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Generative adversarial networks (GANs) have achieved great success in image translation and manipulation. However, high-fidelity image generation with faithful style control remains a grand challenge in computer vision. This paper presents a versatile image translation and manipulation framework that achieves accurate semantic and style guidance in image generation by explicitly building a correspondence. To handle the quadratic complexity incurred by building the dense correspondences, we introduce a bi-level feature alignment strategy that adopts a top-$k$ operation to rank block-wise features followed by dense attention between block features which reduces memory cost substantially. As the top-$k$ operation involves index swapping which precludes the gradient propagation, we propose to approximate the non-differentiable top-$k$ operation with a regularized earth mover's problem so that its gradient can be effectively back-propagated. In addition, we design a novel semantic position encoding mechanism that builds up coordinate for each individual semantic region to preserve texture structures while building correspondences. Further, we design a novel confidence feature injection module which mitigates mismatch problem by fusing features adaptively according to the reliability of built correspondences. Extensive experiments show that our method achieves superior performance qualitatively and quantitatively as compared with the state-of-the-art. The code is available at \href{https://github.com/fnzhan/RABIT}{https://github.com/fnzhan/RABIT}.
[ "cs.CV" ]
Anomaly detection is being regarded as an unsupervised learning task as anomalies stem from adversarial or unlikely events with unknown distributions. However, the predictive performance of purely unsupervised anomaly detection often fails to match the required detection rates in many tasks and there exists a need for labeled data to guide the model generation. Our first contribution shows that classical semi-supervised approaches, originating from a supervised classifier, are inappropriate and hardly detect new and unknown anomalies. We argue that semi-supervised anomaly detection needs to ground on the unsupervised learning paradigm and devise a novel algorithm that meets this requirement. Although being intrinsically non-convex, we further show that the optimization problem has a convex equivalent under relatively mild assumptions. Additionally, we propose an active learning strategy to automatically filter candidates for labeling. In an empirical study on network intrusion detection data, we observe that the proposed learning methodology requires much less labeled data than the state-of-the-art, while achieving higher detection accuracies.
[ "cs.LG" ]
The data drawn from biological, economic, and social systems are often confounded due to the presence of unmeasured variables. Prior work in causal discovery has focused on discrete search procedures for selecting acyclic directed mixed graphs (ADMGs), specifically ancestral ADMGs, that encode ordinary conditional independence constraints among the observed variables of the system. However, confounded systems also exhibit more general equality restrictions that cannot be represented via these graphs, placing a limit on the kinds of structures that can be learned using ancestral ADMGs. In this work, we derive differentiable algebraic constraints that fully characterize the space of ancestral ADMGs, as well as more general classes of ADMGs, arid ADMGs and bow-free ADMGs, that capture all equality restrictions on the observed variables. We use these constraints to cast causal discovery as a continuous optimization problem and design differentiable procedures to find the best fitting ADMG when the data comes from a confounded linear system of equations with correlated errors. We demonstrate the efficacy of our method through simulations and application to a protein expression dataset. Code implementing our methods is open-source and publicly available at https://gitlab.com/rbhatta8/dcd and will be incorporated into the Ananke package.
[ "cs.LG", "stat.ML", "G.3; J.3; F.2.2" ]
This paper concerns dictionary learning, i.e., sparse coding, a fundamental representation learning problem. We show that a subgradient descent algorithm, with random initialization, can provably recover orthogonal dictionaries on a natural nonsmooth, nonconvex $\ell_1$ minimization formulation of the problem, under mild statistical assumptions on the data. This is in contrast to previous provable methods that require either expensive computation or delicate initialization schemes. Our analysis develops several tools for characterizing landscapes of nonsmooth functions, which might be of independent interest for provable training of deep networks with nonsmooth activations (e.g., ReLU), among numerous other applications. Preliminary experiments corroborate our analysis and show that our algorithm works well empirically in recovering orthogonal dictionaries.
[ "cs.LG", "cs.IT", "math.IT", "math.OC", "stat.ML" ]
Biometric authentication involves various technologies to identify individuals by exploiting their unique, measurable physiological and behavioral characteristics. However, traditional biometric authentication systems (e.g., face recognition, iris, retina, voice, and fingerprint) are facing an increasing risk of being tricked by biometric tools such as anti-surveillance masks, contact lenses, vocoder, or fingerprint films. In this paper, we design a multimodal biometric authentication system named Deepkey, which uses both Electroencephalography (EEG) and gait signals to better protect against such risk. Deepkey consists of two key components: an Invalid ID Filter Model to block unauthorized subjects and an identification model based on attention-based Recurrent Neural Network (RNN) to identify a subject`s EEG IDs and gait IDs in parallel. The subject can only be granted access while all the components produce consistent evidence to match the user`s proclaimed identity. We implement Deepkey with a live deployment in our university and conduct extensive empirical experiments to study its technical feasibility in practice. DeepKey achieves the False Acceptance Rate (FAR) and the False Rejection Rate (FRR) of 0 and 1.0%, respectively. The preliminary results demonstrate that Deepkey is feasible, show consistent superior performance compared to a set of methods, and has the potential to be applied to the authentication deployment in real world settings.
[ "cs.LG" ]
The Exploration-Exploitation tradeoff arises in Reinforcement Learning when one cannot tell if a policy is optimal. Then, there is a constant need to explore new actions instead of exploiting past experience. In practice, it is common to resolve the tradeoff by using a fixed exploration mechanism, such as $\epsilon$-greedy exploration or by adding Gaussian noise, while still trying to learn an optimal policy. In this work, we take a different approach and study exploration-conscious criteria, that result in optimal policies with respect to the exploration mechanism. Solving these criteria, as we establish, amounts to solving a surrogate Markov Decision Process. We continue and analyze properties of exploration-conscious optimal policies and characterize two general approaches to solve such criteria. Building on the approaches, we apply simple changes in existing tabular and deep Reinforcement Learning algorithms and empirically demonstrate superior performance relatively to their non-exploration-conscious counterparts, both for discrete and continuous action spaces.
[ "cs.LG", "stat.ML" ]
State-of-the-art temporal action detectors to date are based on two-stream input including RGB frames and optical flow. Although combining RGB frames and optical flow boosts performance significantly, optical flow is a hand-designed representation which not only requires heavy computation, but also makes it methodologically unsatisfactory that two-stream methods are often not learned end-to-end jointly with the flow. In this paper, we argue that optical flow is dispensable in high-accuracy temporal action detection and image level data augmentation (ILDA) is the key solution to avoid performance degradation when optical flow is removed. To evaluate the effectiveness of ILDA, we design a simple yet efficient one-stage temporal action detector based on single RGB stream named DaoTAD. Our results show that when trained with ILDA, DaoTAD has comparable accuracy with all existing state-of-the-art two-stream detectors while surpassing the inference speed of previous methods by a large margin and the inference speed is astounding 6668 fps on GeForce GTX 1080 Ti. Code is available at \url{https://github.com/Media-Smart/vedatad}.
[ "cs.CV", "cs.AI" ]
Event forecasting is a challenging, yet important task, as humans seek to constantly plan for the future. Existing automated forecasting studies rely mostly on structured data, such as time-series or event-based knowledge graphs, to help predict future events. In this work, we aim to formulate a task, construct a dataset, and provide benchmarks for developing methods for event forecasting with large volumes of unstructured text data. To simulate the forecasting scenario on temporal news documents, we formulate the problem as a restricted-domain, multiple-choice, question-answering (QA) task. Unlike existing QA tasks, our task limits accessible information, and thus a model has to make a forecasting judgement. To showcase the usefulness of this task formulation, we introduce ForecastQA, a question-answering dataset consisting of 10,392 event forecasting questions, which have been collected and verified via crowdsourcing efforts. We present our experiments on ForecastQA using BERT-based models and find that our best model achieves 60.1% accuracy on the dataset, which still lags behind human performance by about 19%. We hope ForecastQA will support future research efforts in bridging this gap.
[ "cs.LG", "stat.ML" ]
In this work we propose a new computational framework, based on generative deep models, for synthesis of photo-realistic food meal images from textual descriptions of its ingredients. Previous works on synthesis of images from text typically rely on pre-trained text models to extract text features, followed by a generative neural networks (GANs) aimed to generate realistic images conditioned on the text features. These works mainly focus on generating spatially compact and well-defined categories of objects, such as birds or flowers. In contrast, meal images are significantly more complex, consisting of multiple ingredients whose appearance and spatial qualities are further modified by cooking methods. We propose a method that first builds an attention-based ingredients-image association model, which is then used to condition a generative neural network tasked with synthesizing meal images. Furthermore, a cycle-consistent constraint is added to further improve image quality and control appearance. Extensive experiments show our model is able to generate meal image corresponding to the ingredients, which could be used to augment existing dataset for solving other computational food analysis problems.
[ "cs.CV", "cs.GR", "cs.LG", "stat.ML" ]
Conventional image retrieval techniques for Structure-from-Motion (SfM) suffer from the limit of effectively recognizing repetitive patterns and cannot guarantee to create just enough match pairs with high precision and high recall. In this paper, we present a novel retrieval method based on Graph Convolutional Network (GCN) to generate accurate pairwise matches without costly redundancy. We formulate image retrieval task as a node binary classification problem in graph data: a node is marked as positive if it shares the scene overlaps with the query image. The key idea is that we find that the local context in feature space around a query image contains rich information about the matchable relation between this image and its neighbors. By constructing a subgraph surrounding the query image as input data, we adopt a learnable GCN to exploit whether nodes in the subgraph have overlapping regions with the query photograph. Experiments demonstrate that our method performs remarkably well on the challenging dataset of highly ambiguous and duplicated scenes. Besides, compared with state-of-the-art matchable retrieval methods, the proposed approach significantly reduces useless attempted matches without sacrificing the accuracy and completeness of reconstruction.
[ "cs.CV" ]
Despite the success of Generative Adversarial Networks (GANs), mode collapse remains a serious issue during GAN training. To date, little work has focused on understanding and quantifying which modes have been dropped by a model. In this work, we visualize mode collapse at both the distribution level and the instance level. First, we deploy a semantic segmentation network to compare the distribution of segmented objects in the generated images with the target distribution in the training set. Differences in statistics reveal object classes that are omitted by a GAN. Second, given the identified omitted object classes, we visualize the GAN's omissions directly. In particular, we compare specific differences between individual photos and their approximate inversions by a GAN. To this end, we relax the problem of inversion and solve the tractable problem of inverting a GAN layer instead of the entire generator. Finally, we use this framework to analyze several recent GANs trained on multiple datasets and identify their typical failure cases.
[ "cs.CV", "cs.GR", "cs.LG", "eess.IV" ]
Recurrent neural networks (RNNs) for reinforcement learning (RL) have shown distinct advantages, e.g., solving memory-dependent tasks and meta-learning. However, little effort has been spent on improving RNN architectures and on understanding the underlying neural mechanisms for performance gain. In this paper, we propose a novel, multiple-timescale, stochastic RNN for RL. Empirical results show that the network can autonomously learn to abstract sub-goals and can self-develop an action hierarchy using internal dynamics in a challenging continuous control task. Furthermore, we show that the self-developed compositionality of the network enhances faster re-learning when adapting to a new task that is a re-composition of previously learned sub-goals, than when starting from scratch. We also found that improved performance can be achieved when neural activities are subject to stochastic rather than deterministic dynamics.
[ "cs.LG", "stat.ML" ]
Many problems at the intersection of combinatorics and computer science require solving for a permutation that optimally matches, ranks, or sorts some data. These problems usually have a task-specific, often non-differentiable objective function that data-driven algorithms can use as a learning signal. In this paper, we propose the Sinkhorn Policy Gradient (SPG) algorithm for learning policies on permutation matrices. The actor-critic neural network architecture we introduce for SPG uniquely decouples representation learning of the state space from the highly-structured action space of permutations with a temperature-controlled Sinkhorn layer. The Sinkhorn layer produces continuous relaxations of permutation matrices so that the actor-critic architecture can be trained end-to-end. Our empirical results show that agents trained with SPG can perform competitively on sorting, the Euclidean TSP, and matching tasks. We also observe that SPG is significantly more data efficient at the matching task than the baseline methods, which indicates that SPG is conducive to learning representations that are useful for reasoning about permutations.
[ "cs.LG", "stat.ML" ]
One obstacle that so far prevents the introduction of machine learning models primarily in critical areas is the lack of explainability. In this work, a practicable approach of gaining explainability of deep artificial neural networks (NN) using an interpretable surrogate model based on decision trees is presented. Simply fitting a decision tree to a trained NN usually leads to unsatisfactory results in terms of accuracy and fidelity. Using L1-orthogonal regularization during training, however, preserves the accuracy of the NN, while it can be closely approximated by small decision trees. Tests with different data sets confirm that L1-orthogonal regularization yields models of lower complexity and at the same time higher fidelity compared to other regularizers.
[ "cs.LG", "stat.ML" ]
Hypergraphs are a generalized data structure of graphs to model higher-order correlations among entities, which have been successfully adopted into various research domains. Meanwhile, HyperGraph Neural Network (HGNN) is currently the de-facto method for hypergraph representation learning. However, HGNN aims at single hypergraph learning and uses a pre-concatenation approach when confronting multi-modal datasets, which leads to sub-optimal exploitation of the inter-correlations of multi-modal hypergraphs. HGNN also suffers the over-smoothing issue, that is, its performance drops significantly when layers are stacked up. To resolve these issues, we propose the Residual enhanced Multi-Hypergraph Neural Network, which can not only fuse multi-modal information from each hypergraph effectively, but also circumvent the over-smoothing issue associated with HGNN. We conduct experiments on two 3D benchmarks, the NTU and the ModelNet40 datasets, and compare against multiple state-of-the-art methods. Experimental results demonstrate that both the residual hypergraph convolutions and the multi-fusion architecture can improve the performance of the base model and the combined model achieves a new state-of-the-art. Code is available at \url{https://github.com/OneForward/ResMHGNN}.
[ "cs.CV" ]
Deep learning has given way to a new era of machine learning, apart from computer vision. Convolutional neural networks have been implemented in image classification, segmentation and object detection. Despite recent advancements, we are still in the very early stages and have yet to settle on best practices for network architecture in terms of deep design, small in size and a short training time. In this work, we propose a very deep neural network comprised of 16 Convolutional layers compressed with the Fire Module adapted from the SQUEEZENET model. We also call for the addition of residual connections to help suppress degradation. This model can be implemented on almost every neural network model with fully incorporated residual learning. This proposed model Residual-Squeeze-VGG16 (ResSquVGG16) trained on the large-scale MIT Places365-Standard scene dataset. In our tests, the model performed with accuracy similar to the pre-trained VGG16 model in Top-1 and Top-5 validation accuracy while also enjoying a 23.86% reduction in training time and an 88.4% reduction in size. In our tests, this model was trained from scratch.
[ "cs.CV" ]
Image segmentation is the process of partitioning a image into different regions or groups based on some characteristics like color, texture, motion or shape etc. Active contours is a popular variational method for object segmentation in images, in which the user initializes a contour which evolves in order to optimize an objective function designed such that the desired object boundary is the optimal solution. Recently, imaging modalities that produce Manifold valued images have come up, for example, DT-MRI images, vector fields. The traditional active contour model does not work on such images. In this paper, we generalize the active contour model to work on Manifold valued images. As expected, our algorithm detects regions with similar Manifold values in the image. Our algorithm also produces expected results on usual gray-scale images, since these are nothing but trivial examples of Manifold valued images. As another application of our general active contour model, we perform texture segmentation on gray-scale images by first creating an appropriate Manifold valued image. We demonstrate segmentation results for manifold valued images and texture images.
[ "cs.CV" ]
Multi-kernel learning (MKL) has been widely used in function approximation tasks. The key problem of MKL is to combine kernels in a prescribed dictionary. Inclusion of irrelevant kernels in the dictionary can deteriorate accuracy of MKL, and increase the computational complexity. To improve the accuracy of function approximation and reduce the computational complexity, the present paper studies data-driven selection of kernels from the dictionary that provide satisfactory function approximations. Specifically, based on the similarities among kernels, the novel framework constructs and refines a graph to assist choosing a subset of kernels. In addition, random feature approximation is utilized to enable online implementation for sequentially obtained data. Theoretical analysis shows that our proposed algorithms enjoy tighter sub-linear regret bound compared with state-of-art graph-based online MKL alternatives. Experiments on a number of real datasets also showcase the advantages of our novel graph-aided framework.
[ "cs.LG" ]
Recent saliency models extensively explore to incorporate multi-scale contextual information from Convolutional Neural Networks (CNNs). Besides direct fusion strategies, many approaches introduce message-passing to enhance CNN features or predictions. However, the messages are mainly transmitted in two ways, by feature-to-feature passing, and by prediction-to-prediction passing. In this paper, we add message-passing between features and predictions and propose a deep unified CRF saliency model . We design a novel cascade CRFs architecture with CNN to jointly refine deep features and predictions at each scale and progressively compute a final refined saliency map. We formulate the CRF graphical model that involves message-passing of feature-feature, feature-prediction, and prediction-prediction, from the coarse scale to the finer scale, to update the features and the corresponding predictions. Also, we formulate the mean-field updates for joint end-to-end model training with CNN through back propagation. The proposed deep unified CRF saliency model is evaluated over six datasets and shows highly competitive performance among the state of the arts.
[ "cs.CV" ]
Almost all of the current top-performing object detection networks employ region proposals to guide the search for object instances. State-of-the-art region proposal methods usually need several thousand proposals to get high recall, thus hurting the detection efficiency. Although the latest Region Proposal Network method gets promising detection accuracy with several hundred proposals, it still struggles in small-size object detection and precise localization (e.g., large IoU thresholds), mainly due to the coarseness of its feature maps. In this paper, we present a deep hierarchical network, namely HyperNet, for handling region proposal generation and object detection jointly. Our HyperNet is primarily based on an elaborately designed Hyper Feature which aggregates hierarchical feature maps first and then compresses them into a uniform space. The Hyper Features well incorporate deep but highly semantic, intermediate but really complementary, and shallow but naturally high-resolution features of the image, thus enabling us to construct HyperNet by sharing them both in generating proposals and detecting objects via an end-to-end joint training strategy. For the deep VGG16 model, our method achieves completely leading recall and state-of-the-art object detection accuracy on PASCAL VOC 2007 and 2012 using only 100 proposals per image. It runs with a speed of 5 fps (including all steps) on a GPU, thus having the potential for real-time processing.
[ "cs.CV" ]
Sensitive inferences and user re-identification are major threats to privacy when raw sensor data from wearable or portable devices are shared with cloud-assisted applications. To mitigate these threats, we propose mechanisms to transform sensor data before sharing them with applications running on users' devices. These transformations aim at eliminating patterns that can be used for user re-identification or for inferring potentially sensitive activities, while introducing a minor utility loss for the target application (or task). We show that, on gesture and activity recognition tasks, we can prevent inference of potentially sensitive activities while keeping the reduction in recognition accuracy of non-sensitive activities to less than 5 percentage points. We also show that we can reduce the accuracy of user re-identification and of the potential inference of gender to the level of a random guess, while keeping the accuracy of activity recognition comparable to that obtained on the original data.
[ "cs.LG", "cs.HC", "eess.SP", "stat.ML" ]
Point cloud semantic segmentation often requires largescale annotated training data, but clearly, point-wise labels are too tedious to prepare. While some recent methods propose to train a 3D network with small percentages of point labels, we take the approach to an extreme and propose "One Thing One Click," meaning that the annotator only needs to label one point per object. To leverage these extremely sparse labels in network training, we design a novel self-training approach, in which we iteratively conduct the training and label propagation, facilitated by a graph propagation module. Also, we adopt a relation network to generate per-category prototype and explicitly model the similarity among graph nodes to generate pseudo labels to guide the iterative training. Experimental results on both ScanNet-v2 and S3DIS show that our self-training approach, with extremely-sparse annotations, outperforms all existing weakly supervised methods for 3D semantic segmentation by a large margin, and our results are also comparable to those of the fully supervised counterparts.
[ "cs.CV" ]
Designing deep networks robust to adversarial examples remains an open problem. Likewise, recent zeroth order hard-label attacks on image classification models have shown comparable performance to their first-order, gradient-level alternatives. It was recently shown in the gradient-level setting that regular adversarial examples leave the data manifold, while their on-manifold counterparts are in fact generalization errors. In this paper, we argue that query efficiency in the zeroth-order setting is connected to an adversary's traversal through the data manifold. To explain this behavior, we propose an information-theoretic argument based on a noisy manifold distance oracle, which leaks manifold information through the adversary's gradient estimate. Through numerical experiments of manifold-gradient mutual information, we show this behavior acts as a function of the effective problem dimensionality and number of training points. On real-world datasets and multiple zeroth-order attacks using dimension-reduction, we observe the same universal behavior to produce samples closer to the data manifold. This results in up to two-fold decrease in the manifold distance measure, regardless of the model robustness. Our results suggest that taking the manifold-gradient mutual information into account can thus inform better robust model design in the future, and avoid leakage of the sensitive data manifold.
[ "cs.LG" ]
Bayesian interpretations of neural network have a long history, dating back to early work in the 1990's and have recently regained attention because of their desirable properties like uncertainty estimation, model robustness and regularisation. We want to discuss here the application of Bayesian models to knowledge sharing between neural networks. Knowledge sharing comes in different facets, such as transfer learning, model distillation and shared embeddings. All of these tasks have in common that learned "features" ought to be shared across different networks. Theoretically rooted in the concepts of Bayesian neural networks this work has widespread application to general deep learning.
[ "stat.ML", "cs.LG" ]
This paper explores the use of the Learning Automata (LA) algorithm to compute threshold selection for image segmentation as it is a critical preprocessing step for image analysis, pattern recognition and computer vision. LA is a heuristic method which is able to solve complex optimization problems with interesting results in parameter estimation. Despite other techniques commonly seek through the parameter map, LA explores in the probability space providing appropriate convergence properties and robustness. The segmentation task is therefore considered as an optimization problem and the LA is used to generate the image multi-threshold separation. In this approach, one 1D histogram of a given image is approximated through a Gaussian mixture model whose parameters are calculated using the LA algorithm. Each Gaussian function approximating the histogram represents a pixel class and therefore a threshold point. The method shows fast convergence avoiding the typical sensitivity to initial conditions such as the Expectation Maximization (EM) algorithm or the complex time-consuming computations commonly found in gradient methods. Experimental results demonstrate the algorithm ability to perform automatic multi-threshold selection and show interesting advantages as it is compared to other algorithms solving the same task.
[ "cs.CV" ]
Considering the inherent stochasticity and uncertainty, predicting future video frames is exceptionally challenging. In this work, we study the problem of video prediction by combining interpretability of stochastic state space models and representation learning of deep neural networks. Our model builds upon an variational encoder which transforms the input video into a latent feature space and a Luenberger-type observer which captures the dynamic evolution of the latent features. This enables the decomposition of videos into static features and dynamics in an unsupervised manner. By deriving the stability theory of the nonlinear Luenberger-type observer, the hidden states in the feature space become insensitive with respect to the initial values, which improves the robustness of the overall model. Furthermore, the variational lower bound on the data log-likelihood can be derived to obtain the tractable posterior prediction distribution based on the variational principle. Finally, the experiments such as the Bouncing Balls dataset and the Pendulum dataset are provided to demonstrate the proposed model outperforms concurrent works.
[ "cs.CV" ]
In this paper we investigate the use of model-based reinforcement learning to assist people with Type 1 Diabetes with insulin dose decisions. The proposed architecture consists of multiple Echo State Networks to predict blood glucose levels combined with Model Predictive Controller for planning. Echo State Network is a version of recurrent neural networks which allows us to learn long term dependencies in the input of time series data in an online manner. Additionally, we address the quantification of uncertainty for a more robust control. Here, we used ensembles of Echo State Networks to capture model (epistemic) uncertainty. We evaluated the approach with the FDA-approved UVa/Padova Type 1 Diabetes simulator and compared the results against baseline algorithms such as Basal-Bolus controller and Deep Q-learning. The results suggest that the model-based reinforcement learning algorithm can perform equally or better than the baseline algorithms for the majority of virtual Type 1 Diabetes person profiles tested.
[ "cs.LG" ]
Arbitrary shape text detection is a challenging task due to the high complexity and variety of scene texts. In this work, we propose a novel adaptive boundary proposal network for arbitrary shape text detection, which can learn to directly produce accurate boundary for arbitrary shape text without any post-processing. Our method mainly consists of a boundary proposal model and an innovative adaptive boundary deformation model. The boundary proposal model constructed by multi-layer dilated convolutions is adopted to produce prior information (including classification map, distance field, and direction field) and coarse boundary proposals. The adaptive boundary deformation model is an encoder-decoder network, in which the encoder mainly consists of a Graph Convolutional Network (GCN) and a Recurrent Neural Network (RNN). It aims to perform boundary deformation in an iterative way for obtaining text instance shape guided by prior information from the boundary proposal model. In this way, our method can directly and efficiently generate accurate text boundaries without complex post-processing. Extensive experiments on publicly available datasets demonstrate the state-of-the-art performance of our method.
[ "cs.CV" ]
Learning nonlinear dynamics from aggregate data is a challenging problem because the full trajectory of each individual is not available, namely, the individual observed at one time may not be observed at the next time point, or the identity of individual is unavailable. This is in sharp contrast to learning dynamics with full trajectory data, on which the majority of existing methods are based. We propose a novel method using the weak form of Fokker Planck Equation (FPE) -- a partial differential equation -- to describe the density evolution of data in a sampled form, which is then combined with Wasserstein generative adversarial network (WGAN) in the training process. In such a sample-based framework we are able to learn the nonlinear dynamics from aggregate data without explicitly solving the partial differential equation (PDE) FPE. We demonstrate our approach in the context of a series of synthetic and real-world data sets.
[ "cs.LG", "math.AP", "stat.ML" ]
Retrieval-based place recognition is an efficient and effective solution for enabling re-localization within a pre-built map or global data association for Simultaneous Localization and Mapping (SLAM). The accuracy of such an approach is heavily dependent on the quality of the extracted scene-level representation. While end-to-end solutions, which learn a global descriptor from input point clouds, have demonstrated promising results, such approaches are limited in their ability to enforce desirable properties at the local feature level. In this paper, we demonstrate that the inclusion of an additional training signal (local consistency loss) can guide the network to learning local features which are consistent across revisits, hence leading to more repeatable global descriptors resulting in an overall improvement in place recognition performance. We formulate our approach in an end-to-end trainable architecture called LoGG3D-Net. Experiments on two large-scale public benchmarks (KITTI and MulRan) show that our method achieves mean $F1_{max}$ scores of $0.939$ and $0.968$ on KITTI and MulRan, respectively while operating in near real-time.
[ "cs.CV", "cs.RO" ]
The success of machine learning applications often needs a large quantity of data. Recently, federated learning (FL) is attracting increasing attention due to the demand for data privacy and security, especially in the medical field. However, the performance of existing FL approaches often deteriorates when there exist domain shifts among clients, and few previous works focus on personalization in healthcare. In this article, we propose FedHealth 2, an extension of FedHealth \cite{chen2020fedhealth} to tackle domain shifts and get personalized models for local clients. FedHealth 2 obtains the client similarities via a pretrained model, and then it averages all weighted models with preserving local batch normalization. Wearable activity recognition and COVID-19 auxiliary diagnosis experiments have evaluated that FedHealth 2 can achieve better accuracy (10%+ improvement for activity recognition) and personalized healthcare without compromising privacy and security.
[ "cs.LG", "cs.AI" ]
In this paper, we propose to learn an Unsupervised Single Object Tracker (USOT) from scratch. We identify that three major challenges, i.e., moving object discovery, rich temporal variation exploitation, and online update, are the central causes of the performance bottleneck of existing unsupervised trackers. To narrow the gap between unsupervised trackers and supervised counterparts, we propose an effective unsupervised learning approach composed of three stages. First, we sample sequentially moving objects with unsupervised optical flow and dynamic programming, instead of random cropping. Second, we train a naive Siamese tracker from scratch using single-frame pairs. Third, we continue training the tracker with a novel cycle memory learning scheme, which is conducted in longer temporal spans and also enables our tracker to update online. Extensive experiments show that the proposed USOT learned from unlabeled videos performs well over the state-of-the-art unsupervised trackers by large margins, and on par with recent supervised deep trackers. Code is available at https://github.com/VISION-SJTU/USOT.
[ "cs.CV" ]
One of the key challenges of visual perception is to extract abstract models of 3D objects and object categories from visual measurements, which are affected by complex nuisance factors such as viewpoint, occlusion, motion, and deformations. Starting from the recent idea of viewpoint factorization, we propose a new approach that, given a large number of images of an object and no other supervision, can extract a dense object-centric coordinate frame. This coordinate frame is invariant to deformations of the images and comes with a dense equivariant labelling neural network that can map image pixels to their corresponding object coordinates. We demonstrate the applicability of this method to simple articulated objects and deformable objects such as human faces, learning embeddings from random synthetic transformations or optical flow correspondences, all without any manual supervision.
[ "cs.CV", "stat.ML" ]
In this paper, we investigate the conversion of a Twitter corpus into geo-referenced raster cells holding the probability of the associated geographical areas of being flooded. We describe a baseline approach that combines a density ratio function, aggregation using a spatio-temporal Gaussian kernel function, and TFIDF textual features. The features are transformed to probabilities using a logistic regression model. The described method is evaluated on a corpus collected after the floods that followed Hurricane Harvey in the Houston urban area in August-September 2017. The baseline reaches a F1 score of 68%. We highlight research directions likely to improve these initial results.
[ "cs.LG" ]
Data-driven graph learning models a network by determining the strength of connections between its nodes. The data refers to a graph signal which associates a value with each graph node. Existing graph learning methods either use simplified models for the graph signal, or they are prohibitively expensive in terms of computational and memory requirements. This is particularly true when the number of nodes is high or there are temporal changes in the network. In order to consider richer models with a reasonable computational tractability, we introduce a graph learning method based on representation learning on graphs. Representation learning generates an embedding for each graph node, taking the information from neighbouring nodes into account. Our graph learning method further modifies the embeddings to compute the graph similarity matrix. In this work, graph learning is used to examine brain networks for brain state identification. We infer time-varying brain graphs from an extensive dataset of intracranial electroencephalographic (iEEG) signals from ten patients. We then apply the graphs as input to a classifier to distinguish seizure vs. non-seizure brain states. Using the binary classification metric of area under the receiver operating characteristic curve (AUC), this approach yields an average of 9.13 percent improvement when compared to two widely used brain network modeling methods.
[ "cs.LG", "stat.AP", "stat.ML" ]
Plant disease detection is a huge problem and often require professional help to detect the disease. This research focuses on creating a deep learning model that detects the type of disease that affected the plant from the images of the leaves of the plants. The deep learning is done with the help of Convolutional Neural Network by performing transfer learning. The model is created using transfer learning and is experimented with both resnet 34 and resnet 50 to demonstrate that discriminative learning gives better results. This method achieved state of art results for the dataset used. The main goal is to lower the professional help to detect the plant diseases and make this model accessible to as many people as possible.
[ "cs.CV", "eess.IV" ]
Transfer learning aims to exploit pre-trained models for more efficient follow-up training on wide range of downstream tasks and datasets, enabling successful training also on small data. Recently, strong improvement was shown for transfer learning and model generalization when increasing model, data and compute budget scale in the pre-training. To compare effect of scale both in intra- and inter-domain full and few-shot transfer, in this study we combine for the first time large openly available medical X-Ray chest imaging datasets to reach a dataset scale comparable to ImageNet-1k. We then conduct pre-training and transfer to different natural or medical targets while varying network size and source data scale and domain, being either large natural (ImageNet-1k/21k) or large medical chest X-Ray datasets. We observe strong improvement due to larger pre-training scale for intra-domain natural-natural and medical-medical transfer. For inter-domain natural-medical transfer, we find improvements due to larger pre-training scale on larger X-Ray targets in full shot regime, while for smaller targets and for few-shot regime the improvement is not visible. Remarkably, large networks pre-trained on very large natural ImageNet-21k are as good or better than networks pre-trained on largest available medical X-Ray data when performing transfer to large X-Ray targets. We conclude that high quality models for inter-domain transfer can be also obtained by substantially increasing scale of model and generic natural source data, removing necessity for large domain-specific medical source data in the pre-training. Code is available at: \url{https://github.com/SLAMPAI/large-scale-pretraining-transfer}}
[ "cs.LG", "cs.AI", "cs.CV" ]
Combinatorial optimization is frequently used in computer vision. For instance, in applications like semantic segmentation, human pose estimation and action recognition, programs are formulated for solving inference in Conditional Random Fields (CRFs) to produce a structured output that is consistent with visual features of the image. However, solving inference in CRFs is in general intractable, and approximation methods are computationally demanding and limited to unary, pairwise and hand-crafted forms of higher order potentials. In this paper, we show that we can learn program heuristics, i.e., policies, for solving inference in higher order CRFs for the task of semantic segmentation, using reinforcement learning. Our method solves inference tasks efficiently without imposing any constraints on the form of the potentials. We show compelling results on the Pascal VOC and MOTS datasets.
[ "cs.CV", "I.4.6, I.2.6" ]
While learning models are typically studied for inputs in the form of a fixed dimensional feature vector, real world data is rarely found in this form. In order to meet the basic requirement of traditional learning models, structural data generally have to be converted into fix-length vectors in a handcrafted manner, which is tedious and may even incur information loss. A common form of structured data is what we term "semantic tree-structures", corresponding to data where rich semantic information is encoded in a compositional manner, such as those expressed in JavaScript Object Notation (JSON) and eXtensible Markup Language (XML). For tree-structured data, several learning models have been studied to allow for working directly on raw tree-structure data, However such learning models are limited to either a specific tree-topology or a specific tree-structured data format, e.g., synthetic parse trees. In this paper, we propose a novel framework for end-to-end learning on generic semantic tree-structured data of arbitrary topology and heterogeneous data types, such as data expressed in JSON, XML and so on. Motivated by the works in recursive and recurrent neural networks, we develop exemplar neural implementations of our framework for the JSON format. We evaluate our approach on several UCI benchmark datasets, including ablation and data-efficiency studies, and on a toy reinforcement learning task. Experimental results suggest that our framework yields comparable performance to use of standard models with dedicated feature-vectors in general, and even exceeds baseline performance in cases where compositional nature of the data is particularly important. The source code for a JSON-based implementation of our framework along with experiments can be downloaded at https://github.com/EndingCredits/json2vec.
[ "cs.LG", "stat.ML" ]
Even though it is well known that for most relevant computational problems different algorithms may perform better on different classes of problem instances, most researchers still focus on determining a single best algorithmic configuration based on aggregate results such as the average. In this paper, we propose Integer Programming based approaches to build decision trees for the Algorithm Selection Problem. These techniques allow automate three crucial decisions: (i) discerning the most important problem features to determine problem classes; (ii) grouping the problems into classes and (iii) select the best algorithm configuration for each class. To evaluate this new approach, extensive computational experiments were executed using the linear programming algorithms implemented in the COIN-OR Branch & Cut solver across a comprehensive set of instances, including all MIPLIB benchmark instances. The results exceeded our expectations. While selecting the single best parameter setting across all instances decreased the total running time by 22%, our approach decreased the total running time by 40% on average across 10-fold cross validation experiments. These results indicate that our method generalizes quite well and does not overfit.
[ "cs.LG", "cs.DM", "cs.DS", "90Cxx, 90C05", "G.2.1; G.2.3; G.4" ]
We describe a simple pre-training approach for point clouds. It works in three steps: 1. Mask all points occluded in a camera view; 2. Learn an encoder-decoder model to reconstruct the occluded points; 3. Use the encoder weights as initialisation for downstream point cloud tasks. We find that even when we construct a single pre-training dataset (from ModelNet40), this pre-training method improves accuracy across different datasets and encoders, on a wide range of downstream tasks. Specifically, we show that our method outperforms previous pre-training methods in object classification, and both part-based and semantic segmentation tasks. We study the pre-trained features and find that they lead to wide downstream minima, have high transformation invariance, and have activations that are highly correlated with part labels. Code and data are available at: https://github.com/hansen7/OcCo
[ "cs.CV", "cs.LG" ]
In the past few years, numerous deep learning methods have been proposed to address the task of segmenting salient objects from RGB images. However, these approaches depending on single modality fail to achieve the state-of-the-art performance on widely used light field salient object detection (SOD) datasets, which collect large-scale natural images and provide multiple modalities such as multi-view, micro-lens images and depth maps. Most recently proposed light field SOD methods have acquired improving detecting accuracy, yet still predict rough objects' structures and perform slow inference speed. To this end, we propose CMA-Net, which consists of two novel cascaded mutual attention modules aiming at fusing the high level features from the modalities of all-in-focus and depth. Our proposed CMA-Net outperforms 30 SOD methods (by a large margin) on two widely applied light field benchmark datasets. Besides, the proposed CMA-Net can run at a speed of 53 fps, thus being four times faster than the state-of-the-art multi-modal SOD methods. Extensive quantitative and qualitative experiments illustrate both the effectiveness and efficiency of our CMA-Net, inspiring future development of multi-modal learning for both the RGB-D and light field SOD.
[ "cs.CV" ]
Batch Normalization (BN) is essential to effectively train state-of-the-art deep Convolutional Neural Networks (CNN). It normalizes inputs to the layers during training using the statistics of each mini-batch. In this work, we study BN from the viewpoint of Fisher kernels. We show that assuming samples within a mini-batch are from the same probability density function, then BN is identical to the Fisher vector of a Gaussian distribution. That means BN can be explained in terms of kernels that naturally emerge from the probability density function of the underlying data distribution. However, given the rectifying non-linearities employed in CNN architectures, distribution of inputs to the layers show heavy tail and asymmetric characteristics. Therefore, we propose approximating underlying data distribution not with one, but a mixture of Gaussian densities. Deriving Fisher vector for a Gaussian Mixture Model (GMM), reveals that BN can be improved by independently normalizing with respect to the statistics of disentangled sub-populations. We refer to our proposed soft piecewise version of BN as Mixture Normalization (MN). Through extensive set of experiments on CIFAR-10 and CIFAR-100, we show that MN not only effectively accelerates training image classification and Generative Adversarial networks, but also reaches higher quality models.
[ "cs.LG", "cs.CV", "stat.ML" ]
The quadratic computational and memory complexities of the Transformer's attention mechanism have limited its scalability for modeling long sequences. In this paper, we propose Luna, a linear unified nested attention mechanism that approximates softmax attention with two nested linear attention functions, yielding only linear (as opposed to quadratic) time and space complexity. Specifically, with the first attention function, Luna packs the input sequence into a sequence of fixed length. Then, the packed sequence is unpacked using the second attention function. As compared to a more traditional attention mechanism, Luna introduces an additional sequence with a fixed length as input and an additional corresponding output, which allows Luna to perform attention operation linearly, while also storing adequate contextual information. We perform extensive evaluations on three benchmarks of sequence modeling tasks: long-context sequence modeling, neural machine translation and masked language modeling for large-scale pretraining. Competitive or even better experimental results demonstrate both the effectiveness and efficiency of Luna compared to a variety
[ "cs.LG", "cs.CL" ]
Deep Convolutional Neural Networks (DCNNs) have recently shown state of the art performance in high level vision tasks, such as image classification and object detection. This work brings together methods from DCNNs and probabilistic graphical models for addressing the task of pixel-level classification (also called "semantic image segmentation"). We show that responses at the final layer of DCNNs are not sufficiently localized for accurate object segmentation. This is due to the very invariance properties that make DCNNs good for high level tasks. We overcome this poor localization property of deep networks by combining the responses at the final DCNN layer with a fully connected Conditional Random Field (CRF). Qualitatively, our "DeepLab" system is able to localize segment boundaries at a level of accuracy which is beyond previous methods. Quantitatively, our method sets the new state-of-art at the PASCAL VOC-2012 semantic image segmentation task, reaching 71.6% IOU accuracy in the test set. We show how these results can be obtained efficiently: Careful network re-purposing and a novel application of the 'hole' algorithm from the wavelet community allow dense computation of neural net responses at 8 frames per second on a modern GPU.
[ "cs.CV", "cs.LG", "cs.NE" ]
Using touch devices to navigate in virtual 3D environments such as computer assisted design (CAD) models or geographical information systems (GIS) is inherently difficult for humans, as the 3D operations have to be performed by the user on a 2D touch surface. This ill-posed problem is classically solved with a fixed and handcrafted interaction protocol, which must be learned by the user. We propose to automatically learn a new interaction protocol allowing to map a 2D user input to 3D actions in virtual environments using reinforcement learning (RL). A fundamental problem of RL methods is the vast amount of interactions often required, which are difficult to come by when humans are involved. To overcome this limitation, we make use of two collaborative agents. The first agent models the human by learning to perform the 2D finger trajectories. The second agent acts as the interaction protocol, interpreting and translating to 3D operations the 2D finger trajectories from the first agent. We restrict the learned 2D trajectories to be similar to a training set of collected human gestures by first performing state representation learning, prior to reinforcement learning. This state representation learning is addressed by projecting the gestures into a latent space learned by a variational auto encoder (VAE).
[ "cs.LG", "cs.AI", "cs.HC" ]
Existing works on semantic segmentation typically consider a small number of labels, ranging from tens to a few hundreds. With a large number of labels, training and evaluation of such task become extremely challenging due to correlation between labels and lack of datasets with complete annotations. We formulate semantic segmentation as a problem of image segmentation given a semantic concept, and propose a novel system which can potentially handle an unlimited number of concepts, including objects, parts, stuff, and attributes. We achieve this using a weakly and semi-supervised framework leveraging multiple datasets with different levels of supervision. We first train a deep neural network on a 6M stock image dataset with only image-level labels to learn visual-semantic embedding on 18K concepts. Then, we refine and extend the embedding network to predict an attention map, using a curated dataset with bounding box annotations on 750 concepts. Finally, we train an attention-driven class agnostic segmentation network using an 80-category fully annotated dataset. We perform extensive experiments to validate that the proposed system performs competitively to the state of the art on fully supervised concepts, and is capable of producing accurate segmentations for weakly learned and unseen concepts.
[ "cs.CV" ]
We propose a robust in-time predictor for in-hospital COVID-19 patient's probability of requiring mechanical ventilation. A challenge in the risk prediction for COVID-19 patients lies in the great variability and irregular sampling of patient's vitals and labs observed in the clinical setting. Existing methods have strong limitations in handling time-dependent features' complex dynamics, either oversimplifying temporal data with summary statistics that lose information or over-engineering features that lead to less robust outcomes. We propose a novel in-time risk trajectory predictive model to handle the irregular sampling rate in the data, which follows the dynamics of risk of performing mechanical ventilation for individual patients. The model incorporates the Multi-task Gaussian Process using observed values to learn the posterior joint multi-variant conditional probability and infer the missing values on a unified time grid. The temporal imputed data is fed into a multi-objective self-attention network for the prediction task. A novel positional encoding layer is proposed and added to the network for producing in-time predictions. The positional layer outputs a risk score at each user-defined time point during the entire hospital stay of an inpatient. We frame the prediction task into a multi-objective learning framework, and the risk scores at all time points are optimized altogether, which adds robustness and consistency to the risk score trajectory prediction. Our experimental evaluation on a large database with nationwide in-hospital patients with COVID-19 also demonstrates that it improved the state-of-the-art performance in terms of AUC (Area Under the receiver operating characteristic Curve) and AUPRC (Area Under the Precision-Recall Curve) performance metrics, especially at early times after hospital admission.
[ "cs.LG", "stat.AP" ]
Texts from scene images typically consist of several characters and exhibit a characteristic sequence structure. Existing methods capture the structure with the sequence-to-sequence models by an encoder to have the visual representations and then a decoder to translate the features into the label sequence. In this paper, we study text recognition framework by considering the long-term temporal dependencies in the encoder stage. We demonstrate that the proposed Temporal Convolutional Encoder with increased sequential extents improves the accuracy of text recognition. We also study the impact of different attention modules in convolutional blocks for learning accurate text representations. We conduct comparisons on seven datasets and the experiments demonstrate the effectiveness of our proposed approach.
[ "cs.CV" ]
Embedding static graphs in low-dimensional vector spaces plays a key role in network analytics and inference, supporting applications like node classification, link prediction, and graph visualization. However, many real-world networks present dynamic behavior, including topological evolution, feature evolution, and diffusion. Therefore, several methods for embedding dynamic graphs have been proposed to learn network representations over time, facing novel challenges, such as time-domain modeling, temporal features to be captured, and the temporal granularity to be embedded. In this survey, we overview dynamic graph embedding, discussing its fundamentals and the recent advances developed so far. We introduce the formal definition of dynamic graph embedding, focusing on the problem setting and introducing a novel taxonomy for dynamic graph embedding input and output. We further explore different dynamic behaviors that may be encompassed by embeddings, classifying by topological evolution, feature evolution, and processes on networks. Afterward, we describe existing techniques and propose a taxonomy for dynamic graph embedding techniques based on algorithmic approaches, from matrix and tensor factorization to deep learning, random walks, and temporal point processes. We also elucidate main applications, including dynamic link prediction, anomaly detection, and diffusion prediction, and we further state some promising research directions in the area.
[ "cs.LG", "cs.AI", "37E25 (Primary) 68T30, 05C62, 58D10 (Secondary)", "A.1; I.2.6" ]
The field of DNA nanotechnology has made it possible to assemble, with high yields, different structures that have actionable properties. For example, researchers have created components that can be actuated. An exciting next step is to combine these components into multifunctional nanorobots that could, potentially, perform complex tasks like swimming to a target location in the human body, detect an adverse reaction and then release a drug load to stop it. However, as we start to assemble more complex nanorobots, the yield of the desired nanorobot begins to decrease as the number of possible component combinations increases. Therefore, the ultimate goal of this work is to develop a predictive model to maximize yield. However, training predictive models typically requires a large dataset. For the nanorobots we are interested in assembling, this will be difficult to collect. This is because high-fidelity data, which allows us to characterize the shape and size of individual structures, is very time-consuming to collect, whereas low-fidelity data is readily available but only captures bulk statistics for different processes. Therefore, this work combines low- and high-fidelity data to train a generative model using a two-step process. We first use a relatively small, high-fidelity dataset to train a generative model. At run time, the model takes low-fidelity data and uses it to approximate the high-fidelity content. We do this by biasing the model towards samples with specific properties as measured by low-fidelity data. In this work we bias our distribution towards a desired node degree of a graphical model that we take as a surrogate representation of the nanorobots that this work will ultimately focus on. We have not yet accumulated a high-fidelity dataset of nanorobots, so we leverage the MolGAN architecture [1] and the QM9 small molecule dataset [2-3] to demonstrate our approach.
[ "cs.LG", "cs.AI", "cs.RO" ]
We describe a simple and general neural network weight compression approach, in which the network parameters (weights and biases) are represented in a "latent" space, amounting to a reparameterization. This space is equipped with a learned probability model, which is used to impose an entropy penalty on the parameter representation during training, and to compress the representation using a simple arithmetic coder after training. Classification accuracy and model compressibility is maximized jointly, with the bitrate--accuracy trade-off specified by a hyperparameter. We evaluate the method on the MNIST, CIFAR-10 and ImageNet classification benchmarks using six distinct model architectures. Our results show that state-of-the-art model compression can be achieved in a scalable and general way without requiring complex procedures such as multi-stage training.
[ "cs.LG", "cs.CV", "stat.ML" ]
Classification of time series is a growing problem in different disciplines due to the progressive digitalization of the world. Currently, the state of the art in time series classification is dominated by Collective of Transformation-Based Ensembles. This algorithm is composed of several classifiers of diverse nature that are combined according to their results in an internal cross validation procedure. Its high complexity prevents it from being applied to large datasets. One Nearest Neighbours with Dynamic Time Warping remains the base classifier in any time series classification problem, for its simplicity and good results. Despite their good performance, they share a weakness, which is that they are not interpretable. In the field of time series classification, there is a tradeoff between accuracy and interpretability. In this work, we propose a set of characteristics capable of extracting information of the structure of the time series in order to face time series classification problems. The use of these characteristics allows the use of traditional classification algorithms in time series problems. The experimental results demonstrate a statistically significant improvement in the accuracy of the results obtained by our proposal with respect to the original time series. Apart from the improvement in accuracy, our proposal is able to offer interpretable results based on the set of characteristics proposed.
[ "cs.LG", "cs.IT", "math.IT", "stat.ML" ]
Due to the lack of large-scale datasets, the prevailing approach in visual sentiment analysis is to leverage models trained for object classification in large datasets like ImageNet. However, objects are sentiment neutral which hinders the expected gain of transfer learning for such tasks. In this work, we propose to overcome this problem by learning a novel sentiment-aligned image embedding that is better suited for subsequent visual sentiment analysis. Our embedding leverages the intricate relation between emojis and images in large-scale and readily available data from social media. Emojis are language-agnostic, consistent, and carry a clear sentiment signal which make them an excellent proxy to learn a sentiment aligned embedding. Hence, we construct a novel dataset of 4 million images collected from Twitter with their associated emojis. We train a deep neural model for image embedding using emoji prediction task as a proxy. Our evaluation demonstrates that the proposed embedding outperforms the popular object-based counterpart consistently across several sentiment analysis benchmarks. Furthermore, without bell and whistles, our compact, effective and simple embedding outperforms the more elaborate and customized state-of-the-art deep models on these public benchmarks. Additionally, we introduce a novel emoji representation based on their visual emotional response which supports a deeper understanding of the emoji modality and their usage on social media.
[ "cs.CV" ]
The graph Laplacian is a standard tool in data science, machine learning, and image processing. The corresponding matrix inherits the complex structure of the underlying network and is in certain applications densely populated. This makes computations, in particular matrix-vector products, with the graph Laplacian a hard task. A typical application is the computation of a number of its eigenvalues and eigenvectors. Standard methods become infeasible as the number of nodes in the graph is too large. We propose the use of the fast summation based on the nonequispaced fast Fourier transform (NFFT) to perform the dense matrix-vector product with the graph Laplacian fast without ever forming the whole matrix. The enormous flexibility of the NFFT algorithm allows us to embed the accelerated multiplication into Lanczos-based eigenvalues routines or iterative linear system solvers and even consider other than the standard Gaussian kernels. We illustrate the feasibility of our approach on a number of test problems from image segmentation to semi-supervised learning based on graph-based PDEs. In particular, we compare our approach with the Nystr\"om method. Moreover, we present and test an enhanced, hybrid version of the Nystr\"om method, which internally uses the NFFT.
[ "cs.LG", "math.NA", "stat.ML", "68R10, 05C50, 65F15, 65T50, 68T05, 62H30" ]
Animals exhibit an innate ability to learn regularities of the world through interaction. By performing experiments in their environment, they are able to discern the causal factors of variation and infer how they affect the world's dynamics. Inspired by this, we attempt to equip reinforcement learning agents with the ability to perform experiments that facilitate a categorization of the rolled-out trajectories, and to subsequently infer the causal factors of the environment in a hierarchical manner. We introduce {\em causal curiosity}, a novel intrinsic reward, and show that it allows our agents to learn optimal sequences of actions and discover causal factors in the dynamics of the environment. The learned behavior allows the agents to infer a binary quantized representation for the ground-truth causal factors in every environment. Additionally, we find that these experimental behaviors are semantically meaningful (e.g., our agents learn to lift blocks to categorize them by weight), and are learnt in a self-supervised manner with approximately 2.5 times less data than conventional supervised planners. We show that these behaviors can be re-purposed and fine-tuned (e.g., from lifting to pushing or other downstream tasks). Finally, we show that the knowledge of causal factor representations aids zero-shot learning for more complex tasks. Visit https://sites.google.com/usc.edu/causal-curiosity/home for website.
[ "cs.LG", "cs.AI", "cs.RO" ]
Learning curves provide insight into the dependence of a learner's generalization performance on the training set size. This important tool can be used for model selection, to predict the effect of more training data, and to reduce the computational complexity of model training and hyperparameter tuning. This review recounts the origins of the term, provides a formal definition of the learning curve, and briefly covers basics such as its estimation. Our main contribution is a comprehensive overview of the literature regarding the shape of learning curves. We discuss empirical and theoretical evidence that supports well-behaved curves that often have the shape of a power law or an exponential. We consider the learning curves of Gaussian processes, the complex shapes they can display, and the factors influencing them. We draw specific attention to examples of learning curves that are ill-behaved, showing worse learning performance with more training data. To wrap up, we point out various open problems that warrant deeper empirical and theoretical investigation. All in all, our review underscores that learning curves are surprisingly diverse and no universal model can be identified.
[ "cs.LG" ]
Electronic Health Records often suffer from missing data, which poses a major problem in clinical practice and clinical studies. A novel approach for dealing with missing data are Generative Adversarial Nets (GANs), which have been generating huge research interest in image generation and transformation. Recently, researchers have attempted to apply GANs to missing data generation and imputation for EHR data: a major challenge here is the categorical nature of the data. State-of-the-art solutions to the GAN-based generation of categorical data involve either reinforcement learning, or learning a bidirectional mapping between the categorical and the real latent feature space, so that the GANs only need to generate real-valued features. However, these methods are designed to generate complete feature vectors instead of imputing only the subsets of missing features. In this paper we propose a simple and yet effective approach that is based on previous work on GANs for data imputation. We first motivate our solution by discussing the reason why adversarial training often fails in case of categorical features. Then we derive a novel way to re-code the categorical features to stabilize the adversarial training. Based on experiments on two real-world EHR data with multiple settings, we show that our imputation approach largely improves the prediction accuracy, compared to more traditional data imputation approaches.
[ "cs.LG" ]
Generalization to out-of-distribution (OOD) data is a capability natural to humans yet challenging for machines to reproduce. This is because most learning algorithms strongly rely on the i.i.d.~assumption on source/target data, which is often violated in practice due to domain shift. Domain generalization (DG) aims to achieve OOD generalization by using only source data for model learning. Since first introduced in 2011, research in DG has made great progresses. In particular, intensive research in this topic has led to a broad spectrum of methodologies, e.g., those based on domain alignment, meta-learning, data augmentation, or ensemble learning, just to name a few; and has covered various vision applications such as object recognition, segmentation, action recognition, and person re-identification. In this paper, for the first time a comprehensive literature review is provided to summarize the developments in DG for computer vision over the past decade. Specifically, we first cover the background by formally defining DG and relating it to other research fields like domain adaptation and transfer learning. Second, we conduct a thorough review into existing methods and present a categorization based on their methodologies and motivations. Finally, we conclude this survey with insights and discussions on future research directions.
[ "cs.LG", "cs.AI", "cs.CV" ]
We propose the use of a proportional-derivative (PD) control based policy learned via reinforcement learning (RL) to estimate and forecast 3D human pose from egocentric videos. The method learns directly from unsegmented egocentric videos and motion capture data consisting of various complex human motions (e.g., crouching, hopping, bending, and motion transitions). We propose a video-conditioned recurrent control technique to forecast physically-valid and stable future motions of arbitrary length. We also introduce a value function based fail-safe mechanism which enables our method to run as a single pass algorithm over the video data. Experiments with both controlled and in-the-wild data show that our approach outperforms previous art in both quantitative metrics and visual quality of the motions, and is also robust enough to transfer directly to real-world scenarios. Additionally, our time analysis shows that the combined use of our pose estimation and forecasting can run at 30 FPS, making it suitable for real-time applications.
[ "cs.CV", "cs.AI", "cs.LG", "cs.RO" ]
We present MBIS (Multivariate Bayesian Image Segmentation tool), a clustering tool based on the mixture of multivariate normal distributions model. MBIS supports multi-channel bias field correction based on a B-spline model. A second methodological novelty is the inclusion of graph-cuts optimization for the stationary anisotropic hidden Markov random field model. Along with MBIS, we release an evaluation framework that contains three different experiments on multi-site data. We first validate the accuracy of segmentation and the estimated bias field for each channel. MBIS outperforms a widely used segmentation tool in a cross-comparison evaluation. The second experiment demonstrates the robustness of results on atlas-free segmentation of two image sets from scan-rescan protocols on 21 healthy subjects. Multivariate segmentation is more replicable than the monospectral counterpart on T1-weighted images. Finally, we provide a third experiment to illustrate how MBIS can be used in a large-scale study of tissue volume change with increasing age in 584 healthy subjects. This last result is meaningful as multivariate segmentation performs robustly without the need for prior knowledge
[ "cs.CV", "62P10, 62F15" ]
Graph representation learning nowadays becomes fundamental in analyzing graph-structured data. Inspired by recent success of contrastive methods, in this paper, we propose a novel framework for unsupervised graph representation learning by leveraging a contrastive objective at the node level. Specifically, we generate two graph views by corruption and learn node representations by maximizing the agreement of node representations in these two views. To provide diverse node contexts for the contrastive objective, we propose a hybrid scheme for generating graph views on both structure and attribute levels. Besides, we provide theoretical justification behind our motivation from two perspectives, mutual information and the classical triplet loss. We perform empirical experiments on both transductive and inductive learning tasks using a variety of real-world datasets. Experimental experiments demonstrate that despite its simplicity, our proposed method consistently outperforms existing state-of-the-art methods by large margins. Moreover, our unsupervised method even surpasses its supervised counterparts on transductive tasks, demonstrating its great potential in real-world applications.
[ "cs.LG", "stat.ML" ]
The adoption of machine learning in health care hinges on the transparency of the used algorithms, necessitating the need for explanation methods. However, despite a growing literature on explaining neural networks, no consensus has been reached on how to evaluate those explanation methods. We propose IROF, a new approach to evaluating explanation methods that circumvents the need for manual evaluation. Compared to other recent work, our approach requires several orders of magnitude less computational resources and no human input, making it accessible to lower resource groups and robust to human bias.
[ "cs.CV" ]
In order to keep track of the operational state of power grid, the world's largest sensor systems, smart grid, was built by deploying hundreds of millions of smart meters. Such system makes it possible to discover and make quick response to any hidden threat to the entire power grid. Non-technical losses (NTLs) have always been a major concern for its consequent security risks as well as immeasurable revenue loss. However, various causes of NTL may have different characteristics reflected in the data. Accurately capturing these anomalies faced with such large scale of collected data records is rather tricky as a result. In this paper, we proposed a new methodology of detecting abnormal electricity consumptions. We did a transformation of the collected time-series data which turns it into an image representation that could well reflect users' relatively long term consumption behaviors. Inspired by the excellent neural network architecture used for objective detection in computer vision domain, we designed our deep learning model that takes the transformed images as input and yields joint featured inferred from the multiple aspects the input provides. Considering the limited labeled samples, especially the abnormal ones, we used our model in a semi-supervised fashion that is brought out in recent years. The model is tested on samples which are verified by on-field inspections and our method showed significant improvement.
[ "cs.LG", "stat.ML" ]
Convolutional networks have marked their place over the last few years as the best performing model for various visual tasks. They are, however, most suited for supervised learning from large amounts of labeled data. Previous attempts have been made to use unlabeled data to improve model performance by applying unsupervised techniques. These attempts require different architectures and training methods. In this work we present a novel approach for unsupervised training of Convolutional networks that is based on contrasting between spatial regions within images. This criterion can be employed within conventional neural networks and trained using standard techniques such as SGD and back-propagation, thus complementing supervised methods.
[ "stat.ML", "cs.LG" ]
Accurate real-time traffic forecasting is a core technological problem against the implementation of the intelligent transportation system. However, it remains challenging considering the complex spatial and temporal dependencies among traffic flows. In the spatial dimension, due to the connectivity of the road network, the traffic flows between linked roads are closely related. In terms of the temporal factor, although there exists a tendency among adjacent time points in general, the importance of distant past points is not necessarily smaller than that of recent past points since traffic flows are also affected by external factors. In this study, an attention temporal graph convolutional network (A3T-GCN) traffic forecasting method was proposed to simultaneously capture global temporal dynamics and spatial correlations. The A3T-GCN model learns the short-time trend in time series by using the gated recurrent units and learns the spatial dependence based on the topology of the road network through the graph convolutional network. Moreover, the attention mechanism was introduced to adjust the importance of different time points and assemble global temporal information to improve prediction accuracy. Experimental results in real-world datasets demonstrate the effectiveness and robustness of proposed A3T-GCN. The source code can be visited at https://github.com/lehaifeng/T-GCN/A3T.
[ "cs.LG", "stat.ML" ]
In inductive transfer learning, fine-tuning pre-trained convolutional networks substantially outperforms training from scratch. When using fine-tuning, the underlying assumption is that the pre-trained model extracts generic features, which are at least partially relevant for solving the target task, but would be difficult to extract from the limited amount of data available on the target task. However, besides the initialization with the pre-trained model and the early stopping, there is no mechanism in fine-tuning for retaining the features learned on the source task. In this paper, we investigate several regularization schemes that explicitly promote the similarity of the final solution with the initial model. We show the benefit of having an explicit inductive bias towards the initial model, and we eventually recommend a simple $L^2$ penalty with the pre-trained model being a reference as the baseline of penalty for transfer learning tasks.
[ "cs.LG" ]
Image demosaicing - one of the most important early stages in digital camera pipelines - addressed the problem of reconstructing a full-resolution image from so-called color-filter-arrays. Despite tremendous progress made in the pase decade, a fundamental issue that remains to be addressed is how to assure the visual quality of reconstructed images especially in the presence of noise corruption. Inspired by recent advances in generative adversarial networks (GAN), we present a novel deep learning approach toward joint demosaicing and denoising (JDD) with perceptual optimization in order to ensure the visual quality of reconstructed images. The key contributions of this work include: 1) we have developed a GAN-based approach toward image demosacing in which a discriminator network with both perceptual and adversarial loss functions are used for quality assurance; 2) we propose to optimize the perceptual quality of reconstructed images by the proposed GAN in an end-to-end manner. Such end-to-end optimization of GAN is particularly effective for jointly exploiting the gain brought by each modular component (e.g., residue learning in the generative network and perceptual loss in the discriminator network). Our extensive experimental results have shown convincingly improved performance over existing state-of-the-art methods in terms of both subjective and objective quality metrics with a comparable computational cost.
[ "cs.CV" ]
Networks have been widely used to represent the relations between objects such as academic networks and social networks, and learning embedding for networks has thus garnered plenty of research attention. Self-supervised network representation learning aims at extracting node embedding without external supervision. Recently, maximizing the mutual information between the local node embedding and the global summary (e.g. Deep Graph Infomax, or DGI for short) has shown promising results on many downstream tasks such as node classification. However, there are two major limitations of DGI. Firstly, DGI merely considers the extrinsic supervision signal (i.e., the mutual information between node embedding and global summary) while ignores the intrinsic signal (i.e., the mutual dependence between node embedding and node attributes). Secondly, nodes in a real-world network are usually connected by multiple edges with different relations, while DGI does not fully explore the various relations among nodes. To address the above-mentioned problems, we propose a novel framework, called High-order Deep Multiplex Infomax (HDMI), for learning node embedding on multiplex networks in a self-supervised way. To be more specific, we first design a joint supervision signal containing both extrinsic and intrinsic mutual information by high-order mutual information, and we propose a High-order Deep Infomax (HDI) to optimize the proposed supervision signal. Then we propose an attention based fusion module to combine node embedding from different layers of the multiplex network. Finally, we evaluate the proposed HDMI on various downstream tasks such as unsupervised clustering and supervised classification. The experimental results show that HDMI achieves state-of-the-art performance on these tasks.
[ "cs.LG", "cs.IT", "cs.SI", "math.IT" ]
Graph neural networks (GNNs) have been popularly used in analyzing graph-structured data, showing promising results in various applications such as node classification, link prediction and network recommendation. In this paper, we present a new graph attention neural network, namely GIPA, for attributed graph data learning. GIPA consists of three key components: attention, feature propagation and aggregation. Specifically, the attention component introduces a new multi-layer perceptron based multi-head to generate better non-linear feature mapping and representation than conventional implementations such as dot-product. The propagation component considers not only node features but also edge features, which differs from existing GNNs that merely consider node features. The aggregation component uses a residual connection to generate the final embedding. We evaluate the performance of GIPA using the Open Graph Benchmark proteins (ogbn-proteins for short) dataset. The experimental results reveal that GIPA can beat the state-of-the-art models in terms of prediction accuracy, e.g., GIPA achieves an average test ROC-AUC of $0.8700\pm 0.0010$ and outperforms all the previous methods listed in the ogbn-proteins leaderboard.
[ "cs.LG" ]
Group re-identification (G-ReID) is an important yet less-studied task. Its challenges not only lie in appearance changes of individuals which have been well-investigated in general person re-identification (ReID), but also derive from group layout and membership changes. So the key task of G-ReID is to learn representations robust to such changes. To address this issue, we propose a Transferred Single and Couple Representation Learning Network (TSCN). Its merits are two aspects: 1) Due to the lack of labelled training samples, existing G-ReID methods mainly rely on unsatisfactory hand-crafted features. To gain the superiority of deep learning models, we treat a group as multiple persons and transfer the domain of a labeled ReID dataset to a G-ReID target dataset style to learn single representations. 2) Taking into account the neighborhood relationship in a group, we further propose learning a novel couple representation between two group members, that achieves more discriminative power in G-ReID tasks. In addition, an unsupervised weight learning method is exploited to adaptively fuse the results of different views together according to result patterns. Extensive experimental results demonstrate the effectiveness of our approach that significantly outperforms state-of-the-art methods by 11.7\% CMC-1 on the Road Group dataset and by 39.0\% CMC-1 on the DukeMCMT dataset.
[ "cs.CV", "cs.MM" ]
We consider distributions arising from a mixture of causal models, where each model is represented by a directed acyclic graph (DAG). We provide a graphical representation of such mixture distributions and prove that this representation encodes the conditional independence relations of the mixture distribution. We then consider the problem of structure learning based on samples from such distributions. Since the mixing variable is latent, we consider causal structure discovery algorithms such as FCI that can deal with latent variables. We show that such algorithms recover a "union" of the component DAGs and can identify variables whose conditional distribution across the component DAGs vary. We demonstrate our results on synthetic and real data showing that the inferred graph identifies nodes that vary between the different mixture components. As an immediate application, we demonstrate how retrieval of this causal information can be used to cluster samples according to each mixture component.
[ "stat.ML", "cs.LG" ]
In this paper, we propose a neuro-symbolic framework called weighted Signal Temporal Logic Neural Network (wSTL-NN) that combines the characteristics of neural networks and temporal logics. Weighted Signal Temporal Logic (wSTL) formulas are recursively composed of subformulas that are combined using logical and temporal operators. The quantitative semantics of wSTL is defined such that the quantitative satisfaction of subformulas with higher weights has more influence on the quantitative satisfaction of the overall wSTL formula. In the wSTL-NN, each neuron corresponds to a wSTL subformula, and its output corresponds to the quantitative satisfaction of the formula. We use wSTL-NN to represent wSTL formulas as features to classify time series data. STL features are more explainable than those used in classical methods. The wSTL-NN is end-to-end differentiable, which allows learning of wSTL formulas to be done using back-propagation. To reduce the number of weights, we introduce two techniques to sparsify the wSTL-NN.We apply our framework to an occupancy detection time-series dataset to learn a classifier that predicts the occupancy status of an office room.
[ "cs.LG", "cs.NE" ]
Every year physicians face an increasing demand of image-based diagnosis from patients, a problem that can be addressed with recent artificial intelligence methods. In this context, we survey works in the area of automatic report generation from medical images, with emphasis on methods using deep neural networks, with respect to: (1) Datasets, (2) Architecture Design, (3) Explainability and (4) Evaluation Metrics. Our survey identifies interesting developments, but also remaining challenges. Among them, the current evaluation of generated reports is especially weak, since it mostly relies on traditional Natural Language Processing (NLP) metrics, which do not accurately capture medical correctness.
[ "cs.CV", "cs.AI", "cs.CL", "cs.LG" ]
Resolution of the complex problem of image retrieval for diagram images has yet to be reached. Deep learning methods continue to excel in the fields of object detection and image classification applied to natural imagery. However, the application of such methodologies applied to binary imagery remains limited due to lack of crucial features such as textures,color and intensity information. This paper presents a deep learning based method for image-based search for binary patent images by taking advantage of existing large natural image repositories for image search and sketch-based methods (Sketches are not identical to diagrams, but they do share some characteristics; for example, both imagery types are gray scale (binary), composed of contours, and are lacking in texture). We begin by using deep learning to generate sketches from natural images for image retrieval and then train a second deep learning model on the sketches. We then use our small set of manually labeled patent diagram images via transfer learning to adapt the image search from sketches of natural images to diagrams. Our experiment results show the effectiveness of deep learning with transfer learning for detecting near-identical copies in patent images and querying similar images based on content.
[ "cs.CV" ]
Feature representations from pre-trained deep neural networks have been known to exhibit excellent generalization and utility across a variety of related tasks. Fine-tuning is by far the simplest and most widely used approach that seeks to exploit and adapt these feature representations to novel tasks with limited data. Despite the effectiveness of fine-tuning, itis often sub-optimal and requires very careful optimization to prevent severe over-fitting to small datasets. The problem of sub-optimality and over-fitting, is due in part to the large number of parameters used in a typical deep convolutional neural network. To address these problems, we propose a simple yet effective regularization method for fine-tuning pre-trained deep networks for the task of k-shot learning. To prevent overfitting, our key strategy is to cluster the model parameters while ensuring intra-cluster similarity and inter-cluster diversity of the parameters, effectively regularizing the dimensionality of the parameter search space. In particular, we identify groups of neurons within each layer of a deep network that shares similar activation patterns. When the network is to be fine-tuned for a classification task using only k examples, we propagate a single gradient to all of the neuron parameters that belong to the same group. The grouping of neurons is non-trivial as neuron activations depend on the distribution of the input data. To efficiently search for optimal groupings conditioned on the input data, we propose a reinforcement learning search strategy using recurrent networks to learn the optimal group assignments for each network layer. Experimental results show that our method can be easily applied to several popular convolutional neural networks and improve upon other state-of-the-art fine-tuning based k-shot learning strategies by more than10%
[ "cs.CV", "cs.LG", "stat.ML" ]
The development of practical applications, such as autonomous driving and robotics, has brought increasing attention to 3D point cloud understanding. While deep learning has achieved remarkable success on image-based tasks, there are many unique challenges faced by deep neural networks in processing massive, unstructured and noisy 3D points. To demonstrate the latest progress of deep learning for 3D point cloud understanding, this paper summarizes recent remarkable research contributions in this area from several different directions (classification, segmentation, detection, tracking, flow estimation, registration, augmentation and completion), together with commonly used datasets, metrics and state-of-the-art performances. More information regarding this survey can be found at: https://github.com/SHI-Labs/3D-Point-Cloud-Learning.
[ "cs.CV", "cs.LG" ]
The rapid development and wide utilization of object detection techniques have aroused attention on both accuracy and speed of object detectors. However, the current state-of-the-art object detection works are either accuracy-oriented using a large model but leading to high latency or speed-oriented using a lightweight model but sacrificing accuracy. In this work, we propose YOLObile framework, a real-time object detection on mobile devices via compression-compilation co-design. A novel block-punched pruning scheme is proposed for any kernel size. To improve computational efficiency on mobile devices, a GPU-CPU collaborative scheme is adopted along with advanced compiler-assisted optimizations. Experimental results indicate that our pruning scheme achieves 14$\times$ compression rate of YOLOv4 with 49.0 mAP. Under our YOLObile framework, we achieve 17 FPS inference speed using GPU on Samsung Galaxy S20. By incorporating our proposed GPU-CPU collaborative scheme, the inference speed is increased to 19.1 FPS, and outperforms the original YOLOv4 by 5$\times$ speedup. Source code is at: \url{https://github.com/nightsnack/YOLObile}.
[ "cs.CV", "cs.AI", "cs.LG" ]
Registration is a fundamental task in medical robotics and is often a crucial step for many downstream tasks such as motion analysis, intra-operative tracking and image segmentation. Popular registration methods such as ANTs and NiftyReg optimize objective functions for each pair of images from scratch, which are time-consuming for 3D and sequential images with complex deformations. Recently, deep learning-based registration approaches such as VoxelMorph have been emerging and achieve competitive performance. In this work, we construct a test-time training for deep deformable image registration to improve the generalization ability of conventional learning-based registration model. We design multi-scale deep networks to consecutively model the residual deformations, which is effective for high variational deformations. Extensive experiments validate the effectiveness of multi-scale deep registration with test-time training based on Dice coefficient for image segmentation and mean square error (MSE), normalized local cross-correlation (NLCC) for tissue dense tracking tasks. Two videos are in https://www.youtube.com/watch?v=NvLrCaqCiAE and https://www.youtube.com/watch?v=pEA6ZmtTNuQ
[ "cs.CV", "cs.LG", "cs.NE", "cs.RO", "eess.IV" ]
Due to the lack of enough generalization in the state-space, common methods in Reinforcement Learning (RL) suffer from slow learning speed especially in the early learning trials. This paper introduces a model-based method in discrete state-spaces for increasing learning speed in terms of required experience (but not required computational time) by exploiting generalization in the experiences of the subspaces. A subspace is formed by choosing a subset of features in the original state representation (full-space). Generalization and faster learning in a subspace are due to many-to-one mapping of experiences from the full-space to each state in the subspace. Nevertheless, due to inherent perceptual aliasing in the subspaces, the policy suggested by each subspace does not generally converge to the optimal policy. Our approach, called Model Based Learning with Subspaces (MoBLeS), calculates confidence intervals of the estimated Q-values in the full-space and in the subspaces. These confidence intervals are used in the decision making, such that the agent benefits the most from the possible generalization while avoiding from detriment of the perceptual aliasing in the subspaces. Convergence of MoBLeS to the optimal policy is theoretically investigated. Additionally, we show through several experiments that MoBLeS improves the learning speed in the early trials.
[ "stat.ML", "cs.AI", "cs.LG" ]
Electronic Health Records (EHRs) provide vital contextual information to radiologists and other physicians when making a diagnosis. Unfortunately, because a given patient's record may contain hundreds of notes and reports, identifying relevant information within these in the short time typically allotted to a case is very difficult. We propose and evaluate models that extract relevant text snippets from patient records to provide a rough case summary intended to aid physicians considering one or more diagnoses. This is hard because direct supervision (i.e., physician annotations of snippets relevant to specific diagnoses in medical records) is prohibitively expensive to collect at scale. We propose a distantly supervised strategy in which we use groups of International Classification of Diseases (ICD) codes observed in 'future' records as noisy proxies for 'downstream' diagnoses. Using this we train a transformer-based neural model to perform extractive summarization conditioned on potential diagnoses. This model defines an attention mechanism that is conditioned on potential diagnoses (queries) provided by the diagnosing physician. We train (via distant supervision) and evaluate variants of this model on EHR data from Brigham and Women's Hospital in Boston and MIMIC-III (the latter to facilitate reproducibility). Evaluations performed by radiologists demonstrate that these distantly supervised models yield better extractive summaries than do unsupervised approaches. Such models may aid diagnosis by identifying sentences in past patient reports that are clinically relevant to a potential diagnosis.
[ "cs.LG", "stat.ML" ]
Knowledge Graph Embeddings (KGEs) have shown promising performance on link prediction tasks by mapping the entities and relations from a knowledge graph into a geometric space (usually a vector space). Ultimately, the plausibility of the predicted links is measured by using a scoring function over the learned embeddings (vectors). Therefore, the capability in preserving graph characteristics including structural aspects and semantics highly depends on the design of the KGE, as well as the inherited abilities from the underlying geometry. Many KGEs use the flat geometry which renders them incapable of preserving complex structures and consequently causes wrong inferences by the models. To address this problem, we propose a neuro differential KGE that embeds nodes of a KG on the trajectories of Ordinary Differential Equations (ODEs). To this end, we represent each relation (edge) in a KG as a vector field on a smooth Riemannian manifold. We specifically parameterize ODEs by a neural network to represent various complex shape manifolds and more importantly complex shape vector fields on the manifold. Therefore, the underlying embedding space is capable of getting various geometric forms to encode complexity in subgraph structures with different motifs. Experiments on synthetic and benchmark dataset as well as social network KGs justify the ODE trajectories as a means to structure preservation and consequently avoiding wrong inferences over state-of-the-art KGE models.
[ "cs.LG", "cs.AI" ]
This paper proposes the idea of using a generative adversarial network (GAN) to assist a novice user in designing real-world shapes with a simple interface. The user edits a voxel grid with a painting interface (like Minecraft). Yet, at any time, he/she can execute a SNAP command, which projects the current voxel grid onto a latent shape manifold with a learned projection operator and then generates a similar, but more realistic, shape using a learned generator network. Then the user can edit the resulting shape and snap again until he/she is satisfied with the result. The main advantage of this approach is that the projection and generation operators assist novice users to create 3D models characteristic of a background distribution of object shapes, but without having to specify all the details. The core new research idea is to use a GAN to support this application. 3D GANs have previously been used for shape generation, interpolation, and completion, but never for interactive modeling. The new challenge for this application is to learn a projection operator that takes an arbitrary 3D voxel model and produces a latent vector on the shape manifold from which a similar and realistic shape can be generated. We develop algorithms for this and other steps of the SNAP processing pipeline and integrate them into a simple modeling tool. Experiments with these algorithms and tool suggest that GANs provide a promising approach to computer-assisted interactive modeling.
[ "cs.CV", "cs.GR" ]
The extension of image generation to video generation turns out to be a very difficult task, since the temporal dimension of videos introduces an extra challenge during the generation process. Besides, due to the limitation of memory and training stability, the generation becomes increasingly challenging with the increase of the resolution/duration of videos. In this work, we exploit the idea of progressive growing of Generative Adversarial Networks (GANs) for higher resolution video generation. In particular, we begin to produce video samples of low-resolution and short-duration, and then progressively increase both resolution and duration alone (or jointly) by adding new spatiotemporal convolutional layers to the current networks. Starting from the learning on a very raw-level spatial appearance and temporal movement of the video distribution, the proposed progressive method learns spatiotemporal information incrementally to generate higher resolution videos. Furthermore, we introduce a sliced version of Wasserstein GAN (SWGAN) loss to improve the distribution learning on the video data of high-dimension and mixed-spatiotemporal distribution. SWGAN loss replaces the distance between joint distributions by that of one-dimensional marginal distributions, making the loss easier to compute. We evaluate the proposed model on our collected face video dataset of 10,900 videos to generate photorealistic face videos of 256x256x32 resolution. In addition, our model also reaches a record inception score of 14.57 in unsupervised action recognition dataset UCF-101.
[ "cs.CV", "cs.AI", "stat.ML" ]
Neural Architecture Search (NAS) was first proposed to achieve state-of-the-art performance through the discovery of new architecture patterns, without human intervention. An over-reliance on expert knowledge in the search space design has however led to increased performance (local optima) without significant architectural breakthroughs, thus preventing truly novel solutions from being reached. In this work we 1) are the first to investigate casting NAS as a problem of finding the optimal network generator and 2) we propose a new, hierarchical and graph-based search space capable of representing an extremely large variety of network types, yet only requiring few continuous hyper-parameters. This greatly reduces the dimensionality of the problem, enabling the effective use of Bayesian Optimisation as a search strategy. At the same time, we expand the range of valid architectures, motivating a multi-objective learning approach. We demonstrate the effectiveness of this strategy on six benchmark datasets and show that our search space generates extremely lightweight yet highly competitive models.
[ "cs.LG", "cs.NE", "stat.ML" ]
Virtually all aspects of modern life depend on space technology. Thanks to the great advancement of computer vision in general and deep learning-based techniques in particular, over the decades, the world witnessed the growing use of deep learning in solving problems for space applications, such as self-driving robot, tracers, insect-like robot on cosmos and health monitoring of spacecraft. These are just some prominent examples that has advanced space industry with the help of deep learning. However, the success of deep learning models requires a lot of training data in order to have decent performance, while on the other hand, there are very limited amount of publicly available space datasets for the training of deep learning models. Currently, there is no public datasets for space-based object detection or instance segmentation, partly because manually annotating object segmentation masks is very time consuming as they require pixel-level labelling, not to mention the challenge of obtaining images from space. In this paper, we aim to fill this gap by releasing a dataset for spacecraft detection, instance segmentation and part recognition. The main contribution of this work is the development of the dataset using images of space stations and satellites, with rich annotations including bounding boxes of spacecrafts and masks to the level of object parts, which are obtained with a mixture of automatic processes and manual efforts. We also provide evaluations with state-of-the-art methods in object detection and instance segmentation as a benchmark for the dataset. The link for downloading the proposed dataset can be found on https://github.com/Yurushia1998/SatelliteDataset.
[ "cs.CV" ]
Attribute image manipulation has been a very active topic since the introduction of Generative Adversarial Networks (GANs). Exploring the disentangled attribute space within a transformation is a very challenging task due to the multiple and mutually-inclusive nature of the facial images, where different labels (eyeglasses, hats, hair, identity, etc.) can co-exist at the same time. Several works address this issue either by exploiting the modality of each domain/attribute using a conditional random vector noise, or extracting the modality from an exemplary image. However, existing methods cannot handle both random and reference transformations for multiple attributes, which limits the generality of the solutions. In this paper, we successfully exploit a multimodal representation that handles all attributes, be it guided by random noise or exemplar images, while only using the underlying domain information of the target domain. We present extensive qualitative and quantitative results for facial datasets and several different attributes that show the superiority of our method. Additionally, our method is capable of adding, removing or changing either fine-grained or coarse attributes by using an image as a reference or by exploring the style distribution space, and it can be easily extended to head-swapping and face-reenactment applications without being trained on videos.
[ "cs.CV" ]
This work proposes a new method to accurately complete sparse LiDAR maps guided by RGB images. For autonomous vehicles and robotics the use of LiDAR is indispensable in order to achieve precise depth predictions. A multitude of applications depend on the awareness of their surroundings, and use depth cues to reason and react accordingly. On the one hand, monocular depth prediction methods fail to generate absolute and precise depth maps. On the other hand, stereoscopic approaches are still significantly outperformed by LiDAR based approaches. The goal of the depth completion task is to generate dense depth predictions from sparse and irregular point clouds which are mapped to a 2D plane. We propose a new framework which extracts both global and local information in order to produce proper depth maps. We argue that simple depth completion does not require a deep network. However, we additionally propose a fusion method with RGB guidance from a monocular camera in order to leverage object information and to correct mistakes in the sparse input. This improves the accuracy significantly. Moreover, confidence masks are exploited in order to take into account the uncertainty in the depth predictions from each modality. This fusion method outperforms the state-of-the-art and ranks first on the KITTI depth completion benchmark. Our code with visualizations is available.
[ "cs.CV" ]
Video Visual Relation Detection (VidVRD), has received significant attention of our community over recent years. In this paper, we apply the state-of-the-art video object tracklet detection pipeline MEGA and deepSORT to generate tracklet proposals. Then we perform VidVRD in a tracklet-based manner without any pre-cutting operations. Specifically, we design a tracklet-based visual Transformer. It contains a temporal-aware decoder which performs feature interactions between the tracklets and learnable predicate query embeddings, and finally predicts the relations. Experimental results strongly demonstrate the superiority of our method, which outperforms other methods by a large margin on the Video Relation Understanding (VRU) Grand Challenge in ACM Multimedia 2021. Codes are released at https://github.com/Dawn-LX/VidVRD-tracklets.
[ "cs.CV" ]
Deep learning models with attention mechanisms have achieved exceptional results for many tasks, including language tasks and recommendation systems. Whereas previous studies have emphasized allocation of phone agents, we focused on inbound call prediction for customer service. A common method of analyzing user history behaviors is to extract all types of aggregated feature over time, but that method may fail to detect users' behavioral sequences. Therefore, we created a new approach, ET-USB, that incorporates users' sequential and nonsequential features; we apply the powerful Transformer encoder, a self-attention network model, to capture the information underlying user behavior sequences. ET-USB is helpful in various business scenarios at Cathay Financial Holdings. We conducted experiments to test the proposed network structure's ability to process various dimensions of behavior data; the results suggest that ET-USB delivers results superior to those of delivered by other deep-learning models.
[ "cs.LG" ]
We present a method for reconstructing images viewed by observers based only on their eye movements. By exploring the relationships between gaze patterns and image stimuli, the "What Are You Looking At?" (WAYLA) system learns to synthesize photo-realistic images that are similar to the original pictures being viewed. The WAYLA approach is based on the Conditional Generative Adversarial Network (Conditional GAN) image-to-image translation technique of Isola et al. We consider two specific applications - the first, of reconstructing newspaper images from gaze heat maps, and the second, of detailed reconstruction of images containing only text. The newspaper image reconstruction process is divided into two image-to-image translation operations, the first mapping gaze heat maps into image segmentations, and the second mapping the generated segmentation into a newspaper image. We validate the performance of our approach using various evaluation metrics, along with human visual inspection. All results confirm the ability of our network to perform image generation tasks using eye tracking data.
[ "cs.CV" ]
The principle of Photo Response Non Uniformity (PRNU) is often exploited to deduce the identity of the smartphone device whose camera or sensor was used to acquire a certain image. In this work, we design an algorithm that perturbs a face image acquired using a smartphone camera such that (a) sensor-specific details pertaining to the smartphone camera are suppressed (sensor anonymization); (b) the sensor pattern of a different device is incorporated (sensor spoofing); and (c) biometric matching using the perturbed image is not affected (biometric utility). We employ a simple approach utilizing Discrete Cosine Transform to achieve the aforementioned objectives. Experiments conducted on the MICHE-I and OULU-NPU datasets, which contain periocular and facial data acquired using 12 smartphone cameras, demonstrate the efficacy of the proposed de-identification algorithm on three different PRNU-based sensor identification schemes. This work has application in sensor forensics and personal privacy.
[ "cs.CV", "eess.IV" ]
Transfer learning which aims at utilizing knowledge learned from one problem (source domain) to solve another different but related problem (target domain) has attracted wide research attentions. However, the current transfer learning methods are mostly uninterpretable, especially to people without ML expertise. In this extended abstract, we brief introduce two knowledge graph (KG) based frameworks towards human understandable transfer learning explanation. The first one explains the transferability of features learned by Convolutional Neural Network (CNN) from one domain to another through pre-training and fine-tuning, while the second justifies the model of a target domain predicted by models from multiple source domains in zero-shot learning (ZSL). Both methods utilize KG and its reasoning capability to provide rich and human understandable explanations to the transfer procedure.
[ "cs.LG", "cs.AI", "stat.ML" ]
Object recognition has become a crucial part of machine learning and computer vision recently. The current approach to object recognition involves Deep Learning and uses Convolutional Neural Networks to learn the pixel patterns of the objects implicitly through backpropagation. However, CNNs require thousands of examples in order to generalize successfully and often require heavy computing resources for training. This is considered rather sluggish when compared to the human ability to generalize and learn new categories given just a single example. Additionally, CNNs make it difficult to explicitly programmatically modify or intuitively interpret their learned representations. We propose a computational model that can successfully learn an object category from as few as one example and allows its learning style to be tailored explicitly to a scenario. Our model decomposes each image into two attributes: shape and color distribution. We then use a Bayesian criterion to probabilistically determine the likelihood of each category. The model takes each factor into account based on importance and calculates the conditional probability of the object belonging to each learned category. Our model is not only applicable to visual scenarios, but can also be implemented in a broader and more practical scope of situations such as Natural Language Processing as well as other places where it is possible to retrieve and construct individual attributes. Because the only condition our model presents is the ability to retrieve and construct individual attributes such as shape and color, it can be applied to essentially any class of visual objects.
[ "cs.CV" ]
Visual perception is critically influenced by the focus of attention. Due to limited resources, it is well known that neural representations are biased in favor of attended locations. Using concurrent eye-tracking and functional Magnetic Resonance Imaging (fMRI) recordings from a large cohort of human subjects watching movies, we first demonstrate that leveraging gaze information, in the form of attentional masking, can significantly improve brain response prediction accuracy in a neural encoding model. Next, we propose a novel approach to neural encoding by including a trainable soft-attention module. Using our new approach, we demonstrate that it is possible to learn visual attention policies by end-to-end learning merely on fMRI response data, and without relying on any eye-tracking. Interestingly, we find that attention locations estimated by the model on independent data agree well with the corresponding eye fixation patterns, despite no explicit supervision to do so. Together, these findings suggest that attention modules can be instrumental in neural encoding models of visual stimuli.
[ "cs.CV", "cs.LG", "q-bio.NC" ]
Model-based reinforcement learning (RL) is appealing because (i) it enables planning and thus more strategic exploration, and (ii) by decoupling dynamics from rewards, it enables fast transfer to new reward functions. However, learning an accurate Markov Decision Process (MDP) over high-dimensional states (e.g., raw pixels) is extremely challenging because it requires function approximation, which leads to compounding errors. Instead, to avoid compounding errors, we propose learning an abstract MDP over abstract states: low-dimensional coarse representations of the state (e.g., capturing agent position, ignoring other objects). We assume access to an abstraction function that maps the concrete states to abstract states. In our approach, we construct an abstract MDP, which grows through strategic exploration via planning. Similar to hierarchical RL approaches, the abstract actions of the abstract MDP are backed by learned subpolicies that navigate between abstract states. Our approach achieves strong results on three of the hardest Arcade Learning Environment games (Montezuma's Revenge, Pitfall!, and Private Eye), including superhuman performance on Pitfall! without demonstrations. After training on one task, we can reuse the learned abstract MDP for new reward functions, achieving higher reward in 1000x fewer samples than model-free methods trained from scratch.
[ "cs.LG", "cs.AI", "stat.ML" ]
Facial expression recognition has been an active research area over the past few decades, and it is still challenging due to the high intra-class variation. Traditional approaches for this problem rely on hand-crafted features such as SIFT, HOG and LBP, followed by a classifier trained on a database of images or videos. Most of these works perform reasonably well on datasets of images captured in a controlled condition, but fail to perform as good on more challenging datasets with more image variation and partial faces. In recent years, several works proposed an end-to-end framework for facial expression recognition, using deep learning models. Despite the better performance of these works, there still seems to be a great room for improvement. In this work, we propose a deep learning approach based on attentional convolutional network, which is able to focus on important parts of the face, and achieves significant improvement over previous models on multiple datasets, including FER-2013, CK+, FERG, and JAFFE. We also use a visualization technique which is able to find important face regions for detecting different emotions, based on the classifier's output. Through experimental results, we show that different emotions seems to be sensitive to different parts of the face.
[ "cs.CV" ]
Transformers provide promising accuracy and have become popular and used in various domains such as natural language processing and computer vision. However, due to their massive number of model parameters, memory and computation requirements, they are not suitable for resource-constrained low-power devices. Even with high-performance and specialized devices, the memory bandwidth can become a performance-limiting bottleneck. In this paper, we present a performance analysis of state-of-the-art vision transformers on several devices. We propose to reduce the overall memory footprint and memory transfers by clustering the model parameters. We show that by using only 64 clusters to represent model parameters, it is possible to reduce the data transfer from the main memory by more than 4x, achieve up to 22% speedup and 39% energy savings on mobile devices with less than 0.1% accuracy loss.
[ "cs.LG", "cs.CV" ]
Vision-based sign language recognition aims at helping deaf people to communicate with others. However, most existing sign language datasets are limited to a small number of words. Due to the limited vocabulary size, models learned from those datasets cannot be applied in practice. In this paper, we introduce a new large-scale Word-Level American Sign Language (WLASL) video dataset, containing more than 2000 words performed by over 100 signers. This dataset will be made publicly available to the research community. To our knowledge, it is by far the largest public ASL dataset to facilitate word-level sign recognition research. Based on this new large-scale dataset, we are able to experiment with several deep learning methods for word-level sign recognition and evaluate their performances in large scale scenarios. Specifically we implement and compare two different models,i.e., (i) holistic visual appearance-based approach, and (ii) 2D human pose based approach. Both models are valuable baselines that will benefit the community for method benchmarking. Moreover, we also propose a novel pose-based temporal graph convolution networks (Pose-TGCN) that models spatial and temporal dependencies in human pose trajectories simultaneously, which has further boosted the performance of the pose-based method. Our results show that pose-based and appearance-based models achieve comparable performances up to 66% at top-10 accuracy on 2,000 words/glosses, demonstrating the validity and challenges of our dataset. Our dataset and baseline deep models are available at \url{https://dxli94.github.io/WLASL/}.
[ "cs.CV", "cs.HC", "cs.MM", "cs.NE" ]
We give an overview of recent exciting achievements of deep reinforcement learning (RL). We discuss six core elements, six important mechanisms, and twelve applications. We start with background of machine learning, deep learning and reinforcement learning. Next we discuss core RL elements, including value function, in particular, Deep Q-Network (DQN), policy, reward, model, planning, and exploration. After that, we discuss important mechanisms for RL, including attention and memory, unsupervised learning, transfer learning, multi-agent RL, hierarchical RL, and learning to learn. Then we discuss various applications of RL, including games, in particular, AlphaGo, robotics, natural language processing, including dialogue systems, machine translation, and text generation, computer vision, neural architecture design, business management, finance, healthcare, Industry 4.0, smart grid, intelligent transportation systems, and computer systems. We mention topics not reviewed yet, and list a collection of RL resources. After presenting a brief summary, we close with discussions. Please see Deep Reinforcement Learning, arXiv:1810.06339, for a significant update.
[ "cs.LG" ]
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