a4)) and (ffi.istype('const ImU64*',a5) or ffi.istype('const ImU64',a5) or ffi.istype('const ImU64[]',a5)) then return M.ImPlot_PlotErrorBars_U64PtrU64PtrU64PtrU64Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end print(a1,a2,a3,a4,a5,a6,a7,a8) error'M.ImPlot_PlotErrorBars could not find overloaded' end function M.ImPlot_PlotErrorBarsH_FloatPtrFloatPtrFloatPtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotErrorBarsH_FloatPtrFloatPtrFloatPtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_doublePtrdoublePtrdoublePtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotErrorBarsH_doublePtrdoublePtrdoublePtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_S8PtrS8PtrS8PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotErrorBarsH_S8PtrS8PtrS8PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_U8PtrU8PtrU8PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotErrorBarsH_U8PtrU8PtrU8PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_S16PtrS16PtrS16PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotErrorBarsH_S16PtrS16PtrS16PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_U16PtrU16PtrU16PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotErrorBarsH_U16PtrU16PtrU16PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_S32PtrS32PtrS32PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotErrorBarsH_S32PtrS32PtrS32PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_U32PtrU32PtrU32PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotErrorBarsH_U32PtrU32PtrU32PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_S64PtrS64PtrS64PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotErrorBarsH_S64PtrS64PtrS64PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_U64PtrU64PtrU64PtrInt(label_id,xs,ys,err,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotErrorBarsH_U64PtrU64PtrU64PtrInt(label_id,xs,ys,err,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_FloatPtrFloatPtrFloatPtrFloatPtr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotErrorBarsH_FloatPtrFloatPtrFloatPtrFloatPtr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_doublePtrdoublePtrdoublePtrdoublePtr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotErrorBarsH_doublePtrdoublePtrdoublePtrdoublePtr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_S8PtrS8PtrS8PtrS8Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotErrorBarsH_S8PtrS8PtrS8PtrS8Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_U8PtrU8PtrU8PtrU8Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotErrorBarsH_U8PtrU8PtrU8PtrU8Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_S16PtrS16PtrS16PtrS16Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotErrorBarsH_S16PtrS16PtrS16PtrS16Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_U16PtrU16PtrU16PtrU16Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotErrorBarsH_U16PtrU16PtrU16PtrU16Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_S32PtrS32PtrS32PtrS32Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotErrorBarsH_S32PtrS32PtrS32PtrS32Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_U32PtrU32PtrU32PtrU32Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotErrorBarsH_U32PtrU32PtrU32PtrU32Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_S64PtrS64PtrS64PtrS64Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotErrorBarsH_S64PtrS64PtrS64PtrS64Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBarsH_U64PtrU64PtrU64PtrU64Ptr(label_id,xs,ys,neg,pos,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotErrorBarsH_U64PtrU64PtrU64PtrU64Ptr(label_id,xs,ys,neg,pos,count,offset,stride) end function M.ImPlot_PlotErrorBarsH(a1,a2,a3,a4,a5,a6,a7,a8) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('const float*',a3) or ffi.istype('float[]',a3)) and (ffi.istype('const float*',a4) or ffi.istype('float[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBarsH_FloatPtrFloatPtrFloatPtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('const double*',a3) or ffi.istype('double[]',a3)) and (ffi.istype('const double*',a4) or ffi.istype('double[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBarsH_doublePtrdoublePtrdoublePtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('const ImS8*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') and (ffi.istype('const ImS8*',a4) or ffi.istype('char[]',a4) or type(a4)=='string') and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBarsH_S8PtrS8PtrS8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('const ImU8*',a3) or ffi.istype('const ImU8',a3) or ffi.istype('const ImU8[]',a3)) and (ffi.istype('const ImU8*',a4) or ffi.istype('const ImU8',a4) or ffi.istype('const ImU8[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBarsH_U8PtrU8PtrU8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('const ImS16*',a3) or ffi.istype('const ImS16',a3) or ffi.istype('const ImS16[]',a3)) and (ffi.istype('const ImS16*',a4) or ffi.istype('const ImS16',a4) or ffi.istype('const ImS16[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBarsH_S16PtrS16PtrS16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('const ImU16*',a3) or ffi.istype('const ImU16',a3) or ffi.istype('const ImU16[]',a3)) and (ffi.istype('const ImU16*',a4) or ffi.istype('const ImU16',a4) or ffi.istype('const ImU16[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBarsH_U16PtrU16PtrU16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('const ImS32*',a3) or ffi.istype('const ImS32',a3) or ffi.istype('const ImS32[]',a3)) and (ffi.istype('const ImS32*',a4) or ffi.istype('const ImS32',a4) or ffi.istype('const ImS32[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBarsH_S32PtrS32PtrS32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('const ImU32*',a3) or ffi.istype('const ImU32',a3) or ffi.istype('const ImU32[]',a3)) and (ffi.istype('const ImU32*',a4) or ffi.istype('const ImU32',a4) or ffi.istype('const ImU32[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBarsH_U32PtrU32PtrU32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('const ImS64*',a3) or ffi.istype('const ImS64',a3) or ffi.istype('const ImS64[]',a3)) and (ffi.istype('const ImS64*',a4) or ffi.istype('const ImS64',a4) or ffi.istype('const ImS64[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBarsH_S64PtrS64PtrS64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('const ImU64*',a3) or ffi.istype('const ImU64',a3) or ffi.istype('const ImU64[]',a3)) and (ffi.istype('const ImU64*',a4) or ffi.istype('const ImU64',a4) or ffi.istype('const ImU64[]',a4)) and (ffi.istype('int',a5) or type(a5)=='number') then return M.ImPlot_PlotErrorBarsH_U64PtrU64PtrU64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('const float*',a3) or ffi.istype('float[]',a3)) and (ffi.istype('const float*',a4) or ffi.istype('float[]',a4)) and (ffi.istype('const float*',a5) or ffi.istype('float[]',a5)) then return M.ImPlot_PlotErrorBarsH_FloatPtrFloatPtrFloatPtrFloatPtr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('const double*',a3) or ffi.istype('double[]',a3)) and (ffi.istype('const double*',a4) or ffi.istype('double[]',a4)) and (ffi.istype('const double*',a5) or ffi.istype('double[]',a5)) then return M.ImPlot_PlotErrorBarsH_doublePtrdoublePtrdoublePtrdoublePtr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('const ImS8*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') and (ffi.istype('const ImS8*',a4) or ffi.istype('char[]',a4) or type(a4)=='string') and (ffi.istype('const ImS8*',a5) or ffi.istype('char[]',a5) or type(a5)=='string') then return M.ImPlot_PlotErrorBarsH_S8PtrS8PtrS8PtrS8Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('const ImU8*',a3) or ffi.istype('const ImU8',a3) or ffi.istype('const ImU8[]',a3)) and (ffi.istype('const ImU8*',a4) or ffi.istype('const ImU8',a4) or ffi.istype('const ImU8[]',a4)) and (ffi.istype('const ImU8*',a5) or ffi.istype('const ImU8',a5) or ffi.istype('const ImU8[]',a5)) then return M.ImPlot_PlotErrorBarsH_U8PtrU8PtrU8PtrU8Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('const ImS16*',a3) or ffi.istype('const ImS16',a3) or ffi.istype('const ImS16[]',a3)) and (ffi.istype('const ImS16*',a4) or ffi.istype('const ImS16',a4) or ffi.istype('const ImS16[]',a4)) and (ffi.istype('const ImS16*',a5) or ffi.istype('const ImS16',a5) or ffi.istype('const ImS16[]',a5)) then return M.ImPlot_PlotErrorBarsH_S16PtrS16PtrS16PtrS16Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('const ImU16*',a3) or ffi.istype('const ImU16',a3) or ffi.istype('const ImU16[]',a3)) and (ffi.istype('const ImU16*',a4) or ffi.istype('const ImU16',a4) or ffi.istype('const ImU16[]',a4)) and (ffi.istype('const ImU16*',a5) or ffi.istype('const ImU16',a5) or ffi.istype('const ImU16[]',a5)) then return M.ImPlot_PlotErrorBarsH_U16PtrU16PtrU16PtrU16Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('const ImS32*',a3) or ffi.istype('const ImS32',a3) or ffi.istype('const ImS32[]',a3)) and (ffi.istype('const ImS32*',a4) or ffi.istype('const ImS32',a4) or ffi.istype('const ImS32[]',a4)) and (ffi.istype('const ImS32*',a5) or ffi.istype('const ImS32',a5) or ffi.istype('const ImS32[]',a5)) then return M.ImPlot_PlotErrorBarsH_S32PtrS32PtrS32PtrS32Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('const ImU32*',a3) or ffi.istype('const ImU32',a3) or ffi.istype('const ImU32[]',a3)) and (ffi.istype('const ImU32*',a4) or ffi.istype('const ImU32',a4) or ffi.istype('const ImU32[]',a4)) and (ffi.istype('const ImU32*',a5) or ffi.istype('const ImU32',a5) or ffi.istype('const ImU32[]',a5)) then return M.ImPlot_PlotErrorBarsH_U32PtrU32PtrU32PtrU32Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('const ImS64*',a3) or ffi.istype('const ImS64',a3) or ffi.istype('const ImS64[]',a3)) and (ffi.istype('const ImS64*',a4) or ffi.istype('const ImS64',a4) or ffi.istype('const ImS64[]',a4)) and (ffi.istype('const ImS64*',a5) or ffi.istype('const ImS64',a5) or ffi.istype('const ImS64[]',a5)) then return M.ImPlot_PlotErrorBarsH_S64PtrS64PtrS64PtrS64Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('const ImU64*',a3) or ffi.istype('const ImU64',a3) or ffi.istype('const ImU64[]',a3)) and (ffi.istype('const ImU64*',a4) or ffi.istype('const ImU64',a4) or ffi.istype('const ImU64[]',a4)) and (ffi.istype('const ImU64*',a5) or ffi.istype('const ImU64',a5) or ffi.istype('const ImU64[]',a5)) then return M.ImPlot_PlotErrorBarsH_U64PtrU64PtrU64PtrU64Ptr(a1,a2,a3,a4,a5,a6,a7,a8) end print(a1,a2,a3,a4,a5,a6,a7,a8) error'M.ImPlot_PlotErrorBarsH could not find overloaded' end function M.ImPlot_PlotHLines_FloatPtr(label_id,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotHLines_FloatPtr(label_id,ys,count,offset,stride) end function M.ImPlot_PlotHLines_doublePtr(label_id,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotHLines_doublePtr(label_id,ys,count,offset,stride) end function M.ImPlot_PlotHLines_S8Ptr(label_id,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotHLines_S8Ptr(label_id,ys,count,offset,stride) end function M.ImPlot_PlotHLines_U8Ptr(label_id,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotHLines_U8Ptr(label_id,ys,count,offset,stride) end function M.ImPlot_PlotHLines_S16Ptr(label_id,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotHLines_S16Ptr(label_id,ys,count,offset,stride) end function M.ImPlot_PlotHLines_U16Ptr(label_id,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotHLines_U16Ptr(label_id,ys,count,offset,stride) end function M.ImPlot_PlotHLines_S32Ptr(label_id,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotHLines_S32Ptr(label_id,ys,count,offset,stride) end function M.ImPlot_PlotHLines_U32Ptr(label_id,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotHLines_U32Ptr(label_id,ys,count,offset,stride) end function M.ImPlot_PlotHLines_S64Ptr(label_id,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotHLines_S64Ptr(label_id,ys,count,offset,stride) end function M.ImPlot_PlotHLines_U64Ptr(label_id,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotHLines_U64Ptr(label_id,ys,count,offset,stride) end function M.ImPlot_PlotHLines(a1,a2,a3,a4,a5) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) then return M.ImPlot_PlotHLines_FloatPtr(a1,a2,a3,a4,a5) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) then return M.ImPlot_PlotHLines_doublePtr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') then return M.ImPlot_PlotHLines_S8Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) then return M.ImPlot_PlotHLines_U8Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) then return M.ImPlot_PlotHLines_S16Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) then return M.ImPlot_PlotHLines_U16Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) then return M.ImPlot_PlotHLines_S32Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) then return M.ImPlot_PlotHLines_U32Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) then return M.ImPlot_PlotHLines_S64Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) then return M.ImPlot_PlotHLines_U64Ptr(a1,a2,a3,a4,a5) end print(a1,a2,a3,a4,a5) error'M.ImPlot_PlotHLines could not find overloaded' end function M.ImPlot_PlotHeatmap_FloatPtr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) bounds_max = bounds_max or ImPlotPoint(1,1) bounds_min = bounds_min or ImPlotPoint(0,0) label_fmt = label_fmt or "%.1f" scale_max = scale_max or 0 scale_min = scale_min or 0 return lib.ImPlot_PlotHeatmap_FloatPtr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) end function M.ImPlot_PlotHeatmap_doublePtr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) bounds_max = bounds_max or ImPlotPoint(1,1) bounds_min = bounds_min or ImPlotPoint(0,0) label_fmt = label_fmt or "%.1f" scale_max = scale_max or 0 scale_min = scale_min or 0 return lib.ImPlot_PlotHeatmap_doublePtr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) end function M.ImPlot_PlotHeatmap_S8Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) bounds_max = bounds_max or ImPlotPoint(1,1) bounds_min = bounds_min or ImPlotPoint(0,0) label_fmt = label_fmt or "%.1f" scale_max = scale_max or 0 scale_min = scale_min or 0 return lib.ImPlot_PlotHeatmap_S8Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) end function M.ImPlot_PlotHeatmap_U8Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) bounds_max = bounds_max or ImPlotPoint(1,1) bounds_min = bounds_min or ImPlotPoint(0,0) label_fmt = label_fmt or "%.1f" scale_max = scale_max or 0 scale_min = scale_min or 0 return lib.ImPlot_PlotHeatmap_U8Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) end function M.ImPlot_PlotHeatmap_S16Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) bounds_max = bounds_max or ImPlotPoint(1,1) bounds_min = bounds_min or ImPlotPoint(0,0) label_fmt = label_fmt or "%.1f" scale_max = scale_max or 0 scale_min = scale_min or 0 return lib.ImPlot_PlotHeatmap_S16Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) end function M.ImPlot_PlotHeatmap_U16Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) bounds_max = bounds_max or ImPlotPoint(1,1) bounds_min = bounds_min or ImPlotPoint(0,0) label_fmt = label_fmt or "%.1f" scale_max = scale_max or 0 scale_min = scale_min or 0 return lib.ImPlot_PlotHeatmap_U16Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) end function M.ImPlot_PlotHeatmap_S32Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) bounds_max = bounds_max or ImPlotPoint(1,1) bounds_min = bounds_min or ImPlotPoint(0,0) label_fmt = label_fmt or "%.1f" scale_max = scale_max or 0 scale_min = scale_min or 0 return lib.ImPlot_PlotHeatmap_S32Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) end function M.ImPlot_PlotHeatmap_U32Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) bounds_max = bounds_max or ImPlotPoint(1,1) bounds_min = bounds_min or ImPlotPoint(0,0) label_fmt = label_fmt or "%.1f" scale_max = scale_max or 0 scale_min = scale_min or 0 return lib.ImPlot_PlotHeatmap_U32Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) end function M.ImPlot_PlotHeatmap_S64Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) bounds_max = bounds_max or ImPlotPoint(1,1) bounds_min = bounds_min or ImPlotPoint(0,0) label_fmt = label_fmt or "%.1f" scale_max = scale_max or 0 scale_min = scale_min or 0 return lib.ImPlot_PlotHeatmap_S64Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) end function M.ImPlot_PlotHeatmap_U64Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) bounds_max = bounds_max or ImPlotPoint(1,1) bounds_min = bounds_min or ImPlotPoint(0,0) label_fmt = label_fmt or "%.1f" scale_max = scale_max or 0 scale_min = scale_min or 0 return lib.ImPlot_PlotHeatmap_U64Ptr(label_id,values,rows,cols,scale_min,scale_max,label_fmt,bounds_min,bounds_max) end function M.ImPlot_PlotHeatmap(a1,a2,a3,a4,a5,a6,a7,a8,a9) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) then return M.ImPlot_PlotHeatmap_FloatPtr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) then return M.ImPlot_PlotHeatmap_doublePtr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') then return M.ImPlot_PlotHeatmap_S8Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) then return M.ImPlot_PlotHeatmap_U8Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) then return M.ImPlot_PlotHeatmap_S16Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) then return M.ImPlot_PlotHeatmap_U16Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) then return M.ImPlot_PlotHeatmap_S32Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) then return M.ImPlot_PlotHeatmap_U32Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) then return M.ImPlot_PlotHeatmap_S64Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) then return M.ImPlot_PlotHeatmap_U64Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end print(a1,a2,a3,a4,a5,a6,a7,a8,a9) error'M.ImPlot_PlotHeatmap could not find overloaded' end function M.ImPlot_PlotHistogram_FloatPtr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) bar_scale = bar_scale or 1 bins = bins or -2 cumulative = cumulative or false density = density or false if outliers == nil then outliers = true end range = range or ImPlotRange() return lib.ImPlot_PlotHistogram_FloatPtr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) end function M.ImPlot_PlotHistogram_doublePtr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) bar_scale = bar_scale or 1 bins = bins or -2 cumulative = cumulative or false density = density or false if outliers == nil then outliers = true end range = range or ImPlotRange() return lib.ImPlot_PlotHistogram_doublePtr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) end function M.ImPlot_PlotHistogram_S8Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) bar_scale = bar_scale or 1 bins = bins or -2 cumulative = cumulative or false density = density or false if outliers == nil then outliers = true end range = range or ImPlotRange() return lib.ImPlot_PlotHistogram_S8Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) end function M.ImPlot_PlotHistogram_U8Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) bar_scale = bar_scale or 1 bins = bins or -2 cumulative = cumulative or false density = density or false if outliers == nil then outliers = true end range = range or ImPlotRange() return lib.ImPlot_PlotHistogram_U8Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) end function M.ImPlot_PlotHistogram_S16Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) bar_scale = bar_scale or 1 bins = bins or -2 cumulative = cumulative or false density = density or false if outliers == nil then outliers = true end range = range or ImPlotRange() return lib.ImPlot_PlotHistogram_S16Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) end function M.ImPlot_PlotHistogram_U16Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) bar_scale = bar_scale or 1 bins = bins or -2 cumulative = cumulative or false density = density or false if outliers == nil then outliers = true end range = range or ImPlotRange() return lib.ImPlot_PlotHistogram_U16Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) end function M.ImPlot_PlotHistogram_S32Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) bar_scale = bar_scale or 1 bins = bins or -2 cumulative = cumulative or false density = density or false if outliers == nil then outliers = true end range = range or ImPlotRange() return lib.ImPlot_PlotHistogram_S32Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) end function M.ImPlot_PlotHistogram_U32Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) bar_scale = bar_scale or 1 bins = bins or -2 cumulative = cumulative or false density = density or false if outliers == nil then outliers = true end range = range or ImPlotRange() return lib.ImPlot_PlotHistogram_U32Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) end function M.ImPlot_PlotHistogram_S64Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) bar_scale = bar_scale or 1 bins = bins or -2 cumulative = cumulative or false density = density or false if outliers == nil then outliers = true end range = range or ImPlotRange() return lib.ImPlot_PlotHistogram_S64Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) end function M.ImPlot_PlotHistogram_U64Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) bar_scale = bar_scale or 1 bins = bins or -2 cumulative = cumulative or false density = density or false if outliers == nil then outliers = true end range = range or ImPlotRange() return lib.ImPlot_PlotHistogram_U64Ptr(label_id,values,count,bins,cumulative,density,range,outliers,bar_scale) end function M.ImPlot_PlotHistogram(a1,a2,a3,a4,a5,a6,a7,a8,a9) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) then return M.ImPlot_PlotHistogram_FloatPtr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) then return M.ImPlot_PlotHistogram_doublePtr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') then return M.ImPlot_PlotHistogram_S8Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) then return M.ImPlot_PlotHistogram_U8Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) then return M.ImPlot_PlotHistogram_S16Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) then return M.ImPlot_PlotHistogram_U16Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) then return M.ImPlot_PlotHistogram_S32Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) then return M.ImPlot_PlotHistogram_U32Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) then return M.ImPlot_PlotHistogram_S64Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) then return M.ImPlot_PlotHistogram_U64Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end print(a1,a2,a3,a4,a5,a6,a7,a8,a9) error'M.ImPlot_PlotHistogram could not find overloaded' end function M.ImPlot_PlotHistogram2D_FloatPtr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) density = density or false if outliers == nil then outliers = true end range = range or ImPlotLimits() x_bins = x_bins or -2 y_bins = y_bins or -2 return lib.ImPlot_PlotHistogram2D_FloatPtr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) end function M.ImPlot_PlotHistogram2D_doublePtr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) density = density or false if outliers == nil then outliers = true end range = range or ImPlotLimits() x_bins = x_bins or -2 y_bins = y_bins or -2 return lib.ImPlot_PlotHistogram2D_doublePtr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) end function M.ImPlot_PlotHistogram2D_S8Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) density = density or false if outliers == nil then outliers = true end range = range or ImPlotLimits() x_bins = x_bins or -2 y_bins = y_bins or -2 return lib.ImPlot_PlotHistogram2D_S8Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) end function M.ImPlot_PlotHistogram2D_U8Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) density = density or false if outliers == nil then outliers = true end range = range or ImPlotLimits() x_bins = x_bins or -2 y_bins = y_bins or -2 return lib.ImPlot_PlotHistogram2D_U8Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) end function M.ImPlot_PlotHistogram2D_S16Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) density = density or false if outliers == nil then outliers = true end range = range or ImPlotLimits() x_bins = x_bins or -2 y_bins = y_bins or -2 return lib.ImPlot_PlotHistogram2D_S16Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) end function M.ImPlot_PlotHistogram2D_U16Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) density = density or false if outliers == nil then outliers = true end range = range or ImPlotLimits() x_bins = x_bins or -2 y_bins = y_bins or -2 return lib.ImPlot_PlotHistogram2D_U16Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) end function M.ImPlot_PlotHistogram2D_S32Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) density = density or false if outliers == nil then outliers = true end range = range or ImPlotLimits() x_bins = x_bins or -2 y_bins = y_bins or -2 return lib.ImPlot_PlotHistogram2D_S32Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) end function M.ImPlot_PlotHistogram2D_U32Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) density = density or false if outliers == nil then outliers = true end range = range or ImPlotLimits() x_bins = x_bins or -2 y_bins = y_bins or -2 return lib.ImPlot_PlotHistogram2D_U32Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) end function M.ImPlot_PlotHistogram2D_S64Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) density = density or false if outliers == nil then outliers = true end range = range or ImPlotLimits() x_bins = x_bins or -2 y_bins = y_bins or -2 return lib.ImPlot_PlotHistogram2D_S64Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) end function M.ImPlot_PlotHistogram2D_U64Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) density = density or false if outliers == nil then outliers = true end range = range or ImPlotLimits() x_bins = x_bins or -2 y_bins = y_bins or -2 return lib.ImPlot_PlotHistogram2D_U64Ptr(label_id,xs,ys,count,x_bins,y_bins,density,range,outliers) end function M.ImPlot_PlotHistogram2D(a1,a2,a3,a4,a5,a6,a7,a8,a9) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) then return M.ImPlot_PlotHistogram2D_FloatPtr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) then return M.ImPlot_PlotHistogram2D_doublePtr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') then return M.ImPlot_PlotHistogram2D_S8Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) then return M.ImPlot_PlotHistogram2D_U8Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) then return M.ImPlot_PlotHistogram2D_S16Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) then return M.ImPlot_PlotHistogram2D_U16Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) then return M.ImPlot_PlotHistogram2D_S32Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) then return M.ImPlot_PlotHistogram2D_U32Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) then return M.ImPlot_PlotHistogram2D_S64Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) then return M.ImPlot_PlotHistogram2D_U64Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end print(a1,a2,a3,a4,a5,a6,a7,a8,a9) error'M.ImPlot_PlotHistogram2D could not find overloaded' end function M.ImPlot_PlotImage(label_id,user_texture_id,bounds_min,bounds_max,uv0,uv1,tint_col) tint_col = tint_col or ImVec4(1,1,1,1) uv0 = uv0 or ImVec2(0,0) uv1 = uv1 or ImVec2(1,1) return lib.ImPlot_PlotImage(label_id,user_texture_id,bounds_min,bounds_max,uv0,uv1,tint_col) end function M.ImPlot_PlotLine_FloatPtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotLine_FloatPtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotLine_doublePtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotLine_doublePtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotLine_S8PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotLine_S8PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotLine_U8PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotLine_U8PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotLine_S16PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotLine_S16PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotLine_U16PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotLine_U16PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotLine_S32PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotLine_S32PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotLine_U32PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotLine_U32PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotLine_S64PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotLine_S64PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotLine_U64PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotLine_U64PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotLine_FloatPtrFloatPtr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotLine_FloatPtrFloatPtr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotLine_doublePtrdoublePtr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotLine_doublePtrdoublePtr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotLine_S8PtrS8Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotLine_S8PtrS8Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotLine_U8PtrU8Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotLine_U8PtrU8Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotLine_S16PtrS16Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotLine_S16PtrS16Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotLine_U16PtrU16Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotLine_U16PtrU16Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotLine_S32PtrS32Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotLine_S32PtrS32Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotLine_U32PtrU32Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotLine_U32PtrU32Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotLine_S64PtrS64Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotLine_S64PtrS64Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotLine_U64PtrU64Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotLine_U64PtrU64Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotLine(a1,a2,a3,a4,a5,a6,a7) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotLine_FloatPtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotLine_doublePtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotLine_S8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotLine_U8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotLine_S16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotLine_U16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotLine_S32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotLine_U32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotLine_S64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotLine_U64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('const float*',a3) or ffi.istype('float[]',a3)) then return M.ImPlot_PlotLine_FloatPtrFloatPtr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('const double*',a3) or ffi.istype('double[]',a3)) then return M.ImPlot_PlotLine_doublePtrdoublePtr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('const ImS8*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') then return M.ImPlot_PlotLine_S8PtrS8Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('const ImU8*',a3) or ffi.istype('const ImU8',a3) or ffi.istype('const ImU8[]',a3)) then return M.ImPlot_PlotLine_U8PtrU8Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('const ImS16*',a3) or ffi.istype('const ImS16',a3) or ffi.istype('const ImS16[]',a3)) then return M.ImPlot_PlotLine_S16PtrS16Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('const ImU16*',a3) or ffi.istype('const ImU16',a3) or ffi.istype('const ImU16[]',a3)) then return M.ImPlot_PlotLine_U16PtrU16Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('const ImS32*',a3) or ffi.istype('const ImS32',a3) or ffi.istype('const ImS32[]',a3)) then return M.ImPlot_PlotLine_S32PtrS32Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('const ImU32*',a3) or ffi.istype('const ImU32',a3) or ffi.istype('const ImU32[]',a3)) then return M.ImPlot_PlotLine_U32PtrU32Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('const ImS64*',a3) or ffi.istype('const ImS64',a3) or ffi.istype('const ImS64[]',a3)) then return M.ImPlot_PlotLine_S64PtrS64Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('const ImU64*',a3) or ffi.istype('const ImU64',a3) or ffi.istype('const ImU64[]',a3)) then return M.ImPlot_PlotLine_U64PtrU64Ptr(a1,a2,a3,a4,a5,a6) end print(a1,a2,a3,a4,a5,a6,a7) error'M.ImPlot_PlotLine could not find overloaded' end M.ImPlot_PlotLineG = lib.ImPlot_PlotLineG function M.ImPlot_PlotPieChart_FloatPtr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) angle0 = angle0 or 90 label_fmt = label_fmt or "%.1f" normalize = normalize or false return lib.ImPlot_PlotPieChart_FloatPtr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) end function M.ImPlot_PlotPieChart_doublePtr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) angle0 = angle0 or 90 label_fmt = label_fmt or "%.1f" normalize = normalize or false return lib.ImPlot_PlotPieChart_doublePtr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) end function M.ImPlot_PlotPieChart_S8Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) angle0 = angle0 or 90 label_fmt = label_fmt or "%.1f" normalize = normalize or false return lib.ImPlot_PlotPieChart_S8Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) end function M.ImPlot_PlotPieChart_U8Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) angle0 = angle0 or 90 label_fmt = label_fmt or "%.1f" normalize = normalize or false return lib.ImPlot_PlotPieChart_U8Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) end function M.ImPlot_PlotPieChart_S16Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) angle0 = angle0 or 90 label_fmt = label_fmt or "%.1f" normalize = normalize or false return lib.ImPlot_PlotPieChart_S16Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) end function M.ImPlot_PlotPieChart_U16Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) angle0 = angle0 or 90 label_fmt = label_fmt or "%.1f" normalize = normalize or false return lib.ImPlot_PlotPieChart_U16Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) end function M.ImPlot_PlotPieChart_S32Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) angle0 = angle0 or 90 label_fmt = label_fmt or "%.1f" normalize = normalize or false return lib.ImPlot_PlotPieChart_S32Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) end function M.ImPlot_PlotPieChart_U32Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) angle0 = angle0 or 90 label_fmt = label_fmt or "%.1f" normalize = normalize or false return lib.ImPlot_PlotPieChart_U32Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) end function M.ImPlot_PlotPieChart_S64Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) angle0 = angle0 or 90 label_fmt = label_fmt or "%.1f" normalize = normalize or false return lib.ImPlot_PlotPieChart_S64Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) end function M.ImPlot_PlotPieChart_U64Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) angle0 = angle0 or 90 label_fmt = label_fmt or "%.1f" normalize = normalize or false return lib.ImPlot_PlotPieChart_U64Ptr(label_ids,values,count,x,y,radius,normalize,label_fmt,angle0) end function M.ImPlot_PlotPieChart(a1,a2,a3,a4,a5,a6,a7,a8,a9) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) then return M.ImPlot_PlotPieChart_FloatPtr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) then return M.ImPlot_PlotPieChart_doublePtr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') then return M.ImPlot_PlotPieChart_S8Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) then return M.ImPlot_PlotPieChart_U8Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) then return M.ImPlot_PlotPieChart_S16Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) then return M.ImPlot_PlotPieChart_U16Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) then return M.ImPlot_PlotPieChart_S32Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) then return M.ImPlot_PlotPieChart_U32Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) then return M.ImPlot_PlotPieChart_S64Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) then return M.ImPlot_PlotPieChart_U64Ptr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end print(a1,a2,a3,a4,a5,a6,a7,a8,a9) error'M.ImPlot_PlotPieChart could not find overloaded' end function M.ImPlot_PlotScatter_FloatPtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotScatter_FloatPtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotScatter_doublePtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotScatter_doublePtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotScatter_S8PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotScatter_S8PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotScatter_U8PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotScatter_U8PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotScatter_S16PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotScatter_S16PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotScatter_U16PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotScatter_U16PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotScatter_S32PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotScatter_S32PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotScatter_U32PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotScatter_U32PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotScatter_S64PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotScatter_S64PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotScatter_U64PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotScatter_U64PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotScatter_FloatPtrFloatPtr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotScatter_FloatPtrFloatPtr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotScatter_doublePtrdoublePtr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotScatter_doublePtrdoublePtr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotScatter_S8PtrS8Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotScatter_S8PtrS8Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotScatter_U8PtrU8Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotScatter_U8PtrU8Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotScatter_S16PtrS16Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotScatter_S16PtrS16Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotScatter_U16PtrU16Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotScatter_U16PtrU16Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotScatter_S32PtrS32Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotScatter_S32PtrS32Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotScatter_U32PtrU32Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotScatter_U32PtrU32Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotScatter_S64PtrS64Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotScatter_S64PtrS64Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotScatter_U64PtrU64Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotScatter_U64PtrU64Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotScatter(a1,a2,a3,a4,a5,a6,a7) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotScatter_FloatPtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotScatter_doublePtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotScatter_S8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotScatter_U8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotScatter_S16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotScatter_U16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotScatter_S32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotScatter_U32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotScatter_S64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotScatter_U64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('const float*',a3) or ffi.istype('float[]',a3)) then return M.ImPlot_PlotScatter_FloatPtrFloatPtr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('const double*',a3) or ffi.istype('double[]',a3)) then return M.ImPlot_PlotScatter_doublePtrdoublePtr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('const ImS8*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') then return M.ImPlot_PlotScatter_S8PtrS8Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('const ImU8*',a3) or ffi.istype('const ImU8',a3) or ffi.istype('const ImU8[]',a3)) then return M.ImPlot_PlotScatter_U8PtrU8Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('const ImS16*',a3) or ffi.istype('const ImS16',a3) or ffi.istype('const ImS16[]',a3)) then return M.ImPlot_PlotScatter_S16PtrS16Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('const ImU16*',a3) or ffi.istype('const ImU16',a3) or ffi.istype('const ImU16[]',a3)) then return M.ImPlot_PlotScatter_U16PtrU16Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('const ImS32*',a3) or ffi.istype('const ImS32',a3) or ffi.istype('const ImS32[]',a3)) then return M.ImPlot_PlotScatter_S32PtrS32Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('const ImU32*',a3) or ffi.istype('const ImU32',a3) or ffi.istype('const ImU32[]',a3)) then return M.ImPlot_PlotScatter_U32PtrU32Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('const ImS64*',a3) or ffi.istype('const ImS64',a3) or ffi.istype('const ImS64[]',a3)) then return M.ImPlot_PlotScatter_S64PtrS64Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('const ImU64*',a3) or ffi.istype('const ImU64',a3) or ffi.istype('const ImU64[]',a3)) then return M.ImPlot_PlotScatter_U64PtrU64Ptr(a1,a2,a3,a4,a5,a6) end print(a1,a2,a3,a4,a5,a6,a7) error'M.ImPlot_PlotScatter could not find overloaded' end M.ImPlot_PlotScatterG = lib.ImPlot_PlotScatterG function M.ImPlot_PlotShaded_FloatPtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_FloatPtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotShaded_doublePtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_doublePtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotShaded_S8PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_S8PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotShaded_U8PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_U8PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotShaded_S16PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_S16PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotShaded_U16PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_U16PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotShaded_S32PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_S32PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotShaded_U32PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_U32PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotShaded_S64PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_S64PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotShaded_U64PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_U64PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotShaded_FloatPtrFloatPtrInt(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_FloatPtrFloatPtrInt(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotShaded_doublePtrdoublePtrInt(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_doublePtrdoublePtrInt(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotShaded_S8PtrS8PtrInt(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_S8PtrS8PtrInt(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotShaded_U8PtrU8PtrInt(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_U8PtrU8PtrInt(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotShaded_S16PtrS16PtrInt(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_S16PtrS16PtrInt(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotShaded_U16PtrU16PtrInt(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_U16PtrU16PtrInt(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotShaded_S32PtrS32PtrInt(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_S32PtrS32PtrInt(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotShaded_U32PtrU32PtrInt(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_U32PtrU32PtrInt(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotShaded_S64PtrS64PtrInt(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_S64PtrS64PtrInt(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotShaded_U64PtrU64PtrInt(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") y_ref = y_ref or 0 return lib.ImPlot_PlotShaded_U64PtrU64PtrInt(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotShaded_FloatPtrFloatPtrFloatPtr(label_id,xs,ys1,ys2,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotShaded_FloatPtrFloatPtrFloatPtr(label_id,xs,ys1,ys2,count,offset,stride) end function M.ImPlot_PlotShaded_doublePtrdoublePtrdoublePtr(label_id,xs,ys1,ys2,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotShaded_doublePtrdoublePtrdoublePtr(label_id,xs,ys1,ys2,count,offset,stride) end function M.ImPlot_PlotShaded_S8PtrS8PtrS8Ptr(label_id,xs,ys1,ys2,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotShaded_S8PtrS8PtrS8Ptr(label_id,xs,ys1,ys2,count,offset,stride) end function M.ImPlot_PlotShaded_U8PtrU8PtrU8Ptr(label_id,xs,ys1,ys2,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotShaded_U8PtrU8PtrU8Ptr(label_id,xs,ys1,ys2,count,offset,stride) end function M.ImPlot_PlotShaded_S16PtrS16PtrS16Ptr(label_id,xs,ys1,ys2,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotShaded_S16PtrS16PtrS16Ptr(label_id,xs,ys1,ys2,count,offset,stride) end function M.ImPlot_PlotShaded_U16PtrU16PtrU16Ptr(label_id,xs,ys1,ys2,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotShaded_U16PtrU16PtrU16Ptr(label_id,xs,ys1,ys2,count,offset,stride) end function M.ImPlot_PlotShaded_S32PtrS32PtrS32Ptr(label_id,xs,ys1,ys2,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotShaded_S32PtrS32PtrS32Ptr(label_id,xs,ys1,ys2,count,offset,stride) end function M.ImPlot_PlotShaded_U32PtrU32PtrU32Ptr(label_id,xs,ys1,ys2,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotShaded_U32PtrU32PtrU32Ptr(label_id,xs,ys1,ys2,count,offset,stride) end function M.ImPlot_PlotShaded_S64PtrS64PtrS64Ptr(label_id,xs,ys1,ys2,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotShaded_S64PtrS64PtrS64Ptr(label_id,xs,ys1,ys2,count,offset,stride) end function M.ImPlot_PlotShaded_U64PtrU64PtrU64Ptr(label_id,xs,ys1,ys2,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotShaded_U64PtrU64PtrU64Ptr(label_id,xs,ys1,ys2,count,offset,stride) end function M.ImPlot_PlotShaded(a1,a2,a3,a4,a5,a6,a7,a8) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') and ((ffi.istype('double',a4) or type(a4)=='number') or type(a4)=='nil') and ((ffi.istype('double',a6) or type(a6)=='number') or type(a6)=='nil') and ((ffi.istype('int',a8) or type(a8)=='number') or type(a8)=='nil') then return M.ImPlot_PlotShaded_FloatPtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') and ((ffi.istype('double',a4) or type(a4)=='number') or type(a4)=='nil') and ((ffi.istype('double',a6) or type(a6)=='number') or type(a6)=='nil') and ((ffi.istype('int',a8) or type(a8)=='number') or type(a8)=='nil') then return M.ImPlot_PlotShaded_doublePtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('int',a3) or type(a3)=='number') and ((ffi.istype('double',a4) or type(a4)=='number') or type(a4)=='nil') and ((ffi.istype('double',a6) or type(a6)=='number') or type(a6)=='nil') and ((ffi.istype('int',a8) or type(a8)=='number') or type(a8)=='nil') then return M.ImPlot_PlotShaded_S8PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') and ((ffi.istype('double',a4) or type(a4)=='number') or type(a4)=='nil') and ((ffi.istype('double',a6) or type(a6)=='number') or type(a6)=='nil') and ((ffi.istype('int',a8) or type(a8)=='number') or type(a8)=='nil') then return M.ImPlot_PlotShaded_U8PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') and ((ffi.istype('double',a4) or type(a4)=='number') or type(a4)=='nil') and ((ffi.istype('double',a6) or type(a6)=='number') or type(a6)=='nil') and ((ffi.istype('int',a8) or type(a8)=='number') or type(a8)=='nil') then return M.ImPlot_PlotShaded_S16PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') and ((ffi.istype('double',a4) or type(a4)=='number') or type(a4)=='nil') and ((ffi.istype('double',a6) or type(a6)=='number') or type(a6)=='nil') and ((ffi.istype('int',a8) or type(a8)=='number') or type(a8)=='nil') then return M.ImPlot_PlotShaded_U16PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') and ((ffi.istype('double',a4) or type(a4)=='number') or type(a4)=='nil') and ((ffi.istype('double',a6) or type(a6)=='number') or type(a6)=='nil') and ((ffi.istype('int',a8) or type(a8)=='number') or type(a8)=='nil') then return M.ImPlot_PlotShaded_S32PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') and ((ffi.istype('double',a4) or type(a4)=='number') or type(a4)=='nil') and ((ffi.istype('double',a6) or type(a6)=='number') or type(a6)=='nil') and ((ffi.istype('int',a8) or type(a8)=='number') or type(a8)=='nil') then return M.ImPlot_PlotShaded_U32PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') and ((ffi.istype('double',a4) or type(a4)=='number') or type(a4)=='nil') and ((ffi.istype('double',a6) or type(a6)=='number') or type(a6)=='nil') and ((ffi.istype('int',a8) or type(a8)=='number') or type(a8)=='nil') then return M.ImPlot_PlotShaded_S64PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') and ((ffi.istype('double',a4) or type(a4)=='number') or type(a4)=='nil') and ((ffi.istype('double',a6) or type(a6)=='number') or type(a6)=='nil') and ((ffi.istype('int',a8) or type(a8)=='number') or type(a8)=='nil') then return M.ImPlot_PlotShaded_U64PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('const float*',a3) or ffi.istype('float[]',a3)) and (ffi.istype('int',a4) or type(a4)=='number') and ((ffi.istype('int',a6) or type(a6)=='number') or type(a6)=='nil') and a8==nil then return M.ImPlot_PlotShaded_FloatPtrFloatPtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('const double*',a3) or ffi.istype('double[]',a3)) and (ffi.istype('int',a4) or type(a4)=='number') and ((ffi.istype('int',a6) or type(a6)=='number') or type(a6)=='nil') and a8==nil then return M.ImPlot_PlotShaded_doublePtrdoublePtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('const ImS8*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') and (ffi.istype('int',a4) or type(a4)=='number') and ((ffi.istype('int',a6) or type(a6)=='number') or type(a6)=='nil') and a8==nil then return M.ImPlot_PlotShaded_S8PtrS8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('const ImU8*',a3) or ffi.istype('const ImU8',a3) or ffi.istype('const ImU8[]',a3)) and (ffi.istype('int',a4) or type(a4)=='number') and ((ffi.istype('int',a6) or type(a6)=='number') or type(a6)=='nil') and a8==nil then return M.ImPlot_PlotShaded_U8PtrU8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('const ImS16*',a3) or ffi.istype('const ImS16',a3) or ffi.istype('const ImS16[]',a3)) and (ffi.istype('int',a4) or type(a4)=='number') and ((ffi.istype('int',a6) or type(a6)=='number') or type(a6)=='nil') and a8==nil then return M.ImPlot_PlotShaded_S16PtrS16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('const ImU16*',a3) or ffi.istype('const ImU16',a3) or ffi.istype('const ImU16[]',a3)) and (ffi.istype('int',a4) or type(a4)=='number') and ((ffi.istype('int',a6) or type(a6)=='number') or type(a6)=='nil') and a8==nil then return M.ImPlot_PlotShaded_U16PtrU16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('const ImS32*',a3) or ffi.istype('const ImS32',a3) or ffi.istype('const ImS32[]',a3)) and (ffi.istype('int',a4) or type(a4)=='number') and ((ffi.istype('int',a6) or type(a6)=='number') or type(a6)=='nil') and a8==nil then return M.ImPlot_PlotShaded_S32PtrS32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('const ImU32*',a3) or ffi.istype('const ImU32',a3) or ffi.istype('const ImU32[]',a3)) and (ffi.istype('int',a4) or type(a4)=='number') and ((ffi.istype('int',a6) or type(a6)=='number') or type(a6)=='nil') and a8==nil then return M.ImPlot_PlotShaded_U32PtrU32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('const ImS64*',a3) or ffi.istype('const ImS64',a3) or ffi.istype('const ImS64[]',a3)) and (ffi.istype('int',a4) or type(a4)=='number') and ((ffi.istype('int',a6) or type(a6)=='number') or type(a6)=='nil') and a8==nil then return M.ImPlot_PlotShaded_S64PtrS64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('const ImU64*',a3) or ffi.istype('const ImU64',a3) or ffi.istype('const ImU64[]',a3)) and (ffi.istype('int',a4) or type(a4)=='number') and ((ffi.istype('int',a6) or type(a6)=='number') or type(a6)=='nil') and a8==nil then return M.ImPlot_PlotShaded_U64PtrU64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('const float*',a3) or ffi.istype('float[]',a3)) and (ffi.istype('const float*',a4) or ffi.istype('float[]',a4)) then return M.ImPlot_PlotShaded_FloatPtrFloatPtrFloatPtr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('const double*',a3) or ffi.istype('double[]',a3)) and (ffi.istype('const double*',a4) or ffi.istype('double[]',a4)) then return M.ImPlot_PlotShaded_doublePtrdoublePtrdoublePtr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('const ImS8*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') and (ffi.istype('const ImS8*',a4) or ffi.istype('char[]',a4) or type(a4)=='string') then return M.ImPlot_PlotShaded_S8PtrS8PtrS8Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('const ImU8*',a3) or ffi.istype('const ImU8',a3) or ffi.istype('const ImU8[]',a3)) and (ffi.istype('const ImU8*',a4) or ffi.istype('const ImU8',a4) or ffi.istype('const ImU8[]',a4)) then return M.ImPlot_PlotShaded_U8PtrU8PtrU8Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('const ImS16*',a3) or ffi.istype('const ImS16',a3) or ffi.istype('const ImS16[]',a3)) and (ffi.istype('const ImS16*',a4) or ffi.istype('const ImS16',a4) or ffi.istype('const ImS16[]',a4)) then return M.ImPlot_PlotShaded_S16PtrS16PtrS16Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('const ImU16*',a3) or ffi.istype('const ImU16',a3) or ffi.istype('const ImU16[]',a3)) and (ffi.istype('const ImU16*',a4) or ffi.istype('const ImU16',a4) or ffi.istype('const ImU16[]',a4)) then return M.ImPlot_PlotShaded_U16PtrU16PtrU16Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('const ImS32*',a3) or ffi.istype('const ImS32',a3) or ffi.istype('const ImS32[]',a3)) and (ffi.istype('const ImS32*',a4) or ffi.istype('const ImS32',a4) or ffi.istype('const ImS32[]',a4)) then return M.ImPlot_PlotShaded_S32PtrS32PtrS32Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('const ImU32*',a3) or ffi.istype('const ImU32',a3) or ffi.istype('const ImU32[]',a3)) and (ffi.istype('const ImU32*',a4) or ffi.istype('const ImU32',a4) or ffi.istype('const ImU32[]',a4)) then return M.ImPlot_PlotShaded_U32PtrU32PtrU32Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('const ImS64*',a3) or ffi.istype('const ImS64',a3) or ffi.istype('const ImS64[]',a3)) and (ffi.istype('const ImS64*',a4) or ffi.istype('const ImS64',a4) or ffi.istype('const ImS64[]',a4)) then return M.ImPlot_PlotShaded_S64PtrS64PtrS64Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('const ImU64*',a3) or ffi.istype('const ImU64',a3) or ffi.istype('const ImU64[]',a3)) and (ffi.istype('const ImU64*',a4) or ffi.istype('const ImU64',a4) or ffi.istype('const ImU64[]',a4)) then return M.ImPlot_PlotShaded_U64PtrU64PtrU64Ptr(a1,a2,a3,a4,a5,a6,a7) end print(a1,a2,a3,a4,a5,a6,a7,a8) error'M.ImPlot_PlotShaded could not find overloaded' end M.ImPlot_PlotShadedG = lib.ImPlot_PlotShadedG function M.ImPlot_PlotStairs_FloatPtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotStairs_FloatPtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotStairs_doublePtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotStairs_doublePtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotStairs_S8PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotStairs_S8PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotStairs_U8PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotStairs_U8PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotStairs_S16PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotStairs_S16PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotStairs_U16PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotStairs_U16PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotStairs_S32PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotStairs_S32PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotStairs_U32PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotStairs_U32PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotStairs_S64PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotStairs_S64PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotStairs_U64PtrInt(label_id,values,count,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") x0 = x0 or 0 xscale = xscale or 1 return lib.ImPlot_PlotStairs_U64PtrInt(label_id,values,count,xscale,x0,offset,stride) end function M.ImPlot_PlotStairs_FloatPtrFloatPtr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotStairs_FloatPtrFloatPtr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotStairs_doublePtrdoublePtr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotStairs_doublePtrdoublePtr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotStairs_S8PtrS8Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotStairs_S8PtrS8Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotStairs_U8PtrU8Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotStairs_U8PtrU8Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotStairs_S16PtrS16Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotStairs_S16PtrS16Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotStairs_U16PtrU16Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotStairs_U16PtrU16Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotStairs_S32PtrS32Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotStairs_S32PtrS32Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotStairs_U32PtrU32Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotStairs_U32PtrU32Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotStairs_S64PtrS64Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotStairs_S64PtrS64Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotStairs_U64PtrU64Ptr(label_id,xs,ys,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotStairs_U64PtrU64Ptr(label_id,xs,ys,count,offset,stride) end function M.ImPlot_PlotStairs(a1,a2,a3,a4,a5,a6,a7) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStairs_FloatPtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStairs_doublePtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStairs_S8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStairs_U8PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStairs_S16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStairs_U16PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStairs_S32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStairs_U32PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStairs_S64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStairs_U64PtrInt(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('const float*',a3) or ffi.istype('float[]',a3)) then return M.ImPlot_PlotStairs_FloatPtrFloatPtr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('const double*',a3) or ffi.istype('double[]',a3)) then return M.ImPlot_PlotStairs_doublePtrdoublePtr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('const ImS8*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') then return M.ImPlot_PlotStairs_S8PtrS8Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('const ImU8*',a3) or ffi.istype('const ImU8',a3) or ffi.istype('const ImU8[]',a3)) then return M.ImPlot_PlotStairs_U8PtrU8Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('const ImS16*',a3) or ffi.istype('const ImS16',a3) or ffi.istype('const ImS16[]',a3)) then return M.ImPlot_PlotStairs_S16PtrS16Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('const ImU16*',a3) or ffi.istype('const ImU16',a3) or ffi.istype('const ImU16[]',a3)) then return M.ImPlot_PlotStairs_U16PtrU16Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('const ImS32*',a3) or ffi.istype('const ImS32',a3) or ffi.istype('const ImS32[]',a3)) then return M.ImPlot_PlotStairs_S32PtrS32Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('const ImU32*',a3) or ffi.istype('const ImU32',a3) or ffi.istype('const ImU32[]',a3)) then return M.ImPlot_PlotStairs_U32PtrU32Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('const ImS64*',a3) or ffi.istype('const ImS64',a3) or ffi.istype('const ImS64[]',a3)) then return M.ImPlot_PlotStairs_S64PtrS64Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('const ImU64*',a3) or ffi.istype('const ImU64',a3) or ffi.istype('const ImU64[]',a3)) then return M.ImPlot_PlotStairs_U64PtrU64Ptr(a1,a2,a3,a4,a5,a6) end print(a1,a2,a3,a4,a5,a6,a7) error'M.ImPlot_PlotStairs could not find overloaded' end M.ImPlot_PlotStairsG = lib.ImPlot_PlotStairsG function M.ImPlot_PlotStems_FloatPtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotStems_FloatPtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotStems_doublePtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotStems_doublePtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotStems_S8PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotStems_S8PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotStems_U8PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotStems_U8PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotStems_S16PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotStems_S16PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotStems_U16PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotStems_U16PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotStems_S32PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotStems_S32PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotStems_U32PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotStems_U32PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotStems_S64PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotStems_S64PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotStems_U64PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") x0 = x0 or 0 xscale = xscale or 1 y_ref = y_ref or 0 return lib.ImPlot_PlotStems_U64PtrInt(label_id,values,count,y_ref,xscale,x0,offset,stride) end function M.ImPlot_PlotStems_FloatPtrFloatPtr(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") y_ref = y_ref or 0 return lib.ImPlot_PlotStems_FloatPtrFloatPtr(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotStems_doublePtrdoublePtr(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") y_ref = y_ref or 0 return lib.ImPlot_PlotStems_doublePtrdoublePtr(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotStems_S8PtrS8Ptr(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") y_ref = y_ref or 0 return lib.ImPlot_PlotStems_S8PtrS8Ptr(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotStems_U8PtrU8Ptr(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") y_ref = y_ref or 0 return lib.ImPlot_PlotStems_U8PtrU8Ptr(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotStems_S16PtrS16Ptr(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") y_ref = y_ref or 0 return lib.ImPlot_PlotStems_S16PtrS16Ptr(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotStems_U16PtrU16Ptr(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") y_ref = y_ref or 0 return lib.ImPlot_PlotStems_U16PtrU16Ptr(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotStems_S32PtrS32Ptr(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") y_ref = y_ref or 0 return lib.ImPlot_PlotStems_S32PtrS32Ptr(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotStems_U32PtrU32Ptr(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") y_ref = y_ref or 0 return lib.ImPlot_PlotStems_U32PtrU32Ptr(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotStems_S64PtrS64Ptr(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") y_ref = y_ref or 0 return lib.ImPlot_PlotStems_S64PtrS64Ptr(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotStems_U64PtrU64Ptr(label_id,xs,ys,count,y_ref,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") y_ref = y_ref or 0 return lib.ImPlot_PlotStems_U64PtrU64Ptr(label_id,xs,ys,count,y_ref,offset,stride) end function M.ImPlot_PlotStems(a1,a2,a3,a4,a5,a6,a7,a8) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStems_FloatPtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStems_doublePtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStems_S8PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStems_U8PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStems_S16PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStems_U16PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStems_S32PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStems_U32PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStems_S64PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('int',a3) or type(a3)=='number') then return M.ImPlot_PlotStems_U64PtrInt(a1,a2,a3,a4,a5,a6,a7,a8) end if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) and (ffi.istype('const float*',a3) or ffi.istype('float[]',a3)) then return M.ImPlot_PlotStems_FloatPtrFloatPtr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) and (ffi.istype('const double*',a3) or ffi.istype('double[]',a3)) then return M.ImPlot_PlotStems_doublePtrdoublePtr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') and (ffi.istype('const ImS8*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') then return M.ImPlot_PlotStems_S8PtrS8Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) and (ffi.istype('const ImU8*',a3) or ffi.istype('const ImU8',a3) or ffi.istype('const ImU8[]',a3)) then return M.ImPlot_PlotStems_U8PtrU8Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) and (ffi.istype('const ImS16*',a3) or ffi.istype('const ImS16',a3) or ffi.istype('const ImS16[]',a3)) then return M.ImPlot_PlotStems_S16PtrS16Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) and (ffi.istype('const ImU16*',a3) or ffi.istype('const ImU16',a3) or ffi.istype('const ImU16[]',a3)) then return M.ImPlot_PlotStems_U16PtrU16Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) and (ffi.istype('const ImS32*',a3) or ffi.istype('const ImS32',a3) or ffi.istype('const ImS32[]',a3)) then return M.ImPlot_PlotStems_S32PtrS32Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) and (ffi.istype('const ImU32*',a3) or ffi.istype('const ImU32',a3) or ffi.istype('const ImU32[]',a3)) then return M.ImPlot_PlotStems_U32PtrU32Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) and (ffi.istype('const ImS64*',a3) or ffi.istype('const ImS64',a3) or ffi.istype('const ImS64[]',a3)) then return M.ImPlot_PlotStems_S64PtrS64Ptr(a1,a2,a3,a4,a5,a6,a7) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) and (ffi.istype('const ImU64*',a3) or ffi.istype('const ImU64',a3) or ffi.istype('const ImU64[]',a3)) then return M.ImPlot_PlotStems_U64PtrU64Ptr(a1,a2,a3,a4,a5,a6,a7) end print(a1,a2,a3,a4,a5,a6,a7,a8) error'M.ImPlot_PlotStems could not find overloaded' end function M.ImPlot_PlotText(text,x,y,vertical,pix_offset) pix_offset = pix_offset or ImVec2(0,0) vertical = vertical or false return lib.ImPlot_PlotText(text,x,y,vertical,pix_offset) end function M.ImPlot_PlotToPixels_PlotPoInt(plt,y_axis) y_axis = y_axis or -1 local nonUDT_out = ffi.new("ImVec2") lib.ImPlot_PlotToPixels_PlotPoInt(nonUDT_out,plt,y_axis) return nonUDT_out end function M.ImPlot_PlotToPixels_double(x,y,y_axis) y_axis = y_axis or -1 local nonUDT_out = ffi.new("ImVec2") lib.ImPlot_PlotToPixels_double(nonUDT_out,x,y,y_axis) return nonUDT_out end function M.ImPlot_PlotToPixels(a2,a3,a4) -- generic version if ffi.istype('const ImPlotPoint',a2) then return M.ImPlot_PlotToPixels_PlotPoInt(a2,a3) end if (ffi.istype('double',a2) or type(a2)=='number') then return M.ImPlot_PlotToPixels_double(a2,a3,a4) end print(a2,a3,a4) error'M.ImPlot_PlotToPixels could not find overloaded' end function M.ImPlot_PlotVLines_FloatPtr(label_id,xs,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("float") return lib.ImPlot_PlotVLines_FloatPtr(label_id,xs,count,offset,stride) end function M.ImPlot_PlotVLines_doublePtr(label_id,xs,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("double") return lib.ImPlot_PlotVLines_doublePtr(label_id,xs,count,offset,stride) end function M.ImPlot_PlotVLines_S8Ptr(label_id,xs,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS8") return lib.ImPlot_PlotVLines_S8Ptr(label_id,xs,count,offset,stride) end function M.ImPlot_PlotVLines_U8Ptr(label_id,xs,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU8") return lib.ImPlot_PlotVLines_U8Ptr(label_id,xs,count,offset,stride) end function M.ImPlot_PlotVLines_S16Ptr(label_id,xs,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS16") return lib.ImPlot_PlotVLines_S16Ptr(label_id,xs,count,offset,stride) end function M.ImPlot_PlotVLines_U16Ptr(label_id,xs,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU16") return lib.ImPlot_PlotVLines_U16Ptr(label_id,xs,count,offset,stride) end function M.ImPlot_PlotVLines_S32Ptr(label_id,xs,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS32") return lib.ImPlot_PlotVLines_S32Ptr(label_id,xs,count,offset,stride) end function M.ImPlot_PlotVLines_U32Ptr(label_id,xs,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU32") return lib.ImPlot_PlotVLines_U32Ptr(label_id,xs,count,offset,stride) end function M.ImPlot_PlotVLines_S64Ptr(label_id,xs,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImS64") return lib.ImPlot_PlotVLines_S64Ptr(label_id,xs,count,offset,stride) end function M.ImPlot_PlotVLines_U64Ptr(label_id,xs,count,offset,stride) offset = offset or 0 stride = stride or ffi.sizeof("ImU64") return lib.ImPlot_PlotVLines_U64Ptr(label_id,xs,count,offset,stride) end function M.ImPlot_PlotVLines(a1,a2,a3,a4,a5) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) then return M.ImPlot_PlotVLines_FloatPtr(a1,a2,a3,a4,a5) end if (ffi.istype('const double*',a2) or ffi.istype('double[]',a2)) then return M.ImPlot_PlotVLines_doublePtr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImS8*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') then return M.ImPlot_PlotVLines_S8Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImU8*',a2) or ffi.istype('const ImU8',a2) or ffi.istype('const ImU8[]',a2)) then return M.ImPlot_PlotVLines_U8Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImS16*',a2) or ffi.istype('const ImS16',a2) or ffi.istype('const ImS16[]',a2)) then return M.ImPlot_PlotVLines_S16Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImU16*',a2) or ffi.istype('const ImU16',a2) or ffi.istype('const ImU16[]',a2)) then return M.ImPlot_PlotVLines_U16Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImS32*',a2) or ffi.istype('const ImS32',a2) or ffi.istype('const ImS32[]',a2)) then return M.ImPlot_PlotVLines_S32Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImU32*',a2) or ffi.istype('const ImU32',a2) or ffi.istype('const ImU32[]',a2)) then return M.ImPlot_PlotVLines_U32Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImS64*',a2) or ffi.istype('const ImS64',a2) or ffi.istype('const ImS64[]',a2)) then return M.ImPlot_PlotVLines_S64Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('const ImU64*',a2) or ffi.istype('const ImU64',a2) or ffi.istype('const ImU64[]',a2)) then return M.ImPlot_PlotVLines_U64Ptr(a1,a2,a3,a4,a5) end print(a1,a2,a3,a4,a5) error'M.ImPlot_PlotVLines could not find overloaded' end function M.ImPlot_PopColormap(count) count = count or 1 return lib.ImPlot_PopColormap(count) end M.ImPlot_PopPlotClipRect = lib.ImPlot_PopPlotClipRect function M.ImPlot_PopStyleColor(count) count = count or 1 return lib.ImPlot_PopStyleColor(count) end function M.ImPlot_PopStyleVar(count) count = count or 1 return lib.ImPlot_PopStyleVar(count) end M.ImPlot_Precision = lib.ImPlot_Precision M.ImPlot_PullLinkedAxis = lib.ImPlot_PullLinkedAxis M.ImPlot_PushColormap_PlotColormap = lib.ImPlot_PushColormap_PlotColormap M.ImPlot_PushColormap_Str = lib.ImPlot_PushColormap_Str function M.ImPlot_PushColormap(a1) -- generic version if (ffi.istype('ImPlotColormap',a1) or type(a1)=='number') then return M.ImPlot_PushColormap_PlotColormap(a1) end if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.ImPlot_PushColormap_Str(a1) end print(a1) error'M.ImPlot_PushColormap could not find overloaded' end M.ImPlot_PushLinkedAxis = lib.ImPlot_PushLinkedAxis function M.ImPlot_PushPlotClipRect(expand) expand = expand or 0 return lib.ImPlot_PushPlotClipRect(expand) end M.ImPlot_PushStyleColor_U32 = lib.ImPlot_PushStyleColor_U32 M.ImPlot_PushStyleColor_Vec4 = lib.ImPlot_PushStyleColor_Vec4 function M.ImPlot_PushStyleColor(a1,a2) -- generic version if (ffi.istype('ImU32',a2) or type(a2)=='number') then return M.ImPlot_PushStyleColor_U32(a1,a2) end if ffi.istype('const ImVec4',a2) then return M.ImPlot_PushStyleColor_Vec4(a1,a2) end print(a1,a2) error'M.ImPlot_PushStyleColor could not find overloaded' end M.ImPlot_PushStyleVar_Float = lib.ImPlot_PushStyleVar_Float M.ImPlot_PushStyleVar_Int = lib.ImPlot_PushStyleVar_Int M.ImPlot_PushStyleVar_Vec2 = lib.ImPlot_PushStyleVar_Vec2 function M.ImPlot_PushStyleVar(a1,a2) -- generic version if (ffi.istype('float',a2) or type(a2)=='number') then return M.ImPlot_PushStyleVar_Float(a1,a2) end if (ffi.istype('int',a2) or type(a2)=='number') then return M.ImPlot_PushStyleVar_Int(a1,a2) end if ffi.istype('const ImVec2',a2) then return M.ImPlot_PushStyleVar_Vec2(a1,a2) end print(a1,a2) error'M.ImPlot_PushStyleVar could not find overloaded' end M.ImPlot_RangesOverlap = lib.ImPlot_RangesOverlap function M.ImPlot_RegisterOrGetItem(label_id,just_created) just_created = just_created or nil return lib.ImPlot_RegisterOrGetItem(label_id,just_created) end M.ImPlot_RenderColorBar = lib.ImPlot_RenderColorBar M.ImPlot_ResetCtxForNextAlignedPlots = lib.ImPlot_ResetCtxForNextAlignedPlots M.ImPlot_ResetCtxForNextPlot = lib.ImPlot_ResetCtxForNextPlot M.ImPlot_ResetCtxForNextSubplot = lib.ImPlot_ResetCtxForNextSubplot function M.ImPlot_RoundTime(t,unit) local nonUDT_out = ffi.new("ImPlotTime") lib.ImPlot_RoundTime(nonUDT_out,t,unit) return nonUDT_out end M.ImPlot_RoundTo = lib.ImPlot_RoundTo function M.ImPlot_SampleColormap(t,cmap) cmap = cmap or -1 local nonUDT_out = ffi.new("ImVec4") lib.ImPlot_SampleColormap(nonUDT_out,t,cmap) return nonUDT_out end M.ImPlot_SampleColormapU32 = lib.ImPlot_SampleColormapU32 M.ImPlot_SetCurrentContext = lib.ImPlot_SetCurrentContext M.ImPlot_SetImGuiContext = lib.ImPlot_SetImGuiContext function M.ImPlot_SetLegendLocation(location,orientation,outside) orientation = orientation or 1 outside = outside or false return lib.ImPlot_SetLegendLocation(location,orientation,outside) end M.ImPlot_SetMousePosLocation = lib.ImPlot_SetMousePosLocation function M.ImPlot_SetNextErrorBarStyle(col,size,weight) col = col or ImVec4(0,0,0,-1) size = size or -1 weight = weight or -1 return lib.ImPlot_SetNextErrorBarStyle(col,size,weight) end function M.ImPlot_SetNextFillStyle(col,alpha_mod) alpha_mod = alpha_mod or -1 col = col or ImVec4(0,0,0,-1) return lib.ImPlot_SetNextFillStyle(col,alpha_mod) end function M.ImPlot_SetNextLineStyle(col,weight) col = col or ImVec4(0,0,0,-1) weight = weight or -1 return lib.ImPlot_SetNextLineStyle(col,weight) end function M.ImPlot_SetNextMarkerStyle(marker,size,fill,weight,outline) fill = fill or ImVec4(0,0,0,-1) marker = marker or -1 outline = outline or ImVec4(0,0,0,-1) size = size or -1 weight = weight or -1 return lib.ImPlot_SetNextMarkerStyle(marker,size,fill,weight,outline) end M.ImPlot_SetNextPlotFormatX = lib.ImPlot_SetNextPlotFormatX function M.ImPlot_SetNextPlotFormatY(fmt,y_axis) y_axis = y_axis or 0 return lib.ImPlot_SetNextPlotFormatY(fmt,y_axis) end function M.ImPlot_SetNextPlotLimits(xmin,xmax,ymin,ymax,cond) cond = cond or 2 return lib.ImPlot_SetNextPlotLimits(xmin,xmax,ymin,ymax,cond) end function M.ImPlot_SetNextPlotLimitsX(xmin,xmax,cond) cond = cond or 2 return lib.ImPlot_SetNextPlotLimitsX(xmin,xmax,cond) end function M.ImPlot_SetNextPlotLimitsY(ymin,ymax,cond,y_axis) cond = cond or 2 y_axis = y_axis or 0 return lib.ImPlot_SetNextPlotLimitsY(ymin,ymax,cond,y_axis) end function M.ImPlot_SetNextPlotTicksX_doublePtr(values,n_ticks,labels,keep_default) keep_default = keep_default or false labels = labels or nil return lib.ImPlot_SetNextPlotTicksX_doublePtr(values,n_ticks,labels,keep_default) end function M.ImPlot_SetNextPlotTicksX_double(x_min,x_max,n_ticks,labels,keep_default) keep_default = keep_default or false labels = labels or nil return lib.ImPlot_SetNextPlotTicksX_double(x_min,x_max,n_ticks,labels,keep_default) end function M.ImPlot_SetNextPlotTicksX(a1,a2,a3,a4,a5) -- generic version if (ffi.istype('const double*',a1) or ffi.istype('double[]',a1)) then return M.ImPlot_SetNextPlotTicksX_doublePtr(a1,a2,a3,a4) end if (ffi.istype('double',a1) or type(a1)=='number') then return M.ImPlot_SetNextPlotTicksX_double(a1,a2,a3,a4,a5) end print(a1,a2,a3,a4,a5) error'M.ImPlot_SetNextPlotTicksX could not find overloaded' end function M.ImPlot_SetNextPlotTicksY_doublePtr(values,n_ticks,labels,keep_default,y_axis) keep_default = keep_default or false labels = labels or nil y_axis = y_axis or 0 return lib.ImPlot_SetNextPlotTicksY_doublePtr(values,n_ticks,labels,keep_default,y_axis) end function M.ImPlot_SetNextPlotTicksY_double(y_min,y_max,n_ticks,labels,keep_default,y_axis) keep_default = keep_default or false labels = labels or nil y_axis = y_axis or 0 return lib.ImPlot_SetNextPlotTicksY_double(y_min,y_max,n_ticks,labels,keep_default,y_axis) end function M.ImPlot_SetNextPlotTicksY(a1,a2,a3,a4,a5,a6) -- generic version if (ffi.istype('const double*',a1) or ffi.istype('double[]',a1)) then return M.ImPlot_SetNextPlotTicksY_doublePtr(a1,a2,a3,a4,a5) end if (ffi.istype('double',a1) or type(a1)=='number') then return M.ImPlot_SetNextPlotTicksY_double(a1,a2,a3,a4,a5,a6) end print(a1,a2,a3,a4,a5,a6) error'M.ImPlot_SetNextPlotTicksY could not find overloaded' end function M.ImPlot_SetPlotQuery(query,y_axis) y_axis = y_axis or -1 return lib.ImPlot_SetPlotQuery(query,y_axis) end M.ImPlot_SetPlotYAxis = lib.ImPlot_SetPlotYAxis function M.ImPlot_ShowAltLegend(title_id,orientation,size,interactable) if interactable == nil then interactable = true end orientation = orientation or 1 size = size or ImVec2(0,0) return lib.ImPlot_ShowAltLegend(title_id,orientation,size,interactable) end function M.ImPlot_ShowAxisContextMenu(axis,equal_axis,time_allowed) time_allowed = time_allowed or false return lib.ImPlot_ShowAxisContextMenu(axis,equal_axis,time_allowed) end M.ImPlot_ShowColormapSelector = lib.ImPlot_ShowColormapSelector function M.ImPlot_ShowDatePicker(id,level,t,t1,t2) t1 = t1 or nil t2 = t2 or nil return lib.ImPlot_ShowDatePicker(id,level,t,t1,t2) end function M.ImPlot_ShowDemoWindow(p_open) p_open = p_open or nil return lib.ImPlot_ShowDemoWindow(p_open) end M.ImPlot_ShowLegendContextMenu = lib.ImPlot_ShowLegendContextMenu M.ImPlot_ShowLegendEntries = lib.ImPlot_ShowLegendEntries function M.ImPlot_ShowMetricsWindow(p_popen) p_popen = p_popen or nil return lib.ImPlot_ShowMetricsWindow(p_popen) end M.ImPlot_ShowPlotContextMenu = lib.ImPlot_ShowPlotContextMenu function M.ImPlot_ShowStyleEditor(ref) ref = ref or nil return lib.ImPlot_ShowStyleEditor(ref) end M.ImPlot_ShowStyleSelector = lib.ImPlot_ShowStyleSelector M.ImPlot_ShowSubplotsContextMenu = lib.ImPlot_ShowSubplotsContextMenu M.ImPlot_ShowTimePicker = lib.ImPlot_ShowTimePicker M.ImPlot_ShowUserGuide = lib.ImPlot_ShowUserGuide function M.ImPlot_StyleColorsAuto(dst) dst = dst or nil return lib.ImPlot_StyleColorsAuto(dst) end function M.ImPlot_StyleColorsClassic(dst) dst = dst or nil return lib.ImPlot_StyleColorsClassic(dst) end function M.ImPlot_StyleColorsDark(dst) dst = dst or nil return lib.ImPlot_StyleColorsDark(dst) end function M.ImPlot_StyleColorsLight(dst) dst = dst or nil return lib.ImPlot_StyleColorsLight(dst) end M.ImPlot_SubplotNextCell = lib.ImPlot_SubplotNextCell M.ImPlot_UpdateAxisColors = lib.ImPlot_UpdateAxisColors M.ImPlot_UpdateTransformCache = lib.ImPlot_UpdateTransformCache function M.AcceptDragDropPayload(type,flags) flags = flags or 0 return lib.igAcceptDragDropPayload(type,flags) end M.ActivateItem = lib.igActivateItem M.AddContextHook = lib.igAddContextHook M.AlignTextToFramePadding = lib.igAlignTextToFramePadding M.ArrowButton = lib.igArrowButton function M.ArrowButtonEx(str_id,dir,size_arg,flags) flags = flags or 0 return lib.igArrowButtonEx(str_id,dir,size_arg,flags) end function M.Begin(name,p_open,flags) flags = flags or 0 p_open = p_open or nil return lib.igBegin(name,p_open,flags) end function M.BeginChild_Str(str_id,size,border,flags) border = border or false flags = flags or 0 size = size or ImVec2(0,0) return lib.igBeginChild_Str(str_id,size,border,flags) end function M.BeginChild_ID(id,size,border,flags) border = border or false flags = flags or 0 size = size or ImVec2(0,0) return lib.igBeginChild_ID(id,size,border,flags) end function M.BeginChild(a1,a2,a3,a4) -- generic version if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.BeginChild_Str(a1,a2,a3,a4) end if ffi.istype('ImGuiID',a1) then return M.BeginChild_ID(a1,a2,a3,a4) end print(a1,a2,a3,a4) error'M.BeginChild could not find overloaded' end M.BeginChildEx = lib.igBeginChildEx function M.BeginChildFrame(id,size,flags) flags = flags or 0 return lib.igBeginChildFrame(id,size,flags) end function M.BeginColumns(str_id,count,flags) flags = flags or 0 return lib.igBeginColumns(str_id,count,flags) end function M.BeginCombo(label,preview_value,flags) flags = flags or 0 return lib.igBeginCombo(label,preview_value,flags) end M.BeginComboPopup = lib.igBeginComboPopup M.BeginComboPreview = lib.igBeginComboPreview function M.BeginDisabled(disabled) if disabled == nil then disabled = true end return lib.igBeginDisabled(disabled) end M.BeginDockableDragDropSource = lib.igBeginDockableDragDropSource M.BeginDockableDragDropTarget = lib.igBeginDockableDragDropTarget M.BeginDocked = lib.igBeginDocked function M.BeginDragDropSource(flags) flags = flags or 0 return lib.igBeginDragDropSource(flags) end M.BeginDragDropTarget = lib.igBeginDragDropTarget M.BeginDragDropTargetCustom = lib.igBeginDragDropTargetCustom M.BeginGroup = lib.igBeginGroup function M.BeginListBox(label,size) size = size or ImVec2(0,0) return lib.igBeginListBox(label,size) end M.BeginMainMenuBar = lib.igBeginMainMenuBar function M.BeginMenu(label,enabled) if enabled == nil then enabled = true end return lib.igBeginMenu(label,enabled) end M.BeginMenuBar = lib.igBeginMenuBar function M.BeginMenuEx(label,icon,enabled) if enabled == nil then enabled = true end return lib.igBeginMenuEx(label,icon,enabled) end function M.BeginPopup(str_id,flags) flags = flags or 0 return lib.igBeginPopup(str_id,flags) end function M.BeginPopupContextItem(str_id,popup_flags) popup_flags = popup_flags or 1 str_id = str_id or nil return lib.igBeginPopupContextItem(str_id,popup_flags) end function M.BeginPopupContextVoid(str_id,popup_flags) popup_flags = popup_flags or 1 str_id = str_id or nil return lib.igBeginPopupContextVoid(str_id,popup_flags) end function M.BeginPopupContextWindow(str_id,popup_flags) popup_flags = popup_flags or 1 str_id = str_id or nil return lib.igBeginPopupContextWindow(str_id,popup_flags) end M.BeginPopupEx = lib.igBeginPopupEx function M.BeginPopupModal(name,p_open,flags) flags = flags or 0 p_open = p_open or nil return lib.igBeginPopupModal(name,p_open,flags) end function M.BeginTabBar(str_id,flags) flags = flags or 0 return lib.igBeginTabBar(str_id,flags) end M.BeginTabBarEx = lib.igBeginTabBarEx function M.BeginTabItem(label,p_open,flags) flags = flags or 0 p_open = p_open or nil return lib.igBeginTabItem(label,p_open,flags) end function M.BeginTable(str_id,column,flags,outer_size,inner_width) flags = flags or 0 inner_width = inner_width or 0.0 outer_size = outer_size or ImVec2(0.0,0.0) return lib.igBeginTable(str_id,column,flags,outer_size,inner_width) end function M.BeginTableEx(name,id,columns_count,flags,outer_size,inner_width) flags = flags or 0 inner_width = inner_width or 0.0 outer_size = outer_size or ImVec2(0,0) return lib.igBeginTableEx(name,id,columns_count,flags,outer_size,inner_width) end M.BeginTooltip = lib.igBeginTooltip M.BeginTooltipEx = lib.igBeginTooltipEx M.BeginViewportSideBar = lib.igBeginViewportSideBar M.BringWindowToDisplayBack = lib.igBringWindowToDisplayBack M.BringWindowToDisplayBehind = lib.igBringWindowToDisplayBehind M.BringWindowToDisplayFront = lib.igBringWindowToDisplayFront M.BringWindowToFocusFront = lib.igBringWindowToFocusFront M.Bullet = lib.igBullet M.BulletText = lib.igBulletText M.BulletTextV = lib.igBulletTextV function M.Button(label,size) size = size or ImVec2(0,0) return lib.igButton(label,size) end function M.ButtonBehavior(bb,id,out_hovered,out_held,flags) flags = flags or 0 return lib.igButtonBehavior(bb,id,out_hovered,out_held,flags) end function M.ButtonEx(label,size_arg,flags) flags = flags or 0 size_arg = size_arg or ImVec2(0,0) return lib.igButtonEx(label,size_arg,flags) end function M.CalcItemSize(size,default_w,default_h) local nonUDT_out = ffi.new("ImVec2") lib.igCalcItemSize(nonUDT_out,size,default_w,default_h) return nonUDT_out end M.CalcItemWidth = lib.igCalcItemWidth M.CalcRoundingFlagsForRectInRect = lib.igCalcRoundingFlagsForRectInRect function M.CalcTextSize(text,text_end,hide_text_after_double_hash,wrap_width) hide_text_after_double_hash = hide_text_after_double_hash or false text_end = text_end or nil wrap_width = wrap_width or -1.0 local nonUDT_out = ffi.new("ImVec2") lib.igCalcTextSize(nonUDT_out,text,text_end,hide_text_after_double_hash,wrap_width) return nonUDT_out end M.CalcTypematicRepeatAmount = lib.igCalcTypematicRepeatAmount function M.CalcWindowNextAutoFitSize(window) local nonUDT_out = ffi.new("ImVec2") lib.igCalcWindowNextAutoFitSize(nonUDT_out,window) return nonUDT_out end M.CalcWrapWidthForPos = lib.igCalcWrapWidthForPos M.CallContextHooks = lib.igCallContextHooks function M.CaptureKeyboardFromApp(want_capture_keyboard_value) if want_capture_keyboard_value == nil then want_capture_keyboard_value = true end return lib.igCaptureKeyboardFromApp(want_capture_keyboard_value) end function M.CaptureMouseFromApp(want_capture_mouse_value) if want_capture_mouse_value == nil then want_capture_mouse_value = true end return lib.igCaptureMouseFromApp(want_capture_mouse_value) end M.Checkbox = lib.igCheckbox M.CheckboxFlags_IntPtr = lib.igCheckboxFlags_IntPtr M.CheckboxFlags_UintPtr = lib.igCheckboxFlags_UintPtr M.CheckboxFlags_S64Ptr = lib.igCheckboxFlags_S64Ptr M.CheckboxFlags_U64Ptr = lib.igCheckboxFlags_U64Ptr function M.CheckboxFlags(a1,a2,a3) -- generic version if (ffi.istype('int*',a2) or ffi.istype('int[]',a2)) then return M.CheckboxFlags_IntPtr(a1,a2,a3) end if (ffi.istype('unsigned int*',a2) or ffi.istype('unsigned int',a2) or ffi.istype('unsigned int[]',a2)) then return M.CheckboxFlags_UintPtr(a1,a2,a3) end if (ffi.istype('ImS64*',a2) or ffi.istype('ImS64',a2) or ffi.istype('ImS64[]',a2)) then return M.CheckboxFlags_S64Ptr(a1,a2,a3) end if (ffi.istype('ImU64*',a2) or ffi.istype('ImU64',a2) or ffi.istype('ImU64[]',a2)) then return M.CheckboxFlags_U64Ptr(a1,a2,a3) end print(a1,a2,a3) error'M.CheckboxFlags could not find overloaded' end M.ClearActiveID = lib.igClearActiveID M.ClearDragDrop = lib.igClearDragDrop M.ClearIniSettings = lib.igClearIniSettings M.CloseButton = lib.igCloseButton M.CloseCurrentPopup = lib.igCloseCurrentPopup M.ClosePopupToLevel = lib.igClosePopupToLevel M.ClosePopupsExceptModals = lib.igClosePopupsExceptModals M.ClosePopupsOverWindow = lib.igClosePopupsOverWindow M.CollapseButton = lib.igCollapseButton function M.CollapsingHeader_TreeNodeFlags(label,flags) flags = flags or 0 return lib.igCollapsingHeader_TreeNodeFlags(label,flags) end function M.CollapsingHeader_BoolPtr(label,p_visible,flags) flags = flags or 0 return lib.igCollapsingHeader_BoolPtr(label,p_visible,flags) end function M.CollapsingHeader(a1,a2,a3) -- generic version if ((ffi.istype('ImGuiTreeNodeFlags',a2) or type(a2)=='number') or type(a2)=='nil') then return M.CollapsingHeader_TreeNodeFlags(a1,a2) end if (ffi.istype('bool*',a2) or ffi.istype('bool',a2) or ffi.istype('bool[]',a2)) then return M.CollapsingHeader_BoolPtr(a1,a2,a3) end print(a1,a2,a3) error'M.CollapsingHeader could not find overloaded' end function M.ColorButton(desc_id,col,flags,size) flags = flags or 0 size = size or ImVec2(0,0) return lib.igColorButton(desc_id,col,flags,size) end M.ColorConvertFloat4ToU32 = lib.igColorConvertFloat4ToU32 M.ColorConvertHSVtoRGB = lib.igColorConvertHSVtoRGB M.ColorConvertRGBtoHSV = lib.igColorConvertRGBtoHSV function M.ColorConvertU32ToFloat4(_in) local nonUDT_out = ffi.new("ImVec4") lib.igColorConvertU32ToFloat4(nonUDT_out,_in) return nonUDT_out end function M.ColorEdit3(label,col,flags) flags = flags or 0 return lib.igColorEdit3(label,col,flags) end function M.ColorEdit4(label,col,flags) flags = flags or 0 return lib.igColorEdit4(label,col,flags) end M.ColorEditOptionsPopup = lib.igColorEditOptionsPopup function M.ColorPicker3(label,col,flags) flags = flags or 0 return lib.igColorPicker3(label,col,flags) end function M.ColorPicker4(label,col,flags,ref_col) flags = flags or 0 ref_col = ref_col or nil return lib.igColorPicker4(label,col,flags,ref_col) end M.ColorPickerOptionsPopup = lib.igColorPickerOptionsPopup M.ColorTooltip = lib.igColorTooltip function M.Columns(count,id,border) if border == nil then border = true end count = count or 1 id = id or nil return lib.igColumns(count,id,border) end function M.Combo_Str_arr(label,current_item,items,items_count,popup_max_height_in_items) popup_max_height_in_items = popup_max_height_in_items or -1 return lib.igCombo_Str_arr(label,current_item,items,items_count,popup_max_height_in_items) end function M.Combo_Str(label,current_item,items_separated_by_zeros,popup_max_height_in_items) popup_max_height_in_items = popup_max_height_in_items or -1 return lib.igCombo_Str(label,current_item,items_separated_by_zeros,popup_max_height_in_items) end function M.Combo_FnBoolPtr(label,current_item,items_getter,data,items_count,popup_max_height_in_items) popup_max_height_in_items = popup_max_height_in_items or -1 return lib.igCombo_FnBoolPtr(label,current_item,items_getter,data,items_count,popup_max_height_in_items) end function M.Combo(a1,a2,a3,a4,a5,a6) -- generic version if (ffi.istype('const char* const[]',a3) or ffi.istype('const char const[]',a3) or ffi.istype('const char const[][]',a3)) then return M.Combo_Str_arr(a1,a2,a3,a4,a5) end if (ffi.istype('const char*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') then return M.Combo_Str(a1,a2,a3,a4) end if ffi.istype('bool(*)(void* data,int idx,const char** out_text)',a3) then return M.Combo_FnBoolPtr(a1,a2,a3,a4,a5,a6) end print(a1,a2,a3,a4,a5,a6) error'M.Combo could not find overloaded' end function M.CreateContext(shared_font_atlas) shared_font_atlas = shared_font_atlas or nil return lib.igCreateContext(shared_font_atlas) end M.CreateNewWindowSettings = lib.igCreateNewWindowSettings M.DataTypeApplyOp = lib.igDataTypeApplyOp M.DataTypeApplyOpFromText = lib.igDataTypeApplyOpFromText M.DataTypeClamp = lib.igDataTypeClamp M.DataTypeCompare = lib.igDataTypeCompare M.DataTypeFormatString = lib.igDataTypeFormatString M.DataTypeGetInfo = lib.igDataTypeGetInfo M.DebugCheckVersionAndDataLayout = lib.igDebugCheckVersionAndDataLayout function M.DebugDrawItemRect(col) col = col or 4278190335 return lib.igDebugDrawItemRect(col) end M.DebugHookIdInfo = lib.igDebugHookIdInfo M.DebugNodeColumns = lib.igDebugNodeColumns M.DebugNodeDockNode = lib.igDebugNodeDockNode M.DebugNodeDrawCmdShowMeshAndBoundingBox = lib.igDebugNodeDrawCmdShowMeshAndBoundingBox M.DebugNodeDrawList = lib.igDebugNodeDrawList M.DebugNodeFont = lib.igDebugNodeFont M.DebugNodeStorage = lib.igDebugNodeStorage M.DebugNodeTabBar = lib.igDebugNodeTabBar M.DebugNodeTable = lib.igDebugNodeTable M.DebugNodeTableSettings = lib.igDebugNodeTableSettings M.DebugNodeViewport = lib.igDebugNodeViewport M.DebugNodeWindow = lib.igDebugNodeWindow M.DebugNodeWindowSettings = lib.igDebugNodeWindowSettings M.DebugNodeWindowsList = lib.igDebugNodeWindowsList M.DebugNodeWindowsListByBeginStackParent = lib.igDebugNodeWindowsListByBeginStackParent M.DebugRenderViewportThumbnail = lib.igDebugRenderViewportThumbnail M.DebugStartItemPicker = lib.igDebugStartItemPicker function M.DestroyContext(ctx) ctx = ctx or nil return lib.igDestroyContext(ctx) end M.DestroyPlatformWindow = lib.igDestroyPlatformWindow M.DestroyPlatformWindows = lib.igDestroyPlatformWindows function M.DockBuilderAddNode(node_id,flags) flags = flags or 0 node_id = node_id or 0 return lib.igDockBuilderAddNode(node_id,flags) end M.DockBuilderCopyDockSpace = lib.igDockBuilderCopyDockSpace M.DockBuilderCopyNode = lib.igDockBuilderCopyNode M.DockBuilderCopyWindowSettings = lib.igDockBuilderCopyWindowSettings M.DockBuilderDockWindow = lib.igDockBuilderDockWindow M.DockBuilderFinish = lib.igDockBuilderFinish M.DockBuilderGetCentralNode = lib.igDockBuilderGetCentralNode M.DockBuilderGetNode = lib.igDockBuilderGetNode M.DockBuilderRemoveNode = lib.igDockBuilderRemoveNode M.DockBuilderRemoveNodeChildNodes = lib.igDockBuilderRemoveNodeChildNodes function M.DockBuilderRemoveNodeDockedWindows(node_id,clear_settings_refs) if clear_settings_refs == nil then clear_settings_refs = true end return lib.igDockBuilderRemoveNodeDockedWindows(node_id,clear_settings_refs) end M.DockBuilderSetNodePos = lib.igDockBuilderSetNodePos M.DockBuilderSetNodeSize = lib.igDockBuilderSetNodeSize M.DockBuilderSplitNode = lib.igDockBuilderSplitNode M.DockContextCalcDropPosForDocking = lib.igDockContextCalcDropPosForDocking M.DockContextClearNodes = lib.igDockContextClearNodes M.DockContextEndFrame = lib.igDockContextEndFrame M.DockContextGenNodeID = lib.igDockContextGenNodeID M.DockContextInitialize = lib.igDockContextInitialize M.DockContextNewFrameUpdateDocking = lib.igDockContextNewFrameUpdateDocking M.DockContextNewFrameUpdateUndocking = lib.igDockContextNewFrameUpdateUndocking M.DockContextQueueDock = lib.igDockContextQueueDock M.DockContextQueueUndockNode = lib.igDockContextQueueUndockNode M.DockContextQueueUndockWindow = lib.igDockContextQueueUndockWindow M.DockContextRebuildNodes = lib.igDockContextRebuildNodes M.DockContextShutdown = lib.igDockContextShutdown M.DockNodeBeginAmendTabBar = lib.igDockNodeBeginAmendTabBar M.DockNodeEndAmendTabBar = lib.igDockNodeEndAmendTabBar M.DockNodeGetDepth = lib.igDockNodeGetDepth M.DockNodeGetRootNode = lib.igDockNodeGetRootNode M.DockNodeGetWindowMenuButtonId = lib.igDockNodeGetWindowMenuButtonId M.DockNodeIsInHierarchyOf = lib.igDockNodeIsInHierarchyOf function M.DockSpace(id,size,flags,window_class) flags = flags or 0 size = size or ImVec2(0,0) window_class = window_class or nil return lib.igDockSpace(id,size,flags,window_class) end function M.DockSpaceOverViewport(viewport,flags,window_class) flags = flags or 0 viewport = viewport or nil window_class = window_class or nil return lib.igDockSpaceOverViewport(viewport,flags,window_class) end M.DragBehavior = lib.igDragBehavior function M.DragFloat(label,v,v_speed,v_min,v_max,format,flags) flags = flags or 0 format = format or "%.3f" v_max = v_max or 0.0 v_min = v_min or 0.0 v_speed = v_speed or 1.0 return lib.igDragFloat(label,v,v_speed,v_min,v_max,format,flags) end function M.DragFloat2(label,v,v_speed,v_min,v_max,format,flags) flags = flags or 0 format = format or "%.3f" v_max = v_max or 0.0 v_min = v_min or 0.0 v_speed = v_speed or 1.0 return lib.igDragFloat2(label,v,v_speed,v_min,v_max,format,flags) end function M.DragFloat3(label,v,v_speed,v_min,v_max,format,flags) flags = flags or 0 format = format or "%.3f" v_max = v_max or 0.0 v_min = v_min or 0.0 v_speed = v_speed or 1.0 return lib.igDragFloat3(label,v,v_speed,v_min,v_max,format,flags) end function M.DragFloat4(label,v,v_speed,v_min,v_max,format,flags) flags = flags or 0 format = format or "%.3f" v_max = v_max or 0.0 v_min = v_min or 0.0 v_speed = v_speed or 1.0 return lib.igDragFloat4(label,v,v_speed,v_min,v_max,format,flags) end function M.DragFloatRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,format,format_max,flags) flags = flags or 0 format = format or "%.3f" format_max = format_max or nil v_max = v_max or 0.0 v_min = v_min or 0.0 v_speed = v_speed or 1.0 return lib.igDragFloatRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,format,format_max,flags) end function M.DragInt(label,v,v_speed,v_min,v_max,format,flags) flags = flags or 0 format = format or "%d" v_max = v_max or 0 v_min = v_min or 0 v_speed = v_speed or 1.0 return lib.igDragInt(label,v,v_speed,v_min,v_max,format,flags) end function M.DragInt2(label,v,v_speed,v_min,v_max,format,flags) flags = flags or 0 format = format or "%d" v_max = v_max or 0 v_min = v_min or 0 v_speed = v_speed or 1.0 return lib.igDragInt2(label,v,v_speed,v_min,v_max,format,flags) end function M.DragInt3(label,v,v_speed,v_min,v_max,format,flags) flags = flags or 0 format = format or "%d" v_max = v_max or 0 v_min = v_min or 0 v_speed = v_speed or 1.0 return lib.igDragInt3(label,v,v_speed,v_min,v_max,format,flags) end function M.DragInt4(label,v,v_speed,v_min,v_max,format,flags) flags = flags or 0 format = format or "%d" v_max = v_max or 0 v_min = v_min or 0 v_speed = v_speed or 1.0 return lib.igDragInt4(label,v,v_speed,v_min,v_max,format,flags) end function M.DragIntRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,format,format_max,flags) flags = flags or 0 format = format or "%d" format_max = format_max or nil v_max = v_max or 0 v_min = v_min or 0 v_speed = v_speed or 1.0 return lib.igDragIntRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,format,format_max,flags) end function M.DragScalar(label,data_type,p_data,v_speed,p_min,p_max,format,flags) flags = flags or 0 format = format or nil p_max = p_max or nil p_min = p_min or nil v_speed = v_speed or 1.0 return lib.igDragScalar(label,data_type,p_data,v_speed,p_min,p_max,format,flags) end function M.DragScalarN(label,data_type,p_data,components,v_speed,p_min,p_max,format,flags) flags = flags or 0 format = format or nil p_max = p_max or nil p_min = p_min or nil v_speed = v_speed or 1.0 return lib.igDragScalarN(label,data_type,p_data,components,v_speed,p_min,p_max,format,flags) end M.Dummy = lib.igDummy M.End = lib.igEnd M.EndChild = lib.igEndChild M.EndChildFrame = lib.igEndChildFrame M.EndColumns = lib.igEndColumns M.EndCombo = lib.igEndCombo M.EndComboPreview = lib.igEndComboPreview M.EndDisabled = lib.igEndDisabled M.EndDragDropSource = lib.igEndDragDropSource M.EndDragDropTarget = lib.igEndDragDropTarget M.EndFrame = lib.igEndFrame M.EndGroup = lib.igEndGroup M.EndListBox = lib.igEndListBox M.EndMainMenuBar = lib.igEndMainMenuBar M.EndMenu = lib.igEndMenu M.EndMenuBar = lib.igEndMenuBar M.EndPopup = lib.igEndPopup M.EndTabBar = lib.igEndTabBar M.EndTabItem = lib.igEndTabItem M.EndTable = lib.igEndTable M.EndTooltip = lib.igEndTooltip function M.ErrorCheckEndFrameRecover(log_callback,user_data) user_data = user_data or nil return lib.igErrorCheckEndFrameRecover(log_callback,user_data) end function M.ErrorCheckEndWindowRecover(log_callback,user_data) user_data = user_data or nil return lib.igErrorCheckEndWindowRecover(log_callback,user_data) end function M.FindBestWindowPosForPopup(window) local nonUDT_out = ffi.new("ImVec2") lib.igFindBestWindowPosForPopup(nonUDT_out,window) return nonUDT_out end function M.FindBestWindowPosForPopupEx(ref_pos,size,last_dir,r_outer,r_avoid,policy) local nonUDT_out = ffi.new("ImVec2") lib.igFindBestWindowPosForPopupEx(nonUDT_out,ref_pos,size,last_dir,r_outer,r_avoid,policy) return nonUDT_out end M.FindBottomMostVisibleWindowWithinBeginStack = lib.igFindBottomMostVisibleWindowWithinBeginStack M.FindOrCreateColumns = lib.igFindOrCreateColumns M.FindOrCreateWindowSettings = lib.igFindOrCreateWindowSettings function M.FindRenderedTextEnd(text,text_end) text_end = text_end or nil return lib.igFindRenderedTextEnd(text,text_end) end M.FindSettingsHandler = lib.igFindSettingsHandler M.FindViewportByID = lib.igFindViewportByID M.FindViewportByPlatformHandle = lib.igFindViewportByPlatformHandle M.FindWindowByID = lib.igFindWindowByID M.FindWindowByName = lib.igFindWindowByName M.FindWindowDisplayIndex = lib.igFindWindowDisplayIndex M.FindWindowSettings = lib.igFindWindowSettings M.FocusTopMostWindowUnderOne = lib.igFocusTopMostWindowUnderOne M.FocusWindow = lib.igFocusWindow M.GcAwakeTransientWindowBuffers = lib.igGcAwakeTransientWindowBuffers M.GcCompactTransientMiscBuffers = lib.igGcCompactTransientMiscBuffers M.GcCompactTransientWindowBuffers = lib.igGcCompactTransientWindowBuffers M.GetActiveID = lib.igGetActiveID M.GetAllocatorFunctions = lib.igGetAllocatorFunctions M.GetBackgroundDrawList_Nil = lib.igGetBackgroundDrawList_Nil M.GetBackgroundDrawList_ViewportPtr = lib.igGetBackgroundDrawList_ViewportPtr function M.GetBackgroundDrawList(a1) -- generic version if a1==nil then return M.GetBackgroundDrawList_Nil() end if (ffi.istype('ImGuiViewport*',a1) or ffi.istype('ImGuiViewport',a1) or ffi.istype('ImGuiViewport[]',a1)) then return M.GetBackgroundDrawList_ViewportPtr(a1) end print(a1) error'M.GetBackgroundDrawList could not find overloaded' end M.GetClipboardText = lib.igGetClipboardText function M.GetColorU32_Col(idx,alpha_mul) alpha_mul = alpha_mul or 1.0 return lib.igGetColorU32_Col(idx,alpha_mul) end M.GetColorU32_Vec4 = lib.igGetColorU32_Vec4 M.GetColorU32_U32 = lib.igGetColorU32_U32 function M.GetColorU32(a1,a2) -- generic version if (ffi.istype('ImGuiCol',a1) or type(a1)=='number') then return M.GetColorU32_Col(a1,a2) end if ffi.istype('const ImVec4',a1) then return M.GetColorU32_Vec4(a1) end if (ffi.istype('ImU32',a1) or type(a1)=='number') then return M.GetColorU32_U32(a1) end print(a1,a2) error'M.GetColorU32 could not find overloaded' end M.GetColumnIndex = lib.igGetColumnIndex M.GetColumnNormFromOffset = lib.igGetColumnNormFromOffset function M.GetColumnOffset(column_index) column_index = column_index or -1 return lib.igGetColumnOffset(column_index) end M.GetColumnOffsetFromNorm = lib.igGetColumnOffsetFromNorm function M.GetColumnWidth(column_index) column_index = column_index or -1 return lib.igGetColumnWidth(column_index) end M.GetColumnsCount = lib.igGetColumnsCount M.GetColumnsID = lib.igGetColumnsID function M.GetContentRegionAvail() local nonUDT_out = ffi.new("ImVec2") lib.igGetContentRegionAvail(nonUDT_out) return nonUDT_out end function M.GetContentRegionMax() local nonUDT_out = ffi.new("ImVec2") lib.igGetContentRegionMax(nonUDT_out) return nonUDT_out end function M.GetContentRegionMaxAbs() local nonUDT_out = ffi.new("ImVec2") lib.igGetContentRegionMaxAbs(nonUDT_out) return nonUDT_out end M.GetCurrentContext = lib.igGetCurrentContext M.GetCurrentTable = lib.igGetCurrentTable M.GetCurrentWindow = lib.igGetCurrentWindow M.GetCurrentWindowRead = lib.igGetCurrentWindowRead function M.GetCursorPos() local nonUDT_out = ffi.new("ImVec2") lib.igGetCursorPos(nonUDT_out) return nonUDT_out end M.GetCursorPosX = lib.igGetCursorPosX M.GetCursorPosY = lib.igGetCursorPosY function M.GetCursorScreenPos() local nonUDT_out = ffi.new("ImVec2") lib.igGetCursorScreenPos(nonUDT_out) return nonUDT_out end function M.GetCursorStartPos() local nonUDT_out = ffi.new("ImVec2") lib.igGetCursorStartPos(nonUDT_out) return nonUDT_out end M.GetDefaultFont = lib.igGetDefaultFont M.GetDragDropPayload = lib.igGetDragDropPayload M.GetDrawData = lib.igGetDrawData M.GetDrawListSharedData = lib.igGetDrawListSharedData M.GetFocusID = lib.igGetFocusID M.GetFocusScope = lib.igGetFocusScope M.GetFocusedFocusScope = lib.igGetFocusedFocusScope M.GetFont = lib.igGetFont M.GetFontSize = lib.igGetFontSize function M.GetFontTexUvWhitePixel() local nonUDT_out = ffi.new("ImVec2") lib.igGetFontTexUvWhitePixel(nonUDT_out) return nonUDT_out end M.GetForegroundDrawList_Nil = lib.igGetForegroundDrawList_Nil M.GetForegroundDrawList_ViewportPtr = lib.igGetForegroundDrawList_ViewportPtr M.GetForegroundDrawList_WindowPtr = lib.igGetForegroundDrawList_WindowPtr function M.GetForegroundDrawList(a1) -- generic version if a1==nil then return M.GetForegroundDrawList_Nil() end if (ffi.istype('ImGuiViewport*',a1) or ffi.istype('ImGuiViewport',a1) or ffi.istype('ImGuiViewport[]',a1)) then return M.GetForegroundDrawList_ViewportPtr(a1) end if (ffi.istype('ImGuiWindow*',a1) or ffi.istype('ImGuiWindow',a1) or ffi.istype('ImGuiWindow[]',a1)) then return M.GetForegroundDrawList_WindowPtr(a1) end print(a1) error'M.GetForegroundDrawList could not find overloaded' end M.GetFrameCount = lib.igGetFrameCount M.GetFrameHeight = lib.igGetFrameHeight M.GetFrameHeightWithSpacing = lib.igGetFrameHeightWithSpacing M.GetHoveredID = lib.igGetHoveredID M.GetID_Str = lib.igGetID_Str M.GetID_StrStr = lib.igGetID_StrStr M.GetID_Ptr = lib.igGetID_Ptr function M.GetID(a1,a2) -- generic version if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') and a2==nil then return M.GetID_Str(a1) end if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') and (ffi.istype('const char*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') then return M.GetID_StrStr(a1,a2) end if ffi.istype('const void*',a1) then return M.GetID_Ptr(a1) end print(a1,a2) error'M.GetID could not find overloaded' end M.GetIDWithSeed = lib.igGetIDWithSeed M.GetIO = lib.igGetIO M.GetInputTextState = lib.igGetInputTextState M.GetItemFlags = lib.igGetItemFlags M.GetItemID = lib.igGetItemID function M.GetItemRectMax() local nonUDT_out = ffi.new("ImVec2") lib.igGetItemRectMax(nonUDT_out) return nonUDT_out end function M.GetItemRectMin() local nonUDT_out = ffi.new("ImVec2") lib.igGetItemRectMin(nonUDT_out) return nonUDT_out end function M.GetItemRectSize() local nonUDT_out = ffi.new("ImVec2") lib.igGetItemRectSize(nonUDT_out) return nonUDT_out end M.GetItemStatusFlags = lib.igGetItemStatusFlags M.GetKeyIndex = lib.igGetKeyIndex M.GetKeyPressedAmount = lib.igGetKeyPressedAmount M.GetMainViewport = lib.igGetMainViewport M.GetMergedKeyModFlags = lib.igGetMergedKeyModFlags M.GetMouseClickedCount = lib.igGetMouseClickedCount M.GetMouseCursor = lib.igGetMouseCursor function M.GetMouseDragDelta(button,lock_threshold) button = button or 0 lock_threshold = lock_threshold or -1.0 local nonUDT_out = ffi.new("ImVec2") lib.igGetMouseDragDelta(nonUDT_out,button,lock_threshold) return nonUDT_out end function M.GetMousePos() local nonUDT_out = ffi.new("ImVec2") lib.igGetMousePos(nonUDT_out) return nonUDT_out end function M.GetMousePosOnOpeningCurrentPopup() local nonUDT_out = ffi.new("ImVec2") lib.igGetMousePosOnOpeningCurrentPopup(nonUDT_out) return nonUDT_out end M.GetNavInputAmount = lib.igGetNavInputAmount function M.GetNavInputAmount2d(dir_sources,mode,slow_factor,fast_factor) fast_factor = fast_factor or 0.0 slow_factor = slow_factor or 0.0 local nonUDT_out = ffi.new("ImVec2") lib.igGetNavInputAmount2d(nonUDT_out,dir_sources,mode,slow_factor,fast_factor) return nonUDT_out end M.GetPlatformIO = lib.igGetPlatformIO function M.GetPopupAllowedExtentRect(window) local nonUDT_out = ffi.new("ImRect") lib.igGetPopupAllowedExtentRect(nonUDT_out,window) return nonUDT_out end M.GetScrollMaxX = lib.igGetScrollMaxX M.GetScrollMaxY = lib.igGetScrollMaxY M.GetScrollX = lib.igGetScrollX M.GetScrollY = lib.igGetScrollY M.GetStateStorage = lib.igGetStateStorage M.GetStyle = lib.igGetStyle M.GetStyleColorName = lib.igGetStyleColorName M.GetStyleColorVec4 = lib.igGetStyleColorVec4 M.GetTextLineHeight = lib.igGetTextLineHeight M.GetTextLineHeightWithSpacing = lib.igGetTextLineHeightWithSpacing M.GetTime = lib.igGetTime M.GetTopMostAndVisiblePopupModal = lib.igGetTopMostAndVisiblePopupModal M.GetTopMostPopupModal = lib.igGetTopMostPopupModal M.GetTreeNodeToLabelSpacing = lib.igGetTreeNodeToLabelSpacing M.GetVersion = lib.igGetVersion M.GetViewportPlatformMonitor = lib.igGetViewportPlatformMonitor M.GetWindowAlwaysWantOwnTabBar = lib.igGetWindowAlwaysWantOwnTabBar function M.GetWindowContentRegionMax() local nonUDT_out = ffi.new("ImVec2") lib.igGetWindowContentRegionMax(nonUDT_out) return nonUDT_out end function M.GetWindowContentRegionMin() local nonUDT_out = ffi.new("ImVec2") lib.igGetWindowContentRegionMin(nonUDT_out) return nonUDT_out end M.GetWindowDockID = lib.igGetWindowDockID M.GetWindowDockNode = lib.igGetWindowDockNode M.GetWindowDpiScale = lib.igGetWindowDpiScale M.GetWindowDrawList = lib.igGetWindowDrawList M.GetWindowHeight = lib.igGetWindowHeight function M.GetWindowPos() local nonUDT_out = ffi.new("ImVec2") lib.igGetWindowPos(nonUDT_out) return nonUDT_out end M.GetWindowResizeBorderID = lib.igGetWindowResizeBorderID M.GetWindowResizeCornerID = lib.igGetWindowResizeCornerID M.GetWindowScrollbarID = lib.igGetWindowScrollbarID function M.GetWindowScrollbarRect(window,axis) local nonUDT_out = ffi.new("ImRect") lib.igGetWindowScrollbarRect(nonUDT_out,window,axis) return nonUDT_out end function M.GetWindowSize() local nonUDT_out = ffi.new("ImVec2") lib.igGetWindowSize(nonUDT_out) return nonUDT_out end M.GetWindowViewport = lib.igGetWindowViewport M.GetWindowWidth = lib.igGetWindowWidth M.ImAbs_Int = lib.igImAbs_Int M.ImAbs_Float = lib.igImAbs_Float M.ImAbs_double = lib.igImAbs_double function M.ImAbs(a1) -- generic version if (ffi.istype('int',a1) or type(a1)=='number') then return M.ImAbs_Int(a1) end if (ffi.istype('float',a1) or type(a1)=='number') then return M.ImAbs_Float(a1) end if (ffi.istype('double',a1) or type(a1)=='number') then return M.ImAbs_double(a1) end print(a1) error'M.ImAbs could not find overloaded' end M.ImAlphaBlendColors = lib.igImAlphaBlendColors function M.ImBezierCubicCalc(p1,p2,p3,p4,t) local nonUDT_out = ffi.new("ImVec2") lib.igImBezierCubicCalc(nonUDT_out,p1,p2,p3,p4,t) return nonUDT_out end function M.ImBezierCubicClosestPoint(p1,p2,p3,p4,p,num_segments) local nonUDT_out = ffi.new("ImVec2") lib.igImBezierCubicClosestPoint(nonUDT_out,p1,p2,p3,p4,p,num_segments) return nonUDT_out end function M.ImBezierCubicClosestPointCasteljau(p1,p2,p3,p4,p,tess_tol) local nonUDT_out = ffi.new("ImVec2") lib.igImBezierCubicClosestPointCasteljau(nonUDT_out,p1,p2,p3,p4,p,tess_tol) return nonUDT_out end function M.ImBezierQuadraticCalc(p1,p2,p3,t) local nonUDT_out = ffi.new("ImVec2") lib.igImBezierQuadraticCalc(nonUDT_out,p1,p2,p3,t) return nonUDT_out end M.ImBitArrayClearBit = lib.igImBitArrayClearBit M.ImBitArraySetBit = lib.igImBitArraySetBit M.ImBitArraySetBitRange = lib.igImBitArraySetBitRange M.ImBitArrayTestBit = lib.igImBitArrayTestBit M.ImCharIsBlankA = lib.igImCharIsBlankA M.ImCharIsBlankW = lib.igImCharIsBlankW function M.ImClamp(v,mn,mx) local nonUDT_out = ffi.new("ImVec2") lib.igImClamp(nonUDT_out,v,mn,mx) return nonUDT_out end M.ImDot = lib.igImDot M.ImFileClose = lib.igImFileClose M.ImFileGetSize = lib.igImFileGetSize function M.ImFileLoadToMemory(filename,mode,out_file_size,padding_bytes) out_file_size = out_file_size or nil padding_bytes = padding_bytes or 0 return lib.igImFileLoadToMemory(filename,mode,out_file_size,padding_bytes) end M.ImFileOpen = lib.igImFileOpen M.ImFileRead = lib.igImFileRead M.ImFileWrite = lib.igImFileWrite M.ImFloor_Float = lib.igImFloor_Float function M.ImFloor_Vec2(v) local nonUDT_out = ffi.new("ImVec2") lib.igImFloor_Vec2(nonUDT_out,v) return nonUDT_out end function M.ImFloor(a1,a2) -- generic version if (ffi.istype('float',a1) or type(a1)=='number') then return M.ImFloor_Float(a1) end if (ffi.istype('ImVec2*',a1) or ffi.istype('ImVec2',a1) or ffi.istype('ImVec2[]',a1)) then return M.ImFloor_Vec2(a2) end print(a1,a2) error'M.ImFloor could not find overloaded' end M.ImFloorSigned = lib.igImFloorSigned M.ImFontAtlasBuildFinish = lib.igImFontAtlasBuildFinish M.ImFontAtlasBuildInit = lib.igImFontAtlasBuildInit M.ImFontAtlasBuildMultiplyCalcLookupTable = lib.igImFontAtlasBuildMultiplyCalcLookupTable M.ImFontAtlasBuildMultiplyRectAlpha8 = lib.igImFontAtlasBuildMultiplyRectAlpha8 M.ImFontAtlasBuildPackCustomRects = lib.igImFontAtlasBuildPackCustomRects M.ImFontAtlasBuildRender32bppRectFromString = lib.igImFontAtlasBuildRender32bppRectFromString M.ImFontAtlasBuildRender8bppRectFromString = lib.igImFontAtlasBuildRender8bppRectFromString M.ImFontAtlasBuildSetupFont = lib.igImFontAtlasBuildSetupFont M.ImFontAtlasGetBuilderForStbTruetype = lib.igImFontAtlasGetBuilderForStbTruetype M.ImFormatString = lib.igImFormatString M.ImFormatStringV = lib.igImFormatStringV M.ImGetDirQuadrantFromDelta = lib.igImGetDirQuadrantFromDelta function M.ImHashData(data,data_size,seed) seed = seed or 0 return lib.igImHashData(data,data_size,seed) end function M.ImHashStr(data,data_size,seed) data_size = data_size or 0 seed = seed or 0 return lib.igImHashStr(data,data_size,seed) end M.ImInvLength = lib.igImInvLength M.ImIsFloatAboveGuaranteedIntegerPrecision = lib.igImIsFloatAboveGuaranteedIntegerPrecision M.ImIsPowerOfTwo_Int = lib.igImIsPowerOfTwo_Int M.ImIsPowerOfTwo_U64 = lib.igImIsPowerOfTwo_U64 function M.ImIsPowerOfTwo(a1) -- generic version if (ffi.istype('int',a1) or type(a1)=='number') then return M.ImIsPowerOfTwo_Int(a1) end if ffi.istype('ImU64',a1) then return M.ImIsPowerOfTwo_U64(a1) end print(a1) error'M.ImIsPowerOfTwo could not find overloaded' end M.ImLengthSqr_Vec2 = lib.igImLengthSqr_Vec2 M.ImLengthSqr_Vec4 = lib.igImLengthSqr_Vec4 function M.ImLengthSqr(a1) -- generic version if ffi.istype('const ImVec2',a1) then return M.ImLengthSqr_Vec2(a1) end if ffi.istype('const ImVec4',a1) then return M.ImLengthSqr_Vec4(a1) end print(a1) error'M.ImLengthSqr could not find overloaded' end function M.ImLerp_Vec2Float(a,b,t) local nonUDT_out = ffi.new("ImVec2") lib.igImLerp_Vec2Float(nonUDT_out,a,b,t) return nonUDT_out end function M.ImLerp_Vec2Vec2(a,b,t) local nonUDT_out = ffi.new("ImVec2") lib.igImLerp_Vec2Vec2(nonUDT_out,a,b,t) return nonUDT_out end function M.ImLerp_Vec4(a,b,t) local nonUDT_out = ffi.new("ImVec4") lib.igImLerp_Vec4(nonUDT_out,a,b,t) return nonUDT_out end function M.ImLerp(a2,a3,a4) -- generic version if (ffi.istype('ImVec2*',a1) or ffi.istype('ImVec2',a1) or ffi.istype('ImVec2[]',a1)) and (ffi.istype('float',a4) or type(a4)=='number') then return M.ImLerp_Vec2Float(a2,a3,a4) end if (ffi.istype('ImVec2*',a1) or ffi.istype('ImVec2',a1) or ffi.istype('ImVec2[]',a1)) and ffi.istype('const ImVec2',a4) then return M.ImLerp_Vec2Vec2(a2,a3,a4) end if (ffi.istype('ImVec4*',a1) or ffi.istype('ImVec4',a1) or ffi.istype('ImVec4[]',a1)) then return M.ImLerp_Vec4(a2,a3,a4) end print(a2,a3,a4) error'M.ImLerp could not find overloaded' end function M.ImLineClosestPoint(a,b,p) local nonUDT_out = ffi.new("ImVec2") lib.igImLineClosestPoint(nonUDT_out,a,b,p) return nonUDT_out end M.ImLinearSweep = lib.igImLinearSweep M.ImLog_Float = lib.igImLog_Float M.ImLog_double = lib.igImLog_double function M.ImLog(a1) -- generic version if (ffi.istype('float',a1) or type(a1)=='number') then return M.ImLog_Float(a1) end if (ffi.istype('double',a1) or type(a1)=='number') then return M.ImLog_double(a1) end print(a1) error'M.ImLog could not find overloaded' end function M.ImMax(lhs,rhs) local nonUDT_out = ffi.new("ImVec2") lib.igImMax(nonUDT_out,lhs,rhs) return nonUDT_out end function M.ImMin(lhs,rhs) local nonUDT_out = ffi.new("ImVec2") lib.igImMin(nonUDT_out,lhs,rhs) return nonUDT_out end M.ImModPositive = lib.igImModPositive function M.ImMul(lhs,rhs) local nonUDT_out = ffi.new("ImVec2") lib.igImMul(nonUDT_out,lhs,rhs) return nonUDT_out end M.ImParseFormatFindEnd = lib.igImParseFormatFindEnd M.ImParseFormatFindStart = lib.igImParseFormatFindStart M.ImParseFormatPrecision = lib.igImParseFormatPrecision M.ImParseFormatTrimDecorations = lib.igImParseFormatTrimDecorations M.ImPow_Float = lib.igImPow_Float M.ImPow_double = lib.igImPow_double function M.ImPow(a1,a2) -- generic version if (ffi.istype('float',a1) or type(a1)=='number') then return M.ImPow_Float(a1,a2) end if (ffi.istype('double',a1) or type(a1)=='number') then return M.ImPow_double(a1,a2) end print(a1,a2) error'M.ImPow could not find overloaded' end M.ImQsort = lib.igImQsort function M.ImRotate(v,cos_a,sin_a) local nonUDT_out = ffi.new("ImVec2") lib.igImRotate(nonUDT_out,v,cos_a,sin_a) return nonUDT_out end M.ImRsqrt_Float = lib.igImRsqrt_Float M.ImRsqrt_double = lib.igImRsqrt_double function M.ImRsqrt(a1) -- generic version if (ffi.istype('float',a1) or type(a1)=='number') then return M.ImRsqrt_Float(a1) end if (ffi.istype('double',a1) or type(a1)=='number') then return M.ImRsqrt_double(a1) end print(a1) error'M.ImRsqrt could not find overloaded' end M.ImSaturate = lib.igImSaturate M.ImSign_Float = lib.igImSign_Float M.ImSign_double = lib.igImSign_double function M.ImSign(a1) -- generic version if (ffi.istype('float',a1) or type(a1)=='number') then return M.ImSign_Float(a1) end if (ffi.istype('double',a1) or type(a1)=='number') then return M.ImSign_double(a1) end print(a1) error'M.ImSign could not find overloaded' end M.ImStrSkipBlank = lib.igImStrSkipBlank M.ImStrTrimBlanks = lib.igImStrTrimBlanks M.ImStrbolW = lib.igImStrbolW M.ImStrchrRange = lib.igImStrchrRange M.ImStrdup = lib.igImStrdup M.ImStrdupcpy = lib.igImStrdupcpy M.ImStreolRange = lib.igImStreolRange M.ImStricmp = lib.igImStricmp M.ImStristr = lib.igImStristr M.ImStrlenW = lib.igImStrlenW M.ImStrncpy = lib.igImStrncpy M.ImStrnicmp = lib.igImStrnicmp M.ImTextCharFromUtf8 = lib.igImTextCharFromUtf8 M.ImTextCharToUtf8 = lib.igImTextCharToUtf8 M.ImTextCountCharsFromUtf8 = lib.igImTextCountCharsFromUtf8 M.ImTextCountUtf8BytesFromChar = lib.igImTextCountUtf8BytesFromChar M.ImTextCountUtf8BytesFromStr = lib.igImTextCountUtf8BytesFromStr function M.ImTextStrFromUtf8(out_buf,out_buf_size,in_text,in_text_end,in_remaining) in_remaining = in_remaining or nil return lib.igImTextStrFromUtf8(out_buf,out_buf_size,in_text,in_text_end,in_remaining) end M.ImTextStrToUtf8 = lib.igImTextStrToUtf8 M.ImTriangleArea = lib.igImTriangleArea M.ImTriangleBarycentricCoords = lib.igImTriangleBarycentricCoords function M.ImTriangleClosestPoint(a,b,c,p) local nonUDT_out = ffi.new("ImVec2") lib.igImTriangleClosestPoint(nonUDT_out,a,b,c,p) return nonUDT_out end M.ImTriangleContainsPoint = lib.igImTriangleContainsPoint M.ImUpperPowerOfTwo = lib.igImUpperPowerOfTwo function M.Image(user_texture_id,size,uv0,uv1,tint_col,border_col) border_col = border_col or ImVec4(0,0,0,0) tint_col = tint_col or ImVec4(1,1,1,1) uv0 = uv0 or ImVec2(0,0) uv1 = uv1 or ImVec2(1,1) return lib.igImage(user_texture_id,size,uv0,uv1,tint_col,border_col) end function M.ImageButton(user_texture_id,size,uv0,uv1,frame_padding,bg_col,tint_col) bg_col = bg_col or ImVec4(0,0,0,0) frame_padding = frame_padding or -1 tint_col = tint_col or ImVec4(1,1,1,1) uv0 = uv0 or ImVec2(0,0) uv1 = uv1 or ImVec2(1,1) return lib.igImageButton(user_texture_id,size,uv0,uv1,frame_padding,bg_col,tint_col) end M.ImageButtonEx = lib.igImageButtonEx function M.Indent(indent_w) indent_w = indent_w or 0.0 return lib.igIndent(indent_w) end M.Initialize = lib.igInitialize function M.InputDouble(label,v,step,step_fast,format,flags) flags = flags or 0 format = format or "%.6f" step = step or 0 step_fast = step_fast or 0 return lib.igInputDouble(label,v,step,step_fast,format,flags) end function M.InputFloat(label,v,step,step_fast,format,flags) flags = flags or 0 format = format or "%.3f" step = step or 0.0 step_fast = step_fast or 0.0 return lib.igInputFloat(label,v,step,step_fast,format,flags) end function M.InputFloat2(label,v,format,flags) flags = flags or 0 format = format or "%.3f" return lib.igInputFloat2(label,v,format,flags) end function M.InputFloat3(label,v,format,flags) flags = flags or 0 format = format or "%.3f" return lib.igInputFloat3(label,v,format,flags) end function M.InputFloat4(label,v,format,flags) flags = flags or 0 format = format or "%.3f" return lib.igInputFloat4(label,v,format,flags) end function M.InputInt(label,v,step,step_fast,flags) flags = flags or 0 step = step or 1 step_fast = step_fast or 100 return lib.igInputInt(label,v,step,step_fast,flags) end function M.InputInt2(label,v,flags) flags = flags or 0 return lib.igInputInt2(label,v,flags) end function M.InputInt3(label,v,flags) flags = flags or 0 return lib.igInputInt3(label,v,flags) end function M.InputInt4(label,v,flags) flags = flags or 0 return lib.igInputInt4(label,v,flags) end function M.InputScalar(label,data_type,p_data,p_step,p_step_fast,format,flags) flags = flags or 0 format = format or nil p_step = p_step or nil p_step_fast = p_step_fast or nil return lib.igInputScalar(label,data_type,p_data,p_step,p_step_fast,format,flags) end function M.InputScalarN(label,data_type,p_data,components,p_step,p_step_fast,format,flags) flags = flags or 0 format = format or nil p_step = p_step or nil p_step_fast = p_step_fast or nil return lib.igInputScalarN(label,data_type,p_data,components,p_step,p_step_fast,format,flags) end function M.InputText(label,buf,buf_size,flags,callback,user_data) callback = callback or nil flags = flags or 0 user_data = user_data or nil return lib.igInputText(label,buf,buf_size,flags,callback,user_data) end function M.InputTextEx(label,hint,buf,buf_size,size_arg,flags,callback,user_data) callback = callback or nil user_data = user_data or nil return lib.igInputTextEx(label,hint,buf,buf_size,size_arg,flags,callback,user_data) end function M.InputTextMultiline(label,buf,buf_size,size,flags,callback,user_data) callback = callback or nil flags = flags or 0 size = size or ImVec2(0,0) user_data = user_data or nil return lib.igInputTextMultiline(label,buf,buf_size,size,flags,callback,user_data) end function M.InputTextWithHint(label,hint,buf,buf_size,flags,callback,user_data) callback = callback or nil flags = flags or 0 user_data = user_data or nil return lib.igInputTextWithHint(label,hint,buf,buf_size,flags,callback,user_data) end function M.InvisibleButton(str_id,size,flags) flags = flags or 0 return lib.igInvisibleButton(str_id,size,flags) end M.IsActiveIdUsingKey = lib.igIsActiveIdUsingKey M.IsActiveIdUsingNavDir = lib.igIsActiveIdUsingNavDir M.IsActiveIdUsingNavInput = lib.igIsActiveIdUsingNavInput M.IsAnyItemActive = lib.igIsAnyItemActive M.IsAnyItemFocused = lib.igIsAnyItemFocused M.IsAnyItemHovered = lib.igIsAnyItemHovered M.IsAnyMouseDown = lib.igIsAnyMouseDown M.IsClippedEx = lib.igIsClippedEx M.IsDragDropPayloadBeingAccepted = lib.igIsDragDropPayloadBeingAccepted M.IsItemActivated = lib.igIsItemActivated M.IsItemActive = lib.igIsItemActive function M.IsItemClicked(mouse_button) mouse_button = mouse_button or 0 return lib.igIsItemClicked(mouse_button) end M.IsItemDeactivated = lib.igIsItemDeactivated M.IsItemDeactivatedAfterEdit = lib.igIsItemDeactivatedAfterEdit M.IsItemEdited = lib.igIsItemEdited M.IsItemFocused = lib.igIsItemFocused function M.IsItemHovered(flags) flags = flags or 0 return lib.igIsItemHovered(flags) end M.IsItemToggledOpen = lib.igIsItemToggledOpen M.IsItemToggledSelection = lib.igIsItemToggledSelection M.IsItemVisible = lib.igIsItemVisible M.IsKeyDown = lib.igIsKeyDown function M.IsKeyPressed(user_key_index,_repeat) if _repeat == nil then _repeat = true end return lib.igIsKeyPressed(user_key_index,_repeat) end function M.IsKeyPressedMap(key,_repeat) if _repeat == nil then _repeat = true end return lib.igIsKeyPressedMap(key,_repeat) end M.IsKeyReleased = lib.igIsKeyReleased function M.IsMouseClicked(button,_repeat) _repeat = _repeat or false return lib.igIsMouseClicked(button,_repeat) end M.IsMouseDoubleClicked = lib.igIsMouseDoubleClicked M.IsMouseDown = lib.igIsMouseDown function M.IsMouseDragPastThreshold(button,lock_threshold) lock_threshold = lock_threshold or -1.0 return lib.igIsMouseDragPastThreshold(button,lock_threshold) end function M.IsMouseDragging(button,lock_threshold) lock_threshold = lock_threshold or -1.0 return lib.igIsMouseDragging(button,lock_threshold) end function M.IsMouseHoveringRect(r_min,r_max,clip) if clip == nil then clip = true end return lib.igIsMouseHoveringRect(r_min,r_max,clip) end function M.IsMousePosValid(mouse_pos) mouse_pos = mouse_pos or nil return lib.igIsMousePosValid(mouse_pos) end M.IsMouseReleased = lib.igIsMouseReleased M.IsNavInputDown = lib.igIsNavInputDown M.IsNavInputTest = lib.igIsNavInputTest function M.IsPopupOpen_Str(str_id,flags) flags = flags or 0 return lib.igIsPopupOpen_Str(str_id,flags) end M.IsPopupOpen_ID = lib.igIsPopupOpen_ID function M.IsPopupOpen(a1,a2) -- generic version if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.IsPopupOpen_Str(a1,a2) end if ffi.istype('ImGuiID',a1) then return M.IsPopupOpen_ID(a1,a2) end print(a1,a2) error'M.IsPopupOpen could not find overloaded' end M.IsRectVisible_Nil = lib.igIsRectVisible_Nil M.IsRectVisible_Vec2 = lib.igIsRectVisible_Vec2 function M.IsRectVisible(a1,a2) -- generic version if a2==nil then return M.IsRectVisible_Nil(a1) end if ffi.istype('const ImVec2',a2) then return M.IsRectVisible_Vec2(a1,a2) end print(a1,a2) error'M.IsRectVisible could not find overloaded' end M.IsWindowAbove = lib.igIsWindowAbove M.IsWindowAppearing = lib.igIsWindowAppearing M.IsWindowChildOf = lib.igIsWindowChildOf M.IsWindowCollapsed = lib.igIsWindowCollapsed M.IsWindowDocked = lib.igIsWindowDocked function M.IsWindowFocused(flags) flags = flags or 0 return lib.igIsWindowFocused(flags) end function M.IsWindowHovered(flags) flags = flags or 0 return lib.igIsWindowHovered(flags) end M.IsWindowNavFocusable = lib.igIsWindowNavFocusable M.IsWindowWithinBeginStackOf = lib.igIsWindowWithinBeginStackOf function M.ItemAdd(bb,id,nav_bb,extra_flags) extra_flags = extra_flags or 0 nav_bb = nav_bb or nil return lib.igItemAdd(bb,id,nav_bb,extra_flags) end M.ItemHoverable = lib.igItemHoverable function M.ItemSize_Vec2(size,text_baseline_y) text_baseline_y = text_baseline_y or -1.0 return lib.igItemSize_Vec2(size,text_baseline_y) end function M.ItemSize_Rect(bb,text_baseline_y) text_baseline_y = text_baseline_y or -1.0 return lib.igItemSize_Rect(bb,text_baseline_y) end function M.ItemSize(a1,a2) -- generic version if ffi.istype('const ImVec2',a1) then return M.ItemSize_Vec2(a1,a2) end if ffi.istype('const ImRect',a1) then return M.ItemSize_Rect(a1,a2) end print(a1,a2) error'M.ItemSize could not find overloaded' end M.KeepAliveID = lib.igKeepAliveID M.LabelText = lib.igLabelText M.LabelTextV = lib.igLabelTextV function M.ListBox_Str_arr(label,current_item,items,items_count,height_in_items) height_in_items = height_in_items or -1 return lib.igListBox_Str_arr(label,current_item,items,items_count,height_in_items) end function M.ListBox_FnBoolPtr(label,current_item,items_getter,data,items_count,height_in_items) height_in_items = height_in_items or -1 return lib.igListBox_FnBoolPtr(label,current_item,items_getter,data,items_count,height_in_items) end function M.ListBox(a1,a2,a3,a4,a5,a6) -- generic version if (ffi.istype('const char* const[]',a3) or ffi.istype('const char const[]',a3) or ffi.istype('const char const[][]',a3)) then return M.ListBox_Str_arr(a1,a2,a3,a4,a5) end if ffi.istype('bool(*)(void* data,int idx,const char** out_text)',a3) then return M.ListBox_FnBoolPtr(a1,a2,a3,a4,a5,a6) end print(a1,a2,a3,a4,a5,a6) error'M.ListBox could not find overloaded' end M.LoadIniSettingsFromDisk = lib.igLoadIniSettingsFromDisk function M.LoadIniSettingsFromMemory(ini_data,ini_size) ini_size = ini_size or 0 return lib.igLoadIniSettingsFromMemory(ini_data,ini_size) end M.LogBegin = lib.igLogBegin M.LogButtons = lib.igLogButtons M.LogFinish = lib.igLogFinish function M.LogRenderedText(ref_pos,text,text_end) text_end = text_end or nil return lib.igLogRenderedText(ref_pos,text,text_end) end M.LogSetNextTextDecoration = lib.igLogSetNextTextDecoration M.LogText = lib.igLogText M.LogTextV = lib.igLogTextV function M.LogToBuffer(auto_open_depth) auto_open_depth = auto_open_depth or -1 return lib.igLogToBuffer(auto_open_depth) end function M.LogToClipboard(auto_open_depth) auto_open_depth = auto_open_depth or -1 return lib.igLogToClipboard(auto_open_depth) end function M.LogToFile(auto_open_depth,filename) auto_open_depth = auto_open_depth or -1 filename = filename or nil return lib.igLogToFile(auto_open_depth,filename) end function M.LogToTTY(auto_open_depth) auto_open_depth = auto_open_depth or -1 return lib.igLogToTTY(auto_open_depth) end M.MarkIniSettingsDirty_Nil = lib.igMarkIniSettingsDirty_Nil M.MarkIniSettingsDirty_WindowPtr = lib.igMarkIniSettingsDirty_WindowPtr function M.MarkIniSettingsDirty(a1) -- generic version if a1==nil then return M.MarkIniSettingsDirty_Nil() end if (ffi.istype('ImGuiWindow*',a1) or ffi.istype('ImGuiWindow',a1) or ffi.istype('ImGuiWindow[]',a1)) then return M.MarkIniSettingsDirty_WindowPtr(a1) end print(a1) error'M.MarkIniSettingsDirty could not find overloaded' end M.MarkItemEdited = lib.igMarkItemEdited M.MemAlloc = lib.igMemAlloc M.MemFree = lib.igMemFree function M.MenuItem_Bool(label,shortcut,selected,enabled) if enabled == nil then enabled = true end selected = selected or false shortcut = shortcut or nil return lib.igMenuItem_Bool(label,shortcut,selected,enabled) end function M.MenuItem_BoolPtr(label,shortcut,p_selected,enabled) if enabled == nil then enabled = true end return lib.igMenuItem_BoolPtr(label,shortcut,p_selected,enabled) end function M.MenuItem(a1,a2,a3,a4) -- generic version if ((ffi.istype('bool',a3) or type(a3)=='boolean') or type(a3)=='nil') then return M.MenuItem_Bool(a1,a2,a3,a4) end if (ffi.istype('bool*',a3) or ffi.istype('bool',a3) or ffi.istype('bool[]',a3)) then return M.MenuItem_BoolPtr(a1,a2,a3,a4) end print(a1,a2,a3,a4) error'M.MenuItem could not find overloaded' end function M.MenuItemEx(label,icon,shortcut,selected,enabled) if enabled == nil then enabled = true end selected = selected or false shortcut = shortcut or nil return lib.igMenuItemEx(label,icon,shortcut,selected,enabled) end M.NavInitRequestApplyResult = lib.igNavInitRequestApplyResult M.NavInitWindow = lib.igNavInitWindow M.NavMoveRequestApplyResult = lib.igNavMoveRequestApplyResult M.NavMoveRequestButNoResultYet = lib.igNavMoveRequestButNoResultYet M.NavMoveRequestCancel = lib.igNavMoveRequestCancel M.NavMoveRequestForward = lib.igNavMoveRequestForward M.NavMoveRequestResolveWithLastItem = lib.igNavMoveRequestResolveWithLastItem M.NavMoveRequestSubmit = lib.igNavMoveRequestSubmit M.NavMoveRequestTryWrapping = lib.igNavMoveRequestTryWrapping M.NewFrame = lib.igNewFrame M.NewLine = lib.igNewLine M.NextColumn = lib.igNextColumn function M.OpenPopup_Str(str_id,popup_flags) popup_flags = popup_flags or 0 return lib.igOpenPopup_Str(str_id,popup_flags) end function M.OpenPopup_ID(id,popup_flags) popup_flags = popup_flags or 0 return lib.igOpenPopup_ID(id,popup_flags) end function M.OpenPopup(a1,a2) -- generic version if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.OpenPopup_Str(a1,a2) end if ffi.istype('ImGuiID',a1) then return M.OpenPopup_ID(a1,a2) end print(a1,a2) error'M.OpenPopup could not find overloaded' end function M.OpenPopupEx(id,popup_flags) popup_flags = popup_flags or 0 return lib.igOpenPopupEx(id,popup_flags) end function M.OpenPopupOnItemClick(str_id,popup_flags) popup_flags = popup_flags or 1 str_id = str_id or nil return lib.igOpenPopupOnItemClick(str_id,popup_flags) end M.PlotEx = lib.igPlotEx function M.PlotHistogram_FloatPtr(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride) graph_size = graph_size or ImVec2(0,0) overlay_text = overlay_text or nil scale_max = scale_max or M.FLT_MAX scale_min = scale_min or M.FLT_MAX stride = stride or ffi.sizeof("float") values_offset = values_offset or 0 return lib.igPlotHistogram_FloatPtr(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride) end function M.PlotHistogram_FnFloatPtr(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size) graph_size = graph_size or ImVec2(0,0) overlay_text = overlay_text or nil scale_max = scale_max or M.FLT_MAX scale_min = scale_min or M.FLT_MAX values_offset = values_offset or 0 return lib.igPlotHistogram_FnFloatPtr(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size) end function M.PlotHistogram(a1,a2,a3,a4,a5,a6,a7,a8,a9) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) then return M.PlotHistogram_FloatPtr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if ffi.istype('float(*)(void* data,int idx)',a2) then return M.PlotHistogram_FnFloatPtr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end print(a1,a2,a3,a4,a5,a6,a7,a8,a9) error'M.PlotHistogram could not find overloaded' end function M.PlotLines_FloatPtr(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride) graph_size = graph_size or ImVec2(0,0) overlay_text = overlay_text or nil scale_max = scale_max or M.FLT_MAX scale_min = scale_min or M.FLT_MAX stride = stride or ffi.sizeof("float") values_offset = values_offset or 0 return lib.igPlotLines_FloatPtr(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride) end function M.PlotLines_FnFloatPtr(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size) graph_size = graph_size or ImVec2(0,0) overlay_text = overlay_text or nil scale_max = scale_max or M.FLT_MAX scale_min = scale_min or M.FLT_MAX values_offset = values_offset or 0 return lib.igPlotLines_FnFloatPtr(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size) end function M.PlotLines(a1,a2,a3,a4,a5,a6,a7,a8,a9) -- generic version if (ffi.istype('const float*',a2) or ffi.istype('float[]',a2)) then return M.PlotLines_FloatPtr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end if ffi.istype('float(*)(void* data,int idx)',a2) then return M.PlotLines_FnFloatPtr(a1,a2,a3,a4,a5,a6,a7,a8,a9) end print(a1,a2,a3,a4,a5,a6,a7,a8,a9) error'M.PlotLines could not find overloaded' end M.PopAllowKeyboardFocus = lib.igPopAllowKeyboardFocus M.PopButtonRepeat = lib.igPopButtonRepeat M.PopClipRect = lib.igPopClipRect M.PopColumnsBackground = lib.igPopColumnsBackground M.PopFocusScope = lib.igPopFocusScope M.PopFont = lib.igPopFont M.PopID = lib.igPopID M.PopItemFlag = lib.igPopItemFlag M.PopItemWidth = lib.igPopItemWidth function M.PopStyleColor(count) count = count or 1 return lib.igPopStyleColor(count) end function M.PopStyleVar(count) count = count or 1 return lib.igPopStyleVar(count) end M.PopTextWrapPos = lib.igPopTextWrapPos function M.ProgressBar(fraction,size_arg,overlay) overlay = overlay or nil size_arg = size_arg or ImVec2(-M.FLT_MIN,0) return lib.igProgressBar(fraction,size_arg,overlay) end M.PushAllowKeyboardFocus = lib.igPushAllowKeyboardFocus M.PushButtonRepeat = lib.igPushButtonRepeat M.PushClipRect = lib.igPushClipRect M.PushColumnClipRect = lib.igPushColumnClipRect M.PushColumnsBackground = lib.igPushColumnsBackground M.PushFocusScope = lib.igPushFocusScope M.PushFont = lib.igPushFont M.PushID_Str = lib.igPushID_Str M.PushID_StrStr = lib.igPushID_StrStr M.PushID_Ptr = lib.igPushID_Ptr M.PushID_Int = lib.igPushID_Int function M.PushID(a1,a2) -- generic version if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') and a2==nil then return M.PushID_Str(a1) end if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') and (ffi.istype('const char*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') then return M.PushID_StrStr(a1,a2) end if ffi.istype('const void*',a1) then return M.PushID_Ptr(a1) end if (ffi.istype('int',a1) or type(a1)=='number') then return M.PushID_Int(a1) end print(a1,a2) error'M.PushID could not find overloaded' end M.PushItemFlag = lib.igPushItemFlag M.PushItemWidth = lib.igPushItemWidth M.PushMultiItemsWidths = lib.igPushMultiItemsWidths M.PushOverrideID = lib.igPushOverrideID M.PushStyleColor_U32 = lib.igPushStyleColor_U32 M.PushStyleColor_Vec4 = lib.igPushStyleColor_Vec4 function M.PushStyleColor(a1,a2) -- generic version if (ffi.istype('ImU32',a2) or type(a2)=='number') then return M.PushStyleColor_U32(a1,a2) end if ffi.istype('const ImVec4',a2) then return M.PushStyleColor_Vec4(a1,a2) end print(a1,a2) error'M.PushStyleColor could not find overloaded' end M.PushStyleVar_Float = lib.igPushStyleVar_Float M.PushStyleVar_Vec2 = lib.igPushStyleVar_Vec2 function M.PushStyleVar(a1,a2) -- generic version if (ffi.istype('float',a2) or type(a2)=='number') then return M.PushStyleVar_Float(a1,a2) end if ffi.istype('const ImVec2',a2) then return M.PushStyleVar_Vec2(a1,a2) end print(a1,a2) error'M.PushStyleVar could not find overloaded' end function M.PushTextWrapPos(wrap_local_pos_x) wrap_local_pos_x = wrap_local_pos_x or 0.0 return lib.igPushTextWrapPos(wrap_local_pos_x) end M.RadioButton_Bool = lib.igRadioButton_Bool M.RadioButton_IntPtr = lib.igRadioButton_IntPtr function M.RadioButton(a1,a2,a3) -- generic version if (ffi.istype('bool',a2) or type(a2)=='boolean') then return M.RadioButton_Bool(a1,a2) end if (ffi.istype('int*',a2) or ffi.istype('int[]',a2)) then return M.RadioButton_IntPtr(a1,a2,a3) end print(a1,a2,a3) error'M.RadioButton could not find overloaded' end M.RemoveContextHook = lib.igRemoveContextHook M.Render = lib.igRender function M.RenderArrow(draw_list,pos,col,dir,scale) scale = scale or 1.0 return lib.igRenderArrow(draw_list,pos,col,dir,scale) end M.RenderArrowDockMenu = lib.igRenderArrowDockMenu M.RenderArrowPointingAt = lib.igRenderArrowPointingAt M.RenderBullet = lib.igRenderBullet M.RenderCheckMark = lib.igRenderCheckMark function M.RenderColorRectWithAlphaCheckerboard(draw_list,p_min,p_max,fill_col,grid_step,grid_off,rounding,flags) flags = flags or 0 rounding = rounding or 0.0 return lib.igRenderColorRectWithAlphaCheckerboard(draw_list,p_min,p_max,fill_col,grid_step,grid_off,rounding,flags) end function M.RenderFrame(p_min,p_max,fill_col,border,rounding) if border == nil then border = true end rounding = rounding or 0.0 return lib.igRenderFrame(p_min,p_max,fill_col,border,rounding) end function M.RenderFrameBorder(p_min,p_max,rounding) rounding = rounding or 0.0 return lib.igRenderFrameBorder(p_min,p_max,rounding) end M.RenderMouseCursor = lib.igRenderMouseCursor function M.RenderNavHighlight(bb,id,flags) flags = flags or 1 return lib.igRenderNavHighlight(bb,id,flags) end function M.RenderPlatformWindowsDefault(platform_render_arg,renderer_render_arg) platform_render_arg = platform_render_arg or nil renderer_render_arg = renderer_render_arg or nil return lib.igRenderPlatformWindowsDefault(platform_render_arg,renderer_render_arg) end M.RenderRectFilledRangeH = lib.igRenderRectFilledRangeH M.RenderRectFilledWithHole = lib.igRenderRectFilledWithHole function M.RenderText(pos,text,text_end,hide_text_after_hash) if hide_text_after_hash == nil then hide_text_after_hash = true end text_end = text_end or nil return lib.igRenderText(pos,text,text_end,hide_text_after_hash) end function M.RenderTextClipped(pos_min,pos_max,text,text_end,text_size_if_known,align,clip_rect) align = align or ImVec2(0,0) clip_rect = clip_rect or nil return lib.igRenderTextClipped(pos_min,pos_max,text,text_end,text_size_if_known,align,clip_rect) end function M.RenderTextClippedEx(draw_list,pos_min,pos_max,text,text_end,text_size_if_known,align,clip_rect) align = align or ImVec2(0,0) clip_rect = clip_rect or nil return lib.igRenderTextClippedEx(draw_list,pos_min,pos_max,text,text_end,text_size_if_known,align,clip_rect) end M.RenderTextEllipsis = lib.igRenderTextEllipsis M.RenderTextWrapped = lib.igRenderTextWrapped function M.ResetMouseDragDelta(button) button = button or 0 return lib.igResetMouseDragDelta(button) end function M.SameLine(offset_from_start_x,spacing) offset_from_start_x = offset_from_start_x or 0.0 spacing = spacing or -1.0 return lib.igSameLine(offset_from_start_x,spacing) end M.SaveIniSettingsToDisk = lib.igSaveIniSettingsToDisk function M.SaveIniSettingsToMemory(out_ini_size) out_ini_size = out_ini_size or nil return lib.igSaveIniSettingsToMemory(out_ini_size) end M.ScaleWindowsInViewport = lib.igScaleWindowsInViewport M.ScrollToBringRectIntoView = lib.igScrollToBringRectIntoView function M.ScrollToItem(flags) flags = flags or 0 return lib.igScrollToItem(flags) end function M.ScrollToRect(window,rect,flags) flags = flags or 0 return lib.igScrollToRect(window,rect,flags) end function M.ScrollToRectEx(window,rect,flags) flags = flags or 0 local nonUDT_out = ffi.new("ImVec2") lib.igScrollToRectEx(nonUDT_out,window,rect,flags) return nonUDT_out end M.Scrollbar = lib.igScrollbar M.ScrollbarEx = lib.igScrollbarEx function M.Selectable_Bool(label,selected,flags,size) flags = flags or 0 selected = selected or false size = size or ImVec2(0,0) return lib.igSelectable_Bool(label,selected,flags,size) end function M.Selectable_BoolPtr(label,p_selected,flags,size) flags = flags or 0 size = size or ImVec2(0,0) return lib.igSelectable_BoolPtr(label,p_selected,flags,size) end function M.Selectable(a1,a2,a3,a4) -- generic version if ((ffi.istype('bool',a2) or type(a2)=='boolean') or type(a2)=='nil') then return M.Selectable_Bool(a1,a2,a3,a4) end if (ffi.istype('bool*',a2) or ffi.istype('bool',a2) or ffi.istype('bool[]',a2)) then return M.Selectable_BoolPtr(a1,a2,a3,a4) end print(a1,a2,a3,a4) error'M.Selectable could not find overloaded' end M.Separator = lib.igSeparator M.SeparatorEx = lib.igSeparatorEx M.SetActiveID = lib.igSetActiveID M.SetActiveIdUsingNavAndKeys = lib.igSetActiveIdUsingNavAndKeys function M.SetAllocatorFunctions(alloc_func,free_func,user_data) user_data = user_data or nil return lib.igSetAllocatorFunctions(alloc_func,free_func,user_data) end M.SetClipboardText = lib.igSetClipboardText M.SetColorEditOptions = lib.igSetColorEditOptions M.SetColumnOffset = lib.igSetColumnOffset M.SetColumnWidth = lib.igSetColumnWidth M.SetCurrentContext = lib.igSetCurrentContext M.SetCurrentFont = lib.igSetCurrentFont M.SetCurrentViewport = lib.igSetCurrentViewport M.SetCursorPos = lib.igSetCursorPos M.SetCursorPosX = lib.igSetCursorPosX M.SetCursorPosY = lib.igSetCursorPosY M.SetCursorScreenPos = lib.igSetCursorScreenPos function M.SetDragDropPayload(type,data,sz,cond) cond = cond or 0 return lib.igSetDragDropPayload(type,data,sz,cond) end M.SetFocusID = lib.igSetFocusID M.SetHoveredID = lib.igSetHoveredID M.SetItemAllowOverlap = lib.igSetItemAllowOverlap M.SetItemDefaultFocus = lib.igSetItemDefaultFocus M.SetItemUsingMouseWheel = lib.igSetItemUsingMouseWheel function M.SetKeyboardFocusHere(offset) offset = offset or 0 return lib.igSetKeyboardFocusHere(offset) end M.SetLastItemData = lib.igSetLastItemData M.SetMouseCursor = lib.igSetMouseCursor M.SetNavID = lib.igSetNavID function M.SetNextItemOpen(is_open,cond) cond = cond or 0 return lib.igSetNextItemOpen(is_open,cond) end M.SetNextItemWidth = lib.igSetNextItemWidth M.SetNextWindowBgAlpha = lib.igSetNextWindowBgAlpha M.SetNextWindowClass = lib.igSetNextWindowClass function M.SetNextWindowCollapsed(collapsed,cond) cond = cond or 0 return lib.igSetNextWindowCollapsed(collapsed,cond) end M.SetNextWindowContentSize = lib.igSetNextWindowContentSize function M.SetNextWindowDockID(dock_id,cond) cond = cond or 0 return lib.igSetNextWindowDockID(dock_id,cond) end M.SetNextWindowFocus = lib.igSetNextWindowFocus function M.SetNextWindowPos(pos,cond,pivot) cond = cond or 0 pivot = pivot or ImVec2(0,0) return lib.igSetNextWindowPos(pos,cond,pivot) end M.SetNextWindowScroll = lib.igSetNextWindowScroll function M.SetNextWindowSize(size,cond) cond = cond or 0 return lib.igSetNextWindowSize(size,cond) end function M.SetNextWindowSizeConstraints(size_min,size_max,custom_callback,custom_callback_data) custom_callback = custom_callback or nil custom_callback_data = custom_callback_data or nil return lib.igSetNextWindowSizeConstraints(size_min,size_max,custom_callback,custom_callback_data) end M.SetNextWindowViewport = lib.igSetNextWindowViewport function M.SetScrollFromPosX_Float(local_x,center_x_ratio) center_x_ratio = center_x_ratio or 0.5 return lib.igSetScrollFromPosX_Float(local_x,center_x_ratio) end M.SetScrollFromPosX_WindowPtr = lib.igSetScrollFromPosX_WindowPtr function M.SetScrollFromPosX(a1,a2,a3) -- generic version if (ffi.istype('float',a1) or type(a1)=='number') then return M.SetScrollFromPosX_Float(a1,a2) end if (ffi.istype('ImGuiWindow*',a1) or ffi.istype('ImGuiWindow',a1) or ffi.istype('ImGuiWindow[]',a1)) then return M.SetScrollFromPosX_WindowPtr(a1,a2,a3) end print(a1,a2,a3) error'M.SetScrollFromPosX could not find overloaded' end function M.SetScrollFromPosY_Float(local_y,center_y_ratio) center_y_ratio = center_y_ratio or 0.5 return lib.igSetScrollFromPosY_Float(local_y,center_y_ratio) end M.SetScrollFromPosY_WindowPtr = lib.igSetScrollFromPosY_WindowPtr function M.SetScrollFromPosY(a1,a2,a3) -- generic version if (ffi.istype('float',a1) or type(a1)=='number') then return M.SetScrollFromPosY_Float(a1,a2) end if (ffi.istype('ImGuiWindow*',a1) or ffi.istype('ImGuiWindow',a1) or ffi.istype('ImGuiWindow[]',a1)) then return M.SetScrollFromPosY_WindowPtr(a1,a2,a3) end print(a1,a2,a3) error'M.SetScrollFromPosY could not find overloaded' end function M.SetScrollHereX(center_x_ratio) center_x_ratio = center_x_ratio or 0.5 return lib.igSetScrollHereX(center_x_ratio) end function M.SetScrollHereY(center_y_ratio) center_y_ratio = center_y_ratio or 0.5 return lib.igSetScrollHereY(center_y_ratio) end M.SetScrollX_Float = lib.igSetScrollX_Float M.SetScrollX_WindowPtr = lib.igSetScrollX_WindowPtr function M.SetScrollX(a1,a2) -- generic version if (ffi.istype('float',a1) or type(a1)=='number') then return M.SetScrollX_Float(a1) end if (ffi.istype('ImGuiWindow*',a1) or ffi.istype('ImGuiWindow',a1) or ffi.istype('ImGuiWindow[]',a1)) then return M.SetScrollX_WindowPtr(a1,a2) end print(a1,a2) error'M.SetScrollX could not find overloaded' end M.SetScrollY_Float = lib.igSetScrollY_Float M.SetScrollY_WindowPtr = lib.igSetScrollY_WindowPtr function M.SetScrollY(a1,a2) -- generic version if (ffi.istype('float',a1) or type(a1)=='number') then return M.SetScrollY_Float(a1) end if (ffi.istype('ImGuiWindow*',a1) or ffi.istype('ImGuiWindow',a1) or ffi.istype('ImGuiWindow[]',a1)) then return M.SetScrollY_WindowPtr(a1,a2) end print(a1,a2) error'M.SetScrollY could not find overloaded' end M.SetStateStorage = lib.igSetStateStorage M.SetTabItemClosed = lib.igSetTabItemClosed M.SetTooltip = lib.igSetTooltip M.SetTooltipV = lib.igSetTooltipV M.SetWindowClipRectBeforeSetChannel = lib.igSetWindowClipRectBeforeSetChannel function M.SetWindowCollapsed_Bool(collapsed,cond) cond = cond or 0 return lib.igSetWindowCollapsed_Bool(collapsed,cond) end function M.SetWindowCollapsed_Str(name,collapsed,cond) cond = cond or 0 return lib.igSetWindowCollapsed_Str(name,collapsed,cond) end function M.SetWindowCollapsed_WindowPtr(window,collapsed,cond) cond = cond or 0 return lib.igSetWindowCollapsed_WindowPtr(window,collapsed,cond) end function M.SetWindowCollapsed(a1,a2,a3) -- generic version if (ffi.istype('bool',a1) or type(a1)=='boolean') then return M.SetWindowCollapsed_Bool(a1,a2) end if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.SetWindowCollapsed_Str(a1,a2,a3) end if (ffi.istype('ImGuiWindow*',a1) or ffi.istype('ImGuiWindow',a1) or ffi.istype('ImGuiWindow[]',a1)) then return M.SetWindowCollapsed_WindowPtr(a1,a2,a3) end print(a1,a2,a3) error'M.SetWindowCollapsed could not find overloaded' end M.SetWindowDock = lib.igSetWindowDock M.SetWindowFocus_Nil = lib.igSetWindowFocus_Nil M.SetWindowFocus_Str = lib.igSetWindowFocus_Str function M.SetWindowFocus(a1) -- generic version if a1==nil then return M.SetWindowFocus_Nil() end if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.SetWindowFocus_Str(a1) end print(a1) error'M.SetWindowFocus could not find overloaded' end M.SetWindowFontScale = lib.igSetWindowFontScale M.SetWindowHitTestHole = lib.igSetWindowHitTestHole function M.SetWindowPos_Vec2(pos,cond) cond = cond or 0 return lib.igSetWindowPos_Vec2(pos,cond) end function M.SetWindowPos_Str(name,pos,cond) cond = cond or 0 return lib.igSetWindowPos_Str(name,pos,cond) end function M.SetWindowPos_WindowPtr(window,pos,cond) cond = cond or 0 return lib.igSetWindowPos_WindowPtr(window,pos,cond) end function M.SetWindowPos(a1,a2,a3) -- generic version if ffi.istype('const ImVec2',a1) then return M.SetWindowPos_Vec2(a1,a2) end if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.SetWindowPos_Str(a1,a2,a3) end if (ffi.istype('ImGuiWindow*',a1) or ffi.istype('ImGuiWindow',a1) or ffi.istype('ImGuiWindow[]',a1)) then return M.SetWindowPos_WindowPtr(a1,a2,a3) end print(a1,a2,a3) error'M.SetWindowPos could not find overloaded' end function M.SetWindowSize_Vec2(size,cond) cond = cond or 0 return lib.igSetWindowSize_Vec2(size,cond) end function M.SetWindowSize_Str(name,size,cond) cond = cond or 0 return lib.igSetWindowSize_Str(name,size,cond) end function M.SetWindowSize_WindowPtr(window,size,cond) cond = cond or 0 return lib.igSetWindowSize_WindowPtr(window,size,cond) end function M.SetWindowSize(a1,a2,a3) -- generic version if ffi.istype('const ImVec2',a1) then return M.SetWindowSize_Vec2(a1,a2) end if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.SetWindowSize_Str(a1,a2,a3) end if (ffi.istype('ImGuiWindow*',a1) or ffi.istype('ImGuiWindow',a1) or ffi.istype('ImGuiWindow[]',a1)) then return M.SetWindowSize_WindowPtr(a1,a2,a3) end print(a1,a2,a3) error'M.SetWindowSize could not find overloaded' end M.ShadeVertsLinearColorGradientKeepAlpha = lib.igShadeVertsLinearColorGradientKeepAlpha M.ShadeVertsLinearUV = lib.igShadeVertsLinearUV function M.ShowAboutWindow(p_open) p_open = p_open or nil return lib.igShowAboutWindow(p_open) end function M.ShowDemoWindow(p_open) p_open = p_open or nil return lib.igShowDemoWindow(p_open) end M.ShowFontAtlas = lib.igShowFontAtlas M.ShowFontSelector = lib.igShowFontSelector function M.ShowMetricsWindow(p_open) p_open = p_open or nil return lib.igShowMetricsWindow(p_open) end function M.ShowStackToolWindow(p_open) p_open = p_open or nil return lib.igShowStackToolWindow(p_open) end function M.ShowStyleEditor(ref) ref = ref or nil return lib.igShowStyleEditor(ref) end M.ShowStyleSelector = lib.igShowStyleSelector M.ShowUserGuide = lib.igShowUserGuide M.ShrinkWidths = lib.igShrinkWidths M.Shutdown = lib.igShutdown function M.SliderAngle(label,v_rad,v_degrees_min,v_degrees_max,format,flags) flags = flags or 0 format = format or "%.0f deg" v_degrees_max = v_degrees_max or 360.0 v_degrees_min = v_degrees_min or -360.0 return lib.igSliderAngle(label,v_rad,v_degrees_min,v_degrees_max,format,flags) end M.SliderBehavior = lib.igSliderBehavior function M.SliderFloat(label,v,v_min,v_max,format,flags) flags = flags or 0 format = format or "%.3f" return lib.igSliderFloat(label,v,v_min,v_max,format,flags) end function M.SliderFloat2(label,v,v_min,v_max,format,flags) flags = flags or 0 format = format or "%.3f" return lib.igSliderFloat2(label,v,v_min,v_max,format,flags) end function M.SliderFloat3(label,v,v_min,v_max,format,flags) flags = flags or 0 format = format or "%.3f" return lib.igSliderFloat3(label,v,v_min,v_max,format,flags) end function M.SliderFloat4(label,v,v_min,v_max,format,flags) flags = flags or 0 format = format or "%.3f" return lib.igSliderFloat4(label,v,v_min,v_max,format,flags) end function M.SliderInt(label,v,v_min,v_max,format,flags) flags = flags or 0 format = format or "%d" return lib.igSliderInt(label,v,v_min,v_max,format,flags) end function M.SliderInt2(label,v,v_min,v_max,format,flags) flags = flags or 0 format = format or "%d" return lib.igSliderInt2(label,v,v_min,v_max,format,flags) end function M.SliderInt3(label,v,v_min,v_max,format,flags) flags = flags or 0 format = format or "%d" return lib.igSliderInt3(label,v,v_min,v_max,format,flags) end function M.SliderInt4(label,v,v_min,v_max,format,flags) flags = flags or 0 format = format or "%d" return lib.igSliderInt4(label,v,v_min,v_max,format,flags) end function M.SliderScalar(label,data_type,p_data,p_min,p_max,format,flags) flags = flags or 0 format = format or nil return lib.igSliderScalar(label,data_type,p_data,p_min,p_max,format,flags) end function M.SliderScalarN(label,data_type,p_data,components,p_min,p_max,format,flags) flags = flags or 0 format = format or nil return lib.igSliderScalarN(label,data_type,p_data,components,p_min,p_max,format,flags) end M.SmallButton = lib.igSmallButton M.Spacing = lib.igSpacing function M.SplitterBehavior(bb,id,axis,size1,size2,min_size1,min_size2,hover_extend,hover_visibility_delay,bg_col) bg_col = bg_col or 0 hover_extend = hover_extend or 0.0 hover_visibility_delay = hover_visibility_delay or 0.0 return lib.igSplitterBehavior(bb,id,axis,size1,size2,min_size1,min_size2,hover_extend,hover_visibility_delay,bg_col) end M.StartMouseMovingWindow = lib.igStartMouseMovingWindow M.StartMouseMovingWindowOrNode = lib.igStartMouseMovingWindowOrNode function M.StyleColorsClassic(dst) dst = dst or nil return lib.igStyleColorsClassic(dst) end function M.StyleColorsDark(dst) dst = dst or nil return lib.igStyleColorsDark(dst) end function M.StyleColorsLight(dst) dst = dst or nil return lib.igStyleColorsLight(dst) end M.TabBarAddTab = lib.igTabBarAddTab M.TabBarCloseTab = lib.igTabBarCloseTab M.TabBarFindMostRecentlySelectedTabForActiveWindow = lib.igTabBarFindMostRecentlySelectedTabForActiveWindow M.TabBarFindTabByID = lib.igTabBarFindTabByID M.TabBarProcessReorder = lib.igTabBarProcessReorder M.TabBarQueueReorder = lib.igTabBarQueueReorder M.TabBarQueueReorderFromMousePos = lib.igTabBarQueueReorderFromMousePos M.TabBarRemoveTab = lib.igTabBarRemoveTab M.TabItemBackground = lib.igTabItemBackground function M.TabItemButton(label,flags) flags = flags or 0 return lib.igTabItemButton(label,flags) end function M.TabItemCalcSize(label,has_close_button) local nonUDT_out = ffi.new("ImVec2") lib.igTabItemCalcSize(nonUDT_out,label,has_close_button) return nonUDT_out end M.TabItemEx = lib.igTabItemEx M.TabItemLabelAndCloseButton = lib.igTabItemLabelAndCloseButton M.TableBeginApplyRequests = lib.igTableBeginApplyRequests M.TableBeginCell = lib.igTableBeginCell M.TableBeginInitMemory = lib.igTableBeginInitMemory M.TableBeginRow = lib.igTableBeginRow M.TableDrawBorders = lib.igTableDrawBorders M.TableDrawContextMenu = lib.igTableDrawContextMenu M.TableEndCell = lib.igTableEndCell M.TableEndRow = lib.igTableEndRow M.TableFindByID = lib.igTableFindByID M.TableFixColumnSortDirection = lib.igTableFixColumnSortDirection M.TableGcCompactSettings = lib.igTableGcCompactSettings M.TableGcCompactTransientBuffers_TablePtr = lib.igTableGcCompactTransientBuffers_TablePtr M.TableGcCompactTransientBuffers_TableTempDataPtr = lib.igTableGcCompactTransientBuffers_TableTempDataPtr function M.TableGcCompactTransientBuffers(a1) -- generic version if (ffi.istype('ImGuiTable*',a1) or ffi.istype('ImGuiTable',a1) or ffi.istype('ImGuiTable[]',a1)) then return M.TableGcCompactTransientBuffers_TablePtr(a1) end if (ffi.istype('ImGuiTableTempData*',a1) or ffi.istype('ImGuiTableTempData',a1) or ffi.istype('ImGuiTableTempData[]',a1)) then return M.TableGcCompactTransientBuffers_TableTempDataPtr(a1) end print(a1) error'M.TableGcCompactTransientBuffers could not find overloaded' end M.TableGetBoundSettings = lib.igTableGetBoundSettings function M.TableGetCellBgRect(table,column_n) local nonUDT_out = ffi.new("ImRect") lib.igTableGetCellBgRect(nonUDT_out,table,column_n) return nonUDT_out end M.TableGetColumnCount = lib.igTableGetColumnCount function M.TableGetColumnFlags(column_n) column_n = column_n or -1 return lib.igTableGetColumnFlags(column_n) end M.TableGetColumnIndex = lib.igTableGetColumnIndex function M.TableGetColumnName_Int(column_n) column_n = column_n or -1 return lib.igTableGetColumnName_Int(column_n) end M.TableGetColumnName_TablePtr = lib.igTableGetColumnName_TablePtr function M.TableGetColumnName(a1,a2) -- generic version if ((ffi.istype('int',a1) or type(a1)=='number') or type(a1)=='nil') then return M.TableGetColumnName_Int(a1) end if (ffi.istype('const ImGuiTable*',a1) or ffi.istype('const ImGuiTable',a1) or ffi.istype('const ImGuiTable[]',a1)) then return M.TableGetColumnName_TablePtr(a1,a2) end print(a1,a2) error'M.TableGetColumnName could not find overloaded' end M.TableGetColumnNextSortDirection = lib.igTableGetColumnNextSortDirection function M.TableGetColumnResizeID(table,column_n,instance_no) instance_no = instance_no or 0 return lib.igTableGetColumnResizeID(table,column_n,instance_no) end M.TableGetColumnWidthAuto = lib.igTableGetColumnWidthAuto M.TableGetHeaderRowHeight = lib.igTableGetHeaderRowHeight M.TableGetHoveredColumn = lib.igTableGetHoveredColumn M.TableGetMaxColumnWidth = lib.igTableGetMaxColumnWidth M.TableGetRowIndex = lib.igTableGetRowIndex M.TableGetSortSpecs = lib.igTableGetSortSpecs M.TableHeader = lib.igTableHeader M.TableHeadersRow = lib.igTableHeadersRow M.TableLoadSettings = lib.igTableLoadSettings M.TableMergeDrawChannels = lib.igTableMergeDrawChannels M.TableNextColumn = lib.igTableNextColumn function M.TableNextRow(row_flags,min_row_height) min_row_height = min_row_height or 0.0 row_flags = row_flags or 0 return lib.igTableNextRow(row_flags,min_row_height) end function M.TableOpenContextMenu(column_n) column_n = column_n or -1 return lib.igTableOpenContextMenu(column_n) end M.TablePopBackgroundChannel = lib.igTablePopBackgroundChannel M.TablePushBackgroundChannel = lib.igTablePushBackgroundChannel M.TableRemove = lib.igTableRemove M.TableResetSettings = lib.igTableResetSettings M.TableSaveSettings = lib.igTableSaveSettings function M.TableSetBgColor(target,color,column_n) column_n = column_n or -1 return lib.igTableSetBgColor(target,color,column_n) end M.TableSetColumnEnabled = lib.igTableSetColumnEnabled M.TableSetColumnIndex = lib.igTableSetColumnIndex M.TableSetColumnSortDirection = lib.igTableSetColumnSortDirection M.TableSetColumnWidth = lib.igTableSetColumnWidth M.TableSetColumnWidthAutoAll = lib.igTableSetColumnWidthAutoAll M.TableSetColumnWidthAutoSingle = lib.igTableSetColumnWidthAutoSingle M.TableSettingsCreate = lib.igTableSettingsCreate M.TableSettingsFindByID = lib.igTableSettingsFindByID M.TableSettingsInstallHandler = lib.igTableSettingsInstallHandler function M.TableSetupColumn(label,flags,init_width_or_weight,user_id) flags = flags or 0 init_width_or_weight = init_width_or_weight or 0.0 user_id = user_id or 0 return lib.igTableSetupColumn(label,flags,init_width_or_weight,user_id) end M.TableSetupDrawChannels = lib.igTableSetupDrawChannels M.TableSetupScrollFreeze = lib.igTableSetupScrollFreeze M.TableSortSpecsBuild = lib.igTableSortSpecsBuild M.TableSortSpecsSanitize = lib.igTableSortSpecsSanitize M.TableUpdateBorders = lib.igTableUpdateBorders M.TableUpdateColumnsWeightFromWidth = lib.igTableUpdateColumnsWeightFromWidth M.TableUpdateLayout = lib.igTableUpdateLayout M.TempInputIsActive = lib.igTempInputIsActive function M.TempInputScalar(bb,id,label,data_type,p_data,format,p_clamp_min,p_clamp_max) p_clamp_max = p_clamp_max or nil p_clamp_min = p_clamp_min or nil return lib.igTempInputScalar(bb,id,label,data_type,p_data,format,p_clamp_min,p_clamp_max) end M.TempInputText = lib.igTempInputText M.Text = lib.igText M.TextColored = lib.igTextColored M.TextColoredV = lib.igTextColoredV M.TextDisabled = lib.igTextDisabled M.TextDisabledV = lib.igTextDisabledV function M.TextEx(text,text_end,flags) flags = flags or 0 text_end = text_end or nil return lib.igTextEx(text,text_end,flags) end function M.TextUnformatted(text,text_end) text_end = text_end or nil return lib.igTextUnformatted(text,text_end) end M.TextV = lib.igTextV M.TextWrapped = lib.igTextWrapped M.TextWrappedV = lib.igTextWrappedV M.TranslateWindowsInViewport = lib.igTranslateWindowsInViewport M.TreeNode_Str = lib.igTreeNode_Str M.TreeNode_StrStr = lib.igTreeNode_StrStr M.TreeNode_Ptr = lib.igTreeNode_Ptr function M.TreeNode(a1,a2,...) -- generic version if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') and a2==nil then return M.TreeNode_Str(a1) end if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') and (ffi.istype('const char*',a2) or ffi.istype('char[]',a2) or type(a2)=='string') then return M.TreeNode_StrStr(a1,a2,...) end if ffi.istype('const void*',a1) then return M.TreeNode_Ptr(a1,a2,...) end print(a1,a2,...) error'M.TreeNode could not find overloaded' end function M.TreeNodeBehavior(id,flags,label,label_end) label_end = label_end or nil return lib.igTreeNodeBehavior(id,flags,label,label_end) end function M.TreeNodeBehaviorIsOpen(id,flags) flags = flags or 0 return lib.igTreeNodeBehaviorIsOpen(id,flags) end function M.TreeNodeEx_Str(label,flags) flags = flags or 0 return lib.igTreeNodeEx_Str(label,flags) end M.TreeNodeEx_StrStr = lib.igTreeNodeEx_StrStr M.TreeNodeEx_Ptr = lib.igTreeNodeEx_Ptr function M.TreeNodeEx(a1,a2,a3,...) -- generic version if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') and a3==nil then return M.TreeNodeEx_Str(a1,a2) end if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') and (ffi.istype('const char*',a3) or ffi.istype('char[]',a3) or type(a3)=='string') then return M.TreeNodeEx_StrStr(a1,a2,a3,...) end if ffi.istype('const void*',a1) then return M.TreeNodeEx_Ptr(a1,a2,a3,...) end print(a1,a2,a3,...) error'M.TreeNodeEx could not find overloaded' end M.TreeNodeExV_Str = lib.igTreeNodeExV_Str M.TreeNodeExV_Ptr = lib.igTreeNodeExV_Ptr function M.TreeNodeExV(a1,a2,a3,a4) -- generic version if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.TreeNodeExV_Str(a1,a2,a3,a4) end if ffi.istype('const void*',a1) then return M.TreeNodeExV_Ptr(a1,a2,a3,a4) end print(a1,a2,a3,a4) error'M.TreeNodeExV could not find overloaded' end M.TreeNodeV_Str = lib.igTreeNodeV_Str M.TreeNodeV_Ptr = lib.igTreeNodeV_Ptr function M.TreeNodeV(a1,a2,a3) -- generic version if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.TreeNodeV_Str(a1,a2,a3) end if ffi.istype('const void*',a1) then return M.TreeNodeV_Ptr(a1,a2,a3) end print(a1,a2,a3) error'M.TreeNodeV could not find overloaded' end M.TreePop = lib.igTreePop M.TreePush_Str = lib.igTreePush_Str function M.TreePush_Ptr(ptr_id) ptr_id = ptr_id or nil return lib.igTreePush_Ptr(ptr_id) end function M.TreePush(a1) -- generic version if (ffi.istype('const char*',a1) or ffi.istype('char[]',a1) or type(a1)=='string') then return M.TreePush_Str(a1) end if (ffi.istype('const void*',a1) or type(a1)=='nil') then return M.TreePush_Ptr(a1) end print(a1) error'M.TreePush could not find overloaded' end M.TreePushOverrideID = lib.igTreePushOverrideID function M.Unindent(indent_w) indent_w = indent_w or 0.0 return lib.igUnindent(indent_w) end M.UpdateHoveredWindowAndCaptureFlags = lib.igUpdateHoveredWindowAndCaptureFlags M.UpdateMouseMovingWindowEndFrame = lib.igUpdateMouseMovingWindowEndFrame M.UpdateMouseMovingWindowNewFrame = lib.igUpdateMouseMovingWindowNewFrame M.UpdatePlatformWindows = lib.igUpdatePlatformWindows M.UpdateWindowParentAndRootLinks = lib.igUpdateWindowParentAndRootLinks function M.VSliderFloat(label,size,v,v_min,v_max,format,flags) flags = flags or 0 format = format or "%.3f" return lib.igVSliderFloat(label,size,v,v_min,v_max,format,flags) end function M.VSliderInt(label,size,v,v_min,v_max,format,flags) flags = flags or 0 format = format or "%d" return lib.igVSliderInt(label,size,v,v_min,v_max,format,flags) end function M.VSliderScalar(label,size,data_type,p_data,p_min,p_max,format,flags) flags = flags or 0 format = format or nil return lib.igVSliderScalar(label,size,data_type,p_data,p_min,p_max,format,flags) end M.Value_Bool = lib.igValue_Bool M.Value_Int = lib.igValue_Int M.Value_Uint = lib.igValue_Uint function M.Value_Float(prefix,v,float_format) float_format = float_format or nil return lib.igValue_Float(prefix,v,float_format) end function M.Value(a1,a2,a3) -- generic version if (ffi.istype('bool',a2) or type(a2)=='boolean') then return M.Value_Bool(a1,a2) end if (ffi.istype('int',a2) or type(a2)=='number') then return M.Value_Int(a1,a2) end if ffi.istype('unsigned int',a2) then return M.Value_Uint(a1,a2) end if (ffi.istype('float',a2) or type(a2)=='number') then return M.Value_Float(a1,a2,a3) end print(a1,a2,a3) error'M.Value could not find overloaded' end function M.WindowRectAbsToRel(window,r) local nonUDT_out = ffi.new("ImRect") lib.igWindowRectAbsToRel(nonUDT_out,window,r) return nonUDT_out end function M.WindowRectRelToAbs(window,r) local nonUDT_out = ffi.new("ImRect") lib.igWindowRectRelToAbs(nonUDT_out,window,r) return nonUDT_out end function M.gizmo3D_quatPtrFloat(noname1,noname2,noname3,noname4) noname4 = noname4 or 257 return lib.iggizmo3D_quatPtrFloat(noname1,noname2,noname3,noname4) end function M.gizmo3D_vec4Ptr(noname1,noname2,noname3,noname4) noname4 = noname4 or 257 return lib.iggizmo3D_vec4Ptr(noname1,noname2,noname3,noname4) end function M.gizmo3D_vec3PtrFloat(noname1,noname2,noname3,noname4) noname4 = noname4 or 2 return lib.iggizmo3D_vec3PtrFloat(noname1,noname2,noname3,noname4) end function M.gizmo3D_quatPtrquatPtr(noname1,noname2,noname3,noname4,noname5) noname5 = noname5 or 264 return lib.iggizmo3D_quatPtrquatPtr(noname1,noname2,noname3,noname4,noname5) end function M.gizmo3D_quatPtrvec4Ptr(noname1,noname2,noname3,noname4,noname5) noname5 = noname5 or 264 return lib.iggizmo3D_quatPtrvec4Ptr(noname1,noname2,noname3,noname4,noname5) end function M.gizmo3D_quatPtrvec3Ptr(noname1,noname2,noname3,noname4,noname5) noname5 = noname5 or 264 return lib.iggizmo3D_quatPtrvec3Ptr(noname1,noname2,noname3,noname4,noname5) end function M.gizmo3D_vec3PtrquatPtrFloat(noname1,noname2,noname3,noname4,noname5) noname5 = noname5 or 257 return lib.iggizmo3D_vec3PtrquatPtrFloat(noname1,noname2,noname3,noname4,noname5) end function M.gizmo3D_vec3Ptrvec4Ptr(noname1,noname2,noname3,noname4,noname5) noname5 = noname5 or 257 return lib.iggizmo3D_vec3Ptrvec4Ptr(noname1,noname2,noname3,noname4,noname5) end function M.gizmo3D_vec3Ptrvec3Ptr(noname1,noname2,noname3,noname4,noname5) noname5 = noname5 or 2 return lib.iggizmo3D_vec3Ptrvec3Ptr(noname1,noname2,noname3,noname4,noname5) end function M.gizmo3D_vec3PtrquatPtrquatPtr(noname1,noname2,noname3,noname4,noname5,noname6) noname6 = noname6 or 264 return lib.iggizmo3D_vec3PtrquatPtrquatPtr(noname1,noname2,noname3,noname4,noname5,noname6) end function M.gizmo3D_vec3PtrquatPtrvec4Ptr(noname1,noname2,noname3,noname4,noname5,noname6) noname6 = noname6 or 264 return lib.iggizmo3D_vec3PtrquatPtrvec4Ptr(noname1,noname2,noname3,noname4,noname5,noname6) end function M.gizmo3D_vec3PtrquatPtrvec3Ptr(noname1,noname2,noname3,noname4,noname5,noname6) noname6 = noname6 or 264 return lib.iggizmo3D_vec3PtrquatPtrvec3Ptr(noname1,noname2,noname3,noname4,noname5,noname6) end function M.gizmo3D(a1,a2,a3,a4,a5,a6) -- generic version if (ffi.istype('quat*',a2) or ffi.istype('quat',a2) or ffi.istype('quat[]',a2)) and (ffi.istype('float',a3) or type(a3)=='number') and ((ffi.istype('const int',a4) or type(a4)=='number') or type(a4)=='nil') and a5==nil then return M.gizmo3D_quatPtrFloat(a1,a2,a3,a4) end if (ffi.istype('G3Dvec4*',a2) or ffi.istype('G3Dvec4',a2) or ffi.istype('G3Dvec4[]',a2)) then return M.gizmo3D_vec4Ptr(a1,a2,a3,a4) end if (ffi.istype('G3Dvec3*',a2) or ffi.istype('G3Dvec3',a2) or ffi.istype('G3Dvec3[]',a2)) and (ffi.istype('float',a3) or type(a3)=='number') and ((ffi.istype('const int',a4) or type(a4)=='number') or type(a4)=='nil') and a5==nil then return M.gizmo3D_vec3PtrFloat(a1,a2,a3,a4) end if (ffi.istype('quat*',a2) or ffi.istype('quat',a2) or ffi.istype('quat[]',a2)) and (ffi.istype('quat*',a3) or ffi.istype('quat',a3) or ffi.istype('quat[]',a3)) and (ffi.istype('float',a4) or type(a4)=='number') and ((ffi.istype('const int',a5) or type(a5)=='number') or type(a5)=='nil') then return M.gizmo3D_quatPtrquatPtr(a1,a2,a3,a4,a5) end if (ffi.istype('quat*',a2) or ffi.istype('quat',a2) or ffi.istype('quat[]',a2)) and (ffi.istype('G3Dvec4*',a3) or ffi.istype('G3Dvec4',a3) or ffi.istype('G3Dvec4[]',a3)) and (ffi.istype('float',a4) or type(a4)=='number') and ((ffi.istype('const int',a5) or type(a5)=='number') or type(a5)=='nil') then return M.gizmo3D_quatPtrvec4Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('quat*',a2) or ffi.istype('quat',a2) or ffi.istype('quat[]',a2)) and (ffi.istype('G3Dvec3*',a3) or ffi.istype('G3Dvec3',a3) or ffi.istype('G3Dvec3[]',a3)) and (ffi.istype('float',a4) or type(a4)=='number') and ((ffi.istype('const int',a5) or type(a5)=='number') or type(a5)=='nil') then return M.gizmo3D_quatPtrvec3Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('G3Dvec3*',a2) or ffi.istype('G3Dvec3',a2) or ffi.istype('G3Dvec3[]',a2)) and (ffi.istype('quat*',a3) or ffi.istype('quat',a3) or ffi.istype('quat[]',a3)) and (ffi.istype('float',a4) or type(a4)=='number') and ((ffi.istype('const int',a5) or type(a5)=='number') or type(a5)=='nil') then return M.gizmo3D_vec3PtrquatPtrFloat(a1,a2,a3,a4,a5) end if (ffi.istype('G3Dvec3*',a2) or ffi.istype('G3Dvec3',a2) or ffi.istype('G3Dvec3[]',a2)) and (ffi.istype('G3Dvec4*',a3) or ffi.istype('G3Dvec4',a3) or ffi.istype('G3Dvec4[]',a3)) and (ffi.istype('float',a4) or type(a4)=='number') and ((ffi.istype('const int',a5) or type(a5)=='number') or type(a5)=='nil') then return M.gizmo3D_vec3Ptrvec4Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('G3Dvec3*',a2) or ffi.istype('G3Dvec3',a2) or ffi.istype('G3Dvec3[]',a2)) and (ffi.istype('G3Dvec3*',a3) or ffi.istype('G3Dvec3',a3) or ffi.istype('G3Dvec3[]',a3)) and (ffi.istype('float',a4) or type(a4)=='number') and ((ffi.istype('const int',a5) or type(a5)=='number') or type(a5)=='nil') then return M.gizmo3D_vec3Ptrvec3Ptr(a1,a2,a3,a4,a5) end if (ffi.istype('G3Dvec3*',a2) or ffi.istype('G3Dvec3',a2) or ffi.istype('G3Dvec3[]',a2)) and (ffi.istype('quat*',a3) or ffi.istype('quat',a3) or ffi.istype('quat[]',a3)) and (ffi.istype('quat*',a4) or ffi.istype('quat',a4) or ffi.istype('quat[]',a4)) then return M.gizmo3D_vec3PtrquatPtrquatPtr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('G3Dvec3*',a2) or ffi.istype('G3Dvec3',a2) or ffi.istype('G3Dvec3[]',a2)) and (ffi.istype('quat*',a3) or ffi.istype('quat',a3) or ffi.istype('quat[]',a3)) and (ffi.istype('G3Dvec4*',a4) or ffi.istype('G3Dvec4',a4) or ffi.istype('G3Dvec4[]',a4)) then return M.gizmo3D_vec3PtrquatPtrvec4Ptr(a1,a2,a3,a4,a5,a6) end if (ffi.istype('G3Dvec3*',a2) or ffi.istype('G3Dvec3',a2) or ffi.istype('G3Dvec3[]',a2)) and (ffi.istype('quat*',a3) or ffi.istype('quat',a3) or ffi.istype('quat[]',a3)) and (ffi.istype('G3Dvec3*',a4) or ffi.istype('G3Dvec3',a4) or ffi.istype('G3Dvec3[]',a4)) then return M.gizmo3D_vec3PtrquatPtrvec3Ptr(a1,a2,a3,a4,a5,a6) end print(a1,a2,a3,a4,a5,a6) error'M.gizmo3D could not find overloaded' end function M.imnodes_BeginInputAttribute(id,shape) shape = shape or 1 return lib.imnodes_BeginInputAttribute(id,shape) end M.imnodes_BeginNode = lib.imnodes_BeginNode M.imnodes_BeginNodeEditor = lib.imnodes_BeginNodeEditor M.imnodes_BeginNodeTitleBar = lib.imnodes_BeginNodeTitleBar function M.imnodes_BeginOutputAttribute(id,shape) shape = shape or 1 return lib.imnodes_BeginOutputAttribute(id,shape) end M.imnodes_BeginStaticAttribute = lib.imnodes_BeginStaticAttribute M.imnodes_ClearLinkSelection_Nil = lib.imnodes_ClearLinkSelection_Nil M.imnodes_ClearLinkSelection_Int = lib.imnodes_ClearLinkSelection_Int function M.imnodes_ClearLinkSelection(a1) -- generic version if a1==nil then return M.imnodes_ClearLinkSelection_Nil() end if (ffi.istype('int',a1) or type(a1)=='number') then return M.imnodes_ClearLinkSelection_Int(a1) end print(a1) error'M.imnodes_ClearLinkSelection could not find overloaded' end M.imnodes_ClearNodeSelection_Nil = lib.imnodes_ClearNodeSelection_Nil M.imnodes_ClearNodeSelection_Int = lib.imnodes_ClearNodeSelection_Int function M.imnodes_ClearNodeSelection(a1) -- generic version if a1==nil then return M.imnodes_ClearNodeSelection_Nil() end if (ffi.istype('int',a1) or type(a1)=='number') then return M.imnodes_ClearNodeSelection_Int(a1) end print(a1) error'M.imnodes_ClearNodeSelection could not find overloaded' end M.imnodes_CreateContext = lib.imnodes_CreateContext function M.imnodes_DestroyContext(ctx) ctx = ctx or nil return lib.imnodes_DestroyContext(ctx) end M.imnodes_EditorContextCreate = lib.imnodes_EditorContextCreate M.imnodes_EditorContextFree = lib.imnodes_EditorContextFree function M.imnodes_EditorContextGetPanning() local nonUDT_out = ffi.new("ImVec2") lib.imnodes_EditorContextGetPanning(nonUDT_out) return nonUDT_out end M.imnodes_EditorContextMoveToNode = lib.imnodes_EditorContextMoveToNode M.imnodes_EditorContextResetPanning = lib.imnodes_EditorContextResetPanning M.imnodes_EditorContextSet = lib.imnodes_EditorContextSet M.imnodes_EndInputAttribute = lib.imnodes_EndInputAttribute M.imnodes_EndNode = lib.imnodes_EndNode M.imnodes_EndNodeEditor = lib.imnodes_EndNodeEditor M.imnodes_EndNodeTitleBar = lib.imnodes_EndNodeTitleBar M.imnodes_EndOutputAttribute = lib.imnodes_EndOutputAttribute M.imnodes_EndStaticAttribute = lib.imnodes_EndStaticAttribute M.imnodes_GetCurrentContext = lib.imnodes_GetCurrentContext M.imnodes_GetIO = lib.imnodes_GetIO function M.imnodes_GetNodeDimensions(id) local nonUDT_out = ffi.new("ImVec2") lib.imnodes_GetNodeDimensions(nonUDT_out,id) return nonUDT_out end function M.imnodes_GetNodeEditorSpacePos(node_id) local nonUDT_out = ffi.new("ImVec2") lib.imnodes_GetNodeEditorSpacePos(nonUDT_out,node_id) return nonUDT_out end function M.imnodes_GetNodeGridSpacePos(node_id) local nonUDT_out = ffi.new("ImVec2") lib.imnodes_GetNodeGridSpacePos(nonUDT_out,node_id) return nonUDT_out end function M.imnodes_GetNodeScreenSpacePos(node_id) local nonUDT_out = ffi.new("ImVec2") lib.imnodes_GetNodeScreenSpacePos(nonUDT_out,node_id) return nonUDT_out end M.imnodes_GetSelectedLinks = lib.imnodes_GetSelectedLinks M.imnodes_GetSelectedNodes = lib.imnodes_GetSelectedNodes M.imnodes_GetStyle = lib.imnodes_GetStyle function M.imnodes_IsAnyAttributeActive(attribute_id) attribute_id = attribute_id or nil return lib.imnodes_IsAnyAttributeActive(attribute_id) end M.imnodes_IsAttributeActive = lib.imnodes_IsAttributeActive M.imnodes_IsEditorHovered = lib.imnodes_IsEditorHovered function M.imnodes_IsLinkCreated_BoolPtr(started_at_attribute_id,ended_at_attribute_id,created_from_snap) created_from_snap = created_from_snap or nil return lib.imnodes_IsLinkCreated_BoolPtr(started_at_attribute_id,ended_at_attribute_id,created_from_snap) end function M.imnodes_IsLinkCreated_IntPtr(started_at_node_id,started_at_attribute_id,ended_at_node_id,ended_at_attribute_id,created_from_snap) created_from_snap = created_from_snap or nil return lib.imnodes_IsLinkCreated_IntPtr(started_at_node_id,started_at_attribute_id,ended_at_node_id,ended_at_attribute_id,created_from_snap) end function M.imnodes_IsLinkCreated(a1,a2,a3,a4,a5) -- generic version if ((ffi.istype('bool*',a3) or ffi.istype('bool',a3) or ffi.istype('bool[]',a3)) or type(a3)=='nil') then return M.imnodes_IsLinkCreated_BoolPtr(a1,a2,a3) end if (ffi.istype('int*',a3) or ffi.istype('int[]',a3)) then return M.imnodes_IsLinkCreated_IntPtr(a1,a2,a3,a4,a5) end print(a1,a2,a3,a4,a5) error'M.imnodes_IsLinkCreated could not find overloaded' end M.imnodes_IsLinkDestroyed = lib.imnodes_IsLinkDestroyed function M.imnodes_IsLinkDropped(started_at_attribute_id,including_detached_links) if including_detached_links == nil then including_detached_links = true end started_at_attribute_id = started_at_attribute_id or nil return lib.imnodes_IsLinkDropped(started_at_attribute_id,including_detached_links) end M.imnodes_IsLinkHovered = lib.imnodes_IsLinkHovered M.imnodes_IsLinkSelected = lib.imnodes_IsLinkSelected M.imnodes_IsLinkStarted = lib.imnodes_IsLinkStarted M.imnodes_IsNodeHovered = lib.imnodes_IsNodeHovered M.imnodes_IsNodeSelected = lib.imnodes_IsNodeSelected M.imnodes_IsPinHovered = lib.imnodes_IsPinHovered M.imnodes_Link = lib.imnodes_Link M.imnodes_LoadCurrentEditorStateFromIniFile = lib.imnodes_LoadCurrentEditorStateFromIniFile M.imnodes_LoadCurrentEditorStateFromIniString = lib.imnodes_LoadCurrentEditorStateFromIniString M.imnodes_LoadEditorStateFromIniFile = lib.imnodes_LoadEditorStateFromIniFile M.imnodes_LoadEditorStateFromIniString = lib.imnodes_LoadEditorStateFromIniString function M.imnodes_MiniMap(minimap_size_fraction,location,node_hovering_callback,node_hovering_callback_data) location = location or 2 minimap_size_fraction = minimap_size_fraction or 0.2 node_hovering_callback = node_hovering_callback or nil node_hovering_callback_data = node_hovering_callback_data or nil return lib.imnodes_MiniMap(minimap_size_fraction,location,node_hovering_callback,node_hovering_callback_data) end M.imnodes_NumSelectedLinks = lib.imnodes_NumSelectedLinks M.imnodes_NumSelectedNodes = lib.imnodes_NumSelectedNodes M.imnodes_PopAttributeFlag = lib.imnodes_PopAttributeFlag M.imnodes_PopColorStyle = lib.imnodes_PopColorStyle M.imnodes_PopStyleVar = lib.imnodes_PopStyleVar M.imnodes_PushAttributeFlag = lib.imnodes_PushAttributeFlag M.imnodes_PushColorStyle = lib.imnodes_PushColorStyle M.imnodes_PushStyleVar = lib.imnodes_PushStyleVar M.imnodes_SaveCurrentEditorStateToIniFile = lib.imnodes_SaveCurrentEditorStateToIniFile function M.imnodes_SaveCurrentEditorStateToIniString(data_size) data_size = data_size or nil return lib.imnodes_SaveCurrentEditorStateToIniString(data_size) end M.imnodes_SaveEditorStateToIniFile = lib.imnodes_SaveEditorStateToIniFile function M.imnodes_SaveEditorStateToIniString(editor,data_size) data_size = data_size or nil return lib.imnodes_SaveEditorStateToIniString(editor,data_size) end M.imnodes_SelectLink = lib.imnodes_SelectLink M.imnodes_SelectNode = lib.imnodes_SelectNode M.imnodes_SetCurrentContext = lib.imnodes_SetCurrentContext M.imnodes_SetImGuiContext = lib.imnodes_SetImGuiContext M.imnodes_SetNodeDraggable = lib.imnodes_SetNodeDraggable M.imnodes_SetNodeEditorSpacePos = lib.imnodes_SetNodeEditorSpacePos M.imnodes_SetNodeGridSpacePos = lib.imnodes_SetNodeGridSpacePos M.imnodes_SetNodeScreenSpacePos = lib.imnodes_SetNodeScreenSpacePos M.imnodes_StyleColorsClassic = lib.imnodes_StyleColorsClassic M.imnodes_StyleColorsDark = lib.imnodes_StyleColorsDark M.imnodes_StyleColorsLight = lib.imnodes_StyleColorsLight return M ----------END_AUTOGENERATED_LUA-----------------------------
nilq/small-lua-stack
null
local PSBT = PSBT local ZO_Object = ZO_Object local ScrollArea = ZO_Object:Subclass() local CBM = CALLBACK_MANAGER local tinsert = table.insert local tremove = table.remove local NUM_STICKY = 4 local NUM_STANDARD = 25 local STANDARD_INTERVAL = 0.5 local CENTER = CENTER local TOP = TOP local BOTTOM = BOTTOM local PSBT_EVENTS = PSBT.EVENTS local PSBT_SCROLL_DIRECTIONS = PSBT.SCROLL_DIRECTIONS local PSBT_AREAS = PSBT.AREAS function ScrollArea:New( ... ) local result = ZO_Object.New( self ) result:Initialize( ... ) return result end function ScrollArea:Initialize( super, areaName, settings, fadeIn, fadeOut, displayName ) self.name = areaName self.control = super:GetNamedChild( areaName ) self.background = self.control:GetNamedChild( '_BG' ) self.label = self.control:GetNamedChild( '_Name' ) self.sticky = self.control:GetNamedChild( '_Sticky' ) self.label:SetText( displayName ) self._newSticky = false self._height = self.control:GetHeight() self._sticky = {} self._pendingSticky = {} self._normal = {} self._pendingNormal = {} self._fadeIn = fadeIn self._fadeOut = fadeOut self._waitTill = 0 self._stickyPool = PSBT.TranslateProto:New( 200 ) self:SetSettings( settings ) self:SetConfigurationMode( false ) self.control:SetHandler( 'OnUpdate', function( event, ... ) self:OnUpdate( ... ) end ) CBM:RegisterCallback( PSBT_EVENTS.CONFIG, function( ... ) self:SetConfigurationMode( ... ) end ) end function ScrollArea:SetConfigurationMode( enable ) self.control:SetMovable( enable ) self.control:SetMouseEnabled( enable ) self.label:SetHidden( not enable ) if ( enable ) then local anim = self._fadeIn:Apply( self.background ) anim:Play() else local anim = self._fadeOut:Apply( self.background ) anim:Play() end end function ScrollArea:Position( settings ) self.control:SetAnchor( settings.to, self.control:GetParent(), settings.from, settings.x, settings.y ) end function ScrollArea:GetAnchorOffsets() local _, point, _, relPoint, offsX, offsY = self.control:GetAnchor( 0 ) return point, relPoint, offsX, offsY end function ScrollArea:GetAnchorPoint() if ( self.name == PSBT_AREAS.INCOMING or self.name == PSBT_AREAS.OUTGOING ) then return TOP else return ( self._direction == PSBT_SCROLL_DIRECTIONS.UP ) and TOP or BOTTOM end end function ScrollArea:AnchorChild( control, sticky ) local rel = CENTER local from = CENTER if ( not sticky ) then rel = self:GetAnchorPoint() end control:SetAnchor( from, sticky and self.sticky or self.control, rel, 0, 0 ) control:SetAlpha( 0.0 ) end function ScrollArea:Push( entry, sticky ) self:AnchorChild( entry.control, sticky ) entry:SetIconPosition( self._iconSide ) if ( sticky ) then tinsert( self._pendingSticky, entry ) else tinsert( self._pendingNormal, entry ) end end function ScrollArea:SetSettings( settings ) self._iconSide = settings.icon self._direction = settings.dir if ( self.name == PSBT_AREAS.INCOMING or self.name == PSBT_AREAS.OUTGOING ) then self._animation = PSBT.ParabolaProto:New( self.control:GetHeight(), settings.arc, 50, self._direction ) else self._animation = PSBT.TranslateProto:New( 3000 ) end self:Position( settings ) end function ScrollArea:OnUpdate( frameTime ) if ( not #self._sticky and not #self._normal and not #self._pendingNormal and not #self._pendingSticky ) then return end while ( #self._sticky > NUM_STICKY ) do local old = tremove( self._sticky, 1 ) old:SetMoving( false ) old:SetExpire( frameTime ) self._newSticky = true end if ( frameTime >= self._waitTill and #self._pendingNormal and #self._normal < NUM_STANDARD ) then local newEntry = tremove( self._pendingNormal, 1 ) if ( newEntry ) then newEntry:SetExpire( frameTime + 3 ) local anim = self._fadeIn:Apply( newEntry.control ) anim:Play() tinsert( self._normal, newEntry ) if ( #self._pendingNormal > 0 ) then self._waitTill = frameTime + STANDARD_INTERVAL else self._waitTill = 0 end end end if ( #self._pendingSticky ) then local newEntry = tremove( self._pendingSticky, 1 ) if ( newEntry ) then newEntry:SetExpire( frameTime + 5 ) local anim = self._fadeIn:Apply( newEntry.control ) anim:Play() tinsert( self._sticky, newEntry ) self._newSticky = true end end local i = 1 local entry = nil while ( i <= #self._normal ) do entry = self._normal[ i ] if ( entry:WillExpire( frameTime + 0.5 ) ) then local anim = self._fadeOut:Apply( entry.control ) anim:Play() entry:SetMoving( false ) tremove( self._normal, i ) else if ( not entry:IsMoving() ) then local anim = self:Apply( self._animation, entry.control ) anim:Play() entry:SetMoving( true ) end i = i + 1 end end i = 1 local top = 0 while ( i <= #self._sticky ) do entry = self._sticky[ i ] if ( entry:WillExpire( frameTime + 0.5 ) ) then local anim = self._fadeOut:Apply( entry.control ) anim:Play() tremove( self._sticky, i ) self._newSticky = true else if ( self._newSticky ) then local anim = self:Apply( self._stickyPool, entry.control, top ) anim:Play() --entry.control:SetAnchor( CENTER, self.control, CENTER, 0, top ) if ( self._direction == PSBT_SCROLL_DIRECTIONS.UP ) then top = top - entry:GetHeight() else top = top + entry:GetHeight() end end i = i + 1 end end self._newSticky = false end function ScrollArea:Apply( Pool, Control, NewY ) if ( NewY == nil ) then NewY = ( self._direction == PSBT_SCROLL_DIRECTIONS.UP ) and self.control:GetHeight() or -1.0 * self.control:GetHeight() end local _, _, _, _, offsX, offsY = Control:GetAnchor( 0 ) local From = { X = offsX or 0, Y = offsY or 0 } local To = { X = offsX, Y = NewY } return Pool:Apply( Control, From, To ) end PSBT.ScrollAreaProto = ScrollArea
nilq/small-lua-stack
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--- 模块功能:休眠管理 -- @module pm -- @author openLuat -- @license MIT -- @copyright openLuat -- @release 2017.10.22 module(..., package.seeall) --[[ 关于休眠这一部分的说明: 目前的休眠处理有两种方式, 一种是底层core内部,自动处理,例如tcp发送或者接收数据时,会自动唤醒,发送接收结束后,会自动休眠;这部分不用lua脚本控制 另一种是lua脚本使用pm.sleep和pm.wake自行控制,例如,uart连接外围设备,uart接收数据前,要主动去pm.wake,这样才能保证前面接收的数据不出错,当不需要通信时,调用pm.sleep;如果有lcd的项目,也是同样道理 不休眠时功耗至少30mA左右 如果不是故意控制的不休眠,一定要保证pm.wake("A")了,有地方去调用pm.sleep("A") ]] --唤醒标记表 local tags = {} --lua应用是否休眠,true休眠,其余没休眠 local flag = true --- 某个Lua应用唤醒系统 -- @param tag,一般string类型,某个Lua应用的唤醒标记,用户自定义 -- @return 无 -- @usage pm.wake(tag) function wake(tag) assert(tag and tag ~= nil, "pm.wake tag invalid") --唤醒表中此唤醒标记位置置1 tags[tag] = 1 --如果lua应用处于休眠状态 if flag == true then --设置为唤醒状态 flag = false --调用底层软件接口,真正唤醒系统 pmd.sleep(0) end end --- 某个Lua应用休眠系统 -- @param tag,一般string类型,某个Lua应用的唤醒标记,用户自定义,跟wake中的标记保持一致 -- @return 无 -- @usage pm.sleep(tag) function sleep(tag) assert(tag and tag ~= nil, "pm.sleep tag invalid") --唤醒表中此休眠标记位置置0 tags[tag] = 0 --只要存在任何一个标记唤醒,则不睡眠 for k, v in pairs(tags) do if v > 0 then return end end flag = true --调用底层软件接口,真正休眠系统 pmd.sleep(1) end --- pm.isSleep([tag]) 读取某个Lua应用或者全局的休眠状态 -- @param tag,可选参数,如果查询某个tag的休眠状态,则跟wake中的tag保持一致;如果查询全局休眠状态,则不需要这个参数 -- @return true休眠,其余没休眠 -- @usage -- pm.isSleep() -- 查询全局休眠状态 -- pm.isSleep('lcd') -- 查询lcd的休眠状态 function isSleep(tag) return tag and tags[tag] ~= 1 or flag end
nilq/small-lua-stack
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JumpingNumbers = {} JumpingNumbers.__index = JumpingNumbers function JumpingNumbers:Create(x, y, number, color) local this = { mX = x or 0, mY = y or 0, mGravity = 700, -- pixels per second mFadeDistance = 33, -- pixels mNumber = number or 0, -- to display mColor = color or Vector.Create(1,1,1,1), mPriority = 1, mHoldTime = 0.1, mHoldCount = 0, State = { rise = "rise", hold = "hold", fall = "fall" } } this.mState = this.State.rise this.mCurrentY = this.mY this.mVelocityY = 224, setmetatable(this, self) return this end function JumpingNumbers:IsFinished() -- Has it passed the fade out point? return self.mCurrentY <= (self.mY - self.mFadeDistance) end function JumpingNumbers:Update(dt) if self.mState == self.State.hold then if self.mHoldCount >= self.mHoldTime then self.mState = self.State.fall end self.mHoldCount = self.mHoldCount + dt return end self.mCurrentY = self.mCurrentY + (self.mVelocityY * dt) self.mVelocityY = self.mVelocityY - (self.mGravity * dt) if self.mState == self.State.rise and self.mVelocityY <= 0 then self.mHoldCount = 0 self.mState = self.State.hold return end if self.mCurrentY <= self.mY then local fade01 = math.min(1, (self.mY - self.mCurrentY) / self.mFadeDistance) self.mColor:SetW(1 - fade01) end end function JumpingNumbers:Render(renderer) local x = self.mX local y = math.floor(self.mCurrentY) local n = tostring(self.mNumber) local font = gGame.Font.damage font:AlignText("center", "center") font:DrawText2d(renderer, x + 1, y - 1, n, Vector.Create(0,0,0, self.mColor:W())) font:DrawText2d(renderer, x, y, n, self.mColor) end
nilq/small-lua-stack
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local StatEntity = { initial_properties = { physical = true, pointable = true, visual = "sprite", collide_with_objects = true, textures = {"core_file.png"}, is_visible = true, nametag_color = "black", infotext = "", static_save = true, shaded = true }, texture = "", entry_string = "" } function StatEntity:on_punch(puncher, _, tool, _) local player_name = puncher:get_player_name() local player_graph = graphs:get_player_graph(player_name) local directory_entry = player_graph:get_entry(self.entry_string) if not directory_entry then minetest.chat_send_player(player_name, "No directory entry found") return end if tool.damage_groups.stat == 1 then StatTool.show_stat(self, puncher, player_name) end if tool.damage_groups.enter == 1 then EnterTool.enter(self, puncher, player_name) end if tool.damage_groups.read == 1 then ReadTool.read(self, puncher, player_name, player_graph) end if tool.damage_groups.edit == 1 then EditTool.edit(self, puncher, player_name) end if tool.damage_groups.write == 1 then WriteTool.write(self, player_name) end if tool.damage_groups.copy == 1 then CopyTool.copy(self, puncher) end if tool.damage_groups.remove == 1 then RemoveTool.remove(self, puncher) end end function StatEntity:get_staticdata() local attributes = self.object:get_nametag_attributes() local properties = self.object:get_properties() if not properties then print("error getting static data") return end local data = { player_name = self.player_name, visual = properties.visual, textures = properties.textures, entry_string = self.entry_string, attr = attributes } return minetest.serialize(data) end function StatEntity:on_activate(staticdata) if staticdata ~= "" and staticdata ~= nil then local data = minetest.deserialize(staticdata) or {} self.object:set_nametag_attributes(data.attr) self.entry_string = data.entry_string self.player_name = data.player_name self.object:set_properties({visual = data.visual, textures = data.textures}) local player_graph = graphs:get_player_graph(self.player_name) if player_graph then local directory_entry = player_graph:get_entry(self.entry_string) if not directory_entry then self.object:remove() return end local pos = directory_entry:get_pos() pos.y = pos.y + 1 self.object:set_pos(pos) end end end minetest.register_entity("core:stat", StatEntity)
nilq/small-lua-stack
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require "suproxy.utils.stringUtils" require "suproxy.utils.pureluapack" local event=require "suproxy.utils.event" local logger=require "suproxy.utils.compatibleLog" local tnsPackets=require "suproxy.tns.tnsPackets" local tableUtils=require "suproxy.utils.tableUtils" local crypt= require "suproxy.tns.crypt" local _M = {} _M._PROTOCAL ='tns' function _M.new(self,options) options=options or {} local o= setmetatable({},{__index=self}) o.AuthSuccessEvent=event:new(o,"AuthSuccessEvent") o.AuthFailEvent=event:new(o,"AuthFailEvent") o.BeforeAuthEvent=event:newReturnEvent(o,"BeforeAuthEvent") o.OnAuthEvent=event:newReturnEvent(o,"OnAuthEvent") o.CommandEnteredEvent=event:newReturnEvent(o,"CommandEnteredEvent") o.CommandFinishedEvent=event:new(o,"CommandFinishedEvent") o.ContextUpdateEvent=event:new(o,"ContextUpdateEvent") o.options=tnsPackets.Options:new() o.options.oracleVersion.major=options.oracleVersion or o.options.oracleVersion.major o.swapPass=options.swapPass or false o.ctx={} local tnsParser=require ("suproxy.tns.parser"):new() o.C2PParser=tnsParser.C2PParser o.C2PParser.events.ConnectEvent:setHandler(o,_M.ConnectHandler) o.C2PParser.events.AuthRequestEvent:setHandler(o,_M.AuthRequestHandler) o.C2PParser.events.SessionRequestEvent:setHandler(o,_M.SessionRequestHandler) o.C2PParser.events.SetProtocolEvent:setHandler(o,_M.SetProtocolRequestHandler) o.C2PParser.events.SQLRequestEvent:setHandler(o,_M.SQLRequestHandler) o.C2PParser.events.Piggyback1169:setHandler(o,_M.PiggbackHandler) o.C2PParser.events.Piggyback116b:setHandler(o,_M.PiggbackHandler) o.C2PParser.events.MarkerEvent:setHandler(o,_M.MarkerHandler) o.S2PParser=tnsParser.S2PParser o.S2PParser.events.SessionResponseEvent:setHandler(o,_M.SessionResponseHandler) o.S2PParser.events.VersionResponseEvent:setHandler(o,_M.VersionResponseHandler) o.S2PParser.events.SetProtocolEvent:setHandler(o,_M.SetProtocolResponseHandler) o.S2PParser.events.AcceptEvent:setHandler(o,_M.AcceptHandler) o.S2PParser.events.AuthErrorEvent:setHandler(o,_M.AuthErrorHandler) return o end ----------------parser event handlers---------------------- function _M:ConnectHandler(src,p) p:setTnsVersion(314) self.ctx.connStr=p:getConnStr() p:pack() end function _M:AcceptHandler(src,p) self.options.tnsVersion=p:getTnsVersion() self.options.headerCheckSum=p:checkHeader() self.options.packetCheckSum=p:checkPacket() self.ctx.tnsVer=p:getTnsVersion() end function _M:AuthRequestHandler(src,p) local ckey=p:getAuthKey() local skey=self.serverKey local tmpKey=self.tmpKey local salt=self.salt local pass=p:getPassword() local username=p:getUsername() if username ~= self.username then p:setUsername(self.username) end local passChanged=false if self.swapPass and self.tempPass ~= self.realPass then passChanged=true local ck local realpass=self.realPass if self.options.oracleVersion.major==11 then ck,pass=crypt:Decrypt11g(ckey,tmpKey,pass,self.tempPass,salt) elseif self.options.oracleVersion.major==10 then --ck,pass=crypt:Decrypt10g(ckey,tmpKey,pass,self.tempPass,salt) end if self.options.oracleVersion.major==11 or self.options.oracleVersion.major==10 then ckey,pass=crypt:Encrypt11g(realpass,ck,skey,salt) p:setAuthKey(ckey) p:setPassword(pass) end end if self.OnAuthEvent:hasHandler() then local ok,message=self.OnAuthEvent:trigger({username=username,password=self.tempPass},self.ctx) if not ok then --return marker1 self.channel:c2pSend(tnsPackets.Marker1:pack()) --return marker2 self.channel:c2pSend(tnsPackets.Marker2:pack()) self.responseError=true p.allBytes=nil return end end if username ~= self.username or passChanged then p:pack() end end function _M:SessionRequestHandler(src,p) self.options.program=p:getProgram() self.options.is64Bit=p:is64Bit() self.ctx.client=p:getProgram() self.username=p:getUsername() if self.BeforeAuthEvent:hasHandler() then local cred=self.BeforeAuthEvent:trigger({username=p:getUsername()},self.ctx) self.tempPass=cred.temppass self.realPass=cred.password self.username=cred.username self.tempUsername=p:getUsername() end self.ctx.username=self.username if self.ContextUpdateEvent:hasHandler() then self.ContextUpdateEvent:trigger(self.ctx) end p:setUsername(self.username) p:pack() end function _M:SetProtocolRequestHandler(src,p) self.options.platform=p:getClientPlatform() self.ctx.clientPlatform=p:getClientPlatform() end function _M:SetProtocolResponseHandler(src,p) self.options.srvPlatform=p:getClientPlatform() self.ctx.srvPlatform=p:getClientPlatform() end function _M:VersionResponseHandler(src,p) --todo find a better chance to trigger authSuccess if self.AuthSuccessEvent:hasHandler() then self.AuthSuccessEvent:trigger(self.ctx.username,self.ctx) end self.options.oracleVersion.major=p:getMajor() self.options.oracleVersion.minor=p:getMinor() self.options.oracleVersion.build=p:getBuild() self.options.oracleVersion.subbuild=p:getSub() self.options.oracleVersion.fix=p:getFix() self.ctx.serverVer=p:getVersion() if self.ContextUpdateEvent:hasHandler() then self.ContextUpdateEvent:trigger(self.ctx) end end function _M:SessionResponseHandler(src,p) --if temp pass equals real pass then do nothing if self.tempPass==self.realPass or not self.swapPass then return end if self.options.oracleVersion.major==11 or self.options.oracleVersion.major==10 then self.serverKey=p:getAuthKey() self.salt=p:getSalt() local tmpKey=crypt:getServerKey(self.tempPass,self.realPass,self.serverKey,self.salt) self.tmpKey=tmpKey p:setAuthKey(tmpKey) p:pack() end end function _M:PiggbackHandler(src,p) if not p.__key then return end local entry=self.C2PParser.parserList[p.__key] if entry and entry.event and entry.event:hasHandler() then entry.event:trigger(p) end end function _M:MarkerHandler(src,p) --process req marker, if flag true then return error if self.responseError then self.channel:c2pSend(tnsPackets.NoPermissionError:new(self.options):pack()) self.responseError=false end if self.sessionStop then self.channel:c2pSend(tnsPackets.NoPermissionError:new(self.options):pack()) ngx.exit(0) return end end function _M:AuthErrorHandler(src,p) if self.AuthFailEvent:hasHandler() then self.AuthFailEvent:trigger({username=self.username},self.ctx) end end function _M:SQLRequestHandler(src,p) local command=p:getCommand() --if command=="altersession" then replace end if command and command:len()>0 then local allBytes if self.CommandEnteredEvent:hasHandler() then local cmd,err=self.CommandEnteredEvent:trigger(command,self.ctx) if err then --set a flag indicate error happen self.responseError=true --return marker1 self.channel:c2pSend(tnsPackets.Marker1:pack()) --return marker2 self.channel:c2pSend(tnsPackets.Marker2:pack()) p.allBytes=nil return end if cmd and cmd~=command then command=cmd p:setCommand(cmd) p:pack() end end --if username was changed during login, alter session sql sent by client should be update to real username if self.tempUsername ~= self.username then if command:match("ALTER SESSION SET CURRENT_SCHEMA") then command=command:gsub("%= .*","%= "..self.username:literalize()) p:setCommand(command) p:pack() end end if self.CommandFinishedEvent:hasHandler() then self.CommandFinishedEvent:trigger(command,"",self.ctx) end end end -------------implement processor methods--------------- function _M.processUpRequest(self) local readMethod=self.channel.c2pRead local allBytes,err=self:recv(readMethod) if err then return nil,err end local p=self.C2PParser:parse(allBytes,nil,nil,self.options) self.request=p.__key return p.allBytes end function _M.processDownRequest(self) local readMethod=self.channel.p2sRead local allBytes,err= self:recv(readMethod) if err then return nil,err end --if request is oci function call , then set options and wait for respond local ociCall if self.request then ociCall= self.request:match("callId") and self.request or nil end local p=self.S2PParser:parse(allBytes,nil,nil,self.options,ociCall) return p.allBytes end function _M:recv(readMethod) local lengthdata,err=readMethod(self.channel,2) if(err) then logger.log(logger.ERR,"err when reading length") return nil,err end local pktLen=string.unpack(">I2",lengthdata) local data,err=readMethod(self.channel,pktLen-2) if(err) then logger.log(logger.ERR,"err when reading packet") return nil,err end local allBytes=lengthdata..data return allBytes end function _M:sessionInvalid(session) --return marker1 self.channel:c2pSend(tnsPackets.Marker1:pack()) --return marker2 self.channel:c2pSend(tnsPackets.Marker2:pack()) self.sessionStop=true end return _M
nilq/small-lua-stack
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require "pl" -- Take a set of node ids (locals/params/fields) and turn them (if a pointer) -- into a reference or Box Variable = {} function Variable.new(node_id, is_locl) self = {} self.id = node_id self.is_locl = is_locl self.shadowed = false setmetatable(self, Variable) Variable.__index = Variable return self end Field = {} function Field.new(node_id) self = {} self.id = node_id setmetatable(self, Field) Field.__index = Field return self end function strip_int_suffix(expr) if expr:get_kind() == "Lit" then local lit = expr:get_node() if lit then lit:strip_suffix() expr:to_lit(lit) end end return expr end Struct = {} function Struct.new(lifetimes) self = {} self.lifetimes = lifetimes setmetatable(self, Struct) Struct.__index = Struct return self end ConvCfg = {} function ConvCfg.new(args) self = {} self.conv_type = args[1] for i, arg in ipairs(args) do args[i] = args[i + 1] end self.extra_data = args setmetatable(self, ConvCfg) ConvCfg.__index = ConvCfg return self end function ConvCfg:is_slice() return self.conv_type == "slice" end function ConvCfg:is_ref() return self.conv_type == "ref" end function ConvCfg:is_ref_any() return self:is_ref() or self:is_opt_ref() end function ConvCfg:is_ref_or_slice() return self:is_ref() or self:is_slice() end function ConvCfg:is_opt_ref() return self.conv_type == "opt_ref" end function ConvCfg:is_opt_slice() return self.conv_type == "opt_slice" end function ConvCfg:is_opt_any() return self:is_opt_box() or self:is_opt_box_slice() or self:is_opt_ref() or self:is_opt_slice() end function ConvCfg:is_opt_box() return self.conv_type == "opt_box" end function ConvCfg:is_opt_box_slice() return self.conv_type == "opt_box_slice" end function ConvCfg:is_opt_box_any() return self:is_opt_box() or self:is_opt_box_slice() end function ConvCfg:is_slice_any() return self:is_slice() or self:is_opt_box_slice() or self:is_box_slice() or self:is_opt_slice() end function ConvCfg:is_box_slice() return self.conv_type == "box_slice" end function ConvCfg:is_box() return self.conv_type == "box" end function ConvCfg:is_box_any() return self:is_opt_box() or self:is_opt_box_slice() or self:is_box_slice() or self:is_box() end function ConvCfg:is_del() return self.conv_type == "del" end function ConvCfg:is_byteswap() return self.conv_type == "byteswap" end function ConvCfg:is_array() return self.conv_type == "array" end Visitor = {} function Visitor.new(tctx, node_id_cfgs) self = {} self.tctx = tctx -- NodeId -> ConvCfg self.node_id_cfgs = node_id_cfgs -- PatHrId -> Variable self.vars = {} -- HrId -> Field self.fields = {} -- HrId -> Struct self.structs = {} setmetatable(self, Visitor) Visitor.__index = Visitor return self end -- Takes a ptr type and returns the newly modified type function upgrade_ptr(ptr_ty, conversion_cfg) local mut_ty = ptr_ty:get_mut_ty() local pointee_ty = mut_ty:get_ty() -- If we explicitly specify mutability, enforce its application -- otherwise we leave it as was (ie *const -> &, *mut -> &mut) if conversion_cfg.extra_data.mutability == "mut" then mut_ty:set_mutable(true) elseif conversion_cfg.extra_data.mutability == "immut" then mut_ty:set_mutable(false) end -- T -> [T] if conversion_cfg:is_slice_any() then pointee_ty:wrap_in_slice() end local non_boxed_slice = conversion_cfg:is_slice_any() and not conversion_cfg:is_box_any() -- T -> &T / &mut T or [T] -> &[T] / &mut [T] if conversion_cfg:is_ref_any() or non_boxed_slice then mut_ty:set_ty(pointee_ty) pointee_ty:to_rptr(conversion_cfg.extra_data.lifetime, mut_ty) if not conversion_cfg:is_box_any() and not conversion_cfg:is_opt_any() then return pointee_ty end end -- T -> Box<T> or [T] -> Box<[T]> if conversion_cfg:is_box_any() then pointee_ty:wrap_as_generic_angle_arg("Box") end -- Box<T> -> Option<Box<T>> or Box<[T]> -> Option<Box<[T]>> if conversion_cfg:is_opt_any() then pointee_ty:wrap_as_generic_angle_arg("Option") end return pointee_ty end function Visitor:visit_arg(arg) local arg_id = arg:get_id() local conversion_cfg = self.node_id_cfgs[arg_id] if conversion_cfg then local arg_ty = arg:get_ty() if arg_ty:get_kind() == "Ptr" then local arg_pat_hrid = self.tctx:nodeid_to_hirid(arg:get_pat_id()) self:add_var(arg_pat_hrid, Variable.new(arg_id, false)) arg:set_ty(upgrade_ptr(arg_ty, conversion_cfg)) end end end function Visitor:add_var(hirid, var) if hirid then local hirid_str = tostring(hirid) self.vars[hirid_str] = var end end function Visitor:get_var(hirid) local hirid_str = tostring(hirid) return self.vars[hirid_str] end function Visitor:add_field(hirid, field) if hirid then local hirid_str = tostring(hirid) self.fields[hirid_str] = field end end function Visitor:get_field(hirid) local hirid_str = tostring(hirid) return self.fields[hirid_str] end function Visitor:add_struct(hirid, struct) if hirid then local hirid_str = tostring(hirid) self.structs[hirid_str] = struct end end function Visitor:get_struct(hirid) local hirid_str = tostring(hirid) return self.structs[hirid_str] end function Visitor:visit_expr(expr) local expr_kind = expr:get_kind() -- (*foo).bar -> (foo).bar (can't remove parens..) -- TODO: Or MethodCall? FnPtr could be a field if expr_kind == "Field" then local field_expr = expr:get_exprs()[1] if field_expr:get_kind() == "Unary" and field_expr:get_op() == "Deref" then local derefed_expr = field_expr:get_exprs()[1] if derefed_expr:get_kind() == "Path" then local hirid = self.tctx:resolve_path_hirid(derefed_expr) local var = self:get_var(hirid) -- This is a path we're expecting to modify if var and self.node_id_cfgs[var.id] then expr:set_exprs{derefed_expr} end end end elseif expr_kind == "Unary" and expr:get_op() == "Deref" then local derefed_exprs = expr:get_exprs() local unwrapped_expr = derefed_exprs[1] -- *p.offset(x).offset(y) -> p[x + y] (pointer) or -- *p.as_mut_ptr().offset(x).offset(y) -> p[x + y] (array) if unwrapped_expr:get_method_name() == "offset" then local offset_expr = nil while true do local unwrapped_exprs = unwrapped_expr:get_exprs() unwrapped_expr = unwrapped_exprs[1] local method_name = unwrapped_expr:get_method_name() -- Accumulate offset params if not offset_expr then offset_expr = strip_int_suffix(unwrapped_exprs[2]) else offset_expr:to_binary("Add", strip_int_suffix(unwrapped_exprs[2]), offset_expr) end -- May start with conversion to pointer if an array if method_name == "as_mut_ptr" then local unwrapped_exprs = unwrapped_expr:get_exprs() unwrapped_expr = unwrapped_exprs[1] break elseif method_name ~= "offset" then break end end -- Should be left with a path or field, otherwise bail local cfg = self:get_expr_cfg(unwrapped_expr) -- We only want to apply this operation if we're converting -- a pointer to an array if cfg and (cfg:is_slice_any() or cfg:is_array()) then -- If we're using an option, we must unwrap (or map/match) using -- as_mut (or as_ref) to avoid a move: -- *ptr[1] -> *ptr.as_mut().unwrap()[1] otherwise we can just unwrap -- *ptr[1] -> *ptr.unwrap()[1] if cfg:is_opt_any() then -- TODO: or as_ref if cfg:is_opt_box_any() then unwrapped_expr:to_method_call("as_mut", {unwrapped_expr}) end unwrapped_expr:to_method_call("unwrap", {unwrapped_expr}) end -- A cast to isize may have been applied by translator for offset(x) -- We should convert it to usize for the index if offset_expr:get_kind() == "Cast" then local cast_expr = offset_expr:get_exprs()[1] local cast_ty = offset_expr:get_ty() if cast_ty:get_kind() == "Path" and cast_ty:get_path():get_segments()[1] == "isize" then cast_ty:to_simple_path("usize") offset_expr:set_ty(cast_ty) end end expr:to_index(unwrapped_expr, offset_expr) end -- *ptr = 1 -> **ptr.as_mut().unwrap() = 1 elseif unwrapped_expr:get_kind() == "Path" then local hirid = self.tctx:resolve_path_hirid(unwrapped_expr) local var = self:get_var(hirid) -- If we're using an option, we must unwrap if var then -- If boxed, must get inner reference to mutate (or map/match) if self.node_id_cfgs[var.id]:is_opt_box() then -- TODO: or as_ref unwrapped_expr:to_method_call("as_mut", {unwrapped_expr}) expr:to_method_call("unwrap", {unwrapped_expr}) expr:to_unary("Deref", expr) expr:to_unary("Deref", expr) -- If an optional ref, we can unwrap and deref directly elseif self.node_id_cfgs[var.id]:is_opt_ref() then unwrapped_expr:to_method_call("unwrap", {unwrapped_expr}) expr:to_unary("Deref", unwrapped_expr) end end end -- p.is_null() -> p.is_none() or false when not using an option elseif expr:get_method_name() == "is_null" then local callee = expr:get_exprs()[1] local conversion_cfg = self:get_expr_cfg(callee) if conversion_cfg then if conversion_cfg:is_opt_any() then expr:set_method_name("is_none") else expr:to_bool_lit(false) end end elseif expr_kind == "Assign" then local exprs = expr:get_exprs() local lhs = exprs[1] local rhs = exprs[2] local rhs_kind = rhs:get_kind() local hirid = self.tctx:resolve_path_hirid(lhs) local var = self:get_var(hirid) if rhs_kind == "Cast" then local cast_expr = rhs:get_exprs()[1] local cast_ty = rhs:get_ty() -- p = malloc(X) as *mut T -> p = Some(vec![0; X / size_of<T>].into_boxed_slice()) -- or p = vec![0; X / size_of<T>].into_boxed_slice() if cast_ty:get_kind() == "Ptr" and cast_expr:get_kind() == "Call" then local call_exprs = cast_expr:get_exprs() local path_expr = call_exprs[1] local param_expr = call_exprs[2] local path = path_expr:get_path() local segments = path:get_segments() local conversion_cfg = var and self.node_id_cfgs[var.id] -- In case malloc is called from another module check the last segment if conversion_cfg and segments[#segments] == "malloc" then local mut_ty = cast_ty:get_mut_ty() local pointee_ty = mut_ty:get_ty() local new_rhs = nil -- TODO: zero-init will only work for numbers, not structs/unions local init = self.tctx:int_lit_expr(0, nil) -- For slices we want to use vec![init; num].into_boxed_slice if conversion_cfg:is_slice_any() then path:set_segments{"", "core", "mem", "size_of"} path:set_generic_angled_arg_tys(4, {pointee_ty}) path_expr:to_path(path) path_expr:to_call{path_expr} local usize_ty = self.tctx:ident_path_ty("usize") local cast_expr = self.tctx:cast_expr(param_expr, usize_ty) local binary_expr = self.tctx:binary_expr("Div", cast_expr, path_expr) new_rhs = self.tctx:vec_mac_init_num(init, binary_expr) new_rhs:to_method_call("into_boxed_slice", {new_rhs}) -- For boxes we want Box::new(init) elseif conversion_cfg:is_box_any() then path:set_segments{"Box", "new"} path_expr:to_path(path) path_expr:to_call{path_expr, init} new_rhs = path_expr end -- Only wrap in Some if we're assigning to an opt variable if conversion_cfg:is_opt_any() then local some_path_expr = self.tctx:ident_path_expr("Some") rhs:to_call{some_path_expr, new_rhs} else rhs = new_rhs end expr:set_exprs{lhs, rhs} end -- p = 0 as *mut/const T -> p = None elseif is_null_ptr(rhs) then local conversion_cfg = self:get_expr_cfg(lhs) if conversion_cfg and conversion_cfg:is_opt_any() then rhs:to_ident_path("None") expr:set_exprs{lhs, rhs} end end -- lhs = rhs -> lhs = Some(rhs) -- TODO: Should probably expand to work on more complex exprs elseif rhs_kind == "Path" then local hirid = self.tctx:resolve_path_hirid(rhs) local var = self:get_var(hirid) if var and not self.node_id_cfgs[var.id]:is_opt_any() then local lhs_ty = self.tctx:get_expr_ty(lhs) -- If lhs was a ptr, and rhs isn't wrapped in some, wrap it -- TODO: Validate rhs needs to be wrapped if lhs_ty:get_kind() == "Ptr" then local some_path_expr = self.tctx:ident_path_expr("Some") rhs:to_call{some_path_expr, rhs} expr:set_exprs{lhs, rhs} end end end -- free(foo.bar as *mut libc::c_void) -> foo.bar.take() elseif expr_kind == "Call" then local call_exprs = expr:get_exprs() local path_expr = call_exprs[1] local param_expr = call_exprs[2] local path = path_expr:get_path() local segments = path and path:get_segments() -- In case free is called from another module check the last segment if segments and segments[#segments] == "free" and param_expr:get_kind() == "Cast" then -- REVIEW: What if there's a multi-layered cast? local uncasted_expr = param_expr:get_exprs()[1] local conversion_cfg = self:get_expr_cfg(uncasted_expr) if conversion_cfg and conversion_cfg:is_opt_any() then expr:to_method_call("take", {uncasted_expr}) end -- ip as *mut c_void -> ip.as_mut_ptr() as *mut c_void -- Though this should be expanded to support other exprs like -- fields elseif segments and segments[#segments] == "memset" then param_expr:map_first_path(function(path_expr) local cfg = self:get_expr_cfg(path_expr) if cfg and cfg:is_box_any() then path_expr:to_method_call("as_mut_ptr", {path_expr}) end return path_expr end) call_exprs[2] = param_expr expr:set_exprs(call_exprs) end end end function Visitor:get_expr_cfg(expr) local hirid = self.tctx:resolve_path_hirid(expr) local node_id = nil local var = self:get_var(hirid) -- If we're looking at a local or param, lookup from the variable map if var then node_id = var.id -- Otherwise check the field map elseif expr:get_kind() == "Field" then hirid = self.tctx:get_field_expr_hirid(expr) local field = self:get_field(hirid) if field then node_id = field.id end end return self.node_id_cfgs[node_id] end -- HrIds may be reused in different functions, so we should clear them out -- so we don't accidentally access old info -- NOTE: If this script encounters any nested functions, this will reset variables -- prematurely. We should push and pop a stack of variable scopes to account for this function Visitor:visit_fn_decl(fn_decl) self.vars = {} end function Visitor:flat_map_item(item, walk) local item_kind = item:get_kind() if item_kind == "Struct" then local lifetimes = OrderedMap() local field_ids = item:get_field_ids() for _, field_id in ipairs(field_ids) do local ref_cfg = self.node_id_cfgs[field_id] local field_hrid = self.tctx:nodeid_to_hirid(field_id) self:add_field(field_hrid, Field.new(field_id)) if ref_cfg and ref_cfg.extra_data.lifetime then item:add_lifetime(ref_cfg.extra_data.lifetime) lifetimes[ref_cfg.extra_data.lifetime] = true end end local hirid = self.tctx:nodeid_to_hirid(item:get_id()) self:add_struct(hirid, Struct.new(lifetimes)) elseif item_kind == "Fn" then local args = item:get_args() for i, arg in ipairs(args) do local arg_id = arg:get_id() local ref_cfg = self.node_id_cfgs[arg_id] if ref_cfg and ref_cfg.extra_data.lifetime then item:add_lifetime(ref_cfg.extra_data.lifetime) end local arg_ty = arg:get_ty() -- Grab lifetimes from the argument type -- TODO: Maybe this shouldn't map but just traverse? arg_ty:map_ptr_root(function(path_ty) if path_ty:get_kind() ~= "Path" then return path_ty end local hirid = self.tctx:resolve_ty_hirid(path_ty) local struct = self:get_struct(hirid) if struct then for lifetime in struct.lifetimes:iter() do path_ty:add_lifetime(lifetime) item:add_lifetime(lifetime) end end return path_ty end) arg:set_ty(arg_ty) -- TODO: Possibly move visit_arg into here? end item:set_args(args) end walk(item) return {item} end function Visitor:flat_map_stmt(stmt, walk) local stmt_kind = stmt:get_kind() local cfg = self.node_id_cfgs[stmt:get_id()] if cfg then if cfg:is_del() then return {} elseif cfg:is_byteswap() and stmt:get_kind() == "Semi" then local expr = stmt:get_node() local lhs_id = cfg.extra_data[1] local rhs_id = cfg.extra_data[2] local lhs = expr:find_subexpr(lhs_id) local rhs = expr:find_subexpr(rhs_id) if lhs and rhs then rhs:to_method_call("swap_bytes", {rhs}) local assign_expr = self.tctx:assign_expr(lhs, rhs) stmt:to_semi(assign_expr) end end end walk(stmt) return {stmt} end function Visitor:visit_struct_field(field) local field_id = field:get_id() local field_ty = field:get_ty() local conversion_cfg = self.node_id_cfgs[field_id] if conversion_cfg then local field_ty_kind = field_ty:get_kind() -- *mut T -> Box<T>, or Box<[T]> or Option<Box<T>> or Option<Box<[T]>> if field_ty_kind == "Ptr" then field:set_ty(upgrade_ptr(field_ty, conversion_cfg)) -- [*mut T; X] -> [Box<T>; X] or [Box<[T]>; X] or [Option<Box<T>>; X] -- or [Option<Box<[T]>; X] elseif field_ty_kind == "Array" then local inner_ty = field_ty:get_tys()[1] if inner_ty:get_kind() == "Ptr" then inner_ty = upgrade_ptr(inner_ty, conversion_cfg) field_ty:set_tys{inner_ty} field:set_ty(field_ty) end end end end function is_null_ptr(expr) if expr and expr:get_kind() == "Cast" then local cast_expr = expr:get_exprs()[1] local cast_ty = expr:get_ty() if cast_expr:get_kind() == "Lit" then local lit = cast_expr:get_node() if lit and lit:get_value() == 0 and cast_ty:get_kind() == "Ptr" then return true end end end return false end function Visitor:visit_local(locl) local local_id = locl:get_id() local conversion_cfg = self.node_id_cfgs[local_id] -- let x: *mut T = 0 as *mut T; -> let mut x = None; -- or let mut x; if conversion_cfg then if conversion_cfg:is_opt_any() then local init = locl:get_init() if is_null_ptr(init) then init:to_ident_path("None") locl:set_ty(nil) locl:set_init(init) end elseif conversion_cfg:is_box_any() then local init = locl:get_init() if is_null_ptr(init) then locl:set_ty(nil) locl:set_init(nil) end end local pat_hirid = self.tctx:nodeid_to_hirid(locl:get_pat_id()) self:add_var(pat_hirid, Variable.new(local_id, true)) end end function run_ptr_upgrades(node_id_cfgs) if not node_id_cfgs then refactor:run_command("select", {"ann", "crate; desc(fn || field);"}) refactor:run_command("ownership_annotate", {"ann"}) refactor:run_command("ownership_mark_pointers", {}) refactor:dump_marks() node_id_cfgs = {} -- TODO -- refactor:run_command("ownership_clear_annotations", {}) end refactor:transform( function(transform_ctx) return transform_ctx:visit_crate_new(Visitor.new(transform_ctx, node_id_cfgs)) end ) end
nilq/small-lua-stack
null
-- Blink, toggling all channels between 0 and the current color -- -- Uses an upval to hold the display state between rounds return function() local x = false return function(st) x = ~x if x then st[1]:fill(st[4],st[5],st[6],st[7]) else st[1]:fill(0,0,0,st[7] and 0) end end
nilq/small-lua-stack
null
return {["size"] = {["y"] = 1, ["x"] = 6, ["z"] = 6}, ["nodes"] = {[140739635806205] = {["param1"] = 205, ["name"] = "stairs:slab_stone", ["param2"] = 0}, [140743930773503] = {["param1"] = 0, ["name"] = "default:stonebrick", ["param2"] = 0}, [140748225740797] = {["param1"] = 204, ["name"] = "air", ["param2"] = 240}, [140722455937023] = {["param1"] = 0, ["name"] = "homedecor:torch_wall", ["param2"] = 0}, [140739635871743] = {["param1"] = 191, ["name"] = "default:water_flowing", ["param2"] = 15}, [140726750904319] = {["param1"] = 0, ["name"] = "default:stonebrick", ["param2"] = 0}, [140748225806335] = {["param1"] = 223, ["name"] = "air", ["param2"] = 240}, [140731045871615] = {["param1"] = 175, ["name"] = "default:water_flowing", ["param2"] = 7}, [140735340838911] = {["param1"] = 0, ["name"] = "default:stonebrick", ["param2"] = 0}, [140748225806338] = {["param1"] = 172, ["name"] = "air", ["param2"] = 0}, [140743930839042] = {["param1"] = 188, ["name"] = "air", ["param2"] = 240}, [140739635806206] = {["param1"] = 189, ["name"] = "default:water_flowing", ["param2"] = 6}, [140739635871746] = {["param1"] = 205, ["name"] = "air", ["param2"] = 240}, [140743930773504] = {["param1"] = 204, ["name"] = "stairs:slab_stone", ["param2"] = 0}, [140735340904450] = {["param1"] = 223, ["name"] = "air", ["param2"] = 240}, [140722456002559] = {["param1"] = 223, ["name"] = "air", ["param2"] = 240}, [140731045937154] = {["param1"] = 207, ["name"] = "air", ["param2"] = 240}, [140726750969858] = {["param1"] = 189, ["name"] = "air", ["param2"] = 240}, [140722456002562] = {["param1"] = 172, ["name"] = "air", ["param2"] = 0}, [140726750969855] = {["param1"] = 207, ["name"] = "air", ["param2"] = 0}, [140748225740802] = {["param1"] = 188, ["name"] = "air", ["param2"] = 240}, [140743930773506] = {["param1"] = 204, ["name"] = "air", ["param2"] = 240}, [140739635806210] = {["param1"] = 221, ["name"] = "air", ["param2"] = 240}, [140731045937151] = {["param1"] = 191, ["name"] = "default:water_flowing", ["param2"] = 15}, [140735340838914] = {["param1"] = 0, ["name"] = "homedecor:torch_wall", ["param2"] = 3}, [140731045871618] = {["param1"] = 223, ["name"] = "air", ["param2"] = 240}, [140739635871742] = {["param1"] = 173, ["name"] = "air", ["param2"] = 240}, [140735340904447] = {["param1"] = 173, ["name"] = "default:water_source", ["param2"] = 0}, [140743930839036] = {["param1"] = 189, ["name"] = "air", ["param2"] = 240}, [140726750904322] = {["param1"] = 205, ["name"] = "air", ["param2"] = 240}, [140748225806334] = {["param1"] = 205, ["name"] = "air", ["param2"] = 240}, [140722455937026] = {["param1"] = 188, ["name"] = "air", ["param2"] = 240}, [140748225806337] = {["param1"] = 188, ["name"] = "air", ["param2"] = 240}, [140743930839041] = {["param1"] = 172, ["name"] = "air", ["param2"] = 240}, [140739635871745] = {["param1"] = 189, ["name"] = "air", ["param2"] = 240}, [140735340904449] = {["param1"] = 207, ["name"] = "air", ["param2"] = 0}, [140731045937153] = {["param1"] = 189, ["name"] = "air", ["param2"] = 240}, [140726750969857] = {["param1"] = 172, ["name"] = "air", ["param2"] = 240}, [140722456002561] = {["param1"] = 188, ["name"] = "air", ["param2"] = 240}, [140748225740801] = {["param1"] = 204, ["name"] = "air", ["param2"] = 240}, [140743930773505] = {["param1"] = 0, ["name"] = "default:stonebrick", ["param2"] = 0}, [140739635806209] = {["param1"] = 204, ["name"] = "stairs:slab_stone", ["param2"] = 0}, [140735340838913] = {["param1"] = 0, ["name"] = "default:stonebrick", ["param2"] = 0}, [140739635806207] = {["param1"] = 175, ["name"] = "default:water_flowing", ["param2"] = 7}, [140731045871617] = {["param1"] = 205, ["name"] = "stairs:slab_stone", ["param2"] = 0}, [140743930773501] = {["param1"] = 0, ["name"] = "default:stonebrick", ["param2"] = 0}, [140726750904321] = {["param1"] = 0, ["name"] = "default:stonebrick", ["param2"] = 0}, [140748225740799] = {["param1"] = 0, ["name"] = "homedecor:torch_wall", ["param2"] = 2}, [140722455937025] = {["param1"] = 204, ["name"] = "air", ["param2"] = 240}, [140748225806336] = {["param1"] = 205, ["name"] = "air", ["param2"] = 240}, [140743930839040] = {["param1"] = 189, ["name"] = "air", ["param2"] = 240}, [140739635871744] = {["param1"] = 173, ["name"] = "air", ["param2"] = 240}, [140735340904448] = {["param1"] = 191, ["name"] = "default:water_flowing", ["param2"] = 15}, [140731045937152] = {["param1"] = 173, ["name"] = "air", ["param2"] = 240}, [140726750969856] = {["param1"] = 189, ["name"] = "air", ["param2"] = 240}, [140735340838908] = {["param1"] = 0, ["name"] = "homedecor:torch_wall", ["param2"] = 1}, [140722455937024] = {["param1"] = 221, ["name"] = "air", ["param2"] = 240}, [140743930839037] = {["param1"] = 172, ["name"] = "air", ["param2"] = 240}, [140739635871741] = {["param1"] = 189, ["name"] = "air", ["param2"] = 240}, [140722456002557] = {["param1"] = 188, ["name"] = "air", ["param2"] = 240}, [140726750904320] = {["param1"] = 204, ["name"] = "stairs:slab_stone", ["param2"] = 0}, [140726750904318] = {["param1"] = 204, ["name"] = "stairs:slab_stone", ["param2"] = 0}, [140748225806333] = {["param1"] = 188, ["name"] = "air", ["param2"] = 240}, [140735340838909] = {["param1"] = 0, ["name"] = "default:stonebrick", ["param2"] = 0}, [140731045871616] = {["param1"] = 189, ["name"] = "default:water_flowing", ["param2"] = 6}, [140735340904445] = {["param1"] = 204, ["name"] = "air", ["param2"] = 0}, [140735340838910] = {["param1"] = 172, ["name"] = "default:water_flowing", ["param2"] = 7}, [140722455937021] = {["param1"] = 204, ["name"] = "air", ["param2"] = 240}, [140735340838912] = {["param1"] = 173, ["name"] = "default:water_flowing", ["param2"] = 7}, [140748225740796] = {["param1"] = 188, ["name"] = "air", ["param2"] = 240}, [140731045937149] = {["param1"] = 188, ["name"] = "air", ["param2"] = 240}, [140731045937148] = {["param1"] = 204, ["name"] = "air", ["param2"] = 0}, [140735340904444] = {["param1"] = 221, ["name"] = "air", ["param2"] = 0}, [140726750904317] = {["param1"] = 0, ["name"] = "default:stonebrick", ["param2"] = 0}, [140726750969853] = {["param1"] = 172, ["name"] = "air", ["param2"] = 240}, [140739635806208] = {["param1"] = 189, ["name"] = "default:water_flowing", ["param2"] = 6}, [140731045871613] = {["param1"] = 204, ["name"] = "stairs:slab_stone", ["param2"] = 0}, [140743930773502] = {["param1"] = 204, ["name"] = "stairs:slab_stone", ["param2"] = 0}, [140726750969852] = {["param1"] = 187, ["name"] = "air", ["param2"] = 240}, [140722456002560] = {["param1"] = 205, ["name"] = "air", ["param2"] = 240}, [140726750904316] = {["param1"] = 204, ["name"] = "air", ["param2"] = 240}, [140722456002556] = {["param1"] = 172, ["name"] = "air", ["param2"] = 0}, [140731045871612] = {["param1"] = 221, ["name"] = "air", ["param2"] = 240}, [140726750969854] = {["param1"] = 189, ["name"] = "air", ["param2"] = 240}, [140743930773500] = {["param1"] = 205, ["name"] = "air", ["param2"] = 240}, [140722455937020] = {["param1"] = 188, ["name"] = "air", ["param2"] = 240}, [140739635806204] = {["param1"] = 223, ["name"] = "air", ["param2"] = 240}, [140731045937150] = {["param1"] = 173, ["name"] = "air", ["param2"] = 240}, [140748225740798] = {["param1"] = 221, ["name"] = "air", ["param2"] = 240}, [140722456002558] = {["param1"] = 205, ["name"] = "air", ["param2"] = 240}, [140739635871740] = {["param1"] = 207, ["name"] = "air", ["param2"] = 0}, [140735340904446] = {["param1"] = 188, ["name"] = "default:water_flowing", ["param2"] = 15}, [140743930839038] = {["param1"] = 189, ["name"] = "air", ["param2"] = 240}, [140731045871614] = {["param1"] = 189, ["name"] = "default:water_flowing", ["param2"] = 6}, [140748225806332] = {["param1"] = 172, ["name"] = "air", ["param2"] = 0}, [140722455937022] = {["param1"] = 221, ["name"] = "air", ["param2"] = 240}, [140743930839039] = {["param1"] = 207, ["name"] = "air", ["param2"] = 0}, [140748225740800] = {["param1"] = 221, ["name"] = "air", ["param2"] = 240}}}
nilq/small-lua-stack
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-- General settings vim.wo.wrap = false -- no wraping vim.o.fileencoding = "utf-8" vim.o.mouse = "a" -- enable mouse vim.wo.number = true -- enable numbers vim.o.clipboard = "unnamedplus" -- enable clipboard vim.o.backup = false vim.o.writebackup = false vim.o.hidden = true vim.cmd('set timeoutlen=600') -- Indentation vim.o.expandtab = true -- convert tabs to spaces vim.o.autoindent = true -- tabs be smart? vim.cmd('set smarttab') vim.cmd('set ts=4') -- insert 4 spaces for tabs vim.cmd('set sw=4') vim.cmd('set list lcs=trail:·,tab:»·') vim.cmd('set nolist') -- UI vim.o.updatetime = 300 vim.o.showmode = false vim.wo.cursorline = true vim.o.termguicolors = true vim.o.pumheight = 8 vim.o.showtabline = 2 -- Completion vim.o.completeopt = "menuone,noselect" vim.cmd('set shortmess+=c')
nilq/small-lua-stack
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return { [1] = {id=1,name="xxx",one_rows={{id=1,x=2,},},multi_rows1={{id=1,x=2,},},multi_rows2={{id=1,x=2,},},multi_rows4={[1]={id=1,x=2,y=3,},},multi_rows5={{id=1,items={{id=100,x=1,},},},},multi_rows6={},multi_rows7={[1]=10,[2]=10,[3]=30,[4]=40,},}, [2] = {id=2,name="xxx",one_rows={{id=2,x=4,},},multi_rows1={{id=2,x=4,},{id=2,x=4,},{id=2,x=4,},{id=2,x=4,},{id=2,x=4,},{id=2,x=4,},},multi_rows2={{id=3,x=4,},{id=3,x=4,},},multi_rows4={[2]={id=4,x=5,y=4,},},multi_rows5={{id=2,items={{id=100,x=1,},{id=200,x=2,},},},{id=3,items={{id=300,x=3,},},},{id=4,items={{id=400,x=4,},{id=500,x=5,},{id=600,x=6,},},},},multi_rows6={[2]={id=2,x=2,y=2,},[22]={id=22,x=22,y=22,},[222]={id=3,x=3,y=3,},[2222]={id=4,x=4,y=4,},},multi_rows7={[1]=100,[2]=200,},}, [3] = {id=3,name="ds",one_rows={{id=1,x=2,},},multi_rows1={{id=1,x=2,},{id=2,x=4,},},multi_rows2={{id=3,x=4,},{id=3,x=4,},},multi_rows4={[1]={id=1,x=2,y=3,},[2]={id=4,x=5,y=4,},[3]={id=4,x=5,y=4,},},multi_rows5={{id=5,items={{id=100,x=1,},{id=200,x=2,},{id=300,x=3,},{id=400,x=4,},},},},multi_rows6={[1]={id=2,x=3,y=4,},[10]={id=20,x=3,y=40,},[100]={id=200,x=4,y=400,},[1000]={id=2000,x=5,y=4000,},},multi_rows7={[1]=1,[2]=2,[4]=4,},}, }
nilq/small-lua-stack
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-- WaterPlane ------------------------------------------------------------------------------- if WaterPlane == nil then WaterPlane = EternusEngine.ModScriptClass.Subclass("WaterPlane") end ------------------------------------------------------------------------------- -- Called once from C++ at engine initialization time function WaterPlane:Initialize() # Eternus.CraftingSystem:ParseRecipeFile( "Data/Crafting/WaterPlane.txt" ) end EntityFramework:RegisterModScript(WaterPlane)
nilq/small-lua-stack
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object_mobile_dressed_dark_jedi_elder_male_bothan_03 = object_mobile_shared_dressed_dark_jedi_elder_male_bothan_03:new { } ObjectTemplates:addTemplate(object_mobile_dressed_dark_jedi_elder_male_bothan_03, "object/mobile/dressed_dark_jedi_elder_male_bothan_03.iff")
nilq/small-lua-stack
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local Points = Game:addState('Points') local ffi = require('ffi') ffi.cdef[[ typedef struct { float x, y; float s, t; unsigned char r, g, b, a; } fm_vertex; ]] local incs = { 1391376, 463792, 198768, 86961, 33936, 13776, 4592, 1968, 861, 336, 112, 48, 21, 7, 3, 1 } local temp = ffi.new('fm_vertex') local struct_size = ffi.sizeof('fm_vertex') local function shellsort(t, n, before) for _, h in ipairs(incs) do for i = h, n - 1 do ffi.copy(temp, t[i], struct_size) for j = i - h, 0, -h do local testval = t[j] if not before(temp, testval) then break end t[i] = testval; i = j end t[i] = temp end end return t end local function getIsLess(a, b) if a.x == 0 and a.y == 0 then return true elseif b.x == 0 and b.y == 0 then return false end if a.x >= 0 and b.x < 0 then return true end if a.x < 0 and b.x >= 0 then return false end if a.x == 0 and b.x == 0 then if a.y >= 0 or b.y >= 0 then return a.y > b.y end return b.y > a.y end local det = (a.x) * (b.y) - (b.x) * (a.y) if det < 0 then return true elseif det > 0 then return false end local d1 = (a.x) * (a.x) + (a.y) * (a.y) local d2 = (b.x) * (b.x) + (b.y) * (b.y) return d1 > d2 end local num_verts = 20 local vertex_size = ffi.sizeof('fm_vertex') local pixel_size = ffi.sizeof('unsigned char[4]') local imageData = love.image.newImageData(num_verts / pixel_size * vertex_size, 1) local data = ffi.cast("fm_vertex*", imageData:getPointer()) function Points:enteredState() love.math.setRandomSeed(0) center_x, center_y = push:getWidth() / 2, push:getHeight() / 2 for i=0,num_verts-1 do local vertex = data[i] vertex.r = 255; vertex.g = 255; vertex.b = 255; vertex.a = 255; end data[0].x, data[0].y = 0, 0 for i=1,num_verts-2 do data[i].x = love.math.random(300) - 150 data[i].y = love.math.random(300) - 150 end shellsort(data, num_verts - 1, getIsLess) data[num_verts - 1].x, data[num_verts - 1].y = data[1].x, data[1].y -- for i=0, num_verts-1 do -- print(data[i].x, data[i].y) -- end mesh = g.newMesh(num_verts, 'fan', 'static') mesh:setVertices(imageData) end function Points:draw() g.setWireframe(love.keyboard.isDown('space')) g.draw(mesh, center_x, center_y) end function Points:exitedState() end return Points
nilq/small-lua-stack
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-- Various silly tweaks needed to keep up with Blizzard's shenanigans. Not added to core because they may not be needed/relevant forever. Skada:AddLoadableModule("Tweaks", "Various tweaks to get around deficiences and problems in the game's combat logs. Carries a small performance penalty.", function(Skada, L) if Skada.db.profile.modulesBlocked.Tweaks then return end local band = bit.band -- Cache variables local boms = {} local stormlashes = {} local akaarisource = nil local lastpet = {} local assignedhatis = {} local PET_FLAG = COMBATLOG_OBJECT_TYPE_PET local orig = Skada.cleuFrame:GetScript("OnEvent") Skada.cleuFrame:SetScript("OnEvent", function(frame, event, timestamp, eventtype, hideCaster, srcGUID, srcName, srcFlags, srcRaidFlags, dstGUID, dstName, dstFlags, dstRaidFlags, ...) -- Only perform these modifications if we are already in combat if Skada.current then local firstArg = select(1, ...) -- Hati (7.0, BM hunter artifact) if band(srcFlags, PET_FLAG) ~= 0 then lastpet.timestamp = timestamp lastpet.srcGUID = srcGUID elseif srcName == 'Hati' and not assignedhatis[srcGUID] then if lastpet.timestamp == timestamp then local owner = Skada:GetPetOwner(lastpet.srcGUID) if owner then Skada:AssignPet(owner.id, owner.name, srcGUID) assignedhatis[srcGUID] = true end end end -- Akaari's Soul (7.0, Rogue artifact) if (firstArg == 185438 or firstArg == 145424) and eventtype == 'SPELL_DAMAGE' then akaarisource = srcGUID end if firstArg == 220893 and akaarisource then srcGUID = UnitGUID(akaarisource) srcName = UnitName(akaarisource) akaarisource = nil end -- Greater Blessing of Might (7.0) if firstArg == 205729 and eventtype == 'SPELL_DAMAGE' then --Skada:Print('Ooh, caught a GBOM!') if not boms[srcGUID] then local spellname = select(2, ...) -- Had no luck without iterating, sadly. local i = 1 local buffname, _, _, _, _, _, _, caster, _, _, _ = UnitBuff(srcName, i) local bomSource = nil while buffname do if buffname == spellname then bomSource = caster end i = i + 1; buffname, _, _, _, _, _, _, caster, _, _, _ = UnitBuff(srcName, i) end if bomSource then boms[srcGUID] = { id = UnitGUID(bomSource), name = UnitName(bomSource) } end end local source = boms[srcGUID] if source then srcGUID = source.id srcName = source.name end end if firstArg == 203528 and eventtype == 'SPELL_AURA_REMOVED' then --Skada:Print("removed BOM source") boms[dstGUID] = nil end -- Stormlash (7.0) if firstArg == 195256 and eventtype == 'SPELL_DAMAGE' then --Skada:Print('Ooh, caught a Stormlash!') local source = stormlashes[srcGUID] if source ~= nil then srcGUID = source.id srcName = source.name end end if firstArg == 195222 then if eventtype == 'SPELL_AURA_APPLIED' and srcGUID ~= dstGUID then --Skada:Print('New Stormlash source: '..srcGUID..' - '..srcName) stormlashes[dstGUID] = { id = srcGUID, name = srcName } end if eventtype == 'SPELL_AURA_REMOVED' then --Skada:Print('Removed Stormlash source') stormlashes[dstGUID] = nil end end end orig(frame, event, timestamp, eventtype, hideCaster, srcGUID, srcName, srcFlags, srcRaidFlags, dstGUID, dstName, dstFlags, dstRaidFlags, ...) end) end)
nilq/small-lua-stack
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--======================================= -- filename: entities/environments/elevator.lua -- author: Shane Krolikowski -- created: Apr, 2018 -- description: Elevator entity. --======================================= local Environment = require 'entities.environments.environment' local Elevator = Environment:extend() function Elevator:new(x, y, heading) self.name = 'elevator' self.tags = { 'elevator', 'environment' } self.visible = true self.pos = Vec2(x, y) self.scale = 1 self.width = GRID['cell']['size'] * self.scale self.height = GRID['cell']['size'] * self.scale self.depth = GRID['cell']['size'] / 2 * self.scale -- attributes self.angle = ANGLES['headings'][heading] self.mass = 1 self.image = love.graphics.newImage('assets/environments/elevator/model_' .. heading .. '.png') self.colors = { {57,62,70,255}, {17,45,78,255}, {0,0,0,255} } self:cell().weight = nil end -- =================================== -- Draw the entity. -- ------------- -- @return void -- =================================== function Elevator:draw(iso) local cx, cy = self:center() local x, y, w, h, d = self:container() local width, height = self.image:getDimensions() local sx, sy = self.scale, self.scale if iso then -- Isometric cx, cy = UMath:cartesianToIsometric(cx, cy) w = width * sx h = height * sy cy = cy - GRID['cell']['depth'] * GRID['cell']['size'] + self.depth love.graphics.setColor(255,255,255,255) love.graphics.draw(self.image, cx-w/2, cy-h, 0, sx, sy) else -- Cartesian love.graphics.setColor(self.colors[1]) love.graphics.rectangle('fill', x, y, w, h) end end return Elevator
nilq/small-lua-stack
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local N = 10000 local sum = 0 for i = 1, N do for j = 1, N do sum = sum + i * j end end print(sum) sum = "foo"
nilq/small-lua-stack
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--* character (C) local E, C, L, ET, _ = select(2, shCore()):unpack() if C.main.restyleUI ~= true then return end local _G = _G local select, unpack, pairs = select, unpack, pairs local find = string.find local GetInventoryItemQuality = GetInventoryItemQuality local GetInventoryItemTexture = GetInventoryItemTexture local GetInventorySlotInfo = GetInventorySlotInfo local GetItemQualityColor = GetItemQualityColor local GetPetHappiness = GetPetHappiness local HasPetUI = HasPetUI local FauxScrollFrame_GetOffset = FauxScrollFrame_GetOffset local MAX_ARENA_TEAMS = MAX_ARENA_TEAMS local hooksecurefunc = hooksecurefunc local function LoadSkin() CharacterFrame:StripLayout() CharacterFrame:SetLayout() CharacterFrame:SetShadow() CharacterFrame.bg:SetAnchor('TOPLEFT', 10, -12) CharacterFrame.bg:SetAnchor('BOTTOMRIGHT', -32, 76) CharacterFrame.shadow:SetAnchor('TOPLEFT', 6, -8) CharacterFrame.shadow:SetAnchor('BOTTOMRIGHT', -28, 72) CharacterFramePortrait:Hide() CharacterFrameCloseButton:CloseTemplate() CharacterFrameCloseButton:ClearAllPoints() CharacterFrameCloseButton:SetAnchor('CENTER', CharacterFrame, 'TOPRIGHT', -45, -25) for i = 1, 5 do local tab = _G['CharacterFrameTab'..i] tab:StripLayout() tab:SetLayout() tab.bg:SetAnchor('TOPLEFT', -1, -5) tab.bg:SetAnchor('BOTTOMRIGHT', -20, -1) tab:SetGradient() tab.gr:SetAllPoints(tab.bg) _G['CharacterFrameTab'..i..'Text']:SetAnchor('TOPLEFT', 10, -14) end -- Character Frame PaperDollFrame:StripLayout() CharacterModelFrame:SetAnchor('TOPLEFT', 65, -76) CharacterModelFrame:Height(195) PlayerTitleDropDown:SetAnchor('TOP', CharacterLevelText, 'BOTTOM', 0, -2) --S:HandleDropDownBox(PlayerTitleDropDown, 210) ET:HandleRotateButton(CharacterModelFrameRotateLeftButton) CharacterModelFrameRotateLeftButton:ClearAllPoints() CharacterModelFrameRotateLeftButton:SetAnchor('TOPLEFT', 3, -3) ET:HandleRotateButton(CharacterModelFrameRotateRightButton) CharacterModelFrameRotateRightButton:ClearAllPoints() CharacterModelFrameRotateRightButton:SetAnchor('TOPLEFT', CharacterModelFrameRotateLeftButton, 'TOPRIGHT', 3, 0) CharacterAttributesFrame:StripLayout() local function FixWidth(self) UIDropDownMenu_SetWidth(90, self) end ---S:HandleDropDownBox(PlayerStatFrameLeftDropDown) PlayerStatFrameLeftDropDown:HookScript('OnShow', FixWidth) --S:SquareButton_SetIcon(PlayerStatFrameLeftDropDownButton, 'DOWN') --S:HandleDropDownBox(PlayerStatFrameRightDropDown) PlayerStatFrameRightDropDown:HookScript('OnShow', FixWidth) CharacterResistanceFrame:SetAnchor('TOPRIGHT', PaperDollFrame, 'TOPLEFT', 297, -80) local function HandleResistanceFrame(frameName) for i = 1, 5 do local frame = _G[frameName..i] frame:SetSize(26) frame:SetLayout() if i ~= 1 then frame:ClearAllPoints() frame:SetAnchor('TOP', _G[frameName..i - 1], 'BOTTOM', 0, -(1 + 2) - 1) end select(1, _G[frameName..i]:GetRegions()):SetInside() select(1, _G[frameName..i]:GetRegions()):SetDrawLayer('ARTWORK') select(2, _G[frameName..i]:GetRegions()):SetDrawLayer('OVERLAY') end end HandleResistanceFrame('MagicResFrame') select(1, MagicResFrame1:GetRegions()):SetTexCoord(0.21875, 0.78125, 0.25, 0.3203125) select(1, MagicResFrame2:GetRegions()):SetTexCoord(0.21875, 0.78125, 0.0234375, 0.09375) select(1, MagicResFrame3:GetRegions()):SetTexCoord(0.21875, 0.78125, 0.13671875, 0.20703125) select(1, MagicResFrame4:GetRegions()):SetTexCoord(0.21875, 0.78125, 0.36328125, 0.43359375) select(1, MagicResFrame5:GetRegions()):SetTexCoord(0.21875, 0.78125, 0.4765625, 0.546875) local slots = { 'HeadSlot', 'NeckSlot', 'ShoulderSlot', 'BackSlot', 'ChestSlot', 'ShirtSlot', 'TabardSlot', 'WristSlot', 'HandsSlot', 'WaistSlot', 'LegsSlot', 'FeetSlot', 'Finger0Slot', 'Finger1Slot', 'Trinket0Slot', 'Trinket1Slot', 'MainHandSlot', 'SecondaryHandSlot', 'RangedSlot', 'AmmoSlot' } for _, i in pairs(slots) do local slot = _G['Character'..i] local icon = _G['Character'..i..'IconTexture'] local cooldown = _G['Character'..i..'Cooldown'] slot:StripLayout() slot:SetLayout() slot:SetFrameLevel(PaperDollFrame:GetFrameLevel() +2) icon:SetTexCoord(unpack(E.TexCoords)) icon:SetInside() --[[if(cooldown) then T.CreateAuraWatch(cooldown) end--]] end --* pet frame PetPaperDollFrame:StripLayout() ET:HandleButton(PetPaperDollCloseButton) ET:HandleRotateButton(PetModelFrameRotateLeftButton) PetModelFrameRotateLeftButton:ClearAllPoints() PetModelFrameRotateLeftButton:SetAnchor('TOPLEFT', 3, -3) ET:HandleRotateButton(PetModelFrameRotateRightButton) PetModelFrameRotateRightButton:ClearAllPoints() PetModelFrameRotateRightButton:SetAnchor('TOPLEFT', PetModelFrameRotateLeftButton, 'TOPRIGHT', 3, 0) PetAttributesFrame:StripLayout() HandleResistanceFrame('PetMagicResFrame') select(1, PetMagicResFrame1:GetRegions()):SetTexCoord(0.21875, 0.78125, 0.25, 0.3203125) select(1, PetMagicResFrame2:GetRegions()):SetTexCoord(0.21875, 0.78125, 0.0234375, 0.09375) select(1, PetMagicResFrame3:GetRegions()):SetTexCoord(0.21875, 0.78125, 0.13671875, 0.20703125) select(1, PetMagicResFrame4:GetRegions()):SetTexCoord(0.21875, 0.78125, 0.36328125, 0.43359375) select(1, PetMagicResFrame5:GetRegions()):SetTexCoord(0.21875, 0.78125, 0.4765625, 0.546875) PetPaperDollFrameExpBar:StripLayout() PetPaperDollFrameExpBar:SetLayout() PetPaperDollFrameExpBar:SetStatusBarTexture(A.status) local function updHappiness(self) local happiness = GetPetHappiness() local _, isHunterPet = HasPetUI() if not happiness or not isHunterPet then return end local texture = self:GetRegions() if (happiness == 1) then texture:SetTexCoord(0.41, 0.53, 0.06, 0.30) elseif (happiness == 2) then texture:SetTexCoord(0.22, 0.345, 0.06, 0.30) elseif (happiness == 3) then texture:SetTexCoord(0.04, 0.15, 0.06, 0.30) end end PetPaperDollPetInfo:SetLayout() PetPaperDollPetInfo:SetAnchor('TOPLEFT', PetModelFrameRotateLeftButton, 'BOTTOMLEFT', 9, -3) PetPaperDollPetInfo:GetRegions():SetTexCoord(0.04, 0.15, 0.06, 0.30) PetPaperDollPetInfo:SetFrameLevel(PetModelFrame:GetFrameLevel() + 2) PetPaperDollPetInfo:SetSize(24) updHappiness(PetPaperDollPetInfo) PetPaperDollPetInfo:RegisterEvent('UNIT_HAPPINESS') PetPaperDollPetInfo:SetScript('OnEvent', updHappiness) PetPaperDollPetInfo:SetScript('OnShow', updHappiness) --* reputation frame ReputationFrame:StripLayout() for i = 1, NUM_FACTIONS_DISPLAYED do local bar = _G['ReputationBar'..i] local header = _G['ReputationHeader'..i] local name = _G['ReputationBar'..i..'FactionName'] local war = _G['ReputationBar'..i..'AtWarCheck'] bar:StripLayout() bar:SetLayout() bar:SetStatusBarTexture(A.status) bar:SetSize(108, 13) if (i == 1) then bar:SetAnchor('TOPLEFT', 190, -86) end name:SetAnchor('LEFT', bar, 'LEFT', -150, 0) name:Width(140) header:StripLayout() header:SetNormalTexture(nil) header:SetAnchor('TOPLEFT', bar, 'TOPLEFT', -170, 0) header.Text = header:CreateFontString(nil, 'OVERLAY') header.Text:SetFont(A.font, 13, A.fontStyle) header.Text:SetAnchor('LEFT', header, 'LEFT', 10, 1) header.Text:SetText('-') war:StripLayout() war:SetAnchor('LEFT', bar, 'RIGHT', 0, 0) war.icon = war:CreateTexture(nil, 'OVERLAY') war.icon:SetAnchor('LEFT', 3, -6) war.icon:SetTexture('Interface\\Buttons\\UI-CheckBox-SwordCheck') end local function UpdateFaction() local numFactions = GetNumFactions() local offset = FauxScrollFrame_GetOffset(ReputationListScrollFrame) local index, header for i = 1, NUM_FACTIONS_DISPLAYED, 1 do header = _G['ReputationHeader'..i] index = offset + i if index <= numFactions then if header.isCollapsed then header:StripLayout(true) header:SetNormalTexture(nil) header.Text:SetText('+') else header:StripLayout(true) header:SetNormalTexture(nil) header.Text:SetText('-') end end end end hooksecurefunc('ReputationFrame_Update', UpdateFaction) ReputationFrameStandingLabel:SetAnchor('TOPLEFT', 223, -59) ReputationFrameFactionLabel:SetAnchor('TOPLEFT', 55, -59) ReputationListScrollFrame:StripLayout() ReputationListScrollFrameScrollBar:ShortBar() ReputationDetailFrame:StripLayout() ReputationDetailFrame:SetLayout() ReputationDetailFrame:SetAnchor('TOPLEFT', ReputationFrame, 'TOPRIGHT', -31, -12) ReputationDetailCloseButton:CloseTemplate() ReputationDetailCloseButton:SetAnchor('TOPRIGHT', 2, 2) ET:HandleCheckBox(ReputationDetailAtWarCheckBox) ET:HandleCheckBox(ReputationDetailInactiveCheckBox) ET:HandleCheckBox(ReputationDetailMainScreenCheckBox) -- Skill Frame SkillFrame:StripLayout() SkillFrameExpandButtonFrame:DisableDrawLayer('BACKGROUND') SkillFrameCollapseAllButton:SetAnchor('LEFT', SkillFrameExpandTabLeft, 'RIGHT', -70, -3) SkillFrameCollapseAllButton.Text = SkillFrameCollapseAllButton:CreateFontString(nil, 'OVERLAY') SkillFrameCollapseAllButton.Text:SetFont(A.font, 13, A.fontStyle) SkillFrameCollapseAllButton.Text:SetAnchor('LEFT', SkillFrameCollapseAllButton, 'LEFT', 15, 1) SkillFrameCollapseAllButton.Text:SetText('-') --SkillFrameCollapseAllButton:SetHighlightTexture(nil) hooksecurefunc(SkillFrameCollapseAllButton, 'SetNormalTexture', function(self, texture) if string.find(texture, 'MinusButton') then self:StripLayout() SkillFrameCollapseAllButton.Text:SetText('-') else self:StripLayout() SkillFrameCollapseAllButton.Text:SetText('+') end end); SkillFrameCancelButton:StripLayout() for i = 1, SKILLS_TO_DISPLAY do local bar = _G['SkillRankFrame'..i] local label = _G['SkillTypeLabel'..i] local border = _G['SkillRankFrame'..i..'Border'] local background = _G['SkillRankFrame'..i..'Background'] bar:SetLayout() bar:SetStatusBarTexture(A.status) border:StripLayout() background:SetTexture(nil) label:StripLayout() label:SetAnchor('TOPLEFT', bar, 'TOPLEFT', -30, 0) label.Text = label:CreateFontString(nil, 'OVERLAY') label.Text:SetFont(A.font, 13, A.fontStyle) label.Text:SetAnchor('LEFT', label, 'LEFT', 15, 1) label.Text:SetText('-') hooksecurefunc(label, 'SetNormalTexture', function(self, texture) if string.find(texture, 'MinusButton') then self:StripLayout() --self:GetNormalTexture():SetTexCoord(0.545, 0.975, 0.085, 0.925) else self:StripLayout() --self:GetNormalTexture():SetTexCoord(0.045, 0.475, 0.085, 0.925) end end) end SkillListScrollFrame:StripLayout() SkillListScrollFrameScrollBar:ShortBar() SkillDetailScrollFrame:StripLayout() SkillDetailScrollFrameScrollBar:ShortBar() SkillDetailStatusBar:StripLayout() SkillDetailStatusBar:SetLayout() SkillDetailStatusBar:SetParent(SkillDetailScrollFrame) SkillDetailStatusBar:SetStatusBarTexture(A.status) --ET:RegisterStatusBar(SkillDetailStatusBar) --S:HandleNextPrevButton(SkillDetailStatusBarUnlearnButton) SkillDetailStatusBarUnlearnButton:ButtonNextRight() --S:SquareButton_SetIcon(SkillDetailStatusBarUnlearnButton, 'DELETE') SkillDetailStatusBarUnlearnButton:SetSize(24) SkillDetailStatusBarUnlearnButton:SetAnchor('LEFT', SkillDetailStatusBarBorder, 'RIGHT', 5, 0) SkillDetailStatusBarUnlearnButton:SetHitRectInsets(0, 0, 0, 0) --* PvP frame PVPFrame:StripLayout() for i = 1, MAX_ARENA_TEAMS do local pvpTeam = _G['PVPTeam'..i] pvpTeam:StripLayout() pvpTeam:SetLayout() pvpTeam.bg:SetAnchor('TOPLEFT', 9, -4) pvpTeam.bg:SetAnchor('BOTTOMRIGHT', -24, 3) pvpTeam:SetShadow() pvpTeam.shadow:SetAnchor('TOPLEFT', 7, -2) pvpTeam.shadow:SetAnchor('BOTTOMRIGHT', -20, -1) --pvpTeam:HookScript('OnEnter', S.SetModifiedBackdrop) --pvpTeam:HookScript('OnLeave', S.SetOriginalBackdrop) --_G['PVPTeam'..i..'Highlight'] = function() end end PVPTeamDetails:StripLayout() PVPTeamDetails:SetLayout() PVPTeamDetails:SetShadow() PVPTeamDetails.shadow:SetAnchor('TOPLEFT', -5, 5) PVPTeamDetails.shadow:SetAnchor('BOTTOMRIGHT', 5, -5) PVPTeamDetails:SetAnchor('TOPLEFT', PVPFrame, 'TOPRIGHT', -20, -12) PVPFrameToggleButton:ButtonNextRight() PVPFrameToggleButton:SetAnchor('BOTTOMRIGHT', PVPFrame, 'BOTTOMRIGHT', -48, 81) PVPFrameToggleButton:SetSize(14) for i = 1, 5 do local header = _G['PVPTeamDetailsFrameColumnHeader'..i] header:StripLayout() end for i = 1, 10 do local button = _G['PVPTeamDetailsButton'..i] button:Width(335) end ET:HandleButton(PVPTeamDetailsAddTeamMember) PVPTeamDetailsToggleButton:ButtonNextRight() --PVPTeamDetailsToggleButton:SetAnchor('BOTTOMRIGHT', 12, 0) PVPTeamDetailsCloseButton:CloseTemplate() end table.insert(ET['SohighUI'], LoadSkin)
nilq/small-lua-stack
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-- listen for power events and dispatch to nameplates local addon = KuiNameplates local ele = addon:NewElement('PowerBar') -- prototype additions ######################################################### function addon.Nameplate.UpdatePower(f) f = f.parent if f.elements.PowerBar then if f.state.power_type then f.PowerBar:SetMinMaxValues(0,UnitPowerMax(f.unit,f.state.power_type)) f.PowerBar:SetValue(UnitPower(f.unit,f.state.power_type)) else f.PowerBar:SetValue(0) end end end function addon.Nameplate.UpdatePowerType(f,on_show) f = f.parent -- get unit's primary power type local power_index,power_name = UnitPowerType(f.unit) local power_max = UnitPowerMax(f.unit,power_index) if power_max == 0 then power_index = nil end f.state.power_type = power_index if f.elements.PowerBar then -- update bar colour if power_index then f.PowerBar:SetStatusBarColor(unpack( ele.colours[power_name or power_index] or ele.colours['MANA'] )) else f.PowerBar:SetStatusBarColor(0,0,0) f.PowerBar:SetValue(0) end end if not on_show then addon:DispatchMessage('PowerTypeUpdate', f) end -- and bar values f.handler:UpdatePower() end -- messages #################################################################### function ele:Show(f) f.handler:UpdatePowerType(true) end -- events ###################################################################### function ele:PowerTypeEvent(_,f) f.handler:UpdatePowerType() end function ele:PowerEvent(_,f) f.handler:UpdatePower() end -- enable/disable per frame #################################################### function ele:EnableOnFrame(frame) frame.PowerBar:Show() frame.handler:UpdatePowerType(true) end function ele:DisableOnFrame(frame) frame.PowerBar:Hide() end -- register #################################################################### function ele:OnEnable() self:RegisterMessage('Show') self:RegisterUnitEvent('UNIT_DISPLAYPOWER','PowerTypeEvent') self:RegisterUnitEvent('UNIT_MAXPOWER','PowerTypeEvent') self:RegisterUnitEvent('UNIT_POWER_FREQUENT','PowerEvent') self:RegisterUnitEvent('UNIT_POWER_UPDATE','PowerEvent') end function ele:Initialise() self.colours = {} -- get default colours for p,c in next, PowerBarColor do if c.r and c.g and c.b then self.colours[p] = {c.r,c.g,c.b} end end end
nilq/small-lua-stack
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--------------------------------------------------------------------------- -- @author Uli Schlachter -- @copyright 2010 Uli Schlachter -- @widgetmod wibox.widget.systray -- @supermodule wibox.widget.base --------------------------------------------------------------------------- local wbase = require("wibox.widget.base") local drawable = require("wibox.drawable") local beautiful = require("beautiful") local gtable = require("gears.table") local capi = { awesome = awesome, screen = screen } local setmetatable = setmetatable local error = error local abs = math.abs local systray = { mt = {} } local instance = nil local horizontal = true local base_size = nil local reverse = false local display_on_screen = "primary" --- The systray background color. -- -- @beautiful beautiful.bg_systray -- @param string The color (string like "#ff0000" only) --- The systray icon spacing. -- -- @beautiful beautiful.systray_icon_spacing -- @tparam[opt=0] integer The icon spacing local function should_display_on(s) if display_on_screen == "primary" then return s == capi.screen.primary end return s == display_on_screen end function systray:draw(context, cr, width, height) if not should_display_on(context.screen) then return end local x, y, _, _ = wbase.rect_to_device_geometry(cr, 0, 0, width, height) local num_entries = capi.awesome.systray() local bg = beautiful.bg_systray or beautiful.bg_normal or "#000000" local spacing = beautiful.systray_icon_spacing or 0 if context and not context.wibox then error("The systray widget can only be placed inside a wibox.") end -- Figure out if the cairo context is rotated local dir_x, dir_y = cr:user_to_device_distance(1, 0) local is_rotated = abs(dir_x) < abs(dir_y) local in_dir, ortho, base if horizontal then in_dir, ortho = width, height is_rotated = not is_rotated else ortho, in_dir = width, height end -- The formula for a given base, spacing, and num_entries for the necessary -- space is (draw a picture to convince yourself; this assumes horizontal): -- height = base -- width = (base + spacing) * num_entries - spacing -- Now, we check if we are limited by horizontal or vertical space: Which of -- the two limits the base size more? if (ortho + spacing) * num_entries - spacing <= in_dir then base = ortho else -- Solving the "width" formula above for "base" (with width=in_dir): base = (in_dir + spacing) / num_entries - spacing end capi.awesome.systray(context.wibox.drawin, math.ceil(x), math.ceil(y), base, is_rotated, bg, reverse, spacing) end -- Private API. Does not appear in LDoc on purpose. This function is called -- some time after the systray is removed from some drawable. It's purpose is to -- really remove the systray. function systray:_kickout(context) capi.awesome.systray(context.wibox.drawin) end function systray:fit(context, width, height) if not should_display_on(context.screen) then return 0, 0 end local num_entries = capi.awesome.systray() local base = base_size local spacing = beautiful.systray_icon_spacing or 0 if num_entries == 0 then return 0, 0 end if base == nil then if width < height then base = width else base = height end end base = base + spacing if horizontal then return base * num_entries - spacing, base end return base, base * num_entries - spacing end -- Check if the function was called like :foo() or .foo() and do the right thing local function get_args(self, ...) if self == instance then return ... end return self, ... end --- Set the size of a single icon. -- -- If this is set to nil, then the size is picked dynamically based on the -- available space. Otherwise, any single icon has a size of `size`x`size`. -- -- @property base_size -- @tparam integer|nil size The base size -- @propemits true false function systray:set_base_size(size) base_size = get_args(self, size) if instance then instance:emit_signal("widget::layout_changed") instance:emit_signal("property::base_size", size) end end --- Decide between horizontal or vertical display. -- -- @property horizontal -- @tparam boolean horiz Use horizontal mode? -- @propemits true false function systray:set_horizontal(horiz) horizontal = get_args(self, horiz) if instance then instance:emit_signal("widget::layout_changed") instance:emit_signal("property::horizontal", horiz) end end --- Should the systray icons be displayed in reverse order? -- -- @property reverse -- @tparam boolean rev Display in reverse order. -- @propemits true false function systray:set_reverse(rev) reverse = get_args(self, rev) if instance then instance:emit_signal("widget::redraw_needed") instance:emit_signal("property::reverse", rev) end end --- Set the screen that the systray should be displayed on. -- -- This can either be a screen, in which case the systray will be displayed on -- exactly that screen, or the string `"primary"`, in which case it will be -- visible on the primary screen. The default value is "primary". -- -- @property screen -- @tparam screen|"primary" s The screen to display on. -- @propemits true false function systray:set_screen(s) display_on_screen = get_args(self, s) if instance then instance:emit_signal("widget::layout_changed") instance:emit_signal("property::screen", s) end end --- Create the systray widget. -- -- Note that this widget can only exist once. -- -- @tparam boolean revers Show in the opposite direction -- @treturn table The new `systray` widget -- @constructorfct wibox.widget.systray local function new(revers) local ret = wbase.make_widget(nil, nil, {enable_properties = true}) gtable.crush(ret, systray, true) if revers then ret:set_reverse(true) end capi.awesome.connect_signal("systray::update", function() ret:emit_signal("widget::layout_changed") ret:emit_signal("widget::redraw_needed") end) capi.screen.connect_signal("primary_changed", function() if display_on_screen == "primary" then ret:emit_signal("widget::layout_changed") end end) drawable._set_systray_widget(ret) return ret end function systray.mt:__call(...) if not instance then instance = new(...) end return instance end return setmetatable(systray, systray.mt) -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
nilq/small-lua-stack
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--spiral troopers-- mewmew wrote this -- inspired from kyte local event = require 'utils.event' require "modules.dynamic_landfill" require "modules.spawners_contain_biters" require "modules.satellite_score" local map_functions = require "tools.map_functions" --require "rewards" local function shuffle(tbl) local size = #tbl for i = size, 1, -1 do local rand = math.random(size) tbl[i], tbl[rand] = tbl[rand], tbl[i] end return tbl end local function treasure_chest(position, surface) local math_random = math.random local chest_raffle = {} local chest_loot = { {{name = "submachine-gun", count = math_random(1,3)}, weight = 3, evolution_min = 0.0, evolution_max = 0.1}, {{name = "slowdown-capsule", count = math_random(16,32)}, weight = 1, evolution_min = 0.0, evolution_max = 1}, {{name = "poison-capsule", count = math_random(16,32)}, weight = 3, evolution_min = 0.3, evolution_max = 1}, {{name = "uranium-cannon-shell", count = math_random(16,32)}, weight = 5, evolution_min = 0.6, evolution_max = 1}, {{name = "cannon-shell", count = math_random(16,32)}, weight = 5, evolution_min = 0.4, evolution_max = 0.7}, {{name = "explosive-uranium-cannon-shell", count = math_random(16,32)}, weight = 5, evolution_min = 0.6, evolution_max = 1}, {{name = "explosive-cannon-shell", count = math_random(16,32)}, weight = 5, evolution_min = 0.4, evolution_max = 0.8}, {{name = "shotgun", count = 1}, weight = 2, evolution_min = 0.0, evolution_max = 0.2}, {{name = "shotgun-shell", count = math_random(16,32)}, weight = 5, evolution_min = 0.0, evolution_max = 0.2}, {{name = "combat-shotgun", count = 1}, weight = 10, evolution_min = 0.3, evolution_max = 0.8}, {{name = "piercing-shotgun-shell", count = math_random(16,32)}, weight = 10, evolution_min = 0.2, evolution_max = 1}, {{name = "flamethrower", count = 1}, weight = 3, evolution_min = 0.3, evolution_max = 0.6}, {{name = "flamethrower-ammo", count = math_random(16,32)}, weight = 5, evolution_min = 0.3, evolution_max = 1}, {{name = "rocket-launcher", count = 1}, weight = 5, evolution_min = 0.2, evolution_max = 0.6}, {{name = "rocket", count = math_random(16,32)}, weight = 10, evolution_min = 0.2, evolution_max = 0.7}, {{name = "explosive-rocket", count = math_random(16,32)}, weight = 10, evolution_min = 0.3, evolution_max = 1}, {{name = "land-mine", count = math_random(8,16)}, weight = 10, evolution_min = 0.2, evolution_max = 0.7}, {{name = "grenade", count = math_random(8,16)}, weight = 10, evolution_min = 0.0, evolution_max = 0.5}, {{name = "cluster-grenade", count = math_random(8,16)}, weight = 5, evolution_min = 0.4, evolution_max = 1}, {{name = "firearm-magazine", count = math_random(32,128)}, weight = 10, evolution_min = 0, evolution_max = 0.3}, {{name = "piercing-rounds-magazine", count = math_random(32,128)}, weight = 10, evolution_min = 0.1, evolution_max = 0.8}, {{name = "uranium-rounds-magazine", count = math_random(32,128)}, weight = 10, evolution_min = 0.5, evolution_max = 1}, {{name = "railgun", count = 1}, weight = 1, evolution_min = 0.2, evolution_max = 1}, {{name = "railgun-dart", count = math_random(16,32)}, weight = 3, evolution_min = 0.2, evolution_max = 0.7}, {{name = "defender-capsule", count = math_random(8,16)}, weight = 10, evolution_min = 0.0, evolution_max = 0.7}, {{name = "distractor-capsule", count = math_random(8,16)}, weight = 10, evolution_min = 0.2, evolution_max = 1}, {{name = "destroyer-capsule", count = math_random(8,16)}, weight = 10, evolution_min = 0.3, evolution_max = 1}, {{name = "atomic-bomb", count = math_random(1,2)}, weight = 1, evolution_min = 0.2, evolution_max = 1}, {{name = "light-armor", count = 1}, weight = 3, evolution_min = 0, evolution_max = 0.1}, {{name = "heavy-armor", count = 1}, weight = 3, evolution_min = 0.1, evolution_max = 0.3}, {{name = "modular-armor", count = 1}, weight = 2, evolution_min = 0.2, evolution_max = 0.6}, {{name = "power-armor", count = 1}, weight = 2, evolution_min = 0.4, evolution_max = 1}, {{name = "power-armor-mk2", count = 1}, weight = 1, evolution_min = 0.8, evolution_max = 1}, {{name = "battery-equipment", count = 1}, weight = 2, evolution_min = 0.3, evolution_max = 0.7}, {{name = "battery-mk2-equipment", count = 1}, weight = 2, evolution_min = 0.6, evolution_max = 1}, {{name = "belt-immunity-equipment", count = 1}, weight = 1, evolution_min = 0.3, evolution_max = 1}, {{name = "solar-panel-equipment", count = math_random(1,4)}, weight = 5, evolution_min = 0.3, evolution_max = 0.8}, {{name = "discharge-defense-equipment", count = 1}, weight = 1, evolution_min = 0.5, evolution_max = 0.8}, {{name = "energy-shield-equipment", count = math_random(1,2)}, weight = 2, evolution_min = 0.3, evolution_max = 0.8}, {{name = "energy-shield-mk2-equipment", count = 1}, weight = 2, evolution_min = 0.7, evolution_max = 1}, {{name = "exoskeleton-equipment", count = 1}, weight = 1, evolution_min = 0.3, evolution_max = 1}, {{name = "fusion-reactor-equipment", count = 1}, weight = 1, evolution_min = 0.5, evolution_max = 1}, {{name = "night-vision-equipment", count = 1}, weight = 1, evolution_min = 0.3, evolution_max = 0.8}, {{name = "personal-laser-defense-equipment", count = 1}, weight = 2, evolution_min = 0.4, evolution_max = 1}, {{name = "exoskeleton-equipment", count = 1}, weight = 1, evolution_min = 0.3, evolution_max = 1}, {{name = "iron-gear-wheel", count = math_random(80,100)}, weight = 3, evolution_min = 0.0, evolution_max = 0.3}, {{name = "copper-cable", count = math_random(100,200)}, weight = 3, evolution_min = 0.0, evolution_max = 0.3}, {{name = "engine-unit", count = math_random(16,32)}, weight = 2, evolution_min = 0.1, evolution_max = 0.5}, {{name = "electric-engine-unit", count = math_random(16,32)}, weight = 2, evolution_min = 0.4, evolution_max = 0.8}, {{name = "battery", count = math_random(100,200)}, weight = 2, evolution_min = 0.3, evolution_max = 0.8}, {{name = "advanced-circuit", count = math_random(100,200)}, weight = 3, evolution_min = 0.4, evolution_max = 1}, {{name = "electronic-circuit", count = math_random(100,200)}, weight = 3, evolution_min = 0.0, evolution_max = 0.4}, {{name = "processing-unit", count = math_random(100,200)}, weight = 3, evolution_min = 0.7, evolution_max = 1}, {{name = "explosives", count = math_random(25,50)}, weight = 1, evolution_min = 0.2, evolution_max = 0.6}, {{name = "lubricant-barrel", count = math_random(4,10)}, weight = 1, evolution_min = 0.3, evolution_max = 0.5}, {{name = "rocket-fuel", count = math_random(4,10)}, weight = 2, evolution_min = 0.3, evolution_max = 0.7}, --{{name = "computer", count = 1}, weight = 2, evolution_min = 0, evolution_max = 1}, {{name = "steel-plate", count = math_random(50,100)}, weight = 2, evolution_min = 0.1, evolution_max = 0.3}, {{name = "nuclear-fuel", count = 1}, weight = 2, evolution_min = 0.7, evolution_max = 1}, {{name = "burner-inserter", count = math_random(16,32)}, weight = 3, evolution_min = 0.0, evolution_max = 0.1}, {{name = "inserter", count = math_random(16,32)}, weight = 3, evolution_min = 0.0, evolution_max = 0.4}, {{name = "long-handed-inserter", count = math_random(16,32)}, weight = 3, evolution_min = 0.0, evolution_max = 0.4}, {{name = "fast-inserter", count = math_random(16,32)}, weight = 3, evolution_min = 0.1, evolution_max = 1}, {{name = "filter-inserter", count = math_random(16,32)}, weight = 1, evolution_min = 0.2, evolution_max = 1}, {{name = "stack-filter-inserter", count = math_random(4,8)}, weight = 1, evolution_min = 0.4, evolution_max = 1}, {{name = "stack-inserter", count = math_random(4,8)}, weight = 3, evolution_min = 0.3, evolution_max = 1}, {{name = "small-electric-pole", count = math_random(8,16)}, weight = 3, evolution_min = 0.0, evolution_max = 0.3}, {{name = "medium-electric-pole", count = math_random(8,16)}, weight = 3, evolution_min = 0.2, evolution_max = 1}, {{name = "big-electric-pole", count = math_random(8,16)}, weight = 3, evolution_min = 0.3, evolution_max = 1}, {{name = "substation", count = math_random(4,8)}, weight = 3, evolution_min = 0.5, evolution_max = 1}, {{name = "wooden-chest", count = math_random(8,16)}, weight = 3, evolution_min = 0.0, evolution_max = 0.2}, {{name = "iron-chest", count = math_random(8,16)}, weight = 3, evolution_min = 0.1, evolution_max = 0.4}, {{name = "steel-chest", count = math_random(8,16)}, weight = 3, evolution_min = 0.3, evolution_max = 1}, {{name = "small-lamp", count = math_random(8,16)}, weight = 3, evolution_min = 0.1, evolution_max = 0.3}, {{name = "rail", count = math_random(50,100)}, weight = 3, evolution_min = 0.1, evolution_max = 0.6}, {{name = "assembling-machine-1", count = math_random(2,4)}, weight = 3, evolution_min = 0.0, evolution_max = 0.3}, {{name = "assembling-machine-2", count = math_random(2,4)}, weight = 3, evolution_min = 0.2, evolution_max = 0.8}, {{name = "assembling-machine-3", count = math_random(2,4)}, weight = 3, evolution_min = 0.5, evolution_max = 1}, {{name = "accumulator", count = math_random(4,8)}, weight = 3, evolution_min = 0.4, evolution_max = 1}, {{name = "offshore-pump", count = math_random(2,4)}, weight = 2, evolution_min = 0.0, evolution_max = 0.1}, {{name = "beacon", count = math_random(2,4)}, weight = 3, evolution_min = 0.7, evolution_max = 1}, {{name = "boiler", count = math_random(4,8)}, weight = 3, evolution_min = 0.0, evolution_max = 0.3}, {{name = "steam-engine", count = math_random(4,8)}, weight = 3, evolution_min = 0.0, evolution_max = 0.5}, {{name = "steam-turbine", count = math_random(2,4)}, weight = 2, evolution_min = 0.5, evolution_max = 1}, {{name = "nuclear-reactor", count = 1}, weight = 1, evolution_min = 0.5, evolution_max = 1}, {{name = "centrifuge", count = math_random(1,2)}, weight = 2, evolution_min = 0.5, evolution_max = 1}, {{name = "heat-pipe", count = math_random(8,16)}, weight = 2, evolution_min = 0.5, evolution_max = 1}, {{name = "heat-exchanger", count = math_random(4,8)}, weight = 2, evolution_min = 0.5, evolution_max = 1}, {{name = "arithmetic-combinator", count = math_random(25,50)}, weight = 1, evolution_min = 0.1, evolution_max = 1}, {{name = "constant-combinator", count = math_random(25,50)}, weight = 1, evolution_min = 0.1, evolution_max = 1}, {{name = "decider-combinator", count = math_random(25,50)}, weight = 1, evolution_min = 0.1, evolution_max = 1}, {{name = "power-switch", count = math_random(8,16)}, weight = 1, evolution_min = 0.1, evolution_max = 1}, {{name = "programmable-speaker", count = math_random(8,16)}, weight = 1, evolution_min = 0.1, evolution_max = 1}, {{name = "green-wire", count = math_random(100,200)}, weight = 1, evolution_min = 0.1, evolution_max = 1}, {{name = "red-wire", count = math_random(100,200)}, weight = 1, evolution_min = 0.1, evolution_max = 1}, {{name = "chemical-plant", count = math_random(2,4)}, weight = 3, evolution_min = 0.3, evolution_max = 1}, {{name = "burner-mining-drill", count = math_random(8,16)}, weight = 3, evolution_min = 0.0, evolution_max = 0.2}, {{name = "electric-mining-drill", count = math_random(4,8)}, weight = 3, evolution_min = 0.2, evolution_max = 0.6}, {{name = "express-transport-belt", count = math_random(50,100)}, weight = 3, evolution_min = 0.5, evolution_max = 1}, {{name = "express-underground-belt", count = math_random(4,16)}, weight = 3, evolution_min = 0.5, evolution_max = 1}, {{name = "express-splitter", count = math_random(8,16)}, weight = 3, evolution_min = 0.5, evolution_max = 1}, {{name = "fast-transport-belt", count = math_random(50,100)}, weight = 3, evolution_min = 0.2, evolution_max = 0.7}, {{name = "fast-underground-belt", count = math_random(4,16)}, weight = 3, evolution_min = 0.2, evolution_max = 0.7}, {{name = "fast-splitter", count = math_random(8,16)}, weight = 3, evolution_min = 0.2, evolution_max = 0.3}, {{name = "transport-belt", count = math_random(50,100)}, weight = 3, evolution_min = 0, evolution_max = 0.3}, {{name = "underground-belt", count = math_random(4,16)}, weight = 3, evolution_min = 0, evolution_max = 0.3}, {{name = "splitter", count = math_random(8,16)}, weight = 3, evolution_min = 0, evolution_max = 0.3}, {{name = "oil-refinery", count = math_random(1,2)}, weight = 2, evolution_min = 0.3, evolution_max = 1}, {{name = "pipe", count = math_random(40,50)}, weight = 3, evolution_min = 0.0, evolution_max = 0.3}, {{name = "pipe-to-ground", count = math_random(25,50)}, weight = 1, evolution_min = 0.2, evolution_max = 0.5}, {{name = "pumpjack", count = math_random(2,4)}, weight = 1, evolution_min = 0.3, evolution_max = 0.8}, {{name = "pump", count = math_random(2,4)}, weight = 1, evolution_min = 0.3, evolution_max = 0.8}, {{name = "solar-panel", count = math_random(4,8)}, weight = 3, evolution_min = 0.4, evolution_max = 0.9}, {{name = "electric-furnace", count = math_random(2,4)}, weight = 3, evolution_min = 0.5, evolution_max = 1}, {{name = "steel-furnace", count = math_random(4,8)}, weight = 3, evolution_min = 0.2, evolution_max = 0.7}, {{name = "stone-furnace", count = math_random(8,16)}, weight = 3, evolution_min = 0.0, evolution_max = 0.1}, {{name = "radar", count = math_random(1,2)}, weight = 1, evolution_min = 0.1, evolution_max = 0.3}, {{name = "rail-signal", count = math_random(8,16)}, weight = 2, evolution_min = 0.2, evolution_max = 0.8}, {{name = "rail-chain-signal", count = math_random(8,16)}, weight = 2, evolution_min = 0.2, evolution_max = 0.8}, {{name = "stone-wall", count = math_random(50,100)}, weight = 1, evolution_min = 0.1, evolution_max = 0.5}, {{name = "gate", count = math_random(8,16)}, weight = 1, evolution_min = 0.1, evolution_max = 0.5}, {{name = "storage-tank", count = math_random(4,8)}, weight = 3, evolution_min = 0.3, evolution_max = 0.6}, {{name = "train-stop", count = math_random(2,4)}, weight = 1, evolution_min = 0.2, evolution_max = 0.7}, {{name = "express-loader", count = math_random(1,2)}, weight = 1, evolution_min = 0.5, evolution_max = 1}, {{name = "fast-loader", count = math_random(1,2)}, weight = 1, evolution_min = 0.2, evolution_max = 0.7}, {{name = "loader", count = math_random(1,2)}, weight = 1, evolution_min = 0.0, evolution_max = 0.5}, {{name = "lab", count = math_random(2,4)}, weight = 2, evolution_min = 0.0, evolution_max = 0.1}, } local level = global.spiral_troopers_level / 40 if level > 1 then level = 1 end for _, t in pairs (chest_loot) do for x = 1, t.weight, 1 do if t.evolution_min <= level and t.evolution_max >= level then table.insert(chest_raffle, t[1]) end end end local chest_type_raffle = {"steel-chest", "iron-chest", "wooden-chest"} local e = surface.create_entity {name = chest_type_raffle[math_random(1,#chest_type_raffle)], position = position, force = "player"} e.destructible = false local i = e.get_inventory(defines.inventory.chest) for x = 1, math_random(3,4), 1 do local loot = chest_raffle[math_random(1,#chest_raffle)] i.insert(loot) end end local function level_finished() local spiral_cords = { {x = 0, y = -1}, {x = -1, y = 0}, {x = 0, y = 1}, {x = 1, y = 0} } local entities = {} local surface = game.surfaces["spiral_troopers"] if not global.spiral_troopers_beaten_level then global.spiral_troopers_beaten_level = 1 else global.spiral_troopers_beaten_level = global.spiral_troopers_beaten_level + 1 end local evolution = global.spiral_troopers_beaten_level / 40 if evolution > 1 then evolution = 1 end game.forces.enemy.evolution_factor = evolution for _, player in pairs(game.connected_players) do player.play_sound{path="utility/new_objective", volume_modifier=0.6} end game.print("Level " .. global.spiral_troopers_beaten_level .. " finished. Area Unlocked!") if not global.current_beaten_chunk then global.current_beaten_chunk = {x = 0, y = -1} end if global.spiral_troopers_beaten_level == 1 then return end local current_growth_direction = global.spiral_troopers_beaten_level % 4 if current_growth_direction == 0 then current_growth_direction = 4 end local old_growth_direction = (global.spiral_troopers_beaten_level - 1) % 4 if old_growth_direction == 0 then old_growth_direction = 4 end for levelsize = 1, global.spiral_troopers_beaten_level, 1 do if levelsize == 1 then global.current_beaten_chunk = { x = global.current_beaten_chunk.x + spiral_cords[old_growth_direction].x, y = global.current_beaten_chunk.y + spiral_cords[old_growth_direction].y } else global.current_beaten_chunk = { x = global.current_beaten_chunk.x + spiral_cords[current_growth_direction].x, y = global.current_beaten_chunk.y + spiral_cords[current_growth_direction].y } end local tiles = {} for x = 0, 31, 1 do for y = 0, 31, 1 do local pos = {x = global.current_beaten_chunk.x * 32 + x, y = global.current_beaten_chunk.y * 32 + y} table.insert(tiles,{name = "water", position = pos}) if math.random(1,50) == 1 then table.insert(entities,{name = "fish", position = pos}) end end end surface.set_tiles(tiles, true) end for _, e in pairs(entities) do surface.create_entity(e) end local radius = (global.spiral_troopers_beaten_level / 2)* 32 radius = radius + 160 game.forces.player.chart(surface,{{x = -1 * radius, y = -1 * radius}, {x = radius, y = radius}}) end local rock_raffle = {"sand-rock-big","rock-big","rock-big","rock-big","rock-huge"} local ore_rotation = {"iron-ore", "copper-ore", "coal", "stone"} local function get_furthest_chunk() local surface = game.surfaces["spiral_troopers"] local x = 1 while true do if not surface.is_chunk_generated({0 + x, 0}) then break end x = x + 1 end x = x - 1 local y = 1 while true do if not surface.is_chunk_generated({0, 0 + y}) then break end y = y + 1 end y = y - 1 return x, y end local function clear_chunk_of_enemies(chunk, surface) local a = { left_top = {x = chunk.x * 32, y = chunk.y * 32}, right_bottom = {x = (chunk.x * 32) + 31, y = (chunk.y * 32) + 31} } local enemies = surface.find_entities_filtered({force = "enemy", area = a}) if enemies[1] then for i = 1, #enemies, 1 do enemies[i].destroy() end end end local function grow_level() if not global.current_chunk then global.current_chunk = {x = 0, y = -1} end local surface = game.surfaces["spiral_troopers"] local entities = {} local spiral_cords = { {x = 0, y = -1}, {x = -1, y = 0}, {x = 0, y = 1}, {x = 1, y = 0} } if not global.spiral_troopers_level then global.spiral_troopers_level = 1 else global.spiral_troopers_level = global.spiral_troopers_level + 1 end if not global.checkpoint_barriers then global.checkpoint_barriers = {} end global.checkpoint_barriers[global.spiral_troopers_level] = {} local current_growth_direction = global.spiral_troopers_level % 4 if current_growth_direction == 0 then current_growth_direction = 4 end for levelsize = 1, global.spiral_troopers_level, 1 do global.current_chunk = { x = global.current_chunk.x + spiral_cords[current_growth_direction].x, y = global.current_chunk.y + spiral_cords[current_growth_direction].y } if levelsize == global.spiral_troopers_level then local tiles = {} local checkpoint_chunk = { x = global.current_chunk.x + spiral_cords[current_growth_direction].x, y = global.current_chunk.y + spiral_cords[current_growth_direction].y } local reward_chunk_offset = (global.spiral_troopers_level - 1) % 4 if reward_chunk_offset == 0 then reward_chunk_offset = 4 end local reward_chunk = { x = checkpoint_chunk.x + spiral_cords[reward_chunk_offset].x, y = checkpoint_chunk.y + spiral_cords[reward_chunk_offset].y } clear_chunk_of_enemies(checkpoint_chunk, surface) clear_chunk_of_enemies(reward_chunk, surface) for x = 0, 31, 1 do for y = 0, 31, 1 do local pos = {x = checkpoint_chunk.x * 32 + x, y = checkpoint_chunk.y * 32 + y} table.insert(tiles,{name = "water-green", position = pos}) if math.random(1,2) == 1 then table.insert(entities,{name = rock_raffle[math.random(1,#rock_raffle)], position = pos}) end end end for x = 0, 31, 1 do for y = 0, 31, 1 do local pos = {x = reward_chunk.x * 32 + x, y = reward_chunk.y * 32 + y} if x == 16 and y == 16 then local ore = ore_rotation[current_growth_direction] if global.spiral_troopers_level % 12 == 0 then ore = "uranium-ore" end map_functions.draw_smoothed_out_ore_circle(pos, ore, surface, 14, 400 * global.spiral_troopers_level) local unlocker = surface.create_entity({name = "burner-inserter", position = pos, force = "player"}) unlocker.destructible = false unlocker.minable = false end if x >= 4 and x <= 5 and y >= 4 and y <= 5 then if math.random(1,3) ~= 1 then treasure_chest(pos, surface) end end if x >= 26 and x <= 27 and y >= 26 and y <= 27 then if math.random(1,3) ~= 1 then treasure_chest(pos, surface) end end if x >= 26 and x <= 27 and y >= 4 and y <= 5 then if math.random(1,3) ~= 1 then treasure_chest(pos, surface) end end if x >= 4 and x <= 5 and y >= 26 and y <= 27 then if math.random(1,3) ~= 1 then treasure_chest(pos, surface) end end if x >= 3 and x <= 6 and y >= 3 and y <= 6 then table.insert(tiles,{name = "concrete", position = pos}) end if x >= 25 and x <= 28 and y >= 25 and y <= 28 then table.insert(tiles,{name = "concrete", position = pos}) end if x >= 25 and x <= 28 and y >= 3 and y <= 6 then table.insert(tiles,{name = "concrete", position = pos}) end if x >= 3 and x <= 6 and y >= 25 and y <= 28 then table.insert(tiles,{name = "concrete", position = pos}) end end end surface.set_tiles(tiles, true) end local tiles = {} for x = 0, 31, 1 do for y = 0, 31, 1 do local pos = {x = global.current_chunk.x * 32 + x, y = global.current_chunk.y * 32 + y} table.insert(tiles,{name = "out-of-map", position = pos}) end end surface.set_tiles(tiles, true) end for x, e in pairs(entities) do local entity = surface.create_entity(e) entity.destructible = false entity.minable = false table.insert(global.checkpoint_barriers[global.spiral_troopers_level], entity) end global.checkpoint_barriers[global.spiral_troopers_level] = shuffle(global.checkpoint_barriers[global.spiral_troopers_level]) end local worm_raffle = {} worm_raffle[1] = {"small-worm-turret", "small-worm-turret", "small-worm-turret", "small-worm-turret", "small-worm-turret", "small-worm-turret"} worm_raffle[2] = {"small-worm-turret", "small-worm-turret", "small-worm-turret", "small-worm-turret", "small-worm-turret", "medium-worm-turret"} worm_raffle[3] = {"small-worm-turret", "small-worm-turret", "small-worm-turret", "small-worm-turret", "medium-worm-turret", "medium-worm-turret"} worm_raffle[4] = {"small-worm-turret", "small-worm-turret", "small-worm-turret", "medium-worm-turret", "medium-worm-turret", "medium-worm-turret"} worm_raffle[5] = {"small-worm-turret", "small-worm-turret", "medium-worm-turret", "medium-worm-turret", "medium-worm-turret", "big-worm-turret"} worm_raffle[6] = {"small-worm-turret", "medium-worm-turret", "medium-worm-turret", "medium-worm-turret", "medium-worm-turret", "big-worm-turret"} worm_raffle[7] = {"medium-worm-turret", "medium-worm-turret", "medium-worm-turret", "medium-worm-turret", "big-worm-turret", "big-worm-turret"} worm_raffle[8] = {"medium-worm-turret", "medium-worm-turret", "medium-worm-turret", "medium-worm-turret", "big-worm-turret", "big-worm-turret"} worm_raffle[9] = {"medium-worm-turret", "medium-worm-turret", "medium-worm-turret", "big-worm-turret", "big-worm-turret", "big-worm-turret"} worm_raffle[10] = {"medium-worm-turret", "medium-worm-turret", "big-worm-turret", "big-worm-turret", "big-worm-turret", "big-worm-turret"} local function on_chunk_generated(event) local surface = game.surfaces["spiral_troopers"] if event.surface.name ~= surface.name then return end if not global.spiral_troopers_spawn_ores then if get_furthest_chunk() > 7 then map_functions.draw_smoothed_out_ore_circle({x = -16, y = 16}, "copper-ore", surface, 16, 450) map_functions.draw_smoothed_out_ore_circle({x = 16, y = 16}, "coal", surface, 16, 450) map_functions.draw_smoothed_out_ore_circle({x = 48, y = 16}, "iron-ore", surface, 16, 450) map_functions.draw_noise_tile_circle({x = -20, y = -16}, "water", surface, 7) local radius = 256 game.forces.player.chart(surface,{{x = -1 * radius, y = -1 * radius}, {x = radius, y = radius}}) global.spiral_troopers_spawn_ores = true end end local spawner_density_modifier = 100 local worm_density_modifier = 1000 if global.spiral_troopers_level then spawner_density_modifier = spawner_density_modifier - (global.spiral_troopers_level * 10) worm_density_modifier = worm_density_modifier - (global.spiral_troopers_level * 50) end if spawner_density_modifier < 10 then spawner_density_modifier = 10 end if worm_density_modifier < 5 then worm_density_modifier = 5 end if event.area.left_top.x > 64 or event.area.left_top.x < -64 or event.area.left_top.y > 32 or event.area.left_top.y < -48 then for x = 0, 31, 1 do for y = 0, 31, 1 do if math.random(1, spawner_density_modifier) == 1 then local pos = {x = event.area.left_top.x + x, y = event.area.left_top.y + y} if surface.can_place_entity({name = "spitter-spawner", position = pos}) then if math.random(1,3) == 1 then surface.create_entity({name = "spitter-spawner", position = pos}) else surface.create_entity({name = "biter-spawner", position = pos}) end end end end end for x = 0, 31, 1 do for y = 0, 31, 1 do if math.random(1, worm_density_modifier) == 1 then local pos = {x = event.area.left_top.x + x, y = event.area.left_top.y + y} local level = 0.1 if global.spiral_troopers_level then level = global.spiral_troopers_level / 40 end local index = math.ceil(level * 10, 0) if index < 1 then index = 1 end if index > 10 then index = 10 end local name = worm_raffle[index][math.random(1, #worm_raffle[index])] if surface.can_place_entity({name = name, position = pos}) then surface.create_entity({name = name, position = pos}) end end end end else for x = 0, 31, 1 do for y = 0, 31, 1 do if math.random(1, 10) == 1 then local pos = {x = event.area.left_top.x + x, y = event.area.left_top.y + y} if surface.can_place_entity({name = "tree-03", position = pos}) then surface.create_entity({name = "tree-03", position = pos}) end end end end end local chunk_position_x = event.area.left_top.x / 32 local chunk_position_y = event.area.left_top.y / 32 if chunk_position_x < 0 then chunk_position_x = chunk_position_x * -1 end if chunk_position_y < 0 then chunk_position_y = chunk_position_y * -1 end local level = 1 if global.spiral_troopers_level then level = (global.spiral_troopers_level / 2) + 2 end if chunk_position_x > level and chunk_position_y > level then grow_level() end end local function on_player_joined_game(event) local player = game.players[event.player_index] if not global.map_init_done then local map_gen_settings = {} map_gen_settings.water = "none" map_gen_settings.cliff_settings = {cliff_elevation_interval = 50, cliff_elevation_0 = 50} map_gen_settings.autoplace_controls = { ["coal"] = {frequency = "none", size = "none", richness = "none"}, ["stone"] = {frequency = "none", size = "none", richness = "none"}, ["copper-ore"] = {frequency = "none", size = "none", richness = "none"}, ["iron-ore"] = {frequency = "none", size = "none", richness = "none"}, ["uranium-ore"] = {frequency = "none", size = "none", richness = "none"}, ["crude-oil"] = {frequency = "none", size = "none", richness = "none"}, ["trees"] = {frequency = "none", size = "none", richness = "none"}, ["enemy-base"] = {frequency = "none", size = "none", richness = "very-good"} } game.create_surface("spiral_troopers", map_gen_settings) game.map_settings.enemy_evolution.destroy_factor = 0.0 game.map_settings.enemy_evolution.time_factor = 0.0001 game.map_settings.enemy_evolution.pollution_factor = 0.0 game.forces["player"].set_spawn_position({0,0},game.surfaces["spiral_troopers"]) game.forces["player"].technologies["artillery-shell-range-1"].enabled = false game.forces["player"].technologies["artillery-shell-speed-1"].enabled = false game.forces["player"].technologies["artillery"].enabled = false local surface = game.surfaces["spiral_troopers"] local radius = 256 game.forces.player.chart(surface,{{x = -1 * radius, y = -1 * radius}, {x = radius, y = radius}}) global.map_init_done = true end local surface = game.surfaces["spiral_troopers"] if player.online_time < 5 and surface.is_chunk_generated({0,0}) then player.teleport(surface.find_non_colliding_position("character", {0,0}, 2, 1), "spiral_troopers") else if player.online_time < 5 then player.teleport({0,0}, "spiral_troopers") end end if player.online_time < 10 then if global.show_floating_killscore then global.show_floating_killscore[player.name] = true end player.insert {name = 'iron-plate', count = 32} player.insert {name = 'pistol', count = 1} player.insert {name = 'firearm-magazine', count = 64} end end local function on_player_rotated_entity(event) if event.entity.name == "burner-inserter" and event.entity.destructible == false then game.surfaces["spiral_troopers"].create_entity{name = "big-explosion", position = event.entity.position} event.entity.destroy() level_finished() end end local disabled_entities = {"gun-turret", "laser-turret", "flamethrower-turret"} local function on_built_entity(event) for _, e in pairs(disabled_entities) do if e == event.created_entity.name then local a = { left_top = {x = event.created_entity.position.x - 31, y = event.created_entity.position.y - 31}, right_bottom = {x = event.created_entity.position.x + 32, y = event.created_entity.position.y + 32} } local enemy_count = event.created_entity.surface.count_entities_filtered({force = "enemy", area = a, limit = 1}) if enemy_count > 0 then event.created_entity.active = false if event.player_index then local player = game.players[event.player_index] player.print("The turret seems to be malfunctioning near those creatures.", {r=0.75, g=0.0, b=0.0}) end end end end end local function on_entity_damaged(event) for _, e in pairs(disabled_entities) do if e == event.entity.name then if event.entity.health <= event.final_damage_amount then event.entity.active = true event.entity.die("enemy") end end end end local function on_robot_built_entity(event) on_built_entity(event) end local entity_drop_amount = { ['small-biter'] = {low = 10, high = 20}, ['small-spitter'] = {low = 10, high = 20}, ['medium-spitter'] = {low = 15, high = 30}, ['big-spitter'] = {low = 20, high = 40}, ['behemoth-spitter'] = {low = 30, high = 50}, ['biter-spawner'] = {low = 50, high = 100}, ['spitter-spawner'] = {low = 50, high = 100} } local ore_spill_raffle = {"iron-ore","iron-ore","iron-ore","iron-ore","iron-ore","coal","coal","coal","copper-ore","copper-ore","stone", "landfill"} local function on_entity_died(event) if event.entity.name == "biter-spawner" or event.entity.name == "spitter-spawner" then if math.random(1, 50) == 1 then local amount = 100000 * (1 + (game.forces.enemy.evolution_factor * 20)) event.entity.surface.create_entity({name = "crude-oil", position = event.entity.position, amount = amount}) end end if entity_drop_amount[event.entity.name] then if game.forces.enemy.evolution_factor < 0.5 then local amount = math.ceil(math.random(entity_drop_amount[event.entity.name].low, entity_drop_amount[event.entity.name].high) * (0.5 - game.forces.enemy.evolution_factor) * 2, 0) event.entity.surface.spill_item_stack(event.entity.position,{name = ore_spill_raffle[math.random(1,#ore_spill_raffle)], count = amount},true) end end end local function on_player_built_tile(event) local placed_tiles = event.tiles local player = game.players[event.player_index] for _, t in pairs(placed_tiles) do if t.old_tile.name == "water-green" then local tiles = {} table.insert(tiles, {name = "water-green", position = t.position}) game.surfaces["spiral_troopers"].set_tiles(tiles,true) end end end local kabooms = {"big-artillery-explosion", "big-explosion", "explosion"} local function on_tick(event) if not global.spiral_troopers_beaten_level then return end if not global.checkpoint_barriers[global.spiral_troopers_beaten_level] then return end if game.tick % 2 == 1 then if global.checkpoint_barriers[global.spiral_troopers_beaten_level][#global.checkpoint_barriers[global.spiral_troopers_beaten_level]].valid == true then local pos = global.checkpoint_barriers[global.spiral_troopers_beaten_level][#global.checkpoint_barriers[global.spiral_troopers_beaten_level]].position local surface = game.surfaces["spiral_troopers"] surface.create_entity{name = kabooms[math.random(1,#kabooms)], position = pos} local a = { left_top = {x = pos.x - 10, y = pos.y - 10}, right_bottom = {x = pos.x + 10, y = pos.y + 10} } local greenwater = surface.find_tiles_filtered({name = "water-green", area = a}) if greenwater then if greenwater[1] then local tiles = {} for _, tile in pairs(greenwater) do table.insert(tiles, {name = "grass-1", position = tile.position}) end surface.set_tiles(tiles, true) end end global.checkpoint_barriers[global.spiral_troopers_beaten_level][#global.checkpoint_barriers[global.spiral_troopers_beaten_level]].destroy() end global.checkpoint_barriers[global.spiral_troopers_beaten_level][#global.checkpoint_barriers[global.spiral_troopers_beaten_level]] = nil if #global.checkpoint_barriers[global.spiral_troopers_beaten_level] == 0 then global.checkpoint_barriers[global.spiral_troopers_beaten_level] = nil end end end event.add(defines.events.on_tick, on_tick) event.add(defines.events.on_entity_damaged, on_entity_damaged) event.add(defines.events.on_player_built_tile, on_player_built_tile) event.add(defines.events.on_entity_died, on_entity_died) event.add(defines.events.on_player_rotated_entity, on_player_rotated_entity) event.add(defines.events.on_robot_built_entity, on_robot_built_entity) event.add(defines.events.on_built_entity, on_built_entity) event.add(defines.events.on_chunk_generated, on_chunk_generated) event.add(defines.events.on_player_joined_game, on_player_joined_game)
nilq/small-lua-stack
null
-- version: 0.7.1.20 --[[ -- Written by JJSax -- Feel free to change any code to fit your needs. Any of my code you use credit me. ]] --[[ -- todo section -- Rednet to manipulate anywhere with correct protocall mostly for being able to recall/pause/resume from a home terminal logging events make block/torch configs a table dig chest config does nothing ]] assert(http, [[ HTTP is not enabled on your server. Please enable it in the config files, or ask your server admins to do it. Otherwise, visit the websites directly. ]]) local apis = { ["files"] = "https://raw.githubusercontent.com/JJSax/computercraft/main/files.lua", ["turtle"] = "https://raw.githubusercontent.com/JJSax/computercraft/main/turtle.lua", ["location"] = "https://raw.githubusercontent.com/lyqyd/location/master/location", } for k,v in pairs(apis) do local path = "APIs/"..k..".lua" if not fs.exists(path) then local response = http.get(v) assert(response, [[ No reply from server. Check internet connection. Github.com may be down. Otherwise, visit the websites directly. Stopped at file ]]..k ) local file = fs.open(path, "w") if file then file.write(response.readAll()) response.close() file.close() else error("There was a problem creating the file.") end end end os.loadAPI("APIs/files.lua") os.loadAPI("APIs/location.lua") require("APIs.turtle") local function logPrefix() return os.day().." : "..os.clock().." -- " end local function clear() term.clear() term.setCursorPos(1,1) end local logList = {} -- This may be uneccessary. Creating a file to a non-existent dir creates the dir. local function createFile(file, dir) -- create the file structure -- file is a table for file structure, key is folder or file name -- dir is mostly to be added recursively assert(type(file) == "table", "Parameter 1 needs to be a table.") dir = dir and dir or "" for k, v in pairs(file) do local f = dir.."/"..k if type(v) == "table" then if not fs.exists(f) then table.insert(logList, logPrefix().."Creating folder: "..f) fs.makeDir(f) end createFile(v, f) -- create new sub-folder elseif type(v) == "string" then local ndir = dir.."/"..k if not fs.exists(ndir) then table.insert(logList, logPrefix().."Creating file: "..ndir) files.write(ndir, v) end end end end -- init local initFiles = { ["config"] = { ["tunnel.lua"] = [[return { ["deposit_to_start_chest"] = true, -- will go back to start to deposit to chest at the start. ["deposit_with_inv_chests"] = false, -- will use chests from the turtles inventory. ["halt_if_full"] = true, -- if it has no chest to deposit to or inv gets full it will halt until emptied ["suck_entities"] = true, ["auto_refuel"] = true, -- true will use what it mines to refuel if needed. default is false ["low_fuel_level"] = 500, -- warn when low on fuel. default 500 ["fuel_prerequisite"] = false, -- true means it needs enough fuel to complete mining ["log_mining_list"] = true, -- will calculate blocks mined and what type at the end of run ["mining_log_folder"] = "logs/tunnel", ["mining_save_file"] = "saves/tunnel.lua", ["wait_to_make_bridge"] = false, -- if true turtle will stop if it has no block to make bridge with and wait. ["max_bridge_block_stock"] = 64, -- recommended as math.huge for valuable bridge blocks. ["replace_bridge_blocks"] = false, -- if a block exists where it needs to place bridge, it will replace block. ["block_prerequisite"] = 0, -- require block_minimum before run. number for minimum required -- nested tables. [1] is full block name [2] is metadata. Order by priority ["default_bridge_blocks"] = { {"minecraft:cobblestone", 0} }, ["garbage_blocks"] = { {"minecraft:cobblestone", 0} }, ["inventories"] = { -- chests to use if it needs to deposit. {"minecraft:chest", 0}, {"minecraft:barrel", 0}, {"minecraft:trapped_chest", 0}, }, ["fuel_blacklist"] = { -- fuel types to ignore. {"minecraft:chest", 0}, {"minecraft:barrel", 0}, {"minecraft:trapped_chest", 0}, }, ["light_sources"] = { {"minecraft:torch", 0} }, ["light_frequency"] = 5, -- default 5 ["light_prerequisite"] = 0, -- number of light_sources needed torches to start on its own ["distance_limit"] = math.huge, -- default math.huge ["dig_chests"] = false, -- pause when it finds a chest where it needs to dig. ["return_to_start"] = true -- goes to start when it is done } ]] }, -- ["saves"] = {}, -- ["logs"] = { -- ["tunnel"] = {} -- } } createFile(initFiles) local config = require("config.tunnel") local logName = #fs.list(config.mining_log_folder)..".txt" local function log(str) local file = fs.combine(config.mining_log_folder, logName) files.append(file, logPrefix()..str) end local tArgs = {...} if tArgs[1] == nil then clear() print("How far do you want to go?") tArgs[1] = read() end tArgs[1] = tonumber(tArgs[1]) assert(tArgs[1], "First argument needs to be a number.") assert(tArgs[1] <= config.distance_limit, "Distance exeeds maximum limit of "..config.distance_limit) local info = files.load(config.mining_save_file) or { traveled = 0, distance = tArgs[1] - 1, curMovement = 18, totalDug = 0, mineList = {}, dumpTimes = 0, -- these are for ensuring item space in inventory before mining. matchSet = {}, -- blocks that drop same items as their block form. differSet = {}, -- blocks that drop other items (like coal ore) position = location.new(0,0,0,0), runTime = 0, } local startTime = os.clock()-info.runTime local fuelStart = turtle.getFuelLevel() files.save(config.mining_save_file, info) files.write(config.mining_log_folder.."/"..logName, logList) if config.deposit_with_inv_chests and config.deposit_to_start_chest then log( [[Both deposit methods enabled. Defaulting to depositing to start chest.]]) config.deposit_with_inv_chests = false end log("Finished initializing file") -- Main function mainScreen() end -- cleanup fs.delete(config.mining_save_file) -- delete save file error("EOF") function mainScreen() -- try moving to top\ term.setBackgroundColor(colors.black) term.clear() term.setCursorPos(1, 1) term.setBackgroundColor(colors.black) term.setTextColor(colors.white) jj.output.setBackgroundColor(colors.lightBlue) jj.output.clearLines() jj.output.setTextColor(colors.gray) jj.output.write("Fuel used: ", 1, 1) jj.output.setTextColor(colors.blue) jj.output.write(fuelStart - turtle.getFuelLevel()) jj.output.setTextColor(colors.gray) jj.output.write(" - Current Fuel: ") if turtle.getFuelLevel() < (distance - dist) * 9 + distance * 2 then jj.output.setTextColor(colors.red) elseif turtle.getFuelLevel() < settings.get("low_fuel_level") then jj.output.setTextColor(colors.orange) else jj.output.setTextColor(colors.blue) end jj.output.write(turtle.getFuelLevel()) jj.output.setTextColor(colors.white) jj.output.setBackgroundColor(colors.blue) jj.output.write("Blocks dug:", 1, 5) jj.progressBar(totalDug, (dist + 1) * 9, 13, 5, 26, 1, true, {text = colors.black, inactive = colors.lightBlue, active = colors.blue}) if totalDug > (distance + 1) * 9 then jj.output.setBackgroundColor(colors.red) jj.output.write(" ", jj.output.getWidth(), 5) end --* making the pause button -- jj.output.setBackgroundColor(colors.orange) -- jj.graphics.circle("fill", 25, 5, 2.1) -- jj.output.setBackgroundColor(colors.white) -- jj.output.setCursorPos(23, 4) -- jj.output.write(" ") -- jj.output.setCursorPos(25, 4) -- jj.output.write(" ") -- jj.output.setCursorPos(23, 5) -- jj.output.write(" ") -- jj.output.setCursorPos(25, 5) -- jj.output.write(" ") jj.output.setTextColor(colors.lightBlue) jj.output.setBackgroundColor(colors.black) jj.output.write("- Distance Traveled -", "center", 7) jj.progressBar(dist, distance+1, 2, 8, 36, 1, true, {active = colors.green, inactive = colors.orange, text = colors.black}) end function sort() for c = 1 , 15 do if ( turtle.getItemCount( c ) > 0 ) and ( turtle.getItemSpace( c ) > 0 )then turtle.select( c ) for t = c + 1 , 16 do if turtle.compareTo( t ) and (turtle.getItemSpace( c ) > 0) then local items0 = turtle.getItemSpace( c ) turtle.select( t ) turtle.transferTo(c, items0) turtle.select( c ) end end end end for c = 1 , 15 do if turtle.getItemCount( c ) == 0 then for t = c + 1 , 16 do if turtle.getItemCount( t ) > 0 then turtle.select( t ) turtle.transferTo(c, turtle.getItemCount( t )) turtle.select( c ) end end end end end function checkTorches() torchesNeeded = math.floor((distance - traveled) / settings.get("torch_frequency")) + 1 torchNumb = 0 if settings.get("torch_prerequisite") == true then for i = 1, 16 do if turtle.getItemCount(i) > 0 then local data = turtle.getItemDetail(i) if data.name == settings.get("torch_name") and data.damage == settings.get("torch_id") then torchNumb = torchNumb + turtle.getItemCount(i) end end end if torchNumb >= torchesNeeded then return true end elseif settings.get("torch_prerequisite") == false then return true end return math.floor(torchesNeeded-torchNumb) --* not always right end function placeTorch() if jjt.findItem(settings.get("torch_name"), settings.get("torch_id")) then jjt.place(settings.get("torch_name"), settings.get("torch_id"),true) turtle.select(1) end end function placeChest() -- may just use what is in the function. jjt.place("minecraft:chest") end function checkFuel() --* add log for why things are false if settings.get("fuel_prerequisite") == true then local fuelAdd = 0 if settings.get("3_wide_bridge") == true then fuelAdd = 4 end if turtle.getFuelLevel() < (5 * distance) + fuelAdd then return (5 * distance) + fuelAdd - turtle.getFuelLevel() end else if turtle.getFuelLevel() < settings.get("low_fuel_level") then return settings.get("low_fuel_level") - turtle.getFuelLevel() end return true end return true end function refuel(minFuel) local fuellev = minFuel if fuellev == nil then fuellev = settings.get("low_fuel_level") end if turtle.getFuelLevel() > fuellev then return end for i = 1, 16 do if turtle.getItemCount(i) > 0 then local data = turtle.getItemDetail(i) if data.name ~= "minecraft:chest" then turtle.select(i) if turtle.refuel(0) then local fuelNeeded = fuellev - turtle.getFuelLevel() local fuelStart = turtle.getFuelLevel() turtle.refuel(1) local fuelGained = turtle.getFuelLevel() - fuelStart if turtle.getItemCount(i) >= math.ceil(fuelNeeded / fuelGained) then turtle.refuel(math.ceil(fuelNeeded / fuelGained)) turtle.select(1) return true else turtle.refuel(turtle.getItemCount(i)) end end end end end turtle.select(1) end function checkBlocks() local blocks = 0 if settings.get("block_prerequisite") == true then for i = 1, 16 do if turtle.getItemCount(i) > 0 then data = turtle.getItemDetail(i) if data.name == settings.get("default_bridge_block") and data.damage == settings.get("default_bridge_meta") then blocks = blocks + turtle.getItemCount(i) end if blocks >= settings.get("block_minimum") then return true end end end elseif settings.get("block_prerequisite") == false then return true end return settings.get("block_minimum") - blocks end function checkInventory() -- checks for full inventory for i = 1, 16 do if turtle.getItemCount(i) == 0 then return false end end return true end function dumpInventory( ) local build = 0 for i = 1, 16 do if turtle.getItemCount(i) > 0 then data = turtle.getItemDetail(i) if data.name ~= "minecraft:chest" then if data.name ~= settings.get("torch_name") or data.damage ~= settings.get("torch_id") then turtle.select(i) if data.name == settings.get("default_bridge_block") and build < settings.get("block_minimum") then if turtle.getItemCount(i) > settings.get("block_minimum") then turtle.drop(turtle.getItemCount(i) - settings.get("block_minimum")) end build = build + turtle.getItemCount(i) else turtle.drop() end end end end end sort() dumpTimes = dumpTimes + 1 turtle.select(1) end --* log the type of blocks dug local function checkdig() while turtle.detect() do local _, data = turtle.inspect() addToMiningLog(data.name) turtle.dig() totalDug=totalDug+1 mainScreen() save() sleep(.5) end while settings.get("suck_entities") == true and turtle.suck() do end while settings.get("halt_if_full") == true and settings.get("deposit_with_inv_chests") == false and settings.get("deposit_to_start_chest") == false and checkInventory() == true do sleep(.5) end end local function checkdigUp() while settings.get("suck_entities") == true and turtle.suckUp() do end while turtle.detectUp() do local _, data = turtle.inspectUp() addToMiningLog(data.name) turtle.digUp() totalDug=totalDug+1 mainScreen() save() sleep(.5) end while settings.get("halt_if_full") == true and settings.get("deposit_with_inv_chests") == false and settings.get("deposit_to_start_chest") == false and checkInventory() == true do sleep(.5) end end local function checkdigDown() while settings.get("suck_entities") == true and turtle.suckDown() do end while turtle.detectDown() do local _, data = turtle.inspectDown() addToMiningLog(data.name) turtle.digDown() totalDug=totalDug+1 mainScreen() save() sleep(.5) end while settings.get("halt_if_full") == true and settings.get("deposit_with_inv_chests") == false and settings.get("deposit_to_start_chest") == false and checkInventory() == true do sleep(.5) end end function checkdigLeft() turtle.turnLeft() curMovement = jj.numberLoop(curMovement, 1, 18, 1) save() checkdig() turtle.turnRight() curMovement = jj.numberLoop(curMovement, 1, 18, 1) save() end function checkdigRight() turtle.turnRight() curMovement = jj.numberLoop(curMovement, 1, 18, 1) save() checkdig() turtle.turnLeft() curMovement = jj.numberLoop(curMovement, 1, 18, 1) save() end function checkplaceDown() if type(jjt.findItem(settings.get("default_bridge_block"), settings.get("default_bridge_meta"))) == "number" then select(jjt.findItem(settings.get("default_bridge_block"),settings.get("default_bridge_meta"))) jjt.placeDown(settings.get("default_bridge_block"), settings.get("default_bridge_meta"), settings.get("replace_bridge_blocks")) return end while not turtle.detectDown() do for i = 1, 16 do if turtle.getItemCount(i) > 0 then local data = turtle.getItemDetail(i) if data.name ~= "minecraft:chest" and data.name ~= settings.get("torch_name") then turtle.select(i) if turtle.placeDown() then break end end end end if settings.get("wait_to_make_bridge") == true then sleep(.5) checkplaceDown() else return end end end function startingScreen() --* change line if previous is met or say it's fulfilled? jj.output.setTextColor(colors.white) jj.output.setBackgroundColor(colors.black) if checkTorches() ~= true then jj.output.write("Need "..checkTorches().." more torches.", 1, 1) else jj.output.clearLines(1, 1) end if checkBlocks() ~= true then jj.output.write("Need "..checkBlocks().." more blocks.", 1, 2) else jj.output.clearLines(2, 2) end if checkFuel() ~= true then jj.output.write("Need "..checkFuel().." more fuel.", 1, 3) else jj.output.clearLines(3, 3) end jj.output.write("Press any key to skip", "center", 8) end i = 0 timer = os.startTimer(1) jj.output.clear() while checkTorches() ~= true or checkBlocks() ~= true or checkFuel() ~= true do startingScreen() if settings.get("fuel_prerequisite") == true and settings.get("auto_refuel") == true then refuel(9 * (distance - traveled)) end local evt, arg = os.pullEvent() if evt == "timer" then if arg == timer then timer = os.startTimer(1) end elseif evt == "char" then break end end jj.output.clear() torch = settings.get("torch_frequency") for i = traveled, distance do dist = i checkdig() while not turtle.forward() do end mainScreen() checkdigLeft() checkdigRight() checkdigUp() while not turtle.up() do end mainScreen() checkdigLeft() if i % settings.get("torch_frequency") == 0 then turtle.turnRight() placeTorch() turtle.turnLeft() else checkdigRight() end checkdigDown() while not turtle.down() do end checkdigDown() while not turtle.down() do end mainScreen() if settings.get("narrow_bridge") == true then checkplaceDown() checkdigLeft() checkdigRight() elseif settings.get("3_wide_bridge") == true then checkplaceDown() turtle.turnLeft() checkdig() while not turtle.forward() do end mainScreen() checkplaceDown() jjt.flip() while not turtle.forward() do end mainScreen() checkdig() while not turtle.forward() do end mainScreen() checkplaceDown() turtle.back() mainScreen() turtle.turnLeft() elseif settings.get("3_wide_bridge") == false and settings.get("narrow_bridge") == false then checkdigLeft() checkdigRight() end -- check full inv if chest condition if checkInventory() == true then if settings.get("deposit_with_inv_chests") == true then if jjt.findItem("minecraft:chest", 0) ~= false then -- place and deposit into chest turtle.turnRight() jjt.place("minecraft:chest", 0) dumpInventory() turtle.turnLeft() else -- wait to clear inventory --* this may not work properly. Will wait for a chest instead of cleared inv print("waiting") sleep(10) end end end while not turtle.up() do end if turtle.getFuelLevel() < settings.get("low_fuel_level") then refuel() end if checkInventory() == true then if settings.get("deposit_to_start_chest") == true then jjt.flip() for di = 1, i+1 do while not turtle.forward() do end end mainScreen() dumpInventory() jjt.flip() for di = 1, i+1 do while not turtle.forward() do end end mainScreen() end end end if settings.get("return_to_start") then jjt.flip() for i = 1, distance + 1 do while not turtle.forward() do end end mainScreen() dumpInventory() jjt.flip() end jj.output.setBackgroundColor(colors.black) jj.output.clear() jj.output.setTextColor(colors.lime) jj.output.write("Tunneling Complete!", "center", 1) jj.output.setTextColor(colors.magenta) jj.output.write("- Statistics -", "center", 3) -- jj.output.setBackgroundColor(colors.lime) -- jj.output.clearLines(4, 15) jj.output.setTextColor(colors.white) jj.output.setBackgroundColor(colors.blue) jj.output.write("Blocks dug:", 1, 4) jj.progressBar(totalDug, (distance + 1) * 9, 13, 4, 26, 1, true, {text = colors.black, inactive = colors.lightBlue, active = colors.blue}) if totalDug > (distance + 1) * 9 then jj.output.setBackgroundColor(colors.red) jj.output.write(" ", jj.output.getWidth(), 4) end jj.output.setCursorPos(1, 13) jj.output.setBackgroundColor(colors.green) jj.output.setTextColor(colors.gray) jj.output.clearLines( 6, 12) jj.output.write("Dumped to the chest ", 1, 7) jj.output.setTextColor(colors.blue) jj.output.write(dumpTimes) jj.output.setTextColor(colors.gray) jj.output.write(" times.") jj.output.setBackgroundColor(colors.green) jj.output.setTextColor(colors.gray) jj.output.write("Fuel used: ", 1, 9) jj.output.setTextColor(colors.blue) jj.output.write(fuelStart - turtle.getFuelLevel()) jj.output.setTextColor(colors.gray) jj.output.write(" - Current Fuel: ") if turtle.getFuelLevel() < settings.get("low_fuel_level") then jj.output.setTextColor(colors.red) else jj.output.setTextColor(colors.blue) end jj.output.write(turtle.getFuelLevel()) local time = os.clock() - startTime local minutes = time / 60 if minutes < 1 then minutes = 0 end local seconds = math.floor(time - time / 60) jj.output.setBackgroundColor(colors.green) jj.output.setTextColor(colors.gray) jj.output.setCursorPos(1, 11) jj.output.write("It took ") jj.output.setTextColor(colors.blue) jj.output.write(minutes) jj.output.setTextColor(colors.gray) jj.output.write(" minutes and ") jj.output.setTextColor(colors.blue) jj.output.write(seconds) jj.output.setTextColor(colors.gray) jj.output.write(" seconds.") jj.output.setBackgroundColor(colors.black) jj.output.setCursorPos(1, 13) jj.output.clearLines() -- delete save file fs.delete(settings.get("mining_save_file"))
nilq/small-lua-stack
null
local error = error local byte, char, find, gsub, match, sub = string.byte, string.char, string.find, string.gsub, string.match, string.sub local tonumber = tonumber local tostring, type, unpack = tostring, type, table.unpack or unpack -- The function that interprets JSON strings is separated into another file so as to -- use bitwise operation to speedup unicode codepoints processing on Lua 5.3. local genstrlib if _VERSION == "Lua 5.3" then genstrlib = require 'lunajson._str_lib_lua53' else genstrlib = require 'lunajson._str_lib' end local _ENV = nil local function nop() end local function newparser(src, saxtbl) local json, jsonnxt local jsonlen, pos, acc = 0, 1, 0 -- `f` is the temporary for dispatcher[c] and -- the dummy for the first return value of `find` local dispatcher, f -- initialize if type(src) == 'string' then json = src jsonlen = #json jsonnxt = function() json = '' jsonlen = 0 jsonnxt = nop end else jsonnxt = function() acc = acc + jsonlen pos = 1 repeat json = src() if not json then json = '' jsonlen = 0 jsonnxt = nop return end jsonlen = #json until jsonlen > 0 end jsonnxt() end local sax_startobject = saxtbl.startobject or nop local sax_key = saxtbl.key or nop local sax_endobject = saxtbl.endobject or nop local sax_startarray = saxtbl.startarray or nop local sax_endarray = saxtbl.endarray or nop local sax_string = saxtbl.string or nop local sax_number = saxtbl.number or nop local sax_boolean = saxtbl.boolean or nop local sax_null = saxtbl.null or nop --[[ Helper --]] local function tryc() local c = byte(json, pos) if not c then jsonnxt() c = byte(json, pos) end return c end local function parseerror(errmsg) error("parse error at " .. acc + pos .. ": " .. errmsg) end local function tellc() return tryc() or parseerror("unexpected termination") end local function spaces() -- skip spaces and prepare the next char while true do f, pos = find(json, '^[ \n\r\t]*', pos) if pos ~= jsonlen then pos = pos+1 return end if jsonlen == 0 then parseerror("unexpected termination") end jsonnxt() end end --[[ Invalid --]] local function f_err() parseerror('invalid value') end --[[ Constants --]] -- fallback slow constants parser local function generic_constant(target, targetlen, ret, sax_f) for i = 1, targetlen do local c = tellc() if byte(target, i) ~= c then parseerror("invalid char") end pos = pos+1 end return sax_f(ret) end -- null local function f_nul() if sub(json, pos, pos+2) == 'ull' then pos = pos+3 return sax_null(nil) end return generic_constant('ull', 3, nil, sax_null) end -- false local function f_fls() if sub(json, pos, pos+3) == 'alse' then pos = pos+4 return sax_boolean(false) end return generic_constant('alse', 4, false, sax_boolean) end -- true local function f_tru() if sub(json, pos, pos+2) == 'rue' then pos = pos+3 return sax_boolean(true) end return generic_constant('rue', 3, true, sax_boolean) end --[[ Numbers Conceptually, the longest prefix that matches to `(0|[1-9][0-9]*)(\.[0-9]*)?([eE][+-]?[0-9]*)?` (in regexp) is captured as a number and its conformance to the JSON spec is checked. --]] -- deal with non-standard locales local radixmark = match(tostring(0.5), '[^0-9]') local fixedtonumber = tonumber if radixmark ~= '.' then -- deals with non-standard locales if find(radixmark, '%W') then radixmark = '%' .. radixmark end fixedtonumber = function(s) return tonumber(gsub(s, '.', radixmark)) end end -- fallback slow parser local function generic_number(mns) local buf = {} local i = 1 local c = byte(json, pos) pos = pos+1 local function nxt() buf[i] = c i = i+1 c = tryc() pos = pos+1 end if c == 0x30 then nxt() else repeat nxt() until not (c and 0x30 <= c and c < 0x3A) end if c == 0x2E then nxt() if not (c and 0x30 <= c and c < 0x3A) then parseerror('invalid number') end repeat nxt() until not (c and 0x30 <= c and c < 0x3A) end if c == 0x45 or c == 0x65 then nxt() if c == 0x2B or c == 0x2D then nxt() end if not (c and 0x30 <= c and c < 0x3A) then parseerror('invalid number') end repeat nxt() until not (c and 0x30 <= c and c < 0x3A) end pos = pos-1 local num = char(unpack(buf)) num = fixedtonumber(num)-0.0 if mns then num = -num end return sax_number(num) end -- `0(\.[0-9]*)?([eE][+-]?[0-9]*)?` local function f_zro(mns) local postmp = pos local num local c = byte(json, postmp) if c == 0x2E then -- is this `.`? num = match(json, '^.[0-9]*', pos) -- skipping 0 local numlen = #num if numlen == 1 then pos = pos-1 return generic_number(mns) end postmp = pos + numlen c = byte(json, postmp) end if c == 0x45 or c == 0x65 then -- is this e or E? local numexp = match(json, '^[^eE]*[eE][-+]?[0-9]+', pos) if not numexp then pos = pos-1 return generic_number(mns) end if num then -- since `0e.*` is always 0.0, ignore those num = numexp end postmp = pos + #numexp end if postmp > jsonlen then pos = pos-1 return generic_number(mns) end pos = postmp if num then num = fixedtonumber(num) else num = 0.0 end if mns then num = -num end return sax_number(num) end -- `[1-9][0-9]*(\.[0-9]*)?([eE][+-]?[0-9]*)?` local function f_num(mns) pos = pos-1 local num = match(json, '^.[0-9]*%.?[0-9]*', pos) if byte(num, -1) == 0x2E then return generic_number(mns) end local postmp = pos + #num local c = byte(json, postmp) if c == 0x45 or c == 0x65 then -- e or E? num = match(json, '^[^eE]*[eE][-+]?[0-9]+', pos) if not num then return generic_number(mns) end postmp = pos + #num end if postmp > jsonlen then return generic_number(mns) end pos = postmp num = fixedtonumber(num)-0.0 if mns then num = -num end return sax_number(num) end -- skip minus sign local function f_mns() local c = byte(json, pos) or tellc() if c then pos = pos+1 if c > 0x30 then if c < 0x3A then return f_num(true) end else if c > 0x2F then return f_zro(true) end end end parseerror("invalid number") end --[[ Strings --]] local f_str_lib = genstrlib(parseerror) local f_str_surrogateok = f_str_lib.surrogateok -- whether codepoints for surrogate pair are correctly paired local f_str_subst = f_str_lib.subst -- the function passed to gsub that interprets escapes local function f_str(iskey) local pos2 = pos local newpos local str = '' local bs while true do while true do -- search '\' or '"' newpos = find(json, '[\\"]', pos2) if newpos then break end str = str .. sub(json, pos, jsonlen) if pos2 == jsonlen+2 then pos2 = 2 else pos2 = 1 end jsonnxt() end if byte(json, newpos) == 0x22 then -- break if '"' break end pos2 = newpos+2 -- skip '\<char>' bs = true -- remember that backslash occurs end str = str .. sub(json, pos, newpos-1) pos = newpos+1 if bs then -- check if backslash occurs str = gsub(str, '\\(.)([^\\]*)', f_str_subst) -- interpret escapes if not f_str_surrogateok() then parseerror("invalid surrogate pair") end end if iskey then return sax_key(str) end return sax_string(str) end --[[ Arrays, Objects --]] -- arrays local function f_ary() sax_startarray() spaces() if byte(json, pos) ~= 0x5D then -- check the closing bracket ']', that consists an empty array local newpos while true do f = dispatcher[byte(json, pos)] -- parse value pos = pos+1 f() f, newpos = find(json, '^[ \n\r\t]*,[ \n\r\t]*', pos) -- check comma if not newpos then f, newpos = find(json, '^[ \n\r\t]*%]', pos) -- check closing bracket if newpos then pos = newpos break end spaces() -- since the current chunk can be ended, skip spaces toward following chunks local c = byte(json, pos) if c == 0x2C then -- check comma again pos = pos+1 spaces() newpos = pos-1 elseif c == 0x5D then -- check closing bracket again break else parseerror("no closing bracket of an array") end end pos = newpos+1 if pos > jsonlen then spaces() end end end pos = pos+1 return sax_endarray() end -- objects local function f_obj() sax_startobject() spaces() if byte(json, pos) ~= 0x7D then -- check the closing bracket `}`, that consists an empty object local newpos while true do if byte(json, pos) ~= 0x22 then parseerror("not key") end pos = pos+1 f_str(true) f, newpos = find(json, '^[ \n\r\t]*:[ \n\r\t]*', pos) -- check colon if not newpos then spaces() -- since the current chunk can be ended, skip spaces toward following chunks if byte(json, pos) ~= 0x3A then -- check colon again parseerror("no colon after a key") end pos = pos+1 spaces() newpos = pos-1 end pos = newpos+1 if pos > jsonlen then spaces() end f = dispatcher[byte(json, pos)] -- parse value pos = pos+1 f() f, newpos = find(json, '^[ \n\r\t]*,[ \n\r\t]*', pos) -- check comma if not newpos then f, newpos = find(json, '^[ \n\r\t]*}', pos) -- check closing bracket if newpos then pos = newpos break end spaces() -- since the current chunk can be ended, skip spaces toward following chunks local c = byte(json, pos) if c == 0x2C then -- check comma again pos = pos+1 spaces() newpos = pos-1 elseif c == 0x7D then -- check closing bracket again break else parseerror("no closing bracket of an object") end end pos = newpos+1 if pos > jsonlen then spaces() end end end pos = pos+1 return sax_endobject() end --[[ The jump table to dispatch a parser for a value, indexed by the code of the value's first char. Key should be non-nil. --]] dispatcher = { f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_str, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_mns, f_err, f_err, f_zro, f_num, f_num, f_num, f_num, f_num, f_num, f_num, f_num, f_num, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_ary, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_fls, f_err, f_err, f_err, f_err, f_err, f_err, f_err, f_nul, f_err, f_err, f_err, f_err, f_err, f_tru, f_err, f_err, f_err, f_err, f_err, f_err, f_obj, f_err, f_err, f_err, f_err, } dispatcher[0] = f_err --[[ public funcitons --]] local function run() spaces() f = dispatcher[byte(json, pos)] pos = pos+1 f() end local function read(n) if n < 0 then error("the argument must be non-negative") end local pos2 = (pos-1) + n local str = sub(json, pos, pos2) while pos2 > jsonlen and jsonlen ~= 0 do jsonnxt() pos2 = pos2 - (jsonlen - (pos-1)) str = str .. sub(json, pos, pos2) end if jsonlen ~= 0 then pos = pos2+1 end return str end local function tellpos() return acc + pos end return { run = run, tryc = tryc, read = read, tellpos = tellpos, } end local function newfileparser(fn, saxtbl) local fp = io.open(fn) local function gen() local s if fp then s = fp:read(8192) if not s then fp:close() fp = nil end end return s end return newparser(gen, saxtbl) end return { newparser = newparser, newfileparser = newfileparser }
nilq/small-lua-stack
null
--New object_tangible_loot_creature_loot_collections_shared_base_collection = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_base_collection.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_base_collection, "object/tangible/loot/creature_loot/collections/shared_base_collection.iff") --********************************************************************************************************************************** object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_aurek = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_aurek.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_aurek, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_aurek.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_besh = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_besh.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_besh, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_besh.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_cherek = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_cherek.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_cherek, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_cherek.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_cresh = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_cresh.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_cresh, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_cresh.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_dorn = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_dorn.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_dorn, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_dorn.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_enth = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_enth.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_enth, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_enth.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_esk = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_esk.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_esk, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_esk.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_forn = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_forn.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_forn, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_forn.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_grek = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_grek.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_grek, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_grek.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_herf = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_herf.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_herf, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_herf.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_isk = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_isk.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_isk, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_isk.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_jenth = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_jenth.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_jenth, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_jenth.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_kerenth = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_kerenth.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_kerenth, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_kerenth.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_krill = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_krill.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_krill, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_krill.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_leth = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_leth.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_leth, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_leth.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_mern = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_mern.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_mern, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_mern.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_nen = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_nen.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_nen, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_nen.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_nern = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_nern.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_nern, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_nern.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_onith = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_onith.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_onith, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_onith.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_orenth = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_orenth.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_orenth, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_orenth.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_osk = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_osk.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_osk, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_osk.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_peth = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_peth.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_peth, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_peth.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_qek = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_qek.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_qek, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_qek.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_resh = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_resh.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_resh, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_resh.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_senth = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_senth.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_senth, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_senth.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_shen = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_shen.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_shen, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_shen.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_thesh = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_thesh.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_thesh, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_thesh.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_trill = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_trill.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_trill, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_trill.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_usk = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_usk.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_usk, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_usk.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_vev = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_vev.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_vev, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_vev.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_wesk = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_wesk.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_wesk, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_wesk.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_xesh = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_xesh.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_xesh, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_xesh.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_yirt = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_yirt.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_yirt, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_yirt.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_zerek = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_zerek.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_zerek, "object/tangible/loot/creature_loot/collections/shared_aurebesh_tile_zerek.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_backdrop_casing_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_backdrop_casing_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_backdrop_casing_01, "object/tangible/loot/creature_loot/collections/shared_backdrop_casing_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_backdrop_image_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_backdrop_image_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_backdrop_image_01, "object/tangible/loot/creature_loot/collections/shared_backdrop_image_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_backdrop_power_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_backdrop_power_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_backdrop_power_01, "object/tangible/loot/creature_loot/collections/shared_backdrop_power_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_bantha_bone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_bantha_bone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_bantha_bone, "object/tangible/loot/creature_loot/collections/shared_bantha_bone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_bondar_crystal = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_bondar_crystal.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_bondar_crystal, "object/tangible/loot/creature_loot/collections/shared_bondar_crystal.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_bondar_shard_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_bondar_shard_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_bondar_shard_01, "object/tangible/loot/creature_loot/collections/shared_bondar_shard_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_bondar_shard_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_bondar_shard_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_bondar_shard_02, "object/tangible/loot/creature_loot/collections/shared_bondar_shard_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_bondar_shard_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_bondar_shard_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_bondar_shard_03, "object/tangible/loot/creature_loot/collections/shared_bondar_shard_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_bondar_shard_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_bondar_shard_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_bondar_shard_04, "object/tangible/loot/creature_loot/collections/shared_bondar_shard_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_bondar_shard_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_bondar_shard_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_bondar_shard_05, "object/tangible/loot/creature_loot/collections/shared_bondar_shard_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_001 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_001.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_001, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_001.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_002 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_002.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_002, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_002.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_003 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_003.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_003, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_003.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_004 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_004.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_004, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_004.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_005 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_005.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_005, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_005.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_006 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_006.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_006, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_006.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_007 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_007.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_007, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_007.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_008 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_008.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_008, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_008.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_009 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_009.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_009, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_009.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_010 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_010.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_010, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_010.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_011 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_011.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_011, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_011.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_012 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_012.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_012, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_012.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_013 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_013.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_013, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_013.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_014 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_014.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_014, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_014.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_015 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_015.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_015, "object/tangible/loot/creature_loot/collections/shared_broken_lightsaber_hilt_015.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_buddy_item = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_buddy_item.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_buddy_item, "object/tangible/loot/creature_loot/collections/shared_buddy_item.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_fryer_activation = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_fryer_activation.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_fryer_activation, "object/tangible/loot/creature_loot/collections/shared_col_fryer_activation.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_glass_shelf_book_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_glass_shelf_book_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_glass_shelf_book_01, "object/tangible/loot/creature_loot/collections/shared_col_glass_shelf_book_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_holo_emitter_curcuit = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_holo_emitter_curcuit.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_holo_emitter_curcuit, "object/tangible/loot/creature_loot/collections/shared_col_holo_emitter_curcuit.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_holo_emitter_light_source = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_holo_emitter_light_source.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_holo_emitter_light_source, "object/tangible/loot/creature_loot/collections/shared_col_holo_emitter_light_source.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_holo_emitter_photo_detector = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_holo_emitter_photo_detector.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_holo_emitter_photo_detector, "object/tangible/loot/creature_loot/collections/shared_col_holo_emitter_photo_detector.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_holo_emitter_processor = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_holo_emitter_processor.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_holo_emitter_processor, "object/tangible/loot/creature_loot/collections/shared_col_holo_emitter_processor.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_holo_emitter_receptor = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_holo_emitter_receptor.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_holo_emitter_receptor, "object/tangible/loot/creature_loot/collections/shared_col_holo_emitter_receptor.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_imperial_logo_patch = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_imperial_logo_patch.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_imperial_logo_patch, "object/tangible/loot/creature_loot/collections/shared_col_imperial_logo_patch.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_imperial_rank_col = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_imperial_rank_col.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_imperial_rank_col, "object/tangible/loot/creature_loot/collections/shared_col_imperial_rank_col.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_imperial_rank_cpt = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_imperial_rank_cpt.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_imperial_rank_cpt, "object/tangible/loot/creature_loot/collections/shared_col_imperial_rank_cpt.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_imperial_rank_gen = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_imperial_rank_gen.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_imperial_rank_gen, "object/tangible/loot/creature_loot/collections/shared_col_imperial_rank_gen.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_imperial_rank_lt = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_imperial_rank_lt.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_imperial_rank_lt, "object/tangible/loot/creature_loot/collections/shared_col_imperial_rank_lt.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_imperial_rank_ltcol = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_imperial_rank_ltcol.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_imperial_rank_ltcol, "object/tangible/loot/creature_loot/collections/shared_col_imperial_rank_ltcol.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_imperial_rank_maj = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_imperial_rank_maj.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_imperial_rank_maj, "object/tangible/loot/creature_loot/collections/shared_col_imperial_rank_maj.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_lightsaber_1h_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_lightsaber_1h_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_lightsaber_1h_01, "object/tangible/loot/creature_loot/collections/shared_col_lightsaber_1h_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_01, "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_02, "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_03, "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_04, "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_05, "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_06 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_06.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_06, "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_06.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_07 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_07.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_07, "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_07.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_08 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_08.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_08, "object/tangible/loot/creature_loot/collections/shared_col_meatlump_rank_08.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_photo_durni_camera_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_photo_durni_camera_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_photo_durni_camera_01, "object/tangible/loot/creature_loot/collections/shared_col_photo_durni_camera_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_photo_meatlump_camera = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_photo_meatlump_camera.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_photo_meatlump_camera, "object/tangible/loot/creature_loot/collections/shared_col_photo_meatlump_camera.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_rebel_logo_patch = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_rebel_logo_patch.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_rebel_logo_patch, "object/tangible/loot/creature_loot/collections/shared_col_rebel_logo_patch.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_rebel_rank_col = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_rebel_rank_col.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_rebel_rank_col, "object/tangible/loot/creature_loot/collections/shared_col_rebel_rank_col.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_rebel_rank_com = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_rebel_rank_com.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_rebel_rank_com, "object/tangible/loot/creature_loot/collections/shared_col_rebel_rank_com.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_rebel_rank_cpt = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_rebel_rank_cpt.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_rebel_rank_cpt, "object/tangible/loot/creature_loot/collections/shared_col_rebel_rank_cpt.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_rebel_rank_gen = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_rebel_rank_gen.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_rebel_rank_gen, "object/tangible/loot/creature_loot/collections/shared_col_rebel_rank_gen.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_rebel_rank_lt = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_rebel_rank_lt.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_rebel_rank_lt, "object/tangible/loot/creature_loot/collections/shared_col_rebel_rank_lt.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_rebel_rank_maj = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_rebel_rank_maj.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_rebel_rank_maj, "object/tangible/loot/creature_loot/collections/shared_col_rebel_rank_maj.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_resource_harvest_bone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_resource_harvest_bone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_resource_harvest_bone, "object/tangible/loot/creature_loot/collections/shared_col_resource_harvest_bone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_resource_harvest_egg = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_resource_harvest_egg.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_resource_harvest_egg, "object/tangible/loot/creature_loot/collections/shared_col_resource_harvest_egg.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_resource_harvest_hide = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_resource_harvest_hide.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_resource_harvest_hide, "object/tangible/loot/creature_loot/collections/shared_col_resource_harvest_hide.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_resource_harvest_meat = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_resource_harvest_meat.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_resource_harvest_meat, "object/tangible/loot/creature_loot/collections/shared_col_resource_harvest_meat.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_resource_harvest_milk = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_resource_harvest_milk.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_resource_harvest_milk, "object/tangible/loot/creature_loot/collections/shared_col_resource_harvest_milk.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_treasure_hunter_antique_carbine = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_treasure_hunter_antique_carbine.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_treasure_hunter_antique_carbine, "object/tangible/loot/creature_loot/collections/shared_col_treasure_hunter_antique_carbine.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_treasure_hunter_antique_melee = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_treasure_hunter_antique_melee.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_treasure_hunter_antique_melee, "object/tangible/loot/creature_loot/collections/shared_col_treasure_hunter_antique_melee.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_treasure_hunter_antique_pistol = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_treasure_hunter_antique_pistol.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_treasure_hunter_antique_pistol, "object/tangible/loot/creature_loot/collections/shared_col_treasure_hunter_antique_pistol.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_treasure_hunter_antique_rifle = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_treasure_hunter_antique_rifle.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_treasure_hunter_antique_rifle, "object/tangible/loot/creature_loot/collections/shared_col_treasure_hunter_antique_rifle.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_treasure_hunter_oval_gem = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_treasure_hunter_oval_gem.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_treasure_hunter_oval_gem, "object/tangible/loot/creature_loot/collections/shared_col_treasure_hunter_oval_gem.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_col_treasure_hunter_trilliant_gem = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_col_treasure_hunter_trilliant_gem.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_col_treasure_hunter_trilliant_gem, "object/tangible/loot/creature_loot/collections/shared_col_treasure_hunter_trilliant_gem.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_contraband_style1_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_contraband_style1_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_contraband_style1_01, "object/tangible/loot/creature_loot/collections/shared_contraband_style1_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_contraband_style1_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_contraband_style1_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_contraband_style1_02, "object/tangible/loot/creature_loot/collections/shared_contraband_style1_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_contraband_style1_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_contraband_style1_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_contraband_style1_03, "object/tangible/loot/creature_loot/collections/shared_contraband_style1_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_contraband_style1_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_contraband_style1_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_contraband_style1_04, "object/tangible/loot/creature_loot/collections/shared_contraband_style1_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_contraband_style1_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_contraband_style1_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_contraband_style1_05, "object/tangible/loot/creature_loot/collections/shared_contraband_style1_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_damind_crystal = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_damind_crystal.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_damind_crystal, "object/tangible/loot/creature_loot/collections/shared_damind_crystal.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_damind_shard_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_damind_shard_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_damind_shard_01, "object/tangible/loot/creature_loot/collections/shared_damind_shard_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_damind_shard_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_damind_shard_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_damind_shard_02, "object/tangible/loot/creature_loot/collections/shared_damind_shard_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_damind_shard_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_damind_shard_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_damind_shard_03, "object/tangible/loot/creature_loot/collections/shared_damind_shard_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_damind_shard_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_damind_shard_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_damind_shard_04, "object/tangible/loot/creature_loot/collections/shared_damind_shard_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_damind_shard_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_damind_shard_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_damind_shard_05, "object/tangible/loot/creature_loot/collections/shared_damind_shard_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_battery = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_battery.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_battery, "object/tangible/loot/creature_loot/collections/shared_dejarik_battery.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_board = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_board.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_board, "object/tangible/loot/creature_loot/collections/shared_dejarik_board.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_ghhhk = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_ghhhk.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_ghhhk, "object/tangible/loot/creature_loot/collections/shared_dejarik_ghhhk.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_grimtaash = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_grimtaash.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_grimtaash, "object/tangible/loot/creature_loot/collections/shared_dejarik_grimtaash.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_holoprojector = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_holoprojector.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_holoprojector, "object/tangible/loot/creature_loot/collections/shared_dejarik_holoprojector.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_houjix = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_houjix.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_houjix, "object/tangible/loot/creature_loot/collections/shared_dejarik_houjix.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_keypad_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_keypad_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_keypad_01, "object/tangible/loot/creature_loot/collections/shared_dejarik_keypad_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_keypad_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_keypad_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_keypad_02, "object/tangible/loot/creature_loot/collections/shared_dejarik_keypad_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_kintan = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_kintan.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_kintan, "object/tangible/loot/creature_loot/collections/shared_dejarik_kintan.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_klorslug = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_klorslug.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_klorslug, "object/tangible/loot/creature_loot/collections/shared_dejarik_klorslug.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_mantellian = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_mantellian.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_mantellian, "object/tangible/loot/creature_loot/collections/shared_dejarik_mantellian.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_monnok = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_monnok.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_monnok, "object/tangible/loot/creature_loot/collections/shared_dejarik_monnok.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_ngok = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_ngok.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_ngok, "object/tangible/loot/creature_loot/collections/shared_dejarik_ngok.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_table_base = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_table_base.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_table_base, "object/tangible/loot/creature_loot/collections/shared_dejarik_table_base.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dejarik_table_stand = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dejarik_table_stand.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dejarik_table_stand, "object/tangible/loot/creature_loot/collections/shared_dejarik_table_stand.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dooku_datadisk_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dooku_datadisk_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dooku_datadisk_01, "object/tangible/loot/creature_loot/collections/shared_dooku_datadisk_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dooku_datadisk_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dooku_datadisk_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dooku_datadisk_02, "object/tangible/loot/creature_loot/collections/shared_dooku_datadisk_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dooku_datadisk_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dooku_datadisk_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dooku_datadisk_03, "object/tangible/loot/creature_loot/collections/shared_dooku_datadisk_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dooku_datadisk_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dooku_datadisk_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dooku_datadisk_04, "object/tangible/loot/creature_loot/collections/shared_dooku_datadisk_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_dooku_datadisk_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_dooku_datadisk_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_dooku_datadisk_05, "object/tangible/loot/creature_loot/collections/shared_dooku_datadisk_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eow_blackscale_scale = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eow_blackscale_scale.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eow_blackscale_scale, "object/tangible/loot/creature_loot/collections/shared_eow_blackscale_scale.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eow_blacksun_scanner = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eow_blacksun_scanner.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eow_blacksun_scanner, "object/tangible/loot/creature_loot/collections/shared_eow_blacksun_scanner.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eow_defective_holoshroud = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eow_defective_holoshroud.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eow_defective_holoshroud, "object/tangible/loot/creature_loot/collections/shared_eow_defective_holoshroud.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eow_hutt_transponder = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eow_hutt_transponder.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eow_hutt_transponder, "object/tangible/loot/creature_loot/collections/shared_eow_hutt_transponder.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eow_huurton_tooth = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eow_huurton_tooth.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eow_huurton_tooth, "object/tangible/loot/creature_loot/collections/shared_eow_huurton_tooth.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eow_meatlump_lump = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eow_meatlump_lump.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eow_meatlump_lump, "object/tangible/loot/creature_loot/collections/shared_eow_meatlump_lump.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eow_treasure_hunt_disk = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eow_treasure_hunt_disk.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eow_treasure_hunt_disk, "object/tangible/loot/creature_loot/collections/shared_eow_treasure_hunt_disk.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eow_treasure_hunt_disk_reb = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eow_treasure_hunt_disk_reb.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eow_treasure_hunt_disk_reb, "object/tangible/loot/creature_loot/collections/shared_eow_treasure_hunt_disk_reb.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eralam_crystal = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eralam_crystal.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eralam_crystal, "object/tangible/loot/creature_loot/collections/shared_eralam_crystal.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eralam_shard_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eralam_shard_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eralam_shard_01, "object/tangible/loot/creature_loot/collections/shared_eralam_shard_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eralam_shard_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eralam_shard_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eralam_shard_02, "object/tangible/loot/creature_loot/collections/shared_eralam_shard_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eralam_shard_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eralam_shard_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eralam_shard_03, "object/tangible/loot/creature_loot/collections/shared_eralam_shard_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eralam_shard_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eralam_shard_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eralam_shard_04, "object/tangible/loot/creature_loot/collections/shared_eralam_shard_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_eralam_shard_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_eralam_shard_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_eralam_shard_05, "object/tangible/loot/creature_loot/collections/shared_eralam_shard_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_01, "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_02, "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_03, "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_04, "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_05, "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_06 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_06.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_06, "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_06.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_07 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_07.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_07, "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_07.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_08 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_08.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_exar_kun_lost_journal_page_08, "object/tangible/loot/creature_loot/collections/shared_exar_kun_lost_journal_page_08.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_dathomir_burra = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_dathomir_burra.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_dathomir_burra, "object/tangible/loot/creature_loot/collections/shared_fish_dathomir_burra.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_endor_buzzfish = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_endor_buzzfish.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_endor_buzzfish, "object/tangible/loot/creature_loot/collections/shared_fish_endor_buzzfish.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_endor_trout = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_endor_trout.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_endor_trout, "object/tangible/loot/creature_loot/collections/shared_fish_endor_trout.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_naboo_fatfish = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_naboo_fatfish.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_naboo_fatfish, "object/tangible/loot/creature_loot/collections/shared_fish_naboo_fatfish.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_naboo_gooberfish = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_naboo_gooberfish.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_naboo_gooberfish, "object/tangible/loot/creature_loot/collections/shared_fish_naboo_gooberfish.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_naboo_gumfish = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_naboo_gumfish.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_naboo_gumfish, "object/tangible/loot/creature_loot/collections/shared_fish_naboo_gumfish.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_naboo_mee = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_naboo_mee.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_naboo_mee, "object/tangible/loot/creature_loot/collections/shared_fish_naboo_mee.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_naboo_see = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_naboo_see.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_naboo_see, "object/tangible/loot/creature_loot/collections/shared_fish_naboo_see.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_rare_blackfish = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_rare_blackfish.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_rare_blackfish, "object/tangible/loot/creature_loot/collections/shared_fish_rare_blackfish.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_rare_blowfish = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_rare_blowfish.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_rare_blowfish, "object/tangible/loot/creature_loot/collections/shared_fish_rare_blowfish.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_rare_bluefish = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_rare_bluefish.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_rare_bluefish, "object/tangible/loot/creature_loot/collections/shared_fish_rare_bluefish.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_rare_faa = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_rare_faa.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_rare_faa, "object/tangible/loot/creature_loot/collections/shared_fish_rare_faa.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_rare_laa = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_rare_laa.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_rare_laa, "object/tangible/loot/creature_loot/collections/shared_fish_rare_laa.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_rare_ray = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_rare_ray.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_rare_ray, "object/tangible/loot/creature_loot/collections/shared_fish_rare_ray.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_rare_striped = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_rare_striped.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_rare_striped, "object/tangible/loot/creature_loot/collections/shared_fish_rare_striped.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_tank_bubble_stone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_tank_bubble_stone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_tank_bubble_stone, "object/tangible/loot/creature_loot/collections/shared_fish_tank_bubble_stone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_tank_front_panel = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_tank_front_panel.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_tank_front_panel, "object/tangible/loot/creature_loot/collections/shared_fish_tank_front_panel.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_tank_left_panel = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_tank_left_panel.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_tank_left_panel, "object/tangible/loot/creature_loot/collections/shared_fish_tank_left_panel.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_tank_rear_panel = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_tank_rear_panel.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_tank_rear_panel, "object/tangible/loot/creature_loot/collections/shared_fish_tank_rear_panel.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_tank_right_panel = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_tank_right_panel.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_tank_right_panel, "object/tangible/loot/creature_loot/collections/shared_fish_tank_right_panel.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_tank_tubing = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_tank_tubing.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_tank_tubing, "object/tangible/loot/creature_loot/collections/shared_fish_tank_tubing.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_fish_yavin_crawlfish = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_fish_yavin_crawlfish.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_fish_yavin_crawlfish, "object/tangible/loot/creature_loot/collections/shared_fish_yavin_crawlfish.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_flit_bone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_flit_bone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_flit_bone, "object/tangible/loot/creature_loot/collections/shared_flit_bone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_green_sq_cut_gem_style1 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_green_sq_cut_gem_style1.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_green_sq_cut_gem_style1, "object/tangible/loot/creature_loot/collections/shared_green_sq_cut_gem_style1.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_gulginaw_feather = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_gulginaw_feather.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_gulginaw_feather, "object/tangible/loot/creature_loot/collections/shared_gulginaw_feather.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_housing_improvement_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_housing_improvement_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_housing_improvement_01, "object/tangible/loot/creature_loot/collections/shared_housing_improvement_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_housing_improvement_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_housing_improvement_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_housing_improvement_02, "object/tangible/loot/creature_loot/collections/shared_housing_improvement_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_housing_improvement_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_housing_improvement_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_housing_improvement_03, "object/tangible/loot/creature_loot/collections/shared_housing_improvement_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_housing_improvement_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_housing_improvement_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_housing_improvement_04, "object/tangible/loot/creature_loot/collections/shared_housing_improvement_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_housing_improvement_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_housing_improvement_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_housing_improvement_05, "object/tangible/loot/creature_loot/collections/shared_housing_improvement_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_ig_88_head = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_ig_88_head.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_ig_88_head, "object/tangible/loot/creature_loot/collections/shared_ig_88_head.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_ig_88_left_arm = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_ig_88_left_arm.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_ig_88_left_arm, "object/tangible/loot/creature_loot/collections/shared_ig_88_left_arm.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_ig_88_left_leg = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_ig_88_left_leg.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_ig_88_left_leg, "object/tangible/loot/creature_loot/collections/shared_ig_88_left_leg.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_ig_88_right_arm = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_ig_88_right_arm.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_ig_88_right_arm, "object/tangible/loot/creature_loot/collections/shared_ig_88_right_arm.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_ig_88_right_leg = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_ig_88_right_leg.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_ig_88_right_leg, "object/tangible/loot/creature_loot/collections/shared_ig_88_right_leg.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_ig_88_stand = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_ig_88_stand.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_ig_88_stand, "object/tangible/loot/creature_loot/collections/shared_ig_88_stand.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_ig_88_torso = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_ig_88_torso.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_ig_88_torso, "object/tangible/loot/creature_loot/collections/shared_ig_88_torso.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_ig_88_wooden_dowel = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_ig_88_wooden_dowel.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_ig_88_wooden_dowel, "object/tangible/loot/creature_loot/collections/shared_ig_88_wooden_dowel.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t1_dark_trooper = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t1_dark_trooper.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t1_dark_trooper, "object/tangible/loot/creature_loot/collections/shared_imp_t1_dark_trooper.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t1_scout_trooper = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t1_scout_trooper.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t1_scout_trooper, "object/tangible/loot/creature_loot/collections/shared_imp_t1_scout_trooper.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t1_shock_trooper = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t1_shock_trooper.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t1_shock_trooper, "object/tangible/loot/creature_loot/collections/shared_imp_t1_shock_trooper.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t1_snow_trooper = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t1_snow_trooper.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t1_snow_trooper, "object/tangible/loot/creature_loot/collections/shared_imp_t1_snow_trooper.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t1_storm_trooper = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t1_storm_trooper.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t1_storm_trooper, "object/tangible/loot/creature_loot/collections/shared_imp_t1_storm_trooper.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t2_engineer = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t2_engineer.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t2_engineer, "object/tangible/loot/creature_loot/collections/shared_imp_t2_engineer.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t2_marine = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t2_marine.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t2_marine, "object/tangible/loot/creature_loot/collections/shared_imp_t2_marine.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t2_officer = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t2_officer.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t2_officer, "object/tangible/loot/creature_loot/collections/shared_imp_t2_officer.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t2_pilot = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t2_pilot.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t2_pilot, "object/tangible/loot/creature_loot/collections/shared_imp_t2_pilot.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t3_darth_maul = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t3_darth_maul.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t3_darth_maul, "object/tangible/loot/creature_loot/collections/shared_imp_t3_darth_maul.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t3_darth_plagueis = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t3_darth_plagueis.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t3_darth_plagueis, "object/tangible/loot/creature_loot/collections/shared_imp_t3_darth_plagueis.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t3_darth_sidious = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t3_darth_sidious.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t3_darth_sidious, "object/tangible/loot/creature_loot/collections/shared_imp_t3_darth_sidious.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t3_darth_tyranus = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t3_darth_tyranus.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t3_darth_tyranus, "object/tangible/loot/creature_loot/collections/shared_imp_t3_darth_tyranus.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t3_darth_vader = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t3_darth_vader.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t3_darth_vader, "object/tangible/loot/creature_loot/collections/shared_imp_t3_darth_vader.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_imp_t3_royal_guard = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_imp_t3_royal_guard.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_imp_t3_royal_guard, "object/tangible/loot/creature_loot/collections/shared_imp_t3_royal_guard.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_jedi_holocron_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_jedi_holocron_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_jedi_holocron_01, "object/tangible/loot/creature_loot/collections/shared_jedi_holocron_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_jedi_holocron_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_jedi_holocron_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_jedi_holocron_02, "object/tangible/loot/creature_loot/collections/shared_jedi_holocron_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_jedi_holocron_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_jedi_holocron_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_jedi_holocron_03, "object/tangible/loot/creature_loot/collections/shared_jedi_holocron_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_jedi_holocron_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_jedi_holocron_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_jedi_holocron_04, "object/tangible/loot/creature_loot/collections/shared_jedi_holocron_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_jedi_holocron_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_jedi_holocron_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_jedi_holocron_05, "object/tangible/loot/creature_loot/collections/shared_jedi_holocron_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_jundank_bone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_jundank_bone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_jundank_bone, "object/tangible/loot/creature_loot/collections/shared_jundank_bone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_kai_tok_feather = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_kai_tok_feather.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_kai_tok_feather, "object/tangible/loot/creature_loot/collections/shared_kai_tok_feather.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_kasha_crystal = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_kasha_crystal.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_kasha_crystal, "object/tangible/loot/creature_loot/collections/shared_kasha_crystal.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_kasha_shard_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_kasha_shard_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_kasha_shard_01, "object/tangible/loot/creature_loot/collections/shared_kasha_shard_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_kasha_shard_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_kasha_shard_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_kasha_shard_02, "object/tangible/loot/creature_loot/collections/shared_kasha_shard_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_kasha_shard_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_kasha_shard_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_kasha_shard_03, "object/tangible/loot/creature_loot/collections/shared_kasha_shard_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_kasha_shard_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_kasha_shard_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_kasha_shard_04, "object/tangible/loot/creature_loot/collections/shared_kasha_shard_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_kasha_shard_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_kasha_shard_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_kasha_shard_05, "object/tangible/loot/creature_loot/collections/shared_kasha_shard_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_kill_gurk_activation = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_kill_gurk_activation.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_kill_gurk_activation, "object/tangible/loot/creature_loot/collections/shared_kill_gurk_activation.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_kill_kliknik_activation = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_kill_kliknik_activation.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_kill_kliknik_activation, "object/tangible/loot/creature_loot/collections/shared_kill_kliknik_activation.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_kill_tulrus_activation = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_kill_tulrus_activation.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_kill_tulrus_activation, "object/tangible/loot/creature_loot/collections/shared_kill_tulrus_activation.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_kill_tusken_activation = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_kill_tusken_activation.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_kill_tusken_activation, "object/tangible/loot/creature_loot/collections/shared_kill_tusken_activation.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_kima_bone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_kima_bone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_kima_bone, "object/tangible/loot/creature_loot/collections/shared_kima_bone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_kwi_bone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_kwi_bone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_kwi_bone, "object/tangible/loot/creature_loot/collections/shared_kwi_bone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_luxum_crystal = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_luxum_crystal.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_luxum_crystal, "object/tangible/loot/creature_loot/collections/shared_luxum_crystal.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_luxum_shard_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_luxum_shard_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_luxum_shard_01, "object/tangible/loot/creature_loot/collections/shared_luxum_shard_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_luxum_shard_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_luxum_shard_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_luxum_shard_02, "object/tangible/loot/creature_loot/collections/shared_luxum_shard_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_luxum_shard_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_luxum_shard_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_luxum_shard_03, "object/tangible/loot/creature_loot/collections/shared_luxum_shard_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_luxum_shard_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_luxum_shard_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_luxum_shard_04, "object/tangible/loot/creature_loot/collections/shared_luxum_shard_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_luxum_shard_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_luxum_shard_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_luxum_shard_05, "object/tangible/loot/creature_loot/collections/shared_luxum_shard_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_mantigrue_feather = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_mantigrue_feather.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_mantigrue_feather, "object/tangible/loot/creature_loot/collections/shared_mantigrue_feather.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_01, "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_02, "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_03, "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_04, "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_05, "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_06 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_06.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_06, "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_06.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_07 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_07.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_07, "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_07.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_08 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_08.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_08, "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_08.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_09 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_09.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_09, "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_09.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_10 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_10.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_10, "object/tangible/loot/creature_loot/collections/shared_meatlump_code_word_10.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_hench_doll_arm = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_hench_doll_arm.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_hench_doll_arm, "object/tangible/loot/creature_loot/collections/shared_meatlump_hench_doll_arm.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_hench_doll_head = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_hench_doll_head.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_hench_doll_head, "object/tangible/loot/creature_loot/collections/shared_meatlump_hench_doll_head.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_hench_doll_leg = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_hench_doll_leg.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_hench_doll_leg, "object/tangible/loot/creature_loot/collections/shared_meatlump_hench_doll_leg.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_hench_doll_stuffing = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_hench_doll_stuffing.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_hench_doll_stuffing, "object/tangible/loot/creature_loot/collections/shared_meatlump_hench_doll_stuffing.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_king_doll_arm = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_king_doll_arm.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_king_doll_arm, "object/tangible/loot/creature_loot/collections/shared_meatlump_king_doll_arm.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_king_doll_head = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_king_doll_head.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_king_doll_head, "object/tangible/loot/creature_loot/collections/shared_meatlump_king_doll_head.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_king_doll_leg = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_king_doll_leg.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_king_doll_leg, "object/tangible/loot/creature_loot/collections/shared_meatlump_king_doll_leg.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_king_doll_stuffing = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_king_doll_stuffing.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_king_doll_stuffing, "object/tangible/loot/creature_loot/collections/shared_meatlump_king_doll_stuffing.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_lint_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_lint_01, "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_lint_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_lint_02, "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_lint_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_lint_03, "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_lint_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_lint_04, "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_lint_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_lint_05, "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_lint_06 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_06.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_lint_06, "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_06.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_lint_07 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_07.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_lint_07, "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_07.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_lint_08 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_08.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_lint_08, "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_08.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_lint_09 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_09.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_lint_09, "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_09.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_lint_10 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_10.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_lint_10, "object/tangible/loot/creature_loot/collections/shared_meatlump_lint_10.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_01, "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_02, "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_03, "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_04, "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_05, "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_06 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_06.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_06, "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_06.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_07 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_07.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_07, "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_07.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_08 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_08.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_08, "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_08.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_09 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_09.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_09, "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_09.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_10 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_10.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_10, "object/tangible/loot/creature_loot/collections/shared_meatlump_newspaper_10.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_officer_doll_arm = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_officer_doll_arm.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_officer_doll_arm, "object/tangible/loot/creature_loot/collections/shared_meatlump_officer_doll_arm.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_officer_doll_head = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_officer_doll_head.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_officer_doll_head, "object/tangible/loot/creature_loot/collections/shared_meatlump_officer_doll_head.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_officer_doll_leg = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_officer_doll_leg.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_officer_doll_leg, "object/tangible/loot/creature_loot/collections/shared_meatlump_officer_doll_leg.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_officer_doll_stuffing = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_officer_doll_stuffing.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_officer_doll_stuffing, "object/tangible/loot/creature_loot/collections/shared_meatlump_officer_doll_stuffing.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_recruit_manual = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_recruit_manual.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_recruit_manual, "object/tangible/loot/creature_loot/collections/shared_meatlump_recruit_manual.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_uniform_piece_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_uniform_piece_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_uniform_piece_01, "object/tangible/loot/creature_loot/collections/shared_meatlump_uniform_piece_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_uniform_piece_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_uniform_piece_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_uniform_piece_02, "object/tangible/loot/creature_loot/collections/shared_meatlump_uniform_piece_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_uniform_piece_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_uniform_piece_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_uniform_piece_03, "object/tangible/loot/creature_loot/collections/shared_meatlump_uniform_piece_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_uniform_piece_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_uniform_piece_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_uniform_piece_04, "object/tangible/loot/creature_loot/collections/shared_meatlump_uniform_piece_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_meatlump_uniform_piece_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_meatlump_uniform_piece_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_meatlump_uniform_piece_05, "object/tangible/loot/creature_loot/collections/shared_meatlump_uniform_piece_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_mosaic_frieze_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_mosaic_frieze_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_mosaic_frieze_01, "object/tangible/loot/creature_loot/collections/shared_mosaic_frieze_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_mosaic_frieze_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_mosaic_frieze_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_mosaic_frieze_02, "object/tangible/loot/creature_loot/collections/shared_mosaic_frieze_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_mosaic_frieze_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_mosaic_frieze_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_mosaic_frieze_03, "object/tangible/loot/creature_loot/collections/shared_mosaic_frieze_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_mosaic_frieze_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_mosaic_frieze_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_mosaic_frieze_04, "object/tangible/loot/creature_loot/collections/shared_mosaic_frieze_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_mosaic_frieze_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_mosaic_frieze_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_mosaic_frieze_05, "object/tangible/loot/creature_loot/collections/shared_mosaic_frieze_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_mosaic_frieze_06 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_mosaic_frieze_06.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_mosaic_frieze_06, "object/tangible/loot/creature_loot/collections/shared_mosaic_frieze_06.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_naglatch_bone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_naglatch_bone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_naglatch_bone, "object/tangible/loot/creature_loot/collections/shared_naglatch_bone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_nightsister_bracelet = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_nightsister_bracelet.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_nightsister_bracelet, "object/tangible/loot/creature_loot/collections/shared_nightsister_bracelet.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_nightsister_broach = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_nightsister_broach.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_nightsister_broach, "object/tangible/loot/creature_loot/collections/shared_nightsister_broach.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_nightsister_earrings = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_nightsister_earrings.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_nightsister_earrings, "object/tangible/loot/creature_loot/collections/shared_nightsister_earrings.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_nightsister_pendant = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_nightsister_pendant.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_nightsister_pendant, "object/tangible/loot/creature_loot/collections/shared_nightsister_pendant.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_nightsister_ring = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_nightsister_ring.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_nightsister_ring, "object/tangible/loot/creature_loot/collections/shared_nightsister_ring.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_opt_in_mail_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_opt_in_mail_01, "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_opt_in_mail_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_opt_in_mail_02, "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_opt_in_mail_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_opt_in_mail_03, "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_opt_in_mail_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_opt_in_mail_04, "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_opt_in_mail_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_opt_in_mail_05, "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_opt_in_mail_06 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_06.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_opt_in_mail_06, "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_06.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_opt_in_mail_07 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_07.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_opt_in_mail_07, "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_07.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_opt_in_mail_08 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_08.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_opt_in_mail_08, "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_08.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_opt_in_mail_09 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_09.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_opt_in_mail_09, "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_09.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_opt_in_mail_10 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_10.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_opt_in_mail_10, "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_10.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_opt_in_mail_11 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_11.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_opt_in_mail_11, "object/tangible/loot/creature_loot/collections/shared_opt_in_mail_11.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_peko_peko_feather = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_peko_peko_feather.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_peko_peko_feather, "object/tangible/loot/creature_loot/collections/shared_peko_peko_feather.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_perlek_feather = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_perlek_feather.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_perlek_feather, "object/tangible/loot/creature_loot/collections/shared_perlek_feather.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_01, "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_02, "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_03, "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_04, "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_05, "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_06 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_06.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_06, "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_06.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_07 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_07.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_07, "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_07.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_08 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_08.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_08, "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_08.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_09 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_09.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_09, "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_09.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_10 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_10.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_publish_gift_datapad_component_10, "object/tangible/loot/creature_loot/collections/shared_publish_gift_datapad_component_10.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_pugoriss_bone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_pugoriss_bone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_pugoriss_bone, "object/tangible/loot/creature_loot/collections/shared_pugoriss_bone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_purple_rnd_cut_gem_style1 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_purple_rnd_cut_gem_style1.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_purple_rnd_cut_gem_style1, "object/tangible/loot/creature_loot/collections/shared_purple_rnd_cut_gem_style1.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_pyro_casing_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_pyro_casing_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_pyro_casing_01, "object/tangible/loot/creature_loot/collections/shared_pyro_casing_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_pyro_ignition_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_pyro_ignition_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_pyro_ignition_01, "object/tangible/loot/creature_loot/collections/shared_pyro_ignition_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_pyro_powder_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_pyro_powder_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_pyro_powder_01, "object/tangible/loot/creature_loot/collections/shared_pyro_powder_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_rancor_bone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_rancor_bone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_rancor_bone, "object/tangible/loot/creature_loot/collections/shared_rancor_bone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_rancor_entrails = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_rancor_entrails.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_rancor_entrails, "object/tangible/loot/creature_loot/collections/shared_rancor_entrails.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_rancor_eye = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_rancor_eye.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_rancor_eye, "object/tangible/loot/creature_loot/collections/shared_rancor_eye.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_rancor_fang = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_rancor_fang.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_rancor_fang, "object/tangible/loot/creature_loot/collections/shared_rancor_fang.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_rancor_finger = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_rancor_finger.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_rancor_finger, "object/tangible/loot/creature_loot/collections/shared_rancor_finger.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_razor_cat_bone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_razor_cat_bone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_razor_cat_bone, "object/tangible/loot/creature_loot/collections/shared_razor_cat_bone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_reb_t1_assault_trooper = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_reb_t1_assault_trooper.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_reb_t1_assault_trooper, "object/tangible/loot/creature_loot/collections/shared_reb_t1_assault_trooper.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_reb_t1_battle_trooper = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_reb_t1_battle_trooper.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_reb_t1_battle_trooper, "object/tangible/loot/creature_loot/collections/shared_reb_t1_battle_trooper.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_reb_t1_marine_trooper = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_reb_t1_marine_trooper.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_reb_t1_marine_trooper, "object/tangible/loot/creature_loot/collections/shared_reb_t1_marine_trooper.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_reb_t1_pilot = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_reb_t1_pilot.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_reb_t1_pilot, "object/tangible/loot/creature_loot/collections/shared_reb_t1_pilot.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_reb_t2_engineer = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_reb_t2_engineer.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_reb_t2_engineer, "object/tangible/loot/creature_loot/collections/shared_reb_t2_engineer.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_reb_t2_fleet_cmdr = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_reb_t2_fleet_cmdr.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_reb_t2_fleet_cmdr, "object/tangible/loot/creature_loot/collections/shared_reb_t2_fleet_cmdr.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_reb_t2_int_operative = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_reb_t2_int_operative.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_reb_t2_int_operative, "object/tangible/loot/creature_loot/collections/shared_reb_t2_int_operative.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_reb_t2_starfighter_cmdr = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_reb_t2_starfighter_cmdr.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_reb_t2_starfighter_cmdr, "object/tangible/loot/creature_loot/collections/shared_reb_t2_starfighter_cmdr.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_reb_t3_chewbacca = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_reb_t3_chewbacca.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_reb_t3_chewbacca, "object/tangible/loot/creature_loot/collections/shared_reb_t3_chewbacca.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_reb_t3_han_solo = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_reb_t3_han_solo.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_reb_t3_han_solo, "object/tangible/loot/creature_loot/collections/shared_reb_t3_han_solo.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_reb_t3_luke_skywalker = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_reb_t3_luke_skywalker.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_reb_t3_luke_skywalker, "object/tangible/loot/creature_loot/collections/shared_reb_t3_luke_skywalker.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_reb_t3_princess_lea = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_reb_t3_princess_lea.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_reb_t3_princess_lea, "object/tangible/loot/creature_loot/collections/shared_reb_t3_princess_lea.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_red_rnd_cut_gem_style1 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_red_rnd_cut_gem_style1.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_red_rnd_cut_gem_style1, "object/tangible/loot/creature_loot/collections/shared_red_rnd_cut_gem_style1.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_01, "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_02, "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_03, "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_04, "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_05, "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_06 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_06.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_06, "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_06.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_07 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_07.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_07, "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_07.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_08 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_08.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_08, "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_08.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_09 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_09.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_09, "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_09.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_10 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_10.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_10, "object/tangible/loot/creature_loot/collections/shared_shattered_shard_unknown_10.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_sith_holocron_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_sith_holocron_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_sith_holocron_01, "object/tangible/loot/creature_loot/collections/shared_sith_holocron_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_sith_holocron_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_sith_holocron_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_sith_holocron_02, "object/tangible/loot/creature_loot/collections/shared_sith_holocron_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_sith_holocron_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_sith_holocron_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_sith_holocron_03, "object/tangible/loot/creature_loot/collections/shared_sith_holocron_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_sith_holocron_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_sith_holocron_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_sith_holocron_04, "object/tangible/loot/creature_loot/collections/shared_sith_holocron_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_sith_holocron_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_sith_holocron_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_sith_holocron_05, "object/tangible/loot/creature_loot/collections/shared_sith_holocron_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_skreeg_bone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_skreeg_bone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_skreeg_bone, "object/tangible/loot/creature_loot/collections/shared_skreeg_bone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_smoke_casing_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_smoke_casing_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_smoke_casing_01, "object/tangible/loot/creature_loot/collections/shared_smoke_casing_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_smoke_ignition_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_smoke_ignition_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_smoke_ignition_01, "object/tangible/loot/creature_loot/collections/shared_smoke_ignition_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_smoke_powder_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_smoke_powder_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_smoke_powder_01, "object/tangible/loot/creature_loot/collections/shared_smoke_powder_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_sm_oval_tile_generic = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_sm_oval_tile_generic.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_sm_oval_tile_generic, "object/tangible/loot/creature_loot/collections/shared_sm_oval_tile_generic.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_sm_rect_tile_generic = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_sm_rect_tile_generic.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_sm_rect_tile_generic, "object/tangible/loot/creature_loot/collections/shared_sm_rect_tile_generic.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_sm_rnd_tile_generic = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_sm_rnd_tile_generic.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_sm_rnd_tile_generic, "object/tangible/loot/creature_loot/collections/shared_sm_rnd_tile_generic.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_sm_sq_tile_generic = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_sm_sq_tile_generic.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_sm_sq_tile_generic, "object/tangible/loot/creature_loot/collections/shared_sm_sq_tile_generic.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_sm_tri_tile_generic = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_sm_tri_tile_generic.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_sm_tri_tile_generic, "object/tangible/loot/creature_loot/collections/shared_sm_tri_tile_generic.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_statuette_piece_001 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_statuette_piece_001.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_statuette_piece_001, "object/tangible/loot/creature_loot/collections/shared_statuette_piece_001.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_statuette_piece_002 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_statuette_piece_002.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_statuette_piece_002, "object/tangible/loot/creature_loot/collections/shared_statuette_piece_002.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_statuette_piece_003 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_statuette_piece_003.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_statuette_piece_003, "object/tangible/loot/creature_loot/collections/shared_statuette_piece_003.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_statuette_piece_004 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_statuette_piece_004.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_statuette_piece_004, "object/tangible/loot/creature_loot/collections/shared_statuette_piece_004.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_statuette_piece_005 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_statuette_piece_005.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_statuette_piece_005, "object/tangible/loot/creature_loot/collections/shared_statuette_piece_005.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_statuette_piece_006 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_statuette_piece_006.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_statuette_piece_006, "object/tangible/loot/creature_loot/collections/shared_statuette_piece_006.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_statuette_piece_007 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_statuette_piece_007.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_statuette_piece_007, "object/tangible/loot/creature_loot/collections/shared_statuette_piece_007.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_statuette_piece_008 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_statuette_piece_008.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_statuette_piece_008, "object/tangible/loot/creature_loot/collections/shared_statuette_piece_008.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_statuette_piece_009 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_statuette_piece_009.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_statuette_piece_009, "object/tangible/loot/creature_loot/collections/shared_statuette_piece_009.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_stormtrooper_head = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_stormtrooper_head.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_stormtrooper_head, "object/tangible/loot/creature_loot/collections/shared_stormtrooper_head.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_stormtrooper_left_arm = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_stormtrooper_left_arm.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_stormtrooper_left_arm, "object/tangible/loot/creature_loot/collections/shared_stormtrooper_left_arm.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_stormtrooper_left_leg = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_stormtrooper_left_leg.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_stormtrooper_left_leg, "object/tangible/loot/creature_loot/collections/shared_stormtrooper_left_leg.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_stormtrooper_right_arm = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_stormtrooper_right_arm.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_stormtrooper_right_arm, "object/tangible/loot/creature_loot/collections/shared_stormtrooper_right_arm.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_stormtrooper_right_leg = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_stormtrooper_right_leg.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_stormtrooper_right_leg, "object/tangible/loot/creature_loot/collections/shared_stormtrooper_right_leg.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_stormtrooper_stand = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_stormtrooper_stand.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_stormtrooper_stand, "object/tangible/loot/creature_loot/collections/shared_stormtrooper_stand.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_stormtrooper_torso = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_stormtrooper_torso.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_stormtrooper_torso, "object/tangible/loot/creature_loot/collections/shared_stormtrooper_torso.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_stormtrooper_wooden_dowel = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_stormtrooper_wooden_dowel.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_stormtrooper_wooden_dowel, "object/tangible/loot/creature_loot/collections/shared_stormtrooper_wooden_dowel.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_swirl_prong_bone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_swirl_prong_bone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_swirl_prong_bone, "object/tangible/loot/creature_loot/collections/shared_swirl_prong_bone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_thune_bone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_thune_bone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_thune_bone, "object/tangible/loot/creature_loot/collections/shared_thune_bone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_dom_gem_bead = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_dom_gem_bead.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_dom_gem_bead, "object/tangible/loot/creature_loot/collections/shared_trader_dom_gem_bead.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_dom_gold_bead = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_dom_gold_bead.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_dom_gold_bead, "object/tangible/loot/creature_loot/collections/shared_trader_dom_gold_bead.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_dom_gold_wire = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_dom_gold_wire.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_dom_gold_wire, "object/tangible/loot/creature_loot/collections/shared_trader_dom_gold_wire.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_dom_green_bead = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_dom_green_bead.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_dom_green_bead, "object/tangible/loot/creature_loot/collections/shared_trader_dom_green_bead.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_dom_jewelry_clasp = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_dom_jewelry_clasp.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_dom_jewelry_clasp, "object/tangible/loot/creature_loot/collections/shared_trader_dom_jewelry_clasp.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_eng_head = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_eng_head.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_eng_head, "object/tangible/loot/creature_loot/collections/shared_trader_eng_head.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_eng_ig88_schematic = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_eng_ig88_schematic.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_eng_ig88_schematic, "object/tangible/loot/creature_loot/collections/shared_trader_eng_ig88_schematic.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_eng_left_arm = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_eng_left_arm.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_eng_left_arm, "object/tangible/loot/creature_loot/collections/shared_trader_eng_left_arm.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_eng_left_leg = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_eng_left_leg.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_eng_left_leg, "object/tangible/loot/creature_loot/collections/shared_trader_eng_left_leg.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_eng_right_arm = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_eng_right_arm.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_eng_right_arm, "object/tangible/loot/creature_loot/collections/shared_trader_eng_right_arm.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_eng_right_leg = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_eng_right_leg.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_eng_right_leg, "object/tangible/loot/creature_loot/collections/shared_trader_eng_right_leg.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_eng_stand_base = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_eng_stand_base.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_eng_stand_base, "object/tangible/loot/creature_loot/collections/shared_trader_eng_stand_base.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_eng_torso = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_eng_torso.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_eng_torso, "object/tangible/loot/creature_loot/collections/shared_trader_eng_torso.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_mun_head = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_mun_head.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_mun_head, "object/tangible/loot/creature_loot/collections/shared_trader_mun_head.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_mun_left_arm = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_mun_left_arm.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_mun_left_arm, "object/tangible/loot/creature_loot/collections/shared_trader_mun_left_arm.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_mun_left_leg = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_mun_left_leg.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_mun_left_leg, "object/tangible/loot/creature_loot/collections/shared_trader_mun_left_leg.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_mun_right_arm = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_mun_right_arm.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_mun_right_arm, "object/tangible/loot/creature_loot/collections/shared_trader_mun_right_arm.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_mun_right_leg = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_mun_right_leg.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_mun_right_leg, "object/tangible/loot/creature_loot/collections/shared_trader_mun_right_leg.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_mun_stand_base = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_mun_stand_base.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_mun_stand_base, "object/tangible/loot/creature_loot/collections/shared_trader_mun_stand_base.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_mun_stormtrooper_schematic = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_mun_stormtrooper_schematic.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_mun_stormtrooper_schematic, "object/tangible/loot/creature_loot/collections/shared_trader_mun_stormtrooper_schematic.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_mun_torso = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_mun_torso.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_mun_torso, "object/tangible/loot/creature_loot/collections/shared_trader_mun_torso.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_str_back_panel = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_str_back_panel.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_str_back_panel, "object/tangible/loot/creature_loot/collections/shared_trader_str_back_panel.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_str_bubble_stone = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_str_bubble_stone.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_str_bubble_stone, "object/tangible/loot/creature_loot/collections/shared_trader_str_bubble_stone.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_str_front_panel = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_str_front_panel.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_str_front_panel, "object/tangible/loot/creature_loot/collections/shared_trader_str_front_panel.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_str_left_panel = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_str_left_panel.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_str_left_panel, "object/tangible/loot/creature_loot/collections/shared_trader_str_left_panel.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_str_right_panel = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_str_right_panel.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_str_right_panel, "object/tangible/loot/creature_loot/collections/shared_trader_str_right_panel.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_trader_str_tubing = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_trader_str_tubing.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_trader_str_tubing, "object/tangible/loot/creature_loot/collections/shared_trader_str_tubing.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_treasure_hunter_dolovite_mask = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_dolovite_mask.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_treasure_hunter_dolovite_mask, "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_dolovite_mask.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_treasure_hunter_hendanyn_mask = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_hendanyn_mask.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_treasure_hunter_hendanyn_mask, "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_hendanyn_mask.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_treasure_hunter_mandalore_mask = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_mandalore_mask.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_treasure_hunter_mandalore_mask, "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_mandalore_mask.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_treasure_hunter_sith_mask = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_sith_mask.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_treasure_hunter_sith_mask, "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_sith_mask.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_treasure_hunter_stone_01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_stone_01.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_treasure_hunter_stone_01, "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_stone_01.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_treasure_hunter_stone_02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_stone_02.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_treasure_hunter_stone_02, "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_stone_02.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_treasure_hunter_stone_03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_stone_03.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_treasure_hunter_stone_03, "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_stone_03.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_treasure_hunter_stone_04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_stone_04.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_treasure_hunter_stone_04, "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_stone_04.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_treasure_hunter_stone_05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_stone_05.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_treasure_hunter_stone_05, "object/tangible/loot/creature_loot/collections/shared_treasure_hunter_stone_05.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_tusken_bantha_braid = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_tusken_bantha_braid.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_tusken_bantha_braid, "object/tangible/loot/creature_loot/collections/shared_tusken_bantha_braid.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_tusken_bantha_tooth = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_tusken_bantha_tooth.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_tusken_bantha_tooth, "object/tangible/loot/creature_loot/collections/shared_tusken_bantha_tooth.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_tusken_bracelet = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_tusken_bracelet.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_tusken_bracelet, "object/tangible/loot/creature_loot/collections/shared_tusken_bracelet.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_tusken_gaderffi = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_tusken_gaderffi.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_tusken_gaderffi, "object/tangible/loot/creature_loot/collections/shared_tusken_gaderffi.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_tusken_hubba_gourd = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_tusken_hubba_gourd.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_tusken_hubba_gourd, "object/tangible/loot/creature_loot/collections/shared_tusken_hubba_gourd.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_tusken_massif_thorn = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_tusken_massif_thorn.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_tusken_massif_thorn, "object/tangible/loot/creature_loot/collections/shared_tusken_massif_thorn.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_tusken_metal = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_tusken_metal.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_tusken_metal, "object/tangible/loot/creature_loot/collections/shared_tusken_metal.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_tusken_sand = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_tusken_sand.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_tusken_sand, "object/tangible/loot/creature_loot/collections/shared_tusken_sand.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_tusken_spirit_mask = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_tusken_spirit_mask.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_tusken_spirit_mask, "object/tangible/loot/creature_loot/collections/shared_tusken_spirit_mask.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_tusken_talisman = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_tusken_talisman.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_tusken_talisman, "object/tangible/loot/creature_loot/collections/shared_tusken_talisman.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_tusken_womp_rat_tusk = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_tusken_womp_rat_tusk.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_tusken_womp_rat_tusk, "object/tangible/loot/creature_loot/collections/shared_tusken_womp_rat_tusk.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_unknown_shattered_shard_fragment = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_unknown_shattered_shard_fragment.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_unknown_shattered_shard_fragment, "object/tangible/loot/creature_loot/collections/shared_unknown_shattered_shard_fragment.iff") ------------------------------------------------------------------------------------------------------------------------------------ object_tangible_loot_creature_loot_collections_shared_whisper_bird_feather = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/loot/creature_loot/collections/shared_whisper_bird_feather.iff" } ObjectTemplates:addClientTemplate(object_tangible_loot_creature_loot_collections_shared_whisper_bird_feather, "object/tangible/loot/creature_loot/collections/shared_whisper_bird_feather.iff") ------------------------------------------------------------------------------------------------------------------------------------
nilq/small-lua-stack
null
local utils = require("utils") local lfs = require("lfs_ffi") local config = {} local configMt = {} -- Get raw data out from filename function config.readConfigData(filename) local res local tempFilename = filename .. ".saving" local tempExists = utils.isFile(tempFilename) local targetExists = utils.isFile(filename) -- Program terminated before the config got moved -- Temporary file holds the correct data if not targetExists and tempExists then os.rename(tempFilename, filename) end -- Program was terminated while config was saved if tempExists then os.remove(tempFilename) end local fh = io.open(filename, "rb") if fh then local content = fh:read("*a") res = utils.unserialize(content) fh:close() end return res end -- Save raw data to filename -- Save to temporary filename first and then move to the correct filename -- This prevents corruption of data if program is terminated while writing function config.writeConfigData(filename, data, pretty) pretty = pretty == nil or pretty local success, content = false, nil if data then local tempFilename = filename .. ".saving" success, content = utils.serialize(data, pretty) if success then lfs.mkdir(utils.dirname(filename)) local fh = io.open(tempFilename, "wb") if fh then fh:write(content) fh:close() os.remove(filename) os.rename(tempFilename, filename) os.remove(tempFilename) else success = false end end end return success end function config.createConfig(filename, data, bufferTime, matchDisk, pretty) local conf = { __type = "config" } conf.filename = filename conf.data = data or {} conf.bufferTime = bufferTime or -1 conf.matchDisk = matchDisk == nil or matchDisk conf.pretty = pretty == nil or pretty conf.mtime = os.time() return setmetatable(conf, configMt) end function config.readConfig(filename, bufferTime, matchDisk, pretty) return config.createConfig(filename, config.readConfigData(filename), bufferTime, matchDisk, pretty) end function config.updateConfig(conf) local matchDisk = rawget(conf, "matchDisk") if matchDisk then local mtime = rawget(conf, "mtime") or 0 local filename = rawget(conf, "filename") local attrs = lfs.attributes(filename) if attrs and attrs.modification > mtime then rawset(conf, "data", config.readConfigData(filename)) rawset(conf, "mtime", os.time()) end end end function config.writeConfig(conf, force) local mtime = rawget(conf, "mtime") or 0 local bufferTime = rawget(conf, "bufferTime") or -1 if bufferTime <= 0 or mtime + bufferTime < os.time() then local filename = rawget(conf, "filename") local pretty = rawget(conf, "pretty") local data = rawget(conf, "data") local success = config.writeConfigData(filename, data, pretty) rawset(conf, "mtime", os.time()) return success end end function configMt:__index(key) config.updateConfig(self) return self.data[key] end function configMt:__newindex(key, value) local valueChanged = value ~= self[key] self.data[key] = value if valueChanged then config.writeConfig(self) end end return config
nilq/small-lua-stack
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local http = game:GetService("HttpService") local RunService = game:GetService("RunService") local Players = game:GetService("Players") local random = Random.new() local ServerKey = tostring(random:NextInteger(10000000, 99999999)) -- awful and unreliable way of generating a key to tie to this server, will need to be changed local AuthKey = "" -- Replace with the server key in the bot's config local PostUrl = "" -- The URL to POST to when sending server list-related data local branch = (game.PlaceId == 452710513 and "Development") or "Release" -- Indicates release or development branch, this functionality is specific to CVRF local private = game.PrivateServerOwnerId ~= 0 and branch == "Release" local function GenerateInfo(body) return { Url = PostUrl; Method = "POST"; Headers = { ["Content-Type"] = "application/json" }; Body = http:JSONEncode(body) } end local function PlayerSignal(player, action) http:RequestAsync(GenerateInfo({authKey = AuthKey, serverKey = ServerKey, action = action, playerName = (private and "(Private)") or player.Name})) end if RunService:IsStudio() then return end -- Don't send server list data when in studio http:RequestAsync(GenerateInfo({authKey = AuthKey, serverKey = ServerKey, action = "start", branch = branch, private = private})) wait(1) for _,player in pairs(Players:GetPlayers()) do PlayerSignal(player, "playerAdd") end Players.PlayerAdded:Connect(function(player) PlayerSignal(player, "playerAdd") end) Players.PlayerRemoving:Connect(function(player) PlayerSignal(player, "playerRemove") end) game:BindToClose(function() http:RequestAsync(GenerateInfo({authKey = AuthKey, serverKey = ServerKey, action = "stop"})) end)
nilq/small-lua-stack
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-- =========== test a* =============== --[[ local astar = require "astar" -- [=[ local m = astar.new(20, 20, true) m:set_start(0, 19) m:set_end(19, 1) m:add_block(1, 1) for i = 3, 19 do m:add_block(4, i) end for i = 1, 18 do m:add_block(1, i) end m:add_blockset({ {1,1},{1,2},{1,3},{1,4},{1,5},{1,6},{1,7},{1,8} }) for i = 0, 10 do m:add_block(18, i) end --[===[ m:add_blockset({ {1,0},{1,19},{5,3},{6,3},{6,4},{6,5},{5,5}, {9,9},{10,9},{11,9},{12,9},{13,9}, {9,10},{9,11},{9,12},{9,13},{9,14}, {14,9},{14,10},{14,11},{14,12},{14,13},{14,14}, {9,14},{10,14},{11,14},{12,14},{13,14}, }) m:dump() m:mark_connected() m:dump_connected() -- ]===] m:dump() -- m:clear_block() -- m:dump() -- m:add_block(1,1) -- m:dump() local total_time, n = 0, 100 for i = 1, n do local _, _, t = m:find_path() total_time = total_time + t end -- if find then m:dump() print('avg time:', (total_time / n) * 1000, 'ms') -- else -- print('no path!') -- end -- ]=] -- [[ local m1 = astar.new({ {0, 1, 1, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 1, 1, 0}, {1, 0, 0, 0, 0}, }, true) m1:set_start(4, 3) m1:set_end(0, 0) m1:dump() local _, _, cost_time = m1:find_path() m1:dump() print('cost time:', cost_time * 1000, 'ms') -- ]] -- =========== test jps =============== -- [====[ local jps = require "jps" local t1 = os.clock() local j = jps.new({ -- create 2D grid map w = 20, -- width of map h = 20, -- height of map obstacle = { -- obstacle in map {1,1},{1,2},{1,3},{1,4},{1,5},{1,6} }, }) j:set_start(0,10) j:set_end(19,1) --- j:clear_allblock() --- j:dump() j:add_block(1, 1) for i = 3, 19 do j:add_block(4, i) end for i = 1, 18 do j:add_block(1, i) end for i = 0, 10 do j:add_block(18, i) end j:add_blockset({ {1,0},{1,19},{5,3},{6,3},{6,4},{6,5},{5,5}, {9,9},{10,9},{11,9},{12,9},{13,9}, {9,10},{9,11},{9,12},{9,13},{9,14}, {14,9},{14,10},{14,11},{14,12},{14,13},{14,14}, {9,14},{10,14},{11,14},{12,14},{13,14}, }) j:clear_block(1,1) -- clear one obstacle point -- j:clear_allblock() -- clear all obstacle j:mark_connected() -- mark map connected for speed up search path to unreachable point j:dump_connected() -- print connected mark of map --[[ search for path from start to end, return the jump points list in table if make with CFLAG="-D__CONNER_SOLVE__", it will avoid across conner diagonal grid ]] for i = 1, 10000 do j:find_path() end j:dump() -- print map, if make with CFLAG="-D__RECORD_PATH__", it will show the path result print('cost time:', os.clock() - t1, 's') -- ]====] local j1 = jps.new({ w = 10, h = 6, obstacle = { {2,1},{4,1},{5,1},{6,1},{6,2},{6,4},{3,5},{4,5} }, }) j1:set_start(0,5) j1:set_end(3,0) j1:mark_connected() j1:find_path() j1:dump() local j2 = jps.new({ w = 10, h = 10, }) j2:set_start(0,0) for i = 0, 8 do j2:add_block(i, 1) end for i = 1, 9 do j2:add_block(i, 3) end for i = 0, 8 do j2:add_block(i, 5) end for i = 1, 9 do j2:add_block(i, 7) end for i = 0, 8 do j2:add_block(i, 9) end j2:set_end(9,9) j2:mark_connected() j2:find_path() j2:dump() local j3 = jps.new({ w = 10, h = 10, }) j3:set_start(0,0) for i = 0, 8 do j3:add_block(i, 1) end for i = 2, 8 do j3:add_block(8, i) end for i = 1, 7 do j3:add_block(i, 8) end for i = 3, 7 do j3:add_block(1, i) end for i = 2, 6 do j3:add_block(i, 3) end for i = 4, 6 do j3:add_block(6, i) end for i = 3, 5 do j3:add_block(i, 6) end j3:add_block(3, 5) j3:set_end(5,5) j3:mark_connected() local path = j3:find_path() j3:dump() for k, v in ipairs(path) do print(k, v[1], v[2]) end
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--[=[ @class TorsoIKUtility ]=] local IKUtility = require(script.Parent.Parent.IKUtility) local OFFSET_Y = 0.5 local TorsoIKUtility = {} local WaistYawClamper = IKUtility.GetDampenedAngleClamp(math.rad(20), math.rad(10)) local WaistPitchClamper = IKUtility.GetDampenedAngleClamp(math.rad(20), math.rad(10)) -- TODO: Allow forward bend by 40 degrees local HeadYawClamper = IKUtility.GetDampenedAngleClamp(math.rad(45), math.rad(15)) local HeadPitchClamper = IKUtility.GetDampenedAngleClamp(math.rad(45), math.rad(15)) function TorsoIKUtility.GetTargetAngles(RootPart: BasePart, Target: Vector3) local BaseCFrame = RootPart.CFrame * CFrame.new(0, OFFSET_Y, 0) local OffsetWaistY = BaseCFrame:PointToObjectSpace(Target) local WaistY = WaistYawClamper(math.atan2(-OffsetWaistY.X, -OffsetWaistY.Z)) local RelativeToWaistY = BaseCFrame * CFrame.Angles(0, WaistY, 0) local HeadOffsetY = RelativeToWaistY:PointToObjectSpace(Target) local HeadY = HeadYawClamper(math.atan2(-HeadOffsetY.X, -HeadOffsetY.Z)) local RelativeToHeadY = RelativeToWaistY * CFrame.Angles(0, HeadY, 0) local OffsetWaistZ = RelativeToHeadY:PointToObjectSpace(Target) local WaistZ = WaistPitchClamper(math.atan2(OffsetWaistZ.Y, -OffsetWaistZ.Z)) local RelativeToEverything = RelativeToHeadY * CFrame.Angles(0, 0, WaistZ) local HeadOffsetZ = RelativeToEverything:PointToObjectSpace(Target) local HeadZ = HeadPitchClamper(math.atan2(HeadOffsetZ.Y, -HeadOffsetZ.Z)) return WaistY, HeadY, WaistZ, HeadZ end table.freeze(TorsoIKUtility) return TorsoIKUtility
nilq/small-lua-stack
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local fio = require('fio') local t = require('luatest') local g = t.group() local helpers = require('test.helper') g.before_all = function() g.cluster = helpers.Cluster:new({ datadir = fio.tempdir(), server_command = helpers.entrypoint('srv_basic'), cookie = helpers.random_cookie(), replicasets = { { uuid = helpers.uuid('a'), roles = {'myrole'}, servers = { { alias = 'main', } } }, { uuid = helpers.uuid('c'), roles = {}, servers = { { alias = 'expelled', } } } } }) g.cluster:start() g.cluster:server('expelled'):stop() g.cluster:server('main'):graphql({ query = [[ mutation($uuid: String!) { expel_server(uuid: $uuid) } ]], variables = { uuid = g.cluster:server('expelled').instance_uuid } }) g.cluster:server('expelled'):start() g.cluster:wait_until_healthy(g.cluster:server('expelled')) end g.after_all = function() g.cluster:stop() fio.rmtree(g.cluster.datadir) end g.test_rpc_on_expelled = function() t.xfail("You can perform rpc calls on expelled instances. It's a bug. See #1726") local res, err = g.cluster:server('expelled'):exec(function() local cartridge = require('cartridge') return cartridge.rpc_call('myrole', 'dog_goes') end) t.assert_not_equals(res, 'woof') t.assert(err) end
nilq/small-lua-stack
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local tsutils = require('nvim-treesitter.ts_utils') local M = {} -- Shorthand for replace_termcodes function M.rtc(str) return vim.api.nvim_replace_termcodes(str, true, false, true) end -- Makes node text fit on one line function M.node_text(node) return table.concat(tsutils.get_node_text(node), ', ') end --- Return `true` if `str` starts with `start` -- @string str -- @string start -- @return a boolean value function M.starts_with(str, start) return str:sub(1, #start) == start end --- Return `true` if `str` ends with `start` -- @string str -- @string ending -- @return a boolean value function M.ends_with(str, ending) return ending == "" or str:sub(-#ending) == ending end return M
nilq/small-lua-stack
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require("config") package.projectPath='../Samples/classification/' package.path=package.path..";../Samples/classification/lua/?.lua" --;"..package.path require("common") require("module") require("RigidBodyWin/subRoutines/Constraints") package.path=package.path..";../../taesooLib/Samples/scripts/?.lua" --;"..package.path package.path=package.path..";../../taesooLib/Samples/scripts/RigidBodyWin/?.lua" --;"..package.path package.path=package.path..";../../taesooLib/Samples/classification/lua/?.lua" --;"..package.path require("subRoutines/AnimOgreEntity") PoseTransfer2=require("subRoutines/PoseTransfer2") require("Kinematics/meshTools") skinScale=100 -- meter / cm entityScale=1 skelScale=1 function getVertex(mesh, vidx, baryCoeffs) --local f=mesh:getFace(fIdx) local v1=mesh:getVertex(vidx.x) local v2=mesh:getVertex(vidx.y) local v3=mesh:getVertex(vidx.z) local out2=v1*baryCoeffs.x+v2*baryCoeffs.y +v3*baryCoeffs.z return out2 end function ctor() mEventReceiver=EVR() local sourceFile assert(RE.getOgreVersionMinor()>=12) -- initial selection. you can add or remove constraints using UI --sourceFile='sp_fbx.mesh' skelScale=100 sourceFile='mmSurface0_hor_fbx.mesh' skelScale=100 -- create mOrigLoaderu mOrigLoader=SkinnedMeshLoader(sourceFile, false, false) mOrigLoader:printHierarchy() mOrigLoader:gotoBindPose() -- copy the current skeleton pose to the skin local newPose=Pose() mOrigLoader:getPose(newPose) -- step 1. copy the bad skeleton if dbg.lunaType(mOrigLoader)~='MainLib.VRMLloader' then mLoader=mOrigLoader:toVRMLloader() else mLoader=mOrigLoader:copy() end mLoader:removeAllRedundantBones() -- clean up the skeleton mLoader:setPose(newPose) mLoader:setCurPoseAsInitialPose() -- adjust skeleton so that the current pose becomes the identity pose (all local joint orientations are identity quaternions) mOrigOffset=mLoader:bone(1):getOffsetTransform().translation mLoader:bone(1):getOffsetTransform().translation:zero() MotionUtil.removeSlidingJoints(mLoader) -- you can further simplify mLoader as long as all the joint positions are kept. -- for example, you can change rotational channels so that knee cannot twist, and so on. (see skeletonEditor_GUI.lua) -- after that, create a mapping (PT) between the two skeletons PT=PoseTransfer2(mLoader, mOrigLoader) mSkinLoader=mOrigLoader for i=1, mSkinLoader:numBone()-1 do print(i, mSkinLoader:getDerivedScale(i), mSkinLoader:getBindingPoseInverseScale(i)) end local numVertex=mSkinLoader:getCurrMesh():numVertex() mSkinningInfo=SkinnedMeshFromVertexInfo(mSkinLoader) for i=0, numVertex-1 do local treeIndices=mSkinningInfo:treeIndices(i) local localpos=mSkinningInfo:localPos(i) -- localpos needs to be converted from mSkinLoader space to mLoader space. for j=0, localpos:size()-1 do local frameA=mSkinLoader:bone(treeIndices(j)):getFrame() local frameB=mLoader:bone(treeIndices(j)):getFrame() localpos(j):assign(frameB:inverse()*((frameA*localpos(j))*(entityScale/skinScale))) end end -- -- manually selected vertices (IK handles) local vertices={ {0}, {1}, {2},{3}, {4}, {numVertex-2}, {numVertex-1}} for ii, vertex in ipairs(vertices) do vertex[2]=mSkinningInfo:treeIndices(vertex[1]) vertex[3]=mSkinningInfo:localPos(vertex[1]) vertex[4]=mSkinningInfo:weights(vertex[1]) end g_vertices=vertices mPose0=Pose() mLoader:getPose(mPose0) -- now let's attach an IK solver and IK handles (empty) mSolverInfo=createQuatIKsolver(mLoader, {}) -- changes the pose. mLoader:setPose(mPose0) mMesh=mSkinLoader:getCurrMesh():copy() -- scale이 달라서 vertex 위치 업데이트 필요. mSkinningInfo:calcVertexPositions(mLoader, mMesh); redrawRedBox(mMesh, skinScale) local vertexPositions=vector3N(#g_vertices) for ii, vertex in ipairs(g_vertices) do local vpos=vector3(0,0,0) local _, treeIndices, localpos, weights=unpack(vertex) for j=0, weights:size()-1 do vpos:radd((mLoader:bone(treeIndices(j)):getFrame()*localpos(j))*weights(j)) print(mSkinLoader:bone(treeIndices(j)):getFrame(), mLoader:bone(treeIndices(j)):getFrame()) end vertexPositions(ii-1):assign(vpos + vector3(0, 0, 0)) --dbg.draw('Sphere', vpos*skinScale, 'vertex'..ii, 'red', 10) end mCON=Constraints(vertexPositions*skinScale) mCON:connect(eventFunction) end function redrawRedBox(mMesh, node_scale) mMeshEntity =mMesh:drawMesh('lightgrey_transparent', 'redBox') local node=RE.getSceneNode('redBox') RE.moveEntity(node, quater(1,0,0,0), vector3(0,0,0)) node:setScale(node_scale,node_scale,node_scale) end function eventFunction() limbik() end function limbik() local mIK=mSolverInfo.solver local mEffectors=mSolverInfo.effectors local mPose=vectorn() mLoader:setPose(mPose0); mLoader:getPoseDOF(mPose) mIK:_changeNumEffectors(0) mIK:_changeNumConstraints(#g_vertices) for ii, vertex in ipairs(g_vertices) do local _, treeIndices, localpos, weights=unpack(vertex) local desired_pos=mCON.conPos(ii-1)/skinScale --dbg.draw('Sphere', desired_pos*entityScale, 'vertex'..ii, 'red', 10) mIK:_setSkinningConstraint(ii-1, treeIndices, localpos, weights, desired_pos) end mIK:_effectorUpdated() local footPos=vector3N() mIK:IKsolve(mPose, footPos) assert(not mPose:isnan()) mLoader:setPoseDOF(mPose) mSkinningInfo:calcVertexPositions(mLoader, mMesh); redrawRedBox(mMesh, skinScale) if true then -- 실제 IK handle의 위치 그리기. for ii, vertex in ipairs(g_vertices) do local vpos=vector3(0,0,0) local _, treeIndices, localpos, weights=unpack(vertex) for j=0, weights:size()-1 do vpos:radd((mLoader:bone(treeIndices(j)):getFrame()*localpos(j))*weights(j)) end dbg.draw('Sphere', vpos*skinScale, 'vertex'..ii, 'red', 3) end end --dbg.draw("Sphere", mOrigLoader:bone(1):getFrame().translation*skinScale, 'root', 'gree', 15) end function createQuatIKsolver(loader, config) local out={} local mEffectors=MotionUtil.Effectors() local numCon=#config mEffectors:resize(numCon); out.effectors=mEffectors out.numCon=numCon for i=0, numCon-1 do local conInfo=config[i+1] mEffectors(i):init(loader:getBoneByName(conInfo[1]), conInfo[2]) end out.solver=MotionUtil.createFullbodyIk_MotionDOF_MultiTarget_lbfgs(loader.dofInfo); out.solver:setParam("damping_weight", 0,0.01) return out end function dtor() end function handleRendererEvent(ev, button, x, y) if mCON then local res=mCON:handleRendererEvent(ev, button, x,y) print(ev, res) if res==0 then if ev=="MOVE" or ev=="PUSH" then local out=vector3() -- use proper ray pick local ray=Ray() RE.FltkRenderer():screenToWorldRay(x, y,ray) ray:scale(1/skinScale) -- change to meter unit. local mesh=mMesh local out=vector3() local baryCoeffs=vector3() local ti=ray:pickBarycentric(mesh, baryCoeffs, out) print(ti) if ti>=0 then -- 픽 성공, 위치는 out에 저장됨. -- 어떤 triangle이고 bary centric coordinate는 어디인지는 ti와 baryCoeffs에 저장됨. local f=mesh:getFace(ti) local v1=mesh:getVertex(f:vertexIndex(0)) local v2=mesh:getVertex(f:vertexIndex(1)) local v3=mesh:getVertex(f:vertexIndex(2)) local out2=v1*baryCoeffs.x+v2*baryCoeffs.y +v3*baryCoeffs.z -- 그려보면 bary centric interpolation결과(out2)와 out이 동일함 dbg.draw('Sphere', out2*skinScale, "cursor", "green",5) if ev=="PUSH" then mCON:addCON(out2*skinScale) --mCON:addCON(v1*skinScale) if true then -- use c++ implementation local info={ -1, intvectorn(), vector3N(), vectorn()} mSkinningInfo:getVertexInfo( f:vertexIndex(0), f:vertexIndex(1), f:vertexIndex(2),baryCoeffs, info[2], info[3], info[4]); table.insert(g_vertices, info) else function SkinnedMeshFromVertexInfo:getSkinningInfo(vertexIndex) local info={} info[1]=vertexIndex -- unused info[2]=self:treeIndices(vertexIndex) info[3]=self:localPos(vertexIndex) info[4]=self:weights(vertexIndex) return info end local info1=mSkinningInfo:getSkinningInfo(f:vertexIndex(0)) local info2=mSkinningInfo:getSkinningInfo(f:vertexIndex(1)) local info3=mSkinningInfo:getSkinningInfo(f:vertexIndex(2)) -- now merge these three infos into one. -- -- basic idea -- (M*lpos+b)*w1+(M*lpos2+b)*w2 -- = M*(lpos*w1+lpos2*w2)+b*(w1+w2) -- = (M*(lpos*w1+lpos2*w)/(w1+w2) + b)*(w1+w2) local info={ -1, info1[2]:copy(), -- ti info1[3]:copy(), -- lpos info1[4]*baryCoeffs.x, -- weights } local ti=info[2] for i=0, ti:size()-1 do info[3](i):scale(info[4](i)) -- lpos*w1 end local others={ info2, info3} local bc={ baryCoeffs.y, baryCoeffs.z} local temp=info[4]:copy() for i, oinfo in ipairs(others) do local tio=info[2] local ti=oinfo[2] local b=bc[i] for i=0, ti:size()-1 do local fi=tio:findFirstIndex(ti(i)) if fi==-1 then info[2]:pushBack(ti(i)) local w=oinfo[4](i)*b info[3]:pushBack(oinfo[3](i)*w) info[4]:pushBack(w) else local w=oinfo[4](i)*b info[3](fi):radd(oinfo[3](i)*w) info[4]:set(fi, info[4](fi)+w) end end end local ti=info[2] for i=0, ti:size()-1 do info[3](i):scale(1/info[4](i)) -- (lpos*w1 +lpos2*w2)/(w1+w2) end table.insert(g_vertices, info) end end end return 1 end else dbg.erase('Sphere', "cursor") end end return 0 end function onCallback(w, userData) end if EventReceiver then EVR=LUAclass(EventReceiver) function EVR:__init(graph) self.currFrame=0 self.cameraInfo={} end end function EVR:onFrameChanged(win, iframe) self.currFrame=iframe RE.output("iframe", iframe) end function frameMove(fElapsedTime) end
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--color parsing, formatting and computation. --Written by Cosmin Apreutesei. Public Domain. --HSL-RGB conversions from Sputnik by Yuri Takhteyev (MIT/X License). local function clamp01(x) return math.min(math.max(x, 0), 1) end local function round(x) return math.floor(x + 0.5) end --clamping ------------------------------------------------------------------- local clamps = {} --{space -> func(x, y, z, a)} local function clamp_hsx(h, s, x, a) return h % 360, clamp01(s), clamp01(x) end clamps.hsl = clamp_hsx clamps.hsv = clamp_hsx function clamps.rgb(r, g, b) return clamp01(r), clamp01(g), clamp01(b) end local function clamp(space, x, y, z, a) x, y, z = clamps[space](x, y, z) if a then return x, y, z, clamp01(a) end return x, y, z end --conversion ----------------------------------------------------------------- --HSL <-> RGB --hsl is in (0..360, 0..1, 0..1); rgb is (0..1, 0..1, 0..1) local function h2rgb(m1, m2, h) if h<0 then h = h+1 end if h>1 then h = h-1 end if h*6<1 then return m1+(m2-m1)*h*6 elseif h*2<1 then return m2 elseif h*3<2 then return m1+(m2-m1)*(2/3-h)*6 else return m1 end end local function hsl_to_rgb(h, s, L) h = h / 360 local m2 = L <= .5 and L*(s+1) or L+s-L*s local m1 = L*2-m2 return h2rgb(m1, m2, h+1/3), h2rgb(m1, m2, h), h2rgb(m1, m2, h-1/3) end --rgb is in (0..1, 0..1, 0..1); hsl is (0..360, 0..1, 0..1) local function rgb_to_hsl(r, g, b) local min = math.min(r, g, b) local max = math.max(r, g, b) local delta = max - min local h, s, l = 0, 0, (min + max) / 2 if l > 0 and l < 0.5 then s = delta / (max + min) end if l >= 0.5 and l < 1 then s = delta / (2 - max - min) end if delta > 0 then if max == r and max ~= g then h = h + (g-b) / delta end if max == g and max ~= b then h = h + 2 + (b-r) / delta end if max == b and max ~= r then h = h + 4 + (r-g) / delta end h = h / 6 end if h < 0 then h = h + 1 end if h > 1 then h = h - 1 end return h * 360, s, l end --HSV <-> RGB local function rgb_to_hsv(r, g, b) local K = 0 if g < b then g, b = b, g K = -1 end if r < g then r, g = g, r K = -2 / 6 - K end local chroma = r - math.min(g, b) local h = math.abs(K + (g - b) / (6 * chroma + 1e-20)) local s = chroma / (r + 1e-20) local v = r return h * 360, s, v end local function hsv_to_rgb(h, s, v) if s == 0 then --gray return v, v, v end local H = h / 60 local i = math.floor(H) --which 1/6 part of hue circle local f = H - i local p = v * (1 - s) local q = v * (1 - s * f) local t = v * (1 - s * (1 - f)) if i == 0 then return v, t, p elseif i == 1 then return q, v, p elseif i == 2 then return p, v, t elseif i == 3 then return p, q, v elseif i == 4 then return t, p, v else return v, p, q end end function hsv_to_hsl(h, s, v) --TODO: direct conversion return rgb_to_hsl(hsv_to_rgb(h, s, v)) end function hsl_to_hsv(h, s, l) --TODO: direct conversion return rgb_to_hsv(hsl_to_rgb(h, s, l)) end local converters = { rgb = {hsl = rgb_to_hsl, hsv = rgb_to_hsv}, hsl = {rgb = hsl_to_rgb, hsv = hsl_to_hsv}, hsv = {rgb = hsv_to_rgb, hsl = hsv_to_hsl}, } local function convert(dest_space, space, x, y, z, ...) if space ~= dest_space then x, y, z = converters[space][dest_space](x, y, z) end return x, y, z, ... end --parsing -------------------------------------------------------------------- local hex = { [4] = {'#rgb', 'rgb'}, [5] = {'#rgba', 'rgb'}, [7] = {'#rrggbb', 'rgb'}, [9] = {'#rrggbbaa', 'rgb'}, } local s3 = { hsl = {'hsl', 'hsl'}, hsv = {'hsv', 'hsv'}, rgb = {'rgb', 'rgb'}, } local s4 = { hsla = {'hsla', 'hsl'}, hsva = {'hsva', 'hsv'}, rgba = {'rgba', 'rgb'}, } local function string_format(s) local t if s:sub(1, 1) == '#' then t = hex[#s] else t = s4[s:sub(1, 4)] or s3[s:sub(1, 3)] end if t then return t[1], t[2] --format, colorspace end end local parsers = {} local function parse(s) local r = tonumber(s:sub(2, 2), 16) local g = tonumber(s:sub(3, 3), 16) local b = tonumber(s:sub(4, 4), 16) if not (r and g and b) then return end r = (r * 16 + r) / 255 g = (g * 16 + g) / 255 b = (b * 16 + b) / 255 if #s == 5 then local a = tonumber(s:sub(5, 5), 16) if not a then return end return r, g, b, (a * 16 + a) / 255 else return r, g, b end end parsers['#rgb'] = parse parsers['#rgba'] = parse local function parse(s) local r = tonumber(s:sub(2, 3), 16) local g = tonumber(s:sub(4, 5), 16) local b = tonumber(s:sub(6, 7), 16) if not (r and g and b) then return end r = r / 255 g = g / 255 b = b / 255 if #s == 9 then local a = tonumber(s:sub(8, 9), 16) if not a then return end return r, g, b, a / 255 else return r, g, b end end parsers['#rrggbb'] = parse parsers['#rrggbbaa'] = parse local rgb_patt = '^rgb%s*%(([^,]+),([^,]+),([^,]+)%)$' local rgba_patt = '^rgba%s*%(([^,]+),([^,]+),([^,]+),([^,]+)%)$' local function parse(s) local r, g, b, a = s:match(rgba_patt) r = tonumber(r) g = tonumber(g) b = tonumber(b) a = tonumber(a) if not (r and g and b and a) then return end return r / 255, g / 255, b / 255, a end parsers.rgba = parse local function parse(s) local r, g, b = s:match(rgb_patt) r = tonumber(r) g = tonumber(g) b = tonumber(b) if not (r and g and b) then return end return r / 255, g / 255, b / 255 end parsers.rgb = parse local hsl_patt = '^hsl%s*%(([^,]+),([^,]+),([^,]+)%)$' local hsla_patt = '^hsla%s*%(([^,]+),([^,]+),([^,]+),([^,]+)%)$' local hsv_patt = hsl_patt:gsub('hsl', 'hsv') local hsva_patt = hsla_patt:gsub('hsla', 'hsva') local function np(s) local p = s and tonumber((s:match'^([^%%]+)%%%s*$')) return p and p * .01 or tonumber(s) end local function parser(patt) return function(s) local h, s, x, a = s:match(patt) h = tonumber(h) s = np(s) x = np(x) a = tonumber(a) if not (h and s and x and a) then return end return h, s, x, a end end parsers.hsla = parser(hsla_patt) parsers.hsva = parser(hsva_patt) local function parser(patt) return function(s) local h, s, x = s:match(patt) h = tonumber(h) s = np(s) x = np(x) if not (h and s and x) then return end return h, s, x end end parsers.hsl = parser(hsl_patt) parsers.hsv = parser(hsv_patt) local function parse(s, dest_space) local fmt, space = string_format(s) if not fmt then return end local parse = parsers[fmt] if not parse then return end if dest_space then return convert(dest_space, space, parse(s)) else return space, parse(s) end end --formatting ----------------------------------------------------------------- local format_spaces = { ['#'] = 'rgb', ['#rrggbbaa'] = 'rgb', ['#rrggbb'] = 'rgb', ['#rgba'] = 'rgb', ['#rgb'] = 'rgb', rgba = 'rgb', rgb = 'rgb', hsla = 'hsl', hsl = 'hsl', ['hsla%'] = 'hsl', ['hsl%'] = 'hsl', hsva = 'hsv', hsv = 'hsv', ['hsva%'] = 'hsv', ['hsv%'] = 'hsv', } local function loss(x) --...of precision when converting to #rgb return math.abs(x * 15 - round(x * 15)) end local threshold = math.abs(loss(0x89 / 255)) local function short(x) return loss(x) < threshold end local function format(fmt, space, x, y, z, a) fmt = fmt or space --the names match local dest_space = format_spaces[fmt] if not dest_space then error('invalid format '..tostring(fmt)) end x, y, z, a = convert(dest_space, space, x, y, z, a) if fmt == '#' then --shortest hex if short(x) and short(y) and short(z) and short(a or 1) then fmt = a and '#rgba' or '#rgb' else fmt = a and '#rrggbbaa' or '#rrggbb' end end a = a or 1 if fmt == '#rrggbbaa' or fmt == '#rrggbb' then return string.format( fmt == '#rrggbbaa' and '#%02x%02x%02x%02x' or '#%02x%02x%02x', round(x * 255), round(y * 255), round(z * 255), round(a * 255)) elseif fmt == '#rgba' or fmt == '#rgb' then return string.format( fmt == '#rgba' and '#%1x%1x%1x%1x' or '#%1x%1x%1x', round(x * 15), round(y * 15), round(z * 15), round(a * 15)) elseif fmt == 'rgba' or fmt == 'rgb' then return string.format( fmt == 'rgba' and 'rgba(%d,%d,%d,%.2g)' or 'rgb(%d,%d,%g)', round(x * 255), round(y * 255), round(z * 255), a) elseif fmt:sub(-1) == '%' then --hsl|v(a)% return string.format( #fmt == 5 and '%s(%d,%d%%,%d%%,%.2g)' or '%s(%d,%d%%,%d%%)', fmt:sub(1, -2), round(x), round(y * 100), round(z * 100), a) else --hsl|v(a) return string.format( #fmt == 4 and '%s(%d,%.2g,%.2g,%.2g)' or '%s(%d,%.2g,%.2g)', fmt, round(x), y, z, a) end end --color object --------------------------------------------------------------- local color = {} --new([space, ]x, y, z[, a]) --new([space, ]'str') --new([space, ]{x, y, z[, a]}) local function new(space, x, y, z, a) if not (type(space) == 'string' and x) then --shift args space, x, y, z, a = 'hsl', space, x, y, z end local h, s, L if type(x) == 'string' then h, s, L, a = parse(x, 'hsl') else if type(x) == 'table' then x, y, z, a = x[1], x[2], x[3], x[4] end h, s, L, a = convert('hsl', space, clamp(space, x, y, z, a)) end local c = { h = h, s = s, L = L, a = a, __index = color, __tostring = color.__tostring, __call = color.__call, } return setmetatable(c, c) end local function new_with(space) return function(...) return new(space, ...) end end function color:__call() return self.h, self.s, self.L, self.a end function color:hsl() return self.h, self.s, self.L end function color:hsla() return self.h, self.s, self.L, self.a or 1 end function color:hsv() return convert('hsv', 'hsl', self:hsl()) end function color:hsva() return convert('hsv', 'hsl', self:hsla()) end function color:rgb() return convert('rgb', 'hsl', self:hsl()) end function color:rgba() return convert('rgb', 'hsl', self:hsla()) end function color:convert(space) return convert(space, 'hsl', self:hsla()) end function color:format(fmt) return format(fmt, 'hsl', self()) end function color:__tostring() return self:format'#' end function color:hue_offset(delta) return new(self.h + delta, self.s, self.L) end function color:complementary() return self:hue_offset(180) end function color:neighbors(angle) local angle = angle or 30 return self:hue_offset(angle), self:hue_offset(360-angle) end function color:triadic() return self:neighbors(120) end function color:split_complementary(angle) return self:neighbors(180-(angle or 30)) end function color:desaturate_to(saturation) return new(self.h, saturation, self.L) end function color:desaturate_by(r) return new(self.h, self.s*r, self.L) end function color:lighten_to(lightness) return new(self.h, self.s, lightness) end function color:lighten_by(r) return new(self.h, self.s, self.L*r) end function color:bw(whiteL) return new(self.h, self.s, self.L >= (whiteL or .5) and 0 or 1) end function color:variations(f, n) n = n or 5 local results = {} for i=1,n do table.insert(results, f(self, i, n)) end return results end function color:tints(n) return self:variations(function(color, i, n) return color:lighten_to(color.L + (1-color.L)/n*i) end, n) end function color:shades(n) return self:variations(function(color, i, n) return color:lighten_to(color.L - (color.L)/n*i) end, n) end function color:tint(r) return self:lighten_to(self.L + (1-self.L)*r) end function color:shade(r) return self:lighten_to(self.L - self.L*r) end --module --------------------------------------------------------------------- local color_module = { clamp = clamp, convert = convert, parse = parse, format = format, hsl = new_with'hsl', hsv = new_with'hsv', rgb = new_with'rgb', } function color_module:__call(...) return new(...) end setmetatable(color_module, color_module) --demo ----------------------------------------------------------------------- if not ... then print(parse'#fff') print(parse'#808080') print(parse'#0000') print(parse'#80808080') print(parse'rgb (128, 128, 128 )') print(parse'rgba(128, 128, 128, 0.42)') print(parse'rgba(128, 128, 128, 0.42)') print(parse'hsla(360, 42.3%, 42.3%, 0.423)') print(parse'hsla(360, .432, .432, 0.42 )') print(parse'hsl (360, 42.3%, 42.3% )') print(parse'hsl (360, .432, .432 )') print(parse'hsla(360, .432, .432, 0.42 )') print(parse'hsla(180, 1, .5, .5)') print(parse'rgba(128, 128, 128, .5)') print(format(nil, 'rgb', .533, .533, .533, .533)) print(format('#rrggbb', 'rgb', .533, .533, .533, .533)) print(format('#rgba', 'rgb', .533, .533, .533, .533)) print(format('#rgb', 'rgb', .5, .5, .5, .5)) print(format('rgba', 'rgb', .5, .5, .5, .5)) print(format('rgb', 'rgb', .5, .5, .5, .5)) print(format('rgb', 'rgb', .5, .5, .5)) print(format(nil, 'hsl', 360, .5, .5, .5)) print(format(nil, 'hsl', 360, .5, .5, .5)) print(format(nil, 'hsl', 360, .5, .5)) print(format('#', 'rgb', 0x88/255, 0xff/255, 0x22/255)) print(format('#', 'rgb', 0x88/255, 0xff/255, 0x22/255, 0x55/255)) print(format('#', 'rgb', 1, 1, 1, 0x89/255)) print(color_module(180, 1, 1)) print(color_module'#abcd') print(color_module('rgb', 1, 1, 1, .8)) print(color_module('rgb', 1, 0, 0, .8)) print(color_module('rgb', 0, 0, 0, .8)) print(color_module('rgb', 1, 0, .3)) end return color_module
nilq/small-lua-stack
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if(settings.startup["alternative-science-r1"].value == 'Yes') then data:extend({ --RECIPE {--Wood Gear Wheel type = "recipe", name = "wood-gear-wheel-r1", icon = "__RExtended__/graphics/icons/bio-red/wood-gear-wheel-r1.png", icon_size = 32, energy_required = 0.5, enabled = true, ingredients = {{"wood-plate-r1", 2}}, results = { {"wood-gear-wheel-r1",1}, {"sawdust-r1",2}, }, subgroup = "bio-red-products", order = "m-b-c", }, {--Wood Brick type = "recipe", name = "wood-brick-r1", icon = "__RExtended__/graphics/icons/bio-red/wood-brick-r1.png", icon_size = 32, energy_required = 1, enabled = true, ingredients = {{"wood-plate-r1", 2}}, results = { {"wood-brick-r1",1}, {"sawdust-r1",1}, }, subgroup = "bio-red-products", order = "m-b-d", }, {--Coal Piece type = "recipe", name = "coal-piece-r1", icon = "__RExtended__/graphics/icons/bio-red/coal-piece-r1.png", icon_size = 32, energy_required = 2, ingredients = {{"coal", 1}}, enabled = true, results = {{"coal-piece-r1", 4}}, subgroup = "bio-red-products-r1", order = "n-a-a", }, {--Small Pole 2 type = "recipe", name = "small-pole-r1-2", icon = "__RExtended__/graphics/icons/poles/small-electric-pole-r1.png", icon_size = 64, icon_mipmaps = 4, energy_required = 1, enabled = true, ingredients = { {"wood-gear-wheel-r1", 1}, {"resin-r1", 1}, {"copper-cable",1} }, order = "a-a-b", result = "small-pole-r1", result_count = 2, }, --ITENS {--Wood Gear Wheel type = "item", name = "wood-gear-wheel-r1", icon = "__RExtended__/graphics/icons/bio-red/wood-gear-wheel-r1.png", icon_size = 32, subgroup = "bio-red-products", order = "m-b-c", stack_size = 100 }, {--Wood Brick type = "item", name = "wood-brick-r1", icon = "__RExtended__/graphics/icons/bio-red/wood-brick-r1.png", icon_size = 32, subgroup = "bio-red-products", order = "m-b-d", stack_size = 200 }, {--Coal Piece type = "item", name = "coal-piece-r1", icon = "__RExtended__/graphics/icons/bio-red/coal-piece-r1.png", icon_size = 32, subgroup = "bio-red-products-r1", order = "n-a-a", stack_size = 100 }, { type = "recipe", name = "automation-science-pack-r1", energy_required = 5, ingredients = { {"wood-brick-r1", 1}, {"resin-r1", 1}, {"coal-piece-r1", 1} }, result = "automation-science-pack", result_count = 5, subgroup = "red-science-packs", order = "t-a", }, --[[ { type = "recipe", name = "logistic-science-pack", enabled = false, energy_required = 6, ingredients = { {"inserter", 1}, {"transport-belt", 1} }, result = "logistic-science-pack" }, ]] }) end -- generate flare recipe for every fluid for ki, vi in pairs(data.raw.fluid) do local newicons if vi.iconsize ~= 32 then newicons = {} elseif vi.icons then newicons = table.deepcopy(vi.icons) else newicons = {{icon = vi.icon}} end table.insert(newicons, {icon = "__RExtended__/graphics/icons/incinerator/no.png"}) data:extend({ { type = "recipe", name = vi.name.."-flaring", category = "flaring", enabled = true, hidden = true, energy_required = 1, ingredients = { {type="fluid", name=vi.name, amount=1} }, results = { }, icons = newicons, icon_size = 32, subgroup = "fluid-recipes", order = "z[incineration]" } }) end function incinerateRecipe(item, category, craft_category) local newicons if item.icon_size ~= 32 then newicons = {} elseif item.icons then newicons = table.deepcopy(item.icons) else newicons = {{icon = item.icon}} end table.insert(newicons, {icon = "__RExtended__/graphics/icons/incinerator/no.png"}) data:extend({ { type = "recipe", name = category.."-"..item.name.."-incineration", category = craft_category, enabled = true, hidden = true, energy_required = 0.5, ingredients = { {item.name, 1} }, results = { }, icons = newicons, icon_size = 32, subgroup = "fluid-recipes", order = "zz[incineration]" } }) end -- Get fuel value for coal if it exists, else default to vanilla value if data.raw.item["coal"] and data.raw.item["coal"].fuel_value then coal_value = data.raw.item["coal"].fuel_value else coal_value = "4MJ" end for ki, vi in pairs(data.raw.item) do -- create incineration recipe for any item, and any chemical fuel with less energy than coal if not (vi.fuel_value and vi.fuel_category and vi.fuel_category == "chemical") then incinerateRecipe(vi, "item", "incineration") elseif vi.name ~= "wood" then incinerateRecipe(vi, "item", "fuel-incineration") end end incinerateRecipe(data.raw["item"]["wood"], "item", "incineration") category_list = { "capsule", "ammo", "gun", "module", "armor", "mining-tool", "repair-tool" } for _, c in pairs(category_list) do for _, i in pairs(data.raw[c]) do incinerateRecipe(i, c, "incineration") end end
nilq/small-lua-stack
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function element_0(shader, t_base, t_second, t_detail) -- [0] 256x256 => 64x64 shader:begin("stub_notransform_build", "bloom_luminance_1") :fog (false) :zb (false, false) shader:dx10texture ("s_image", "$user$bloom1") shader:dx10sampler ("smp_rtlinear") end function element_1(shader, t_base, t_second, t_detail) -- [1] 64x64 => 8x8 shader:begin("stub_notransform_filter", "bloom_luminance_2") :fog (false) :zb (false, false) shader:dx10texture ("s_image", "$user$lum_t64") shader:dx10sampler ("smp_rtlinear") end function element_2(shader, t_base, t_second, t_detail) -- [2] 8x8 => 1x1, blending with old result shader:begin("stub_notransform_filter", "bloom_luminance_3") :fog (false) :zb (false, false) shader:dx10texture ("s_image", "$user$lum_t8") shader:dx10texture ("s_tonemap", "$user$tonemap_src") shader:dx10sampler ("smp_rtlinear") shader:dx10sampler ("smp_nofilter") end
nilq/small-lua-stack
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function Armory:GetIsAdvanced() return self:GetTechId() == kTechId.AdvancedArmory end if Server then function Armory:GetShouldResupplyPlayer(player) if not player:GetIsAlive() then return false end local stunned = HasMixin(player, "Stun") and player:GetIsStunned() if stunned then return false end local inNeed = false -- Don't resupply when already full local health = self:GetIsAdvanced() and player:GetHealthScalar() or player:GetHealthFraction() if health < 1 then inNeed = true else -- Do any weapons need ammo? for i, child in ientitychildren(player, "ClipWeapon") do if child:GetNeedsAmmo(false) then inNeed = true break end end end if inNeed then -- Check player facing so players can't fight while getting benefits of armory local viewVec = player:GetViewAngles():GetCoords().zAxis local toArmoryVec = self:GetOrigin() - player:GetOrigin() if(GetNormalizedVector(viewVec):DotProduct(GetNormalizedVector(toArmoryVec)) > .75) then if self:GetTimeToResupplyPlayer(player) then return true end end end return false end function Armory:ResupplyPlayer(player) local resuppliedPlayer = false -- Heal player first if (player:GetHealthScalar() < 1) then player:AddHealth(Armory.kHealAmount, false, not self:GetIsAdvanced()) self:TriggerEffects("armory_health", {effecthostcoords = Coords.GetTranslation(player:GetOrigin())}) resuppliedPlayer = true if self:GetIsAdvanced() and HasMixin(player, "ParasiteAble") and player:GetIsParasited() then player:RemoveParasite() end if player:isa("Marine") and player.poisoned then player.poisoned = false end end -- Give ammo to all their weapons, one clip at a time, starting from primary local weapons = player:GetHUDOrderedWeaponList() for index, weapon in ipairs(weapons) do if weapon:isa("ClipWeapon") then if weapon:GiveAmmo(1, false) then self:TriggerEffects("armory_ammo", {effecthostcoords = Coords.GetTranslation(player:GetOrigin())}) resuppliedPlayer = true break end end end if resuppliedPlayer then -- Insert/update entry in table self.resuppliedPlayers[player:GetId()] = Shared.GetTime() -- Play effect --self:PlayArmoryScan(player:GetId()) end end end if Client then local kHealthIndicatorModelName = PrecacheAsset("models/marine/armory/health_indicator.model") local kUpVector = Vector(0, 1, 0) function Armory:OnUpdateRender() PROFILE("Armory:OnUpdateRender") local player = Client.GetLocalPlayer() local showHealthIndicator = false if player then local health = self:GetIsAdvanced() and player:GetHealthScalar() or player:GetHealthFraction() showHealthIndicator = GetIsUnitActive(self) and GetAreFriends(self, player) and health < 1 and player:GetIsAlive() and not player:isa("Commander") end if not self.healthIndicator then self.healthIndicator = Client.CreateRenderModel(RenderScene.Zone_Default) self.healthIndicator:SetModel(kHealthIndicatorModelName) end self.healthIndicator:SetIsVisible(showHealthIndicator) -- rotate model if visible if showHealthIndicator then local time = Shared.GetTime() local zAxis = Vector(math.cos(time), 0, math.sin(time)) local coords = Coords.GetLookIn(self:GetOrigin() + 2.9 * kUpVector, zAxis) self.healthIndicator:SetCoords(coords) end end end
nilq/small-lua-stack
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require("input") require("util") local analytics = require("analytics") local floor = math.floor local ceil = math.ceil local shake_arr = {} local shake_idx = -6 for i=14,6,-1 do local x = -math.pi local step = math.pi * 2 / i for j=1,i do shake_arr[shake_idx] = (1 + math.cos(x))/2 x = x + step shake_idx = shake_idx + 1 end end -- 1 -> 1 -- #shake -> 0 local shake_step = 1/(#shake_arr - 1) local shake_mult = 1 for i=1,#shake_arr do shake_arr[i] = shake_arr[i] * shake_mult -- print(shake_arr[i]) shake_mult = shake_mult - shake_step end function Stack.update_cards(self) for i=self.card_q.first,self.card_q.last do local card = self.card_q[i] if card_animation[card.frame] then card.frame = card.frame + 1 if(card_animation[card.frame]==nil) then self.card_q:pop() end else card.frame = card.frame + 1 end end end function Stack.draw_cards(self) for i=self.card_q.first,self.card_q.last do local card = self.card_q[i] if card_animation[card.frame] then local draw_x = 4 + (card.x-1) * 16 local draw_y = 4 + (11-card.y) * 16 + self.displacement - card_animation[card.frame] draw(themes[config.theme].images.IMG_cards[card.chain][card.n], draw_x, draw_y) end end end function move_stack(stack, player_num) local stack_padding_x_for_legacy_pos = ((canvas_width-legacy_canvas_width)/2) if player_num == 1 then stack.pos_x = 4 + stack_padding_x_for_legacy_pos/GFX_SCALE stack.score_x = 315 + stack_padding_x_for_legacy_pos elseif player_num == 2 then stack.pos_x = 172 + stack_padding_x_for_legacy_pos/GFX_SCALE stack.score_x = 410 + stack_padding_x_for_legacy_pos end stack.pos_y = 4 + (canvas_height-legacy_canvas_height)/GFX_SCALE stack.score_y = 100 + (canvas_height-legacy_canvas_height) end local mask_shader = love.graphics.newShader[[ vec4 effect(vec4 color, Image texture, vec2 texture_coords, vec2 screen_coords) { if (Texel(texture, texture_coords).rgb == vec3(0.0)) { // a discarded pixel wont be applied as the stencil. discard; } return vec4(1.0); } ]] function Stack.render(self) local function frame_mask(x_pos, y_pos) love.graphics.setShader(mask_shader) love.graphics.setBackgroundColor(1,1,1) local canvas_w, canvas_h = self.canvas:getDimensions() love.graphics.rectangle( "fill", 0,0,canvas_w,canvas_h) love.graphics.setBackgroundColor(unpack(global_background_color)) love.graphics.setShader() end gfx_q:push({love.graphics.setCanvas, {{self.canvas, stencil=true}}}) gfx_q:push({love.graphics.clear, {}}) gfx_q:push({love.graphics.stencil, {frame_mask, "replace", 1}}) gfx_q:push({love.graphics.setStencilTest, {"greater", 0}}) -- draw inside stack's frame canvas local portrait_w, portrait_h = characters[self.character].images["portrait"]:getDimensions() if P1 == self then draw(characters[self.character].images["portrait"], 4, 4, 0, 96/portrait_w, 192/portrait_h) else draw(characters[self.character].images["portrait"], 100, 4, 0, (96/portrait_w)*-1, 192/portrait_h) end local metals if self.garbage_target then metals = panels[self.garbage_target.panels_dir].images.metals else metals = panels[self.panels_dir].images.metals end local metal_w, metal_h = metals.mid:getDimensions() local metall_w, metall_h = metals.left:getDimensions() local metalr_w, metalr_h = metals.right:getDimensions() local shake_idx = #shake_arr - self.shake_time local shake = ceil((shake_arr[shake_idx] or 0) * 13) for row=0,self.height do for col=1,self.width do local panel = self.panels[row][col] local draw_x = 4 + (col-1) * 16 local draw_y = 4 + (11-(row)) * 16 + self.displacement - shake if panel.color ~= 0 and panel.state ~= "popped" then local draw_frame = 1 if panel.garbage then local imgs = {flash=metals.flash} if not panel.metal then imgs = characters[self.garbage_target.character].images end if panel.x_offset == 0 and panel.y_offset == 0 then -- draw the entire block! if panel.metal then draw(metals.left, draw_x, draw_y, 0, 8/metall_w, 16/metall_h) draw(metals.right, draw_x+16*(panel.width-1)+8,draw_y, 0, 8/metalr_w, 16/metalr_h) for i=1,2*(panel.width-1) do draw(metals.mid, draw_x+8*i, draw_y, 0, 8/metal_w, 16/metal_h) end else local height, width = panel.height, panel.width local top_y = draw_y - (height-1) * 16 local use_1 = ((height-(height%2))/2)%2==0 local filler_w, filler_h = imgs.filler1:getDimensions() for i=0,height-1 do for j=1,width-1 do draw((use_1 or height<3) and imgs.filler1 or imgs.filler2, draw_x+16*j-8, top_y+16*i, 0, 16/filler_w, 16/filler_h) use_1 = not use_1 end end if height%2==1 then local face_w, face_h = imgs.face:getDimensions() draw(imgs.face, draw_x+8*(width-1), top_y+16*((height-1)/2), 0, 16/face_w, 16/face_h) else local face_w, face_h = imgs.doubleface:getDimensions() draw(imgs.doubleface, draw_x+8*(width-1), top_y+16*((height-2)/2), 0, 16/face_w, 32/face_h) end local corner_w, corner_h = imgs.topleft:getDimensions() local lr_w, lr_h = imgs.left:getDimensions() local topbottom_w, topbottom_h = imgs.top:getDimensions() draw(imgs.left, draw_x, top_y, 0, 8/lr_w, (1/lr_h)*height*16) draw(imgs.right, draw_x+16*(width-1)+8, top_y, 0, 8/lr_w, (1/lr_h)*height*16) draw(imgs.top, draw_x, top_y, 0, (1/topbottom_w)*width*16, 2/topbottom_h) draw(imgs.bot, draw_x, draw_y+14, 0, (1/topbottom_w)*width*16, 2/topbottom_h) draw(imgs.topleft, draw_x, top_y, 0, 8/corner_w, 3/corner_h) draw(imgs.topright, draw_x+16*width-8, top_y, 0, 8/corner_w, 3/corner_h) draw(imgs.botleft, draw_x, draw_y+13, 0, 8/corner_w, 3/corner_h) draw(imgs.botright, draw_x+16*width-8, draw_y+13, 0, 8/corner_w, 3/corner_h) end end if panel.state == "matched" then local flash_time = panel.initial_time - panel.timer if flash_time >= self.FRAMECOUNT_FLASH then if panel.timer > panel.pop_time then if panel.metal then draw(metals.left, draw_x, draw_y, 0, 8/metall_w, 16/metall_h) draw(metals.right, draw_x+8, draw_y, 0, 8/metalr_w, 16/metalr_h) else local popped_w, popped_h = imgs.pop:getDimensions() draw(imgs.pop, draw_x, draw_y, 0, 16/popped_w, 16/popped_h) end elseif panel.y_offset == -1 then local p_w, p_h = panels[self.panels_dir].images.classic[panel.color][1]:getDimensions() draw(panels[self.panels_dir].images.classic[panel.color][1], draw_x, draw_y, 0, 16/p_w, 16/p_h) end elseif flash_time % 2 == 1 then if panel.metal then draw(metals.left, draw_x, draw_y, 0, 8/metall_w, 16/metall_h) draw(metals.right, draw_x+8, draw_y, 0, 8/metalr_w, 16/metalr_h) else local popped_w, popped_h = imgs.pop:getDimensions() draw(imgs.pop, draw_x, draw_y, 0, 16/popped_w, 16/popped_h) end else local flashed_w, flashed_h = imgs.flash:getDimensions() draw(imgs.flash, draw_x, draw_y, 0, 16/flashed_w, 16/flashed_h) end end else if panel.state == "matched" then local flash_time = self.FRAMECOUNT_MATCH - panel.timer if flash_time >= self.FRAMECOUNT_FLASH then draw_frame = 6 elseif flash_time % 2 == 1 then draw_frame = 1 else draw_frame = 5 end elseif panel.state == "popping" then draw_frame = 6 elseif panel.state == "landing" then draw_frame = bounce_table[panel.timer + 1] elseif panel.state == "swapping" then if panel.is_swapping_from_left then draw_x = draw_x - panel.timer * 4 else draw_x = draw_x + panel.timer * 4 end elseif panel.state == "dimmed" then draw_frame = 7 elseif panel.fell_from_garbage then draw_frame = garbage_bounce_table[panel.fell_from_garbage] or 1 elseif self.danger_col[col] then draw_frame = danger_bounce_table[ wrap(1,self.danger_timer+1+floor((col-1)/2),#danger_bounce_table)] else draw_frame = 1 end local panel_w, panel_h = panels[self.panels_dir].images.classic[panel.color][draw_frame]:getDimensions() draw(panels[self.panels_dir].images.classic[panel.color][draw_frame], draw_x, draw_y, 0, 16/panel_w, 16/panel_h) end end end end if P1 == self then draw(themes[config.theme].images.IMG_frame1P,0,0) draw(themes[config.theme].images.IMG_wall1P, 4, 4 - shake + self.height*16) else draw(themes[config.theme].images.IMG_frame2P,0,0) draw(themes[config.theme].images.IMG_wall2P, 4, 4 - shake + self.height*16) end self:draw_cards() self:render_cursor() if self.do_countdown then self:render_countdown() end -- ends here gfx_q:push({love.graphics.setStencilTest, {}}) gfx_q:push({love.graphics.setCanvas, {global_canvas}}) gfx_q:push({love.graphics.draw, {self.canvas, (self.pos_x-4)*GFX_SCALE, (self.pos_y-4)*GFX_SCALE }}) if config.debug_mode then local mx, my = love.mouse.getPosition() for row=0,self.height do for col=1,self.width do local panel = self.panels[row][col] local draw_x = (self.pos_x + (col-1) * 16)*GFX_SCALE local draw_y = (self.pos_y + (11-(row)) * 16 + self.displacement - shake)*GFX_SCALE if panel.color ~= 0 and panel.state ~= "popped" then gprint(panel.state, draw_x, draw_y) if panel.match_anyway ~= nil then gprint(tostring(panel.match_anyway), draw_x, draw_y+10) if panel.debug_tag then gprint(tostring(panel.debug_tag), draw_x, draw_y+20) end end gprint(panel.chaining and "chaining" or "nah", draw_x, draw_y+30) end if mx >= draw_x and mx < draw_x + 16*GFX_SCALE and my >= draw_y and my < draw_y + 16*GFX_SCALE then debug_mouse_panel = {row, col, panel} draw(panels[self.panels_dir].images.classic[9][1], draw_x+16, draw_y+16) end end end end -- draw outside of stack's frame canvas if self.mode == "puzzle" then gprint(loc("pl_moves", self.puzzle_moves), self.score_x, self.score_y) if config.show_ingame_infos then gprint(loc("pl_frame", self.CLOCK), self.score_x, self.score_y+30) end else if config.show_ingame_infos then gprint(loc("pl_score", self.score), self.score_x, self.score_y) gprint(loc("pl_speed", self.speed), self.score_x, self.score_y+30) gprint(loc("pl_frame", self.CLOCK), self.score_x, self.score_y+45) end if self.mode == "time" then local time_left = 120 - (self.game_stopwatch or 120)/60 local mins = math.floor(time_left/60) local secs = math.ceil(time_left% 60) if secs == 60 then secs = 0 mins = mins+1 end gprint(loc("pl_time", string.format("%01d:%02d",mins,secs)), self.score_x, self.score_y+60) elseif self.level then gprint(loc("pl_level", self.level), self.score_x, self.score_y+60) end if config.show_ingame_infos then gprint(loc("pl_health", self.health), self.score_x, self.score_y+75) gprint(loc("pl_shake", self.shake_time), self.score_x, self.score_y+90) gprint(loc("pl_stop", self.stop_time), self.score_x, self.score_y+105) gprint(loc("pl_pre_stop", self.pre_stop_time), self.score_x, self.score_y+120) if config.debug_mode and self.danger then gprint("danger", self.score_x,self.score_y+135) end if config.debug_mode and self.danger_music then gprint("danger music", self.score_x, self.score_y+150) end if config.debug_mode then gprint(loc("pl_cleared", (self.panels_cleared or 0)), self.score_x, self.score_y+165) end if config.debug_mode then gprint(loc("pl_metal", (self.metal_panels_queued or 0)), self.score_x, self.score_y+180) end if config.debug_mode and (self.input_state or self.taunt_up or self.taunt_down) then -- print(self.input_state) -- print(base64decode[self.input_state]) local iraise, iswap, iup, idown, ileft, iright = unpack(base64decode[self.input_state]) -- print(tostring(raise)) local inputs_to_print = "inputs:" if iraise then inputs_to_print = inputs_to_print.."\nraise" end --◄▲▼► if iswap then inputs_to_print = inputs_to_print.."\nswap" end if iup then inputs_to_print = inputs_to_print.."\nup" end if idown then inputs_to_print = inputs_to_print.."\ndown" end if ileft then inputs_to_print = inputs_to_print.."\nleft" end if iright then inputs_to_print = inputs_to_print.."\nright" end if self.taunt_down then inputs_to_print = inputs_to_print.."\ntaunt_down" end if self.taunt_up then inputs_to_print = inputs_to_print.."\ntaunt_up" end gprint(inputs_to_print, self.score_x, self.score_y+195) end end local main_infos_screen_pos = { x=375 + (canvas_width-legacy_canvas_width)/2, y=10 + (canvas_height-legacy_canvas_height) } if match_type then gprint(match_type, main_infos_screen_pos.x, main_infos_screen_pos.y) end if P1 and P1.game_stopwatch and tonumber(P1.game_stopwatch) then gprint(frames_to_time_string(P1.game_stopwatch, P1.mode == "endless"), main_infos_screen_pos.x+10, main_infos_screen_pos.y+16) end if not config.debug_mode then gprint(join_community_msg or "", main_infos_screen_pos.x-45, main_infos_screen_pos.y+550) end end if self.enable_analytics then analytics.draw(self.score_x-460,self.score_y) end -- ends here end function scale_letterbox(width, height, w_ratio, h_ratio) if height / h_ratio > width / w_ratio then local scaled_height = h_ratio * width / w_ratio return 0, (height - scaled_height) / 2, width, scaled_height end local scaled_width = w_ratio * height / h_ratio return (width - scaled_width) / 2, 0, scaled_width, height end function Stack.render_cursor(self) local shake_idx = #shake_arr - self.shake_time local shake = ceil((shake_arr[shake_idx] or 0) * 13) if self.countdown_timer then if self.CLOCK % 2 == 0 then draw(themes[config.theme].images.IMG_cursor[1], (self.cur_col-1)*16, (11-(self.cur_row))*16+self.displacement-shake) end else draw(themes[config.theme].images.IMG_cursor[(floor(self.CLOCK/16)%2)+1], (self.cur_col-1)*16, (11-(self.cur_row))*16+self.displacement-shake) end end function Stack.render_countdown(self) if self.do_countdown and self.countdown_CLOCK then local ready_x = 16 local initial_ready_y = 4 local ready_y_drop_speed = 6 local countdown_x = 44 local countdown_y = 68 if self.countdown_CLOCK <= 8 then local ready_y = initial_ready_y + (self.CLOCK - 1) * ready_y_drop_speed draw(themes[config.theme].images.IMG_ready, ready_x, ready_y) if self.countdown_CLOCK == 8 then self.ready_y = ready_y end elseif self.countdown_CLOCK >= 9 and self.countdown_timer and self.countdown_timer > 0 then if self.countdown_timer >= 100 then draw(themes[config.theme].images.IMG_ready, ready_x, self.ready_y or initial_ready_y + 8 * 6) end local IMG_number_to_draw = themes[config.theme].images.IMG_numbers[math.ceil(self.countdown_timer / 60)] if IMG_number_to_draw then draw(IMG_number_to_draw, countdown_x, countdown_y) end end end end function draw_pause() draw(themes[config.theme].images.pause,0,0) gprintf(loc("pause"), 0, 330, canvas_width, "center",nil,1,large_font) gprintf(loc("pl_pause_help"), 0, 360, canvas_width, "center",nil,1) end
nilq/small-lua-stack
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print("Hello lua")
nilq/small-lua-stack
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sign1 = " " operat = {"+", "-"} factor1 = math.random(15) + 4 factor2 = math.random(99 - factor1)*10 + 91 factor3 = math.random(15) + 4 ind = math.random(2) if (ITEM == 1) then sign1 = ":" sign2 = operat[ind] if (ind == 1) then value = (factor2 - factor1) * factor3 else value = (factor2 + factor1) * factor3 end dis = 1 + math.random(3) term2 = dis * factor3 if (term2 >= value) then term2 = factor3 end index = math.random(2) if (index == 1) then term1 = value - term2 sign3 = "+" else term1 = value + term2 sign3 = "-" end answ = lib.check_string("(",5) .. tostring(term1) .. sign3 .. lib.check_string("",5) .. tostring(term2) .. lib.check_string(")",5) .. sign1 .. lib.check_string("",5) .. tostring(factor3) .. lib.check_string("",5) .. sign2 .. tostring(factor1) .. lib.check_string("",5) .. " = " .. tostring(factor2) end if (ITEM == 2) then sign1 = ":" sign2 = operat[ind] if (ind == 1) then value = (factor2 + factor1) * factor3 else value = (factor2 - factor1) * factor3 end dis = 1 + math.random(3) term2 = dis * factor2 if (term2 >= value) then term2 = factor2 end index = math.random(2) if (index == 1) then term1 = value - term2 sign3 = "+" else term1 = value + term2 sign3 = "-" end answ = lib.check_string("(",5) .. tostring(term1) .. sign3 .. lib.check_string("",5) .. tostring(term2) .. lib.check_string(")",5) .. sign1 .. lib.check_string("(",5) .. tostring(factor2) .. lib.check_string("",5) .. sign2 .. tostring(factor1) .. lib.check_string(")",5) .. " = " .. tostring(factor3) end if (ITEM == 3) then sign1 = "·" sign2 = operat[ind] if (ind == 1) then value = factor1 * factor2 + factor3 else value = factor1 * factor2 - factor3 end dis = 1 + math.random(3) term2 = dis * factor2 index = math.random(2) if (factor1 <= term2) then index = 2 end if (index == 1) then term1 = factor1 - term2 sign3 = "+" else term1 = factor1 + term2 sign3 = "-" end answ = lib.check_string("(",5) .. tostring(term1) .. sign3 .. lib.check_string("",5) .. tostring(term2) .. lib.check_string(")",5) .. sign1 .. lib.check_string("",5) .. tostring(factor2) .. lib.check_string("",5) .. sign2 .. tostring(factor3) .. lib.check_string("",5) .. " = " .. tostring(value) end if (ITEM == 4) then sign1 = "·" sign2 = operat[ind] if (ind == 1) then value = factor1 * (factor2 + factor3) else value = factor1 * (factor2 - factor3) end result = factor2 dis = 1 + math.random(3) term2 = dis * factor2 index = math.random(2) if (factor1 <= term2) then index = 2 end if (index == 1) then term1 = factor1 - term2 sign3 = "+" else term1 = factor1 + term2 sign3 = "-" end answ = lib.check_string("(",5) .. tostring(term1) .. sign3 .. lib.check_string("",5) .. tostring(term2) .. lib.check_string(")",5) .. sign1 .. lib.check_string("(",5) .. tostring(factor2) .. lib.check_string("",5) .. sign2 .. tostring(factor3) .. lib.check_string(")",5) .. " = " .. tostring(value) end if (ITEM == 5) then sign1 = ":" sign2 = operat[ind] if (ind == 1) then value = (factor2 - factor1) * factor3 else value = (factor2 + factor1) * factor3 end dis = 1 + math.random(3) term2 = dis * factor3 if (term2 >= value) then term2 = factor3 dis = 1 end index = math.random(2) if (index == 1) then term1 = value - term2 result = term1 + (dis + factor1) sign3 = "+" else term1 = value + term2 result = term1 - (dis + factor1) sign3 = "-" end answ = lib.check_string("",5) .. tostring(term1) .. sign3 .. lib.check_string("(",5) .. tostring(term2) .. lib.check_string("",5) .. sign1 .. lib.check_string("",5) .. tostring(factor3) .. lib.check_string("",5) .. "+" .. tostring(factor1) .. lib.check_string(")",5) .. " = " .. tostring(result) end if (ITEM == 6) then sign1 = ":" sign2 = operat[ind] if (ind == 1) then value = (factor2 - factor1) * factor3 else value = (factor2 + factor1) * factor3 end dis = 1 + math.random(3) term2 = dis * factor3 if (term2 >= value) then term2 = factor3 dis = 1 end index = math.random(2) if (index == 1) then term1 = value - term2 if (ind == 1) then result = term1 + (dis + factor1) else result = term1 + (dis - factor1) end sign3 = "+" else term1 = value + term2 if (ind == 1) then result = term1 - dis + factor1 else result = term1 - dis - factor1 end sign3 = "-" end answ = lib.check_string("",5) .. tostring(term1) .. sign3 .. lib.check_string("",5) .. tostring(term2) .. lib.check_string("",5) .. sign1 .. lib.check_string("",5) .. tostring(factor3) .. lib.check_string("",5) .. sign2 .. tostring(factor1) .. lib.check_string("",5) .. " = " .. tostring(result) end
nilq/small-lua-stack
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while true do computer.beep(440,0.2) computer.beep(700,0.2) end
nilq/small-lua-stack
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------[[Kirby Morph made by: DoogleFox, for kirbystar1996]]------------------------------------------------------------------------------------------------------------------------------------------------- user = "lordsheen" if script.Parent.className ~= "HopperBin" then bin = Instance.new("HopperBin") bin.Parent = game.Players[user].Backpack bin.Name = "Kirby" script.Parent = bin end bin = script.Parent m = Instance.new("Model") m.Parent = bin.Parent.Parent.Character m.Name = "KirbyMorph" p = Instance.new("Part") p.Parent = m p.Name = "MainBody" p.formFactor = ("Symmetric") p.Size = Vector3.new(4,4,4) p.CFrame = bin.Parent.Parent.Character.Torso.CFrame p.BrickColor = BrickColor.new("Light reddish violet") p.Locked = true p.CanCollide = true p.Shape = ("Ball") p.TopSurface = ("Smooth") p.BottomSurface = ("Smooth") d = Instance.new("Decal") d.Parent = p d.Face = ("Front") d.Texture = ("http://www.roblox.com/asset/?id=5732750") w = Instance.new("Weld") w.Parent = p w.Name = "BodyWeld" w.Part0 = p w.Part1 = bin.Parent.Parent.Character.Torso w.C0 = CFrame.new(0,0.2,0) a1 = Instance.new("Part") a1.Parent = m a1.Name = "Left Arm" a1.formFactor = ("Symmetric") a1.Size = Vector3.new(2,2,2) a1.CFrame = bin.Parent.Parent.Character["Left Arm"].CFrame a1.BrickColor = BrickColor.new("Light reddish violet") a1.Locked = true a1.CanCollide = true a1.Shape = ("Ball") a1.TopSurface = ("Smooth") a1.BottomSurface = ("Smooth") a1w = Instance.new("Weld") a1w.Parent = a1 a1w.Name = "ArmWeld1" a1w.Part0 = a1 a1w.Part1 = bin.Parent.Parent.Character["Left Arm"] a1w.C0 = CFrame.new(0.2,0.2,0) a2 = Instance.new("Part") a2.Parent = m a2.Name = "Right Arm" a2.formFactor = ("Symmetric") a2.Size = Vector3.new(2,2,2) a2.CFrame = bin.Parent.Parent.Character["Left Arm"].CFrame a2.BrickColor = BrickColor.new("Light reddish violet") a2.Locked = true a2.CanCollide = true a2.Shape = ("Ball") a2.TopSurface = ("Smooth") a2.BottomSurface = ("Smooth") a2w = Instance.new("Weld") a2w.Parent = a2 a2w.Name = "ArmWeld2" a2w.Part0 = a2 a2w.Part1 = bin.Parent.Parent.Character["Right Arm"] a2w.C0 = CFrame.new(-0.2,0.2,0) l = Instance.new("Part") l.Parent = m l.Name = "Left Leg" l.formFactor = ("Symmetric") l.Size = Vector3.new(2,2,2) l.CFrame = bin.Parent.Parent.Character["Left Leg"].CFrame l.BrickColor = BrickColor.new("Dusty Rose") l.Locked = true l.CanCollide = true l.Shape = ("Ball") l.TopSurface = ("Smooth") l.BottomSurface = ("Smooth") lm = Instance.new("SpecialMesh") lm.Parent = l lm.Name = "LegMesh" lm.MeshType = ("Sphere") lm.Scale = Vector3.new(0.9,0.9,1.2) lw = Instance.new("Weld") lw.Parent = l lw.Name = "LegWeld" lw.Part0 = l lw.Part1 = bin.Parent.Parent.Character["Left Leg"] lw.C0 = CFrame.new(0.25,0.2,0) l2 = Instance.new("Part") l2.Parent = m l2.Name = "Right Leg" l2.formFactor = ("Symmetric") l2.Size = Vector3.new(2,2,2) l2.CFrame = bin.Parent.Parent.Character["Right Leg"].CFrame l2.BrickColor = BrickColor.new("Dusty Rose") l2.Locked = true l2.CanCollide = true l2.Shape = ("Ball") l2.TopSurface = ("Smooth") l2.BottomSurface = ("Smooth") l2m = Instance.new("SpecialMesh") l2m.Parent = l2 l2m.Name = "LegMesh" l2m.MeshType = ("Sphere") l2m.Scale = Vector3.new(0.9,0.9,1.2) l2w = Instance.new("Weld") l2w.Parent = l2 l2w.Name = "LegWeld2" l2w.Part0 = l2 l2w.Part1 = bin.Parent.Parent.Character["Right Leg"] l2w.C0 = CFrame.new(-0.25,0.2,0) c = bin.Parent.Parent.Character:GetChildren() for i = 1, #c do if c[i].className == "Part" then c[i].Transparency = 1 end end for ii = 1, #c do if c[ii].className == "Hat" then c[ii]:remove() end end wait() if bin.Parent.Parent.Character.Head:findFirstChild("face") ~= nil then bin.Parent.Parent.Character.Head:findFirstChild("face"):remove() end --------------------------------------------------------------------------------------------------------------------- bp = Instance.new("BodyPosition") bp.Parent = bin bp.maxForce = Vector3.new(2000,2000,2000) enabled = true function onButton1Down(mouse) if mouse.Target ~= nil then if mouse.Target.Parent:findFirstChild("Humanoid") ~= nil then if enabled == true then enabled = false name = mouse.Target.Parent.Name bp.Parent = mouse.Target.Parent:findFirstChild("Torso") mouse.Target.Parent.Humanoid.PlatformStand = true bp.position = bin.Parent.Parent.Character.Torso.Position function touch(hit) if hit.Name == "MainBody" then parts = workspace[name]:GetChildren() for i = 1, #parts do if parts[i].className == "Part" then parts[i]:remove() end enabled = true end else wait() end end mouse.Target.Parent:findFirstChild("Torso").Touched:connect(touch) else wait() end end end end bin.Selected:connect(function(mouse) mouse.Icon = "rbxasset://textures\\GunCursor.png" mouse.Button1Down:connect(function() onButton1Down(mouse) end) end)
nilq/small-lua-stack
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local hpLerpSpeed = 0.4 local distStartFade = 800 local distEndFade = 1000 distStartFade = distStartFade * distStartFade local distEndFadeFactor = 1 / (distEndFade * distEndFade - distStartFade) local function CalcHealthFactor( ply ) ply.lastHealthFactor = ply.lastHealthFactor or 1 local actualHP = math.Clamp(ply:Health() / ply:GetMaxHealth(), 0, 1) ply.lastHealthFactor = Lerp(hpLerpSpeed, ply.lastHealthFactor, actualHP) return ply.lastHealthFactor end local function DrawPlayerInfos(x,y,w,h, ply, color, distance) local health = _COLOR.RED if distance then local alpha = distance - distStartFade if alpha > 0 then alpha = 255 - ((alpha * distEndFadeFactor) * 255) color = Color( color.r, color.g, color.b, alpha ) health = Color( _COLOR.RED.r, _COLOR.RED.g, _COLOR.RED.b, alpha ) end end surface.SetDrawColor( color ) surface.DrawRect(x, y - h * 0.2, w, h + h * 0.4) local width = math.floor(w * (1 - CalcHealthFactor(ply))) surface.SetDrawColor( health ) surface.DrawRect(x + w - width,y, width,h) --[[surface.SetDrawColor( health ) surface.DrawRect(x - 2, y - h * 0.2, 2, h + h * 0.4)]] end function GM:DrawPlayerHealthbar(ply, distance) local x,y = -25, -5 local w,h = 50, 5 local teamColor = team.GetColor(ply:Team()) DrawPlayerInfos(x,y,w,h, ply, teamColor, distance) local name = ply:GetName() surface.SetFont("HudSelectionText") surface.SetTextColor( teamColor ) surface.SetTextPos(x - string.len(name) * 1, y - h * 4) surface.DrawText(name) end function GM:PaintHealthbar() local ply = LocalPlayer() local x,y = 64, ScrH() - 96 local w,h = 500, 50 local teamColor = team.GetColor(ply:Team()) DrawPlayerInfos( x,y,w,h, ply, teamColor ) surface.SetDrawColor( _COLOR.WHITE ) surface.SetMaterial(player_manager.RunClass(ply, "GetClassIcon")) surface.DrawTexturedRect(x - 50 ,y - 50, 128,128) end function GM:DrawPlayerClass(ply) surface.SetDrawColor( _COLOR.WHITE ) surface.SetMaterial(player_manager.RunClass(ply, "GetClassIcon")) surface.DrawTexturedRect(-38, -11, 16,16) end local teams = {} --TODO move this into vgui teams[TEAM_BLACK] = Material("element/ui/black.png") teams[TEAM_WHITE] = Material("element/ui/white.png") function GM:PaintRoundState() local width = 500 local x, y = ScrW() * 0.5 - width * 0.5, 0 local name = round_manager.GetStateName() local time = round_manager.GetStateTimeLeft() local minutes = math.floor(time / 60) local seconds = math.floor(time % 60) if seconds < 10 then seconds = 0 .. seconds end --draw.RoundedBox(0, x - 50,y, width + 100, 100, _COLOR.FADE) draw.DrawText( name, "fujimaru", x, y, _COLOR.FULL, TEXT_ALIGN_LEFT ) local color = time < 6 and _COLOR.RED or time < 11 and _COLOR.YELLOW or _COLOR.FULL draw.DrawText( minutes .. ":" .. seconds, "fujimaru", x + 500, y, color, TEXT_ALIGN_RIGHT ) end function GM:PaintRound() local x, y = ScrW() - 16, 0 draw.DrawText( "Round: " .. round_manager:GetRound(), "fujimaru", x, y, _COLOR.FULL, TEXT_ALIGN_RIGHT ) end function GM:PaintScore() local h = 32 local o = 4 local d = round_manager.GetWins() x, y = ScrW() * 0.5 - d * 0.5 * (h + o), 80 surface.SetDrawColor(_COLOR.FADE_WHITE) for teamID, material in next, teams do local score = team.GetScore(teamID) for j = 0, d - 1 do if score > j then surface.SetDrawColor(_COLOR.FULL) else surface.SetDrawColor(_COLOR.FADE_WHITE) end surface.SetMaterial(material) surface.DrawTexturedRect(x + j % d * (h + o), y + math.floor(j / d) * (h + o), h, h) end end end
nilq/small-lua-stack
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local CorePackages = game:GetService("CorePackages") local Roact = require(CorePackages.Roact) local FFlagLuaInviteModalEnabled = settings():GetFFlag("LuaInviteModalEnabledV384") local isSelectionGroupEnabled = require(script:FindFirstAncestor("ShareGame").isSelectionGroupEnabled) local BUTTON_IMAGE = "rbxasset://textures/ui/Settings/MenuBarAssets/MenuButton.png" local BUTTON_IMAGE_ACTIVE = "rbxasset://textures/ui/Settings/MenuBarAssets/MenuButtonSelected.png" local BUTTON_SLICE = Rect.new(8, 6, 46, 44) local DROPSHADOW_SIZE = { Left = 4, Right = 4, Top = 2, Bottom = 6, } local RectangleButton = Roact.PureComponent:extend("RectangleButton") RectangleButton.defaultProps = { visible = true, } function RectangleButton:init() self.state = { isHovering = false, } end function RectangleButton:render() local size = self.props.size local position = self.props.position local anchorPoint = self.props.anchorPoint local layoutOrder = self.props.layoutOrder local zIndex = self.props.zIndex local onClick = self.props.onClick local visible if FFlagLuaInviteModalEnabled then visible = self.props.visible end local children = self.props[Roact.Children] or {} local buttonImage = self.state.isHovering and BUTTON_IMAGE_ACTIVE or BUTTON_IMAGE -- Insert padding so that child elements of this component are positioned -- inside the button as expected. This is to offset the dropshadow -- extending outside the button bounds. children["UIPadding"] = Roact.createElement("UIPadding", { PaddingLeft = UDim.new(0, DROPSHADOW_SIZE.Left), PaddingRight = UDim.new(0, DROPSHADOW_SIZE.Right), PaddingTop = UDim.new(0, DROPSHADOW_SIZE.Top), PaddingBottom = UDim.new(0, DROPSHADOW_SIZE.Bottom), }) local isSelectable = nil if isSelectionGroupEnabled() then isSelectable = false end return Roact.createElement("ImageButton", { BackgroundTransparency = 1, Image = "", Selectable = isSelectable, Size = size, Position = position, AnchorPoint = anchorPoint, LayoutOrder = layoutOrder, ZIndex = zIndex, Visible = visible, [Roact.Event.InputBegan] = function() self:setState({isHovering = true}) end, [Roact.Event.InputEnded] = function() self:setState({isHovering = false}) end, [Roact.Event.Activated] = function() if onClick then self:setState({isHovering = false}) onClick() end end, }, { ButtonBackground = Roact.createElement("ImageLabel", { BackgroundTransparency = 1, Position = UDim2.new( 0, -DROPSHADOW_SIZE.Left, 0, -DROPSHADOW_SIZE.Top ), Size = UDim2.new( 1, DROPSHADOW_SIZE.Left + DROPSHADOW_SIZE.Right, 1, DROPSHADOW_SIZE.Top + DROPSHADOW_SIZE.Bottom ), Image = buttonImage, ScaleType = Enum.ScaleType.Slice, SliceCenter = BUTTON_SLICE, ZIndex = zIndex, }, children), }) end return RectangleButton
nilq/small-lua-stack
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-- -*- mode: lua; tab-width: 2; indent-tabs-mode: 1; st-rulers: [70] -*- -- vim: ts=4 sw=4 ft=lua noet ---------------------------------------------------------------------- -- @author Daniel Barney <[email protected]> -- @copyright 2015, Pagoda Box, Inc. -- @doc -- -- @end -- Created : 27 May 2015 by Daniel Barney <[email protected]> ---------------------------------------------------------------------- local Object = require('core').Object local Plan = Object:extend() function Plan:initialize(on) self.on = {} self:next(on) end function Plan:next(on) if not on then on = {} end -- I hope that I don't really need to sort these values. -- it could get expensive table.sort(on,function(one,two) -- if things are equal, this does not take it into account -- they could be in different orders return one.hash < two.hash end) self.add = {} self.remove = {} local index = 1 local lidx = 1 -- compare the two sets of data, compile a list of things to add, -- with a second list of things to remove. -- THIS DEPENDS ON THE DATA BEING SORTED. TODO: make it sort -- independant while lidx <= #on do if self.on[index] == nil or on[lidx] == nil then -- if we run out of data, then we don't need to compare anymore break elseif self.on[index].hash > on[lidx].hash then -- we need to add data points that are members of on and -- not members of self.on self.add[#self.add +1] = on[lidx] lidx = lidx + 1 elseif self.on[index].hash < on[lidx].hash then -- we need to remove data points that are members of self.on and -- not members of on self.remove[#self.remove +1] = self.on[index] index = index + 1 else assert(self.on[index].hash == on[lidx].hash, 'got two hashes that were not <, >, or == to each other') lidx = lidx + 1 index = index + 1 end end -- everything leftover else gets removed for index = index, #self.on do self.remove[#self.remove +1] = self.on[index] end -- everything leftover else gets added for idx = lidx, #on do self.add[#self.add +1] = on[idx] end self.on = on end function Plan:changes() return self.add, self.remove end return Plan
nilq/small-lua-stack
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-- File selector for modelView app namespace "standard" local flat = require "engine.flat" local ui2 = require "ent.ui2" local DisplayUi = require "app.debug.modelView.display" local FileListUi = classNamed("FileListUi", ui2.ScreenEnt) function FileListUi:fileSearch(ents, dirpath) for i,filename in ipairs(lovr.filesystem.getDirectoryItems(dirpath)) do local filepath = dirpath .. (dirpath == "/" and "" or "/") .. filename if stringx.endswith(filename, ".gltf") or stringx.endswith(filename, ".obj") or stringx.endswith(filename, ".glb") then table.insert(ents, ui2.ButtonEnt{label=filepath, onButton = function(self) -- Give this ui some state self.swap:swap( DisplayUi{name=filename, path=filepath} ) end}) elseif lovr.filesystem.isDirectory(filepath) then self:fileSearch(ents, filepath) end end end function FileListUi:onLoad() lovr.graphics.setBackgroundColor(0,0,0) ui2.routeMouse() local ents = {} self:fileSearch(ents, "/") if not tableTrue(ents) then table.insert(ents, ui2.UiEnt{label="No GLTFs, GLBs or OBJs found in project."}) end local layout = ui2.PileLayout{managed=ents, parent=self, pass={swap=self}} layout:layout() end return FileListUi
nilq/small-lua-stack
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if(GetRealmName() == "Ashkandi")then WP_Database = { ["Xyp"] = "ST:802/99%SB:839/99%SM:1029/99%", ["Huskers"] = "ST:805/99%SB:840/99%SM:1161/99%", ["Smallp"] = "ST:804/99%SB:859/99%SM:1069/99%", ["Yina"] = "ST:797/99%SB:837/99%LM:988/98%", ["Havvokk"] = "ST:795/99%SB:842/99%SM:1098/99%", ["Nageed"] = "ET:703/91%SB:798/99%LM:987/98%", ["Defnothorde"] = "LT:790/98%SB:799/99%SM:983/99%", ["Orcsanara"] = "ET:665/88%SB:813/99%LM:956/98%", ["Chaddyflex"] = "ET:235/75%LB:788/98%SM:1011/99%", ["Shoemakeer"] = "LT:766/97%LB:780/98%LM:966/97%", ["Pitterpattr"] = "LT:775/97%LB:780/98%LM:917/95%", ["Stepa"] = "ET:729/93%LB:787/98%LM:934/95%", ["Kold"] = "LT:572/97%LB:786/98%LM:943/96%", ["Sustenance"] = "ST:809/99%SB:819/99%SM:1037/99%", ["Kontos"] = "LT:776/97%SB:807/99%SM:1029/99%", ["Unspeakable"] = "LT:762/96%SB:807/99%SM:1029/99%", ["Snoowblind"] = "LT:778/98%SB:795/99%SM:1086/99%", ["Arcanemage"] = "LT:789/98%SB:811/99%SM:1022/99%", ["Déus"] = "ST:825/99%SB:813/99%LM:993/98%", ["Marisa"] = "LT:784/98%LB:788/98%LM:935/96%", ["Melchspank"] = "ET:714/93%SB:826/99%SM:1061/99%", ["Hellbjorn"] = "LT:778/98%LB:779/98%LM:964/97%", ["Anticide"] = "LT:781/98%SB:805/99%SM:1074/99%", ["Cydos"] = "ET:728/93%SB:798/99%LM:983/98%", ["Gahrron"] = "ST:800/99%SB:802/99%SM:1031/99%", ["Deltoro"] = "ET:732/94%SB:800/99%SM:1020/99%", ["Rixii"] = "ET:688/90%SB:802/99%SM:1027/99%", ["Turbofalcon"] = "LT:780/98%LB:794/98%LM:981/98%", ["Masedawg"] = "ST:792/99%LB:779/98%SM:996/99%", ["Defile"] = "LT:783/98%SB:801/99%SM:1045/99%", ["Fahkintank"] = "ET:368/92%SB:798/99%SM:1024/99%", ["Urfriendbomb"] = "LT:770/97%LB:789/98%EM:880/91%", ["Gammapoison"] = "LT:785/98%SB:805/99%LM:955/96%", ["Kubrick"] = "LT:772/97%SB:802/99%SM:1029/99%", ["Dividecheeks"] = "LT:772/97%SB:799/99%LM:953/96%", ["Aireair"] = "ET:717/92%LB:786/98%LM:941/96%", ["Mssjr"] = "ST:691/99%SB:827/99%LM:948/97%", ["Foils"] = "LT:749/95%LB:759/95%EM:716/78%", ["Longfang"] = "ET:658/86%SB:805/99%SM:999/99%", ["Akiira"] = "RT:194/67%EB:752/94%LM:936/95%", ["Asset"] = "LT:767/97%LB:761/96%LM:920/95%", ["Draco"] = "ST:801/99%LB:783/98%LM:989/98%", ["Shakelord"] = "LT:744/95%EB:688/87%LM:957/97%", ["Worabas"] = "LT:603/98%LB:769/97%LM:938/95%", ["Abubama"] = "LT:773/97%LB:792/98%LM:956/96%", ["Deasmaster"] = "CT:45/10%LB:761/96%SM:1017/99%", ["Hellsfury"] = "RT:185/65%LB:768/96%LM:992/98%", ["Thlngtwo"] = "LT:443/95%LB:774/97%LM:944/96%", ["Droobear"] = "ET:741/94%LB:768/96%EM:852/88%", ["Nastiuss"] = "ET:408/94%LB:767/96%LM:952/96%", ["Stevieg"] = "LT:791/98%LB:784/98%LM:956/97%", ["Disable"] = "LT:780/98%LB:782/98%LM:971/98%", ["Udyd"] = "LT:748/95%LB:777/97%LM:868/97%", ["Dwebstar"] = "ET:359/91%LB:762/96%LM:963/97%", ["Sasku"] = "ET:672/88%EB:739/93%EM:903/92%", ["Mageop"] = "ST:793/99%SB:893/99%SM:1011/99%", ["Kinn"] = "ET:738/94%LB:764/96%LM:985/98%", ["Influenza"] = "LT:775/97%LB:754/95%LM:960/97%", ["Yamazaki"] = "LT:793/98%EB:751/94%LM:948/97%", ["Drùss"] = "ET:720/92%LB:782/98%LM:975/98%", ["Woozle"] = "ST:802/99%SB:807/99%LM:985/98%", ["Shivv"] = "ST:808/99%LB:786/98%SM:990/99%", ["Tuskx"] = "LT:772/97%SB:823/99%SM:1002/99%", ["Brigadore"] = "LT:767/97%LB:780/98%EM:885/92%", ["Zorph"] = "LT:749/95%LB:781/98%LM:968/97%", ["Orwar"] = "ET:741/94%LB:756/95%LM:831/97%", ["Widowmakerr"] = "LT:770/97%LB:774/97%SM:1010/99%", ["Weshatak"] = "ET:352/91%LB:765/96%LM:770/95%", ["Makemyday"] = "ET:721/92%LB:761/95%EM:923/94%", ["Scoobisnacks"] = "LT:439/95%LB:697/97%LM:968/97%", ["Rogueinvogue"] = "LT:747/95%LB:790/98%LM:962/97%", ["Obeso"] = "LT:577/98%LB:760/96%EM:852/90%", ["Moment"] = "ET:681/88%LB:763/96%LM:949/96%", ["Kalm"] = "ST:817/99%SB:818/99%SM:1038/99%", ["Gamespeak"] = "ST:830/99%SB:871/99%SM:1144/99%", ["Rottenteeth"] = "RT:410/54%LB:766/96%SM:1016/99%", ["Reckon"] = "ET:417/94%LB:785/98%LM:946/98%", ["Therightrace"] = "RT:468/64%LB:768/96%EM:765/82%", ["Aweenie"] = "ET:273/82%LB:750/95%EM:869/90%", ["Madarb"] = "ST:837/99%SB:888/99%SM:1096/99%", ["Nodhaven"] = "ET:609/79%LB:778/97%EM:790/82%", ["Shortystack"] = "LT:749/95%LB:650/96%EM:755/93%", ["Warsoldier"] = "ET:237/76%LB:753/95%LM:946/97%", ["Koshum"] = "ET:385/92%LB:667/96%EM:765/94%", ["Torg"] = "ET:645/85%LB:774/97%EM:862/91%", ["Sketchin"] = "ET:301/84%LB:756/95%EM:926/94%", ["Aikaterini"] = "ET:734/94%LB:754/95%EM:892/93%", ["Kalax"] = "UT:264/34%EB:744/94%LM:969/97%", ["Beeatrice"] = "LT:528/97%LB:762/96%EM:898/92%", ["Suzu"] = "LT:757/96%LB:777/97%LM:938/95%", ["Sanara"] = "ET:324/88%LB:763/96%SM:1010/99%", ["Bighippo"] = "LT:775/98%LB:779/98%LM:939/95%", ["Apocco"] = "ET:702/90%LB:772/97%LM:942/97%", ["Ruin"] = "LT:745/95%LB:776/97%SM:1014/99%", ["Drazzi"] = "ET:389/93%LB:757/95%LM:929/95%", ["Ragma"] = "ET:336/88%LB:765/96%LM:936/96%", ["Xlluzion"] = "ET:690/89%LB:769/97%LM:937/96%", ["Ghanz"] = "ET:721/92%LB:751/95%LM:960/96%", ["Akihra"] = "LT:748/95%EB:737/93%LM:959/98%", ["Panyin"] = "ST:825/99%SB:865/99%SM:1016/99%", ["Tdub"] = "LT:802/95%SB:858/99%SM:983/99%", ["Keen"] = "ST:905/99%SB:824/99%SM:1006/99%", ["Daniel"] = "RT:540/68%SB:801/99%SM:1038/99%", ["Senzubean"] = "ST:883/99%SB:780/99%SM:985/99%", ["Grimword"] = "ST:917/99%SB:795/99%SM:1052/99%", ["Kosmisch"] = "LT:854/98%SB:832/99%SM:1019/99%", ["Valaen"] = "LT:854/98%SB:816/99%SM:976/99%", ["Seek"] = "ET:797/94%SB:770/99%EM:842/92%", ["Tiddz"] = "LT:670/98%LB:766/98%SM:969/99%", ["Jolyné"] = "LT:576/97%SB:786/99%SM:992/99%", ["Ando"] = "ST:885/99%SB:818/99%SM:1020/99%", ["Hunnybelle"] = "LT:818/96%SB:788/99%LM:869/98%", ["Bisharmoniz"] = "LT:857/98%SB:782/99%SM:1003/99%", ["Namstradomus"] = "ST:874/99%SB:796/99%LM:976/98%", ["Nameera"] = "LT:828/97%SB:779/99%LM:886/95%", ["Mäx"] = "LT:508/95%LB:752/98%LM:920/97%", ["Havarty"] = "ST:886/99%LB:718/96%LM:957/98%", ["Idoagoodheal"] = "LT:838/97%SB:788/99%SM:991/99%", ["Lyralindole"] = "ST:999/99%SB:850/99%SM:1148/99%", ["Eristiah"] = "ST:724/99%SB:799/99%SM:1000/99%", ["Paffepoffer"] = "ET:345/84%LB:742/97%EM:692/94%", ["Ozzxy"] = 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["Michaelwestn"] = "CB:34/10%", ["Sandretta"] = "RM:480/57%", ["Sigurn"] = "RM:502/58%", ["Elstabu"] = "UM:383/44%", ["Kittytripp"] = "EB:361/75%RM:434/72%", ["Shadowlex"] = "UM:95/29%", ["Handark"] = "RM:630/69%", ["Bigwuzzin"] = "UM:92/28%", ["Cedwyr"] = "CB:118/14%CM:62/24%", ["Drizztdogrim"] = "UM:302/31%", ["Greenrage"] = "UT:81/32%RB:557/74%RM:695/74%", ["Omalaji"] = "UM:394/42%", ["Elmarfudds"] = "UB:242/32%CM:95/11%", ["Serpens"] = "UB:292/40%EM:784/84%", ["Auktane"] = "EB:579/87%EM:800/91%", ["Magiciangirl"] = "CB:27/0%UM:138/46%", ["Eatnbeans"] = "UB:321/36%RM:515/54%", ["Tootlez"] = "CT:69/24%CB:83/10%", ["Deeders"] = "CM:30/9%", ["Binktrex"] = "CT:34/9%RB:472/63%RM:677/74%", ["Thorgane"] = "UM:122/38%", ["Bellarolly"] = "CT:38/17%CB:74/8%RM:290/70%", ["Epoc"] = "RT:216/64%SB:798/99%SM:978/99%", ["Fancybrkfst"] = "CT:35/2%RB:453/62%RM:517/57%", ["Easymage"] = "CM:235/23%", ["Lightavenger"] = "CB:88/7%UM:324/34%", ["Rhazgul"] = "UM:274/28%", ["Ramabama"] = 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["Pickleshot"] = "UM:82/30%", ["Ravenloft"] = "RM:121/56%", ["Lugos"] = "RM:148/58%", ["Psykko"] = "UT:196/39%UB:210/39%EM:700/84%", ["Minrimmon"] = "CT:148/16%RB:329/72%EM:427/77%", ["Krysal"] = "CM:18/5%", ["Darkris"] = "RM:211/51%", ["Deceivedtuni"] = "CM:35/3%", ["Ritarepulsa"] = "UB:114/32%CM:150/20%", ["Aphonos"] = "CB:6/0%CM:29/6%", ["Follo"] = "CB:4/0%UM:247/25%", ["Bedeviler"] = "UM:435/47%", ["Kyoshi"] = "UM:348/36%", ["Acehood"] = "RT:493/67%EB:677/86%LM:930/95%", ["Newtestament"] = "CB:47/5%UM:457/46%", ["Cloudestrife"] = "CM:92/12%", ["Cyanos"] = "CB:87/10%UM:416/46%", ["Grandolff"] = "CT:80/14%RM:469/51%", ["Unclejim"] = "RB:384/52%RM:515/56%", ["Bacchi"] = "CB:80/9%UM:347/35%", ["Genos"] = "CT:37/12%EB:703/90%LM:711/95%", ["Normec"] = "UT:112/26%CB:35/4%EM:840/92%", ["Darnn"] = "CB:111/13%UM:390/41%", ["Fteight"] = "CB:122/16%UM:352/37%", ["Charn"] = "CB:95/9%UM:161/36%", ["Xalak"] = "EM:754/78%", ["Andomage"] = "RB:433/61%UM:374/44%", ["Aristo"] = "CB:79/22%UM:280/29%", ["Belowjuice"] = "CT:56/19%UB:117/31%UM:198/25%", ["Fertho"] = "CT:136/18%UB:229/28%RM:262/60%", ["Thehullk"] = "RM:110/53%", ["Marytylermoo"] = "RT:35/59%RB:188/57%RM:234/57%", ["Hazcookies"] = "CB:170/21%UM:440/45%", ["Snackcake"] = "CM:1/0%", ["Theroubin"] = "RM:555/65%", ["Mangumbubble"] = "UB:235/29%RM:650/71%", ["Appledumplin"] = "CM:57/6%", ["Catawhampu"] = "UT:370/48%EB:603/84%EM:759/83%", ["Rhengrove"] = "UM:278/32%", ["Mourna"] = "CM:62/8%", ["Drïzzt"] = "EB:748/94%LM:933/95%", ["Alphamoon"] = "RB:385/50%RM:491/54%", ["Carniann"] = "UB:360/45%RM:655/70%", ["Thorshammer"] = "CM:12/7%", ["Liuzx"] = "CM:69/9%", ["Nogrod"] = "CB:146/18%UM:119/33%", ["Judgejury"] = "UB:165/38%RM:590/65%", ["Jarlaxxle"] = "CM:14/8%", ["Riles"] = "RB:415/55%RM:556/61%", ["Felolyna"] = "CM:62/8%", ["Arley"] = "CB:167/19%RM:477/56%", ["Enoshima"] = "CM:4/1%", ["Ec"] = "UB:51/37%EM:666/86%", ["Ruthanne"] = "CM:72/6%", ["Deathntaxxes"] = "CM:164/20%", ["Shaankz"] = "CB:28/1%UM:283/29%", ["Pattilynn"] = "CT:33/4%CM:95/10%", ["Cinnabunn"] = "CM:27/1%", ["Kuwadora"] = "UM:255/46%", ["Alkazon"] = "RM:617/68%", ["Mandaloria"] = "CM:55/7%", ["Minionlock"] = "CM:62/23%", ["Skiba"] = "UM:126/46%", ["Dryade"] = "UM:113/40%", ["Hamanielan"] = "CM:13/2%", ["Boostchopper"] = "CM:90/13%", ["Zyzyx"] = "CM:169/20%", ["Quizie"] = "UM:336/40%", ["Lightwave"] = "EB:656/89%LM:781/96%", ["Fannen"] = "RB:161/51%RM:352/65%", ["Harmez"] = "CM:15/3%", ["Formhealz"] = "RM:651/74%", ["Randypaul"] = "UB:73/48%RM:444/67%", ["Gemdrood"] = "UM:68/28%", ["Catppuccino"] = "UM:278/28%", ["Haros"] = "UM:339/35%", ["Swordhunter"] = "UB:249/31%EM:733/78%", ["Zoetic"] = "RB:546/69%RM:520/55%", ["Ztrix"] = "EB:650/82%EM:919/92%", ["Lorinall"] = "EB:546/84%EM:518/76%", ["Alexandrai"] = "UB:166/40%EM:704/77%", ["Myhrrh"] = "CB:65/6%RM:229/57%", ["Punchie"] = "EB:628/80%RM:700/74%", ["Rushin"] = "UB:370/44%RM:649/69%", ["Samathaa"] = "UB:322/42%RM:596/66%", ["Racialdraft"] = "UB:183/47%CM:30/12%", ["Barbaetos"] = "CB:193/20%UM:394/40%", ["Rani"] = "EB:642/84%EM:868/91%", ["Samsepiol"] = "UB:262/35%UM:410/48%", ["Tigerkíng"] = "UM:51/30%", ["Vòldèmõrt"] = "UB:363/47%RM:472/55%", ["Rapine"] = "UM:85/27%", ["Frigidhoar"] = "EM:451/84%", ["Angelhawk"] = "UB:361/46%RM:687/73%", ["Sagitto"] = "UM:174/49%", ["Braeo"] = "CB:29/1%UM:90/28%", ["Solium"] = "UB:224/27%UM:443/46%", ["Valyntia"] = "CB:169/20%UM:286/28%", ["Kilcannon"] = "RT:186/65%UB:139/38%RM:496/54%", ["Cardigan"] = "UB:278/34%RM:690/73%", ["Ildra"] = "CM:41/3%", ["Frostboltin"] = "UB:231/29%EM:689/75%", ["Marino"] = "CM:74/5%", ["Voodooflesh"] = "UM:463/48%", ["Colincch"] = "CB:67/17%RM:698/74%", ["Heracleo"] = "RB:496/65%RM:581/60%", ["Cenlitik"] = "RB:448/58%RM:645/67%", ["Warmike"] = "CT:29/10%CB:33/3%CM:101/12%", ["Niidoog"] = "ET:219/78%EB:494/82%EM:632/84%", ["Mintomidnite"] = "CT:28/6%CB:193/23%UM:349/35%", ["Lafleche"] = "EB:586/77%RM:698/74%", ["Healssogood"] = "EB:552/76%EM:809/84%", ["Deyamore"] = "RM:283/50%", ["Murae"] = "UT:120/38%LB:717/96%EM:868/92%", ["Hokaybicboi"] = "RM:460/50%", ["Ran"] = "UT:120/45%UB:261/33%UM:320/33%", ["Valienne"] = "RT:208/64%CB:27/0%RM:678/72%", ["Deashealer"] = "UT:126/39%EB:594/81%RM:639/71%", ["Beeyonkah"] = "UT:101/39%RB:429/57%EM:709/77%", ["Kiy"] = "CM:131/12%", ["Tobage"] = "CB:78/21%CM:37/4%", ["Deadlyer"] = "CM:39/3%", ["Eyra"] = "UB:357/48%RM:461/50%", ["Haeder"] = "RB:524/73%RM:603/67%", ["Bleudream"] = "CT:73/9%", ["Starzy"] = "EB:578/76%EM:843/89%", ["Lunita"] = "CB:116/12%UM:298/31%", ["Vigilanthez"] = "RB:470/62%EM:685/75%", ["Yeettheskeet"] = "CT:137/17%CB:154/19%UM:402/43%", ["Lecheconlech"] = "RM:224/54%", ["Ihealstuff"] = "CB:103/10%UM:235/28%", ["Uggfreeze"] = "CM:200/19%", ["Felieas"] = "RM:198/53%", ["Warpy"] = "CM:136/12%", ["Spellberg"] = "CB:95/11%RM:682/74%", ["Artheric"] = "CB:127/13%CM:108/8%", ["Telionna"] = "CB:28/1%", ["Vendicater"] = "CB:23/2%", ["Bertai"] = "UB:176/40%RM:190/52%", ["Epid"] = "UM:182/49%", ["Poppabeer"] = "ET:401/81%SB:796/99%LM:948/98%", ["Skirnir"] = "CM:127/10%", ["Caliento"] = "CB:85/24%EM:714/77%", ["Netherwar"] = "CT:133/21%EB:577/76%UM:154/43%", ["Fishcules"] = "RM:502/71%", ["Wolfravan"] = "EB:671/86%EM:460/80%", ["Neccro"] = "CT:80/8%RB:396/54%RM:261/59%", ["Eondar"] = "UM:288/29%", ["Skadegamutc"] = "UT:94/34%RB:237/55%RM:194/51%", ["Wharfrat"] = "UM:85/30%", ["Valanyr"] = "EB:623/86%EM:792/84%", ["Kaylila"] = "UM:99/37%", ["Ballistyx"] = "RM:197/52%", ["Briihana"] = "RB:470/62%EM:735/79%", ["Eyestabyew"] = "CM:35/9%", ["Nadbag"] = "CM:37/20%", ["Stackedshort"] = "UM:259/26%", ["Crawdadman"] = "UM:171/48%", ["Akiera"] = "RB:495/66%CM:161/15%", ["Broof"] = "CB:42/13%UM:54/29%", ["Turudd"] = "CT:132/16%CB:81/8%", ["Xasthurist"] = "CB:19/18%", ["Daevinci"] = "EB:645/84%EM:738/80%", ["Saranwrap"] = "CT:76/7%EB:578/79%EM:808/86%", ["Witty"] = "RB:415/55%EM:740/80%", ["Vibesnstuff"] = "UM:402/43%", ["Lianthis"] = "CB:27/0%CM:89/7%", ["Falorne"] = "UM:87/34%", ["Symara"] = "UB:120/26%RM:534/58%", ["Eutierria"] = "EB:514/82%EM:626/82%", ["Spidêy"] = "RM:250/55%", ["Nastya"] = "RM:372/59%", ["Nyemirra"] = "UM:166/48%", ["Dandirunner"] = "CM:17/7%", ["Gyra"] = "CT:44/15%RM:478/52%", ["Tankykelor"] = "CM:78/14%", ["Valrmorgulis"] = "CT:62/7%RB:452/60%CM:125/11%", ["Sys"] = "RM:376/63%", ["Hemogoblin"] = "EB:751/94%EM:881/90%", ["Anklekicker"] = "RB:568/73%RM:660/70%", ["Paladette"] = "RB:465/64%EM:693/76%", ["Bratan"] = "CB:122/15%RM:660/72%", ["Runandhide"] = "UM:447/46%", ["Spiritslayer"] = "UB:376/45%RM:371/59%", ["Buttrrcup"] = "CM:26/0%", ["Chaoticvenom"] = "CM:196/20%", ["Cod"] = "RB:266/60%EM:736/89%", ["Dkartha"] = "EB:599/82%EM:766/83%", ["Kinnlorria"] = "RB:552/70%EM:822/85%", ["Svartálfar"] = "RB:196/58%RM:250/58%", ["Arishaunee"] = "UM:392/42%", ["Jeralenia"] = "UM:281/29%", ["Rockeldon"] = "RB:475/62%EM:725/75%", ["Doxer"] = "RB:434/55%EM:720/76%", ["Dvyne"] = "RM:459/54%", ["Ttrump"] = "EB:597/76%EM:813/84%", ["Turades"] = "CB:55/13%UM:424/46%", ["Bëefcake"] = "UM:149/29%", ["Deathndagger"] = "EM:740/78%", ["Agnima"] = "EB:709/94%LM:913/96%", ["Bowsnhos"] = "CB:139/17%RM:629/67%", ["Bootyhunting"] = "RB:433/60%EM:740/78%", ["Dunski"] = "UM:86/25%", ["Dex"] = "RM:554/61%", ["Hoch"] = "RB:468/59%EM:878/90%", ["Earthtone"] = "UM:166/37%", ["Handy"] = "UB:267/33%UM:348/35%", ["Nakanox"] = "EB:567/75%RM:322/67%", ["Spillproof"] = "CM:174/24%", ["Vellum"] = "EB:607/77%EM:743/78%", ["Hatchét"] = "CM:30/1%", ["Unholyhealer"] = "RB:392/53%EM:802/87%", ["Unlikable"] = "RM:576/59%", ["Superbread"] = "RB:506/67%RM:524/57%", ["Loktar"] = "UB:42/32%RM:319/61%", ["Kazras"] = "UM:263/46%", ["Dourmew"] = "CB:51/3%RM:512/56%", ["Hatchêt"] = "CB:29/16%EM:652/85%", ["Roof"] = "UM:323/34%", ["Mellowsk"] = "CB:60/6%RM:522/57%", ["Locohenry"] = "CB:49/7%EM:565/76%", ["Gambachi"] = "CM:154/14%", ["Xholycrap"] = "UB:33/30%RM:432/66%", ["Amergold"] = "UM:255/26%", ["Fdsa"] = "CB:60/6%UM:426/43%", ["Greninjas"] = "CM:30/7%", ["ßride"] = "UM:349/35%", ["Dankjar"] = "EB:665/84%EM:769/81%", ["Pomba"] = "RM:491/54%", ["Unseelun"] = "CB:86/10%CM:241/24%", ["Cenlittle"] = "RB:555/71%EM:742/78%", ["Neppynep"] = "RM:621/68%", ["Mauddibb"] = "EM:584/80%", ["Maniacc"] = "LB:791/98%LM:993/98%", ["Pricksta"] = "RB:525/67%RM:505/54%", ["Yanluo"] = "EB:540/75%EM:738/81%", ["Groosum"] = "EB:720/90%LM:989/98%", ["Jproblem"] = "EB:584/80%EM:743/81%", ["Velox"] = "CM:210/21%", ["Herrmione"] = "EM:781/87%", ["Fadory"] = "EB:402/80%RM:473/51%", ["Iatrics"] = "UM:390/42%", ["Briane"] = "RM:177/51%", ["Flipkicks"] = "RB:512/66%EM:840/86%", ["Mirlanna"] = "RB:397/54%RM:509/56%", ["Melosita"] = "UB:224/28%UM:308/30%", ["Warriorguy"] = "RB:483/61%RM:688/73%", ["Spaceballz"] = "CT:75/9%CB:39/7%RM:197/53%", ["Widgerix"] = "UM:422/45%", ["Dellindore"] = "CB:196/24%RM:550/58%", ["Healmenow"] = "CB:89/21%EM:669/78%", ["Yumbo"] = "EM:806/84%", ["Yokai"] = "CB:78/9%CM:172/17%", ["Alabama"] = "CB:56/9%", ["Anio"] = "CM:103/9%", ["Rágnâr"] = "CM:105/12%", ["Cuddlybear"] = "UM:444/48%", ["Daddsgone"] = "CB:33/2%RM:489/53%", ["Antiseize"] = "RB:497/65%RM:554/57%", ["Kytch"] = "EB:745/94%", ["Kalothkouhai"] = "UM:164/37%", ["Touchmytotëm"] = "UB:89/47%RM:323/61%", ["Elundari"] = "CB:145/17%CM:134/12%", ["Tasteefreeze"] = "CM:13/3%", ["Enferma"] = "UM:336/34%", ["Gnogno"] = "CM:149/18%", ["Darkwar"] = "UM:329/33%", ["Thatdumfk"] = "EB:593/89%EM:759/91%", ["Hunther"] = "CM:130/15%", ["Udalec"] = "EB:588/76%EM:746/78%", ["Agravaine"] = "RM:345/73%", ["Duppe"] = "RB:430/59%EM:735/80%", ["Photongeyser"] = "UT:128/46%SB:805/99%SM:1054/99%", ["Healtec"] = "RM:534/59%", ["Anglatini"] = "CM:90/9%", ["Badassassin"] = "CM:186/18%", ["Azwyn"] = "RB:472/62%EM:797/83%", ["Billiemarie"] = "RB:328/72%RM:511/63%", ["Sazy"] = "RB:217/59%RM:375/62%", ["Xraytango"] = "LB:784/98%SM:1112/99%", ["Kasinai"] = "CB:126/14%EM:779/85%", ["Ursatreah"] = "EM:698/77%", ["Bastet"] = "CB:169/19%EM:729/76%", ["Alecandro"] = "EB:745/93%LM:929/95%", ["Saphryn"] = "EB:653/83%EM:901/92%", ["Willkiteu"] = "CM:27/0%", ["Mojobolts"] = "UB:297/38%RM:638/70%", ["Vasloch"] = "RB:408/54%RM:484/53%", ["Stymie"] = "RB:451/57%EM:882/90%", ["Trinimak"] = "RB:523/67%CM:229/23%", ["Arladas"] = "EB:618/78%EM:747/79%", ["Insaigne"] = "UM:114/32%", ["Bouks"] = "CM:138/13%", ["Orcose"] = "CM:110/13%", ["Sataniclotus"] = "CT:118/13%CB:142/16%EM:852/91%", ["Primes"] = "EB:747/94%EM:875/90%", ["Collete"] = "UM:338/35%", ["Aribeth"] = "RB:92/53%UM:163/48%", ["Esselec"] = "CM:175/16%", ["Yurrp"] = "CM:110/11%", ["Gigglebones"] = "EB:647/84%LM:945/96%", ["Wingedhussar"] = "CT:135/15%RB:414/56%EM:723/79%", ["Aogee"] = "RB:475/60%RM:621/66%", ["Moxypip"] = "UB:336/44%UM:423/46%", ["Ddark"] = "CB:193/24%UM:390/39%", ["Bridgett"] = "RB:519/72%EM:728/80%", ["Mykos"] = "UM:128/42%", ["Lucindar"] = "UB:281/31%UM:405/41%", ["Wildwar"] = "RM:269/60%", ["Ärticuno"] = "RM:656/70%", ["Rolfe"] = "CB:104/11%UM:449/46%", ["Alexasiri"] = "UB:267/29%UM:332/33%", ["Aeolis"] = "CB:45/4%UM:258/26%", ["Clawhaha"] = "UB:149/39%RM:242/58%", ["Nutanix"] = "CB:37/3%UM:265/25%", ["Imagica"] = "UB:203/25%EM:712/77%", ["Forailarm"] = "UB:52/27%UM:224/43%", ["Andreena"] = "UB:213/27%CM:237/24%", ["Brogrind"] = "UM:272/27%", ["Busy"] = "CM:243/24%", ["Icurseya"] = "CM:55/4%", ["Butthugger"] = "RB:535/71%UM:380/39%", ["Githwho"] = "RB:397/52%EM:709/77%", ["Justnasty"] = "EB:726/91%LM:992/98%", ["Blistig"] = "CM:129/11%", ["Troye"] = "RT:80/54%RB:423/69%EM:651/78%", ["Gojiog"] = "RM:296/70%", ["Domdaniel"] = "ET:251/75%EB:449/82%RM:635/68%", ["Demonics"] = "CT:57/21%UM:314/32%", ["Zhorntix"] = "UM:124/45%", ["Proudgirl"] = "UM:316/41%", ["Smokeyzmage"] = "UB:263/33%UM:328/34%", ["Nithe"] = "CT:6/9%CB:85/8%RM:469/69%", ["Demonicsin"] = "ET:264/78%RB:556/73%UM:393/40%", ["Melma"] = "UM:213/25%", ["Wy"] = "RT:143/70%EB:519/82%EM:665/81%", ["Deaton"] = "UT:234/31%", ["Mickai"] = "RM:700/74%", ["Theories"] = "CT:11/8%", ["Maisy"] = "CT:24/5%RM:500/55%", ["Careace"] = "CT:44/3%RB:475/65%RM:506/55%", ["Thegrig"] = "CT:72/8%CB:122/16%EM:809/89%", ["Nealand"] = "CM:144/20%", ["Pirrin"] = "CT:16/4%CM:112/16%", ["Realhuntard"] = "CT:50/17%", ["Pesci"] = "CT:38/17%CB:191/24%RM:193/52%", ["Lewolf"] = "RT:183/65%RB:556/73%EM:722/77%", ["Thatbillyd"] = "CT:30/6%", ["Thatgirljen"] = "CT:15/4%", ["Pewpewfreeze"] = "CT:14/8%RM:306/72%", ["Miti"] = "UB:208/26%UM:365/38%", ["Tomcovenant"] = "RM:319/66%", ["Yikri"] = "CM:90/9%", ["Mangg"] = "UB:67/45%", ["Vonderburg"] = "CT:32/1%UB:229/29%RM:487/53%", ["Birkiebeans"] = "UM:171/48%", ["Justahunch"] = "UM:363/41%", ["Nuffy"] = "CB:3/0%", ["Xarzan"] = "UM:114/40%", ["Voldemortus"] = "CT:200/23%UB:319/44%CM:20/3%", ["Freezrburn"] = "CM:44/3%", ["Misobank"] = "RB:511/68%RM:679/73%", ["Aliante"] = "RB:507/70%EM:627/86%", ["Svg"] = "RB:353/62%RM:318/51%", ["Slothwarlord"] = "EB:733/93%LM:932/95%", ["Fairlena"] = "RB:419/57%LM:969/97%", ["Levitate"] = "UT:296/36%EB:674/92%UM:386/41%", ["Hititndarear"] = "CB:58/13%CM:33/2%", ["Ruenan"] = "UM:366/37%", ["Jarag"] = "CM:103/10%", ["Impiety"] = "CM:14/1%", ["Peila"] = "UB:114/27%CM:188/17%", ["Chroniccurse"] = "UT:235/30%RB:245/56%UM:425/43%", ["Thaen"] = "CM:27/0%", ["Geodot"] = "UM:370/37%", ["Millf"] = "CB:80/9%UM:399/40%", ["Aquariium"] = "UM:318/33%", ["Samorine"] = "UM:268/27%", ["Pebkac"] = "CB:25/1%", ["Juuliana"] = "EB:704/89%EM:788/82%", ["Pizzapat"] = "CB:1/0%CM:178/16%", ["Yolobro"] = "RB:523/72%EM:837/89%", ["Burningrage"] = "UM:383/39%", ["Juzus"] = "RB:243/61%RM:514/72%", ["Damonarc"] = "RM:559/62%", ["Flashnasty"] = "RB:483/67%EM:771/83%", ["Misorasan"] = "UB:208/38%EM:752/87%", ["Arkham"] = "UB:126/26%EM:693/84%", ["Xluzion"] = "RM:422/65%", ["Kukum"] = "UB:338/45%RM:476/52%", ["Nota"] = "CB:34/3%RM:530/56%", ["Matriofreena"] = "UM:250/25%", ["Melor"] = "RB:525/69%EM:865/89%", ["Bearlina"] = "CM:62/5%", ["Fourthgluffy"] = "CB:163/18%UM:290/29%", ["Nylah"] = "RM:462/50%", ["Doitall"] = "RM:507/74%", ["Raethclast"] = "CB:29/0%CM:172/15%", ["Djantu"] = "RB:538/71%RM:648/69%", ["Knutty"] = "UM:78/29%", ["Soyz"] = "UT:224/31%EB:442/77%EM:722/89%", ["Zarri"] = "UT:93/32%RM:602/66%", ["Môtivezmn"] = "CM:77/7%", ["Araceae"] = "EB:639/88%EM:865/92%", ["Feliox"] = "UM:437/47%", ["Seranade"] = "CM:118/10%", ["Emberlain"] = "EB:673/85%EM:887/90%", ["Dyincanwait"] = "EB:605/84%EM:734/80%", ["Blo"] = "CB:103/12%RM:628/67%", ["Tweakin"] = "CB:51/5%CM:65/6%", ["Cathrix"] = "UM:322/33%", ["Ylfing"] = "CB:5/0%UM:77/28%", ["Bullzi"] = "CB:49/5%UM:361/36%", ["Avengerx"] = "UB:46/42%EM:669/82%", ["Magnificent"] = "CT:46/20%RB:194/51%RM:579/64%", ["Friarduck"] = "RM:582/64%", ["Littleheals"] = "RM:167/51%", ["Neff"] = "RM:581/60%", ["Heatseeker"] = "UB:225/28%UM:384/39%", ["Jurry"] = "EB:703/89%EM:923/94%", ["Sharandarae"] = "CB:30/1%CM:106/9%", ["Trn"] = "CB:192/20%RM:685/63%", ["Fazook"] = "UB:266/29%CM:197/20%", ["Freidyne"] = "RT:82/54%RB:342/64%EM:576/76%", ["Reclusive"] = "SB:812/99%SM:989/99%", ["Elthor"] = "RB:461/60%EM:869/89%", ["Zedine"] = "CM:188/19%", ["Phred"] = "EB:673/91%EM:901/94%", ["Roselganie"] = "UB:300/39%UM:442/48%", ["Nulvic"] = "EB:608/77%EM:826/85%", ["Abalone"] = "CB:28/1%CM:73/9%", ["Budgetcleave"] = "EB:716/90%LM:956/97%", ["Smurphman"] = "EB:743/94%EM:910/93%", ["Skizzik"] = "CB:60/4%EM:774/84%", ["Xquisit"] = "EB:646/87%EM:881/93%", ["Murricawj"] = "LB:773/97%LM:935/95%", ["Wolfgangzs"] = "RM:483/53%", ["Daidstab"] = "UM:360/37%", ["Bellatrixy"] = "RM:567/62%", ["Zeroultra"] = "CM:27/0%", ["Zarlux"] = "EB:591/81%EM:721/79%", ["Derjaeger"] = "EB:666/85%LM:970/98%", ["Hummvee"] = "CB:212/22%UM:356/36%", ["Lacify"] = "EB:739/93%LM:964/97%", ["Aguafresca"] = "CM:203/20%", ["Arisechicken"] = "EB:693/93%SM:979/99%", ["Cinnamonbuns"] = "LB:742/95%EM:883/94%", ["Elizaheals"] = "LT:697/95%LB:735/96%EM:861/94%", ["Cupcakes"] = "RM:475/69%", ["Qwazy"] = "UM:278/49%", ["Xiion"] = "CB:163/20%UM:349/35%", ["Dognuts"] = "CM:131/12%", ["Arianny"] = "EB:715/90%EM:728/77%", ["Themountain"] = "ET:577/77%LB:785/98%LM:983/98%", ["Zky"] = "LB:796/98%SM:1019/99%", ["Xrayzulu"] = "EB:592/75%EM:903/92%", ["Taghoi"] = "UB:247/31%UM:280/28%", ["Zelkai"] = "EB:522/76%EM:844/92%", ["Chantalle"] = "UB:333/43%RM:544/60%", ["Transmorpher"] = "RM:174/51%", ["Feloniouz"] = "CM:29/1%", ["Gither"] = "ST:801/99%SB:846/99%SM:1058/99%", ["Dexterous"] = "CB:70/6%UM:441/48%", ["Halstangus"] = "CB:150/18%UM:446/46%", ["Crissi"] = "CB:191/24%CM:158/15%", ["Sneakstarked"] = "CB:28/1%", ["Bullezeye"] = "EB:741/93%EM:920/93%", ["Touchestuff"] = "LB:764/98%LM:945/97%", ["Aiianas"] = "ST:802/99%SB:797/99%LM:996/98%", ["Belvia"] = "RB:93/50%EM:503/76%", ["Sakuraburr"] = "RB:387/74%EM:524/76%", ["Raikou"] = "CB:103/10%RM:515/57%", ["Mettsrocky"] = "UB:300/39%RM:571/63%", ["Dæmos"] = "RM:404/65%", ["Bravehrtbear"] = "UB:288/37%EM:738/81%", ["Javamoon"] = "RB:293/67%CM:137/17%", ["Evanora"] = "CT:27/11%CM:66/5%", ["Ziggooinne"] = "CM:99/8%", ["Dirkpitt"] = "RB:477/61%RM:561/60%", ["Clacked"] = "LT:442/95%EB:626/81%RM:395/74%", ["Fireblight"] = "CM:61/4%", ["Bofuu"] = "UB:340/43%RM:696/72%", ["Shadowscast"] = "UB:336/43%RM:530/58%", ["Rotusk"] = "UM:417/45%", ["Reximus"] = "EB:572/76%EM:853/89%", ["Olimar"] = "RM:378/62%", ["Hoaka"] = "CM:59/4%", ["Meekopaws"] = "CM:243/24%", ["Promqween"] = "RM:330/60%", ["Verokk"] = "CM:106/11%", ["Xilyana"] = "UM:370/40%", ["Dappeppe"] = "CM:224/22%", ["Whiteranger"] = "CM:47/3%", ["Ravinmage"] = "CM:233/23%", ["Tabun"] = "CB:88/10%CM:66/6%", ["Jeroc"] = "CB:180/21%RM:516/55%", ["Spyrahl"] = "RM:391/61%", ["Yousukatlife"] = "RM:468/51%", ["Sixsigma"] = "EB:704/88%SM:1011/99%", ["Dubloseven"] = "CT:45/5%RM:598/62%", ["Coley"] = "CB:49/23%EM:537/76%", ["Nativefool"] = "CB:209/22%UM:355/36%", ["Tankalt"] = "RM:307/53%", ["Healahordea"] = "CB:80/7%UM:252/25%", ["Hamask"] = "RM:279/60%", ["Reshongar"] = "CM:148/16%", ["Lorillia"] = "EB:620/80%EM:804/83%", ["Thekiller"] = "CM:27/0%", ["Scandaliss"] = "RB:510/70%EM:766/83%", ["Month"] = "CB:173/21%RM:615/68%", ["Robora"] = "CM:30/1%", ["Brovid"] = "CB:82/9%CM:33/1%", ["Echelon"] = "CB:31/2%RM:563/60%", ["Fearlessgank"] = "CM:49/4%", ["Soniah"] = "CM:77/6%", ["Barlan"] = "CB:168/19%EM:711/78%", ["Roarnhealz"] = "RM:264/59%", ["Brienneot"] = "UB:126/28%EM:389/75%", ["Telisha"] = "UM:348/36%", ["Sj"] = "EB:601/76%RM:684/73%", ["Ryc"] = "UB:249/31%RM:560/59%", ["Bloodgame"] = "RB:425/55%EM:832/86%", ["Sneekies"] = "CM:35/2%", ["Whilhiem"] = "UT:201/40%RB:504/74%EM:724/86%", ["Valerìa"] = "CB:135/15%EM:634/82%", ["Thorbrin"] = "CM:79/10%", ["Terranallazz"] = "UM:204/39%", ["Yasi"] = "EB:700/88%EM:715/76%", ["Straightape"] = "RM:490/52%", ["Artrex"] = "CM:26/0%", ["Thorwald"] = "UB:158/31%UM:273/49%", ["Nolailo"] = "RM:636/68%", ["Tankyou"] = "CM:37/4%", ["Abide"] = "CM:48/6%", ["Lauris"] = "UT:77/30%UM:94/33%", ["Sendbobz"] = "LB:767/96%LM:927/95%", ["Berfday"] = "RB:293/65%RM:660/72%", ["Armalyte"] = "CM:113/14%", ["Agrom"] = "RB:527/69%EM:812/84%", ["Cilarnen"] = "UB:285/36%UM:454/49%", ["Duralock"] = "EB:599/78%RM:694/72%", ["Melch"] = "UB:303/38%LM:953/96%", ["Richevans"] = "UT:295/39%EB:560/80%EM:568/78%", ["Priestitue"] = "CB:31/1%", ["Àres"] = "CB:204/21%RM:648/69%", ["Darthora"] = "RM:480/50%", ["Zya"] = "RB:451/59%EM:774/80%", ["Cafecito"] = "EB:661/90%EM:757/82%", ["Annamosity"] = "UM:431/46%", ["Marba"] = "EB:627/79%RM:689/73%", ["Nuu"] = "LB:733/95%LM:966/98%", ["Crosemord"] = "CB:103/12%CM:171/17%", ["Knifeindanee"] = "UM:362/37%", ["Eauroma"] = "UB:289/37%RM:676/74%", ["Warwick"] = "CB:31/2%UM:306/31%", ["Theironbull"] = "UM:359/36%", ["Gutmo"] = "RB:556/71%EM:708/75%", ["Jwannacuddle"] = "UB:297/33%UM:405/41%", ["Thenextpope"] = "UB:292/38%UM:431/47%", ["Vassin"] = "EB:559/77%RM:608/67%", ["Iuz"] = "EB:579/79%RM:653/72%", ["Aladarl"] = "CB:36/3%CM:102/9%", ["Magicgrale"] = "RB:414/57%RM:480/52%", ["Limage"] = "RB:504/67%EM:786/84%", ["Romba"] = "EB:645/82%EM:908/92%", ["Awipe"] = "CB:182/19%EM:812/85%", ["Firebird"] = "CM:29/2%", ["Reighvin"] = "CM:145/14%", ["Cainban"] = "RB:435/66%EM:564/76%", ["Mereyna"] = "CB:36/2%UM:150/40%", ["Antikythera"] = "RB:251/54%RM:480/70%", ["Steelsword"] = "CB:100/9%UM:371/39%", ["Minordomo"] = "EB:657/91%LM:916/96%", ["Jimmyk"] = "EB:599/76%EM:815/84%", ["Zatar"] = "CB:70/8%UM:309/31%", ["Giltong"] = "UM:427/43%", ["Horribleheal"] = "CB:59/4%EM:715/79%", ["Deaner"] = "EB:466/79%EM:528/77%", ["Lilpope"] = "CB:126/14%EM:705/78%", ["Spooner"] = "EB:639/84%EM:813/86%", ["Elmwalker"] = "CT:1/0%", ["Veneratio"] = "CT:30/6%RB:580/74%EM:927/94%", ["Penguinman"] = "CT:104/10%UB:61/39%CM:39/2%", ["Philippa"] = "UT:339/45%UB:380/48%CM:173/17%", ["Grabellina"] = "CB:33/2%CM:93/8%", ["Honolulurose"] = "RB:409/67%EM:667/81%", ["Dayzed"] = "CB:30/1%", ["Geezee"] = "EB:599/78%RM:640/66%", ["Yiddle"] = "RB:491/68%CM:156/14%", ["Zazzlez"] = "RB:472/65%EM:808/87%", ["Gadzook"] = "CB:194/23%UM:352/37%", ["Laid"] = "RB:582/74%RM:674/72%", ["Rayzilla"] = "CB:164/20%EM:748/84%", ["Teàcher"] = "EB:701/92%EM:842/92%", ["Lilfreeze"] = "UM:272/37%", ["Sandshark"] = "CM:9/0%", ["Alokky"] = "RM:588/65%", ["Myshamona"] = "RB:419/58%RM:534/59%", ["Zachfox"] = "RB:418/57%RM:617/68%", ["Soñy"] = "EB:663/89%EM:823/91%", ["Casterius"] = "CM:79/6%", ["Drewidia"] = "CB:111/12%UM:441/48%", ["Kerum"] = "RM:235/63%", ["Lorenzosnow"] = "UB:143/45%UM:105/48%", ["Grimaldo"] = "CB:151/19%", ["Grubuckia"] = "UB:333/43%UM:397/42%", ["Pejay"] = "LB:784/98%EM:902/92%", ["Gnomechomski"] = "RT:413/54%UB:287/39%RM:457/54%", ["Adlen"] = "LB:752/95%EM:923/94%", ["Darkbow"] = "EB:703/89%RM:701/74%", ["Azazels"] = "EB:706/90%RM:716/74%", ["Notpanyin"] = "CM:50/3%", ["Bodem"] = "LB:768/96%LM:974/98%", ["Scortink"] = "UB:390/49%RM:509/54%", ["Ammania"] = "EB:641/90%LM:922/97%", ["Icetomeetu"] = "RB:394/52%EM:749/81%", ["Dontxme"] = "RB:510/67%RM:694/72%", ["Oai"] = "CB:92/10%", ["Cuddlebear"] = "RB:439/54%UM:370/37%", ["Chiliwilly"] = "EB:631/83%EM:830/88%", ["Thedwarf"] = "UB:335/42%EM:724/76%", ["Grummy"] = "EB:591/81%EM:783/85%", ["Geah"] = "CB:42/4%RM:679/72%", ["Reuenthal"] = "CB:66/8%RM:577/62%", ["Marcheda"] = "CB:158/18%UM:354/37%", ["Lilheals"] = "EB:612/84%EM:757/79%", ["Blackjak"] = "CT:61/24%EB:659/83%EM:699/84%", ["Bratislava"] = "UB:402/49%EM:862/89%", ["Viperbyte"] = "RB:512/66%RM:568/61%", ["Vurin"] = "UB:272/34%CM:238/24%", ["Greylight"] = "UM:179/46%", ["Islurms"] = "CM:54/4%", ["Furylove"] = "UB:76/27%RM:239/54%", ["Cirien"] = "RM:123/56%", ["Shieldmarvel"] = "CB:194/23%EM:362/75%", ["Othertank"] = "RM:381/68%", ["Kolore"] = "RB:519/72%EM:799/86%", ["Gnomington"] = "RB:333/69%UM:356/41%", ["Tobio"] = "CB:173/20%UM:382/41%", ["Moonfanassa"] = "CM:13/2%", ["Aimfire"] = "CM:48/18%", ["Foxdruid"] = "RM:429/71%", ["Galanis"] = "RM:454/72%", ["Prastina"] = "CM:147/16%", ["Anaestasia"] = "EB:693/89%EM:913/94%", ["Protomolly"] = "CM:79/6%", ["Tamilveeran"] = "EB:725/94%LM:974/98%", ["Schlepp"] = "RM:666/73%", ["Tucks"] = "EM:572/76%", ["Pswazy"] = "SB:840/99%SM:1070/99%", ["Fizzix"] = "LB:772/98%SM:983/99%", ["Shmelch"] = "LB:765/97%LM:977/98%", ["Xraywhiskey"] = "EB:589/75%RM:685/73%", ["Trollsticker"] = "CB:101/12%RM:559/59%", ["Sworddaddy"] = "EB:665/90%RM:586/68%", ["Cinnamondots"] = "UM:287/29%", ["Toni"] = "EB:578/80%EM:737/80%", ["Bluntmonsta"] = "CM:88/7%", ["Sfericaldice"] = "EB:617/78%EM:931/94%", ["Dirtydud"] = "RB:356/69%EM:749/87%", ["Lockdoctor"] = "UM:415/42%", ["Delighted"] = "UM:396/40%", ["Norgon"] = "CB:151/18%CM:232/23%", ["Catmanblue"] = "CM:239/24%", ["Animalman"] = "CB:125/15%RM:558/59%", ["Blisstex"] = "UM:248/25%", ["Pathorien"] = "RB:291/67%RM:530/63%", ["Willferrel"] = "RB:351/71%RM:336/65%", ["Pyyb"] = "EB:693/87%EM:905/92%", ["Vildred"] = "RB:267/65%RM:413/70%", ["Veylen"] = "RB:514/71%LM:936/97%", ["Floresnator"] = "CM:52/6%", ["Zaxxed"] = "CM:37/2%", ["Pocolith"] = "RB:320/69%EM:730/89%", ["Icca"] = "CM:142/13%", ["Strikedown"] = "UB:386/46%EM:708/75%", ["Kokomo"] = "UM:292/28%", ["Koroftw"] = "EB:559/77%RM:647/71%", ["Akello"] = "RB:424/58%UM:305/30%", ["Vendrasso"] = "CM:80/7%", ["Tambkmassage"] = "LB:764/96%LM:980/98%", ["Deflated"] = "UB:247/31%RM:480/52%", ["Khril"] = "UB:388/49%UM:421/44%", ["Damnum"] = "CB:30/1%EM:796/85%", ["Selmada"] = "CB:167/20%RM:621/66%", ["Nattybumpoo"] = "EB:629/81%EM:894/92%", ["Neverhave"] = "UB:238/25%RM:622/66%", ["Röot"] = "RB:512/68%RM:628/68%", ["Sketchbubble"] = "CB:30/1%RM:241/52%", ["Gwarogue"] = "UB:258/31%RM:646/69%", ["Pallidane"] = "UB:263/33%UM:343/36%", ["Feyde"] = "CB:61/7%RM:640/68%", ["Awine"] = "UB:308/40%EM:810/87%", ["Sneekie"] = "UB:310/38%EM:824/85%", ["Cerenna"] = "UB:217/27%UM:284/29%", ["Tandine"] = "CM:202/19%", ["Ysd"] = "CB:175/21%RM:507/53%", ["Gnominnger"] = "CM:198/19%", ["Styloh"] = "RB:399/74%RM:469/73%", ["Braximus"] = "CB:149/16%UM:371/38%", ["Sordrideath"] = "CM:62/8%", ["Tweezer"] = "UM:323/32%", ["Purrfekt"] = "EB:563/85%RM:480/74%", ["Falrick"] = "UB:286/36%RM:639/68%", ["Mathious"] = "CB:29/2%CM:114/13%", ["Latavius"] = "RM:557/62%", ["Stanpocolyps"] = "CM:61/8%", ["Talladega"] = "UB:131/27%UM:234/43%", ["Picholas"] = "UM:271/47%", ["Funkylunk"] = "CM:55/4%", ["Hizzythedark"] = "RB:510/68%EM:730/79%", ["Batroll"] = "RB:395/50%EM:749/79%", ["Silana"] = "CM:38/15%", ["Julnai"] = "EM:598/78%", ["Merrowscar"] = "CB:100/12%CM:156/15%", ["Drakedice"] = "EM:756/80%", ["Sybrant"] = "EB:733/93%LM:937/95%", ["Ariee"] = "UM:408/42%", ["Osirus"] = "CM:39/3%", ["Ellassa"] = "RM:270/56%", ["Karloso"] = "UT:298/36%RB:371/51%RM:328/69%", ["Alerón"] = "RB:508/67%EM:717/78%", ["Khabam"] = "CM:150/16%", ["Adrae"] = "RM:229/54%", ["Yourself"] = "UB:367/47%RM:586/60%", ["Probation"] = "RB:391/50%UM:412/42%", ["Ortik"] = "CM:94/9%", ["Holyfoot"] = "CB:56/4%CM:171/15%", ["Grindrog"] = "CB:60/6%UM:267/27%", ["Boomalot"] = "EB:548/85%EM:768/89%", ["Avande"] = "UM:310/30%", ["Derrpina"] = "CB:138/15%UM:414/45%", ["Arolynrose"] = "CB:26/0%RM:648/69%", ["Jessyj"] = "CM:77/6%", ["Taiho"] = "UM:353/35%", ["Galant"] = "RB:491/73%EM:644/81%", ["Upgrayeddeh"] = "CM:104/10%", ["Stallion"] = "EB:742/93%LM:981/98%", ["Neckboi"] = "RB:554/70%EM:849/88%", ["Sefta"] = "RM:558/61%", ["Freezeblitz"] = "CB:27/0%CM:97/8%", ["Sanctify"] = "CT:131/13%EM:787/85%", ["Drsatan"] = "EM:765/80%", ["Quell"] = "RB:522/68%UM:447/45%", ["Fireup"] = "CM:129/12%", ["Hertz"] = "CM:42/3%", ["Nickjfuentes"] = "CM:188/18%", ["Alorielm"] = "CB:11/12%CM:42/12%", ["Haddix"] = "EB:587/76%RM:688/71%", ["Minimåge"] = "RB:529/70%UM:373/40%", ["Myzral"] = "EB:569/79%EM:853/91%", ["Hocuspokus"] = "RM:538/55%", ["Misorachan"] = "CM:251/24%", ["Lïlîth"] = "UB:89/34%RM:594/74%", ["Furys"] = "EB:741/94%EM:908/94%", ["Morak"] = "UB:236/29%RM:542/56%", ["Meenie"] = "CB:70/8%UM:373/39%", ["Alonel"] = "CM:67/5%", ["Daozhqing"] = "UM:365/39%", ["Goliatth"] = "UB:237/30%RM:535/59%", ["Barbie"] = "RB:579/74%EM:795/83%", ["Blackhogan"] = "UM:297/30%", ["Boohyah"] = "EB:746/94%LM:933/95%", ["Marisenna"] = "UB:314/39%EM:790/82%", ["Kalmdown"] = "UT:243/31%RB:209/52%RM:572/63%", ["Bulde"] = "LB:728/96%LM:963/98%", ["Hyphy"] = "LB:764/96%LM:961/97%", ["Oldrunty"] = "UB:261/32%UM:446/45%", ["Kriskringle"] = "UB:359/42%RM:306/52%", ["Cocodrie"] = "RM:248/61%", ["Törtuga"] = "CB:182/21%RM:396/69%", ["Downshift"] = "CB:68/8%RM:568/61%", ["Healeuz"] = "RB:503/70%EM:688/76%", ["Garzito"] = "RB:220/59%EM:645/80%", ["Exhomunculus"] = "CB:130/14%EM:699/77%", ["Anshar"] = "CB:53/5%UM:322/32%", ["Ishnae"] = "RM:551/61%", ["Mortalstríke"] = "UB:292/34%UM:249/25%", ["Durotag"] = "EB:598/82%RM:400/73%", ["Nosepress"] = "CB:102/12%UM:451/49%", ["Icriturpants"] = "RB:525/67%EM:890/91%", ["Hazgrid"] = "EB:246/80%EM:353/89%", ["Armyvet"] = "UB:352/44%RM:608/65%", ["Poncy"] = "CM:12/1%", ["Rambler"] = "CB:107/11%UM:451/49%", ["Miker"] = "EB:579/80%LM:943/97%", ["Evek"] = "UB:216/27%RM:528/58%", ["Shepleperson"] = "UB:219/27%UM:344/36%", ["Carthage"] = "RB:377/70%EM:671/82%", ["Anuradha"] = "CM:153/15%", ["Shoftim"] = "CM:212/20%", ["Demelsa"] = "CM:29/1%", ["Herbincowboi"] = "RM:592/65%", ["Zoppity"] = "CM:210/21%", ["Zerraph"] = "UM:55/42%", ["Needaheal"] = "CM:59/4%", ["Natstank"] = "RM:545/58%", ["Ironknuckles"] = "UM:226/43%", ["Huntrolls"] = "CB:122/14%CM:89/7%", ["Loneoxe"] = "UB:321/42%EM:585/80%", ["Aranoth"] = "UB:346/46%RM:512/56%", ["Medeste"] = "RB:434/54%", ["Lovon"] = "CB:36/2%", ["Richardjuice"] = "CB:51/5%UM:324/34%", ["Lindarsond"] = "LB:759/95%EM:902/92%", ["Coldrev"] = "UB:333/44%UM:355/37%", ["Faroris"] = "EB:494/82%RM:358/66%", ["Sejiro"] = "EB:553/77%RM:602/66%", ["Parasite"] = "UT:210/25%RB:415/56%CM:67/10%", ["Mcstuffins"] = "CB:32/1%CM:53/20%", ["Fatherthanyu"] = "CM:61/5%", ["Paulo"] = "CM:43/3%", ["Azaziel"] = "UM:331/33%", ["Jezmund"] = "CB:81/7%EM:687/76%", ["Latheran"] = "RB:376/51%UM:385/41%", ["Sevenlions"] = "CM:169/16%", ["Eyerony"] = "LB:651/98%EM:885/94%", ["Krombybonk"] = "UB:110/42%UM:46/40%", ["Facebreaker"] = "RB:273/61%UM:143/39%", ["Warb"] = "RM:464/54%", ["Asatruone"] = "CB:186/23%UM:459/47%", ["Holygal"] = "UB:240/30%UM:381/41%", ["Decemheda"] = "RB:289/59%RM:549/74%", ["Derillas"] = "CM:144/18%", ["Tatsey"] = "CM:34/13%", ["Axecident"] = "EB:568/75%EM:747/79%", ["Haylie"] = "CB:132/16%RM:616/65%", ["Tylendel"] = "CM:116/17%", ["Craqdot"] = "EB:733/93%RM:462/51%", ["Zylea"] = "UM:281/28%", ["Nouva"] = "CB:177/21%UM:263/25%", ["Moonshines"] = "CB:200/24%RM:634/70%", ["Sucia"] = "UB:220/28%RM:457/50%", ["Farwas"] = "EB:666/86%RM:669/73%", ["Tbd"] = "RM:363/68%", ["Ghosttlyman"] = "UM:363/38%", ["Nightmäre"] = "CB:131/15%UM:360/37%", ["Nochs"] = "EM:588/77%", ["Mistraris"] = "UM:288/29%", ["Silkykitty"] = "UM:341/36%", ["Berrod"] = "UM:307/32%", ["Belli"] = "CM:52/3%", ["Danalar"] = "UM:273/26%", ["Mavessence"] = "CM:184/18%", ["Lunarly"] = "CM:159/15%", ["Swiftshock"] = "RB:396/66%EM:760/86%", ["Cognomedrum"] = "RM:514/72%", ["Dirtydub"] = "EB:633/90%LM:914/97%", ["Find"] = "RB:486/64%EM:920/93%", ["Kithell"] = "UB:349/40%UM:339/34%", ["Morvarnia"] = "UM:428/46%", ["Bruzelee"] = "UM:353/36%", ["Vallice"] = "EM:789/82%", ["Bellemil"] = "UM:407/41%", ["Lookadumfk"] = "CM:256/24%", ["Clickboom"] = "EB:722/94%LM:921/95%", ["Sorednbored"] = "UB:276/30%UM:280/28%", ["Sunderer"] = "UM:130/26%", ["Travi"] = "CM:106/22%", ["Shadowing"] = "RM:335/60%", ["Kaai"] = "EB:497/82%EM:726/89%", ["Erroneous"] = "EB:653/85%EM:807/86%", ["Gôm"] = "RB:442/61%CM:221/22%", ["Ma"] = "EB:669/89%EM:751/87%", ["Gigantic"] = "EB:618/85%EM:696/84%", ["Yinu"] = "RB:472/65%EM:776/84%", ["Jahuty"] = "EB:624/85%EM:822/88%", ["Wonderbeard"] = "EB:692/88%EM:805/84%", ["Vycodin"] = "RB:405/55%RM:500/55%", ["Tasteedots"] = "CM:209/21%", ["Feardotcoil"] = "UM:290/29%", ["Nagathesnake"] = "UM:413/44%", ["Meekovirtue"] = "RB:528/73%EM:800/86%", ["Pencap"] = "CB:170/21%RM:513/54%", ["Fucsoe"] = "CM:185/19%", ["Incanity"] = "EB:709/90%LM:929/95%", ["Ruzukin"] = "RB:549/70%EM:911/93%", ["Kipsyrose"] = "EB:552/76%RM:481/52%", ["Intrinsics"] = "RM:575/64%", ["Stumpee"] = "EB:699/89%EM:762/79%", ["Hamelma"] = "UM:277/28%", ["Behemot"] = "EB:719/91%LM:984/98%", ["Slowes"] = "RB:306/60%RM:480/70%", ["Trollshevik"] = "CM:43/3%", ["Harydresdon"] = "EB:638/83%EM:686/75%", ["Coldtank"] = "RB:559/71%EM:818/85%", ["Dalià"] = "UB:278/36%RM:586/64%", ["Icenfire"] = "CM:30/1%", ["Sarastabins"] = "RB:400/50%RM:657/70%", ["Gnaughty"] = "UB:391/49%RM:585/63%", ["Laonin"] = "UB:383/46%UM:379/38%", ["Pariahdark"] = "CM:117/9%", ["Gralmer"] = "UM:448/47%", ["Salith"] = "RB:397/56%RM:516/57%", ["Archivem"] = "CM:190/17%", ["Spicyfries"] = "UB:335/44%EM:742/81%", ["Gunbutt"] = "UB:337/43%EM:769/81%", ["Applecrisp"] = "EB:737/94%EM:900/93%", ["Synaster"] = "RT:163/56%UB:199/47%EM:715/76%", ["Verriellia"] = "UB:295/38%UM:393/42%", ["Wilda"] = "CB:187/23%RM:584/64%", ["Neonbahamut"] = "EB:632/82%RM:712/74%", ["Deaded"] = "EB:708/89%EM:763/80%", ["Ravâge"] = "RB:264/62%EM:719/78%", ["Verele"] = "LB:784/98%LM:979/98%", ["Ellyll"] = 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"EB:654/83%EM:904/92%", ["Gron"] = "EB:637/81%EM:788/82%", ["Goldielocks"] = "RM:521/53%", ["Quicksylver"] = "CB:41/3%RM:562/63%", ["Laylow"] = "RB:222/59%", ["Igathercrap"] = "CM:25/0%", ["Topramen"] = "RM:570/61%", ["Verdrisa"] = "UB:209/26%RM:650/72%", ["Terutana"] = "CM:27/0%", ["Ravii"] = "CT:81/10%UB:196/48%UM:414/42%", ["Ikoma"] = "RB:324/69%EM:698/88%", ["Sagrados"] = "CM:104/8%", ["Ningensenshi"] = "UB:235/25%UM:312/31%", ["Herlexys"] = "CB:38/3%CM:101/9%", ["Tadis"] = "CM:242/23%", ["Nyneave"] = "RB:413/56%RM:510/56%", ["Msemily"] = "CB:34/2%CM:28/0%", ["Finninn"] = "UB:310/40%UM:282/29%", ["Defttin"] = "RB:530/70%EM:787/84%", ["Dirtyfarmone"] = "CM:125/11%", ["Enchiladas"] = "RM:502/74%", ["Rezluna"] = "RB:415/52%RM:669/71%", ["Tmanthonyg"] = "CB:29/1%RM:504/55%", ["Angrygumball"] = "RB:429/59%RM:539/59%", ["Guplatakuta"] = "CM:54/4%", ["Passthecouch"] = "CB:27/1%CM:76/7%", ["Manlove"] = "CM:155/14%", ["Malign"] = "UM:209/40%", ["Smitecap"] = "EB:627/86%LM:953/97%", ["Razzle"] = "UB:368/48%EM:871/91%", ["Shadowdancr"] = "CM:221/22%", ["Lokinator"] = "UB:77/37%CM:130/12%", ["Mereena"] = "CM:57/5%", ["Manastormy"] = "RB:214/55%CM:127/11%", ["Dotguy"] = "UB:334/42%RM:633/66%", ["Aelara"] = "RB:446/57%EM:872/89%", ["Raikov"] = "CM:32/1%", ["Quinnc"] = "CM:25/0%", ["Chesapeake"] = "CM:132/12%", ["Trulycorrupt"] = "CM:87/8%", ["Grimdeeds"] = "RT:164/57%UB:328/43%CM:134/17%", ["Yajsam"] = "RM:469/64%", ["Flaymahn"] = "RB:509/68%RM:650/71%", ["Gropius"] = "RB:567/72%EM:874/90%", ["Weepes"] = "RB:281/57%RM:451/68%", ["Selacious"] = "CB:139/15%UM:291/30%", ["Ghostlymann"] = "CB:157/19%UM:448/46%", ["Sneaki"] = "RB:426/54%EM:821/85%", ["Geohde"] = "CM:148/15%", ["Struck"] = "UB:264/46%RM:469/68%", ["Jlour"] = "CM:28/0%", ["Krazzie"] = "RB:506/65%EM:860/88%", ["Budrick"] = "CB:29/1%CM:219/22%", ["Lyranthus"] = "CB:158/19%CM:35/2%", ["Lupa"] = "RB:526/73%EM:791/85%", ["Mayko"] = "EM:760/80%", ["Meglos"] = "UB:375/44%UM:299/30%", ["Kilstick"] = "CB:148/18%RM:552/59%", ["Typhoïd"] = "CB:57/6%CM:184/18%", ["Ragecap"] = "LB:775/98%LM:955/98%", ["Codsterr"] = "RB:489/63%RM:641/68%", ["Stevecaya"] = "EB:648/84%EM:749/79%", ["Ludwigvii"] = "RM:391/63%", ["Ferroman"] = "RB:255/64%EM:513/76%", ["Bragar"] = "CB:89/8%CM:189/17%", ["Bogglex"] = "RB:414/64%RM:461/67%", ["Teachér"] = "UM:255/25%", ["Frozzin"] = "RB:399/52%RM:508/56%", ["Beastywinde"] = "UT:95/37%RB:483/66%RM:669/71%", ["Acrid"] = "CM:139/14%", ["Faithnomore"] = "CM:80/6%", ["Thewombat"] = "EB:576/87%RM:417/70%", ["Stubzx"] = "UM:282/27%", ["Richmaker"] = "CB:64/7%CM:244/24%", ["Putricide"] = "UM:426/46%", ["Sempefor"] = "CM:64/6%", ["Valorath"] = "CM:192/20%", ["Smiles"] = "LB:731/95%LM:951/97%", ["Zonas"] = "RB:466/64%UM:375/40%", ["Jagerelite"] = "EM:899/91%", ["Kagfortyfive"] = "CB:41/9%UM:287/29%", ["Gargath"] = "RB:507/67%EM:836/86%", ["Popabear"] = "EB:566/75%RM:667/73%", ["Osok"] = "EB:506/80%EM:828/91%", ["Falconhoof"] = "CM:97/8%", ["Crabbypatty"] = "CB:146/16%", ["Tommybrown"] = "EB:652/89%EM:427/77%", ["Hendric"] = "UB:168/33%RM:341/56%", ["Demonling"] = "RM:191/56%", ["Mittermeyer"] = "CB:78/7%RM:101/56%", ["Lottie"] = "CB:121/13%CM:155/14%", ["Clairrie"] = "UB:223/28%", ["Changus"] = "CB:32/2%CM:36/3%", ["Loethar"] = "CB:84/24%RM:180/54%", ["Beausoleil"] = "EB:606/80%EM:686/75%", ["Iceblue"] = "EB:529/83%EM:671/84%", ["Blackbush"] = "EB:597/78%EM:763/80%", ["Trona"] = "EB:645/89%RM:572/63%", ["Demonocity"] = "EB:528/75%EM:701/86%", ["Occasionally"] = "UB:350/47%RM:503/55%", ["Catpoop"] = "CM:159/14%", ["Doomnometron"] = "CM:55/4%", ["Ecca"] = "RB:403/53%EM:815/86%", ["Hoss"] = "RM:210/53%", ["Drlzzt"] = "EB:615/78%EM:777/81%", ["Acid"] = "UT:202/30%EB:628/80%EM:824/86%", ["Arjunaji"] = "RB:382/51%RM:617/68%", ["Zeldona"] = "UM:201/38%", ["Abbepierre"] = "CM:33/1%", ["Guztavo"] = "CM:98/9%", ["Malphesis"] = "RM:341/56%", ["Cauterize"] = "UB:213/48%RM:392/58%", ["Stam"] = "RB:518/66%EM:636/80%", ["Kromkrin"] = "UM:261/26%", ["Wayloro"] = "UM:409/41%", ["Krimkrona"] = "CM:166/16%", ["Krimkron"] = "CM:245/24%", ["Herbinadin"] = "CM:224/22%", ["Sorrenus"] = "UM:297/29%", ["Ohhnoes"] = "RB:438/56%RM:673/71%", ["Arkatraz"] = "UB:345/46%UM:362/39%", ["Dapperdan"] = "CM:118/12%", ["Facility"] = "CT:167/21%UB:271/35%RM:558/60%", ["Moonmoone"] = "UM:278/28%", ["Sysiandine"] = "RM:594/65%", ["Bur"] = "CM:175/17%", ["Acurrintwo"] = "RM:665/71%", ["Korongo"] = "UM:298/29%", ["Thanatosis"] = "CB:82/10%RM:514/53%", ["Elusive"] = "RM:595/64%", ["Snuct"] = "EM:857/87%", ["Millencolin"] = "RB:408/50%EM:765/80%", ["Bizatch"] = "EM:781/82%", ["Thewall"] = "RB:459/57%EM:827/86%", ["Alvilda"] = "CM:69/5%", ["Precarity"] = "UM:292/29%", ["Shiftsy"] = "RM:162/50%", ["Laykin"] = "CM:233/23%", ["Sizeone"] = "CM:131/12%", ["Fodrin"] = "UT:68/25%CB:53/12%UM:123/39%", ["Boleric"] = "RB:179/56%RM:294/62%", ["Pietrzak"] = "CB:158/19%RM:543/57%", ["Derv"] = "CB:137/17%UM:420/45%", ["Heavyrock"] = "EB:729/91%LM:980/98%", ["Señorcow"] = "EB:704/94%EM:816/92%", ["Fortissimo"] = "RM:570/59%", ["Tipseh"] = "RM:226/56%", ["Cowboybob"] = "RM:519/55%", ["Jonson"] = "RB:528/68%EM:798/83%", ["Recklyss"] = "UM:71/35%", ["Seuze"] = "CM:137/12%", ["Katyaz"] = "CB:54/5%UM:253/25%", ["Amandabynes"] = "CB:27/1%UM:345/36%", ["Partygirl"] = "UB:265/32%UM:329/34%", ["Eldrad"] = "EB:712/91%LM:945/96%", ["Adorea"] = "ET:315/76%EB:552/85%RM:393/69%", ["Copperfield"] = "UT:62/28%CB:121/14%CM:123/11%", ["Maxhavoc"] = "UM:270/31%", ["Lightrider"] = "CT:109/11%UB:217/26%UM:164/46%", ["Lofwyr"] = "RM:233/52%", ["Radskid"] = "CT:54/6%CM:67/6%", ["Skunkybob"] = "UB:214/27%RM:526/58%", ["Murk"] = "UB:269/46%EM:809/90%", ["Tsunoku"] = "UM:458/48%", ["Nirdosh"] = "UB:345/46%UM:354/37%", ["Mcmillions"] = "CM:40/2%", ["Punybuns"] = "UM:447/48%", ["Daagon"] = "EB:432/76%EM:572/78%", ["Aprildence"] = "RM:346/61%", ["Bubbletime"] = "UM:254/25%", ["Aeriluna"] = "RB:455/62%EM:814/87%", ["Gandere"] = "UM:186/48%", ["Jorogue"] = "RM:477/51%", ["Turkom"] = "CB:141/16%RM:307/73%", ["Moonsbreaker"] = "CM:59/5%", ["Moonbreaker"] = "CB:91/9%UM:417/45%", ["Jormungandr"] = "EB:662/83%EM:845/87%", ["Richardballs"] = "EB:657/85%EM:832/88%", ["Hebruhammer"] = "UM:212/40%", ["Treeson"] = "CM:71/6%", ["Shenzilly"] = "UM:423/43%", ["Modifiedheal"] = "CB:182/22%RM:568/63%", ["Thiccestboy"] = "RM:226/52%", ["Alchristopha"] = "CM:54/3%", ["Eodmaster"] = "RB:408/55%EM:721/79%", ["Mcwizbiz"] = "CM:28/0%", ["Blocc"] = "UM:353/36%", ["Reota"] = "CM:50/0%", ["Xanath"] = "RB:227/62%EM:648/80%", ["Hypnotoadie"] = "CB:94/9%CM:29/0%", ["Mightyjay"] = "EB:582/76%EM:773/81%", ["Iseecritz"] = "CB:30/2%CM:170/24%", ["Twiss"] = "RB:408/50%RM:638/68%", ["Volkin"] = "RM:577/63%", ["Cone"] = "CM:152/16%", ["Sharktank"] = "EM:534/77%", ["Ganache"] = "CM:205/19%", ["Spookin"] = "UT:283/34%EB:365/77%EM:877/93%", ["Frozlin"] = "UM:275/28%", ["Magicstyx"] = "RM:486/53%", ["Mennad"] = "ET:611/77%EB:626/86%EM:742/81%", ["Kajaholic"] = "CB:56/5%RM:517/57%", ["Alkor"] = "CM:38/2%", ["Kriskringles"] = "CB:39/4%CM:237/24%", ["Fancypnts"] = "CB:44/6%RM:342/56%", ["Whiskypanda"] = "RB:258/55%RM:342/60%", ["Shmie"] = "CM:135/12%", ["Kamor"] = "RB:422/65%EM:587/77%", ["Zevvi"] = "LB:716/95%EM:794/86%", ["Arana"] = "CT:0/1%CM:69/5%", ["Mizsen"] = "EM:733/86%", ["Ungarmax"] = "UM:437/45%", ["Tinylouie"] = "UM:375/38%", ["Telfor"] = "RB:98/57%EM:432/81%", ["Shlapernator"] = "UM:125/25%", ["Ogstrydar"] = "CM:141/15%", ["Kaelm"] = "UB:145/37%EM:728/77%", ["Holyhammer"] = "UM:444/48%", ["Pejaydark"] = "CM:87/8%", ["Appollo"] = "EB:433/81%RM:661/70%", ["Daysia"] = "CB:19/10%EM:532/76%", ["Arkweavel"] = "UT:281/36%EB:632/82%EM:822/85%", ["Gotosheep"] = "CM:116/10%", ["Archeous"] = "EB:659/86%EM:908/92%", ["Xiqks"] = "EB:691/93%LM:925/97%", ["Aimy"] = "CB:65/7%UM:332/33%", ["Minicasitco"] = "RB:565/74%RM:691/72%", ["Gothbear"] = "EB:547/84%EM:689/86%", ["Forgedinhate"] = "RB:457/57%EM:746/79%", ["Shleem"] = "RB:535/74%RM:634/70%", ["Xorval"] = "CB:79/7%UM:277/28%", ["Mcvayne"] = "CB:70/6%UM:400/43%", ["Zonga"] = "CB:161/20%UM:436/47%", ["Fizzgiig"] = "UB:335/42%RM:700/74%", ["Tankatrin"] = "CB:38/4%RM:423/64%", ["Brindle"] = "RB:446/61%RM:670/74%", ["Scatterthot"] = "EB:713/90%EM:831/86%", ["Reaped"] = "RB:445/57%RM:629/67%", ["Slizzle"] = "CB:36/3%RM:620/64%", ["Bloodshed"] = "RM:702/74%", ["Renasce"] = "UT:203/31%UB:194/25%RM:457/54%", ["Oldbooks"] = "EB:740/94%EM:903/93%", ["Vizzy"] = "RB:466/60%EM:792/82%", ["Valimi"] = "CB:28/0%CM:205/19%", ["Vipr"] = "RM:438/71%", ["Tinylock"] = "RM:497/51%", ["Nolas"] = "EB:741/93%EM:905/92%", ["Esandrius"] = "UM:351/37%", ["Fusiongfx"] = "UM:249/25%", ["Netheraxis"] = "RB:366/66%EM:730/86%", ["Kopex"] = "UB:267/34%RM:608/67%", ["Dumbwoman"] = "CM:164/16%", ["Rylafein"] = "ET:613/81%EB:714/91%EM:869/91%", ["Leci"] = "CM:152/15%", ["Cranos"] = "CB:48/5%UM:421/43%", ["Anapanasati"] = "CB:41/4%CM:26/0%", ["Tacotickler"] = "CM:198/20%", ["Starked"] = "CB:67/8%UM:261/26%", ["Celebrindal"] = "EB:565/80%UM:289/30%", ["Xelriel"] = "RB:421/54%RM:516/53%", ["Sketchblubry"] = "UM:438/44%", ["Aloruun"] = "UB:262/33%RM:469/51%", ["Lamay"] = "UM:299/30%", ["Mikral"] = "EM:739/84%", ["Bubblefury"] = "CT:189/22%UB:242/30%CM:38/2%", ["Derelict"] = "UM:281/28%", ["Pørtalslave"] = "EB:569/75%RM:549/60%", ["Mirage"] = "EB:619/81%EM:736/80%", ["Calyrri"] = "LB:760/95%EM:875/90%", ["Achilleus"] = "UB:295/38%CM:247/24%", ["Ajacks"] = "CB:158/16%RM:591/63%", ["Gegeden"] = "CB:94/11%UM:332/33%", ["Mouthfull"] = "CB:34/3%RM:645/71%", ["Restored"] = "RB:446/61%RM:587/65%", ["Elevate"] = "RB:549/73%UM:426/46%", ["Iforku"] = "UB:261/34%RM:517/54%", ["Volbaji"] = "CM:53/3%", ["Gorran"] = "RM:491/70%", ["Blaster"] = "CM:114/10%", ["Stubin"] = "UM:384/44%", ["Bwumhelda"] = "CM:30/1%", ["Senmu"] = "CT:62/5%UB:299/40%RM:334/68%", ["Dizzo"] = "RM:585/64%", ["Executos"] = "CB:128/14%UM:266/27%", ["Aimenn"] = "UB:362/46%UM:366/37%", ["Tiandras"] = "UM:339/35%", ["Illyrea"] = "UB:113/45%EM:633/80%", ["Hermès"] = "CM:157/15%", ["Karenk"] = "RB:531/69%RM:585/60%", ["Ronzille"] = "CM:77/6%", ["Woshack"] = "RB:531/69%RM:688/71%", ["Spoiledmilk"] = "UB:232/28%RM:485/51%", ["Stabbz"] = "RM:475/50%", ["Icecoldmön"] = "RB:558/74%EM:826/87%", ["Kep"] = "EM:788/82%", ["Quovadis"] = "UM:439/47%", ["Fountastic"] = "RM:598/66%", ["Mailivis"] = "CB:77/15%RM:359/58%", ["Cashern"] = "CM:89/11%", ["Sãdie"] = "CM:82/10%", ["Rònór"] = "UM:265/26%", ["Apcalyps"] = "CM:36/2%", ["Tybost"] = "UB:24/27%UM:186/48%", ["Seviel"] = "UB:280/34%EM:771/80%", ["Brekhart"] = "RB:490/62%RM:691/74%", ["Couscous"] = "CB:120/14%UM:445/47%", ["Arturan"] = "CM:30/3%", ["Mydnight"] = "CM:31/3%", ["Fearal"] = "UM:139/47%", ["Warpshe"] = "RM:577/64%", ["Fiendgman"] = "RM:210/53%", ["Coldshiver"] = "RB:473/62%EM:803/83%", ["Ghostlyman"] = "EB:598/78%EM:891/90%", ["Darksoulz"] = "EB:547/76%EM:743/81%", ["Bwubs"] = "UB:374/48%EM:719/75%", ["Faite"] = "RB:266/62%RM:392/63%", ["Blaspion"] = "EB:624/85%EM:751/82%", ["Senpaiphil"] = "RB:469/62%UM:308/32%", ["Absencearrow"] = "RB:536/70%EM:740/78%", ["Xylter"] = "RB:499/65%EM:799/83%", ["Isanyone"] = "CM:7/10%", ["Rizing"] = "EB:712/90%EM:898/92%", ["Wrathil"] = "CM:211/19%", ["Alustryel"] = "UB:394/47%RM:546/58%", ["Neria"] = "EB:564/75%EM:778/83%", ["Antharex"] = "RB:463/69%EM:592/78%", ["Howyadon"] = "CM:26/0%", ["Datboysmoove"] = "UB:283/31%RM:661/71%", ["Stampedevash"] = "UM:443/46%", ["Tenrani"] = "CM:213/21%", ["Leora"] = "UM:247/26%", ["Tagore"] = "LB:752/95%LM:948/96%", ["Thaos"] = "UB:248/31%RM:479/52%", ["Redlantern"] = "EB:639/84%EM:783/84%", ["Dukieblaster"] = "CM:211/21%", ["Caladan"] = "CM:219/21%", ["Drando"] = "EB:531/77%EM:683/83%", ["Lunati"] = "CM:251/24%", ["Ðraven"] = "UM:204/49%", ["Pyrho"] = "RB:526/70%RM:674/74%", ["Sizle"] = "EB:627/82%EM:801/85%", ["Vladul"] = "EB:736/93%EM:913/94%", ["Drogosh"] = "ET:665/87%EB:728/92%EM:772/81%", ["Xedor"] = "CM:66/5%", ["Slinker"] = "UB:358/44%RM:530/57%", ["Docharvey"] = "EB:613/85%EM:762/81%", ["Earthbringer"] = "CM:26/0%", ["Jarok"] = "CM:38/3%", ["Unholyshiss"] = "RM:283/57%", ["Highchurch"] = "CB:56/5%CM:31/1%", ["Fefnir"] = "CM:30/3%", ["Tinkx"] = "CB:123/15%CM:185/19%", ["Clairebear"] = "RM:282/61%", ["Bandagez"] = "UM:191/27%", ["Okatsu"] = "RB:515/68%RM:588/63%", ["Jorl"] = "RB:484/63%RM:716/74%", ["Elgifu"] = "CB:31/3%CM:34/4%", ["Tolate"] = "CM:183/18%", ["Rallah"] = "CM:69/5%", ["Pewpewudie"] = "UM:199/38%", ["Fiki"] = "CB:31/3%", ["Skadouche"] = "CB:163/19%RM:662/73%", ["Moovit"] = "EM:835/89%", ["Adrianno"] = "CM:27/1%", ["Gpareno"] = "CB:95/9%RM:499/54%", ["Coolspice"] = "CM:59/4%", ["Forman"] = "CB:35/15%RM:339/67%", ["Protistute"] = "RB:570/73%EM:845/87%", ["Sidon"] = "EB:610/79%EM:867/89%", ["Densi"] = "RB:341/70%RM:389/68%", ["Ellenara"] = "CB:127/15%CM:193/18%", ["Malrec"] = "UB:288/36%UM:333/33%", ["Luzerne"] = "RM:206/53%", ["Lockndots"] = "RB:514/67%RM:566/58%", ["Drazi"] = "RB:558/72%EM:877/90%", ["Bindleknot"] = "CB:36/4%RM:508/71%", ["Iseldir"] = "RM:294/62%", ["Wewlad"] = "EB:666/90%SM:974/99%", ["Druidtank"] = "EB:529/83%EM:793/91%", ["Sies"] = "UB:390/49%RM:663/71%", ["Ramdar"] = "CM:30/3%", ["Mexikanjoker"] = "CM:132/12%", ["Emancipator"] = "CM:165/15%", ["Freakish"] = "CM:182/17%", ["Emberglow"] = "RM:539/57%", ["Tametomo"] = "EM:775/81%", ["Rahkull"] = "RB:555/71%LM:980/98%", ["Ghostllyman"] = "CB:196/23%EM:833/86%", ["Alustair"] = "CM:27/0%", ["Fisthammer"] = "RM:484/51%", ["Dippindot"] = "UB:313/39%RM:671/70%", ["Agoni"] = "CB:30/2%CM:88/9%", ["Akrasia"] = "RM:529/54%", ["Darthmary"] = "UB:351/43%RM:484/51%", ["Yerpal"] = "RM:633/70%", ["Liadara"] = "CM:62/6%", ["Quitrunning"] = "RB:449/56%EM:845/87%", ["Nawendanda"] = "EM:856/94%", ["Renala"] = "RB:498/69%EM:693/75%", ["Jayr"] = "UB:340/45%EM:702/77%", ["Albarn"] = "RT:231/70%RB:453/62%UM:438/47%", ["Pankratios"] = "RB:419/54%RM:551/55%", ["Galoot"] = "RB:519/72%LM:915/95%", ["Tinysanta"] = "CT:99/13%RB:439/57%CM:242/24%", ["Takataka"] = "UM:466/48%", ["Spacebeard"] = "EB:700/89%EM:905/92%", ["Koudelka"] = "RB:423/53%RM:665/71%", ["Erote"] = "CM:28/2%", ["Nowyoudont"] = "CM:171/17%", ["Twopacalypse"] = "EB:589/77%EM:816/81%", ["Jetzebel"] = "RB:480/66%EM:687/76%", ["Untrained"] = "EM:561/75%", ["Tallfreak"] = "UM:290/29%", ["Pussinbootss"] = "EB:750/94%LM:985/98%", ["Antígone"] = "CB:146/17%RM:633/68%", ["Shadowofpain"] = "UM:402/41%", ["Lorane"] = "RB:536/74%RM:674/74%", ["Caycee"] = "CM:137/13%", ["Clevage"] = "RB:581/74%EM:815/85%", ["Mokki"] = "CB:120/14%UM:355/37%", ["Khaoslord"] = "UB:334/38%RM:652/70%", ["Khisk"] = "EB:644/83%EM:878/90%", ["Agalmar"] = "UM:279/28%", ["Dwightshoot"] = "EB:706/90%EM:923/94%", ["Riadon"] = "LB:778/98%SM:987/99%", ["Rhymezz"] = "UB:290/32%UM:465/48%", ["Sannyuan"] = "UM:292/30%", ["Freyda"] = "CM:74/6%", ["Conal"] = "UB:285/36%EM:736/76%", ["Loyiel"] = "RB:300/56%EM:735/84%", ["Awings"] = "RB:523/72%RM:658/73%", ["Holyutter"] = "RB:465/64%RM:483/53%", ["Crumpet"] = "UB:382/49%EM:804/83%", ["Amarant"] = "RB:356/57%EM:832/91%", ["Rakkzy"] = "RB:424/56%EM:755/81%", ["Jgerak"] = "UB:291/38%CM:222/21%", ["Postalnuts"] = "UB:248/31%EM:753/81%", ["Poisonz"] = "UB:216/26%EM:754/79%", ["Shamanmoodle"] = "UB:329/44%RM:637/71%", ["Rekka"] = "CB:143/16%CM:67/4%", ["Chonka"] = "CB:203/21%RM:665/71%", ["Deyos"] = "UB:293/37%RM:477/50%", ["Ghostkey"] = "UB:277/30%UM:287/29%", ["Snuggee"] = "EB:432/76%EM:523/77%", ["Cinerary"] = "UB:48/35%RM:198/52%", ["Almonds"] = "CB:170/21%RM:555/57%", ["Smashing"] = "EB:545/76%EM:849/91%", ["Digitalys"] = "CB:162/19%CM:113/9%", ["Rülar"] = "RB:477/60%EM:824/86%", ["Maahez"] = "RB:479/66%RM:527/59%", ["Jimies"] = "RB:248/54%RM:516/72%", ["Tahkeome"] = "RB:420/65%EM:656/82%", ["Cocoblast"] = "UB:203/25%EM:693/75%", ["Dybbuk"] = "RB:436/74%EM:758/89%", ["Rearajit"] = "CM:27/0%", ["Sandros"] = "CB:144/15%UM:250/45%", ["Spliznitz"] = "RB:454/60%EM:703/76%", ["Cameron"] = "UB:198/46%EM:626/76%", ["Runingbull"] = "UB:320/40%RM:662/70%", ["Needamage"] = "RB:451/60%RM:588/65%", ["Invisableman"] = "UB:217/26%RM:703/74%", ["Bushwhacked"] = "EB:627/86%LM:924/96%", ["Assgard"] = "UB:350/44%EM:791/82%", ["Strongherth"] = "UB:295/36%RM:656/70%", ["Xatten"] = "CB:33/2%UM:306/30%", ["Faustiel"] = "RM:244/55%", ["Statmann"] = "CM:89/12%", ["Jimhalpert"] = "RB:428/53%UM:433/45%", ["Yaayo"] = "UB:311/38%RM:646/69%", ["Savahoe"] = "RM:543/62%", ["Dougiefreshe"] = "CB:70/6%", ["Neodoc"] = "EB:580/81%EM:811/88%", ["Vanhammer"] = "CB:77/9%UM:338/34%", ["Chilling"] = "CB:36/3%UM:301/31%", ["Grimmloc"] = "CB:27/0%", ["Izaro"] = "CB:22/18%RM:338/53%", ["Rayley"] = "UB:200/25%RM:498/54%", ["Warlocker"] = "CB:146/18%UM:386/39%", ["Bride"] = "EB:650/88%EM:865/90%", ["Keghunt"] = "LB:765/96%LM:947/96%", ["Hallowfax"] = "LB:749/97%LM:928/96%", ["Duckforprez"] = "EB:700/88%EM:769/80%", ["Mongeral"] = "EB:662/85%EM:791/82%", ["Holyhailo"] = "CM:66/4%", ["Icce"] = "CM:36/5%", ["Zulune"] = "UB:385/49%RM:552/57%", ["Slingblade"] = "UB:259/31%RM:589/63%", ["Boogiemon"] = "RM:550/61%", ["Marsboy"] = "EB:713/90%EM:871/90%", ["Thisdumfk"] = "RM:347/54%", ["Thagar"] = "CM:89/7%", ["Brlnyo"] = "CM:62/5%", ["Highfantasy"] = "CM:212/21%", ["Aesoprock"] = "CM:38/2%", ["Thetta"] = "RM:643/70%", ["Shiraya"] = "CM:3/4%", ["Ñinja"] = "RT:393/61%EB:549/86%LM:799/97%", ["Kazaak"] = "CM:59/7%", ["Kelthoon"] = "UB:208/47%RM:452/63%", ["Lok"] = "RB:439/70%EM:709/84%", ["Toomuchsauce"] = "UM:353/36%", ["Weezard"] = "CB:86/10%RM:672/73%", ["Amergen"] = "RM:423/70%", ["Burrninup"] = "CB:156/19%RM:615/68%", ["Phungus"] = "CB:65/7%UM:377/38%", ["Cynaro"] = "CB:61/4%UM:353/37%", ["Sanne"] = "CM:27/24%", ["Walkyou"] = "RM:483/50%", ["Guck"] = "CM:207/20%", ["Darella"] = "UM:398/43%", ["Blacktongue"] = "UB:265/34%RM:504/55%", ["Blacktrunk"] = "RB:467/70%EM:722/86%", ["Solthor"] = "CM:40/5%", ["Xrenegade"] = "EB:551/76%EM:827/88%", ["Raliku"] = "CB:59/6%CM:178/18%", ["Ecclesiastic"] = "UM:404/43%", ["Littleconwar"] = "CB:26/0%UM:166/32%", ["Corlimon"] = "RM:419/60%", ["Làdyhawk"] = "UM:363/36%", ["Engulf"] = "RB:405/53%RM:618/68%", ["Kalimara"] = "CB:63/5%CM:193/22%", ["Bloodybunny"] = "RM:307/53%", ["Kelthon"] = "UM:389/39%", ["Elendriss"] = "CM:144/13%", ["Bamzy"] = "UB:272/35%RM:667/73%", ["Vegizer"] = "UM:180/35%", ["Livewartek"] = "RB:527/68%EM:834/86%", ["Chaosrbh"] = "RB:493/63%EM:798/83%", ["Treemote"] = "RM:342/73%", ["Tastyfreeze"] = "CM:192/18%", ["Vieja"] = "RM:540/59%", ["Gradyy"] = "CM:187/18%", ["Dragonmage"] = "CM:190/18%", ["Lanier"] = "UB:377/48%EM:746/78%", ["Borlac"] = "UB:215/39%EM:747/87%", ["Peeb"] = "EB:678/87%EM:810/84%", ["Romanedic"] = "RM:480/51%", ["Jayb"] = "RB:457/63%RM:499/54%", ["Eitel"] = "RB:521/72%RM:653/71%", ["Schicksal"] = "UB:350/44%RM:653/68%", ["Gibrig"] = "RM:635/70%", ["Grysh"] = "RB:408/53%EM:865/89%", ["Huntnbann"] = "UM:347/34%", ["Monkasmage"] = "CM:116/10%", ["Saucee"] = "RB:462/74%EM:773/87%", ["Stormshaft"] = "RB:450/59%RM:558/59%", ["Gotmílk"] = "UB:312/40%RM:537/59%", ["Yelnats"] = "UB:212/26%RM:648/67%", ["Rauq"] = "CB:183/23%UM:354/36%", ["Nacnac"] = "RB:397/51%EM:731/77%", ["Muktok"] = "UM:282/28%", ["Slipperypoon"] = "UM:305/30%", ["Eyenevadie"] = "RM:266/56%", ["Danga"] = "CM:149/16%", ["Munkogue"] = "CM:54/4%", ["Sparkels"] = "UM:60/43%", ["Blkdruid"] = "UM:155/49%", ["Kivi"] = "RM:349/65%", ["Offme"] = "CB:49/5%UM:371/37%", ["Àpollo"] = "CM:31/3%", ["Grindan"] = "RB:414/54%RM:565/62%", ["Ghoat"] = "RB:371/50%EM:678/75%", ["Grokkesh"] = "UB:277/47%EM:582/77%", ["Zarga"] = "CM:64/6%", ["Mëatball"] = "UB:383/48%RM:556/59%", ["Thorgoomi"] = "CB:124/13%EM:730/77%", ["Rama"] = "CB:119/13%RM:565/60%", ["Stickynugs"] = "CB:134/16%RM:489/50%", ["Seathing"] = "UB:230/28%RM:672/70%", ["Cladow"] = "CB:98/12%UM:320/32%", ["Lilnidas"] = "RB:563/72%EM:853/88%", ["Warmir"] = "RB:484/63%RM:682/71%", ["Amren"] = "UB:88/41%RM:379/63%", ["Grover"] = "RM:324/64%", ["Pokerfacee"] = "CM:128/11%", ["Christenn"] = "UM:415/45%", ["Holychicken"] = "CM:171/15%", ["Avallach"] = "EB:574/76%EM:825/87%", ["Immortanbob"] = "EM:841/85%", ["Prudense"] = "UM:181/48%", ["Oimascrub"] = "EB:543/76%RM:627/69%", ["Zima"] = "CM:77/5%", ["Gämora"] = "CM:100/10%", ["Huukers"] = "CB:65/5%UM:300/31%", ["Thesehands"] = "RB:371/59%EM:700/84%", ["Natsham"] = "UM:263/26%", ["Jubjub"] = "EB:637/83%EM:891/92%", ["Clys"] = "CM:191/20%", ["Chickenthief"] = "UB:227/28%UM:454/49%", ["Bodvarr"] = "CB:74/8%RM:598/64%", ["Angerbert"] = "RM:540/59%", ["Lockee"] = "CB:50/12%CM:120/16%", ["Xcruciate"] = "CM:213/21%", ["Errai"] = "RM:667/74%", ["Firestander"] = "RM:478/50%", ["Jahmorant"] = "CB:37/4%RM:527/56%", ["Zambakal"] = "UB:296/39%RM:537/59%", ["Essia"] = "RB:433/59%UM:312/32%", ["Vixsyn"] = "CM:198/19%", ["Extract"] = "CB:64/7%RM:500/53%", ["Thallas"] = "UM:279/28%", ["Skorne"] = "EB:631/80%EM:769/81%", ["Lorry"] = "RB:288/64%RM:531/73%", ["Ono"] = "EM:802/80%", ["Angrywolf"] = "EB:600/78%EM:748/79%", ["Jubs"] = "EB:587/75%EM:878/90%", ["Tastysnack"] = "EB:721/91%EM:916/93%", ["Cordre"] = "RB:528/73%EM:725/80%", ["Halvard"] = "CB:76/6%CM:198/19%", ["Prolt"] = "EB:604/83%LM:914/95%", ["Zotahzhann"] = "RB:171/55%EM:523/77%", ["Heelo"] = "CB:29/0%UM:371/39%", ["Coolios"] = "CB:37/3%RM:513/56%", ["Publius"] = "UM:133/40%", ["Murkd"] = "CM:114/11%", ["Cannolishell"] = "RB:304/59%EM:619/79%", ["Serraph"] = "UM:136/44%", ["Igolock"] = "RB:518/68%RM:533/55%", ["Criarcy"] = "CM:59/4%", ["Fappîns"] = "CB:180/21%UM:290/30%", ["Annababy"] = "CB:35/3%UM:357/36%", ["Milverton"] = "EB:644/84%EM:806/86%", ["Peendaddy"] = "CB:25/0%UM:203/39%", ["Jenda"] = "UT:97/38%UB:251/34%UM:452/49%", ["Scup"] = "UM:249/29%", ["Soheila"] = "ET:303/81%EB:562/87%EM:447/84%", ["Bonedemon"] = "CB:47/5%RM:609/63%", ["Bonezaw"] = "CB:98/11%UM:394/40%", ["Kallen"] = "CM:100/8%", ["Slapembott"] = "CB:130/14%RM:528/58%", ["Jhonsnow"] = "CM:27/0%", ["Menorah"] = "CB:52/3%", ["Eunomia"] = "CM:117/13%", ["Reiya"] = "CT:34/2%RB:316/70%RM:455/54%", ["Multisync"] = "RB:563/74%EM:902/92%", ["Magrmagr"] = "RT:89/60%RB:231/60%EM:715/85%", ["Shagz"] = "CM:30/2%", ["Sleep"] = "RB:351/72%UM:431/49%", ["Noheals"] = "RB:387/52%RM:328/54%", ["Meeko"] = "UB:299/39%EM:682/75%", ["Nouh"] = "CB:128/15%RM:582/62%", ["Quentincook"] = "CB:41/4%CM:137/12%", ["Sallyshields"] = "CM:119/10%", ["Tosky"] = "RM:352/60%", ["Nezo"] = "CM:157/15%", ["Scooterpie"] = "CM:36/2%", ["Theremir"] = "CM:26/0%", ["Sadira"] = "UM:311/35%", ["Theoria"] = "CM:184/17%", ["Zuck"] = "RM:540/59%", ["Azzah"] = "EB:539/75%EM:803/86%", ["Mmjenkins"] = "CM:53/3%", ["Dankenstein"] = "RB:435/72%EM:553/75%", ["Madkow"] = "RB:385/52%RM:633/70%", ["Saintpakins"] = "EB:412/75%RM:461/73%", ["Jasmindia"] = "CB:60/6%CM:109/9%", ["Tabin"] = "EB:564/78%EM:901/94%", ["Icymage"] = "UM:249/25%", ["Lifeblumes"] = "CM:226/22%", ["Mankirkswife"] = "CM:25/0%", ["Snoozey"] = "CB:113/12%RM:210/53%", ["Jakev"] = "CM:58/4%", ["Jabik"] = "CB:132/14%RM:503/53%", ["Ruellis"] = "CT:150/20%CB:80/8%EM:597/80%", ["Danini"] = "UM:360/37%", ["Fleury"] = "LB:780/97%SM:998/99%", ["Ister"] = "EM:837/88%", ["Dotinatrix"] = "UM:293/30%", ["Bigbootyqt"] = "CM:190/19%", ["Skaga"] = "CB:37/3%UM:347/35%", ["Solei"] = "UB:302/40%RM:456/64%", ["Frostitses"] = "CT:42/18%UB:139/38%RM:457/50%", ["Priestpike"] = "UB:283/38%RM:531/62%", ["Swindled"] = "CM:50/4%", ["Moneybags"] = "CM:194/19%", ["Chepin"] = "CB:72/7%EM:734/80%", ["Panoramyx"] = "RM:404/69%", ["Ciola"] = "CM:184/18%", ["Koritty"] = "UM:78/37%", ["Urupa"] = "CM:91/7%", ["Thedogfather"] = "CM:28/6%", ["Demiatronach"] = "CM:116/10%", ["Whysocereal"] = "CM:109/9%", ["Applebag"] = "CM:128/11%", ["Cencreye"] = "CM:93/7%", ["Backinblack"] = "CM:44/3%", ["Insanekila"] = "CB:125/13%RM:431/65%", ["Mibear"] = "EB:532/83%EM:701/86%", ["Notfeigning"] = "UB:233/29%EM:824/85%", ["Grokgnar"] = "RB:418/51%EM:789/83%", ["Angrythumtak"] = "CM:140/13%", ["Helenkeller"] = "CB:9/10%RM:434/67%", ["Delariva"] = "UM:348/35%", ["Jokul"] = "CB:131/16%LM:954/96%", ["Tùlar"] = "CB:42/23%EM:802/84%", ["Onetruemorty"] = "CB:66/7%RM:607/59%", ["Kyndor"] = "UB:151/30%EM:851/94%", ["Kronkey"] = "CB:84/8%EM:867/91%", ["Sapdgirlsaya"] = "CB:35/3%EM:725/76%", ["Tanklfg"] = "RB:424/52%RM:624/67%", ["Rumplforskin"] = "CB:42/4%UM:430/44%", ["Theorix"] = "UB:357/42%RM:542/58%", ["Nieth"] = "UM:252/30%", ["Astrinova"] = "RM:644/71%", ["Hundtz"] = "UM:454/49%", ["Nìneoneone"] = "EM:660/81%", ["Akhet"] = "CB:183/23%UM:451/46%", ["Kayro"] = "RB:95/50%RM:122/64%", ["Nicademos"] = "RM:456/72%", ["Gwyni"] = "EB:666/84%EM:943/94%", ["Llox"] = "CB:35/3%EM:740/77%", ["Atzo"] = "UM:387/41%", ["Aaemon"] = "RB:410/52%EM:832/86%", ["Worwix"] = "CB:87/10%CM:227/23%", ["Fibre"] = "RB:551/72%EM:811/81%", ["Airzza"] = "EB:569/75%RM:588/62%", ["Bigcatcow"] = "LB:733/96%SM:976/99%", ["Cerealgraper"] = "RB:503/66%EM:747/79%", ["Shredlager"] = "EB:612/80%EM:759/80%", ["Jaylicious"] = "EB:747/94%EM:906/92%", ["Criticism"] = "UB:234/29%UM:379/38%", ["Mikalicious"] = "RB:459/63%EM:683/75%", ["Freshoutafux"] = "CB:120/13%UM:254/33%", ["Bandito"] = "RB:502/64%EM:798/83%", ["Falicity"] = "UB:246/26%RM:507/53%", ["Rowku"] = "CB:108/12%UM:315/32%", ["Manindrag"] = "RM:418/65%", ["Dooza"] = "UM:267/27%", ["Darlington"] = "CM:37/2%", ["Miir"] = "RB:411/56%RM:667/73%", ["Ouchstopit"] = "CT:73/21%RB:466/64%RM:560/63%", ["Jakem"] = "UB:380/48%RM:653/70%", ["Salamangkero"] = "CB:46/4%CM:71/5%", ["Mithril"] = "CM:59/7%", ["Sixohsix"] = "CM:241/24%", ["Mangoman"] = "CB:63/6%RM:477/52%", ["Aladdys"] = "EM:604/76%", ["Bradman"] = "UB:354/47%UM:432/47%", ["Mandyxz"] = "UM:274/28%", ["Celestiara"] = "RM:370/59%", ["Pepperin"] = "CM:97/8%", ["Aessedai"] = "CM:28/0%", ["Nocha"] = "UM:214/40%", ["Vlar"] = "CB:179/21%UM:428/46%", ["Schierke"] = "UM:261/26%", ["Rangedkiller"] = "CM:89/7%", ["Saranos"] = "EB:649/88%EM:868/92%", ["Hydrophilic"] = "RB:420/58%EM:768/83%", ["Tenzin"] = "LB:735/95%LM:969/98%", ["Brickface"] = "RB:535/68%EM:904/93%", ["Annamay"] = "UB:327/43%RM:588/65%", ["Kittyclawz"] = "CB:147/17%CM:118/10%", ["Azuree"] = "CM:25/0%", ["Junde"] = "RB:517/66%RM:723/69%", ["Sunna"] = "UM:340/36%", ["Zendia"] = "CM:67/4%", ["Selenis"] = "RB:554/73%EM:845/89%", ["Genebtw"] = "UB:217/26%RM:651/69%", ["Misspell"] = "RB:439/58%EM:842/89%", ["Moomix"] = "UB:243/30%UM:424/46%", ["Pfunkitol"] = "ET:383/80%RB:246/67%EM:520/76%", ["Aneastasia"] = "CM:208/21%", ["Darkprincess"] = "UB:381/49%EM:739/77%", ["Thorann"] = "UM:385/41%", ["Ziya"] = "RB:465/64%EM:726/77%", ["Holyhealz"] = "UM:376/43%", ["Sneakuponyou"] = "CM:122/12%", ["Sstarrfirre"] = "RM:93/58%", ["Khrax"] = "CB:118/14%CM:126/17%", ["Jenjen"] = "CB:118/14%UM:291/29%", ["Kontrax"] = "CM:71/6%", ["Sweetbuns"] = "UM:284/27%", ["Incendobear"] = "CM:161/15%", ["Mortyvore"] = "UM:351/36%", ["Murdah"] = "RM:263/59%", ["Risenspirit"] = "EB:663/85%EM:831/86%", ["Amyii"] = "RB:496/69%RM:537/59%", ["Zoraloes"] = "EB:683/88%LM:937/96%", ["Aguamenti"] = "CM:58/4%", ["Skeese"] = "EB:623/82%EM:893/91%", ["Talaure"] = "CB:198/24%RM:703/74%", ["Shotoku"] = "UB:238/29%RM:638/68%", ["Kegstab"] = "EM:887/91%", ["Puckian"] = "RB:306/63%UM:105/40%", ["Heilari"] = "CB:30/1%", ["Khitten"] = "CM:101/9%", ["Moranguina"] = "CM:117/9%", ["Thertin"] = "CB:129/14%UM:294/30%", ["Tegridyheals"] = "CB:29/1%CM:225/22%", ["Baerforceone"] = "RB:359/72%", ["Villy"] = "CM:50/6%", ["Onx"] = "CB:55/5%", ["Razlin"] = "CB:27/0%", ["Toxyified"] = "RT:130/56%RB:288/68%EM:711/81%", ["Felrage"] = "RB:468/61%RM:642/67%", ["Dipshlitz"] = "RB:417/54%RM:592/61%", ["Mademoiselle"] = "UM:269/27%", ["Fishngritz"] = "UB:380/47%EM:814/79%", ["Kurbstomp"] = "UB:341/39%UM:443/46%", ["Alistaven"] = "EB:644/81%EM:776/81%", ["Ziegfred"] = "UB:304/34%RM:609/65%", ["Cunctator"] = "EB:577/80%EM:796/84%", ["Qil"] = "CM:129/11%", ["Centrifugal"] = "UM:50/43%", ["Phattbowl"] = "UM:235/38%", ["Autocad"] = "UB:252/32%EM:856/91%", ["Holyshiss"] = "CB:58/4%RM:573/63%", ["Omgnotu"] = "CB:131/14%UM:340/34%", ["Offpick"] = "UB:298/36%RM:622/66%", ["Mendor"] = "EB:489/79%EM:675/82%", ["Bloodreaver"] = "UM:262/26%", ["Nesing"] = "CM:171/15%", ["Monkastank"] = "UM:141/28%", ["Fiztotheban"] = "CB:41/2%UM:364/39%", ["Stabbypuebz"] = "RT:166/57%UB:245/31%RM:323/64%", ["Vanyel"] = "UM:322/34%", ["Pasttense"] = "CB:47/5%RM:483/69%", ["Strîfe"] = "RB:474/61%EM:829/85%", ["Tharina"] = "RM:569/59%", ["Dogtooth"] = "RM:627/69%", ["Piporito"] = "CB:94/9%RM:127/51%", ["Wandthusiast"] = "CM:136/20%", ["Mattmccusker"] = "CM:65/5%", ["Sevenohseven"] = "CM:41/5%", ["Defeo"] = "CM:59/5%", ["Scuffdknees"] = "CM:244/24%", ["Omgnotutoo"] = "CM:206/20%", ["Wíndfury"] = "UB:184/45%EM:657/80%", ["Vlaad"] = "CM:213/21%", ["Barbacoaa"] = "CM:40/5%", ["Jemmali"] = "CT:40/2%CB:163/19%RM:583/65%", ["Snowspirit"] = "RT:404/51%UB:292/38%SM:983/99%", ["Moespriest"] = "CM:151/13%", ["Tastypokes"] = "CM:130/13%", ["Rujiji"] = "EM:708/75%", ["Gothious"] = "UB:274/35%RM:630/70%", ["Unclecletus"] = "RM:201/53%", ["Ultadi"] = "CB:69/8%RM:650/62%", ["Jordyr"] = "UB:294/32%RM:406/63%", ["Inabush"] = "UB:157/46%RM:441/67%", ["Omid"] = "UB:267/33%UM:458/47%", ["Wyndu"] = "RM:499/55%", ["Bigromo"] = "UM:441/46%", ["Scarcasm"] = "RB:562/72%EM:863/88%", ["Nosser"] = "CB:125/15%UM:287/29%", ["Kalashnikov"] = "CM:243/24%", ["Lildot"] = "EM:737/77%", ["Xanthellyn"] = "RM:526/54%", ["Dynochrome"] = "CM:131/15%", ["Brickman"] = "RM:371/59%", ["Bellidona"] = "UB:358/42%RM:590/63%", ["Ilidd"] = "CM:146/14%", ["Healypants"] = "UM:267/27%", ["Roydonk"] = "UB:253/27%RM:526/56%", ["Gogrimm"] = "RB:413/56%UM:430/46%", ["Yuefei"] = "CB:74/7%EM:687/76%", ["Gimmzgirl"] = "CB:20/0%UM:90/32%", ["Littledwarf"] = "CM:179/16%", ["Sop"] = "UM:386/41%", ["Shâne"] = "CM:28/1%", ["Brimstones"] = "CM:180/18%", ["Mapleface"] = "UM:289/29%", ["Farkyy"] = "UB:118/27%RM:336/63%", ["Traumatush"] = "CM:42/2%", ["Frxstyy"] = "UM:316/32%", ["Treeflogger"] = "CB:123/13%RM:640/71%", ["Majurpain"] = "EB:581/76%EM:904/92%", ["Rectyoass"] = "CB:60/5%RM:566/63%", ["Themisfit"] = "EB:648/83%EM:922/93%", ["Fuzzybawlz"] = "RB:255/64%RM:307/62%", ["Urnas"] = "CM:234/23%", ["Adelaid"] = "CB:30/2%UM:256/26%", ["Allyoop"] = "UB:332/41%RM:664/71%", ["Youngestman"] = "EB:680/88%LM:937/95%", ["Sryudied"] = "UM:365/39%", ["Pollynova"] = "CM:36/2%", ["Hatchët"] = "CB:55/4%RM:239/64%", ["Enlightenone"] = "EM:773/84%", ["Quirkmak"] = "CB:88/10%UM:379/40%", ["Vedonia"] = "UM:406/43%", ["Endiego"] = "CM:72/7%", ["Adimeadozen"] = "CM:15/3%", ["Tinkxy"] = "CM:62/6%", ["Sunshineboy"] = "CM:202/19%", ["Littleboy"] = "EB:535/77%EM:600/82%", ["Magicless"] = "CB:59/6%EM:703/76%", ["Garthan"] = "CM:154/14%", ["Orcknock"] = "CM:179/16%", ["Highsteaks"] = "CM:55/3%", ["Fuzzyorbz"] = "UM:337/35%", ["Xardinn"] = "UB:335/44%EM:736/80%", ["Boombloom"] = "RM:328/54%", ["Shötdown"] = "CM:134/12%", ["Kamaiko"] = "EM:733/77%", ["Bajura"] = "CB:27/0%UM:312/32%", ["Axer"] = "CB:151/16%EM:729/77%", ["Sickminded"] = "CB:106/12%RM:639/67%", ["Roghanna"] = "UB:215/26%RM:526/56%", ["Bachelor"] = "UB:264/34%UM:372/39%", ["Smalzz"] = "CM:84/7%", ["Sazlic"] = "EB:596/77%EM:848/88%", ["Fatalerror"] = "EB:721/91%LM:934/95%", ["Emna"] = "CB:93/11%RM:536/59%", ["Shadowduck"] = "RB:399/52%RM:592/65%", ["Dieabolic"] = "CB:36/2%UM:314/32%", ["Bunn"] = "CB:72/13%RM:536/73%", ["Daedrius"] = "CM:172/16%", ["Krunck"] = "RM:474/51%", ["Aliain"] = "CM:33/2%", ["Shanter"] = "CB:192/23%UM:441/48%", ["Jbladevr"] = "RM:739/71%", ["Karriswhite"] = "CB:1/0%CM:44/18%", ["Anehta"] = "RT:205/61%EB:384/79%EM:651/75%", ["Alexisa"] = "CB:199/24%UM:294/30%", ["Bobcaygeon"] = "UB:229/29%CM:180/16%", ["Lillu"] = "UB:287/37%UM:360/38%", ["Finalyatank"] = "CB:27/1%CM:25/0%", ["Coldzera"] = "CB:66/7%RM:511/56%", ["Mahzdamundi"] = "EB:680/88%LM:964/97%", ["Reaktor"] = "UB:336/43%UM:368/39%", ["Lipton"] = "EB:694/87%EM:848/88%", ["Russianspy"] = "UB:259/31%RM:659/70%", ["Catfishlips"] = "CM:82/7%", ["Wigbang"] = "UT:27/34%UB:221/28%RM:218/55%", ["Kegtoss"] = "CB:48/3%RM:329/62%", ["Kabang"] = "CM:34/2%", ["Ilovewater"] = "UB:281/36%EM:705/77%", ["Waltwhite"] = "UB:339/45%RM:686/73%", ["Clovie"] = "CB:53/5%UM:405/43%", ["Kand"] = "CM:98/8%", ["Mufassa"] = "RM:466/73%", ["Tinymite"] = "RM:243/58%", ["Blackhoof"] = "CB:126/13%RM:504/53%", ["Denahue"] = "CM:178/18%", ["Shamateur"] = "RM:409/59%", ["Ragetuna"] = "UM:260/26%", ["Negrejus"] = "UM:375/40%", ["Daddymarx"] = "CM:48/4%", ["Mooserini"] = "EB:654/84%EM:857/88%", ["Marcos"] = "CM:88/17%", ["Draterus"] = "EB:587/77%EM:857/87%", ["Cashuninia"] = "CM:194/19%", ["Gromthald"] = "CB:114/24%RM:496/70%", ["Classicdota"] = "UM:344/36%", ["Itchybotom"] = "CB:31/17%RM:289/61%", ["Jengorend"] = "CM:133/11%", ["Faliel"] = "UM:312/32%", ["Radhruin"] = "CM:40/3%", ["Heu"] = "CM:208/20%", ["Ritualdeath"] = "CM:10/1%", ["Wifeagrro"] = "CB:64/5%RM:585/65%", ["Alluroe"] = "RM:321/64%", ["Kearna"] = "CM:34/2%", ["Wutmeow"] = "CM:156/14%", ["Fredthemage"] = "CM:28/0%", ["Kizmet"] = "CM:131/11%", ["Khalul"] = "CB:46/3%UM:403/43%", ["Horrigan"] = "RM:315/61%", ["Pituso"] = "CM:26/0%", ["Hookers"] = "CB:108/11%UM:402/43%", ["Snubbs"] = "EB:675/85%LM:949/96%", ["Patriarchy"] = "EB:585/81%LM:946/97%", ["Fuzzybus"] = "RM:453/72%", ["Majurshifts"] = "RB:464/64%EM:781/81%", ["Circa"] = "UM:243/40%", ["Darkminister"] = "UB:328/43%UM:282/29%", ["Ramna"] = "RB:268/62%RM:527/72%", ["Lustylocks"] = "UM:382/39%", ["Cathana"] = "EB:645/83%EM:921/94%", ["Fleurissa"] = "UB:229/29%RM:555/61%", ["Lunavinco"] = "RB:405/63%EM:807/90%", ["Crunch"] = "CB:224/24%RM:203/51%", ["Jaydedjay"] = "EB:627/81%EM:777/81%", ["Falix"] = "CM:88/7%", ["Glenfiddich"] = "UM:446/41%", ["Mörty"] = "RM:378/60%", ["Keynastan"] = "EB:477/75%EM:637/80%", ["Lusin"] = "RB:378/51%RM:604/67%", ["Jinkiez"] = "EB:624/82%LM:983/98%", ["Speight"] = "UM:306/31%", ["Turn"] = "RB:102/51%UM:73/27%", ["Spamzkey"] = "CM:66/5%", ["Pawpawbear"] = "RM:237/57%", ["Caddërly"] = "CB:31/1%CM:35/1%", ["Sabbie"] = "CM:215/22%", ["Legen"] = "RM:546/61%", ["Battlebae"] = "UB:135/27%RM:466/68%", ["Larishek"] = "CM:109/9%", ["Cels"] = "CM:95/8%", ["Drussx"] = "EM:728/85%", ["Deadli"] = "CM:169/24%", ["Aress"] = "UM:430/44%", ["Ambrus"] = "CB:45/4%UM:363/37%", ["Rymona"] = "CB:97/11%CM:241/24%", ["Battlemastah"] = "RM:354/57%", ["Locksue"] = "CM:28/1%", ["Adesana"] = "CM:26/0%", ["Allustra"] = "CM:174/16%", ["Hyvader"] = "CM:25/0%", ["Okgrath"] = "CB:3/2%RM:388/63%", ["Magicjuice"] = "RM:557/60%", ["Mayonaiz"] = "RM:500/56%", ["Araresmage"] = "UM:331/34%", ["Cambo"] = "RB:516/71%EM:909/94%", ["Dany"] = "CM:70/11%", ["Averdrah"] = "CM:55/4%", ["Gern"] = "CM:93/8%", ["Roddzz"] = "CM:30/1%", ["Tyberious"] = "UM:312/32%", ["Seekndestroy"] = "CB:88/10%UM:451/47%", ["Gwynithepooh"] = "EM:531/77%", ["Merlyn"] = "CB:38/3%CM:64/5%", ["Walteroni"] = "UM:162/46%", ["Saw"] = "EM:822/81%", ["Alcry"] = "EM:786/75%", ["Balaam"] = "UM:502/49%", ["Feelsokayman"] = "EB:650/82%RM:518/55%", ["Faux"] = "CM:257/24%", ["Beenz"] = "CM:172/17%", ["Dirtie"] = "CB:31/1%UM:316/41%", ["Muatahan"] = "CB:115/12%RM:640/71%", ["Tarnes"] = "UM:332/34%", ["Buttfish"] = "RM:289/60%", ["Ownography"] = "UM:248/25%", ["Pingon"] = "UM:253/25%", ["Ithima"] = "CB:132/14%RM:672/74%", ["Orcnado"] = "RM:281/50%", ["Tulera"] = "CB:37/4%EM:772/88%", ["Descartes"] = "CB:60/4%UM:394/42%", ["Vewdue"] = "CM:221/22%", ["Dkganryu"] = "CM:56/5%", ["Sspace"] = "CM:167/17%", ["Vestratia"] = "RM:475/69%", ["Zorilli"] = "UB:406/49%EM:874/86%", ["Scaremonger"] = "EB:638/88%SM:990/99%", ["Dinosaurs"] = "EM:809/90%", ["Solanthel"] = "CM:49/3%", ["Stormsorrow"] = "UB:220/28%EM:571/82%", ["Galiania"] = "RB:529/67%EM:858/84%", ["Offbeat"] = "RB:431/59%CM:64/16%", ["Xanaka"] = "UM:123/34%", ["Catwhisperer"] = "EB:674/86%EM:861/86%", ["Solrek"] = "RM:588/63%", ["Kreah"] = "UM:397/40%", ["Polynida"] = "CB:135/16%RM:535/59%", ["Net"] = "UB:311/41%EM:865/92%", ["Itsatrap"] = "CM:218/20%", ["Lissette"] = "CM:154/13%", ["Fosse"] = "RM:198/50%", ["Düsh"] = "UM:89/39%", ["Dunnin"] = "CM:27/0%", ["Sharpdog"] = "CM:27/0%", ["Reaps"] = "CM:68/9%", ["Sieberz"] = "RM:309/58%", ["Kerdi"] = "CM:29/1%", ["Wutnow"] = "UB:378/47%RM:542/58%", ["Ghymli"] = "UB:267/34%RM:609/67%", ["Saora"] = "RM:566/63%", ["Dezray"] = "CB:36/2%RM:573/64%", ["Varuna"] = "UM:322/41%", ["Rhodes"] = "CM:54/4%", ["Chewbacaa"] = "CB:92/11%UM:462/47%", ["Vizek"] = "RM:571/63%", ["Zsombee"] = "EB:659/83%LM:999/98%", ["Morgan"] = "RB:474/62%RM:682/71%", ["Sharkx"] = "EB:515/79%LM:896/95%", ["Juicemann"] = "CM:61/5%", ["Babyrainbow"] = "CB:27/1%RM:439/51%", ["Sisirinah"] = "CM:136/11%", ["Vinloke"] = "RM:330/55%", ["Boffar"] = "CM:90/7%", ["Dreadnott"] = "CM:193/20%", ["Razlord"] = "UM:134/27%", ["Sliv"] = "CM:96/8%", ["Suzakú"] = "CM:25/0%", ["Melisandrea"] = "RB:524/73%EM:798/85%", ["Foxlovesyou"] = "UM:22/27%", ["Elli"] = "RB:405/53%EM:911/94%", ["Phos"] = "UB:331/43%EM:766/78%", ["Sorceres"] = "RM:440/67%", ["Byzantine"] = "RB:491/62%EM:882/87%", ["Caracarn"] = "CB:109/13%RM:592/65%", ["Caulkmonkey"] = "RM:200/54%", ["Ishiftyoudie"] = "UB:46/25%EM:602/82%", ["Steez"] = "UM:224/27%", ["Pixiv"] = "CM:66/6%", ["Zacher"] = "EM:637/84%", ["Descends"] = "UB:81/38%EM:753/89%", ["Holycracker"] = "CM:8/12%", ["Bloodlily"] = "UB:282/31%RM:632/68%", ["Milkshakes"] = "UB:365/48%EM:737/80%", ["Kyndreth"] = "RB:535/71%EM:870/91%", ["Cadopri"] = "UB:322/42%EM:785/83%", ["Mygutsisgone"] = "CM:202/20%", ["Avexuss"] = "RB:583/74%EM:869/90%", ["Xdelg"] = "CM:189/17%", ["Fuzzbrain"] = "UB:323/41%RM:637/66%", ["Setta"] = "LM:926/97%", ["Arcaine"] = "CB:31/2%UM:302/31%", ["Typhina"] = "UB:363/43%RM:683/73%", ["Kryptik"] = "EM:760/80%", ["Korson"] = "CB:193/23%RM:517/57%", ["Windmanager"] = "CB:27/1%UM:296/30%", ["Elizahunts"] = "EB:577/76%EM:886/91%", ["Shyia"] = "CB:38/2%RM:509/59%", ["Gurdok"] = "CB:28/21%RM:356/55%", ["Shurmann"] = "CM:26/1%", ["Tygron"] = "CB:45/4%RM:551/61%", ["Baldknobber"] = "CB:56/6%CM:165/17%", ["Tangmage"] = "UM:346/36%", ["Bestgore"] = "CB:35/6%RM:560/59%", ["Grimdar"] = "CB:25/0%UM:143/28%", ["Dharmok"] = "CB:25/0%UM:410/42%", ["Teaguen"] = "CM:128/11%", ["Alebeard"] = "CB:90/10%UM:444/46%", ["Onimushi"] = "CB:74/14%EM:561/75%", ["Dotulotz"] = "CM:40/3%", ["Touchyfeely"] = "UM:318/33%", ["Suruga"] = "UB:253/30%RM:492/52%", ["Vaeleera"] = "UM:179/26%", ["Stak"] = "UM:84/28%", ["Kierce"] = "RM:267/56%", ["Sneakysnek"] = "CM:176/17%", ["Belmage"] = "CM:162/23%", ["Crispyone"] = "CB:77/17%EM:794/89%", ["Ceejaay"] = "UM:385/43%", ["Beasttaimer"] = "UM:351/35%", ["Minkx"] = "CB:192/23%RM:467/55%", ["Paelias"] = "UB:287/37%EM:764/81%", ["Hartagal"] = "CB:43/4%RM:647/62%", ["Eliteslayer"] = "UB:179/34%LM:867/95%", ["Toondarooza"] = "UM:467/49%", ["Sokarth"] = "CM:153/14%", ["Dxdeez"] = "CM:33/1%", ["Sukoden"] = "CM:81/6%", ["Myrii"] = "UB:339/39%EM:839/87%", ["Ecllipse"] = "CM:33/2%", ["Stichle"] = "UM:201/26%", ["Unstableheal"] = "CM:204/19%", ["Lichtenslime"] = "CM:60/4%", ["Batesh"] = "CB:52/5%UM:365/37%", ["Vestrati"] = "CB:40/2%RM:500/58%", ["Voiid"] = "CM:92/11%", ["Jephh"] = "CB:32/3%UM:414/43%", ["Onapack"] = "UB:40/32%RM:512/72%", ["Ravagë"] = "EB:373/86%RM:401/58%", ["Wickedonez"] = "EM:589/77%", ["Twostubbz"] = "RM:643/69%", ["Elfbear"] = "RM:639/68%", ["Gloin"] = "RB:460/63%EM:859/90%", ["Beatfeet"] = "CM:203/19%", ["Graybear"] = "UB:314/41%RM:524/58%", ["Ranpha"] = "UM:360/38%", ["Jaihunter"] = "CM:31/1%", ["Gisharah"] = "UB:209/26%LM:935/96%", ["Fistotank"] = "UB:189/36%EM:652/85%", ["Dyzmal"] = "RM:562/60%", ["Cryomancer"] = "RM:627/69%", ["Dawndra"] = "UM:350/37%", ["Edge"] = "RB:437/56%LM:962/96%", ["Shadowssong"] = "RB:500/63%EM:942/94%", ["Popebonedict"] = "CB:73/6%RM:665/72%", ["Actionslacks"] = "CM:67/6%", ["Kravenblood"] = "CB:108/13%EM:825/82%", ["Webito"] = "UM:265/36%", ["Bleedthrough"] = "CB:75/8%RM:644/69%", ["Chakara"] = "CB:45/3%RM:671/71%", ["Arual"] = "CB:34/1%CM:200/19%", ["Noriaa"] = "CB:60/5%EM:695/75%", ["Weedwarlock"] = "CB:31/2%RM:658/64%", ["Nsayne"] = "UM:332/36%", ["Zalik"] = "CM:27/18%", ["Shamiam"] = "CB:85/8%RM:497/54%", ["Ghostreborn"] = "CB:60/4%RM:688/74%", ["Maulor"] = "CB:77/9%UM:388/39%", ["Stinkypete"] = "CB:62/7%EM:779/77%", ["Jeeze"] = "CB:75/7%RM:576/60%", ["Frostafarian"] = "CB:80/9%RM:630/66%", ["Thiccsides"] = "CB:68/12%EM:771/91%", ["Zeroshot"] = "ET:375/92%EB:654/85%EM:617/89%", ["Juandicimoe"] = "UM:356/37%", ["Churp"] = "CB:56/6%EM:804/80%", ["Spoonhead"] = "CB:54/4%UM:312/36%", ["Lighthunter"] = "CM:240/23%", ["Azre"] = "UM:312/32%", ["Nanobyte"] = "RM:713/73%", ["Mefhead"] = "CB:26/0%RM:536/59%", ["Brimran"] = "EM:851/83%", ["Seraná"] = "RM:635/70%", ["Trivia"] = "RM:523/54%", ["Bullvine"] = "CM:29/1%", ["Baxtor"] = "CM:34/4%", ["Patootee"] = "CB:93/11%UM:475/49%", ["Vaxildon"] = "CM:106/13%", ["Infernotaco"] = "CB:66/7%CM:159/16%", ["Civilwarrior"] = "CB:103/11%UM:322/32%", ["Sattva"] = "CB:92/8%CM:159/14%", ["Sickpleasure"] = "CB:65/7%RM:729/70%", ["Gorillaglue"] = "RB:517/68%EM:761/80%", ["Oghman"] = "CB:23/13%RM:202/54%", ["Kelbenzo"] = "CB:28/1%UM:309/31%", ["Houndoom"] = "CB:84/9%RM:503/53%", ["Klank"] = "RM:530/56%", ["Zulky"] = "UM:218/42%", ["Dolphustus"] = "CM:118/11%", ["Plowshares"] = "RM:352/61%", ["Korgrag"] = "UM:310/30%", ["Timbob"] = "UB:220/27%UM:343/39%", ["Chiloe"] = "CM:51/3%", ["Whós"] = "CM:26/0%", ["Janbroadfoot"] = "UB:269/35%UM:312/32%", ["Baasha"] = "UM:440/48%", ["Ug"] = "CM:50/7%", ["Squek"] = "CM:118/10%", ["Dïzzy"] = "EM:645/79%", ["Sillouette"] = "CM:111/11%", ["Agmar"] = "RM:203/51%", ["Chariz"] = "UM:62/33%", ["Nîck"] = "CM:75/9%", ["Cyrilfiggis"] = "CB:35/3%RM:689/67%", ["Jethreau"] = "RM:523/51%", ["Fort"] = "UB:157/31%EM:613/83%", ["Demonicfish"] = "CM:70/7%", ["Wewlass"] = "CB:70/8%RM:612/67%", ["Maxhunterx"] = "CM:59/4%", ["Slappyboii"] = "CM:197/20%", ["Liltizzo"] = "CM:56/4%", ["Voidmane"] = "UM:305/38%", ["Naz"] = "CB:36/3%UM:323/33%", ["Nynne"] = "EM:782/81%", ["Chongery"] = "RB:357/62%LM:884/95%", ["Bloodeagle"] = "CB:157/18%EM:779/81%", ["Ligmabutt"] = "CM:175/18%", ["Nagdala"] = "CM:200/24%", ["Albinoshaman"] = "CM:217/21%", ["Veline"] = "UM:248/33%", ["Koibito"] = "RM:465/50%", ["Bearlidah"] = "UM:295/30%", ["Soulcalibre"] = "CM:101/9%", ["Dinkel"] = "UM:339/42%", ["Druh"] = "RM:561/62%", ["Lantash"] = "CM:70/6%", ["Shamano"] = "UM:103/28%", ["Flimbip"] = "UM:81/28%", ["Oberron"] = "RM:309/53%", ["Shadowbrew"] = "CM:26/0%", ["Ezrielle"] = "RM:557/54%", ["Kalianne"] = "CM:39/4%", ["Slats"] = "UM:245/29%", ["Tachorga"] = "CM:12/10%", ["Bummug"] = "RM:707/73%", ["Tehpwnerer"] = "UM:190/25%", ["Xcowliber"] = "EM:555/75%", ["Stãrston"] = "UM:406/48%", ["Darazul"] = "RB:478/60%RM:645/69%", ["Lastwish"] = "UM:467/46%", ["Cathori"] = "CM:146/13%", ["Healingorder"] = "UM:436/48%", ["Rextaur"] = "UM:265/27%", ["Ditto"] = "RT:163/50%RB:487/67%LM:912/95%", ["Zanders"] = "CB:63/6%EM:807/82%", ["Dolgian"] = "RB:235/62%RM:486/74%", ["Fug"] = "EM:844/83%", ["Corpseshield"] = "CB:116/12%EM:734/78%", ["Catam"] = "CB:98/11%RM:710/73%", ["Leeway"] = "RM:473/74%", ["Panky"] = "CB:56/4%EM:897/93%", ["Warspooge"] = "RM:781/74%", ["Barraketh"] = "CB:53/4%LM:839/95%", ["Soloist"] = "CB:60/6%RM:707/72%", ["Orly"] = "CB:86/10%EM:848/84%", ["Shanatahana"] = "UM:425/46%", ["Valaith"] = "UM:278/32%", ["Bearmageddon"] = "CM:33/21%", ["Wipeout"] = "UT:128/48%UB:177/42%UM:159/44%", ["Auror"] = "CM:59/3%", ["Warmoon"] = "UM:63/35%", ["Maegar"] = "CM:53/3%", ["Gorc"] = "UM:396/42%", ["Keldon"] = "UM:307/49%", ["Fidel"] = "UM:196/28%", ["Corruption"] = "CM:95/8%", ["Stickpin"] = "CM:57/5%", ["Nirasta"] = "CM:114/15%", ["Tazin"] = "CM:187/18%", ["Flyingwhale"] = "CM:118/17%", ["Hungy"] = "UM:261/31%", ["Epicfailer"] = "RB:329/67%EM:731/84%", ["Boolzeye"] = "CM:172/22%", ["Stârston"] = "CM:31/1%", ["Rexkramer"] = "CB:25/24%RM:165/51%", ["Terravinco"] = "EM:926/93%", ["Holsum"] = "CB:26/0%UM:306/36%", ["Dervara"] = "UM:208/46%", ["Toxicshield"] = "UB:24/28%UM:152/42%", ["Smoak"] = "CM:64/13%", ["Tankster"] = "CM:51/5%", ["Knelf"] = "CM:55/4%", ["Thewoodchuck"] = "CM:104/13%", ["Elanti"] = "RM:515/57%", ["Madjester"] = "CM:151/19%", ["Brugart"] = "UM:196/28%", ["Vudi"] = "RM:636/66%", ["Shadowman"] = "UM:382/46%", ["Vanhealsing"] = "CM:47/4%", ["Sumheal"] = "UM:177/44%", ["Fizzleout"] = "CM:106/9%", ["Exodis"] = "CM:121/17%", ["Siner"] = "UB:326/37%UM:457/42%", ["Morathyn"] = "UM:31/31%", ["Vesdus"] = "CM:71/12%", ["Arthaas"] = "EM:795/84%", ["Arredic"] = "CM:34/3%", ["Hilabeans"] = "RM:622/66%", ["Madeä"] = "UM:316/36%", ["Ishmi"] = "CM:244/24%", ["Rien"] = "EM:880/92%", ["Rukka"] = "RM:710/66%", ["Euphoric"] = "RM:302/58%", ["Cadsmom"] = "RM:616/65%", ["Tris"] = "EM:737/77%", ["Lyleria"] = "CB:44/3%CM:155/21%", ["Roninn"] = "UB:308/39%EM:912/92%", ["Quadlaser"] = "EM:598/80%", ["Extended"] = "UB:249/32%LM:955/96%", ["Tashì"] = "UM:307/31%", ["Daniil"] = "RB:191/74%UM:147/45%", ["Asheen"] = "CB:90/9%EM:806/85%", ["Octalin"] = "UB:283/35%EM:793/79%", ["Moonfana"] = "EM:792/77%", ["Keysersöze"] = "CB:37/4%UM:320/35%", ["Neversober"] = "RB:282/64%RM:640/70%", ["Eikonik"] = "CB:47/3%RM:546/62%", ["Wafflez"] = "RM:509/51%", ["Silverlunia"] = "UM:242/41%", ["Sporatic"] = "CM:64/10%", ["Silentshots"] = "RM:543/53%", ["Drollo"] = "CM:111/13%", ["Warpath"] = "LM:953/95%", ["Glaurung"] = "CB:40/2%LM:924/95%", ["Hachito"] = "CB:49/5%CM:116/10%", ["Cretinous"] = "CB:67/8%RM:479/51%", ["Constructive"] = "EM:786/77%", ["Bigmushi"] = "EM:586/81%", ["Pentades"] = "CT:46/14%CM:18/7%", ["Mandreggerin"] = "CB:37/2%CM:152/19%", ["Bùtcher"] = "CT:43/14%UB:366/47%CM:121/10%", ["Freekip"] = "CB:48/5%CM:82/8%", ["Dabadooby"] = "CT:175/22%CB:41/8%UM:272/37%", ["Griza"] = "UB:215/27%RM:741/73%", ["Omicrom"] = "CB:136/17%", ["Kylair"] = "CB:100/11%CM:125/14%", ["Needahunt"] = "CB:127/15%EM:785/77%", ["Rofr"] = "CB:68/8%", ["Ryuksapple"] = "RT:134/58%RB:432/72%", ["Mchashbrown"] = "CB:40/2%", ["Vilé"] = "CB:66/7%", ["Keel"] = "RB:560/74%LM:960/96%", ["Calliope"] = "UB:69/47%RM:590/74%", ["Frostyho"] = "EM:798/81%", ["Latexblitz"] = "RM:778/74%", ["Médée"] = "UM:372/45%", ["Rhodier"] = "CM:124/18%", ["Kizzyvlos"] = "RM:404/58%", ["Aethbric"] = "CM:116/15%", ["Waynè"] = "CM:156/17%", ["Zeomt"] = "CM:31/3%", ["Dirtskirt"] = "RM:590/56%", ["Matcauthon"] = "CM:40/2%", ["Cappnstabbin"] = "EM:848/83%", ["Crowtein"] = "UM:288/30%", ["Sacrificed"] = "RM:650/63%", ["Toonda"] = "RM:576/61%", ["Bt"] = "CB:150/18%RM:681/64%", ["Endlessorrow"] = "UM:72/37%", ["Zithera"] = "RB:426/58%EM:774/82%", ["Ryuuya"] = "UB:249/27%EM:845/83%", ["Arkan"] = "EM:732/75%", ["Meo"] = "RM:734/68%", ["Ranien"] = "RM:449/52%", ["Espresso"] = "EM:718/83%", ["Annoria"] = "UM:243/33%", ["Feygreen"] = "UM:404/47%", ["Worldwarrior"] = "RM:629/57%", ["Gaveril"] = "CM:35/1%", ["Ouimouer"] = "UM:233/40%", ["Fordrek"] = "EM:881/87%", ["Treeroy"] = "RB:439/60%RM:432/50%", ["Izsy"] = "UB:211/26%RM:694/67%", ["Gooble"] = "EM:761/77%", ["Blindshot"] = "CM:113/14%", ["Lingo"] = "CM:130/20%", ["Nikna"] = "CB:76/6%UM:352/40%", ["Häyätë"] = "CM:121/18%", ["Priestara"] = "CM:67/6%", ["Razer"] = "EM:783/76%", ["Capriestsun"] = "CM:115/15%", ["Lyshkawana"] = "RM:443/62%", ["Mulldog"] = "CB:47/5%UM:235/28%", ["Whisler"] = "CM:220/24%", ["Windfurian"] = "UM:72/26%", ["Cyns"] = "CM:24/9%", ["Tswiftsfeet"] = "CM:193/24%", ["Gustovice"] = "CM:58/6%", ["Hatoba"] = "UM:221/27%", ["Harlan"] = "RM:576/57%", ["Benfnshapiro"] = "RM:633/61%", ["Lockase"] = "RM:738/72%", ["Kareny"] = "RM:667/61%", ["Yvey"] = "EM:705/76%", ["Sidrus"] = "CM:125/18%", ["Valanth"] = "CM:176/22%", ["Conjuro"] = "UM:441/46%", ["Dredmore"] = "UM:419/43%", ["Blump"] = "RM:524/69%", ["Canuk"] = "RM:768/73%", ["Rhygar"] = "CM:50/5%", ["Superslayer"] = "UM:222/27%", ["Tommymctoots"] = "UM:223/27%", ["Tallie"] = "RM:505/55%", ["Rinkee"] = "RM:571/56%", ["Wulfric"] = "EM:655/79%", ["Sknilegap"] = "RM:409/59%", ["Serratic"] = "UM:221/27%", ["Carmellá"] = "RM:524/57%", ["Candysweet"] = "CM:51/0%", ["Randombeast"] = "UM:136/28%", ["Fups"] = "CM:105/13%", ["Daaid"] = "CM:122/17%", ["Leggerless"] = "EM:871/87%", ["Stelladust"] = "UM:383/41%", ["Thyhammer"] = "CM:55/6%", ["Nightwood"] = "UM:340/37%", ["Boatsnjoes"] = "CM:50/0%", ["Desiderata"] = "UM:215/30%", ["Bonnergarage"] = "CM:70/8%", ["Supihitstuff"] = "RM:279/59%", ["Awful"] = "LM:966/98%", ["Socerio"] = "RM:689/71%", ["Josapheen"] = "EM:888/89%", ["Chastite"] = "RM:322/63%", ["Lepton"] = "LM:960/96%", ["Medisin"] = "LM:934/96%", ["Anniehastur"] = "RM:521/52%", ["Htank"] = "CM:236/24%", ["Burkhardt"] = "EM:882/88%", ["Keltoie"] = "CB:30/1%", ["Nipchee"] = "CB:122/13%UM:351/34%", ["Ravn"] = "CT:27/1%", ["Pricechange"] = "EM:764/81%", ["Mhmm"] = "CB:86/8%UM:336/35%", ["Arendir"] = "CM:3/4%", ["Mageman"] = "UM:249/34%", ["Dwes"] = "RM:686/70%", ["Cersle"] = "UM:198/28%", ["Omercenario"] = "UM:476/47%", ["Pewpewmage"] = "CM:121/18%", ["Sæn"] = "RM:510/55%", ["Pavel"] = "UM:291/38%", ["Deadlyfarts"] = "UM:263/44%", ["Grudd"] = "UM:234/26%", ["Devildolly"] = "UM:251/49%", ["Tusknull"] = "CM:132/16%", ["Creelox"] = "CM:146/22%", ["Pukeibaloo"] = "CB:192/21%UM:356/41%", ["Orosi"] = "UM:261/34%", ["Azralea"] = "UM:268/36%", ["Japi"] = "CM:50/0%", ["Dasayomp"] = "RM:670/63%", ["Formingdruid"] = "CM:161/22%", ["Kimbal"] = "CM:64/7%", ["Asmadaeus"] = "RM:725/74%", ["Nixxii"] = "UM:235/32%", ["Silentdreams"] = "UM:371/39%", ["Genzic"] = "EM:818/83%", ["Recycle"] = "UM:164/44%", ["Slappyjoe"] = "CM:61/8%", ["Klinger"] = "RM:243/55%", ["Illaoi"] = "RM:734/68%", ["Defnotdoom"] = "CM:50/0%", ["Medeevac"] = "UB:23/25%UM:247/33%", ["Dilph"] = "UM:181/25%", ["Obscene"] = "EM:854/84%", ["Spoopster"] = "EM:802/79%", ["Rikkitikki"] = "EM:600/82%", ["Hep"] = "UM:342/34%", ["Shayden"] = "EM:815/85%", ["Squashh"] = "LM:895/98%", ["Tar"] = "LM:924/96%", ["Yhcrana"] = "CM:161/20%", ["Oríon"] = "EM:694/87%", ["Elkart"] = "UM:156/37%", ["Inkist"] = "EM:732/75%", ["Nazgru"] = "RM:309/50%", ["Freddyg"] = "EM:823/80%", ["Petulant"] = "CM:78/19%", ["Zuldak"] = "UM:343/43%", ["Turtlles"] = "RM:573/52%", ["Freshcookie"] = "CM:121/18%", ["Årdal"] = "EM:839/83%", ["Sarumon"] = "UM:178/26%", ["Lawlesswrath"] = "CM:168/20%", ["Hoofharded"] = "UM:264/44%", ["Naudy"] = "UM:264/36%", ["Yourmojo"] = "UM:313/32%", ["Zulalji"] = "RM:550/71%", ["Abel"] = "LM:937/95%", ["Seaux"] = "CM:103/13%", ["Chancemj"] = "UM:527/48%", ["Scarletdeef"] = "CM:171/24%", ["Balty"] = "CM:169/22%", ["Brokenhorn"] = "UM:238/28%", ["Aetal"] = "RM:702/72%", ["Sethugly"] = "EM:806/78%", ["Cthaeh"] = "UM:241/33%", ["Zodiacstory"] = "UM:284/34%", ["Ronnin"] = "LM:950/96%", ["Xetoa"] = "EM:764/88%", ["Darthe"] = "UM:84/46%", ["Dwarfpaladin"] = "EM:746/79%", ["Thros"] = "UM:138/40%", ["Whalefood"] = "UM:331/37%", ["Iske"] = "EM:647/78%", ["Roknloc"] = "UM:302/34%", ["Syke"] = "UM:405/42%", ["Buckrog"] = "RM:402/70%", ["Fatherr"] = "RM:726/70%", ["Tsm"] = "EM:890/92%", ["Huntzz"] = "RM:757/73%", ["Ludefice"] = "EM:861/85%", ["Juni"] = "UM:196/25%", ["Keiana"] = "LM:973/97%", ["Mousey"] = "LT:784/95%LB:750/98%LM:970/98%", ["Gahrona"] = "EM:895/89%", ["Dekanraer"] = "UM:131/28%", ["Thänòs"] = "CM:96/12%", ["Blacktide"] = "CB:105/11%CM:26/0%", ["Bigdaddyjoe"] = "CM:240/24%", ["Veras"] = "RM:549/55%", ["Slaggit"] = "EM:809/79%", ["Flabbymage"] = "CB:28/1%EM:911/92%", ["Mathisto"] = "RM:565/56%", ["Flush"] = "RM:442/51%", ["Playrdog"] = "CM:53/2%", ["Budgetdps"] = "EM:857/84%", ["Saycred"] = "UM:178/25%", ["Amos"] = "RM:715/70%", ["Indiri"] = "RM:500/50%", ["Manbearcatz"] = "EM:663/81%", ["Krazii"] = "EM:917/91%", ["Jeamus"] = "EM:767/90%", ["Durkon"] = "RM:424/62%", ["Chelios"] = "UM:371/36%", ["Arimage"] = "UM:370/45%", ["Ssk"] = "CM:51/1%", ["Gadowenn"] = "UM:359/45%", ["Playas"] = "RM:511/51%", ["Triggered"] = "RM:653/59%", ["Babysnatcher"] = "RM:687/63%", ["Bruinthor"] = "UM:234/26%", ["Screwdicey"] = "RM:465/51%", ["Cuttle"] = "CM:134/19%", ["Bigpeennrg"] = "UM:246/27%", ["Ediblechickn"] = "RM:492/55%", ["Mohta"] = "RM:590/65%", ["Oraphus"] = "EM:861/85%", ["Braglin"] = "RM:748/72%", ["Zurno"] = "EM:787/80%", ["Bondreas"] = "LM:960/96%", ["Ironpaw"] = "CM:112/14%", ["Madmarty"] = "CM:116/15%", ["Articnova"] = "CM:165/24%", ["Íïì"] = "CM:62/8%", ["Grandrick"] = "CM:124/17%", ["Ankhftw"] = "LM:939/98%", ["Yungassfeast"] = "CM:107/14%", ["Crimsme"] = "UM:206/37%", ["Ras"] = "CM:111/13%", ["Savuss"] = "CM:123/18%", ["Heebie"] = "CM:125/20%", ["Striph"] = "CM:61/8%", ["Icekween"] = "CM:56/5%", ["Alihanna"] = "CM:164/23%", ["Samuna"] = "UM:313/49%", ["Huntarding"] = "EM:788/77%", ["Kitarak"] = "UM:446/42%", ["Eleisa"] = "RM:655/59%", ["Hurtenflurst"] = "RM:468/53%", ["Dyermaker"] = "UM:148/33%", ["Faylor"] = "UM:51/35%", ["Nicorah"] = "CM:49/2%", ["Firekill"] = "UM:217/27%", ["Kennybiscuit"] = "CM:56/5%", ["Kissira"] = "RM:699/73%", ["Flashover"] = "RM:520/56%", ["Snowbubble"] = "LM:956/98%", ["Holykase"] = "RM:442/53%", ["Sanjaro"] = "RM:708/65%", ["Sinferno"] = "UB:29/27%RM:249/55%", ["Sluagh"] = "UM:183/26%", ["Cydafex"] = "EM:776/82%", ["Acrux"] = "EM:877/92%", ["Spotsworth"] = "RM:754/71%", ["Doony"] = "UM:246/34%", ["Silverdrgn"] = "CM:57/9%", ["Moshpits"] = "RM:268/50%", ["Bobsuruncle"] = "CM:45/3%", ["Elays"] = "RM:666/70%", ["Nundead"] = "UM:21/26%", ["Phyliss"] = "CM:55/7%", ["Vicc"] = "UM:351/43%", ["Ambrea"] = "CM:102/12%", ["Skaum"] = "RM:589/63%", ["Basmael"] = "CM:52/2%", ["Clothing"] = "EM:724/84%", ["Ripntear"] = "UM:466/46%", ["Wulv"] = "EM:830/81%", ["Seasons"] = "UM:259/43%", ["Haruhara"] = "RM:557/60%", ["Glockwork"] = "CM:141/19%", ["Mantâ"] = "UM:464/47%", ["Neargrim"] = "EM:592/82%", ["Nekomode"] = "UM:312/40%", ["Mallix"] = "UM:353/44%", ["Disman"] = "CM:126/17%", ["Betrayed"] = "CM:187/22%", ["Whisperin"] = "UM:415/49%", ["Jashimus"] = "RM:540/70%", ["Kryptyx"] = "RM:515/57%", ["Sska"] = "UM:417/39%", ["Nexnoctis"] = "EM:810/79%", ["Krippled"] = "CM:121/17%", ["Korgoth"] = "UM:447/42%", ["Saltyp"] = "CM:56/15%", ["Aishia"] = "CB:87/18%RM:324/54%", ["Magestar"] = "CM:53/3%", ["Leram"] = "UM:124/37%", ["Boombewm"] = "CM:59/8%", ["Peekers"] = "CM:50/0%", ["Arianial"] = "RM:374/72%", ["Doorita"] = "UM:101/33%", ["Ileaaq"] = "UM:117/30%", ["Mekko"] = "CM:109/13%", ["Goldlozsew"] = "EM:759/81%", ["Nightmarezz"] = "EM:906/92%", ["Astrida"] = "RM:721/69%", ["Beardedgnome"] = "CB:85/9%CM:53/2%", ["Rothania"] = "RM:383/59%", ["Wargrim"] = "CM:107/13%", ["Fujimt"] = "RM:616/65%", ["Iwillhuntyou"] = "UM:394/42%", ["Kial"] = "EM:803/78%", ["Zorillito"] = "RM:576/57%", ["Zuljinnu"] = "RM:450/52%", ["Darniel"] = "CM:185/24%", ["Excruciator"] = "RM:173/53%", ["Vandi"] = "CM:165/24%", ["Cams"] = "RM:305/62%", ["Foryourissue"] = "UM:308/35%", ["Azuleme"] = "CM:54/3%", ["Sorimitsu"] = "UM:356/38%", ["Burnoutbob"] = "CM:98/12%", ["Johnpaulii"] = "RM:562/72%", ["Valcore"] = "RM:763/72%", ["Rdecebradec"] = "EM:934/94%", ["Declannis"] = "UM:185/26%", ["Jüles"] = "CM:55/4%", ["Belto"] = "RM:515/59%", ["Dreadpirate"] = "LM:955/96%", ["Darklurk"] = "UM:195/45%", ["Mindabsence"] = "CM:63/8%", ["Ganji"] = "RM:703/68%", ["Aheal"] = "EM:741/77%", ["Haelstrom"] = "UM:303/38%", ["Rhombus"] = "LM:978/98%", ["Udoven"] = "RM:748/70%", ["Veginpee"] = "EM:886/89%", ["Oldmanvenn"] = "CM:2/2%", ["Herà"] = "RM:291/53%", ["Xaya"] = "CM:188/24%", ["Sendheals"] = "RM:476/56%", ["Sniperlock"] = "RM:532/53%", ["Thrayce"] = "CM:55/5%", ["Donojack"] = "CM:53/3%", ["Ritualîst"] = "EM:785/80%", ["Kaos"] = "UM:258/30%", ["Prisoncity"] = "EM:747/76%", ["Snoogles"] = "RM:759/74%", ["Zinbaine"] = "UM:173/36%", ["Jemba"] = "CM:109/13%", ["Ducky"] = "EM:763/75%", ["Pkpedalo"] = "RM:602/57%", ["Silent"] = "CM:109/14%", ["Bastiel"] = "CM:17/9%", ["Daveyhavock"] = "EM:804/79%", ["Jr"] = "EM:783/76%", ["Outkastx"] = "RM:90/55%", ["Sageblade"] = "EM:755/80%", ["Minax"] = "UM:416/49%", ["Gabbie"] = "RM:462/64%", ["Elasia"] = "LM:948/96%", ["Frynna"] = "UM:183/26%", ["Roldgarr"] = "UM:371/36%", ["Smokedawg"] = "UM:94/39%", ["Gloth"] = "RM:432/52%", ["Prodiggy"] = "RM:661/68%", ["Fil"] = "CM:196/24%", ["Toasterlord"] = "UM:285/33%", ["Byoho"] = "CM:56/6%", ["Acom"] = "UM:252/34%", ["Losel"] = "UM:204/30%", ["Balarak"] = "CM:43/3%", ["Bamashakes"] = "CM:131/19%", ["Yike"] = "CT:29/0%CM:160/20%", ["Khanmar"] = "CB:5/0%RM:107/52%", ["Sizematterz"] = "RM:508/51%", ["Zebadee"] = "UM:289/33%", ["Typhus"] = "RM:725/71%", ["Priestface"] = "UM:20/26%", ["Healornoheal"] = "CM:168/23%", ["Elentari"] = "UM:269/36%", ["Scota"] = "CB:38/21%UM:121/45%", ["Drìzzt"] = "CM:137/19%", ["Blêêd"] = "CM:53/7%", ["Shanks"] = "EM:853/84%", ["Suuki"] = "EM:806/85%", ["Luchacabra"] = "CM:101/13%", ["Nodokargra"] = "UM:364/40%", ["Deaimon"] = "CM:71/10%", ["Kope"] = "EM:896/91%", ["Jiles"] = "RM:571/55%", ["Roddymcstew"] = "UM:449/49%", ["Exiledangel"] = "CM:42/2%", ["Shdwfire"] = "CM:51/0%", ["Aramel"] = "UM:407/48%", ["Stabbinu"] = "CM:62/9%", ["Meperson"] = "RM:572/73%", ["Predatorsan"] = "CM:127/18%", ["Capwne"] = "EM:927/93%", ["Øwlcapwn"] = "UM:64/44%", ["Igotbored"] = "RM:661/68%", ["Poilin"] = "UM:298/39%", ["Whitegoodman"] = "UM:311/40%", ["Armech"] = "CM:104/13%", ["Latexsmasher"] = "UM:325/38%", ["Diggz"] = "UM:454/42%", ["Holywrdunded"] = "CM:58/6%", ["Merrilin"] = "CM:140/21%", ["Sabia"] = "RM:585/57%", ["Catsocks"] = "CM:107/13%", ["Jimalmighty"] = "UM:270/47%", ["Treeboi"] = "UM:102/39%", ["Flubblez"] = "CM:62/9%", ["Threesheets"] = "RM:556/60%", ["Wowhead"] = "LM:906/96%", ["Auriok"] = "RM:746/72%", ["Goon"] = "RM:510/68%", ["Luzzy"] = "EM:756/78%", ["Nanakii"] = "RM:706/68%", ["Notoe"] = "UM:278/29%", ["Coldlogik"] = "EM:643/84%", ["Stickybeard"] = "UM:527/48%", ["Zindaylia"] = "RM:84/55%", ["Altcap"] = "UM:237/33%", ["Rurac"] = "CM:17/0%", ["Thalkran"] = "CM:121/16%", ["Tankyaa"] = "CM:167/21%", ["Winters"] = "EM:920/93%", ["Pump"] = "LM:932/98%", ["Konnen"] = "LM:943/95%", ["Zealot"] = "RM:484/53%", ["Kengriffeyjr"] = "UM:444/41%", ["Totally"] = "RM:61/51%", ["Shadowhealer"] = "CM:76/12%", ["Chatterbox"] = "UM:350/39%", ["Soulur"] = "UM:293/49%", ["Cubbins"] = "UM:64/28%", ["Macklin"] = "CM:52/2%", ["Nastyyellow"] = "RM:330/64%", ["Amellador"] = "UM:383/43%", ["Griffon"] = "UM:358/41%", ["Renzo"] = "CM:54/19%", ["Tinysap"] = "CM:60/8%", ["Eien"] = "UM:334/42%", ["Kathort"] = "UM:305/31%", ["Kerhgan"] = "CM:53/3%", ["Dezra"] = "CM:168/21%", ["Zaibalvik"] = "CM:128/19%", ["Datboisiren"] = "UM:314/35%", ["Soulhunter"] = "UM:368/39%", ["Necronia"] = "CM:114/15%", ["Zosyn"] = "CM:137/22%", ["Atali"] = "RM:563/72%", ["Bubblehearth"] = "RM:529/57%", ["Cosmic"] = "CM:146/22%", ["Rajin"] = "CM:167/21%", ["Evenflow"] = "CM:51/1%", ["Idonedidit"] = "UM:280/36%", ["Bláze"] = "CM:107/14%", ["Corky"] = "CB:30/4%CM:117/15%", ["Holyheal"] = "CM:80/12%", ["Monka"] = "RM:708/67%", ["Saviorself"] = "CM:52/1%", ["Vamped"] = "UM:240/48%", ["Last"] = "CM:51/0%", ["Lhantar"] = "CM:72/12%", ["Xiffy"] = "RM:100/57%", ["Akfury"] = "ET:248/78%EB:643/83%RM:341/64%", ["Droobie"] = "RM:448/53%", ["Gavi"] = "RT:567/72%RB:357/50%RM:587/69%", ["Bhir"] = "UT:365/48%RB:455/65%UM:302/36%", ["Varkoth"] = "CT:40/9%UB:242/29%CM:38/4%", ["Heiliger"] = "CT:59/15%RB:462/66%RM:533/63%", ["Pukenukem"] = "CM:25/6%", ["Bav"] = "UB:44/35%", ["Fine"] = "RB:242/66%", ["Oceanman"] = "CB:30/2%CM:24/4%", ["Ongz"] = "UT:138/43%UB:262/34%UM:199/49%", ["Rayvenn"] = "UT:131/41%RB:390/55%RM:323/67%", ["Segius"] = "ET:229/77%EB:401/82%EM:684/82%", ["Cloudstalker"] = "RT:114/50%RB:420/68%EM:509/76%", ["Loreléy"] = "RT:240/73%UB:313/42%RM:287/63%", ["Mesmashudie"] = "UB:93/40%RM:275/65%", ["Evillman"] = "RT:168/58%RB:455/61%RM:638/69%", ["Bulgram"] = "UM:102/38%", ["Rivien"] = "CT:29/11%CB:29/1%UM:353/40%", ["Julliska"] = "UM:92/35%", ["Tenanderen"] = "ET:622/79%EB:587/83%EM:835/91%", ["Bluegrass"] = "CT:28/4%CB:83/11%CM:169/22%", ["Grizzal"] = "CM:34/9%", ["Mirrina"] = "RT:129/54%UB:186/38%RM:235/73%", ["Kovacs"] = "CB:68/13%RM:452/52%", ["Delola"] = "CB:52/5%CM:13/1%", ["Crommage"] = "UM:117/41%", ["Halotris"] = "CM:156/18%", ["Arestiä"] = "CB:12/15%RM:186/50%", ["Dinnafashe"] = "CB:30/3%RM:171/52%", ["Darkpanzer"] = "RM:206/53%", ["Wravian"] = "CB:40/4%CM:74/9%", ["Garage"] = "RM:325/62%", ["Armcandiee"] = "UM:94/32%", ["Grenadetanks"] = "RT:463/63%EB:608/79%RM:480/55%", ["Sheelah"] = "CM:36/12%", ["Arthillas"] = "UM:178/44%", ["Lupercal"] = "CM:33/9%", ["Diablorojo"] = "RT:502/68%RB:425/58%RM:641/70%", ["Galenne"] = "CT:51/5%CB:57/5%RM:196/53%", ["Morianso"] = "CM:25/4%", ["Raplith"] = "RT:494/63%RB:430/61%EM:801/88%", ["Undrest"] = "UT:93/34%CB:89/11%", ["Subez"] = "ET:680/88%EB:614/80%UM:431/49%", ["Razibah"] = "UB:292/39%RM:274/63%", ["Miñi"] = "RT:400/55%RB:467/61%RM:544/62%", ["Angryballz"] = "CT:8/3%CB:60/6%RM:220/51%", ["Dyrty"] = "CT:4/3%UM:120/33%", ["Tanksgiving"] = "CM:1/0%", ["Tiggerr"] = "UB:64/44%UM:230/25%", ["Agatsu"] = "RM:511/60%", ["Nilocc"] = "UM:101/38%", ["Beeflomein"] = "CT:33/8%RB:438/59%RM:521/58%", ["Chikenfarmin"] = "CM:158/21%", ["Pwmage"] = "UM:70/27%", ["Slappee"] = "UM:86/26%", ["Maccers"] = "CB:82/20%EM:534/78%", ["Arkmenos"] = "UT:147/49%EB:563/80%EM:503/84%", ["Lavironi"] = "UB:231/31%EM:864/93%", ["Jandia"] = "CM:32/12%", ["Phran"] = "CM:67/8%", ["Sageymagey"] = "CT:51/23%CB:85/24%UM:70/27%", ["Warondrugs"] = "RM:502/58%", ["Endeavorr"] = "RM:557/64%", ["Xanderin"] = "RB:119/58%EM:543/83%", ["Paladinah"] = "UM:232/49%", ["Cbreezy"] = "RB:173/52%RM:306/55%", ["Sepultra"] = "UM:130/42%", ["Kassamela"] = "CM:21/8%", ["Pbnjam"] = "UM:125/38%", ["Marilina"] = "UM:100/35%", ["Carolynn"] = "UM:140/41%", ["Tatankamoo"] = "RT:146/62%RB:277/57%RM:372/56%", ["Sashimidesu"] = "CT:24/8%UB:167/39%RM:217/54%", ["Ironpatriot"] = "ET:288/84%EB:666/85%UM:173/47%", ["Ninjamonkey"] = "CB:25/0%UM:194/47%", ["Insperia"] = "CB:123/16%CM:186/24%", ["Ultimatè"] = "CB:31/2%CM:33/3%", ["Cinnabonn"] = "CM:25/0%", ["Angelfury"] = "LT:426/95%EB:428/85%EM:424/87%", ["Inirop"] = "RB:239/54%UM:326/37%", ["Enfijar"] = "CB:60/7%UM:221/28%", ["Secondfirst"] = "UM:167/46%", ["Pcprincipaly"] = "RM:282/63%", ["Linastorm"] = "CM:27/10%", ["Kalysin"] = "UM:128/48%", ["Silenthaven"] = 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"LT:743/95%EB:664/90%", ["Kaladynn"] = "ET:739/89%EB:692/92%", ["Callousia"] = "CT:9/0%CB:166/19%UM:148/39%", ["Nastysinner"] = "CT:60/5%CB:66/5%RM:492/58%", ["Lynlea"] = "RT:161/50%RB:333/72%UM:355/42%", ["Porkhork"] = "RT:179/63%UB:141/38%UM:120/42%", ["Fugi"] = "UM:98/28%", ["Creamycoffee"] = "CM:54/6%", ["Johnnykanuc"] = "UT:219/28%RB:352/73%EM:768/82%", ["Jirelle"] = "UM:159/45%", ["Namahsdab"] = "CT:192/22%EB:561/79%UM:101/34%", ["Rtmafia"] = "RT:80/55%RB:231/53%UM:175/40%", ["Sheepyou"] = "UM:77/29%", ["Gongath"] = "RM:558/62%", ["Brïde"] = "CB:61/6%", ["Thunderbunz"] = "RB:230/71%UM:100/37%", ["Kidreddead"] = "CB:33/2%UM:84/26%", ["Grumpypantz"] = "CB:179/23%UM:324/38%", ["Diabloverde"] = "UT:193/29%UB:274/32%UM:73/25%", ["Belu"] = "CM:33/3%", ["Kodora"] = "ET:273/79%UB:263/35%RM:344/69%", ["Warpbackstab"] = "CM:54/6%", ["Slasherslash"] = "CB:175/19%UM:230/27%", ["Padreg"] = "CB:67/14%UM:367/43%", ["Violence"] = "RT:111/50%RB:345/67%UM:128/42%", ["Firebawls"] = "UB:310/44%RM:392/51%", ["Billinium"] = "CB:178/19%RM:453/52%", ["Khalvo"] = "CB:45/14%RM:164/63%", ["Chinak"] = "RM:240/58%", ["Ellemence"] = "UM:129/40%", ["Xundori"] = "UM:159/47%", ["Smilinbob"] = "CB:13/1%RM:324/62%", ["Saiden"] = "UM:76/28%", ["Cibours"] = "CB:29/4%UM:150/44%", ["Drstrangeluv"] = "CB:61/12%RM:362/71%", ["Ixwarriorxl"] = "EB:605/79%RM:360/71%", ["Massiveheals"] = "UB:132/32%UM:182/46%", ["Quiinn"] = "UB:291/39%EM:737/83%", ["Beefmoo"] = "UM:181/49%", ["Ferda"] = "RM:221/54%", ["Reflexz"] = "UB:137/38%RM:594/69%", ["Yuenglings"] = "UM:128/40%", ["Straylight"] = "CM:17/14%", ["Wholeecow"] = "UB:98/26%RM:325/71%", ["Devean"] = "UM:75/27%", ["Polska"] = "UM:238/28%", ["Seithy"] = "RT:51/51%UB:270/36%", ["Robbinhoodz"] = "UT:90/35%EB:643/84%UM:379/42%", ["Asenaa"] = "CT:184/24%RB:294/65%EM:696/75%", ["Hottydotty"] = "CB:41/6%CM:143/16%", ["Satdin"] = "UM:231/27%", ["Andoran"] = "UB:143/34%RM:602/68%", ["Thorns"] = "RB:113/54%", ["Ghostsmane"] = "CB:25/0%CM:35/11%", ["Cinfrie"] = "RB:251/59%CM:135/11%", ["Dizaztrus"] = "CB:50/3%UM:315/37%", ["Qwikstick"] = "UT:380/49%UB:364/48%RM:461/52%", ["Valorious"] = "CB:65/12%RM:255/56%", ["Pearpepper"] = "RT:524/71%EB:575/92%RM:607/67%", ["Homegrown"] = "RB:459/60%UM:176/47%", ["Specialshot"] = "CB:114/14%UM:154/45%", ["Hinun"] = "UM:290/49%", ["Josierotten"] = "RM:535/63%", ["Skinnyfists"] = "CM:28/1%", ["Tadder"] = "CT:106/18%UB:143/39%RM:595/69%", ["Shalody"] = "CT:11/14%UB:96/43%RM:321/59%", ["Xasthar"] = "CM:12/4%", ["Aurellias"] = "CM:103/11%", ["Ghostbox"] = "RT:178/63%UB:132/32%UM:396/45%", ["Bobbiebouche"] = "CT:49/17%CB:117/15%EM:342/75%", ["Heaiis"] = "CT:40/8%RM:264/59%", ["Beranin"] = "CM:25/4%", ["Anya"] = "RB:488/65%RM:291/64%", ["Xlblink"] = "RB:506/71%RM:633/73%", ["Lurobeara"] = "CB:48/11%UM:369/41%", ["Smuckered"] = "CM:158/20%", ["Tayna"] = "CM:25/8%", ["Frostbeet"] = "CT:80/14%RB:446/62%UM:345/41%", ["Auralun"] = "CT:118/16%RB:332/73%UM:265/32%", ["Meebabe"] = "CT:25/4%", ["Zyrea"] = "CT:20/4%CB:22/0%UM:105/35%", ["Frostbìte"] = "UB:217/29%", ["Notahaturtle"] = "UT:78/28%RB:369/50%UM:181/49%", ["Dangerhips"] = "CT:50/14%UB:303/40%UM:172/48%", ["Zoombodyy"] = "RT:551/74%LB:760/96%", ["Irantofar"] = "EB:700/89%RM:261/61%", ["Phantasy"] = "ET:313/81%EB:357/75%UM:111/40%", ["Donasha"] = "RM:444/68%", ["Bluefrosty"] = "RM:189/55%", ["Bakara"] = "UT:99/36%RB:216/53%RM:299/68%", ["Danduck"] = "CM:13/8%", ["Poppyyseed"] = "CM:143/20%", ["Deadflowers"] = "UM:277/33%", ["Cellerient"] = "CM:89/11%", ["Hunterinoo"] = "CM:20/6%", ["Ororei"] = "UM:94/37%", ["Soberbank"] = "CM:23/9%", ["Eskimoopunch"] = "ET:715/92%RB:328/69%", ["Forfsakes"] = "UB:233/30%UM:311/36%", ["Lovelace"] = "EB:576/82%RM:289/63%", ["Shivver"] = "CB:28/1%CM:116/15%", ["Kuwabara"] = "RT:389/52%EB:592/79%RM:300/66%", ["Mindwarp"] = "CB:117/12%RM:261/59%", ["Bussit"] = "RT:84/55%", ["Ameghane"] = "UB:116/48%UM:90/34%", ["Grimeydot"] = "CB:138/18%", ["Kinya"] = "UB:164/40%", ["Shazz"] = "CB:120/12%CM:66/22%", ["Silverhanzy"] = "RB:419/59%", ["Dirtysmith"] = "CT:135/21%RB:440/57%UM:365/42%", ["Gereregory"] = "UT:212/31%EB:407/79%RM:270/61%", ["Healmeh"] = "UT:272/38%EB:567/75%RM:537/61%", ["Billturner"] = "UT:89/28%EB:631/87%", ["Stinkypagle"] = "UT:202/26%CB:80/22%", ["Dukaz"] = "RM:165/51%", ["Sherrilynne"] = "CB:31/4%", ["Hawss"] = "CB:76/18%CM:80/10%", ["Vaultman"] = "CM:19/11%", ["Tinyshooter"] = "EM:487/75%", ["Saimui"] = "RB:425/55%RM:651/72%", ["Baebaewiz"] = "CM:139/19%", ["Flamedragon"] = "CT:39/7%RM:220/60%", ["Kartofelol"] = "CB:82/10%UM:116/41%", ["Dietfury"] = "UB:268/31%UM:232/27%", ["Minimelch"] = "UT:197/25%UB:106/28%CM:138/19%", ["Omniarmis"] = "CT:15/4%", ["Chepriest"] = "CT:28/0%CB:189/22%RM:299/64%", ["Menopausee"] = "CT:27/3%", ["Akii"] = "CT:122/12%UB:299/40%CM:51/18%", ["Ameliance"] = "EB:363/75%UM:378/44%", ["Taconusquini"] = "UM:64/27%", ["Drdots"] = "UM:124/39%", ["Raptorstorm"] = "UM:72/26%", ["Steelbear"] = "RM:327/61%", ["Darkirish"] = "CM:55/21%", ["Kritkit"] = "CM:13/2%", ["Joedonbaker"] = "UM:211/27%", ["Ørpheus"] = "CM:65/9%", ["Archeaon"] = "CB:29/2%CM:46/6%", ["Guullock"] = "CB:60/15%UM:169/47%", ["Varasoo"] = "RM:140/58%", ["Darkbrew"] = "CB:56/14%", ["Darkforged"] = "UT:59/26%RB:283/67%UM:94/35%", ["Evanwilliamz"] = "UT:192/28%CB:213/23%UM:95/48%", ["Wilendler"] = "CB:56/6%", ["Parabol"] = "UM:177/44%", ["Youdoabaddps"] = "CB:160/20%RM:509/57%", ["Qush"] = "UM:60/39%", ["Cutten"] = "CT:43/13%CM:69/22%", ["Janneluck"] = "UM:100/34%", ["Eejit"] = "CT:75/7%UB:219/28%UM:318/37%", ["Corson"] = "UM:231/29%", ["Kehree"] = "CT:39/11%", ["Màse"] = "CB:189/20%UM:312/36%", ["Jøtunn"] = "RB:545/72%EM:898/93%", ["Purgethese"] = "UM:193/25%", ["Kyzzu"] = "CM:54/19%", ["Carasca"] = "CB:47/4%CM:113/18%", ["Danzuck"] = "UM:109/39%", ["Bufalino"] = "CM:193/24%", ["Shakalulu"] = "CB:74/7%CM:184/22%", ["Tankladin"] = "UB:190/44%RM:626/71%", ["Tifina"] = "RM:174/56%", ["Whatdps"] = "CM:33/8%", ["Dmacdaddy"] = "CB:57/13%UM:374/42%", ["Baesashi"] = "CB:97/21%UM:405/47%", ["Thundrthighz"] = "CM:66/8%", ["Magerz"] = "UM:342/40%", ["Reasoni"] = "UM:257/30%", ["Mariaris"] = "CM:27/0%", ["Meed"] = "CM:40/4%", ["Dushilis"] = "UT:222/26%EB:380/80%", ["Penelopè"] = "CT:60/20%CB:90/11%UM:306/36%", ["Aub"] = "CT:63/12%CB:164/17%CM:38/11%", ["Chebbachief"] = "UT:281/36%EB:593/78%RM:203/53%", ["Theoderic"] = "ET:629/83%EB:615/80%", ["Spicynoodles"] = "CB:92/9%", ["Dritor"] = "CT:29/6%CB:83/20%UM:112/35%", ["Oconee"] = "RB:218/65%RM:228/71%", ["Kerendil"] = "CT:64/7%CB:187/24%RM:337/71%", ["Sinzz"] = "CT:54/4%UB:233/29%RM:380/73%", ["Wuvely"] = "CT:32/4%", ["Xinderella"] = "UB:177/41%", ["Malizar"] = "CB:31/2%", ["Scraly"] = "CB:26/0%", ["Sanchezium"] = "UM:43/25%", ["Bigpapaya"] = "CM:198/23%", ["Chamomilé"] = "CM:29/0%", ["Pennybagz"] = "CM:65/9%", ["Pointynipz"] = "CM:12/1%", ["Zwei"] = "RM:583/64%", ["Darkjoe"] = "RM:551/65%", ["Gambrya"] = "CM:145/18%", ["Marre"] = "UM:245/29%", ["Clerodd"] = "CM:30/2%", ["Tigereyes"] = "UM:79/30%", ["Seka"] = "EB:312/81%RM:467/74%", ["Djalesso"] = "RB:354/74%UM:274/31%", ["Justdetip"] = "RB:235/55%UM:442/46%", ["Diò"] = "RT:64/52%RM:290/57%", ["Belincito"] = "RM:318/56%", ["Gramcrackerg"] = "UM:82/31%", ["Divertom"] = "RT:61/56%RB:113/54%UM:157/46%", ["Roostterr"] = "UB:248/28%UM:296/30%", ["Sicklikeme"] = "UM:300/34%", ["Malivis"] = "RB:374/50%RM:557/60%", ["Antibacteria"] = "CM:56/5%", ["Madraven"] = "UT:111/40%CB:146/16%CM:33/16%", ["Chantmok"] = "UB:186/49%RM:378/73%", ["Ikawterizeyu"] = "CB:33/1%CM:39/9%", ["Marieclaire"] = "RB:216/56%EM:580/75%", ["Rekkoning"] = "CM:191/22%", ["Capt"] = "CM:73/9%", ["Majikmike"] = "CM:175/23%", ["Tucanz"] = "RM:553/62%", ["Xertec"] = "CM:31/10%", ["Droptag"] = "CT:37/4%CM:23/3%", ["Wearsdabeef"] = "CB:36/7%CM:152/18%", ["Grimlõck"] = "UM:71/26%", ["Oncebitten"] = "CM:30/7%", ["Jackcarver"] = "CB:12/0%UM:119/34%", ["Zjm"] = "CM:55/5%", ["Sneakilurch"] = "CT:40/12%CB:28/2%CM:35/3%", ["Himdalejones"] = "CT:204/23%", ["Cadly"] = "RT:433/53%", ["Drestt"] = "CB:123/12%", ["Ghostelf"] = "CM:26/4%", ["Dazif"] = "CM:26/8%", ["Mojomagic"] = "RM:295/70%", ["Defacar"] = "CM:57/22%", ["Hylda"] = "CM:26/5%", ["Mazikean"] = "CM:44/14%", ["Dotheros"] = "UM:141/42%", ["Castera"] = "CB:56/12%UM:396/45%", ["Rigsid"] = "CT:51/17%UB:205/27%CM:25/10%", ["Frostwiz"] = "UM:132/44%", ["Danhuck"] = "UM:71/25%", ["Notanelf"] = "CB:67/5%RM:286/62%", ["Redaxe"] = "UB:371/47%UM:262/30%", ["Deadlilock"] = "CB:19/1%RM:565/61%", ["Alita"] = "UM:79/29%", ["Ferkon"] = "CT:86/8%CB:30/1%RM:187/50%", ["Hackert"] = "CM:29/1%", ["ßestiny"] = "UM:77/29%", ["Ogd"] = "UM:163/46%", ["Lynt"] = "CM:37/15%", ["Huzzding"] = "CB:20/0%", ["Ibethar"] = "CB:20/13%RM:117/50%", ["Iseehealz"] = "CB:71/6%CM:54/5%", ["Nullstate"] = "RB:467/61%", ["Érikétia"] = "CM:159/22%", ["Nester"] = "UM:145/39%", ["Rhubarbpie"] = "UM:134/39%", ["Adelaed"] = "UM:90/26%", ["Marthjr"] = "CM:37/20%", ["Exavious"] = "UB:183/44%RM:359/71%", ["Mcflyy"] = "RM:113/54%", ["Fyreonyahead"] = "UM:92/31%", ["Dotox"] = "CT:30/7%EB:575/76%RM:240/57%", ["Syneztra"] = "CM:246/24%", ["Saucelight"] = "CB:65/4%", ["Malloch"] = "RB:227/66%RM:226/54%", ["Joeagle"] = "EB:352/77%RM:512/60%", ["Helpyishere"] = "CB:129/13%CM:95/10%", ["Torkki"] = "CB:31/5%", ["Goobis"] = "RB:411/55%", ["Aceblindwire"] = "CB:175/22%UM:404/46%", ["Winded"] = "UB:247/31%", ["Mindblast"] = "EB:459/75%RM:319/59%", ["Braineatr"] = "RM:287/57%", } end
nilq/small-lua-stack
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--[[ * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. ]]-- local Interfaces = torch.class('Interfaces') local unpack = unpack and unpack or table.unpack function Interfaces:__init() self.data = Data() self.interfaces = {self.data} self.name2desc = {} for _, interface in pairs(self.interfaces) do for name, desc in pairs(interface.actions_type) do self.name2desc[name] = desc end end self.action_type = {} for k, v in pairs(self.data.actions_type) do self.action_type[k] = v end if self.tape then for k, v in pairs(self.tape.actions_type) do self.action_type[k] = v end end Interfaces.new_node = new_node end function Interfaces:apply(ins_node) for _, interface in pairs(self.interfaces) do ins_node = interface:apply(ins_node) end return ins_node end function Interfaces:set_sizes() params.input_size = 0 for _, interface in pairs(self.interfaces) do for name, desc in pairs(interface.view_type) do params.input_size = params.input_size + (desc.size + 1) end for name, desc in pairs(interface.actions_type) do params.input_size = params.input_size + (desc.size + 1) end end end function Interfaces:q_learning(ins_node, h) local logits = nn.Linear(params.rnn_size, model.q_size)(nn.Tanh()(h)) ins_node = self:q_logits(ins_node, logits) ins_node = self:q_sample(ins_node) return ins_node end function Interfaces:decode_q(chosen) local ret = {} for k, v in pairs(self.action_type) do ret[k] = (chosen - 1) % v.size + 1 chosen = ((chosen - 1) - (ret[k] - 1)) / v.size + 1 end return ret end function Interfaces:encode_q(vals) local ret = 0 local order = {} local actions = self.action_type for k, v in pairs(actions) do table.insert(order, k) end for i = 1, #order do local k = order[#order - i + 1] local v = actions[k] ret = ret * v.size ret = ret + (vals[k] - 1) end return ret + 1 end function Interfaces:q_logits(ins_node, logits) local function fp(self, input) local ins, logits = unpack(input) for i = 1, params.batch_size do local sample = ins.data.samples[i] ins.target_idx[i] = sample.target_idx ins.q[i]:copy(logits[i]) ins.logits[i]:copy(logits[i]) end return ins end local function bp(self, input, gradOutput) local ins, logits, logits_dropped = unpack(input) local dlogits = logits:clone():zero() for i = 1, params.batch_size do local sample = ins.data.samples[i] local mul = sample.normal - ins.target_idx[i] dlogits[i]:copy(ins.dq[i]) if sample.train == 1 then assert(ins.dq[i]:norm() == 0) end end self.gradInput = {torch.zeros(1), dlogits} return self.gradInput end return self:new_node(ident, fp, bp, {ins_node, logits}) end function Interfaces:q_sample(ins_node, logits) local function sample_actions(sample) assert(sample.train == 2) local acc_current = acc:get_current_acc(sample.complexity) local acc_ranges = {0, 0.9, 1} -- Probability of choosing a random action. local random = {20, 20} if params.decay_expr ~= nil then random = {20, -1} end for i = 1, #acc_ranges - 1 do if acc_current >= acc_ranges[i] and acc_current < acc_ranges[i + 1] and math.random(random[i]) == 1 then local a = {} for k, v in pairs(self.action_type) do a[k] = math.random(v.size) end return a end end return nil end local function fp(self, ins) local max_idx = ins.max_idx local chosen = ins.chosen ins:child().data.sampled:copy(ins.data.sampled) for i = 1, params.batch_size do local sample = ins.data.samples[i] max_idx[i] = argmax(ins.q[i]) chosen[i] = max_idx[i] local a = self:decode_q(chosen[i]) if sample.train == 2 then a = sample_actions(sample) or a end if self:encode_q(a) ~= max_idx[i] then ins.sampled[i] = 1 if sample.sampled == nil then sample.sampled = ins.time ins:child().data.sampled[i] = 2 end end chosen[i] = self:encode_q(a) assert(chosen[i] >= 1 and chosen[i] <= model.q_size) for k, v in pairs(self.action_type) do ins.actions[k].action[i] = a[k] end end return ins end return self:new_node(ident, fp, empty_bp, {ins_node}) end
nilq/small-lua-stack
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