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# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved. | |
# | |
# NVIDIA CORPORATION and its licensors retain all intellectual property | |
# and proprietary rights in and to this software, related documentation | |
# and any modifications thereto. Any use, reproduction, disclosure or | |
# distribution of this software and related documentation without an express | |
# license agreement from NVIDIA CORPORATION is strictly prohibited. | |
import array | |
import numpy as np | |
import imgui | |
from gui_utils import imgui_utils | |
#---------------------------------------------------------------------------- | |
class PerformanceWidget: | |
def __init__(self, viz): | |
self.viz = viz | |
self.gui_times = [float('nan')] * 60 | |
self.render_times = [float('nan')] * 30 | |
self.fps_limit = 60 | |
self.use_vsync = False | |
self.is_async = False | |
self.force_fp32 = False | |
def __call__(self, show=True): | |
viz = self.viz | |
self.gui_times = self.gui_times[1:] + [viz.frame_delta] | |
if 'render_time' in viz.result: | |
self.render_times = self.render_times[1:] + [viz.result.render_time] | |
del viz.result.render_time | |
if show: | |
imgui.text('GUI') | |
imgui.same_line(viz.label_w) | |
with imgui_utils.item_width(viz.font_size * 8): | |
imgui.plot_lines('##gui_times', array.array('f', self.gui_times), scale_min=0) | |
imgui.same_line(viz.label_w + viz.font_size * 9) | |
t = [x for x in self.gui_times if x > 0] | |
t = np.mean(t) if len(t) > 0 else 0 | |
imgui.text(f'{t*1e3:.1f} ms' if t > 0 else 'N/A') | |
imgui.same_line(viz.label_w + viz.font_size * 14) | |
imgui.text(f'{1/t:.1f} FPS' if t > 0 else 'N/A') | |
imgui.same_line(viz.label_w + viz.font_size * 18 + viz.spacing * 3) | |
with imgui_utils.item_width(viz.font_size * 6): | |
_changed, self.fps_limit = imgui.input_int('FPS limit', self.fps_limit, flags=imgui.INPUT_TEXT_ENTER_RETURNS_TRUE) | |
self.fps_limit = min(max(self.fps_limit, 5), 1000) | |
imgui.same_line(imgui.get_content_region_max()[0] - 1 - viz.button_w * 2 - viz.spacing) | |
_clicked, self.use_vsync = imgui.checkbox('Vertical sync', self.use_vsync) | |
if show: | |
imgui.text('Render') | |
imgui.same_line(viz.label_w) | |
with imgui_utils.item_width(viz.font_size * 8): | |
imgui.plot_lines('##render_times', array.array('f', self.render_times), scale_min=0) | |
imgui.same_line(viz.label_w + viz.font_size * 9) | |
t = [x for x in self.render_times if x > 0] | |
t = np.mean(t) if len(t) > 0 else 0 | |
imgui.text(f'{t*1e3:.1f} ms' if t > 0 else 'N/A') | |
imgui.same_line(viz.label_w + viz.font_size * 14) | |
imgui.text(f'{1/t:.1f} FPS' if t > 0 else 'N/A') | |
imgui.same_line(viz.label_w + viz.font_size * 18 + viz.spacing * 3) | |
_clicked, self.is_async = imgui.checkbox('Separate process', self.is_async) | |
imgui.same_line(imgui.get_content_region_max()[0] - 1 - viz.button_w * 2 - viz.spacing) | |
_clicked, self.force_fp32 = imgui.checkbox('Force FP32', self.force_fp32) | |
viz.set_fps_limit(self.fps_limit) | |
viz.set_vsync(self.use_vsync) | |
viz.set_async(self.is_async) | |
viz.args.force_fp32 = self.force_fp32 | |
#---------------------------------------------------------------------------- | |