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fix fps_cluster
Browse files- fps_cluster.py +8 -7
fps_cluster.py
CHANGED
@@ -5,12 +5,7 @@ import torch
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def build_tree(all_dots, dist='euclidean'):
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num_sample = all_dots.shape[0]
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center = np.median(all_dots, axis=0)
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distances_to_center = np.linalg.norm(all_dots - center, axis=1)
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start_idx = np.argmin(distances_to_center)
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indices = [start_idx]
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distances = [114514,]
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if dist == 'euclidean':
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A = all_dots[:, None] - all_dots[None, :]
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A = (A ** 2).sum(-1)
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@@ -23,6 +18,12 @@ def build_tree(all_dots, dist='euclidean'):
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A = 1 - A
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else:
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raise ValueError('dist must be euclidean or cosine')
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for i in range(num_sample - 1):
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_A = A[indices]
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min_dist = _A.min(dim=0).values
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@@ -55,7 +56,7 @@ def build_tree(all_dots, dist='euclidean'):
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pi_indices = np.array(pi_indices)
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edges = np.stack([indices, pi_indices], axis=1)
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return edges
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def find_connected_component(edges, start_node):
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def build_tree(all_dots, dist='euclidean'):
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num_sample = all_dots.shape[0]
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if dist == 'euclidean':
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A = all_dots[:, None] - all_dots[None, :]
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A = (A ** 2).sum(-1)
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A = 1 - A
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else:
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raise ValueError('dist must be euclidean or cosine')
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d_sum = A.mean(dim=1)
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start_idx = torch.argmin(d_sum).item()
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indices = [start_idx]
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distances = [114514,]
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for i in range(num_sample - 1):
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_A = A[indices]
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min_dist = _A.min(dim=0).values
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pi_indices = np.array(pi_indices)
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edges = np.stack([indices, pi_indices], axis=1)
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return edges, levels
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def find_connected_component(edges, start_node):
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