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encapsulate'

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  1. .gitignore +2 -0
  2. app.py +37 -123
  3. core/__init__.py +0 -0
  4. core/__pycache__/__init__.cpython-39.pyc +0 -0
  5. core/__pycache__/attention.cpython-39.pyc +0 -0
  6. core/__pycache__/gs.cpython-39.pyc +0 -0
  7. core/__pycache__/models.cpython-39.pyc +0 -0
  8. core/__pycache__/options.cpython-39.pyc +0 -0
  9. core/__pycache__/provider_objaverse.cpython-39.pyc +0 -0
  10. core/__pycache__/unet.cpython-39.pyc +0 -0
  11. core/__pycache__/utils.cpython-39.pyc +0 -0
  12. core/attention.py +0 -156
  13. core/gs.py +0 -193
  14. core/models.py +0 -185
  15. core/options.py +0 -120
  16. core/provider_objaverse.py +0 -172
  17. core/unet.py +0 -319
  18. core/utils.py +0 -109
  19. diff-gaussian-rasterization/.gitignore +0 -7
  20. diff-gaussian-rasterization/.gitmodules +0 -3
  21. diff-gaussian-rasterization/CMakeLists.txt +0 -36
  22. diff-gaussian-rasterization/LICENSE.md +0 -83
  23. diff-gaussian-rasterization/README.md +0 -35
  24. diff-gaussian-rasterization/cuda_rasterizer/auxiliary.h +0 -175
  25. diff-gaussian-rasterization/cuda_rasterizer/backward.cu +0 -712
  26. diff-gaussian-rasterization/cuda_rasterizer/backward.h +0 -70
  27. diff-gaussian-rasterization/cuda_rasterizer/config.h +0 -19
  28. diff-gaussian-rasterization/cuda_rasterizer/forward.cu +0 -466
  29. diff-gaussian-rasterization/cuda_rasterizer/forward.h +0 -68
  30. diff-gaussian-rasterization/cuda_rasterizer/rasterizer.h +0 -94
  31. diff-gaussian-rasterization/cuda_rasterizer/rasterizer_impl.cu +0 -447
  32. diff-gaussian-rasterization/cuda_rasterizer/rasterizer_impl.h +0 -73
  33. diff-gaussian-rasterization/diff_gaussian_rasterization/__init__.py +0 -224
  34. diff-gaussian-rasterization/ext.cpp +0 -19
  35. diff-gaussian-rasterization/rasterize_points.cu +0 -229
  36. diff-gaussian-rasterization/rasterize_points.h +0 -70
  37. diff-gaussian-rasterization/setup.py +0 -34
  38. diff-gaussian-rasterization/third_party/glm/.appveyor.yml +0 -92
  39. diff-gaussian-rasterization/third_party/glm/.gitignore +0 -61
  40. diff-gaussian-rasterization/third_party/glm/.travis.yml +0 -388
  41. diff-gaussian-rasterization/third_party/glm/CMakeLists.txt +0 -45
  42. diff-gaussian-rasterization/third_party/glm/cmake/cmake_uninstall.cmake.in +0 -21
  43. diff-gaussian-rasterization/third_party/glm/copying.txt +0 -54
  44. diff-gaussian-rasterization/third_party/glm/doc/api/a00001_source.html +0 -493
  45. diff-gaussian-rasterization/third_party/glm/doc/api/a00002_source.html +0 -121
  46. diff-gaussian-rasterization/third_party/glm/doc/api/a00003_source.html +0 -182
  47. diff-gaussian-rasterization/third_party/glm/doc/api/a00004_source.html +0 -0
  48. diff-gaussian-rasterization/third_party/glm/doc/api/a00005_source.html +0 -0
  49. diff-gaussian-rasterization/third_party/glm/doc/api/a00006_source.html +0 -262
  50. diff-gaussian-rasterization/third_party/glm/doc/api/a00007.html +0 -205
.gitignore ADDED
@@ -0,0 +1,2 @@
 
 
 
1
+ __pycache__/
2
+ venv/
app.py CHANGED
@@ -1,172 +1,86 @@
1
  import os
2
- import numpy as np
3
- import torch
4
- import torch.nn.functional as F
5
- import torchvision.transforms.functional as TF
6
- from safetensors.torch import load_file
7
- import rembg
8
- import gradio as gr
9
 
10
- # download checkpoints
11
- from huggingface_hub import hf_hub_download
12
- ckpt_path = hf_hub_download(repo_id="ashawkey/LGM", filename="model_fp16.safetensors")
13
 
14
  try:
15
  import diff_gaussian_rasterization
16
  except ImportError:
17
  os.system("pip install ./diff-gaussian-rasterization")
18
 
19
- import kiui
20
- from kiui.op import recenter
21
-
22
- from core.options import Options
23
- from core.models import LGM
24
- from mvdream.pipeline_mvdream import MVDreamPipeline
25
-
26
- IMAGENET_DEFAULT_MEAN = (0.485, 0.456, 0.406)
27
- IMAGENET_DEFAULT_STD = (0.229, 0.224, 0.225)
28
-
29
- TMP_DIR = '/tmp'
30
  os.makedirs(TMP_DIR, exist_ok=True)
31
 
32
- # opt = tyro.cli(AllConfigs)
33
- opt = Options(
34
- input_size=256,
35
- up_channels=(1024, 1024, 512, 256, 128), # one more decoder
36
- up_attention=(True, True, True, False, False),
37
- splat_size=128,
38
- output_size=512, # render & supervise Gaussians at a higher resolution.
39
- batch_size=8,
40
- num_views=8,
41
- gradient_accumulation_steps=1,
42
- mixed_precision='bf16',
43
- resume=ckpt_path,
44
- )
45
-
46
- # model
47
- model = LGM(opt)
48
-
49
- # resume pretrained checkpoint
50
- if opt.resume is not None:
51
- if opt.resume.endswith('safetensors'):
52
- ckpt = load_file(opt.resume, device='cpu')
53
- else:
54
- ckpt = torch.load(opt.resume, map_location='cpu')
55
- model.load_state_dict(ckpt, strict=False)
56
- print(f'[INFO] Loaded checkpoint from {opt.resume}')
57
- else:
58
- print(f'[WARN] model randomly initialized, are you sure?')
59
-
60
- device = torch.device('cuda' if torch.cuda.is_available() else 'cpu')
61
- model = model.half().to(device)
62
- model.eval()
63
-
64
- tan_half_fov = np.tan(0.5 * np.deg2rad(opt.fovy))
65
- proj_matrix = torch.zeros(4, 4, dtype=torch.float32, device=device)
66
- proj_matrix[0, 0] = -1 / tan_half_fov
67
- proj_matrix[1, 1] = -1 / tan_half_fov
68
- proj_matrix[2, 2] = - (opt.zfar + opt.znear) / (opt.zfar - opt.znear)
69
- proj_matrix[3, 2] = - (opt.zfar * opt.znear) / (opt.zfar - opt.znear)
70
- proj_matrix[2, 3] = 1
71
-
72
- # load dreams
73
- pipe_text = MVDreamPipeline.from_pretrained(
74
- 'ashawkey/mvdream-sd2.1-diffusers', # remote weights
75
  torch_dtype=torch.float16,
76
  trust_remote_code=True,
77
- # local_files_only=True,
78
- )
79
- pipe_text = pipe_text.to(device)
80
 
81
- pipe_image = MVDreamPipeline.from_pretrained(
82
- "ashawkey/imagedream-ipmv-diffusers", # remote weights
 
83
  torch_dtype=torch.float16,
84
  trust_remote_code=True,
85
- # local_files_only=True,
86
- )
87
- pipe_image = pipe_image.to(device)
88
 
89
- # load rembg
90
- bg_remover = rembg.new_session()
91
 
92
- # process function
93
  def run(input_image):
94
- prompt_neg = "ugly, blurry, pixelated obscure, unnatural colors, poor lighting, dull, unclear, cropped, lowres, low quality, artifacts, duplicate"
95
-
96
- # seed
97
- kiui.seed_everything(42)
98
-
99
- output_ply_path = os.path.join(TMP_DIR, 'output.ply')
100
-
101
- input_image = np.array(input_image) # uint8
102
- # bg removal
103
- carved_image = rembg.remove(input_image, session=bg_remover) # [H, W, 4]
104
- mask = carved_image[..., -1] > 0
105
- image = recenter(carved_image, mask, border_ratio=0.2)
106
- image = image.astype(np.float32) / 255.0
107
- image = image[..., :3] * image[..., 3:4] + (1 - image[..., 3:4])
108
- mv_image = pipe_image("", image, negative_prompt=prompt_neg, num_inference_steps=30, guidance_scale=5.0, elevation=0)
109
-
110
- # generate gaussians
111
- input_image = np.stack([mv_image[1], mv_image[2], mv_image[3], mv_image[0]], axis=0) # [4, 256, 256, 3], float32
112
- input_image = torch.from_numpy(input_image).permute(0, 3, 1, 2).float().to(device) # [4, 3, 256, 256]
113
- input_image = F.interpolate(input_image, size=(opt.input_size, opt.input_size), mode='bilinear', align_corners=False)
114
- input_image = TF.normalize(input_image, IMAGENET_DEFAULT_MEAN, IMAGENET_DEFAULT_STD)
115
-
116
- rays_embeddings = model.prepare_default_rays(device, elevation=0)
117
- input_image = torch.cat([input_image, rays_embeddings], dim=1).unsqueeze(0) # [1, 4, 9, H, W]
118
-
119
- with torch.no_grad():
120
- with torch.autocast(device_type='cuda', dtype=torch.float16):
121
- # generate gaussians
122
- gaussians = model.forward_gaussians(input_image)
123
-
124
- # save gaussians
125
- model.gs.save_ply(gaussians, output_ply_path)
126
-
127
  return output_ply_path
128
 
129
- # gradio UI
130
 
131
- _TITLE = '''LGM Mini'''
132
 
133
- _DESCRIPTION = '''
134
  <div>
135
  A lightweight version of <a href="https://huggingface.co/spaces/ashawkey/LGM">LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation</a>.
136
  </div>
137
- '''
138
 
139
- css = '''
140
  #duplicate-button {
141
  margin: auto;
142
  color: white;
143
  background: #1565c0;
144
  border-radius: 100vh;
145
  }
146
- '''
147
 
148
  block = gr.Blocks(title=_TITLE, css=css)
149
  with block:
150
- gr.DuplicateButton(value="Duplicate Space for private use", elem_id="duplicate-button")
 
 
151
 
152
  with gr.Row():
153
  with gr.Column(scale=1):
154
- gr.Markdown('# ' + _TITLE)
155
  gr.Markdown(_DESCRIPTION)
156
-
157
- with gr.Row(variant='panel'):
158
  with gr.Column(scale=1):
159
  # input image
160
- input_image = gr.Image(label="image", type='pil', height=320)
161
  # gen button
162
  button_gen = gr.Button("Generate")
163
 
164
-
165
  with gr.Column(scale=1):
166
  output_splat = gr.Model3D(label="3D Gaussians")
167
 
168
  button_gen.click(fn=run, inputs=[input_image], outputs=[output_splat])
169
-
170
  gr.Examples(
171
  examples=[
172
  "data_test/frog_sweater.jpg",
@@ -180,7 +94,7 @@ with block:
180
  outputs=[output_splat],
181
  fn=lambda x: run(input_image=x),
182
  cache_examples=True,
183
- label='Image-to-3D Examples'
184
  )
185
-
186
  block.queue().launch(debug=True, share=True)
 
1
  import os
 
 
 
 
 
 
 
2
 
3
+ import gradio as gr
4
+ import torch
5
+ from diffusers import DiffusionPipeline
6
 
7
  try:
8
  import diff_gaussian_rasterization
9
  except ImportError:
10
  os.system("pip install ./diff-gaussian-rasterization")
11
 
12
+ TMP_DIR = "/tmp"
 
 
 
 
 
 
 
 
 
 
13
  os.makedirs(TMP_DIR, exist_ok=True)
14
 
15
+
16
+ image_pipeline = DiffusionPipeline.from_pretrained(
17
+ "ashawkey/imagedream-ipmv-diffusers",
18
+ custom_pipeline="dylanebert/multi_view_diffusion",
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
19
  torch_dtype=torch.float16,
20
  trust_remote_code=True,
21
+ ).to("cuda")
22
+
 
23
 
24
+ splat_pipeline = DiffusionPipeline.from_pretrained(
25
+ "dylanebert/LGM",
26
+ custom_pipeline="dylanebert/LGM",
27
  torch_dtype=torch.float16,
28
  trust_remote_code=True,
29
+ ).to("cuda")
 
 
30
 
 
 
31
 
 
32
  def run(input_image):
33
+ input_image = input_image.astype("float32") / 255.0
34
+ images = image_pipeline(
35
+ "", input_image, guidance_scale=5, num_inference_steps=30, elevation=0
36
+ )
37
+ images = (images * 255).astype("uint8")
38
+ gaussians = splat_pipeline(images)
39
+ output_ply_path = os.path.join(TMP_DIR, "output.ply")
40
+ splat_pipeline.save_ply(gaussians, output_ply_path)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
41
  return output_ply_path
42
 
 
43
 
44
+ _TITLE = """LGM Mini"""
45
 
46
+ _DESCRIPTION = """
47
  <div>
48
  A lightweight version of <a href="https://huggingface.co/spaces/ashawkey/LGM">LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation</a>.
49
  </div>
50
+ """
51
 
52
+ css = """
53
  #duplicate-button {
54
  margin: auto;
55
  color: white;
56
  background: #1565c0;
57
  border-radius: 100vh;
58
  }
59
+ """
60
 
61
  block = gr.Blocks(title=_TITLE, css=css)
62
  with block:
63
+ gr.DuplicateButton(
64
+ value="Duplicate Space for private use", elem_id="duplicate-button"
65
+ )
66
 
67
  with gr.Row():
68
  with gr.Column(scale=1):
69
+ gr.Markdown("# " + _TITLE)
70
  gr.Markdown(_DESCRIPTION)
71
+
72
+ with gr.Row(variant="panel"):
73
  with gr.Column(scale=1):
74
  # input image
75
+ input_image = gr.Image(label="image", type="numpy", height=320)
76
  # gen button
77
  button_gen = gr.Button("Generate")
78
 
 
79
  with gr.Column(scale=1):
80
  output_splat = gr.Model3D(label="3D Gaussians")
81
 
82
  button_gen.click(fn=run, inputs=[input_image], outputs=[output_splat])
83
+
84
  gr.Examples(
85
  examples=[
86
  "data_test/frog_sweater.jpg",
 
94
  outputs=[output_splat],
95
  fn=lambda x: run(input_image=x),
96
  cache_examples=True,
97
+ label="Image-to-3D Examples",
98
  )
99
+
100
  block.queue().launch(debug=True, share=True)
core/__init__.py DELETED
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core/__pycache__/options.cpython-39.pyc DELETED
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core/attention.py DELETED
@@ -1,156 +0,0 @@
1
- # Copyright (c) Meta Platforms, Inc. and affiliates.
2
- #
3
- # This source code is licensed under the Apache License, Version 2.0
4
- # found in the LICENSE file in the root directory of this source tree.
5
-
6
- # References:
7
- # https://github.com/facebookresearch/dino/blob/master/vision_transformer.py
8
- # https://github.com/rwightman/pytorch-image-models/tree/master/timm/models/vision_transformer.py
9
-
10
- import os
11
- import warnings
12
-
13
- from torch import Tensor
14
- from torch import nn
15
-
16
- XFORMERS_ENABLED = os.environ.get("XFORMERS_DISABLED") is None
17
- try:
18
- if XFORMERS_ENABLED:
19
- from xformers.ops import memory_efficient_attention, unbind
20
-
21
- XFORMERS_AVAILABLE = True
22
- warnings.warn("xFormers is available (Attention)")
23
- else:
24
- warnings.warn("xFormers is disabled (Attention)")
25
- raise ImportError
26
- except ImportError:
27
- XFORMERS_AVAILABLE = False
28
- warnings.warn("xFormers is not available (Attention)")
29
-
30
-
31
- class Attention(nn.Module):
32
- def __init__(
33
- self,
34
- dim: int,
35
- num_heads: int = 8,
36
- qkv_bias: bool = False,
37
- proj_bias: bool = True,
38
- attn_drop: float = 0.0,
39
- proj_drop: float = 0.0,
40
- ) -> None:
41
- super().__init__()
42
- self.num_heads = num_heads
43
- head_dim = dim // num_heads
44
- self.scale = head_dim**-0.5
45
-
46
- self.qkv = nn.Linear(dim, dim * 3, bias=qkv_bias)
47
- self.attn_drop = nn.Dropout(attn_drop)
48
- self.proj = nn.Linear(dim, dim, bias=proj_bias)
49
- self.proj_drop = nn.Dropout(proj_drop)
50
-
51
- def forward(self, x: Tensor) -> Tensor:
52
- B, N, C = x.shape
53
- qkv = self.qkv(x).reshape(B, N, 3, self.num_heads, C // self.num_heads).permute(2, 0, 3, 1, 4)
54
-
55
- q, k, v = qkv[0] * self.scale, qkv[1], qkv[2]
56
- attn = q @ k.transpose(-2, -1)
57
-
58
- attn = attn.softmax(dim=-1)
59
- attn = self.attn_drop(attn)
60
-
61
- x = (attn @ v).transpose(1, 2).reshape(B, N, C)
62
- x = self.proj(x)
63
- x = self.proj_drop(x)
64
- return x
65
-
66
-
67
- class MemEffAttention(Attention):
68
- def forward(self, x: Tensor, attn_bias=None) -> Tensor:
69
- if not XFORMERS_AVAILABLE:
70
- if attn_bias is not None:
71
- raise AssertionError("xFormers is required for using nested tensors")
72
- return super().forward(x)
73
-
74
- B, N, C = x.shape
75
- qkv = self.qkv(x).reshape(B, N, 3, self.num_heads, C // self.num_heads)
76
-
77
- q, k, v = unbind(qkv, 2)
78
-
79
- x = memory_efficient_attention(q, k, v, attn_bias=attn_bias)
80
- x = x.reshape([B, N, C])
81
-
82
- x = self.proj(x)
83
- x = self.proj_drop(x)
84
- return x
85
-
86
-
87
- class CrossAttention(nn.Module):
88
- def __init__(
89
- self,
90
- dim: int,
91
- dim_q: int,
92
- dim_k: int,
93
- dim_v: int,
94
- num_heads: int = 8,
95
- qkv_bias: bool = False,
96
- proj_bias: bool = True,
97
- attn_drop: float = 0.0,
98
- proj_drop: float = 0.0,
99
- ) -> None:
100
- super().__init__()
101
- self.dim = dim
102
- self.num_heads = num_heads
103
- head_dim = dim // num_heads
104
- self.scale = head_dim**-0.5
105
-
106
- self.to_q = nn.Linear(dim_q, dim, bias=qkv_bias)
107
- self.to_k = nn.Linear(dim_k, dim, bias=qkv_bias)
108
- self.to_v = nn.Linear(dim_v, dim, bias=qkv_bias)
109
- self.attn_drop = nn.Dropout(attn_drop)
110
- self.proj = nn.Linear(dim, dim, bias=proj_bias)
111
- self.proj_drop = nn.Dropout(proj_drop)
112
-
113
- def forward(self, q: Tensor, k: Tensor, v: Tensor) -> Tensor:
114
- # q: [B, N, Cq]
115
- # k: [B, M, Ck]
116
- # v: [B, M, Cv]
117
- # return: [B, N, C]
118
-
119
- B, N, _ = q.shape
120
- M = k.shape[1]
121
-
122
- q = self.scale * self.to_q(q).reshape(B, N, self.num_heads, self.dim // self.num_heads).permute(0, 2, 1, 3) # [B, nh, N, C/nh]
123
- k = self.to_k(k).reshape(B, M, self.num_heads, self.dim // self.num_heads).permute(0, 2, 1, 3) # [B, nh, M, C/nh]
124
- v = self.to_v(v).reshape(B, M, self.num_heads, self.dim // self.num_heads).permute(0, 2, 1, 3) # [B, nh, M, C/nh]
125
-
126
- attn = q @ k.transpose(-2, -1) # [B, nh, N, M]
127
-
128
- attn = attn.softmax(dim=-1) # [B, nh, N, M]
129
- attn = self.attn_drop(attn)
130
-
131
- x = (attn @ v).transpose(1, 2).reshape(B, N, -1) # [B, nh, N, M] @ [B, nh, M, C/nh] --> [B, nh, N, C/nh] --> [B, N, nh, C/nh] --> [B, N, C]
132
- x = self.proj(x)
133
- x = self.proj_drop(x)
134
- return x
135
-
136
-
137
- class MemEffCrossAttention(CrossAttention):
138
- def forward(self, q: Tensor, k: Tensor, v: Tensor, attn_bias=None) -> Tensor:
139
- if not XFORMERS_AVAILABLE:
140
- if attn_bias is not None:
141
- raise AssertionError("xFormers is required for using nested tensors")
142
- return super().forward(x)
143
-
144
- B, N, _ = q.shape
145
- M = k.shape[1]
146
-
147
- q = self.scale * self.to_q(q).reshape(B, N, self.num_heads, self.dim // self.num_heads) # [B, N, nh, C/nh]
148
- k = self.to_k(k).reshape(B, M, self.num_heads, self.dim // self.num_heads) # [B, M, nh, C/nh]
149
- v = self.to_v(v).reshape(B, M, self.num_heads, self.dim // self.num_heads) # [B, M, nh, C/nh]
150
-
151
- x = memory_efficient_attention(q, k, v, attn_bias=attn_bias)
152
- x = x.reshape(B, N, -1)
153
-
154
- x = self.proj(x)
155
- x = self.proj_drop(x)
156
- return x
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
core/gs.py DELETED
@@ -1,193 +0,0 @@
1
- import os
2
- import numpy as np
3
-
4
- import torch
5
- import torch.nn as nn
6
- import torch.nn.functional as F
7
-
8
- from diff_gaussian_rasterization import (
9
- GaussianRasterizationSettings,
10
- GaussianRasterizer,
11
- )
12
-
13
- from core.options import Options
14
-
15
- import kiui
16
-
17
- class GaussianRenderer:
18
- def __init__(self, opt: Options):
19
-
20
- self.opt = opt
21
- self.bg_color = torch.tensor([1, 1, 1], dtype=torch.float32, device="cuda")
22
-
23
- # intrinsics
24
- self.tan_half_fov = np.tan(0.5 * np.deg2rad(self.opt.fovy))
25
- self.proj_matrix = torch.zeros(4, 4, dtype=torch.float32)
26
- self.proj_matrix[0, 0] = 1 / self.tan_half_fov
27
- self.proj_matrix[1, 1] = 1 / self.tan_half_fov
28
- self.proj_matrix[2, 2] = (opt.zfar + opt.znear) / (opt.zfar - opt.znear)
29
- self.proj_matrix[3, 2] = - (opt.zfar * opt.znear) / (opt.zfar - opt.znear)
30
- self.proj_matrix[2, 3] = 1
31
-
32
- def render(self, gaussians, cam_view, cam_view_proj, cam_pos, bg_color=None, scale_modifier=1):
33
- # gaussians: [B, N, 14]
34
- # cam_view, cam_view_proj: [B, V, 4, 4]
35
- # cam_pos: [B, V, 3]
36
-
37
- device = gaussians.device
38
- B, V = cam_view.shape[:2]
39
-
40
- # loop of loop...
41
- images = []
42
- alphas = []
43
- for b in range(B):
44
-
45
- # pos, opacity, scale, rotation, shs
46
- means3D = gaussians[b, :, 0:3].contiguous().float()
47
- opacity = gaussians[b, :, 3:4].contiguous().float()
48
- scales = gaussians[b, :, 4:7].contiguous().float()
49
- rotations = gaussians[b, :, 7:11].contiguous().float()
50
- rgbs = gaussians[b, :, 11:].contiguous().float() # [N, 3]
51
-
52
- for v in range(V):
53
-
54
- # render novel views
55
- view_matrix = cam_view[b, v].float()
56
- view_proj_matrix = cam_view_proj[b, v].float()
57
- campos = cam_pos[b, v].float()
58
-
59
- raster_settings = GaussianRasterizationSettings(
60
- image_height=self.opt.output_size,
61
- image_width=self.opt.output_size,
62
- tanfovx=self.tan_half_fov,
63
- tanfovy=self.tan_half_fov,
64
- bg=self.bg_color if bg_color is None else bg_color,
65
- scale_modifier=scale_modifier,
66
- viewmatrix=view_matrix,
67
- projmatrix=view_proj_matrix,
68
- sh_degree=0,
69
- campos=campos,
70
- prefiltered=False,
71
- debug=False,
72
- )
73
-
74
- rasterizer = GaussianRasterizer(raster_settings=raster_settings)
75
-
76
- # Rasterize visible Gaussians to image, obtain their radii (on screen).
77
- rendered_image, radii, rendered_depth, rendered_alpha = rasterizer(
78
- means3D=means3D,
79
- means2D=torch.zeros_like(means3D, dtype=torch.float32, device=device),
80
- shs=None,
81
- colors_precomp=rgbs,
82
- opacities=opacity,
83
- scales=scales,
84
- rotations=rotations,
85
- cov3D_precomp=None,
86
- )
87
-
88
- rendered_image = rendered_image.clamp(0, 1)
89
-
90
- images.append(rendered_image)
91
- alphas.append(rendered_alpha)
92
-
93
- images = torch.stack(images, dim=0).view(B, V, 3, self.opt.output_size, self.opt.output_size)
94
- alphas = torch.stack(alphas, dim=0).view(B, V, 1, self.opt.output_size, self.opt.output_size)
95
-
96
- return {
97
- "image": images, # [B, V, 3, H, W]
98
- "alpha": alphas, # [B, V, 1, H, W]
99
- }
100
-
101
-
102
- def save_ply(self, gaussians, path, compatible=True):
103
- # gaussians: [B, N, 14]
104
- # compatible: save pre-activated gaussians as in the original paper
105
-
106
- assert gaussians.shape[0] == 1, 'only support batch size 1'
107
-
108
- from plyfile import PlyData, PlyElement
109
-
110
- os.makedirs(os.path.dirname(path), exist_ok=True)
111
-
112
- means3D = gaussians[0, :, 0:3].contiguous().float()
113
- opacity = gaussians[0, :, 3:4].contiguous().float()
114
- scales = gaussians[0, :, 4:7].contiguous().float()
115
- rotations = gaussians[0, :, 7:11].contiguous().float()
116
- shs = gaussians[0, :, 11:].unsqueeze(1).contiguous().float() # [N, 1, 3]
117
-
118
- # prune by opacity
119
- mask = opacity.squeeze(-1) >= 0.005
120
- means3D = means3D[mask]
121
- opacity = opacity[mask]
122
- scales = scales[mask]
123
- rotations = rotations[mask]
124
- shs = shs[mask]
125
-
126
- # invert activation to make it compatible with the original ply format
127
- if compatible:
128
- opacity = kiui.op.inverse_sigmoid(opacity)
129
- scales = torch.log(scales + 1e-8)
130
- shs = (shs - 0.5) / 0.28209479177387814
131
-
132
- xyzs = means3D.detach().cpu().numpy()
133
- f_dc = shs.detach().transpose(1, 2).flatten(start_dim=1).contiguous().cpu().numpy()
134
- opacities = opacity.detach().cpu().numpy()
135
- scales = scales.detach().cpu().numpy()
136
- rotations = rotations.detach().cpu().numpy()
137
-
138
- l = ['x', 'y', 'z']
139
- # All channels except the 3 DC
140
- for i in range(f_dc.shape[1]):
141
- l.append('f_dc_{}'.format(i))
142
- l.append('opacity')
143
- for i in range(scales.shape[1]):
144
- l.append('scale_{}'.format(i))
145
- for i in range(rotations.shape[1]):
146
- l.append('rot_{}'.format(i))
147
-
148
- dtype_full = [(attribute, 'f4') for attribute in l]
149
-
150
- elements = np.empty(xyzs.shape[0], dtype=dtype_full)
151
- attributes = np.concatenate((xyzs, f_dc, opacities, scales, rotations), axis=1)
152
- elements[:] = list(map(tuple, attributes))
153
- el = PlyElement.describe(elements, 'vertex')
154
-
155
- PlyData([el]).write(path)
156
-
157
- def load_ply(self, path, compatible=True):
158
-
159
- from plyfile import PlyData, PlyElement
160
-
161
- plydata = PlyData.read(path)
162
-
163
- xyz = np.stack((np.asarray(plydata.elements[0]["x"]),
164
- np.asarray(plydata.elements[0]["y"]),
165
- np.asarray(plydata.elements[0]["z"])), axis=1)
166
- print("Number of points at loading : ", xyz.shape[0])
167
-
168
- opacities = np.asarray(plydata.elements[0]["opacity"])[..., np.newaxis]
169
-
170
- shs = np.zeros((xyz.shape[0], 3))
171
- shs[:, 0] = np.asarray(plydata.elements[0]["f_dc_0"])
172
- shs[:, 1] = np.asarray(plydata.elements[0]["f_dc_1"])
173
- shs[:, 2] = np.asarray(plydata.elements[0]["f_dc_2"])
174
-
175
- scale_names = [p.name for p in plydata.elements[0].properties if p.name.startswith("scale_")]
176
- scales = np.zeros((xyz.shape[0], len(scale_names)))
177
- for idx, attr_name in enumerate(scale_names):
178
- scales[:, idx] = np.asarray(plydata.elements[0][attr_name])
179
-
180
- rot_names = [p.name for p in plydata.elements[0].properties if p.name.startswith("rot_")]
181
- rots = np.zeros((xyz.shape[0], len(rot_names)))
182
- for idx, attr_name in enumerate(rot_names):
183
- rots[:, idx] = np.asarray(plydata.elements[0][attr_name])
184
-
185
- gaussians = np.concatenate([xyz, opacities, scales, rots, shs], axis=1)
186
- gaussians = torch.from_numpy(gaussians).float() # cpu
187
-
188
- if compatible:
189
- gaussians[..., 3:4] = torch.sigmoid(gaussians[..., 3:4])
190
- gaussians[..., 4:7] = torch.exp(gaussians[..., 4:7])
191
- gaussians[..., 11:] = 0.28209479177387814 * gaussians[..., 11:] + 0.5
192
-
193
- return gaussians
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
core/models.py DELETED
@@ -1,185 +0,0 @@
1
- import torch
2
- import torch.nn as nn
3
- import torch.nn.functional as F
4
- import numpy as np
5
-
6
- import kiui
7
- from kiui.lpips import LPIPS
8
-
9
- from core.unet import UNet
10
- from core.options import Options
11
- from core.gs import GaussianRenderer
12
-
13
-
14
- class LGM(nn.Module):
15
- def __init__(
16
- self,
17
- opt: Options,
18
- ):
19
- super().__init__()
20
-
21
- self.opt = opt
22
-
23
- # unet
24
- self.unet = UNet(
25
- 9, 14,
26
- down_channels=self.opt.down_channels,
27
- down_attention=self.opt.down_attention,
28
- mid_attention=self.opt.mid_attention,
29
- up_channels=self.opt.up_channels,
30
- up_attention=self.opt.up_attention,
31
- )
32
-
33
- # last conv
34
- self.conv = nn.Conv2d(14, 14, kernel_size=1) # NOTE: maybe remove it if train again
35
-
36
- # Gaussian Renderer
37
- self.gs = GaussianRenderer(opt)
38
-
39
- # activations...
40
- self.pos_act = lambda x: x.clamp(-1, 1)
41
- self.scale_act = lambda x: 0.1 * F.softplus(x)
42
- self.opacity_act = lambda x: torch.sigmoid(x)
43
- self.rot_act = F.normalize
44
- self.rgb_act = lambda x: 0.5 * torch.tanh(x) + 0.5 # NOTE: may use sigmoid if train again
45
-
46
- # LPIPS loss
47
- if self.opt.lambda_lpips > 0:
48
- self.lpips_loss = LPIPS(net='vgg')
49
- self.lpips_loss.requires_grad_(False)
50
-
51
-
52
- def state_dict(self, **kwargs):
53
- # remove lpips_loss
54
- state_dict = super().state_dict(**kwargs)
55
- for k in list(state_dict.keys()):
56
- if 'lpips_loss' in k:
57
- del state_dict[k]
58
- return state_dict
59
-
60
-
61
- def prepare_default_rays(self, device, elevation=0):
62
-
63
- from kiui.cam import orbit_camera
64
- from core.utils import get_rays
65
-
66
- cam_poses = np.stack([
67
- orbit_camera(elevation, 0, radius=self.opt.cam_radius),
68
- orbit_camera(elevation, 90, radius=self.opt.cam_radius),
69
- orbit_camera(elevation, 180, radius=self.opt.cam_radius),
70
- orbit_camera(elevation, 270, radius=self.opt.cam_radius),
71
- ], axis=0) # [4, 4, 4]
72
- cam_poses = torch.from_numpy(cam_poses)
73
-
74
- rays_embeddings = []
75
- for i in range(cam_poses.shape[0]):
76
- rays_o, rays_d = get_rays(cam_poses[i], self.opt.input_size, self.opt.input_size, self.opt.fovy) # [h, w, 3]
77
- rays_plucker = torch.cat([torch.cross(rays_o, rays_d, dim=-1), rays_d], dim=-1) # [h, w, 6]
78
- rays_embeddings.append(rays_plucker)
79
-
80
- ## visualize rays for plotting figure
81
- # kiui.vis.plot_image(rays_d * 0.5 + 0.5, save=True)
82
-
83
- rays_embeddings = torch.stack(rays_embeddings, dim=0).permute(0, 3, 1, 2).contiguous().to(device) # [V, 6, h, w]
84
-
85
- return rays_embeddings
86
-
87
-
88
- def forward_gaussians(self, images):
89
- # images: [B, 4, 9, H, W]
90
- # return: Gaussians: [B, dim_t]
91
-
92
- B, V, C, H, W = images.shape
93
- images = images.view(B*V, C, H, W)
94
-
95
- x = self.unet(images) # [B*4, 14, h, w]
96
- x = self.conv(x) # [B*4, 14, h, w]
97
-
98
- x = x.reshape(B, 4, 14, self.opt.splat_size, self.opt.splat_size)
99
-
100
- ## visualize multi-view gaussian features for plotting figure
101
- # tmp_alpha = self.opacity_act(x[0, :, 3:4])
102
- # tmp_img_rgb = self.rgb_act(x[0, :, 11:]) * tmp_alpha + (1 - tmp_alpha)
103
- # tmp_img_pos = self.pos_act(x[0, :, 0:3]) * 0.5 + 0.5
104
- # kiui.vis.plot_image(tmp_img_rgb, save=True)
105
- # kiui.vis.plot_image(tmp_img_pos, save=True)
106
-
107
- x = x.permute(0, 1, 3, 4, 2).reshape(B, -1, 14)
108
-
109
- pos = self.pos_act(x[..., 0:3]) # [B, N, 3]
110
- opacity = self.opacity_act(x[..., 3:4])
111
- scale = self.scale_act(x[..., 4:7])
112
- rotation = self.rot_act(x[..., 7:11])
113
- rgbs = self.rgb_act(x[..., 11:])
114
-
115
- rot_matrix = torch.tensor([[1.0, 0.0, 0.0, 0.0],
116
- [0.0, -1.0, 0.0, 0.0],
117
- [0.0, 0.0, -1.0, 0.0],
118
- [0.0, 0.0, 0.0, 1.0]], dtype=torch.float32, device=images.device)
119
-
120
- pos_4d = torch.cat([pos, torch.ones_like(pos[..., :1])], dim=-1)
121
- pos = torch.matmul(pos_4d, rot_matrix) # [B, N, 4]
122
- pos = pos[..., :3]
123
-
124
- rotation = torch.matmul(rotation, rot_matrix)
125
-
126
- gaussians = torch.cat([pos, opacity, scale, rotation, rgbs], dim=-1) # [B, N, 14]
127
-
128
- return gaussians
129
-
130
-
131
- def forward(self, data, step_ratio=1):
132
- # data: output of the dataloader
133
- # return: loss
134
-
135
- results = {}
136
- loss = 0
137
-
138
- images = data['input'] # [B, 4, 9, h, W], input features
139
-
140
- # use the first view to predict gaussians
141
- gaussians = self.forward_gaussians(images) # [B, N, 14]
142
-
143
- results['gaussians'] = gaussians
144
-
145
- # random bg for training
146
- if self.training:
147
- bg_color = torch.rand(3, dtype=torch.float32, device=gaussians.device)
148
- else:
149
- bg_color = torch.ones(3, dtype=torch.float32, device=gaussians.device)
150
-
151
- # use the other views for rendering and supervision
152
- results = self.gs.render(gaussians, data['cam_view'], data['cam_view_proj'], data['cam_pos'], bg_color=bg_color)
153
- pred_images = results['image'] # [B, V, C, output_size, output_size]
154
- pred_alphas = results['alpha'] # [B, V, 1, output_size, output_size]
155
-
156
- results['images_pred'] = pred_images
157
- results['alphas_pred'] = pred_alphas
158
-
159
- gt_images = data['images_output'] # [B, V, 3, output_size, output_size], ground-truth novel views
160
- gt_masks = data['masks_output'] # [B, V, 1, output_size, output_size], ground-truth masks
161
-
162
- gt_images = gt_images * gt_masks + bg_color.view(1, 1, 3, 1, 1) * (1 - gt_masks)
163
-
164
- loss_mse = F.mse_loss(pred_images, gt_images) + F.mse_loss(pred_alphas, gt_masks)
165
- loss = loss + loss_mse
166
-
167
- if self.opt.lambda_lpips > 0:
168
- loss_lpips = self.lpips_loss(
169
- # gt_images.view(-1, 3, self.opt.output_size, self.opt.output_size) * 2 - 1,
170
- # pred_images.view(-1, 3, self.opt.output_size, self.opt.output_size) * 2 - 1,
171
- # downsampled to at most 256 to reduce memory cost
172
- F.interpolate(gt_images.view(-1, 3, self.opt.output_size, self.opt.output_size) * 2 - 1, (256, 256), mode='bilinear', align_corners=False),
173
- F.interpolate(pred_images.view(-1, 3, self.opt.output_size, self.opt.output_size) * 2 - 1, (256, 256), mode='bilinear', align_corners=False),
174
- ).mean()
175
- results['loss_lpips'] = loss_lpips
176
- loss = loss + self.opt.lambda_lpips * loss_lpips
177
-
178
- results['loss'] = loss
179
-
180
- # metric
181
- with torch.no_grad():
182
- psnr = -10 * torch.log10(torch.mean((pred_images.detach() - gt_images) ** 2))
183
- results['psnr'] = psnr
184
-
185
- return results
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
core/options.py DELETED
@@ -1,120 +0,0 @@
1
- import tyro
2
- from dataclasses import dataclass
3
- from typing import Tuple, Literal, Dict, Optional
4
-
5
-
6
- @dataclass
7
- class Options:
8
- ### model
9
- # Unet image input size
10
- input_size: int = 256
11
- # Unet definition
12
- down_channels: Tuple[int] = (64, 128, 256, 512, 1024, 1024)
13
- down_attention: Tuple[bool] = (False, False, False, True, True, True)
14
- mid_attention: bool = True
15
- up_channels: Tuple[int] = (1024, 1024, 512, 256)
16
- up_attention: Tuple[bool] = (True, True, True, False)
17
- # Unet output size, dependent on the input_size and U-Net structure!
18
- splat_size: int = 64
19
- # gaussian render size
20
- output_size: int = 256
21
-
22
- ### dataset
23
- # data mode (only support s3 now)
24
- data_mode: Literal['s3'] = 's3'
25
- # fovy of the dataset
26
- fovy: float = 49.1
27
- # camera near plane
28
- znear: float = 0.5
29
- # camera far plane
30
- zfar: float = 2.5
31
- # number of all views (input + output)
32
- num_views: int = 12
33
- # number of views
34
- num_input_views: int = 4
35
- # camera radius
36
- cam_radius: float = 1.5 # to better use [-1, 1]^3 space
37
- # num workers
38
- num_workers: int = 8
39
-
40
- ### training
41
- # workspace
42
- workspace: str = './workspace'
43
- # resume
44
- resume: Optional[str] = None
45
- # batch size (per-GPU)
46
- batch_size: int = 8
47
- # gradient accumulation
48
- gradient_accumulation_steps: int = 1
49
- # training epochs
50
- num_epochs: int = 30
51
- # lpips loss weight
52
- lambda_lpips: float = 1.0
53
- # gradient clip
54
- gradient_clip: float = 1.0
55
- # mixed precision
56
- mixed_precision: str = 'bf16'
57
- # learning rate
58
- lr: float = 4e-4
59
- # augmentation prob for grid distortion
60
- prob_grid_distortion: float = 0.5
61
- # augmentation prob for camera jitter
62
- prob_cam_jitter: float = 0.5
63
-
64
- ### testing
65
- # test image path
66
- test_path: Optional[str] = None
67
-
68
- ### misc
69
- # nvdiffrast backend setting
70
- force_cuda_rast: bool = False
71
- # render fancy video with gaussian scaling effect
72
- fancy_video: bool = False
73
-
74
-
75
- # all the default settings
76
- config_defaults: Dict[str, Options] = {}
77
- config_doc: Dict[str, str] = {}
78
-
79
- config_doc['lrm'] = 'the default settings for LGM'
80
- config_defaults['lrm'] = Options()
81
-
82
- config_doc['small'] = 'small model with lower resolution Gaussians'
83
- config_defaults['small'] = Options(
84
- input_size=256,
85
- splat_size=64,
86
- output_size=256,
87
- batch_size=8,
88
- gradient_accumulation_steps=1,
89
- mixed_precision='bf16',
90
- )
91
-
92
- config_doc['big'] = 'big model with higher resolution Gaussians'
93
- config_defaults['big'] = Options(
94
- input_size=256,
95
- up_channels=(1024, 1024, 512, 256, 128), # one more decoder
96
- up_attention=(True, True, True, False, False),
97
- splat_size=128,
98
- output_size=512, # render & supervise Gaussians at a higher resolution.
99
- batch_size=8,
100
- num_views=8,
101
- gradient_accumulation_steps=1,
102
- mixed_precision='bf16',
103
- )
104
-
105
- config_doc['tiny'] = 'tiny model for ablation'
106
- config_defaults['tiny'] = Options(
107
- input_size=256,
108
- down_channels=(32, 64, 128, 256, 512),
109
- down_attention=(False, False, False, False, True),
110
- up_channels=(512, 256, 128),
111
- up_attention=(True, False, False, False),
112
- splat_size=64,
113
- output_size=256,
114
- batch_size=16,
115
- num_views=8,
116
- gradient_accumulation_steps=1,
117
- mixed_precision='bf16',
118
- )
119
-
120
- AllConfigs = tyro.extras.subcommand_type_from_defaults(config_defaults, config_doc)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
core/provider_objaverse.py DELETED
@@ -1,172 +0,0 @@
1
- import os
2
- import cv2
3
- import random
4
- import numpy as np
5
-
6
- import torch
7
- import torch.nn as nn
8
- import torch.nn.functional as F
9
- import torchvision.transforms.functional as TF
10
- from torch.utils.data import Dataset
11
-
12
- import kiui
13
- from core.options import Options
14
- from core.utils import get_rays, grid_distortion, orbit_camera_jitter
15
-
16
- IMAGENET_DEFAULT_MEAN = (0.485, 0.456, 0.406)
17
- IMAGENET_DEFAULT_STD = (0.229, 0.224, 0.225)
18
-
19
-
20
- class ObjaverseDataset(Dataset):
21
-
22
- def _warn(self):
23
- raise NotImplementedError('this dataset is just an example and cannot be used directly, you should modify it to your own setting! (search keyword TODO)')
24
-
25
- def __init__(self, opt: Options, training=True):
26
-
27
- self.opt = opt
28
- self.training = training
29
-
30
- # TODO: remove this barrier
31
- self._warn()
32
-
33
- # TODO: load the list of objects for training
34
- self.items = []
35
- with open('TODO: file containing the list', 'r') as f:
36
- for line in f.readlines():
37
- self.items.append(line.strip())
38
-
39
- # naive split
40
- if self.training:
41
- self.items = self.items[:-self.opt.batch_size]
42
- else:
43
- self.items = self.items[-self.opt.batch_size:]
44
-
45
- # default camera intrinsics
46
- self.tan_half_fov = np.tan(0.5 * np.deg2rad(self.opt.fovy))
47
- self.proj_matrix = torch.zeros(4, 4, dtype=torch.float32)
48
- self.proj_matrix[0, 0] = 1 / self.tan_half_fov
49
- self.proj_matrix[1, 1] = 1 / self.tan_half_fov
50
- self.proj_matrix[2, 2] = (self.opt.zfar + self.opt.znear) / (self.opt.zfar - self.opt.znear)
51
- self.proj_matrix[3, 2] = - (self.opt.zfar * self.opt.znear) / (self.opt.zfar - self.opt.znear)
52
- self.proj_matrix[2, 3] = 1
53
-
54
-
55
- def __len__(self):
56
- return len(self.items)
57
-
58
- def __getitem__(self, idx):
59
-
60
- uid = self.items[idx]
61
- results = {}
62
-
63
- # load num_views images
64
- images = []
65
- masks = []
66
- cam_poses = []
67
-
68
- vid_cnt = 0
69
-
70
- # TODO: choose views, based on your rendering settings
71
- if self.training:
72
- # input views are in (36, 72), other views are randomly selected
73
- vids = np.random.permutation(np.arange(36, 73))[:self.opt.num_input_views].tolist() + np.random.permutation(100).tolist()
74
- else:
75
- # fixed views
76
- vids = np.arange(36, 73, 4).tolist() + np.arange(100).tolist()
77
-
78
- for vid in vids:
79
-
80
- image_path = os.path.join(uid, 'rgb', f'{vid:03d}.png')
81
- camera_path = os.path.join(uid, 'pose', f'{vid:03d}.txt')
82
-
83
- try:
84
- # TODO: load data (modify self.client here)
85
- image = np.frombuffer(self.client.get(image_path), np.uint8)
86
- image = torch.from_numpy(cv2.imdecode(image, cv2.IMREAD_UNCHANGED).astype(np.float32) / 255) # [512, 512, 4] in [0, 1]
87
- c2w = [float(t) for t in self.client.get(camera_path).decode().strip().split(' ')]
88
- c2w = torch.tensor(c2w, dtype=torch.float32).reshape(4, 4)
89
- except Exception as e:
90
- # print(f'[WARN] dataset {uid} {vid}: {e}')
91
- continue
92
-
93
- # TODO: you may have a different camera system
94
- # blender world + opencv cam --> opengl world & cam
95
- c2w[1] *= -1
96
- c2w[[1, 2]] = c2w[[2, 1]]
97
- c2w[:3, 1:3] *= -1 # invert up and forward direction
98
-
99
- # scale up radius to fully use the [-1, 1]^3 space!
100
- c2w[:3, 3] *= self.opt.cam_radius / 1.5 # 1.5 is the default scale
101
-
102
- image = image.permute(2, 0, 1) # [4, 512, 512]
103
- mask = image[3:4] # [1, 512, 512]
104
- image = image[:3] * mask + (1 - mask) # [3, 512, 512], to white bg
105
- image = image[[2,1,0]].contiguous() # bgr to rgb
106
-
107
- images.append(image)
108
- masks.append(mask.squeeze(0))
109
- cam_poses.append(c2w)
110
-
111
- vid_cnt += 1
112
- if vid_cnt == self.opt.num_views:
113
- break
114
-
115
- if vid_cnt < self.opt.num_views:
116
- print(f'[WARN] dataset {uid}: not enough valid views, only {vid_cnt} views found!')
117
- n = self.opt.num_views - vid_cnt
118
- images = images + [images[-1]] * n
119
- masks = masks + [masks[-1]] * n
120
- cam_poses = cam_poses + [cam_poses[-1]] * n
121
-
122
- images = torch.stack(images, dim=0) # [V, C, H, W]
123
- masks = torch.stack(masks, dim=0) # [V, H, W]
124
- cam_poses = torch.stack(cam_poses, dim=0) # [V, 4, 4]
125
-
126
- # normalized camera feats as in paper (transform the first pose to a fixed position)
127
- transform = torch.tensor([[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, self.opt.cam_radius], [0, 0, 0, 1]], dtype=torch.float32) @ torch.inverse(cam_poses[0])
128
- cam_poses = transform.unsqueeze(0) @ cam_poses # [V, 4, 4]
129
-
130
- images_input = F.interpolate(images[:self.opt.num_input_views].clone(), size=(self.opt.input_size, self.opt.input_size), mode='bilinear', align_corners=False) # [V, C, H, W]
131
- cam_poses_input = cam_poses[:self.opt.num_input_views].clone()
132
-
133
- # data augmentation
134
- if self.training:
135
- # apply random grid distortion to simulate 3D inconsistency
136
- if random.random() < self.opt.prob_grid_distortion:
137
- images_input[1:] = grid_distortion(images_input[1:])
138
- # apply camera jittering (only to input!)
139
- if random.random() < self.opt.prob_cam_jitter:
140
- cam_poses_input[1:] = orbit_camera_jitter(cam_poses_input[1:])
141
-
142
- images_input = TF.normalize(images_input, IMAGENET_DEFAULT_MEAN, IMAGENET_DEFAULT_STD)
143
-
144
- # resize render ground-truth images, range still in [0, 1]
145
- results['images_output'] = F.interpolate(images, size=(self.opt.output_size, self.opt.output_size), mode='bilinear', align_corners=False) # [V, C, output_size, output_size]
146
- results['masks_output'] = F.interpolate(masks.unsqueeze(1), size=(self.opt.output_size, self.opt.output_size), mode='bilinear', align_corners=False) # [V, 1, output_size, output_size]
147
-
148
- # build rays for input views
149
- rays_embeddings = []
150
- for i in range(self.opt.num_input_views):
151
- rays_o, rays_d = get_rays(cam_poses_input[i], self.opt.input_size, self.opt.input_size, self.opt.fovy) # [h, w, 3]
152
- rays_plucker = torch.cat([torch.cross(rays_o, rays_d, dim=-1), rays_d], dim=-1) # [h, w, 6]
153
- rays_embeddings.append(rays_plucker)
154
-
155
-
156
- rays_embeddings = torch.stack(rays_embeddings, dim=0).permute(0, 3, 1, 2).contiguous() # [V, 6, h, w]
157
- final_input = torch.cat([images_input, rays_embeddings], dim=1) # [V=4, 9, H, W]
158
- results['input'] = final_input
159
-
160
- # opengl to colmap camera for gaussian renderer
161
- cam_poses[:, :3, 1:3] *= -1 # invert up & forward direction
162
-
163
- # cameras needed by gaussian rasterizer
164
- cam_view = torch.inverse(cam_poses).transpose(1, 2) # [V, 4, 4]
165
- cam_view_proj = cam_view @ self.proj_matrix # [V, 4, 4]
166
- cam_pos = - cam_poses[:, :3, 3] # [V, 3]
167
-
168
- results['cam_view'] = cam_view
169
- results['cam_view_proj'] = cam_view_proj
170
- results['cam_pos'] = cam_pos
171
-
172
- return results
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
core/unet.py DELETED
@@ -1,319 +0,0 @@
1
- import torch
2
- import torch.nn as nn
3
- import torch.nn.functional as F
4
-
5
- import numpy as np
6
- from typing import Tuple, Optional, Literal
7
- from functools import partial
8
-
9
- from core.attention import MemEffAttention, MemEffCrossAttention
10
-
11
- class MVAttention(nn.Module):
12
- def __init__(
13
- self,
14
- dim: int,
15
- num_heads: int = 8,
16
- qkv_bias: bool = False,
17
- proj_bias: bool = True,
18
- attn_drop: float = 0.0,
19
- proj_drop: float = 0.0,
20
- groups: int = 32,
21
- eps: float = 1e-5,
22
- residual: bool = True,
23
- skip_scale: float = 1,
24
- num_frames: int = 4, # WARN: hardcoded!
25
- ):
26
- super().__init__()
27
-
28
- self.residual = residual
29
- self.skip_scale = skip_scale
30
- self.num_frames = num_frames
31
-
32
- self.norm = nn.GroupNorm(num_groups=groups, num_channels=dim, eps=eps, affine=True)
33
- self.attn = MemEffAttention(dim, num_heads, qkv_bias, proj_bias, attn_drop, proj_drop)
34
-
35
- def forward(self, x):
36
- # x: [B*V, C, H, W]
37
- BV, C, H, W = x.shape
38
- B = BV // self.num_frames # assert BV % self.num_frames == 0
39
-
40
- res = x
41
- x = self.norm(x)
42
-
43
- x = x.reshape(B, self.num_frames, C, H, W).permute(0, 1, 3, 4, 2).reshape(B, -1, C)
44
- x = self.attn(x)
45
- x = x.reshape(B, self.num_frames, H, W, C).permute(0, 1, 4, 2, 3).reshape(BV, C, H, W)
46
-
47
- if self.residual:
48
- x = (x + res) * self.skip_scale
49
- return x
50
-
51
- class ResnetBlock(nn.Module):
52
- def __init__(
53
- self,
54
- in_channels: int,
55
- out_channels: int,
56
- resample: Literal['default', 'up', 'down'] = 'default',
57
- groups: int = 32,
58
- eps: float = 1e-5,
59
- skip_scale: float = 1, # multiplied to output
60
- ):
61
- super().__init__()
62
-
63
- self.in_channels = in_channels
64
- self.out_channels = out_channels
65
- self.skip_scale = skip_scale
66
-
67
- self.norm1 = nn.GroupNorm(num_groups=groups, num_channels=in_channels, eps=eps, affine=True)
68
- self.conv1 = nn.Conv2d(in_channels, out_channels, kernel_size=3, stride=1, padding=1)
69
-
70
- self.norm2 = nn.GroupNorm(num_groups=groups, num_channels=out_channels, eps=eps, affine=True)
71
- self.conv2 = nn.Conv2d(out_channels, out_channels, kernel_size=3, stride=1, padding=1)
72
-
73
- self.act = F.silu
74
-
75
- self.resample = None
76
- if resample == 'up':
77
- self.resample = partial(F.interpolate, scale_factor=2.0, mode="nearest")
78
- elif resample == 'down':
79
- self.resample = nn.AvgPool2d(kernel_size=2, stride=2)
80
-
81
- self.shortcut = nn.Identity()
82
- if self.in_channels != self.out_channels:
83
- self.shortcut = nn.Conv2d(in_channels, out_channels, kernel_size=1, bias=True)
84
-
85
-
86
- def forward(self, x):
87
- res = x
88
-
89
- x = self.norm1(x)
90
- x = self.act(x)
91
-
92
- if self.resample:
93
- res = self.resample(res)
94
- x = self.resample(x)
95
-
96
- x = self.conv1(x)
97
- x = self.norm2(x)
98
- x = self.act(x)
99
- x = self.conv2(x)
100
-
101
- x = (x + self.shortcut(res)) * self.skip_scale
102
-
103
- return x
104
-
105
- class DownBlock(nn.Module):
106
- def __init__(
107
- self,
108
- in_channels: int,
109
- out_channels: int,
110
- num_layers: int = 1,
111
- downsample: bool = True,
112
- attention: bool = True,
113
- attention_heads: int = 16,
114
- skip_scale: float = 1,
115
- ):
116
- super().__init__()
117
-
118
- nets = []
119
- attns = []
120
- for i in range(num_layers):
121
- in_channels = in_channels if i == 0 else out_channels
122
- nets.append(ResnetBlock(in_channels, out_channels, skip_scale=skip_scale))
123
- if attention:
124
- attns.append(MVAttention(out_channels, attention_heads, skip_scale=skip_scale))
125
- else:
126
- attns.append(None)
127
- self.nets = nn.ModuleList(nets)
128
- self.attns = nn.ModuleList(attns)
129
-
130
- self.downsample = None
131
- if downsample:
132
- self.downsample = nn.Conv2d(out_channels, out_channels, kernel_size=3, stride=2, padding=1)
133
-
134
- def forward(self, x):
135
- xs = []
136
-
137
- for attn, net in zip(self.attns, self.nets):
138
- x = net(x)
139
- if attn:
140
- x = attn(x)
141
- xs.append(x)
142
-
143
- if self.downsample:
144
- x = self.downsample(x)
145
- xs.append(x)
146
-
147
- return x, xs
148
-
149
-
150
- class MidBlock(nn.Module):
151
- def __init__(
152
- self,
153
- in_channels: int,
154
- num_layers: int = 1,
155
- attention: bool = True,
156
- attention_heads: int = 16,
157
- skip_scale: float = 1,
158
- ):
159
- super().__init__()
160
-
161
- nets = []
162
- attns = []
163
- # first layer
164
- nets.append(ResnetBlock(in_channels, in_channels, skip_scale=skip_scale))
165
- # more layers
166
- for i in range(num_layers):
167
- nets.append(ResnetBlock(in_channels, in_channels, skip_scale=skip_scale))
168
- if attention:
169
- attns.append(MVAttention(in_channels, attention_heads, skip_scale=skip_scale))
170
- else:
171
- attns.append(None)
172
- self.nets = nn.ModuleList(nets)
173
- self.attns = nn.ModuleList(attns)
174
-
175
- def forward(self, x):
176
- x = self.nets[0](x)
177
- for attn, net in zip(self.attns, self.nets[1:]):
178
- if attn:
179
- x = attn(x)
180
- x = net(x)
181
- return x
182
-
183
-
184
- class UpBlock(nn.Module):
185
- def __init__(
186
- self,
187
- in_channels: int,
188
- prev_out_channels: int,
189
- out_channels: int,
190
- num_layers: int = 1,
191
- upsample: bool = True,
192
- attention: bool = True,
193
- attention_heads: int = 16,
194
- skip_scale: float = 1,
195
- ):
196
- super().__init__()
197
-
198
- nets = []
199
- attns = []
200
- for i in range(num_layers):
201
- cin = in_channels if i == 0 else out_channels
202
- cskip = prev_out_channels if (i == num_layers - 1) else out_channels
203
-
204
- nets.append(ResnetBlock(cin + cskip, out_channels, skip_scale=skip_scale))
205
- if attention:
206
- attns.append(MVAttention(out_channels, attention_heads, skip_scale=skip_scale))
207
- else:
208
- attns.append(None)
209
- self.nets = nn.ModuleList(nets)
210
- self.attns = nn.ModuleList(attns)
211
-
212
- self.upsample = None
213
- if upsample:
214
- self.upsample = nn.Conv2d(out_channels, out_channels, kernel_size=3, stride=1, padding=1)
215
-
216
- def forward(self, x, xs):
217
-
218
- for attn, net in zip(self.attns, self.nets):
219
- res_x = xs[-1]
220
- xs = xs[:-1]
221
- x = torch.cat([x, res_x], dim=1)
222
- x = net(x)
223
- if attn:
224
- x = attn(x)
225
-
226
- if self.upsample:
227
- x = F.interpolate(x, scale_factor=2.0, mode='nearest')
228
- x = self.upsample(x)
229
-
230
- return x
231
-
232
-
233
- # it could be asymmetric!
234
- class UNet(nn.Module):
235
- def __init__(
236
- self,
237
- in_channels: int = 3,
238
- out_channels: int = 3,
239
- down_channels: Tuple[int] = (64, 128, 256, 512, 1024),
240
- down_attention: Tuple[bool] = (False, False, False, True, True),
241
- mid_attention: bool = True,
242
- up_channels: Tuple[int] = (1024, 512, 256),
243
- up_attention: Tuple[bool] = (True, True, False),
244
- layers_per_block: int = 2,
245
- skip_scale: float = np.sqrt(0.5),
246
- ):
247
- super().__init__()
248
-
249
- # first
250
- self.conv_in = nn.Conv2d(in_channels, down_channels[0], kernel_size=3, stride=1, padding=1)
251
-
252
- # down
253
- down_blocks = []
254
- cout = down_channels[0]
255
- for i in range(len(down_channels)):
256
- cin = cout
257
- cout = down_channels[i]
258
-
259
- down_blocks.append(DownBlock(
260
- cin, cout,
261
- num_layers=layers_per_block,
262
- downsample=(i != len(down_channels) - 1), # not final layer
263
- attention=down_attention[i],
264
- skip_scale=skip_scale,
265
- ))
266
- self.down_blocks = nn.ModuleList(down_blocks)
267
-
268
- # mid
269
- self.mid_block = MidBlock(down_channels[-1], attention=mid_attention, skip_scale=skip_scale)
270
-
271
- # up
272
- up_blocks = []
273
- cout = up_channels[0]
274
- for i in range(len(up_channels)):
275
- cin = cout
276
- cout = up_channels[i]
277
- cskip = down_channels[max(-2 - i, -len(down_channels))] # for assymetric
278
-
279
- up_blocks.append(UpBlock(
280
- cin, cskip, cout,
281
- num_layers=layers_per_block + 1, # one more layer for up
282
- upsample=(i != len(up_channels) - 1), # not final layer
283
- attention=up_attention[i],
284
- skip_scale=skip_scale,
285
- ))
286
- self.up_blocks = nn.ModuleList(up_blocks)
287
-
288
- # last
289
- self.norm_out = nn.GroupNorm(num_channels=up_channels[-1], num_groups=32, eps=1e-5)
290
- self.conv_out = nn.Conv2d(up_channels[-1], out_channels, kernel_size=3, stride=1, padding=1)
291
-
292
-
293
- def forward(self, x):
294
- # x: [B, Cin, H, W]
295
-
296
- # first
297
- x = self.conv_in(x)
298
-
299
- # down
300
- xss = [x]
301
- for block in self.down_blocks:
302
- x, xs = block(x)
303
- xss.extend(xs)
304
-
305
- # mid
306
- x = self.mid_block(x)
307
-
308
- # up
309
- for block in self.up_blocks:
310
- xs = xss[-len(block.nets):]
311
- xss = xss[:-len(block.nets)]
312
- x = block(x, xs)
313
-
314
- # last
315
- x = self.norm_out(x)
316
- x = F.silu(x)
317
- x = self.conv_out(x) # [B, Cout, H', W']
318
-
319
- return x
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
core/utils.py DELETED
@@ -1,109 +0,0 @@
1
- import numpy as np
2
-
3
- import torch
4
- import torch.nn as nn
5
- import torch.nn.functional as F
6
-
7
- import roma
8
- from kiui.op import safe_normalize
9
-
10
- def get_rays(pose, h, w, fovy, opengl=True):
11
-
12
- x, y = torch.meshgrid(
13
- torch.arange(w, device=pose.device),
14
- torch.arange(h, device=pose.device),
15
- indexing="xy",
16
- )
17
- x = x.flatten()
18
- y = y.flatten()
19
-
20
- cx = w * 0.5
21
- cy = h * 0.5
22
-
23
- focal = h * 0.5 / np.tan(0.5 * np.deg2rad(fovy))
24
-
25
- camera_dirs = F.pad(
26
- torch.stack(
27
- [
28
- (x - cx + 0.5) / focal,
29
- (y - cy + 0.5) / focal * (-1.0 if opengl else 1.0),
30
- ],
31
- dim=-1,
32
- ),
33
- (0, 1),
34
- value=(-1.0 if opengl else 1.0),
35
- ) # [hw, 3]
36
-
37
- rays_d = camera_dirs @ pose[:3, :3].transpose(0, 1) # [hw, 3]
38
- rays_o = pose[:3, 3].unsqueeze(0).expand_as(rays_d) # [hw, 3]
39
-
40
- rays_o = rays_o.view(h, w, 3)
41
- rays_d = safe_normalize(rays_d).view(h, w, 3)
42
-
43
- return rays_o, rays_d
44
-
45
- def orbit_camera_jitter(poses, strength=0.1):
46
- # poses: [B, 4, 4], assume orbit camera in opengl format
47
- # random orbital rotate
48
-
49
- B = poses.shape[0]
50
- rotvec_x = poses[:, :3, 1] * strength * np.pi * (torch.rand(B, 1, device=poses.device) * 2 - 1)
51
- rotvec_y = poses[:, :3, 0] * strength * np.pi / 2 * (torch.rand(B, 1, device=poses.device) * 2 - 1)
52
-
53
- rot = roma.rotvec_to_rotmat(rotvec_x) @ roma.rotvec_to_rotmat(rotvec_y)
54
- R = rot @ poses[:, :3, :3]
55
- T = rot @ poses[:, :3, 3:]
56
-
57
- new_poses = poses.clone()
58
- new_poses[:, :3, :3] = R
59
- new_poses[:, :3, 3:] = T
60
-
61
- return new_poses
62
-
63
- def grid_distortion(images, strength=0.5):
64
- # images: [B, C, H, W]
65
- # num_steps: int, grid resolution for distortion
66
- # strength: float in [0, 1], strength of distortion
67
-
68
- B, C, H, W = images.shape
69
-
70
- num_steps = np.random.randint(8, 17)
71
- grid_steps = torch.linspace(-1, 1, num_steps)
72
-
73
- # have to loop batch...
74
- grids = []
75
- for b in range(B):
76
- # construct displacement
77
- x_steps = torch.linspace(0, 1, num_steps) # [num_steps], inclusive
78
- x_steps = (x_steps + strength * (torch.rand_like(x_steps) - 0.5) / (num_steps - 1)).clamp(0, 1) # perturb
79
- x_steps = (x_steps * W).long() # [num_steps]
80
- x_steps[0] = 0
81
- x_steps[-1] = W
82
- xs = []
83
- for i in range(num_steps - 1):
84
- xs.append(torch.linspace(grid_steps[i], grid_steps[i + 1], x_steps[i + 1] - x_steps[i]))
85
- xs = torch.cat(xs, dim=0) # [W]
86
-
87
- y_steps = torch.linspace(0, 1, num_steps) # [num_steps], inclusive
88
- y_steps = (y_steps + strength * (torch.rand_like(y_steps) - 0.5) / (num_steps - 1)).clamp(0, 1) # perturb
89
- y_steps = (y_steps * H).long() # [num_steps]
90
- y_steps[0] = 0
91
- y_steps[-1] = H
92
- ys = []
93
- for i in range(num_steps - 1):
94
- ys.append(torch.linspace(grid_steps[i], grid_steps[i + 1], y_steps[i + 1] - y_steps[i]))
95
- ys = torch.cat(ys, dim=0) # [H]
96
-
97
- # construct grid
98
- grid_x, grid_y = torch.meshgrid(xs, ys, indexing='xy') # [H, W]
99
- grid = torch.stack([grid_x, grid_y], dim=-1) # [H, W, 2]
100
-
101
- grids.append(grid)
102
-
103
- grids = torch.stack(grids, dim=0).to(images.device) # [B, H, W, 2]
104
-
105
- # grid sample
106
- images = F.grid_sample(images, grids, align_corners=False)
107
-
108
- return images
109
-
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/.gitignore DELETED
@@ -1,7 +0,0 @@
1
- build/
2
- diff_gaussian_rasterization.egg-info/
3
- dist/
4
-
5
- __pycache__
6
-
7
- *.so
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/.gitmodules DELETED
@@ -1,3 +0,0 @@
1
- [submodule "third_party/glm"]
2
- path = third_party/glm
3
- url = https://github.com/g-truc/glm.git
 
 
 
 
diff-gaussian-rasterization/CMakeLists.txt DELETED
@@ -1,36 +0,0 @@
1
- #
2
- # Copyright (C) 2023, Inria
3
- # GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- # All rights reserved.
5
- #
6
- # This software is free for non-commercial, research and evaluation use
7
- # under the terms of the LICENSE.md file.
8
- #
9
- # For inquiries contact [email protected]
10
- #
11
-
12
- cmake_minimum_required(VERSION 3.20)
13
-
14
- project(DiffRast LANGUAGES CUDA CXX)
15
-
16
- set(CMAKE_CXX_STANDARD 17)
17
- set(CMAKE_CXX_EXTENSIONS OFF)
18
- set(CMAKE_CUDA_STANDARD 17)
19
-
20
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
21
-
22
- add_library(CudaRasterizer
23
- cuda_rasterizer/backward.h
24
- cuda_rasterizer/backward.cu
25
- cuda_rasterizer/forward.h
26
- cuda_rasterizer/forward.cu
27
- cuda_rasterizer/auxiliary.h
28
- cuda_rasterizer/rasterizer_impl.cu
29
- cuda_rasterizer/rasterizer_impl.h
30
- cuda_rasterizer/rasterizer.h
31
- )
32
-
33
- set_target_properties(CudaRasterizer PROPERTIES CUDA_ARCHITECTURES "75;86")
34
-
35
- target_include_directories(CudaRasterizer PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/cuda_rasterizer)
36
- target_include_directories(CudaRasterizer PRIVATE third_party/glm ${CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES})
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/LICENSE.md DELETED
@@ -1,83 +0,0 @@
1
- Gaussian-Splatting License
2
- ===========================
3
-
4
- **Inria** and **the Max Planck Institut for Informatik (MPII)** hold all the ownership rights on the *Software* named **gaussian-splatting**.
5
- The *Software* is in the process of being registered with the Agence pour la Protection des
6
- Programmes (APP).
7
-
8
- The *Software* is still being developed by the *Licensor*.
9
-
10
- *Licensor*'s goal is to allow the research community to use, test and evaluate
11
- the *Software*.
12
-
13
- ## 1. Definitions
14
-
15
- *Licensee* means any person or entity that uses the *Software* and distributes
16
- its *Work*.
17
-
18
- *Licensor* means the owners of the *Software*, i.e Inria and MPII
19
-
20
- *Software* means the original work of authorship made available under this
21
- License ie gaussian-splatting.
22
-
23
- *Work* means the *Software* and any additions to or derivative works of the
24
- *Software* that are made available under this License.
25
-
26
-
27
- ## 2. Purpose
28
- This license is intended to define the rights granted to the *Licensee* by
29
- Licensors under the *Software*.
30
-
31
- ## 3. Rights granted
32
-
33
- For the above reasons Licensors have decided to distribute the *Software*.
34
- Licensors grant non-exclusive rights to use the *Software* for research purposes
35
- to research users (both academic and industrial), free of charge, without right
36
- to sublicense.. The *Software* may be used "non-commercially", i.e., for research
37
- and/or evaluation purposes only.
38
-
39
- Subject to the terms and conditions of this License, you are granted a
40
- non-exclusive, royalty-free, license to reproduce, prepare derivative works of,
41
- publicly display, publicly perform and distribute its *Work* and any resulting
42
- derivative works in any form.
43
-
44
- ## 4. Limitations
45
-
46
- **4.1 Redistribution.** You may reproduce or distribute the *Work* only if (a) you do
47
- so under this License, (b) you include a complete copy of this License with
48
- your distribution, and (c) you retain without modification any copyright,
49
- patent, trademark, or attribution notices that are present in the *Work*.
50
-
51
- **4.2 Derivative Works.** You may specify that additional or different terms apply
52
- to the use, reproduction, and distribution of your derivative works of the *Work*
53
- ("Your Terms") only if (a) Your Terms provide that the use limitation in
54
- Section 2 applies to your derivative works, and (b) you identify the specific
55
- derivative works that are subject to Your Terms. Notwithstanding Your Terms,
56
- this License (including the redistribution requirements in Section 3.1) will
57
- continue to apply to the *Work* itself.
58
-
59
- **4.3** Any other use without of prior consent of Licensors is prohibited. Research
60
- users explicitly acknowledge having received from Licensors all information
61
- allowing to appreciate the adequacy between of the *Software* and their needs and
62
- to undertake all necessary precautions for its execution and use.
63
-
64
- **4.4** The *Software* is provided both as a compiled library file and as source
65
- code. In case of using the *Software* for a publication or other results obtained
66
- through the use of the *Software*, users are strongly encouraged to cite the
67
- corresponding publications as explained in the documentation of the *Software*.
68
-
69
- ## 5. Disclaimer
70
-
71
- THE USER CANNOT USE, EXPLOIT OR DISTRIBUTE THE *SOFTWARE* FOR COMMERCIAL PURPOSES
72
- WITHOUT PRIOR AND EXPLICIT CONSENT OF LICENSORS. YOU MUST CONTACT INRIA FOR ANY
73
- UNAUTHORIZED USE: [email protected] . ANY SUCH ACTION WILL
74
- CONSTITUTE A FORGERY. THIS *SOFTWARE* IS PROVIDED "AS IS" WITHOUT ANY WARRANTIES
75
- OF ANY NATURE AND ANY EXPRESS OR IMPLIED WARRANTIES, WITH REGARDS TO COMMERCIAL
76
- USE, PROFESSIONNAL USE, LEGAL OR NOT, OR OTHER, OR COMMERCIALISATION OR
77
- ADAPTATION. UNLESS EXPLICITLY PROVIDED BY LAW, IN NO EVENT, SHALL INRIA OR THE
78
- AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
79
- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
80
- GOODS OR SERVICES, LOSS OF USE, DATA, OR PROFITS OR BUSINESS INTERRUPTION)
81
- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
82
- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING FROM, OUT OF OR
83
- IN CONNECTION WITH THE *SOFTWARE* OR THE USE OR OTHER DEALINGS IN THE *SOFTWARE*.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/README.md DELETED
@@ -1,35 +0,0 @@
1
- # Differential Gaussian Rasterization
2
-
3
- **NOTE**: this is a modified version to support depth & alpha rendering (both forward and backward) from the [original repository](https://github.com/graphdeco-inria/diff-gaussian-rasterization).
4
-
5
- ```python
6
- rendered_image, radii, rendered_depth, rendered_alpha = rasterizer(
7
- means3D=means3D,
8
- means2D=means2D,
9
- shs=shs,
10
- colors_precomp=colors_precomp,
11
- opacities=opacity,
12
- scales=scales,
13
- rotations=rotations,
14
- cov3D_precomp=cov3D_precomp,
15
- )
16
- ```
17
-
18
-
19
- Used as the rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields". If you can make use of it in your own research, please be so kind to cite us.
20
-
21
- <section class="section" id="BibTeX">
22
- <div class="container is-max-desktop content">
23
- <h2 class="title">BibTeX</h2>
24
- <pre><code>@Article{kerbl3Dgaussians,
25
- author = {Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and Drettakis, George},
26
- title = {3D Gaussian Splatting for Real-Time Radiance Field Rendering},
27
- journal = {ACM Transactions on Graphics},
28
- number = {4},
29
- volume = {42},
30
- month = {July},
31
- year = {2023},
32
- url = {https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/}
33
- }</code></pre>
34
- </div>
35
- </section>
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/cuda_rasterizer/auxiliary.h DELETED
@@ -1,175 +0,0 @@
1
- /*
2
- * Copyright (C) 2023, Inria
3
- * GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- * All rights reserved.
5
- *
6
- * This software is free for non-commercial, research and evaluation use
7
- * under the terms of the LICENSE.md file.
8
- *
9
- * For inquiries contact [email protected]
10
- */
11
-
12
- #ifndef CUDA_RASTERIZER_AUXILIARY_H_INCLUDED
13
- #define CUDA_RASTERIZER_AUXILIARY_H_INCLUDED
14
-
15
- #include "config.h"
16
- #include "stdio.h"
17
-
18
- #define BLOCK_SIZE (BLOCK_X * BLOCK_Y)
19
- #define NUM_WARPS (BLOCK_SIZE/32)
20
-
21
- // Spherical harmonics coefficients
22
- __device__ const float SH_C0 = 0.28209479177387814f;
23
- __device__ const float SH_C1 = 0.4886025119029199f;
24
- __device__ const float SH_C2[] = {
25
- 1.0925484305920792f,
26
- -1.0925484305920792f,
27
- 0.31539156525252005f,
28
- -1.0925484305920792f,
29
- 0.5462742152960396f
30
- };
31
- __device__ const float SH_C3[] = {
32
- -0.5900435899266435f,
33
- 2.890611442640554f,
34
- -0.4570457994644658f,
35
- 0.3731763325901154f,
36
- -0.4570457994644658f,
37
- 1.445305721320277f,
38
- -0.5900435899266435f
39
- };
40
-
41
- __forceinline__ __device__ float ndc2Pix(float v, int S)
42
- {
43
- return ((v + 1.0) * S - 1.0) * 0.5;
44
- }
45
-
46
- __forceinline__ __device__ void getRect(const float2 p, int max_radius, uint2& rect_min, uint2& rect_max, dim3 grid)
47
- {
48
- rect_min = {
49
- min(grid.x, max((int)0, (int)((p.x - max_radius) / BLOCK_X))),
50
- min(grid.y, max((int)0, (int)((p.y - max_radius) / BLOCK_Y)))
51
- };
52
- rect_max = {
53
- min(grid.x, max((int)0, (int)((p.x + max_radius + BLOCK_X - 1) / BLOCK_X))),
54
- min(grid.y, max((int)0, (int)((p.y + max_radius + BLOCK_Y - 1) / BLOCK_Y)))
55
- };
56
- }
57
-
58
- __forceinline__ __device__ float3 transformPoint4x3(const float3& p, const float* matrix)
59
- {
60
- float3 transformed = {
61
- matrix[0] * p.x + matrix[4] * p.y + matrix[8] * p.z + matrix[12],
62
- matrix[1] * p.x + matrix[5] * p.y + matrix[9] * p.z + matrix[13],
63
- matrix[2] * p.x + matrix[6] * p.y + matrix[10] * p.z + matrix[14],
64
- };
65
- return transformed;
66
- }
67
-
68
- __forceinline__ __device__ float4 transformPoint4x4(const float3& p, const float* matrix)
69
- {
70
- float4 transformed = {
71
- matrix[0] * p.x + matrix[4] * p.y + matrix[8] * p.z + matrix[12],
72
- matrix[1] * p.x + matrix[5] * p.y + matrix[9] * p.z + matrix[13],
73
- matrix[2] * p.x + matrix[6] * p.y + matrix[10] * p.z + matrix[14],
74
- matrix[3] * p.x + matrix[7] * p.y + matrix[11] * p.z + matrix[15]
75
- };
76
- return transformed;
77
- }
78
-
79
- __forceinline__ __device__ float3 transformVec4x3(const float3& p, const float* matrix)
80
- {
81
- float3 transformed = {
82
- matrix[0] * p.x + matrix[4] * p.y + matrix[8] * p.z,
83
- matrix[1] * p.x + matrix[5] * p.y + matrix[9] * p.z,
84
- matrix[2] * p.x + matrix[6] * p.y + matrix[10] * p.z,
85
- };
86
- return transformed;
87
- }
88
-
89
- __forceinline__ __device__ float3 transformVec4x3Transpose(const float3& p, const float* matrix)
90
- {
91
- float3 transformed = {
92
- matrix[0] * p.x + matrix[1] * p.y + matrix[2] * p.z,
93
- matrix[4] * p.x + matrix[5] * p.y + matrix[6] * p.z,
94
- matrix[8] * p.x + matrix[9] * p.y + matrix[10] * p.z,
95
- };
96
- return transformed;
97
- }
98
-
99
- __forceinline__ __device__ float dnormvdz(float3 v, float3 dv)
100
- {
101
- float sum2 = v.x * v.x + v.y * v.y + v.z * v.z;
102
- float invsum32 = 1.0f / sqrt(sum2 * sum2 * sum2);
103
- float dnormvdz = (-v.x * v.z * dv.x - v.y * v.z * dv.y + (sum2 - v.z * v.z) * dv.z) * invsum32;
104
- return dnormvdz;
105
- }
106
-
107
- __forceinline__ __device__ float3 dnormvdv(float3 v, float3 dv)
108
- {
109
- float sum2 = v.x * v.x + v.y * v.y + v.z * v.z;
110
- float invsum32 = 1.0f / sqrt(sum2 * sum2 * sum2);
111
-
112
- float3 dnormvdv;
113
- dnormvdv.x = ((+sum2 - v.x * v.x) * dv.x - v.y * v.x * dv.y - v.z * v.x * dv.z) * invsum32;
114
- dnormvdv.y = (-v.x * v.y * dv.x + (sum2 - v.y * v.y) * dv.y - v.z * v.y * dv.z) * invsum32;
115
- dnormvdv.z = (-v.x * v.z * dv.x - v.y * v.z * dv.y + (sum2 - v.z * v.z) * dv.z) * invsum32;
116
- return dnormvdv;
117
- }
118
-
119
- __forceinline__ __device__ float4 dnormvdv(float4 v, float4 dv)
120
- {
121
- float sum2 = v.x * v.x + v.y * v.y + v.z * v.z + v.w * v.w;
122
- float invsum32 = 1.0f / sqrt(sum2 * sum2 * sum2);
123
-
124
- float4 vdv = { v.x * dv.x, v.y * dv.y, v.z * dv.z, v.w * dv.w };
125
- float vdv_sum = vdv.x + vdv.y + vdv.z + vdv.w;
126
- float4 dnormvdv;
127
- dnormvdv.x = ((sum2 - v.x * v.x) * dv.x - v.x * (vdv_sum - vdv.x)) * invsum32;
128
- dnormvdv.y = ((sum2 - v.y * v.y) * dv.y - v.y * (vdv_sum - vdv.y)) * invsum32;
129
- dnormvdv.z = ((sum2 - v.z * v.z) * dv.z - v.z * (vdv_sum - vdv.z)) * invsum32;
130
- dnormvdv.w = ((sum2 - v.w * v.w) * dv.w - v.w * (vdv_sum - vdv.w)) * invsum32;
131
- return dnormvdv;
132
- }
133
-
134
- __forceinline__ __device__ float sigmoid(float x)
135
- {
136
- return 1.0f / (1.0f + expf(-x));
137
- }
138
-
139
- __forceinline__ __device__ bool in_frustum(int idx,
140
- const float* orig_points,
141
- const float* viewmatrix,
142
- const float* projmatrix,
143
- bool prefiltered,
144
- float3& p_view)
145
- {
146
- float3 p_orig = { orig_points[3 * idx], orig_points[3 * idx + 1], orig_points[3 * idx + 2] };
147
-
148
- // Bring points to screen space
149
- float4 p_hom = transformPoint4x4(p_orig, projmatrix);
150
- float p_w = 1.0f / (p_hom.w + 0.0000001f);
151
- float3 p_proj = { p_hom.x * p_w, p_hom.y * p_w, p_hom.z * p_w };
152
- p_view = transformPoint4x3(p_orig, viewmatrix);
153
-
154
- if (p_view.z <= 0.2f)// || ((p_proj.x < -1.3 || p_proj.x > 1.3 || p_proj.y < -1.3 || p_proj.y > 1.3)))
155
- {
156
- if (prefiltered)
157
- {
158
- printf("Point is filtered although prefiltered is set. This shouldn't happen!");
159
- __trap();
160
- }
161
- return false;
162
- }
163
- return true;
164
- }
165
-
166
- #define CHECK_CUDA(A, debug) \
167
- A; if(debug) { \
168
- auto ret = cudaDeviceSynchronize(); \
169
- if (ret != cudaSuccess) { \
170
- std::cerr << "\n[CUDA ERROR] in " << __FILE__ << "\nLine " << __LINE__ << ": " << cudaGetErrorString(ret); \
171
- throw std::runtime_error(cudaGetErrorString(ret)); \
172
- } \
173
- }
174
-
175
- #endif
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/cuda_rasterizer/backward.cu DELETED
@@ -1,712 +0,0 @@
1
- /*
2
- * Copyright (C) 2023, Inria
3
- * GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- * All rights reserved.
5
- *
6
- * This software is free for non-commercial, research and evaluation use
7
- * under the terms of the LICENSE.md file.
8
- *
9
- * For inquiries contact [email protected]
10
- */
11
-
12
- #include "backward.h"
13
- #include "auxiliary.h"
14
- #include <cooperative_groups.h>
15
- #include <cooperative_groups/reduce.h>
16
- namespace cg = cooperative_groups;
17
-
18
- // Backward pass for conversion of spherical harmonics to RGB for
19
- // each Gaussian.
20
- __device__ void computeColorFromSH(int idx, int deg, int max_coeffs, const glm::vec3* means, glm::vec3 campos, const float* shs, const bool* clamped, const glm::vec3* dL_dcolor, glm::vec3* dL_dmeans, glm::vec3* dL_dshs)
21
- {
22
- // Compute intermediate values, as it is done during forward
23
- glm::vec3 pos = means[idx];
24
- glm::vec3 dir_orig = pos - campos;
25
- glm::vec3 dir = dir_orig / glm::length(dir_orig);
26
-
27
- glm::vec3* sh = ((glm::vec3*)shs) + idx * max_coeffs;
28
-
29
- // Use PyTorch rule for clamping: if clamping was applied,
30
- // gradient becomes 0.
31
- glm::vec3 dL_dRGB = dL_dcolor[idx];
32
- dL_dRGB.x *= clamped[3 * idx + 0] ? 0 : 1;
33
- dL_dRGB.y *= clamped[3 * idx + 1] ? 0 : 1;
34
- dL_dRGB.z *= clamped[3 * idx + 2] ? 0 : 1;
35
-
36
- glm::vec3 dRGBdx(0, 0, 0);
37
- glm::vec3 dRGBdy(0, 0, 0);
38
- glm::vec3 dRGBdz(0, 0, 0);
39
- float x = dir.x;
40
- float y = dir.y;
41
- float z = dir.z;
42
-
43
- // Target location for this Gaussian to write SH gradients to
44
- glm::vec3* dL_dsh = dL_dshs + idx * max_coeffs;
45
-
46
- // No tricks here, just high school-level calculus.
47
- float dRGBdsh0 = SH_C0;
48
- dL_dsh[0] = dRGBdsh0 * dL_dRGB;
49
- if (deg > 0)
50
- {
51
- float dRGBdsh1 = -SH_C1 * y;
52
- float dRGBdsh2 = SH_C1 * z;
53
- float dRGBdsh3 = -SH_C1 * x;
54
- dL_dsh[1] = dRGBdsh1 * dL_dRGB;
55
- dL_dsh[2] = dRGBdsh2 * dL_dRGB;
56
- dL_dsh[3] = dRGBdsh3 * dL_dRGB;
57
-
58
- dRGBdx = -SH_C1 * sh[3];
59
- dRGBdy = -SH_C1 * sh[1];
60
- dRGBdz = SH_C1 * sh[2];
61
-
62
- if (deg > 1)
63
- {
64
- float xx = x * x, yy = y * y, zz = z * z;
65
- float xy = x * y, yz = y * z, xz = x * z;
66
-
67
- float dRGBdsh4 = SH_C2[0] * xy;
68
- float dRGBdsh5 = SH_C2[1] * yz;
69
- float dRGBdsh6 = SH_C2[2] * (2.f * zz - xx - yy);
70
- float dRGBdsh7 = SH_C2[3] * xz;
71
- float dRGBdsh8 = SH_C2[4] * (xx - yy);
72
- dL_dsh[4] = dRGBdsh4 * dL_dRGB;
73
- dL_dsh[5] = dRGBdsh5 * dL_dRGB;
74
- dL_dsh[6] = dRGBdsh6 * dL_dRGB;
75
- dL_dsh[7] = dRGBdsh7 * dL_dRGB;
76
- dL_dsh[8] = dRGBdsh8 * dL_dRGB;
77
-
78
- dRGBdx += SH_C2[0] * y * sh[4] + SH_C2[2] * 2.f * -x * sh[6] + SH_C2[3] * z * sh[7] + SH_C2[4] * 2.f * x * sh[8];
79
- dRGBdy += SH_C2[0] * x * sh[4] + SH_C2[1] * z * sh[5] + SH_C2[2] * 2.f * -y * sh[6] + SH_C2[4] * 2.f * -y * sh[8];
80
- dRGBdz += SH_C2[1] * y * sh[5] + SH_C2[2] * 2.f * 2.f * z * sh[6] + SH_C2[3] * x * sh[7];
81
-
82
- if (deg > 2)
83
- {
84
- float dRGBdsh9 = SH_C3[0] * y * (3.f * xx - yy);
85
- float dRGBdsh10 = SH_C3[1] * xy * z;
86
- float dRGBdsh11 = SH_C3[2] * y * (4.f * zz - xx - yy);
87
- float dRGBdsh12 = SH_C3[3] * z * (2.f * zz - 3.f * xx - 3.f * yy);
88
- float dRGBdsh13 = SH_C3[4] * x * (4.f * zz - xx - yy);
89
- float dRGBdsh14 = SH_C3[5] * z * (xx - yy);
90
- float dRGBdsh15 = SH_C3[6] * x * (xx - 3.f * yy);
91
- dL_dsh[9] = dRGBdsh9 * dL_dRGB;
92
- dL_dsh[10] = dRGBdsh10 * dL_dRGB;
93
- dL_dsh[11] = dRGBdsh11 * dL_dRGB;
94
- dL_dsh[12] = dRGBdsh12 * dL_dRGB;
95
- dL_dsh[13] = dRGBdsh13 * dL_dRGB;
96
- dL_dsh[14] = dRGBdsh14 * dL_dRGB;
97
- dL_dsh[15] = dRGBdsh15 * dL_dRGB;
98
-
99
- dRGBdx += (
100
- SH_C3[0] * sh[9] * 3.f * 2.f * xy +
101
- SH_C3[1] * sh[10] * yz +
102
- SH_C3[2] * sh[11] * -2.f * xy +
103
- SH_C3[3] * sh[12] * -3.f * 2.f * xz +
104
- SH_C3[4] * sh[13] * (-3.f * xx + 4.f * zz - yy) +
105
- SH_C3[5] * sh[14] * 2.f * xz +
106
- SH_C3[6] * sh[15] * 3.f * (xx - yy));
107
-
108
- dRGBdy += (
109
- SH_C3[0] * sh[9] * 3.f * (xx - yy) +
110
- SH_C3[1] * sh[10] * xz +
111
- SH_C3[2] * sh[11] * (-3.f * yy + 4.f * zz - xx) +
112
- SH_C3[3] * sh[12] * -3.f * 2.f * yz +
113
- SH_C3[4] * sh[13] * -2.f * xy +
114
- SH_C3[5] * sh[14] * -2.f * yz +
115
- SH_C3[6] * sh[15] * -3.f * 2.f * xy);
116
-
117
- dRGBdz += (
118
- SH_C3[1] * sh[10] * xy +
119
- SH_C3[2] * sh[11] * 4.f * 2.f * yz +
120
- SH_C3[3] * sh[12] * 3.f * (2.f * zz - xx - yy) +
121
- SH_C3[4] * sh[13] * 4.f * 2.f * xz +
122
- SH_C3[5] * sh[14] * (xx - yy));
123
- }
124
- }
125
- }
126
-
127
- // The view direction is an input to the computation. View direction
128
- // is influenced by the Gaussian's mean, so SHs gradients
129
- // must propagate back into 3D position.
130
- glm::vec3 dL_ddir(glm::dot(dRGBdx, dL_dRGB), glm::dot(dRGBdy, dL_dRGB), glm::dot(dRGBdz, dL_dRGB));
131
-
132
- // Account for normalization of direction
133
- float3 dL_dmean = dnormvdv(float3{ dir_orig.x, dir_orig.y, dir_orig.z }, float3{ dL_ddir.x, dL_ddir.y, dL_ddir.z });
134
-
135
- // Gradients of loss w.r.t. Gaussian means, but only the portion
136
- // that is caused because the mean affects the view-dependent color.
137
- // Additional mean gradient is accumulated in below methods.
138
- dL_dmeans[idx] += glm::vec3(dL_dmean.x, dL_dmean.y, dL_dmean.z);
139
- }
140
-
141
- // Backward version of INVERSE 2D covariance matrix computation
142
- // (due to length launched as separate kernel before other
143
- // backward steps contained in preprocess)
144
- __global__ void computeCov2DCUDA(int P,
145
- const float3* means,
146
- const int* radii,
147
- const float* cov3Ds,
148
- const float h_x, float h_y,
149
- const float tan_fovx, float tan_fovy,
150
- const float* view_matrix,
151
- const float* dL_dconics,
152
- float3* dL_dmeans,
153
- float* dL_dcov)
154
- {
155
- auto idx = cg::this_grid().thread_rank();
156
- if (idx >= P || !(radii[idx] > 0))
157
- return;
158
-
159
- // Reading location of 3D covariance for this Gaussian
160
- const float* cov3D = cov3Ds + 6 * idx;
161
-
162
- // Fetch gradients, recompute 2D covariance and relevant
163
- // intermediate forward results needed in the backward.
164
- float3 mean = means[idx];
165
- float3 dL_dconic = { dL_dconics[4 * idx], dL_dconics[4 * idx + 1], dL_dconics[4 * idx + 3] };
166
- float3 t = transformPoint4x3(mean, view_matrix);
167
-
168
- const float limx = 1.3f * tan_fovx;
169
- const float limy = 1.3f * tan_fovy;
170
- const float txtz = t.x / t.z;
171
- const float tytz = t.y / t.z;
172
- t.x = min(limx, max(-limx, txtz)) * t.z;
173
- t.y = min(limy, max(-limy, tytz)) * t.z;
174
-
175
- const float x_grad_mul = txtz < -limx || txtz > limx ? 0 : 1;
176
- const float y_grad_mul = tytz < -limy || tytz > limy ? 0 : 1;
177
-
178
- glm::mat3 J = glm::mat3(h_x / t.z, 0.0f, -(h_x * t.x) / (t.z * t.z),
179
- 0.0f, h_y / t.z, -(h_y * t.y) / (t.z * t.z),
180
- 0, 0, 0);
181
-
182
- glm::mat3 W = glm::mat3(
183
- view_matrix[0], view_matrix[4], view_matrix[8],
184
- view_matrix[1], view_matrix[5], view_matrix[9],
185
- view_matrix[2], view_matrix[6], view_matrix[10]);
186
-
187
- glm::mat3 Vrk = glm::mat3(
188
- cov3D[0], cov3D[1], cov3D[2],
189
- cov3D[1], cov3D[3], cov3D[4],
190
- cov3D[2], cov3D[4], cov3D[5]);
191
-
192
- glm::mat3 T = W * J;
193
-
194
- glm::mat3 cov2D = glm::transpose(T) * glm::transpose(Vrk) * T;
195
-
196
- // Use helper variables for 2D covariance entries. More compact.
197
- float a = cov2D[0][0] += 0.3f;
198
- float b = cov2D[0][1];
199
- float c = cov2D[1][1] += 0.3f;
200
-
201
- float denom = a * c - b * b;
202
- float dL_da = 0, dL_db = 0, dL_dc = 0;
203
- float denom2inv = 1.0f / ((denom * denom) + 0.0000001f);
204
-
205
- if (denom2inv != 0)
206
- {
207
- // Gradients of loss w.r.t. entries of 2D covariance matrix,
208
- // given gradients of loss w.r.t. conic matrix (inverse covariance matrix).
209
- // e.g., dL / da = dL / d_conic_a * d_conic_a / d_a
210
- dL_da = denom2inv * (-c * c * dL_dconic.x + 2 * b * c * dL_dconic.y + (denom - a * c) * dL_dconic.z);
211
- dL_dc = denom2inv * (-a * a * dL_dconic.z + 2 * a * b * dL_dconic.y + (denom - a * c) * dL_dconic.x);
212
- dL_db = denom2inv * 2 * (b * c * dL_dconic.x - (denom + 2 * b * b) * dL_dconic.y + a * b * dL_dconic.z);
213
-
214
- // Gradients of loss L w.r.t. each 3D covariance matrix (Vrk) entry,
215
- // given gradients w.r.t. 2D covariance matrix (diagonal).
216
- // cov2D = transpose(T) * transpose(Vrk) * T;
217
- dL_dcov[6 * idx + 0] = (T[0][0] * T[0][0] * dL_da + T[0][0] * T[1][0] * dL_db + T[1][0] * T[1][0] * dL_dc);
218
- dL_dcov[6 * idx + 3] = (T[0][1] * T[0][1] * dL_da + T[0][1] * T[1][1] * dL_db + T[1][1] * T[1][1] * dL_dc);
219
- dL_dcov[6 * idx + 5] = (T[0][2] * T[0][2] * dL_da + T[0][2] * T[1][2] * dL_db + T[1][2] * T[1][2] * dL_dc);
220
-
221
- // Gradients of loss L w.r.t. each 3D covariance matrix (Vrk) entry,
222
- // given gradients w.r.t. 2D covariance matrix (off-diagonal).
223
- // Off-diagonal elements appear twice --> double the gradient.
224
- // cov2D = transpose(T) * transpose(Vrk) * T;
225
- dL_dcov[6 * idx + 1] = 2 * T[0][0] * T[0][1] * dL_da + (T[0][0] * T[1][1] + T[0][1] * T[1][0]) * dL_db + 2 * T[1][0] * T[1][1] * dL_dc;
226
- dL_dcov[6 * idx + 2] = 2 * T[0][0] * T[0][2] * dL_da + (T[0][0] * T[1][2] + T[0][2] * T[1][0]) * dL_db + 2 * T[1][0] * T[1][2] * dL_dc;
227
- dL_dcov[6 * idx + 4] = 2 * T[0][2] * T[0][1] * dL_da + (T[0][1] * T[1][2] + T[0][2] * T[1][1]) * dL_db + 2 * T[1][1] * T[1][2] * dL_dc;
228
- }
229
- else
230
- {
231
- for (int i = 0; i < 6; i++)
232
- dL_dcov[6 * idx + i] = 0;
233
- }
234
-
235
- // Gradients of loss w.r.t. upper 2x3 portion of intermediate matrix T
236
- // cov2D = transpose(T) * transpose(Vrk) * T;
237
- float dL_dT00 = 2 * (T[0][0] * Vrk[0][0] + T[0][1] * Vrk[0][1] + T[0][2] * Vrk[0][2]) * dL_da +
238
- (T[1][0] * Vrk[0][0] + T[1][1] * Vrk[0][1] + T[1][2] * Vrk[0][2]) * dL_db;
239
- float dL_dT01 = 2 * (T[0][0] * Vrk[1][0] + T[0][1] * Vrk[1][1] + T[0][2] * Vrk[1][2]) * dL_da +
240
- (T[1][0] * Vrk[1][0] + T[1][1] * Vrk[1][1] + T[1][2] * Vrk[1][2]) * dL_db;
241
- float dL_dT02 = 2 * (T[0][0] * Vrk[2][0] + T[0][1] * Vrk[2][1] + T[0][2] * Vrk[2][2]) * dL_da +
242
- (T[1][0] * Vrk[2][0] + T[1][1] * Vrk[2][1] + T[1][2] * Vrk[2][2]) * dL_db;
243
- float dL_dT10 = 2 * (T[1][0] * Vrk[0][0] + T[1][1] * Vrk[0][1] + T[1][2] * Vrk[0][2]) * dL_dc +
244
- (T[0][0] * Vrk[0][0] + T[0][1] * Vrk[0][1] + T[0][2] * Vrk[0][2]) * dL_db;
245
- float dL_dT11 = 2 * (T[1][0] * Vrk[1][0] + T[1][1] * Vrk[1][1] + T[1][2] * Vrk[1][2]) * dL_dc +
246
- (T[0][0] * Vrk[1][0] + T[0][1] * Vrk[1][1] + T[0][2] * Vrk[1][2]) * dL_db;
247
- float dL_dT12 = 2 * (T[1][0] * Vrk[2][0] + T[1][1] * Vrk[2][1] + T[1][2] * Vrk[2][2]) * dL_dc +
248
- (T[0][0] * Vrk[2][0] + T[0][1] * Vrk[2][1] + T[0][2] * Vrk[2][2]) * dL_db;
249
-
250
- // Gradients of loss w.r.t. upper 3x2 non-zero entries of Jacobian matrix
251
- // T = W * J
252
- float dL_dJ00 = W[0][0] * dL_dT00 + W[0][1] * dL_dT01 + W[0][2] * dL_dT02;
253
- float dL_dJ02 = W[2][0] * dL_dT00 + W[2][1] * dL_dT01 + W[2][2] * dL_dT02;
254
- float dL_dJ11 = W[1][0] * dL_dT10 + W[1][1] * dL_dT11 + W[1][2] * dL_dT12;
255
- float dL_dJ12 = W[2][0] * dL_dT10 + W[2][1] * dL_dT11 + W[2][2] * dL_dT12;
256
-
257
- float tz = 1.f / t.z;
258
- float tz2 = tz * tz;
259
- float tz3 = tz2 * tz;
260
-
261
- // Gradients of loss w.r.t. transformed Gaussian mean t
262
- float dL_dtx = x_grad_mul * -h_x * tz2 * dL_dJ02;
263
- float dL_dty = y_grad_mul * -h_y * tz2 * dL_dJ12;
264
- float dL_dtz = -h_x * tz2 * dL_dJ00 - h_y * tz2 * dL_dJ11 + (2 * h_x * t.x) * tz3 * dL_dJ02 + (2 * h_y * t.y) * tz3 * dL_dJ12;
265
-
266
- // Account for transformation of mean to t
267
- // t = transformPoint4x3(mean, view_matrix);
268
- float3 dL_dmean = transformVec4x3Transpose({ dL_dtx, dL_dty, dL_dtz }, view_matrix);
269
-
270
- // Gradients of loss w.r.t. Gaussian means, but only the portion
271
- // that is caused because the mean affects the covariance matrix.
272
- // Additional mean gradient is accumulated in BACKWARD::preprocess.
273
- dL_dmeans[idx] = dL_dmean;
274
- }
275
-
276
- // Backward pass for the conversion of scale and rotation to a
277
- // 3D covariance matrix for each Gaussian.
278
- __device__ void computeCov3D(int idx, const glm::vec3 scale, float mod, const glm::vec4 rot, const float* dL_dcov3Ds, glm::vec3* dL_dscales, glm::vec4* dL_drots)
279
- {
280
- // Recompute (intermediate) results for the 3D covariance computation.
281
- glm::vec4 q = rot;// / glm::length(rot);
282
- float r = q.x;
283
- float x = q.y;
284
- float y = q.z;
285
- float z = q.w;
286
-
287
- glm::mat3 R = glm::mat3(
288
- 1.f - 2.f * (y * y + z * z), 2.f * (x * y - r * z), 2.f * (x * z + r * y),
289
- 2.f * (x * y + r * z), 1.f - 2.f * (x * x + z * z), 2.f * (y * z - r * x),
290
- 2.f * (x * z - r * y), 2.f * (y * z + r * x), 1.f - 2.f * (x * x + y * y)
291
- );
292
-
293
- glm::mat3 S = glm::mat3(1.0f);
294
-
295
- glm::vec3 s = mod * scale;
296
- S[0][0] = s.x;
297
- S[1][1] = s.y;
298
- S[2][2] = s.z;
299
-
300
- glm::mat3 M = S * R;
301
-
302
- const float* dL_dcov3D = dL_dcov3Ds + 6 * idx;
303
-
304
- glm::vec3 dunc(dL_dcov3D[0], dL_dcov3D[3], dL_dcov3D[5]);
305
- glm::vec3 ounc = 0.5f * glm::vec3(dL_dcov3D[1], dL_dcov3D[2], dL_dcov3D[4]);
306
-
307
- // Convert per-element covariance loss gradients to matrix form
308
- glm::mat3 dL_dSigma = glm::mat3(
309
- dL_dcov3D[0], 0.5f * dL_dcov3D[1], 0.5f * dL_dcov3D[2],
310
- 0.5f * dL_dcov3D[1], dL_dcov3D[3], 0.5f * dL_dcov3D[4],
311
- 0.5f * dL_dcov3D[2], 0.5f * dL_dcov3D[4], dL_dcov3D[5]
312
- );
313
-
314
- // Compute loss gradient w.r.t. matrix M
315
- // dSigma_dM = 2 * M
316
- glm::mat3 dL_dM = 2.0f * M * dL_dSigma;
317
-
318
- glm::mat3 Rt = glm::transpose(R);
319
- glm::mat3 dL_dMt = glm::transpose(dL_dM);
320
-
321
- // Gradients of loss w.r.t. scale
322
- glm::vec3* dL_dscale = dL_dscales + idx;
323
- dL_dscale->x = glm::dot(Rt[0], dL_dMt[0]);
324
- dL_dscale->y = glm::dot(Rt[1], dL_dMt[1]);
325
- dL_dscale->z = glm::dot(Rt[2], dL_dMt[2]);
326
-
327
- dL_dMt[0] *= s.x;
328
- dL_dMt[1] *= s.y;
329
- dL_dMt[2] *= s.z;
330
-
331
- // Gradients of loss w.r.t. normalized quaternion
332
- glm::vec4 dL_dq;
333
- dL_dq.x = 2 * z * (dL_dMt[0][1] - dL_dMt[1][0]) + 2 * y * (dL_dMt[2][0] - dL_dMt[0][2]) + 2 * x * (dL_dMt[1][2] - dL_dMt[2][1]);
334
- dL_dq.y = 2 * y * (dL_dMt[1][0] + dL_dMt[0][1]) + 2 * z * (dL_dMt[2][0] + dL_dMt[0][2]) + 2 * r * (dL_dMt[1][2] - dL_dMt[2][1]) - 4 * x * (dL_dMt[2][2] + dL_dMt[1][1]);
335
- dL_dq.z = 2 * x * (dL_dMt[1][0] + dL_dMt[0][1]) + 2 * r * (dL_dMt[2][0] - dL_dMt[0][2]) + 2 * z * (dL_dMt[1][2] + dL_dMt[2][1]) - 4 * y * (dL_dMt[2][2] + dL_dMt[0][0]);
336
- dL_dq.w = 2 * r * (dL_dMt[0][1] - dL_dMt[1][0]) + 2 * x * (dL_dMt[2][0] + dL_dMt[0][2]) + 2 * y * (dL_dMt[1][2] + dL_dMt[2][1]) - 4 * z * (dL_dMt[1][1] + dL_dMt[0][0]);
337
-
338
- // Gradients of loss w.r.t. unnormalized quaternion
339
- float4* dL_drot = (float4*)(dL_drots + idx);
340
- *dL_drot = float4{ dL_dq.x, dL_dq.y, dL_dq.z, dL_dq.w };//dnormvdv(float4{ rot.x, rot.y, rot.z, rot.w }, float4{ dL_dq.x, dL_dq.y, dL_dq.z, dL_dq.w });
341
- }
342
-
343
- // Backward pass of the preprocessing steps, except
344
- // for the covariance computation and inversion
345
- // (those are handled by a previous kernel call)
346
- template<int C>
347
- __global__ void preprocessCUDA(
348
- int P, int D, int M,
349
- const float3* means,
350
- const int* radii,
351
- const float* shs,
352
- const bool* clamped,
353
- const glm::vec3* scales,
354
- const glm::vec4* rotations,
355
- const float scale_modifier,
356
- const float* view,
357
- const float* proj,
358
- const glm::vec3* campos,
359
- const float3* dL_dmean2D,
360
- glm::vec3* dL_dmeans,
361
- float* dL_dcolor,
362
- float* dL_ddepth,
363
- float* dL_dcov3D,
364
- float* dL_dsh,
365
- glm::vec3* dL_dscale,
366
- glm::vec4* dL_drot)
367
- {
368
- auto idx = cg::this_grid().thread_rank();
369
- if (idx >= P || !(radii[idx] > 0))
370
- return;
371
-
372
- float3 m = means[idx];
373
-
374
- // Taking care of gradients from the screenspace points
375
- float4 m_hom = transformPoint4x4(m, proj);
376
- float m_w = 1.0f / (m_hom.w + 0.0000001f);
377
-
378
- // Compute loss gradient w.r.t. 3D means due to gradients of 2D means
379
- // from rendering procedure
380
- glm::vec3 dL_dmean;
381
- float mul1 = (proj[0] * m.x + proj[4] * m.y + proj[8] * m.z + proj[12]) * m_w * m_w;
382
- float mul2 = (proj[1] * m.x + proj[5] * m.y + proj[9] * m.z + proj[13]) * m_w * m_w;
383
- dL_dmean.x = (proj[0] * m_w - proj[3] * mul1) * dL_dmean2D[idx].x + (proj[1] * m_w - proj[3] * mul2) * dL_dmean2D[idx].y;
384
- dL_dmean.y = (proj[4] * m_w - proj[7] * mul1) * dL_dmean2D[idx].x + (proj[5] * m_w - proj[7] * mul2) * dL_dmean2D[idx].y;
385
- dL_dmean.z = (proj[8] * m_w - proj[11] * mul1) * dL_dmean2D[idx].x + (proj[9] * m_w - proj[11] * mul2) * dL_dmean2D[idx].y;
386
-
387
- // That's the second part of the mean gradient. Previous computation
388
- // of cov2D and following SH conversion also affects it.
389
- dL_dmeans[idx] += dL_dmean;
390
-
391
- // the w must be equal to 1 for view^T * [x,y,z,1]
392
- float3 m_view = transformPoint4x3(m, view);
393
-
394
- // Compute loss gradient w.r.t. 3D means due to gradients of depth
395
- // from rendering procedure
396
- glm::vec3 dL_dmean2;
397
- float mul3 = view[2] * m.x + view[6] * m.y + view[10] * m.z + view[14];
398
- dL_dmean2.x = (view[2] - view[3] * mul3) * dL_ddepth[idx];
399
- dL_dmean2.y = (view[6] - view[7] * mul3) * dL_ddepth[idx];
400
- dL_dmean2.z = (view[10] - view[11] * mul3) * dL_ddepth[idx];
401
-
402
- // That's the third part of the mean gradient.
403
- dL_dmeans[idx] += dL_dmean2;
404
-
405
- // Compute gradient updates due to computing colors from SHs
406
- if (shs)
407
- computeColorFromSH(idx, D, M, (glm::vec3*)means, *campos, shs, clamped, (glm::vec3*)dL_dcolor, (glm::vec3*)dL_dmeans, (glm::vec3*)dL_dsh);
408
-
409
- // Compute gradient updates due to computing covariance from scale/rotation
410
- if (scales)
411
- computeCov3D(idx, scales[idx], scale_modifier, rotations[idx], dL_dcov3D, dL_dscale, dL_drot);
412
- }
413
-
414
- // Backward version of the rendering procedure.
415
- template <uint32_t C>
416
- __global__ void __launch_bounds__(BLOCK_X * BLOCK_Y)
417
- renderCUDA(
418
- const uint2* __restrict__ ranges,
419
- const uint32_t* __restrict__ point_list,
420
- int W, int H,
421
- const float* __restrict__ bg_color,
422
- const float2* __restrict__ points_xy_image,
423
- const float4* __restrict__ conic_opacity,
424
- const float* __restrict__ colors,
425
- const float* __restrict__ depths,
426
- const float* __restrict__ alphas,
427
- const uint32_t* __restrict__ n_contrib,
428
- const float* __restrict__ dL_dpixels,
429
- const float* __restrict__ dL_dpixel_depths,
430
- const float* __restrict__ dL_dalphas,
431
- float3* __restrict__ dL_dmean2D,
432
- float4* __restrict__ dL_dconic2D,
433
- float* __restrict__ dL_dopacity,
434
- float* __restrict__ dL_dcolors,
435
- float* __restrict__ dL_ddepths
436
- )
437
- {
438
- // We rasterize again. Compute necessary block info.
439
- auto block = cg::this_thread_block();
440
- const uint32_t horizontal_blocks = (W + BLOCK_X - 1) / BLOCK_X;
441
- const uint2 pix_min = { block.group_index().x * BLOCK_X, block.group_index().y * BLOCK_Y };
442
- const uint2 pix_max = { min(pix_min.x + BLOCK_X, W), min(pix_min.y + BLOCK_Y , H) };
443
- const uint2 pix = { pix_min.x + block.thread_index().x, pix_min.y + block.thread_index().y };
444
- const uint32_t pix_id = W * pix.y + pix.x;
445
- const float2 pixf = { (float)pix.x, (float)pix.y };
446
-
447
- const bool inside = pix.x < W&& pix.y < H;
448
- const uint2 range = ranges[block.group_index().y * horizontal_blocks + block.group_index().x];
449
-
450
- const int rounds = ((range.y - range.x + BLOCK_SIZE - 1) / BLOCK_SIZE);
451
-
452
- bool done = !inside;
453
- int toDo = range.y - range.x;
454
-
455
- __shared__ int collected_id[BLOCK_SIZE];
456
- __shared__ float2 collected_xy[BLOCK_SIZE];
457
- __shared__ float4 collected_conic_opacity[BLOCK_SIZE];
458
- __shared__ float collected_colors[C * BLOCK_SIZE];
459
- __shared__ float collected_depths[BLOCK_SIZE];
460
-
461
- // In the forward, we stored the final value for T, the
462
- // product of all (1 - alpha) factors.
463
- const float T_final = inside ? (1 - alphas[pix_id]) : 0;
464
- float T = T_final;
465
-
466
- // We start from the back. The ID of the last contributing
467
- // Gaussian is known from each pixel from the forward.
468
- uint32_t contributor = toDo;
469
- const int last_contributor = inside ? n_contrib[pix_id] : 0;
470
-
471
- float accum_rec[C] = { 0 };
472
- float dL_dpixel[C];
473
- float accum_depth_rec = 0;
474
- float dL_dpixel_depth;
475
- float accum_alpha_rec = 0;
476
- float dL_dalpha;
477
- if (inside) {
478
- for (int i = 0; i < C; i++)
479
- dL_dpixel[i] = dL_dpixels[i * H * W + pix_id];
480
- dL_dpixel_depth = dL_dpixel_depths[pix_id];
481
- dL_dalpha = dL_dalphas[pix_id];
482
- }
483
-
484
- float last_alpha = 0;
485
- float last_color[C] = { 0 };
486
- float last_depth = 0;
487
-
488
- // Gradient of pixel coordinate w.r.t. normalized
489
- // screen-space viewport corrdinates (-1 to 1)
490
- const float ddelx_dx = 0.5 * W;
491
- const float ddely_dy = 0.5 * H;
492
-
493
- // Traverse all Gaussians
494
- for (int i = 0; i < rounds; i++, toDo -= BLOCK_SIZE)
495
- {
496
- // Load auxiliary data into shared memory, start in the BACK
497
- // and load them in revers order.
498
- block.sync();
499
- const int progress = i * BLOCK_SIZE + block.thread_rank();
500
- if (range.x + progress < range.y)
501
- {
502
- const int coll_id = point_list[range.y - progress - 1];
503
- collected_id[block.thread_rank()] = coll_id;
504
- collected_xy[block.thread_rank()] = points_xy_image[coll_id];
505
- collected_conic_opacity[block.thread_rank()] = conic_opacity[coll_id];
506
- for (int i = 0; i < C; i++)
507
- collected_colors[i * BLOCK_SIZE + block.thread_rank()] = colors[coll_id * C + i];
508
- collected_depths[block.thread_rank()] = depths[coll_id];
509
- }
510
- block.sync();
511
-
512
- // Iterate over Gaussians
513
- for (int j = 0; !done && j < min(BLOCK_SIZE, toDo); j++)
514
- {
515
- // Keep track of current Gaussian ID. Skip, if this one
516
- // is behind the last contributor for this pixel.
517
- contributor--;
518
- if (contributor >= last_contributor)
519
- continue;
520
-
521
- // Compute blending values, as before.
522
- const float2 xy = collected_xy[j];
523
- const float2 d = { xy.x - pixf.x, xy.y - pixf.y };
524
- const float4 con_o = collected_conic_opacity[j];
525
- const float power = -0.5f * (con_o.x * d.x * d.x + con_o.z * d.y * d.y) - con_o.y * d.x * d.y;
526
- if (power > 0.0f)
527
- continue;
528
-
529
- const float G = exp(power);
530
- const float alpha = min(0.99f, con_o.w * G);
531
- if (alpha < 1.0f / 255.0f)
532
- continue;
533
-
534
- T = T / (1.f - alpha);
535
- const float dchannel_dcolor = alpha * T;
536
- const float dpixel_depth_ddepth = alpha * T;
537
-
538
- // Propagate gradients to per-Gaussian colors and keep
539
- // gradients w.r.t. alpha (blending factor for a Gaussian/pixel
540
- // pair).
541
- float dL_dopa = 0.0f;
542
- const int global_id = collected_id[j];
543
- for (int ch = 0; ch < C; ch++)
544
- {
545
- const float c = collected_colors[ch * BLOCK_SIZE + j];
546
- // Update last color (to be used in the next iteration)
547
- accum_rec[ch] = last_alpha * last_color[ch] + (1.f - last_alpha) * accum_rec[ch];
548
- last_color[ch] = c;
549
-
550
- const float dL_dchannel = dL_dpixel[ch];
551
- dL_dopa += (c - accum_rec[ch]) * dL_dchannel;
552
- // Update the gradients w.r.t. color of the Gaussian.
553
- // Atomic, since this pixel is just one of potentially
554
- // many that were affected by this Gaussian.
555
- atomicAdd(&(dL_dcolors[global_id * C + ch]), dchannel_dcolor * dL_dchannel);
556
- }
557
-
558
- // Propagate gradients from pixel depth to opacity
559
- const float c_d = collected_depths[j];
560
- accum_depth_rec = last_alpha * last_depth + (1.f - last_alpha) * accum_depth_rec;
561
- last_depth = c_d;
562
- dL_dopa += (c_d - accum_depth_rec) * dL_dpixel_depth;
563
- atomicAdd(&(dL_ddepths[global_id]), dpixel_depth_ddepth * dL_dpixel_depth);
564
-
565
- // Propagate gradients from pixel alpha (weights_sum) to opacity
566
- accum_alpha_rec = last_alpha + (1.f - last_alpha) * accum_alpha_rec;
567
- dL_dopa += (1 - accum_alpha_rec) * dL_dalpha; //- (alpha - accum_alpha_rec) * dL_dalpha;
568
-
569
- dL_dopa *= T;
570
- // Update last alpha (to be used in the next iteration)
571
- last_alpha = alpha;
572
-
573
- // Account for fact that alpha also influences how much of
574
- // the background color is added if nothing left to blend
575
- float bg_dot_dpixel = 0;
576
- for (int i = 0; i < C; i++)
577
- bg_dot_dpixel += bg_color[i] * dL_dpixel[i];
578
- dL_dopa += (-T_final / (1.f - alpha)) * bg_dot_dpixel;
579
-
580
-
581
- // Helpful reusable temporary variables
582
- const float dL_dG = con_o.w * dL_dopa;
583
- const float gdx = G * d.x;
584
- const float gdy = G * d.y;
585
- const float dG_ddelx = -gdx * con_o.x - gdy * con_o.y;
586
- const float dG_ddely = -gdy * con_o.z - gdx * con_o.y;
587
-
588
- // Update gradients w.r.t. 2D mean position of the Gaussian
589
- atomicAdd(&dL_dmean2D[global_id].x, dL_dG * dG_ddelx * ddelx_dx);
590
- atomicAdd(&dL_dmean2D[global_id].y, dL_dG * dG_ddely * ddely_dy);
591
-
592
- // Update gradients w.r.t. 2D covariance (2x2 matrix, symmetric)
593
- atomicAdd(&dL_dconic2D[global_id].x, -0.5f * gdx * d.x * dL_dG);
594
- atomicAdd(&dL_dconic2D[global_id].y, -0.5f * gdx * d.y * dL_dG);
595
- atomicAdd(&dL_dconic2D[global_id].w, -0.5f * gdy * d.y * dL_dG);
596
-
597
- // Update gradients w.r.t. opacity of the Gaussian
598
- atomicAdd(&(dL_dopacity[global_id]), G * dL_dopa);
599
- }
600
- }
601
- }
602
-
603
- void BACKWARD::preprocess(
604
- int P, int D, int M,
605
- const float3* means3D,
606
- const int* radii,
607
- const float* shs,
608
- const bool* clamped,
609
- const glm::vec3* scales,
610
- const glm::vec4* rotations,
611
- const float scale_modifier,
612
- const float* cov3Ds,
613
- const float* viewmatrix,
614
- const float* projmatrix,
615
- const float focal_x, float focal_y,
616
- const float tan_fovx, float tan_fovy,
617
- const glm::vec3* campos,
618
- const float3* dL_dmean2D,
619
- const float* dL_dconic,
620
- glm::vec3* dL_dmean3D,
621
- float* dL_dcolor,
622
- float* dL_ddepth,
623
- float* dL_dcov3D,
624
- float* dL_dsh,
625
- glm::vec3* dL_dscale,
626
- glm::vec4* dL_drot)
627
- {
628
- // Propagate gradients for the path of 2D conic matrix computation.
629
- // Somewhat long, thus it is its own kernel rather than being part of
630
- // "preprocess". When done, loss gradient w.r.t. 3D means has been
631
- // modified and gradient w.r.t. 3D covariance matrix has been computed.
632
- computeCov2DCUDA << <(P + 255) / 256, 256 >> > (
633
- P,
634
- means3D,
635
- radii,
636
- cov3Ds,
637
- focal_x,
638
- focal_y,
639
- tan_fovx,
640
- tan_fovy,
641
- viewmatrix,
642
- dL_dconic,
643
- (float3*)dL_dmean3D,
644
- dL_dcov3D);
645
-
646
- // Propagate gradients for remaining steps: finish 3D mean gradients,
647
- // propagate color gradients to SH (if desireD), propagate 3D covariance
648
- // matrix gradients to scale and rotation.
649
- preprocessCUDA<NUM_CHANNELS> << < (P + 255) / 256, 256 >> > (
650
- P, D, M,
651
- (float3*)means3D,
652
- radii,
653
- shs,
654
- clamped,
655
- (glm::vec3*)scales,
656
- (glm::vec4*)rotations,
657
- scale_modifier,
658
- viewmatrix,
659
- projmatrix,
660
- campos,
661
- (float3*)dL_dmean2D,
662
- (glm::vec3*)dL_dmean3D,
663
- dL_dcolor,
664
- dL_ddepth,
665
- dL_dcov3D,
666
- dL_dsh,
667
- dL_dscale,
668
- dL_drot);
669
- }
670
-
671
- void BACKWARD::render(
672
- const dim3 grid, const dim3 block,
673
- const uint2* ranges,
674
- const uint32_t* point_list,
675
- int W, int H,
676
- const float* bg_color,
677
- const float2* means2D,
678
- const float4* conic_opacity,
679
- const float* colors,
680
- const float* depths,
681
- const float* alphas,
682
- const uint32_t* n_contrib,
683
- const float* dL_dpixels,
684
- const float* dL_dpixel_depths,
685
- const float* dL_dalphas,
686
- float3* dL_dmean2D,
687
- float4* dL_dconic2D,
688
- float* dL_dopacity,
689
- float* dL_dcolors,
690
- float* dL_ddepths)
691
- {
692
- renderCUDA<NUM_CHANNELS> << <grid, block >> >(
693
- ranges,
694
- point_list,
695
- W, H,
696
- bg_color,
697
- means2D,
698
- conic_opacity,
699
- colors,
700
- depths,
701
- alphas,
702
- n_contrib,
703
- dL_dpixels,
704
- dL_dpixel_depths,
705
- dL_dalphas,
706
- dL_dmean2D,
707
- dL_dconic2D,
708
- dL_dopacity,
709
- dL_dcolors,
710
- dL_ddepths
711
- );
712
- }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/cuda_rasterizer/backward.h DELETED
@@ -1,70 +0,0 @@
1
- /*
2
- * Copyright (C) 2023, Inria
3
- * GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- * All rights reserved.
5
- *
6
- * This software is free for non-commercial, research and evaluation use
7
- * under the terms of the LICENSE.md file.
8
- *
9
- * For inquiries contact [email protected]
10
- */
11
-
12
- #ifndef CUDA_RASTERIZER_BACKWARD_H_INCLUDED
13
- #define CUDA_RASTERIZER_BACKWARD_H_INCLUDED
14
-
15
- #include <cuda.h>
16
- #include "cuda_runtime.h"
17
- #include "device_launch_parameters.h"
18
- #define GLM_FORCE_CUDA
19
- #include <glm/glm.hpp>
20
-
21
- namespace BACKWARD
22
- {
23
- void render(
24
- const dim3 grid, dim3 block,
25
- const uint2* ranges,
26
- const uint32_t* point_list,
27
- int W, int H,
28
- const float* bg_color,
29
- const float2* means2D,
30
- const float4* conic_opacity,
31
- const float* colors,
32
- const float* depths,
33
- const float* alphas,
34
- const uint32_t* n_contrib,
35
- const float* dL_dpixels,
36
- const float* dL_dpixel_depths,
37
- const float* dL_dalphas,
38
- float3* dL_dmean2D,
39
- float4* dL_dconic2D,
40
- float* dL_dopacity,
41
- float* dL_dcolors,
42
- float* dL_ddepths);
43
-
44
- void preprocess(
45
- int P, int D, int M,
46
- const float3* means,
47
- const int* radii,
48
- const float* shs,
49
- const bool* clamped,
50
- const glm::vec3* scales,
51
- const glm::vec4* rotations,
52
- const float scale_modifier,
53
- const float* cov3Ds,
54
- const float* view,
55
- const float* proj,
56
- const float focal_x, float focal_y,
57
- const float tan_fovx, float tan_fovy,
58
- const glm::vec3* campos,
59
- const float3* dL_dmean2D,
60
- const float* dL_dconics,
61
- glm::vec3* dL_dmeans,
62
- float* dL_dcolor,
63
- float* dL_ddepth,
64
- float* dL_dcov3D,
65
- float* dL_dsh,
66
- glm::vec3* dL_dscale,
67
- glm::vec4* dL_drot);
68
- }
69
-
70
- #endif
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/cuda_rasterizer/config.h DELETED
@@ -1,19 +0,0 @@
1
- /*
2
- * Copyright (C) 2023, Inria
3
- * GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- * All rights reserved.
5
- *
6
- * This software is free for non-commercial, research and evaluation use
7
- * under the terms of the LICENSE.md file.
8
- *
9
- * For inquiries contact [email protected]
10
- */
11
-
12
- #ifndef CUDA_RASTERIZER_CONFIG_H_INCLUDED
13
- #define CUDA_RASTERIZER_CONFIG_H_INCLUDED
14
-
15
- #define NUM_CHANNELS 3 // Default 3, RGB
16
- #define BLOCK_X 16
17
- #define BLOCK_Y 16
18
-
19
- #endif
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/cuda_rasterizer/forward.cu DELETED
@@ -1,466 +0,0 @@
1
- /*
2
- * Copyright (C) 2023, Inria
3
- * GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- * All rights reserved.
5
- *
6
- * This software is free for non-commercial, research and evaluation use
7
- * under the terms of the LICENSE.md file.
8
- *
9
- * For inquiries contact [email protected]
10
- */
11
-
12
- #include "forward.h"
13
- #include "auxiliary.h"
14
- #include <cooperative_groups.h>
15
- #include <cooperative_groups/reduce.h>
16
- namespace cg = cooperative_groups;
17
-
18
- // Forward method for converting the input spherical harmonics
19
- // coefficients of each Gaussian to a simple RGB color.
20
- __device__ glm::vec3 computeColorFromSH(int idx, int deg, int max_coeffs, const glm::vec3* means, glm::vec3 campos, const float* shs, bool* clamped)
21
- {
22
- // The implementation is loosely based on code for
23
- // "Differentiable Point-Based Radiance Fields for
24
- // Efficient View Synthesis" by Zhang et al. (2022)
25
- glm::vec3 pos = means[idx];
26
- glm::vec3 dir = pos - campos;
27
- dir = dir / glm::length(dir);
28
-
29
- glm::vec3* sh = ((glm::vec3*)shs) + idx * max_coeffs;
30
- glm::vec3 result = SH_C0 * sh[0];
31
-
32
- if (deg > 0)
33
- {
34
- float x = dir.x;
35
- float y = dir.y;
36
- float z = dir.z;
37
- result = result - SH_C1 * y * sh[1] + SH_C1 * z * sh[2] - SH_C1 * x * sh[3];
38
-
39
- if (deg > 1)
40
- {
41
- float xx = x * x, yy = y * y, zz = z * z;
42
- float xy = x * y, yz = y * z, xz = x * z;
43
- result = result +
44
- SH_C2[0] * xy * sh[4] +
45
- SH_C2[1] * yz * sh[5] +
46
- SH_C2[2] * (2.0f * zz - xx - yy) * sh[6] +
47
- SH_C2[3] * xz * sh[7] +
48
- SH_C2[4] * (xx - yy) * sh[8];
49
-
50
- if (deg > 2)
51
- {
52
- result = result +
53
- SH_C3[0] * y * (3.0f * xx - yy) * sh[9] +
54
- SH_C3[1] * xy * z * sh[10] +
55
- SH_C3[2] * y * (4.0f * zz - xx - yy) * sh[11] +
56
- SH_C3[3] * z * (2.0f * zz - 3.0f * xx - 3.0f * yy) * sh[12] +
57
- SH_C3[4] * x * (4.0f * zz - xx - yy) * sh[13] +
58
- SH_C3[5] * z * (xx - yy) * sh[14] +
59
- SH_C3[6] * x * (xx - 3.0f * yy) * sh[15];
60
- }
61
- }
62
- }
63
- result += 0.5f;
64
-
65
- // RGB colors are clamped to positive values. If values are
66
- // clamped, we need to keep track of this for the backward pass.
67
- clamped[3 * idx + 0] = (result.x < 0);
68
- clamped[3 * idx + 1] = (result.y < 0);
69
- clamped[3 * idx + 2] = (result.z < 0);
70
- return glm::max(result, 0.0f);
71
- }
72
-
73
- // Forward version of 2D covariance matrix computation
74
- __device__ float3 computeCov2D(const float3& mean, float focal_x, float focal_y, float tan_fovx, float tan_fovy, const float* cov3D, const float* viewmatrix)
75
- {
76
- // The following models the steps outlined by equations 29
77
- // and 31 in "EWA Splatting" (Zwicker et al., 2002).
78
- // Additionally considers aspect / scaling of viewport.
79
- // Transposes used to account for row-/column-major conventions.
80
- float3 t = transformPoint4x3(mean, viewmatrix);
81
-
82
- const float limx = 1.3f * tan_fovx;
83
- const float limy = 1.3f * tan_fovy;
84
- const float txtz = t.x / t.z;
85
- const float tytz = t.y / t.z;
86
- t.x = min(limx, max(-limx, txtz)) * t.z;
87
- t.y = min(limy, max(-limy, tytz)) * t.z;
88
-
89
- glm::mat3 J = glm::mat3(
90
- focal_x / t.z, 0.0f, -(focal_x * t.x) / (t.z * t.z),
91
- 0.0f, focal_y / t.z, -(focal_y * t.y) / (t.z * t.z),
92
- 0, 0, 0);
93
-
94
- glm::mat3 W = glm::mat3(
95
- viewmatrix[0], viewmatrix[4], viewmatrix[8],
96
- viewmatrix[1], viewmatrix[5], viewmatrix[9],
97
- viewmatrix[2], viewmatrix[6], viewmatrix[10]);
98
-
99
- glm::mat3 T = W * J;
100
-
101
- glm::mat3 Vrk = glm::mat3(
102
- cov3D[0], cov3D[1], cov3D[2],
103
- cov3D[1], cov3D[3], cov3D[4],
104
- cov3D[2], cov3D[4], cov3D[5]);
105
-
106
- glm::mat3 cov = glm::transpose(T) * glm::transpose(Vrk) * T;
107
-
108
- // Apply low-pass filter: every Gaussian should be at least
109
- // one pixel wide/high. Discard 3rd row and column.
110
- cov[0][0] += 0.3f;
111
- cov[1][1] += 0.3f;
112
- return { float(cov[0][0]), float(cov[0][1]), float(cov[1][1]) };
113
- }
114
-
115
- // Forward method for converting scale and rotation properties of each
116
- // Gaussian to a 3D covariance matrix in world space. Also takes care
117
- // of quaternion normalization.
118
- __device__ void computeCov3D(const glm::vec3 scale, float mod, const glm::vec4 rot, float* cov3D)
119
- {
120
- // Create scaling matrix
121
- glm::mat3 S = glm::mat3(1.0f);
122
- S[0][0] = mod * scale.x;
123
- S[1][1] = mod * scale.y;
124
- S[2][2] = mod * scale.z;
125
-
126
- // Normalize quaternion to get valid rotation
127
- glm::vec4 q = rot;// / glm::length(rot);
128
- float r = q.x;
129
- float x = q.y;
130
- float y = q.z;
131
- float z = q.w;
132
-
133
- // Compute rotation matrix from quaternion
134
- glm::mat3 R = glm::mat3(
135
- 1.f - 2.f * (y * y + z * z), 2.f * (x * y - r * z), 2.f * (x * z + r * y),
136
- 2.f * (x * y + r * z), 1.f - 2.f * (x * x + z * z), 2.f * (y * z - r * x),
137
- 2.f * (x * z - r * y), 2.f * (y * z + r * x), 1.f - 2.f * (x * x + y * y)
138
- );
139
-
140
- glm::mat3 M = S * R;
141
-
142
- // Compute 3D world covariance matrix Sigma
143
- glm::mat3 Sigma = glm::transpose(M) * M;
144
-
145
- // Covariance is symmetric, only store upper right
146
- cov3D[0] = Sigma[0][0];
147
- cov3D[1] = Sigma[0][1];
148
- cov3D[2] = Sigma[0][2];
149
- cov3D[3] = Sigma[1][1];
150
- cov3D[4] = Sigma[1][2];
151
- cov3D[5] = Sigma[2][2];
152
- }
153
-
154
- // Perform initial steps for each Gaussian prior to rasterization.
155
- template<int C>
156
- __global__ void preprocessCUDA(int P, int D, int M,
157
- const float* orig_points,
158
- const glm::vec3* scales,
159
- const float scale_modifier,
160
- const glm::vec4* rotations,
161
- const float* opacities,
162
- const float* shs,
163
- bool* clamped,
164
- const float* cov3D_precomp,
165
- const float* colors_precomp,
166
- const float* viewmatrix,
167
- const float* projmatrix,
168
- const glm::vec3* cam_pos,
169
- const int W, int H,
170
- const float tan_fovx, float tan_fovy,
171
- const float focal_x, float focal_y,
172
- int* radii,
173
- float2* points_xy_image,
174
- float* depths,
175
- float* cov3Ds,
176
- float* rgb,
177
- float4* conic_opacity,
178
- const dim3 grid,
179
- uint32_t* tiles_touched,
180
- bool prefiltered)
181
- {
182
- auto idx = cg::this_grid().thread_rank();
183
- if (idx >= P)
184
- return;
185
-
186
- // Initialize radius and touched tiles to 0. If this isn't changed,
187
- // this Gaussian will not be processed further.
188
- radii[idx] = 0;
189
- tiles_touched[idx] = 0;
190
-
191
- // Perform near culling, quit if outside.
192
- float3 p_view;
193
- if (!in_frustum(idx, orig_points, viewmatrix, projmatrix, prefiltered, p_view))
194
- return;
195
-
196
- // Transform point by projecting
197
- float3 p_orig = { orig_points[3 * idx], orig_points[3 * idx + 1], orig_points[3 * idx + 2] };
198
- float4 p_hom = transformPoint4x4(p_orig, projmatrix);
199
- float p_w = 1.0f / (p_hom.w + 0.0000001f);
200
- float3 p_proj = { p_hom.x * p_w, p_hom.y * p_w, p_hom.z * p_w };
201
-
202
- // If 3D covariance matrix is precomputed, use it, otherwise compute
203
- // from scaling and rotation parameters.
204
- const float* cov3D;
205
- if (cov3D_precomp != nullptr)
206
- {
207
- cov3D = cov3D_precomp + idx * 6;
208
- }
209
- else
210
- {
211
- computeCov3D(scales[idx], scale_modifier, rotations[idx], cov3Ds + idx * 6);
212
- cov3D = cov3Ds + idx * 6;
213
- }
214
-
215
- // Compute 2D screen-space covariance matrix
216
- float3 cov = computeCov2D(p_orig, focal_x, focal_y, tan_fovx, tan_fovy, cov3D, viewmatrix);
217
-
218
- // Invert covariance (EWA algorithm)
219
- float det = (cov.x * cov.z - cov.y * cov.y);
220
- if (det == 0.0f)
221
- return;
222
- float det_inv = 1.f / det;
223
- float3 conic = { cov.z * det_inv, -cov.y * det_inv, cov.x * det_inv };
224
-
225
- // Compute extent in screen space (by finding eigenvalues of
226
- // 2D covariance matrix). Use extent to compute a bounding rectangle
227
- // of screen-space tiles that this Gaussian overlaps with. Quit if
228
- // rectangle covers 0 tiles.
229
- float mid = 0.5f * (cov.x + cov.z);
230
- float lambda1 = mid + sqrt(max(0.1f, mid * mid - det));
231
- float lambda2 = mid - sqrt(max(0.1f, mid * mid - det));
232
- float my_radius = ceil(3.f * sqrt(max(lambda1, lambda2)));
233
- float2 point_image = { ndc2Pix(p_proj.x, W), ndc2Pix(p_proj.y, H) };
234
- uint2 rect_min, rect_max;
235
- getRect(point_image, my_radius, rect_min, rect_max, grid);
236
- if ((rect_max.x - rect_min.x) * (rect_max.y - rect_min.y) == 0)
237
- return;
238
-
239
- // If colors have been precomputed, use them, otherwise convert
240
- // spherical harmonics coefficients to RGB color.
241
- if (colors_precomp == nullptr)
242
- {
243
- glm::vec3 result = computeColorFromSH(idx, D, M, (glm::vec3*)orig_points, *cam_pos, shs, clamped);
244
- rgb[idx * C + 0] = result.x;
245
- rgb[idx * C + 1] = result.y;
246
- rgb[idx * C + 2] = result.z;
247
- }
248
-
249
- // Store some useful helper data for the next steps.
250
- depths[idx] = p_view.z;
251
- radii[idx] = my_radius;
252
- points_xy_image[idx] = point_image;
253
- // Inverse 2D covariance and opacity neatly pack into one float4
254
- conic_opacity[idx] = { conic.x, conic.y, conic.z, opacities[idx] };
255
- tiles_touched[idx] = (rect_max.y - rect_min.y) * (rect_max.x - rect_min.x);
256
- }
257
-
258
- // Main rasterization method. Collaboratively works on one tile per
259
- // block, each thread treats one pixel. Alternates between fetching
260
- // and rasterizing data.
261
- template <uint32_t CHANNELS>
262
- __global__ void __launch_bounds__(BLOCK_X * BLOCK_Y)
263
- renderCUDA(
264
- const uint2* __restrict__ ranges,
265
- const uint32_t* __restrict__ point_list,
266
- int W, int H,
267
- const float2* __restrict__ points_xy_image,
268
- const float* __restrict__ features,
269
- const float* __restrict__ depths,
270
- const float4* __restrict__ conic_opacity,
271
- float* __restrict__ out_alpha,
272
- uint32_t* __restrict__ n_contrib,
273
- const float* __restrict__ bg_color,
274
- float* __restrict__ out_color,
275
- float* __restrict__ out_depth)
276
- {
277
- // Identify current tile and associated min/max pixel range.
278
- auto block = cg::this_thread_block();
279
- uint32_t horizontal_blocks = (W + BLOCK_X - 1) / BLOCK_X;
280
- uint2 pix_min = { block.group_index().x * BLOCK_X, block.group_index().y * BLOCK_Y };
281
- uint2 pix_max = { min(pix_min.x + BLOCK_X, W), min(pix_min.y + BLOCK_Y , H) };
282
- uint2 pix = { pix_min.x + block.thread_index().x, pix_min.y + block.thread_index().y };
283
- uint32_t pix_id = W * pix.y + pix.x;
284
- float2 pixf = { (float)pix.x, (float)pix.y };
285
-
286
- // Check if this thread is associated with a valid pixel or outside.
287
- bool inside = pix.x < W&& pix.y < H;
288
- // Done threads can help with fetching, but don't rasterize
289
- bool done = !inside;
290
-
291
- // Load start/end range of IDs to process in bit sorted list.
292
- uint2 range = ranges[block.group_index().y * horizontal_blocks + block.group_index().x];
293
- const int rounds = ((range.y - range.x + BLOCK_SIZE - 1) / BLOCK_SIZE);
294
- int toDo = range.y - range.x;
295
-
296
- // Allocate storage for batches of collectively fetched data.
297
- __shared__ int collected_id[BLOCK_SIZE];
298
- __shared__ float2 collected_xy[BLOCK_SIZE];
299
- __shared__ float4 collected_conic_opacity[BLOCK_SIZE];
300
-
301
- // Initialize helper variables
302
- float T = 1.0f;
303
- uint32_t contributor = 0;
304
- uint32_t last_contributor = 0;
305
- float C[CHANNELS] = { 0 };
306
- float weight = 0;
307
- float D = 0;
308
-
309
- // Iterate over batches until all done or range is complete
310
- for (int i = 0; i < rounds; i++, toDo -= BLOCK_SIZE)
311
- {
312
- // End if entire block votes that it is done rasterizing
313
- int num_done = __syncthreads_count(done);
314
- if (num_done == BLOCK_SIZE)
315
- break;
316
-
317
- // Collectively fetch per-Gaussian data from global to shared
318
- int progress = i * BLOCK_SIZE + block.thread_rank();
319
- if (range.x + progress < range.y)
320
- {
321
- int coll_id = point_list[range.x + progress];
322
- collected_id[block.thread_rank()] = coll_id;
323
- collected_xy[block.thread_rank()] = points_xy_image[coll_id];
324
- collected_conic_opacity[block.thread_rank()] = conic_opacity[coll_id];
325
- }
326
- block.sync();
327
-
328
- // Iterate over current batch
329
- for (int j = 0; !done && j < min(BLOCK_SIZE, toDo); j++)
330
- {
331
- // Keep track of current position in range
332
- contributor++;
333
-
334
- // Resample using conic matrix (cf. "Surface
335
- // Splatting" by Zwicker et al., 2001)
336
- float2 xy = collected_xy[j];
337
- float2 d = { xy.x - pixf.x, xy.y - pixf.y };
338
- float4 con_o = collected_conic_opacity[j];
339
- float power = -0.5f * (con_o.x * d.x * d.x + con_o.z * d.y * d.y) - con_o.y * d.x * d.y;
340
- if (power > 0.0f)
341
- continue;
342
-
343
- // Eq. (2) from 3D Gaussian splatting paper.
344
- // Obtain alpha by multiplying with Gaussian opacity
345
- // and its exponential falloff from mean.
346
- // Avoid numerical instabilities (see paper appendix).
347
- float alpha = min(0.99f, con_o.w * exp(power));
348
- if (alpha < 1.0f / 255.0f)
349
- continue;
350
- float test_T = T * (1 - alpha);
351
- if (test_T < 0.0001f)
352
- {
353
- done = true;
354
- continue;
355
- }
356
-
357
- // Eq. (3) from 3D Gaussian splatting paper.
358
- for (int ch = 0; ch < CHANNELS; ch++)
359
- C[ch] += features[collected_id[j] * CHANNELS + ch] * alpha * T;
360
- weight += alpha * T;
361
- D += depths[collected_id[j]] * alpha * T;
362
-
363
- T = test_T;
364
-
365
- // Keep track of last range entry to update this
366
- // pixel.
367
- last_contributor = contributor;
368
- }
369
- }
370
-
371
- // All threads that treat valid pixel write out their final
372
- // rendering data to the frame and auxiliary buffers.
373
- if (inside)
374
- {
375
- n_contrib[pix_id] = last_contributor;
376
- for (int ch = 0; ch < CHANNELS; ch++)
377
- out_color[ch * H * W + pix_id] = C[ch] + T * bg_color[ch];
378
- out_alpha[pix_id] = weight; //1 - T;
379
- out_depth[pix_id] = D;
380
- }
381
- }
382
-
383
- void FORWARD::render(
384
- const dim3 grid, dim3 block,
385
- const uint2* ranges,
386
- const uint32_t* point_list,
387
- int W, int H,
388
- const float2* means2D,
389
- const float* colors,
390
- const float* depths,
391
- const float4* conic_opacity,
392
- float* out_alpha,
393
- uint32_t* n_contrib,
394
- const float* bg_color,
395
- float* out_color,
396
- float* out_depth)
397
- {
398
- renderCUDA<NUM_CHANNELS> << <grid, block >> > (
399
- ranges,
400
- point_list,
401
- W, H,
402
- means2D,
403
- colors,
404
- depths,
405
- conic_opacity,
406
- out_alpha,
407
- n_contrib,
408
- bg_color,
409
- out_color,
410
- out_depth);
411
- }
412
-
413
- void FORWARD::preprocess(int P, int D, int M,
414
- const float* means3D,
415
- const glm::vec3* scales,
416
- const float scale_modifier,
417
- const glm::vec4* rotations,
418
- const float* opacities,
419
- const float* shs,
420
- bool* clamped,
421
- const float* cov3D_precomp,
422
- const float* colors_precomp,
423
- const float* viewmatrix,
424
- const float* projmatrix,
425
- const glm::vec3* cam_pos,
426
- const int W, int H,
427
- const float focal_x, float focal_y,
428
- const float tan_fovx, float tan_fovy,
429
- int* radii,
430
- float2* means2D,
431
- float* depths,
432
- float* cov3Ds,
433
- float* rgb,
434
- float4* conic_opacity,
435
- const dim3 grid,
436
- uint32_t* tiles_touched,
437
- bool prefiltered)
438
- {
439
- preprocessCUDA<NUM_CHANNELS> << <(P + 255) / 256, 256 >> > (
440
- P, D, M,
441
- means3D,
442
- scales,
443
- scale_modifier,
444
- rotations,
445
- opacities,
446
- shs,
447
- clamped,
448
- cov3D_precomp,
449
- colors_precomp,
450
- viewmatrix,
451
- projmatrix,
452
- cam_pos,
453
- W, H,
454
- tan_fovx, tan_fovy,
455
- focal_x, focal_y,
456
- radii,
457
- means2D,
458
- depths,
459
- cov3Ds,
460
- rgb,
461
- conic_opacity,
462
- grid,
463
- tiles_touched,
464
- prefiltered
465
- );
466
- }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/cuda_rasterizer/forward.h DELETED
@@ -1,68 +0,0 @@
1
- /*
2
- * Copyright (C) 2023, Inria
3
- * GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- * All rights reserved.
5
- *
6
- * This software is free for non-commercial, research and evaluation use
7
- * under the terms of the LICENSE.md file.
8
- *
9
- * For inquiries contact [email protected]
10
- */
11
-
12
- #ifndef CUDA_RASTERIZER_FORWARD_H_INCLUDED
13
- #define CUDA_RASTERIZER_FORWARD_H_INCLUDED
14
-
15
- #include <cuda.h>
16
- #include "cuda_runtime.h"
17
- #include "device_launch_parameters.h"
18
- #define GLM_FORCE_CUDA
19
- #include <glm/glm.hpp>
20
-
21
- namespace FORWARD
22
- {
23
- // Perform initial steps for each Gaussian prior to rasterization.
24
- void preprocess(int P, int D, int M,
25
- const float* orig_points,
26
- const glm::vec3* scales,
27
- const float scale_modifier,
28
- const glm::vec4* rotations,
29
- const float* opacities,
30
- const float* shs,
31
- bool* clamped,
32
- const float* cov3D_precomp,
33
- const float* colors_precomp,
34
- const float* viewmatrix,
35
- const float* projmatrix,
36
- const glm::vec3* cam_pos,
37
- const int W, int H,
38
- const float focal_x, float focal_y,
39
- const float tan_fovx, float tan_fovy,
40
- int* radii,
41
- float2* points_xy_image,
42
- float* depths,
43
- float* cov3Ds,
44
- float* colors,
45
- float4* conic_opacity,
46
- const dim3 grid,
47
- uint32_t* tiles_touched,
48
- bool prefiltered);
49
-
50
- // Main rasterization method.
51
- void render(
52
- const dim3 grid, dim3 block,
53
- const uint2* ranges,
54
- const uint32_t* point_list,
55
- int W, int H,
56
- const float2* points_xy_image,
57
- const float* features,
58
- const float* depths,
59
- const float4* conic_opacity,
60
- float* out_alpha,
61
- uint32_t* n_contrib,
62
- const float* bg_color,
63
- float* out_color,
64
- float* out_depth);
65
- }
66
-
67
-
68
- #endif
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/cuda_rasterizer/rasterizer.h DELETED
@@ -1,94 +0,0 @@
1
- /*
2
- * Copyright (C) 2023, Inria
3
- * GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- * All rights reserved.
5
- *
6
- * This software is free for non-commercial, research and evaluation use
7
- * under the terms of the LICENSE.md file.
8
- *
9
- * For inquiries contact [email protected]
10
- */
11
-
12
- #ifndef CUDA_RASTERIZER_H_INCLUDED
13
- #define CUDA_RASTERIZER_H_INCLUDED
14
-
15
- #include <vector>
16
- #include <functional>
17
-
18
- namespace CudaRasterizer
19
- {
20
- class Rasterizer
21
- {
22
- public:
23
-
24
- static void markVisible(
25
- int P,
26
- float* means3D,
27
- float* viewmatrix,
28
- float* projmatrix,
29
- bool* present);
30
-
31
- static int forward(
32
- std::function<char* (size_t)> geometryBuffer,
33
- std::function<char* (size_t)> binningBuffer,
34
- std::function<char* (size_t)> imageBuffer,
35
- const int P, int D, int M,
36
- const float* background,
37
- const int width, int height,
38
- const float* means3D,
39
- const float* shs,
40
- const float* colors_precomp,
41
- const float* opacities,
42
- const float* scales,
43
- const float scale_modifier,
44
- const float* rotations,
45
- const float* cov3D_precomp,
46
- const float* viewmatrix,
47
- const float* projmatrix,
48
- const float* cam_pos,
49
- const float tan_fovx, float tan_fovy,
50
- const bool prefiltered,
51
- float* out_color,
52
- float* out_depth,
53
- float* out_alpha,
54
- int* radii = nullptr,
55
- bool debug = false);
56
-
57
- static void backward(
58
- const int P, int D, int M, int R,
59
- const float* background,
60
- const int width, int height,
61
- const float* means3D,
62
- const float* shs,
63
- const float* colors_precomp,
64
- const float* alphas,
65
- const float* scales,
66
- const float scale_modifier,
67
- const float* rotations,
68
- const float* cov3D_precomp,
69
- const float* viewmatrix,
70
- const float* projmatrix,
71
- const float* campos,
72
- const float tan_fovx, float tan_fovy,
73
- const int* radii,
74
- char* geom_buffer,
75
- char* binning_buffer,
76
- char* image_buffer,
77
- const float* dL_dpix,
78
- const float* dL_dpix_depth,
79
- const float* dL_dalphas,
80
- float* dL_dmean2D,
81
- float* dL_dconic,
82
- float* dL_dopacity,
83
- float* dL_dcolor,
84
- float* dL_ddepth,
85
- float* dL_dmean3D,
86
- float* dL_dcov3D,
87
- float* dL_dsh,
88
- float* dL_dscale,
89
- float* dL_drot,
90
- bool debug);
91
- };
92
- };
93
-
94
- #endif
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/cuda_rasterizer/rasterizer_impl.cu DELETED
@@ -1,447 +0,0 @@
1
- /*
2
- * Copyright (C) 2023, Inria
3
- * GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- * All rights reserved.
5
- *
6
- * This software is free for non-commercial, research and evaluation use
7
- * under the terms of the LICENSE.md file.
8
- *
9
- * For inquiries contact [email protected]
10
- */
11
-
12
- #include "rasterizer_impl.h"
13
- #include <iostream>
14
- #include <fstream>
15
- #include <algorithm>
16
- #include <numeric>
17
- #include <cuda.h>
18
- #include "cuda_runtime.h"
19
- #include "device_launch_parameters.h"
20
- #include <cub/cub.cuh>
21
- #include <cub/device/device_radix_sort.cuh>
22
- #define GLM_FORCE_CUDA
23
- #include <glm/glm.hpp>
24
-
25
- #include <cooperative_groups.h>
26
- #include <cooperative_groups/reduce.h>
27
- namespace cg = cooperative_groups;
28
-
29
- #include "auxiliary.h"
30
- #include "forward.h"
31
- #include "backward.h"
32
-
33
- // Helper function to find the next-highest bit of the MSB
34
- // on the CPU.
35
- uint32_t getHigherMsb(uint32_t n)
36
- {
37
- uint32_t msb = sizeof(n) * 4;
38
- uint32_t step = msb;
39
- while (step > 1)
40
- {
41
- step /= 2;
42
- if (n >> msb)
43
- msb += step;
44
- else
45
- msb -= step;
46
- }
47
- if (n >> msb)
48
- msb++;
49
- return msb;
50
- }
51
-
52
- // Wrapper method to call auxiliary coarse frustum containment test.
53
- // Mark all Gaussians that pass it.
54
- __global__ void checkFrustum(int P,
55
- const float* orig_points,
56
- const float* viewmatrix,
57
- const float* projmatrix,
58
- bool* present)
59
- {
60
- auto idx = cg::this_grid().thread_rank();
61
- if (idx >= P)
62
- return;
63
-
64
- float3 p_view;
65
- present[idx] = in_frustum(idx, orig_points, viewmatrix, projmatrix, false, p_view);
66
- }
67
-
68
- // Generates one key/value pair for all Gaussian / tile overlaps.
69
- // Run once per Gaussian (1:N mapping).
70
- __global__ void duplicateWithKeys(
71
- int P,
72
- const float2* points_xy,
73
- const float* depths,
74
- const uint32_t* offsets,
75
- uint64_t* gaussian_keys_unsorted,
76
- uint32_t* gaussian_values_unsorted,
77
- int* radii,
78
- dim3 grid)
79
- {
80
- auto idx = cg::this_grid().thread_rank();
81
- if (idx >= P)
82
- return;
83
-
84
- // Generate no key/value pair for invisible Gaussians
85
- if (radii[idx] > 0)
86
- {
87
- // Find this Gaussian's offset in buffer for writing keys/values.
88
- uint32_t off = (idx == 0) ? 0 : offsets[idx - 1];
89
- uint2 rect_min, rect_max;
90
-
91
- getRect(points_xy[idx], radii[idx], rect_min, rect_max, grid);
92
-
93
- // For each tile that the bounding rect overlaps, emit a
94
- // key/value pair. The key is | tile ID | depth |,
95
- // and the value is the ID of the Gaussian. Sorting the values
96
- // with this key yields Gaussian IDs in a list, such that they
97
- // are first sorted by tile and then by depth.
98
- for (int y = rect_min.y; y < rect_max.y; y++)
99
- {
100
- for (int x = rect_min.x; x < rect_max.x; x++)
101
- {
102
- uint64_t key = y * grid.x + x;
103
- key <<= 32;
104
- key |= *((uint32_t*)&depths[idx]);
105
- gaussian_keys_unsorted[off] = key;
106
- gaussian_values_unsorted[off] = idx;
107
- off++;
108
- }
109
- }
110
- }
111
- }
112
-
113
- // Check keys to see if it is at the start/end of one tile's range in
114
- // the full sorted list. If yes, write start/end of this tile.
115
- // Run once per instanced (duplicated) Gaussian ID.
116
- __global__ void identifyTileRanges(int L, uint64_t* point_list_keys, uint2* ranges)
117
- {
118
- auto idx = cg::this_grid().thread_rank();
119
- if (idx >= L)
120
- return;
121
-
122
- // Read tile ID from key. Update start/end of tile range if at limit.
123
- uint64_t key = point_list_keys[idx];
124
- uint32_t currtile = key >> 32;
125
- if (idx == 0)
126
- ranges[currtile].x = 0;
127
- else
128
- {
129
- uint32_t prevtile = point_list_keys[idx - 1] >> 32;
130
- if (currtile != prevtile)
131
- {
132
- ranges[prevtile].y = idx;
133
- ranges[currtile].x = idx;
134
- }
135
- }
136
- if (idx == L - 1)
137
- ranges[currtile].y = L;
138
- }
139
-
140
- // Mark Gaussians as visible/invisible, based on view frustum testing
141
- void CudaRasterizer::Rasterizer::markVisible(
142
- int P,
143
- float* means3D,
144
- float* viewmatrix,
145
- float* projmatrix,
146
- bool* present)
147
- {
148
- checkFrustum << <(P + 255) / 256, 256 >> > (
149
- P,
150
- means3D,
151
- viewmatrix, projmatrix,
152
- present);
153
- }
154
-
155
- CudaRasterizer::GeometryState CudaRasterizer::GeometryState::fromChunk(char*& chunk, size_t P)
156
- {
157
- GeometryState geom;
158
- obtain(chunk, geom.depths, P, 128);
159
- obtain(chunk, geom.clamped, P * 3, 128);
160
- obtain(chunk, geom.internal_radii, P, 128);
161
- obtain(chunk, geom.means2D, P, 128);
162
- obtain(chunk, geom.cov3D, P * 6, 128);
163
- obtain(chunk, geom.conic_opacity, P, 128);
164
- obtain(chunk, geom.rgb, P * 3, 128);
165
- obtain(chunk, geom.tiles_touched, P, 128);
166
- cub::DeviceScan::InclusiveSum(nullptr, geom.scan_size, geom.tiles_touched, geom.tiles_touched, P);
167
- obtain(chunk, geom.scanning_space, geom.scan_size, 128);
168
- obtain(chunk, geom.point_offsets, P, 128);
169
- return geom;
170
- }
171
-
172
- CudaRasterizer::ImageState CudaRasterizer::ImageState::fromChunk(char*& chunk, size_t N)
173
- {
174
- ImageState img;
175
- obtain(chunk, img.n_contrib, N, 128);
176
- obtain(chunk, img.ranges, N, 128);
177
- return img;
178
- }
179
-
180
- CudaRasterizer::BinningState CudaRasterizer::BinningState::fromChunk(char*& chunk, size_t P)
181
- {
182
- BinningState binning;
183
- obtain(chunk, binning.point_list, P, 128);
184
- obtain(chunk, binning.point_list_unsorted, P, 128);
185
- obtain(chunk, binning.point_list_keys, P, 128);
186
- obtain(chunk, binning.point_list_keys_unsorted, P, 128);
187
- cub::DeviceRadixSort::SortPairs(
188
- nullptr, binning.sorting_size,
189
- binning.point_list_keys_unsorted, binning.point_list_keys,
190
- binning.point_list_unsorted, binning.point_list, P);
191
- obtain(chunk, binning.list_sorting_space, binning.sorting_size, 128);
192
- return binning;
193
- }
194
-
195
- // Forward rendering procedure for differentiable rasterization
196
- // of Gaussians.
197
- int CudaRasterizer::Rasterizer::forward(
198
- std::function<char* (size_t)> geometryBuffer,
199
- std::function<char* (size_t)> binningBuffer,
200
- std::function<char* (size_t)> imageBuffer,
201
- const int P, int D, int M,
202
- const float* background,
203
- const int width, int height,
204
- const float* means3D,
205
- const float* shs,
206
- const float* colors_precomp,
207
- const float* opacities,
208
- const float* scales,
209
- const float scale_modifier,
210
- const float* rotations,
211
- const float* cov3D_precomp,
212
- const float* viewmatrix,
213
- const float* projmatrix,
214
- const float* cam_pos,
215
- const float tan_fovx, float tan_fovy,
216
- const bool prefiltered,
217
- float* out_color,
218
- float* out_depth,
219
- float* out_alpha,
220
- int* radii,
221
- bool debug)
222
- {
223
- const float focal_y = height / (2.0f * tan_fovy);
224
- const float focal_x = width / (2.0f * tan_fovx);
225
-
226
- size_t chunk_size = required<GeometryState>(P);
227
- char* chunkptr = geometryBuffer(chunk_size);
228
- GeometryState geomState = GeometryState::fromChunk(chunkptr, P);
229
-
230
- if (radii == nullptr)
231
- {
232
- radii = geomState.internal_radii;
233
- }
234
-
235
- dim3 tile_grid((width + BLOCK_X - 1) / BLOCK_X, (height + BLOCK_Y - 1) / BLOCK_Y, 1);
236
- dim3 block(BLOCK_X, BLOCK_Y, 1);
237
-
238
- // Dynamically resize image-based auxiliary buffers during training
239
- size_t img_chunk_size = required<ImageState>(width * height);
240
- char* img_chunkptr = imageBuffer(img_chunk_size);
241
- ImageState imgState = ImageState::fromChunk(img_chunkptr, width * height);
242
-
243
- if (NUM_CHANNELS != 3 && colors_precomp == nullptr)
244
- {
245
- throw std::runtime_error("For non-RGB, provide precomputed Gaussian colors!");
246
- }
247
-
248
- // Run preprocessing per-Gaussian (transformation, bounding, conversion of SHs to RGB)
249
- CHECK_CUDA(FORWARD::preprocess(
250
- P, D, M,
251
- means3D,
252
- (glm::vec3*)scales,
253
- scale_modifier,
254
- (glm::vec4*)rotations,
255
- opacities,
256
- shs,
257
- geomState.clamped,
258
- cov3D_precomp,
259
- colors_precomp,
260
- viewmatrix, projmatrix,
261
- (glm::vec3*)cam_pos,
262
- width, height,
263
- focal_x, focal_y,
264
- tan_fovx, tan_fovy,
265
- radii,
266
- geomState.means2D,
267
- geomState.depths,
268
- geomState.cov3D,
269
- geomState.rgb,
270
- geomState.conic_opacity,
271
- tile_grid,
272
- geomState.tiles_touched,
273
- prefiltered
274
- ), debug)
275
-
276
- // Compute prefix sum over full list of touched tile counts by Gaussians
277
- // E.g., [2, 3, 0, 2, 1] -> [2, 5, 5, 7, 8]
278
- CHECK_CUDA(cub::DeviceScan::InclusiveSum(geomState.scanning_space, geomState.scan_size, geomState.tiles_touched, geomState.point_offsets, P), debug)
279
-
280
- // Retrieve total number of Gaussian instances to launch and resize aux buffers
281
- int num_rendered;
282
- CHECK_CUDA(cudaMemcpy(&num_rendered, geomState.point_offsets + P - 1, sizeof(int), cudaMemcpyDeviceToHost), debug);
283
-
284
- size_t binning_chunk_size = required<BinningState>(num_rendered);
285
- char* binning_chunkptr = binningBuffer(binning_chunk_size);
286
- BinningState binningState = BinningState::fromChunk(binning_chunkptr, num_rendered);
287
-
288
- // For each instance to be rendered, produce adequate [ tile | depth ] key
289
- // and corresponding dublicated Gaussian indices to be sorted
290
- duplicateWithKeys << <(P + 255) / 256, 256 >> > (
291
- P,
292
- geomState.means2D,
293
- geomState.depths,
294
- geomState.point_offsets,
295
- binningState.point_list_keys_unsorted,
296
- binningState.point_list_unsorted,
297
- radii,
298
- tile_grid)
299
- CHECK_CUDA(, debug)
300
-
301
- int bit = getHigherMsb(tile_grid.x * tile_grid.y);
302
-
303
- // Sort complete list of (duplicated) Gaussian indices by keys
304
- CHECK_CUDA(cub::DeviceRadixSort::SortPairs(
305
- binningState.list_sorting_space,
306
- binningState.sorting_size,
307
- binningState.point_list_keys_unsorted, binningState.point_list_keys,
308
- binningState.point_list_unsorted, binningState.point_list,
309
- num_rendered, 0, 32 + bit), debug)
310
-
311
- CHECK_CUDA(cudaMemset(imgState.ranges, 0, tile_grid.x * tile_grid.y * sizeof(uint2)), debug);
312
-
313
- // Identify start and end of per-tile workloads in sorted list
314
- if (num_rendered > 0)
315
- identifyTileRanges << <(num_rendered + 255) / 256, 256 >> > (
316
- num_rendered,
317
- binningState.point_list_keys,
318
- imgState.ranges);
319
- CHECK_CUDA(, debug);
320
-
321
- // Let each tile blend its range of Gaussians independently in parallel
322
- const float* feature_ptr = colors_precomp != nullptr ? colors_precomp : geomState.rgb;
323
- CHECK_CUDA(FORWARD::render(
324
- tile_grid, block,
325
- imgState.ranges,
326
- binningState.point_list,
327
- width, height,
328
- geomState.means2D,
329
- feature_ptr,
330
- geomState.depths,
331
- geomState.conic_opacity,
332
- out_alpha,
333
- imgState.n_contrib,
334
- background,
335
- out_color,
336
- out_depth), debug);
337
-
338
- return num_rendered;
339
- }
340
-
341
- // Produce necessary gradients for optimization, corresponding
342
- // to forward render pass
343
- void CudaRasterizer::Rasterizer::backward(
344
- const int P, int D, int M, int R,
345
- const float* background,
346
- const int width, int height,
347
- const float* means3D,
348
- const float* shs,
349
- const float* colors_precomp,
350
- const float* alphas,
351
- const float* scales,
352
- const float scale_modifier,
353
- const float* rotations,
354
- const float* cov3D_precomp,
355
- const float* viewmatrix,
356
- const float* projmatrix,
357
- const float* campos,
358
- const float tan_fovx, float tan_fovy,
359
- const int* radii,
360
- char* geom_buffer,
361
- char* binning_buffer,
362
- char* img_buffer,
363
- const float* dL_dpix,
364
- const float* dL_dpix_depth,
365
- const float* dL_dalphas,
366
- float* dL_dmean2D,
367
- float* dL_dconic,
368
- float* dL_dopacity,
369
- float* dL_dcolor,
370
- float* dL_ddepth,
371
- float* dL_dmean3D,
372
- float* dL_dcov3D,
373
- float* dL_dsh,
374
- float* dL_dscale,
375
- float* dL_drot,
376
- bool debug)
377
- {
378
- GeometryState geomState = GeometryState::fromChunk(geom_buffer, P);
379
- BinningState binningState = BinningState::fromChunk(binning_buffer, R);
380
- ImageState imgState = ImageState::fromChunk(img_buffer, width * height);
381
-
382
- if (radii == nullptr)
383
- {
384
- radii = geomState.internal_radii;
385
- }
386
-
387
- const float focal_y = height / (2.0f * tan_fovy);
388
- const float focal_x = width / (2.0f * tan_fovx);
389
-
390
- const dim3 tile_grid((width + BLOCK_X - 1) / BLOCK_X, (height + BLOCK_Y - 1) / BLOCK_Y, 1);
391
- const dim3 block(BLOCK_X, BLOCK_Y, 1);
392
-
393
- // Compute loss gradients w.r.t. 2D mean position, conic matrix,
394
- // opacity and RGB of Gaussians from per-pixel loss gradients.
395
- // If we were given precomputed colors and not SHs, use them.
396
- const float* color_ptr = (colors_precomp != nullptr) ? colors_precomp : geomState.rgb;
397
- const float* depth_ptr = geomState.depths;
398
- CHECK_CUDA(BACKWARD::render(
399
- tile_grid,
400
- block,
401
- imgState.ranges,
402
- binningState.point_list,
403
- width, height,
404
- background,
405
- geomState.means2D,
406
- geomState.conic_opacity,
407
- color_ptr,
408
- depth_ptr,
409
- alphas,
410
- imgState.n_contrib,
411
- dL_dpix,
412
- dL_dpix_depth,
413
- dL_dalphas,
414
- (float3*)dL_dmean2D,
415
- (float4*)dL_dconic,
416
- dL_dopacity,
417
- dL_dcolor,
418
- dL_ddepth), debug)
419
-
420
- // Take care of the rest of preprocessing. Was the precomputed covariance
421
- // given to us or a scales/rot pair? If precomputed, pass that. If not,
422
- // use the one we computed ourselves.
423
- const float* cov3D_ptr = (cov3D_precomp != nullptr) ? cov3D_precomp : geomState.cov3D;
424
- CHECK_CUDA(BACKWARD::preprocess(P, D, M,
425
- (float3*)means3D,
426
- radii,
427
- shs,
428
- geomState.clamped,
429
- (glm::vec3*)scales,
430
- (glm::vec4*)rotations,
431
- scale_modifier,
432
- cov3D_ptr,
433
- viewmatrix,
434
- projmatrix,
435
- focal_x, focal_y,
436
- tan_fovx, tan_fovy,
437
- (glm::vec3*)campos,
438
- (float3*)dL_dmean2D,
439
- dL_dconic,
440
- (glm::vec3*)dL_dmean3D,
441
- dL_dcolor,
442
- dL_ddepth,
443
- dL_dcov3D,
444
- dL_dsh,
445
- (glm::vec3*)dL_dscale,
446
- (glm::vec4*)dL_drot), debug)
447
- }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/cuda_rasterizer/rasterizer_impl.h DELETED
@@ -1,73 +0,0 @@
1
- /*
2
- * Copyright (C) 2023, Inria
3
- * GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- * All rights reserved.
5
- *
6
- * This software is free for non-commercial, research and evaluation use
7
- * under the terms of the LICENSE.md file.
8
- *
9
- * For inquiries contact [email protected]
10
- */
11
-
12
- #pragma once
13
-
14
- #include <iostream>
15
- #include <vector>
16
- #include "rasterizer.h"
17
- #include <cuda_runtime_api.h>
18
-
19
- namespace CudaRasterizer
20
- {
21
- template <typename T>
22
- static void obtain(char*& chunk, T*& ptr, std::size_t count, std::size_t alignment)
23
- {
24
- std::size_t offset = (reinterpret_cast<std::uintptr_t>(chunk) + alignment - 1) & ~(alignment - 1);
25
- ptr = reinterpret_cast<T*>(offset);
26
- chunk = reinterpret_cast<char*>(ptr + count);
27
- }
28
-
29
- struct GeometryState
30
- {
31
- size_t scan_size;
32
- float* depths;
33
- char* scanning_space;
34
- bool* clamped;
35
- int* internal_radii;
36
- float2* means2D;
37
- float* cov3D;
38
- float4* conic_opacity;
39
- float* rgb;
40
- uint32_t* point_offsets;
41
- uint32_t* tiles_touched;
42
-
43
- static GeometryState fromChunk(char*& chunk, size_t P);
44
- };
45
-
46
- struct ImageState
47
- {
48
- uint2* ranges;
49
- uint32_t* n_contrib;
50
-
51
- static ImageState fromChunk(char*& chunk, size_t N);
52
- };
53
-
54
- struct BinningState
55
- {
56
- size_t sorting_size;
57
- uint64_t* point_list_keys_unsorted;
58
- uint64_t* point_list_keys;
59
- uint32_t* point_list_unsorted;
60
- uint32_t* point_list;
61
- char* list_sorting_space;
62
-
63
- static BinningState fromChunk(char*& chunk, size_t P);
64
- };
65
-
66
- template<typename T>
67
- size_t required(size_t P)
68
- {
69
- char* size = nullptr;
70
- T::fromChunk(size, P);
71
- return ((size_t)size) + 128;
72
- }
73
- };
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/diff_gaussian_rasterization/__init__.py DELETED
@@ -1,224 +0,0 @@
1
- #
2
- # Copyright (C) 2023, Inria
3
- # GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- # All rights reserved.
5
- #
6
- # This software is free for non-commercial, research and evaluation use
7
- # under the terms of the LICENSE.md file.
8
- #
9
- # For inquiries contact [email protected]
10
- #
11
-
12
- from typing import NamedTuple
13
- import torch.nn as nn
14
- import torch
15
- from . import _C
16
-
17
- def cpu_deep_copy_tuple(input_tuple):
18
- copied_tensors = [item.cpu().clone() if isinstance(item, torch.Tensor) else item for item in input_tuple]
19
- return tuple(copied_tensors)
20
-
21
- def rasterize_gaussians(
22
- means3D,
23
- means2D,
24
- sh,
25
- colors_precomp,
26
- opacities,
27
- scales,
28
- rotations,
29
- cov3Ds_precomp,
30
- raster_settings,
31
- ):
32
- return _RasterizeGaussians.apply(
33
- means3D,
34
- means2D,
35
- sh,
36
- colors_precomp,
37
- opacities,
38
- scales,
39
- rotations,
40
- cov3Ds_precomp,
41
- raster_settings,
42
- )
43
-
44
- class _RasterizeGaussians(torch.autograd.Function):
45
- @staticmethod
46
- def forward(
47
- ctx,
48
- means3D,
49
- means2D,
50
- sh,
51
- colors_precomp,
52
- opacities,
53
- scales,
54
- rotations,
55
- cov3Ds_precomp,
56
- raster_settings,
57
- ):
58
-
59
- # Restructure arguments the way that the C++ lib expects them
60
- args = (
61
- raster_settings.bg,
62
- means3D,
63
- colors_precomp,
64
- opacities,
65
- scales,
66
- rotations,
67
- raster_settings.scale_modifier,
68
- cov3Ds_precomp,
69
- raster_settings.viewmatrix,
70
- raster_settings.projmatrix,
71
- raster_settings.tanfovx,
72
- raster_settings.tanfovy,
73
- raster_settings.image_height,
74
- raster_settings.image_width,
75
- sh,
76
- raster_settings.sh_degree,
77
- raster_settings.campos,
78
- raster_settings.prefiltered,
79
- raster_settings.debug
80
- )
81
-
82
- # Invoke C++/CUDA rasterizer
83
- if raster_settings.debug:
84
- cpu_args = cpu_deep_copy_tuple(args) # Copy them before they can be corrupted
85
- try:
86
- num_rendered, color, depth, alpha, radii, geomBuffer, binningBuffer, imgBuffer = _C.rasterize_gaussians(*args)
87
- except Exception as ex:
88
- torch.save(cpu_args, "snapshot_fw.dump")
89
- print("\nAn error occured in forward. Please forward snapshot_fw.dump for debugging.")
90
- raise ex
91
- else:
92
- num_rendered, color, depth, alpha, radii, geomBuffer, binningBuffer, imgBuffer = _C.rasterize_gaussians(*args)
93
-
94
- # Keep relevant tensors for backward
95
- ctx.raster_settings = raster_settings
96
- ctx.num_rendered = num_rendered
97
- ctx.save_for_backward(colors_precomp, means3D, scales, rotations, cov3Ds_precomp, radii, sh, geomBuffer, binningBuffer, imgBuffer, alpha)
98
- return color, radii, depth, alpha
99
-
100
- @staticmethod
101
- def backward(ctx, grad_color, grad_radii, grad_depth, grad_alpha):
102
-
103
- # Restore necessary values from context
104
- num_rendered = ctx.num_rendered
105
- raster_settings = ctx.raster_settings
106
- colors_precomp, means3D, scales, rotations, cov3Ds_precomp, radii, sh, geomBuffer, binningBuffer, imgBuffer, alpha = ctx.saved_tensors
107
-
108
- # Restructure args as C++ method expects them
109
- args = (raster_settings.bg,
110
- means3D,
111
- radii,
112
- colors_precomp,
113
- scales,
114
- rotations,
115
- raster_settings.scale_modifier,
116
- cov3Ds_precomp,
117
- raster_settings.viewmatrix,
118
- raster_settings.projmatrix,
119
- raster_settings.tanfovx,
120
- raster_settings.tanfovy,
121
- grad_color,
122
- grad_depth,
123
- grad_alpha,
124
- sh,
125
- raster_settings.sh_degree,
126
- raster_settings.campos,
127
- geomBuffer,
128
- num_rendered,
129
- binningBuffer,
130
- imgBuffer,
131
- alpha,
132
- raster_settings.debug)
133
-
134
- # Compute gradients for relevant tensors by invoking backward method
135
- if raster_settings.debug:
136
- cpu_args = cpu_deep_copy_tuple(args) # Copy them before they can be corrupted
137
- try:
138
- grad_means2D, grad_colors_precomp, grad_opacities, grad_means3D, grad_cov3Ds_precomp, grad_sh, grad_scales, grad_rotations = _C.rasterize_gaussians_backward(*args)
139
- except Exception as ex:
140
- torch.save(cpu_args, "snapshot_bw.dump")
141
- print("\nAn error occured in backward. Writing snapshot_bw.dump for debugging.\n")
142
- raise ex
143
- else:
144
- grad_means2D, grad_colors_precomp, grad_opacities, grad_means3D, grad_cov3Ds_precomp, grad_sh, grad_scales, grad_rotations = _C.rasterize_gaussians_backward(*args)
145
-
146
- grads = (
147
- grad_means3D,
148
- grad_means2D,
149
- grad_sh,
150
- grad_colors_precomp,
151
- grad_opacities,
152
- grad_scales,
153
- grad_rotations,
154
- grad_cov3Ds_precomp,
155
- None,
156
- )
157
-
158
- return grads
159
-
160
- class GaussianRasterizationSettings(NamedTuple):
161
- image_height: int
162
- image_width: int
163
- tanfovx : float
164
- tanfovy : float
165
- bg : torch.Tensor
166
- scale_modifier : float
167
- viewmatrix : torch.Tensor
168
- projmatrix : torch.Tensor
169
- sh_degree : int
170
- campos : torch.Tensor
171
- prefiltered : bool
172
- debug : bool
173
-
174
- class GaussianRasterizer(nn.Module):
175
- def __init__(self, raster_settings):
176
- super().__init__()
177
- self.raster_settings = raster_settings
178
-
179
- def markVisible(self, positions):
180
- # Mark visible points (based on frustum culling for camera) with a boolean
181
- with torch.no_grad():
182
- raster_settings = self.raster_settings
183
- visible = _C.mark_visible(
184
- positions,
185
- raster_settings.viewmatrix,
186
- raster_settings.projmatrix)
187
-
188
- return visible
189
-
190
- def forward(self, means3D, means2D, opacities, shs = None, colors_precomp = None, scales = None, rotations = None, cov3D_precomp = None):
191
-
192
- raster_settings = self.raster_settings
193
-
194
- if (shs is None and colors_precomp is None) or (shs is not None and colors_precomp is not None):
195
- raise Exception('Please provide excatly one of either SHs or precomputed colors!')
196
-
197
- if ((scales is None or rotations is None) and cov3D_precomp is None) or ((scales is not None or rotations is not None) and cov3D_precomp is not None):
198
- raise Exception('Please provide exactly one of either scale/rotation pair or precomputed 3D covariance!')
199
-
200
- if shs is None:
201
- shs = torch.Tensor([])
202
- if colors_precomp is None:
203
- colors_precomp = torch.Tensor([])
204
-
205
- if scales is None:
206
- scales = torch.Tensor([])
207
- if rotations is None:
208
- rotations = torch.Tensor([])
209
- if cov3D_precomp is None:
210
- cov3D_precomp = torch.Tensor([])
211
-
212
- # Invoke C++/CUDA rasterization routine
213
- return rasterize_gaussians(
214
- means3D,
215
- means2D,
216
- shs,
217
- colors_precomp,
218
- opacities,
219
- scales,
220
- rotations,
221
- cov3D_precomp,
222
- raster_settings,
223
- )
224
-
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/ext.cpp DELETED
@@ -1,19 +0,0 @@
1
- /*
2
- * Copyright (C) 2023, Inria
3
- * GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- * All rights reserved.
5
- *
6
- * This software is free for non-commercial, research and evaluation use
7
- * under the terms of the LICENSE.md file.
8
- *
9
- * For inquiries contact [email protected]
10
- */
11
-
12
- #include <torch/extension.h>
13
- #include "rasterize_points.h"
14
-
15
- PYBIND11_MODULE(TORCH_EXTENSION_NAME, m) {
16
- m.def("rasterize_gaussians", &RasterizeGaussiansCUDA);
17
- m.def("rasterize_gaussians_backward", &RasterizeGaussiansBackwardCUDA);
18
- m.def("mark_visible", &markVisible);
19
- }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/rasterize_points.cu DELETED
@@ -1,229 +0,0 @@
1
- /*
2
- * Copyright (C) 2023, Inria
3
- * GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- * All rights reserved.
5
- *
6
- * This software is free for non-commercial, research and evaluation use
7
- * under the terms of the LICENSE.md file.
8
- *
9
- * For inquiries contact [email protected]
10
- */
11
-
12
- #include <math.h>
13
- #include <torch/extension.h>
14
- #include <cstdio>
15
- #include <sstream>
16
- #include <iostream>
17
- #include <tuple>
18
- #include <stdio.h>
19
- #include <cuda_runtime_api.h>
20
- #include <memory>
21
- #include "cuda_rasterizer/config.h"
22
- #include "cuda_rasterizer/rasterizer.h"
23
- #include <fstream>
24
- #include <string>
25
- #include <functional>
26
-
27
- std::function<char*(size_t N)> resizeFunctional(torch::Tensor& t) {
28
- auto lambda = [&t](size_t N) {
29
- t.resize_({(long long)N});
30
- return reinterpret_cast<char*>(t.contiguous().data_ptr());
31
- };
32
- return lambda;
33
- }
34
-
35
- std::tuple<int, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor>
36
- RasterizeGaussiansCUDA(
37
- const torch::Tensor& background,
38
- const torch::Tensor& means3D,
39
- const torch::Tensor& colors,
40
- const torch::Tensor& opacity,
41
- const torch::Tensor& scales,
42
- const torch::Tensor& rotations,
43
- const float scale_modifier,
44
- const torch::Tensor& cov3D_precomp,
45
- const torch::Tensor& viewmatrix,
46
- const torch::Tensor& projmatrix,
47
- const float tan_fovx,
48
- const float tan_fovy,
49
- const int image_height,
50
- const int image_width,
51
- const torch::Tensor& sh,
52
- const int degree,
53
- const torch::Tensor& campos,
54
- const bool prefiltered,
55
- const bool debug)
56
- {
57
- if (means3D.ndimension() != 2 || means3D.size(1) != 3) {
58
- AT_ERROR("means3D must have dimensions (num_points, 3)");
59
- }
60
-
61
- const int P = means3D.size(0);
62
- const int H = image_height;
63
- const int W = image_width;
64
-
65
- auto int_opts = means3D.options().dtype(torch::kInt32);
66
- auto float_opts = means3D.options().dtype(torch::kFloat32);
67
-
68
- torch::Tensor out_color = torch::full({NUM_CHANNELS, H, W}, 0.0, float_opts);
69
- torch::Tensor out_depth = torch::full({1, H, W}, 0.0, float_opts);
70
- torch::Tensor out_alpha = torch::full({1, H, W}, 0.0, float_opts);
71
- torch::Tensor radii = torch::full({P}, 0, means3D.options().dtype(torch::kInt32));
72
-
73
- torch::Device device(torch::kCUDA);
74
- torch::TensorOptions options(torch::kByte);
75
- torch::Tensor geomBuffer = torch::empty({0}, options.device(device));
76
- torch::Tensor binningBuffer = torch::empty({0}, options.device(device));
77
- torch::Tensor imgBuffer = torch::empty({0}, options.device(device));
78
- std::function<char*(size_t)> geomFunc = resizeFunctional(geomBuffer);
79
- std::function<char*(size_t)> binningFunc = resizeFunctional(binningBuffer);
80
- std::function<char*(size_t)> imgFunc = resizeFunctional(imgBuffer);
81
-
82
- int rendered = 0;
83
- if(P != 0)
84
- {
85
- int M = 0;
86
- if(sh.size(0) != 0)
87
- {
88
- M = sh.size(1);
89
- }
90
-
91
- rendered = CudaRasterizer::Rasterizer::forward(
92
- geomFunc,
93
- binningFunc,
94
- imgFunc,
95
- P, degree, M,
96
- background.contiguous().data<float>(),
97
- W, H,
98
- means3D.contiguous().data<float>(),
99
- sh.contiguous().data_ptr<float>(),
100
- colors.contiguous().data<float>(),
101
- opacity.contiguous().data<float>(),
102
- scales.contiguous().data_ptr<float>(),
103
- scale_modifier,
104
- rotations.contiguous().data_ptr<float>(),
105
- cov3D_precomp.contiguous().data<float>(),
106
- viewmatrix.contiguous().data<float>(),
107
- projmatrix.contiguous().data<float>(),
108
- campos.contiguous().data<float>(),
109
- tan_fovx,
110
- tan_fovy,
111
- prefiltered,
112
- out_color.contiguous().data<float>(),
113
- out_depth.contiguous().data<float>(),
114
- out_alpha.contiguous().data<float>(),
115
- radii.contiguous().data<int>(),
116
- debug);
117
- }
118
- return std::make_tuple(rendered, out_color, out_depth, out_alpha, radii, geomBuffer, binningBuffer, imgBuffer);
119
- }
120
-
121
- std::tuple<torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor>
122
- RasterizeGaussiansBackwardCUDA(
123
- const torch::Tensor& background,
124
- const torch::Tensor& means3D,
125
- const torch::Tensor& radii,
126
- const torch::Tensor& colors,
127
- const torch::Tensor& scales,
128
- const torch::Tensor& rotations,
129
- const float scale_modifier,
130
- const torch::Tensor& cov3D_precomp,
131
- const torch::Tensor& viewmatrix,
132
- const torch::Tensor& projmatrix,
133
- const float tan_fovx,
134
- const float tan_fovy,
135
- const torch::Tensor& dL_dout_color,
136
- const torch::Tensor& dL_dout_depth,
137
- const torch::Tensor& dL_dout_alpha,
138
- const torch::Tensor& sh,
139
- const int degree,
140
- const torch::Tensor& campos,
141
- const torch::Tensor& geomBuffer,
142
- const int R,
143
- const torch::Tensor& binningBuffer,
144
- const torch::Tensor& imageBuffer,
145
- const torch::Tensor& alphas,
146
- const bool debug)
147
- {
148
- const int P = means3D.size(0);
149
- const int H = dL_dout_color.size(1);
150
- const int W = dL_dout_color.size(2);
151
-
152
- int M = 0;
153
- if(sh.size(0) != 0)
154
- {
155
- M = sh.size(1);
156
- }
157
-
158
- torch::Tensor dL_dmeans3D = torch::zeros({P, 3}, means3D.options());
159
- torch::Tensor dL_dmeans2D = torch::zeros({P, 3}, means3D.options());
160
- torch::Tensor dL_dcolors = torch::zeros({P, NUM_CHANNELS}, means3D.options());
161
- torch::Tensor dL_ddepths = torch::zeros({P, 1}, means3D.options());
162
- torch::Tensor dL_dconic = torch::zeros({P, 2, 2}, means3D.options());
163
- torch::Tensor dL_dopacity = torch::zeros({P, 1}, means3D.options());
164
- torch::Tensor dL_dcov3D = torch::zeros({P, 6}, means3D.options());
165
- torch::Tensor dL_dsh = torch::zeros({P, M, 3}, means3D.options());
166
- torch::Tensor dL_dscales = torch::zeros({P, 3}, means3D.options());
167
- torch::Tensor dL_drotations = torch::zeros({P, 4}, means3D.options());
168
-
169
- if(P != 0)
170
- {
171
- CudaRasterizer::Rasterizer::backward(P, degree, M, R,
172
- background.contiguous().data<float>(),
173
- W, H,
174
- means3D.contiguous().data<float>(),
175
- sh.contiguous().data<float>(),
176
- colors.contiguous().data<float>(),
177
- alphas.contiguous().data<float>(),
178
- scales.data_ptr<float>(),
179
- scale_modifier,
180
- rotations.data_ptr<float>(),
181
- cov3D_precomp.contiguous().data<float>(),
182
- viewmatrix.contiguous().data<float>(),
183
- projmatrix.contiguous().data<float>(),
184
- campos.contiguous().data<float>(),
185
- tan_fovx,
186
- tan_fovy,
187
- radii.contiguous().data<int>(),
188
- reinterpret_cast<char*>(geomBuffer.contiguous().data_ptr()),
189
- reinterpret_cast<char*>(binningBuffer.contiguous().data_ptr()),
190
- reinterpret_cast<char*>(imageBuffer.contiguous().data_ptr()),
191
- dL_dout_color.contiguous().data<float>(),
192
- dL_dout_depth.contiguous().data<float>(),
193
- dL_dout_alpha.contiguous().data<float>(),
194
- dL_dmeans2D.contiguous().data<float>(),
195
- dL_dconic.contiguous().data<float>(),
196
- dL_dopacity.contiguous().data<float>(),
197
- dL_dcolors.contiguous().data<float>(),
198
- dL_ddepths.contiguous().data<float>(),
199
- dL_dmeans3D.contiguous().data<float>(),
200
- dL_dcov3D.contiguous().data<float>(),
201
- dL_dsh.contiguous().data<float>(),
202
- dL_dscales.contiguous().data<float>(),
203
- dL_drotations.contiguous().data<float>(),
204
- debug);
205
- }
206
-
207
- return std::make_tuple(dL_dmeans2D, dL_dcolors, dL_dopacity, dL_dmeans3D, dL_dcov3D, dL_dsh, dL_dscales, dL_drotations);
208
- }
209
-
210
- torch::Tensor markVisible(
211
- torch::Tensor& means3D,
212
- torch::Tensor& viewmatrix,
213
- torch::Tensor& projmatrix)
214
- {
215
- const int P = means3D.size(0);
216
-
217
- torch::Tensor present = torch::full({P}, false, means3D.options().dtype(at::kBool));
218
-
219
- if(P != 0)
220
- {
221
- CudaRasterizer::Rasterizer::markVisible(P,
222
- means3D.contiguous().data<float>(),
223
- viewmatrix.contiguous().data<float>(),
224
- projmatrix.contiguous().data<float>(),
225
- present.contiguous().data<bool>());
226
- }
227
-
228
- return present;
229
- }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/rasterize_points.h DELETED
@@ -1,70 +0,0 @@
1
- /*
2
- * Copyright (C) 2023, Inria
3
- * GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- * All rights reserved.
5
- *
6
- * This software is free for non-commercial, research and evaluation use
7
- * under the terms of the LICENSE.md file.
8
- *
9
- * For inquiries contact [email protected]
10
- */
11
-
12
- #pragma once
13
- #include <torch/extension.h>
14
- #include <cstdio>
15
- #include <tuple>
16
- #include <string>
17
-
18
- std::tuple<int, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor>
19
- RasterizeGaussiansCUDA(
20
- const torch::Tensor& background,
21
- const torch::Tensor& means3D,
22
- const torch::Tensor& colors,
23
- const torch::Tensor& opacity,
24
- const torch::Tensor& scales,
25
- const torch::Tensor& rotations,
26
- const float scale_modifier,
27
- const torch::Tensor& cov3D_precomp,
28
- const torch::Tensor& viewmatrix,
29
- const torch::Tensor& projmatrix,
30
- const float tan_fovx,
31
- const float tan_fovy,
32
- const int image_height,
33
- const int image_width,
34
- const torch::Tensor& sh,
35
- const int degree,
36
- const torch::Tensor& campos,
37
- const bool prefiltered,
38
- const bool debug);
39
-
40
- std::tuple<torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor, torch::Tensor>
41
- RasterizeGaussiansBackwardCUDA(
42
- const torch::Tensor& background,
43
- const torch::Tensor& means3D,
44
- const torch::Tensor& radii,
45
- const torch::Tensor& colors,
46
- const torch::Tensor& scales,
47
- const torch::Tensor& rotations,
48
- const float scale_modifier,
49
- const torch::Tensor& cov3D_precomp,
50
- const torch::Tensor& viewmatrix,
51
- const torch::Tensor& projmatrix,
52
- const float tan_fovx,
53
- const float tan_fovy,
54
- const torch::Tensor& dL_dout_color,
55
- const torch::Tensor& dL_dout_depth,
56
- const torch::Tensor& dL_dout_alpha,
57
- const torch::Tensor& sh,
58
- const int degree,
59
- const torch::Tensor& campos,
60
- const torch::Tensor& geomBuffer,
61
- const int R,
62
- const torch::Tensor& binningBuffer,
63
- const torch::Tensor& imageBuffer,
64
- const torch::Tensor& alpha,
65
- const bool debug);
66
-
67
- torch::Tensor markVisible(
68
- torch::Tensor& means3D,
69
- torch::Tensor& viewmatrix,
70
- torch::Tensor& projmatrix);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/setup.py DELETED
@@ -1,34 +0,0 @@
1
- #
2
- # Copyright (C) 2023, Inria
3
- # GRAPHDECO research group, https://team.inria.fr/graphdeco
4
- # All rights reserved.
5
- #
6
- # This software is free for non-commercial, research and evaluation use
7
- # under the terms of the LICENSE.md file.
8
- #
9
- # For inquiries contact [email protected]
10
- #
11
-
12
- from setuptools import setup
13
- from torch.utils.cpp_extension import CUDAExtension, BuildExtension
14
- import os
15
- os.path.dirname(os.path.abspath(__file__))
16
-
17
- setup(
18
- name="diff_gaussian_rasterization",
19
- packages=['diff_gaussian_rasterization'],
20
- ext_modules=[
21
- CUDAExtension(
22
- name="diff_gaussian_rasterization._C",
23
- sources=[
24
- "cuda_rasterizer/rasterizer_impl.cu",
25
- "cuda_rasterizer/forward.cu",
26
- "cuda_rasterizer/backward.cu",
27
- "rasterize_points.cu",
28
- "ext.cpp"],
29
- extra_compile_args={"nvcc": ["-I" + os.path.join(os.path.dirname(os.path.abspath(__file__)), "third_party/glm/")]})
30
- ],
31
- cmdclass={
32
- 'build_ext': BuildExtension
33
- }
34
- )
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/third_party/glm/.appveyor.yml DELETED
@@ -1,92 +0,0 @@
1
- shallow_clone: true
2
-
3
- platform:
4
- - x86
5
- - x64
6
-
7
- configuration:
8
- - Debug
9
- - Release
10
-
11
- image:
12
- - Visual Studio 2013
13
- - Visual Studio 2015
14
- - Visual Studio 2017
15
- - Visual Studio 2019
16
-
17
- environment:
18
- matrix:
19
- - GLM_ARGUMENTS: -DGLM_TEST_FORCE_PURE=ON
20
- - GLM_ARGUMENTS: -DGLM_TEST_ENABLE_SIMD_SSE2=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON
21
- - GLM_ARGUMENTS: -DGLM_TEST_ENABLE_SIMD_AVX=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON
22
- - GLM_ARGUMENTS: -DGLM_TEST_ENABLE_SIMD_AVX=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_CXX_14=ON
23
- - GLM_ARGUMENTS: -DGLM_TEST_ENABLE_SIMD_AVX=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_CXX_17=ON
24
-
25
- matrix:
26
- exclude:
27
- - image: Visual Studio 2013
28
- GLM_ARGUMENTS: -DGLM_TEST_ENABLE_SIMD_AVX=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON
29
- - image: Visual Studio 2013
30
- GLM_ARGUMENTS: -DGLM_TEST_ENABLE_SIMD_AVX=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_CXX_14=ON
31
- - image: Visual Studio 2013
32
- GLM_ARGUMENTS: -DGLM_TEST_ENABLE_SIMD_AVX=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_CXX_17=ON
33
- - image: Visual Studio 2013
34
- configuration: Debug
35
- - image: Visual Studio 2015
36
- GLM_ARGUMENTS: -DGLM_TEST_ENABLE_SIMD_SSE2=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON
37
- - image: Visual Studio 2015
38
- GLM_ARGUMENTS: -DGLM_TEST_ENABLE_SIMD_AVX=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_CXX_14=ON
39
- - image: Visual Studio 2015
40
- GLM_ARGUMENTS: -DGLM_TEST_ENABLE_SIMD_AVX=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_CXX_17=ON
41
- - image: Visual Studio 2015
42
- platform: x86
43
- - image: Visual Studio 2015
44
- configuration: Debug
45
- - image: Visual Studio 2017
46
- platform: x86
47
- - image: Visual Studio 2017
48
- configuration: Debug
49
- - image: Visual Studio 2019
50
- platform: x64
51
-
52
- branches:
53
- only:
54
- - master
55
-
56
- before_build:
57
- - ps: |
58
- mkdir build
59
- cd build
60
-
61
- if ("$env:APPVEYOR_JOB_NAME" -match "Image: Visual Studio 2013") {
62
- $env:generator="Visual Studio 12 2013"
63
- }
64
- if ("$env:APPVEYOR_JOB_NAME" -match "Image: Visual Studio 2015") {
65
- $env:generator="Visual Studio 14 2015"
66
- }
67
- if ("$env:APPVEYOR_JOB_NAME" -match "Image: Visual Studio 2017") {
68
- $env:generator="Visual Studio 15 2017"
69
- }
70
- if ("$env:APPVEYOR_JOB_NAME" -match "Image: Visual Studio 2019") {
71
- $env:generator="Visual Studio 16 2019"
72
- }
73
- if ($env:PLATFORM -eq "x64") {
74
- $env:generator="$env:generator Win64"
75
- }
76
- echo generator="$env:generator"
77
- cmake .. -G "$env:generator" -DCMAKE_INSTALL_PREFIX="$env:APPVEYOR_BUILD_FOLDER/install" -DGLM_QUIET=ON -DGLM_TEST_ENABLE=ON "$env:GLM_ARGUMENTS"
78
-
79
- build_script:
80
- - cmake --build . --parallel --config %CONFIGURATION% -- /m /v:minimal
81
- - cmake --build . --target install --parallel --config %CONFIGURATION% -- /m /v:minimal
82
-
83
- test_script:
84
- - ctest --parallel 4 --verbose -C %CONFIGURATION%
85
- - cd ..
86
- - ps: |
87
- mkdir build_test_cmake
88
- cd build_test_cmake
89
- cmake ..\test\cmake\ -G "$env:generator" -DCMAKE_PREFIX_PATH="$env:APPVEYOR_BUILD_FOLDER/install"
90
- - cmake --build . --parallel --config %CONFIGURATION% -- /m /v:minimal
91
-
92
- deploy: off
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/third_party/glm/.gitignore DELETED
@@ -1,61 +0,0 @@
1
- # Compiled Object files
2
- *.slo
3
- *.lo
4
- *.o
5
- *.obj
6
-
7
- # Precompiled Headers
8
- *.gch
9
- *.pch
10
-
11
- # Compiled Dynamic libraries
12
- *.so
13
- *.dylib
14
- *.dll
15
-
16
- # Fortran module files
17
- *.mod
18
-
19
- # Compiled Static libraries
20
- *.lai
21
- *.la
22
- *.a
23
- *.lib
24
-
25
- # Executables
26
- *.exe
27
- *.out
28
- *.app
29
-
30
- # CMake
31
- CMakeCache.txt
32
- CMakeFiles
33
- cmake_install.cmake
34
- install_manifest.txt
35
- *.cmake
36
- !glmConfig.cmake
37
- !glmConfig-version.cmake
38
- # ^ May need to add future .cmake files as exceptions
39
-
40
- # Test logs
41
- Testing/*
42
-
43
- # Test input
44
- test/gtc/*.dds
45
-
46
- # Project Files
47
- Makefile
48
- *.cbp
49
- *.user
50
-
51
- # Misc.
52
- *.log
53
-
54
- # local build(s)
55
- build*
56
-
57
- /.vs
58
- /.vscode
59
- /CMakeSettings.json
60
- .DS_Store
61
- *.swp
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/third_party/glm/.travis.yml DELETED
@@ -1,388 +0,0 @@
1
- language: cpp
2
-
3
- branches:
4
- only:
5
- - master
6
- - stable
7
-
8
- jobs:
9
- include:
10
- - name: "Xcode 7.3 C++98 pure release"
11
- os: osx
12
- osx_image: xcode7.3
13
- env:
14
- - MATRIX_EVAL=""
15
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_98=ON -DGLM_TEST_FORCE_PURE=ON"
16
-
17
- - name: "Xcode 7.3 C++98 sse2 release"
18
- os: osx
19
- osx_image: xcode7.3
20
- env:
21
- - MATRIX_EVAL=""
22
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_98=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE2=ON"
23
-
24
- - name: "Xcode 7.3 C++98 ms release"
25
- os: osx
26
- osx_image: xcode7.3
27
- env:
28
- - MATRIX_EVAL=""
29
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_98=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON"
30
-
31
- - name: "XCode 7.3 C++11 pure release"
32
- os: osx
33
- osx_image: xcode7.3
34
- env:
35
- - MATRIX_EVAL=""
36
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_FORCE_PURE=ON"
37
-
38
- - name: "XCode 7.3 C++11 sse2 release"
39
- os: osx
40
- osx_image: xcode7.3
41
- env:
42
- - MATRIX_EVAL=""
43
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE3=ON"
44
-
45
- - name: "XCode 10.3 C++11 sse2 release"
46
- os: osx
47
- osx_image: xcode10.3
48
- env:
49
- - MATRIX_EVAL=""
50
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE3=ON"
51
-
52
- - name: "XCode 12.2 C++11 sse2 release"
53
- os: osx
54
- osx_image: xcode12.2
55
- env:
56
- - MATRIX_EVAL=""
57
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE3=ON"
58
- - CTEST_ENV="--parallel 4 --output-on-failure"
59
- - CMAKE_ENV="--parallel"
60
-
61
- - name: "XCode 12.2 C++11 sse2 debug"
62
- os: osx
63
- osx_image: xcode12.2
64
- env:
65
- - MATRIX_EVAL=""
66
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE3=ON"
67
- - CTEST_ENV="--parallel 4 --output-on-failure"
68
- - CMAKE_ENV="--parallel"
69
-
70
- - name: "XCode 12.2 C++11 avx debug"
71
- os: osx
72
- osx_image: xcode12.2
73
- env:
74
- - MATRIX_EVAL=""
75
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_AVX=ON"
76
- - CTEST_ENV="--parallel 4 --output-on-failure"
77
- - CMAKE_ENV="--parallel"
78
-
79
- - name: "XCode 12.2 C++14 avx debug"
80
- os: osx
81
- osx_image: xcode12.2
82
- env:
83
- - MATRIX_EVAL=""
84
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_AVX=ON"
85
- - CTEST_ENV="--parallel 4 --output-on-failure"
86
- - CMAKE_ENV="--parallel"
87
-
88
- - name: "XCode 12.2 C++14 pure debug"
89
- os: osx
90
- osx_image: xcode12.2
91
- env:
92
- - MATRIX_EVAL=""
93
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_FORCE_PURE=ON"
94
- - CTEST_ENV="--parallel 4 --output-on-failure"
95
- - CMAKE_ENV="--parallel"
96
-
97
- - name: "XCode 12.2 C++17 pure debug"
98
- os: osx
99
- osx_image: xcode12.2
100
- env:
101
- - MATRIX_EVAL=""
102
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_FORCE_PURE=ON"
103
- - CTEST_ENV="--parallel 4 --output-on-failure"
104
- - CMAKE_ENV="--parallel"
105
-
106
- - name: "XCode 12.2 C++17 sse2 debug"
107
- os: osx
108
- osx_image: xcode12.2
109
- env:
110
- - MATRIX_EVAL=""
111
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE2=ON"
112
- - CTEST_ENV="--parallel 4 --output-on-failure"
113
- - CMAKE_ENV="--parallel"
114
-
115
- - name: "XCode 12.2 C++17 sse2 release"
116
- os: osx
117
- osx_image: xcode12.2
118
- env:
119
- - MATRIX_EVAL=""
120
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE2=ON"
121
- - CTEST_ENV="--parallel 4 --output-on-failure"
122
- - CMAKE_ENV="--parallel"
123
-
124
- - name: "XCode 12.2 C++17 avx release"
125
- os: osx
126
- osx_image: xcode12.2
127
- env:
128
- - MATRIX_EVAL=""
129
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_AVX=ON"
130
- - CTEST_ENV="--parallel 4 --output-on-failure"
131
- - CMAKE_ENV="--parallel"
132
-
133
- - name: "GCC 4.9 C++98 pure release"
134
- os: linux
135
- dist: Xenial
136
- addons:
137
- apt:
138
- sources:
139
- - ubuntu-toolchain-r-test
140
- packages:
141
- - g++-4.9
142
- env:
143
- - MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9"
144
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_98=ON -DGLM_TEST_FORCE_PURE=ON"
145
- - CTEST_ENV="--parallel 4 --output-on-failure"
146
- - CMAKE_ENV="--parallel"
147
-
148
- - name: "GCC 4.9 C++98 pure debug"
149
- os: linux
150
- dist: Xenial
151
- addons:
152
- apt:
153
- sources:
154
- - ubuntu-toolchain-r-test
155
- packages:
156
- - g++-4.9
157
- env:
158
- - MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9"
159
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_98=ON -DGLM_TEST_FORCE_PURE=ON"
160
- - CTEST_ENV="--parallel 4 --output-on-failure"
161
- - CMAKE_ENV="--parallel"
162
-
163
- - name: "GCC 4.9 C++98 ms debug"
164
- os: linux
165
- dist: Xenial
166
- addons:
167
- apt:
168
- sources:
169
- - ubuntu-toolchain-r-test
170
- packages:
171
- - g++-4.9
172
- env:
173
- - MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9"
174
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_98=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON"
175
- - CTEST_ENV="--parallel 4 --output-on-failure"
176
- - CMAKE_ENV="--parallel"
177
-
178
- - name: "GCC 4.9 C++11 ms debug"
179
- os: linux
180
- dist: Xenial
181
- addons:
182
- apt:
183
- sources:
184
- - ubuntu-toolchain-r-test
185
- packages:
186
- - g++-4.9
187
- env:
188
- - MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9"
189
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON"
190
- - CTEST_ENV="--parallel 4 --output-on-failure"
191
- - CMAKE_ENV="--parallel"
192
-
193
- - name: "GCC 4.9 C++11 pure debug"
194
- os: linux
195
- dist: Xenial
196
- addons:
197
- apt:
198
- sources:
199
- - ubuntu-toolchain-r-test
200
- packages:
201
- - g++-4.9
202
- env:
203
- - MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9"
204
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_11=ON -DGLM_TEST_FORCE_PURE=ON"
205
- - CTEST_ENV="--parallel 4 --output-on-failure"
206
- - CMAKE_ENV="--parallel"
207
-
208
- - name: "GCC 6 C++14 pure debug"
209
- os: linux
210
- dist: bionic
211
- addons:
212
- apt:
213
- sources:
214
- - ubuntu-toolchain-r-test
215
- packages:
216
- - g++-6
217
- env:
218
- - MATRIX_EVAL="CC=gcc-6 && CXX=g++-6"
219
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_FORCE_PURE=ON"
220
- - CTEST_ENV="--parallel 4 --output-on-failure"
221
- - CMAKE_ENV="--parallel"
222
-
223
- - name: "GCC 6 C++14 ms debug"
224
- os: linux
225
- dist: bionic
226
- addons:
227
- apt:
228
- sources:
229
- - ubuntu-toolchain-r-test
230
- packages:
231
- - g++-6
232
- env:
233
- - MATRIX_EVAL="CC=gcc-6 && CXX=g++-6"
234
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON"
235
- - CTEST_ENV="--parallel 4 --output-on-failure"
236
- - CMAKE_ENV="--parallel"
237
-
238
- - name: "GCC 7 C++17 ms debug"
239
- os: linux
240
- dist: bionic
241
- addons:
242
- apt:
243
- sources:
244
- - ubuntu-toolchain-r-test
245
- packages:
246
- - g++-7
247
- env:
248
- - MATRIX_EVAL="CC=gcc-7 && CXX=g++-7"
249
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON"
250
- - CTEST_ENV="--parallel 4 --output-on-failure"
251
- - CMAKE_ENV="--parallel"
252
-
253
- - name: "GCC 7 C++17 pure debug"
254
- os: linux
255
- dist: bionic
256
- addons:
257
- apt:
258
- sources:
259
- - ubuntu-toolchain-r-test
260
- packages:
261
- - g++-7
262
- env:
263
- - MATRIX_EVAL="CC=gcc-7 && CXX=g++-7"
264
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_FORCE_PURE=ON"
265
- - CTEST_ENV="--parallel 4 --output-on-failure"
266
- - CMAKE_ENV="--parallel"
267
-
268
- - name: "GCC 10 C++17 pure debug"
269
- os: linux
270
- dist: bionic
271
- addons:
272
- apt:
273
- sources:
274
- - ubuntu-toolchain-r-test
275
- packages:
276
- - g++-10
277
- env:
278
- - MATRIX_EVAL="CC=gcc-10 && CXX=g++-10"
279
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_FORCE_PURE=ON"
280
- - CTEST_ENV="--parallel 4 --output-on-failure"
281
- - CMAKE_ENV="--parallel"
282
-
283
- - name: "GCC 10 C++17 pure release"
284
- os: linux
285
- dist: bionic
286
- addons:
287
- apt:
288
- sources:
289
- - ubuntu-toolchain-r-test
290
- packages:
291
- - g++-10
292
- env:
293
- - MATRIX_EVAL="CC=gcc-10 && CXX=g++-10"
294
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_FORCE_PURE=ON"
295
- - CTEST_ENV="--parallel 4 --output-on-failure"
296
- - CMAKE_ENV="--parallel"
297
-
298
- - name: "Clang C++14 pure release"
299
- os: linux
300
- dist: Xenial
301
- env:
302
- - MATRIX_EVAL="CC=clang && CXX=clang++"
303
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_FORCE_PURE=ON"
304
- - CTEST_ENV="--parallel 4 --output-on-failure"
305
- - CMAKE_ENV="--parallel"
306
-
307
- - name: "Clang C++14 pure debug"
308
- os: linux
309
- dist: Xenial
310
- env:
311
- - MATRIX_EVAL="CC=clang && CXX=clang++"
312
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_FORCE_PURE=ON"
313
- - CTEST_ENV="--parallel 4 --output-on-failure"
314
- - CMAKE_ENV="--parallel"
315
-
316
- - name: "Clang C++14 sse2 debug"
317
- os: linux
318
- dist: Xenial
319
- env:
320
- - MATRIX_EVAL="CC=clang && CXX=clang++"
321
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE2=ON"
322
- - CTEST_ENV="--parallel 4 --output-on-failure"
323
- - CMAKE_ENV="--parallel"
324
-
325
- - name: "Clang C++14 sse2 debug"
326
- os: linux
327
- dist: focal
328
- env:
329
- - MATRIX_EVAL="CC=clang && CXX=clang++"
330
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_14=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE2=ON"
331
- - CTEST_ENV="--parallel 4 --output-on-failure"
332
- - CMAKE_ENV="--parallel"
333
-
334
- - name: "Clang C++17 sse2 debug"
335
- os: linux
336
- dist: focal
337
- env:
338
- - MATRIX_EVAL="CC=clang && CXX=clang++"
339
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_SSE2=ON"
340
- - CTEST_ENV="--parallel 4 --output-on-failure"
341
- - CMAKE_ENV="--parallel"
342
-
343
- - name: "Clang C++17 avx2 debug"
344
- os: linux
345
- dist: focal
346
- env:
347
- - MATRIX_EVAL="CC=clang && CXX=clang++"
348
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_ENABLE_LANG_EXTENSIONS=ON -DGLM_TEST_ENABLE_SIMD_AVX2=ON"
349
- - CTEST_ENV="--parallel 4 --output-on-failure"
350
- - CMAKE_ENV="--parallel"
351
-
352
- - name: "Clang C++17 pure debug"
353
- os: linux
354
- dist: focal
355
- env:
356
- - MATRIX_EVAL="CC=clang && CXX=clang++"
357
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Debug -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_FORCE_PURE=ON"
358
- - CTEST_ENV="--parallel 4 --output-on-failure"
359
- - CMAKE_ENV="--parallel"
360
-
361
- - name: "Clang C++17 pure release"
362
- os: linux
363
- dist: focal
364
- env:
365
- - MATRIX_EVAL="CC=clang && CXX=clang++"
366
- - CMAKE_BUILD_ENV="-DCMAKE_BUILD_TYPE=Release -DGLM_TEST_ENABLE=ON -DGLM_TEST_ENABLE_CXX_17=ON -DGLM_TEST_FORCE_PURE=ON"
367
- - CTEST_ENV="--parallel 4 --output-on-failure"
368
- - CMAKE_ENV="--parallel"
369
-
370
- before_script:
371
- - cmake --version
372
- - eval "${MATRIX_EVAL}"
373
-
374
- script:
375
- - ${CC} --version
376
- - mkdir ./build
377
- - cd ./build
378
- - cmake -DCMAKE_INSTALL_PREFIX=$TRAVIS_BUILD_DIR/install -DCMAKE_CXX_COMPILER=$COMPILER ${CMAKE_BUILD_ENV} ..
379
- - cmake --build . ${CMAKE_ENV}
380
- - ctest ${CTEST_ENV}
381
- - cmake --build . --target install ${CMAKE_ENV}
382
- - cd $TRAVIS_BUILD_DIR
383
- - mkdir ./build_test_cmake
384
- - cd ./build_test_cmake
385
- - cmake -DCMAKE_CXX_COMPILER=$COMPILER $TRAVIS_BUILD_DIR/test/cmake/ -DCMAKE_PREFIX_PATH=$TRAVIS_BUILD_DIR/install
386
- - cmake --build .
387
-
388
-
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
diff-gaussian-rasterization/third_party/glm/CMakeLists.txt DELETED
@@ -1,45 +0,0 @@
1
- cmake_minimum_required(VERSION 3.2 FATAL_ERROR)
2
- cmake_policy(VERSION 3.2)
3
-
4
-
5
- file(READ "glm/detail/setup.hpp" GLM_SETUP_FILE)
6
- string(REGEX MATCH "#define[ ]+GLM_VERSION_MAJOR[ ]+([0-9]+)" _ ${GLM_SETUP_FILE})
7
- set(GLM_VERSION_MAJOR "${CMAKE_MATCH_1}")
8
- string(REGEX MATCH "#define[ ]+GLM_VERSION_MINOR[ ]+([0-9]+)" _ ${GLM_SETUP_FILE})
9
- set(GLM_VERSION_MINOR "${CMAKE_MATCH_1}")
10
- string(REGEX MATCH "#define[ ]+GLM_VERSION_PATCH[ ]+([0-9]+)" _ ${GLM_SETUP_FILE})
11
- set(GLM_VERSION_PATCH "${CMAKE_MATCH_1}")
12
- string(REGEX MATCH "#define[ ]+GLM_VERSION_REVISION[ ]+([0-9]+)" _ ${GLM_SETUP_FILE})
13
- set(GLM_VERSION_REVISION "${CMAKE_MATCH_1}")
14
-
15
- set(GLM_VERSION ${GLM_VERSION_MAJOR}.${GLM_VERSION_MINOR}.${GLM_VERSION_PATCH}.${GLM_VERSION_REVISION})
16
- project(glm VERSION ${GLM_VERSION} LANGUAGES CXX)
17
- message(STATUS "GLM: Version " ${GLM_VERSION})
18
-
19
- add_subdirectory(glm)
20
- add_library(glm::glm ALIAS glm)
21
-
22
- if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR})
23
-
24
- include(CPack)
25
- install(DIRECTORY glm DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} PATTERN "CMakeLists.txt" EXCLUDE)
26
- install(EXPORT glm FILE glmConfig.cmake DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/glm NAMESPACE glm::)
27
- include(CMakePackageConfigHelpers)
28
- write_basic_package_version_file("glmConfigVersion.cmake" COMPATIBILITY AnyNewerVersion)
29
- install(FILES ${CMAKE_CURRENT_BINARY_DIR}/glmConfigVersion.cmake DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/glm)
30
-
31
- include(CTest)
32
- if(BUILD_TESTING)
33
- add_subdirectory(test)
34
- endif()
35
-
36
- endif(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR})
37
-
38
- if (NOT TARGET uninstall)
39
- configure_file(cmake/cmake_uninstall.cmake.in
40
- cmake_uninstall.cmake IMMEDIATE @ONLY)
41
-
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- add_custom_target(uninstall
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- "${CMAKE_COMMAND}" -P
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- "${CMAKE_BINARY_DIR}/cmake_uninstall.cmake")
45
- endif()
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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17
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19
- message(STATUS "File $ENV{DESTDIR}${file} does not exist.")
20
- endif()
21
- endforeach()
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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87
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88
- <div class="title">_features.hpp</div> </div>
89
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90
- <div class="contents">
91
- <div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="preprocessor">#pragma once</span></div>
92
- <div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;</div>
93
- <div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment">// #define GLM_CXX98_EXCEPTIONS</span></div>
94
- <div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment">// #define GLM_CXX98_RTTI</span></div>
95
- <div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;</div>
96
- <div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment">// #define GLM_CXX11_RVALUE_REFERENCES</span></div>
97
- <div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment">// Rvalue references - GCC 4.3</span></div>
98
- <div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2118.html</span></div>
99
- <div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;</div>
100
- <div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment">// GLM_CXX11_TRAILING_RETURN</span></div>
101
- <div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment">// Rvalue references for *this - GCC not supported</span></div>
102
- <div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2439.htm</span></div>
103
- <div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div>
104
- <div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="comment">// GLM_CXX11_NONSTATIC_MEMBER_INIT</span></div>
105
- <div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="comment">// Initialization of class objects by rvalues - GCC any</span></div>
106
- <div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1610.html</span></div>
107
- <div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;</div>
108
- <div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="comment">// GLM_CXX11_NONSTATIC_MEMBER_INIT</span></div>
109
- <div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="comment">// Non-static data member initializers - GCC 4.7</span></div>
110
- <div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="comment">// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2008/n2756.htm</span></div>
111
- <div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;</div>
112
- <div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="comment">// #define GLM_CXX11_VARIADIC_TEMPLATE</span></div>
113
- <div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="comment">// Variadic templates - GCC 4.3</span></div>
114
- <div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2242.pdf</span></div>
115
- <div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div>
116
- <div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="comment">//</span></div>
117
- <div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="comment">// Extending variadic template template parameters - GCC 4.4</span></div>
118
- <div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2555.pdf</span></div>
119
- <div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div>
120
- <div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="comment">// #define GLM_CXX11_GENERALIZED_INITIALIZERS</span></div>
121
- <div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="comment">// Initializer lists - GCC 4.4</span></div>
122
- <div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2672.htm</span></div>
123
- <div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;</div>
124
- <div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;<span class="comment">// #define GLM_CXX11_STATIC_ASSERT</span></div>
125
- <div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;<span class="comment">// Static assertions - GCC 4.3</span></div>
126
- <div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1720.html</span></div>
127
- <div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;</div>
128
- <div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;<span class="comment">// #define GLM_CXX11_AUTO_TYPE</span></div>
129
- <div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;<span class="comment">// auto-typed variables - GCC 4.4</span></div>
130
- <div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1984.pdf</span></div>
131
- <div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;</div>
132
- <div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;<span class="comment">// #define GLM_CXX11_AUTO_TYPE</span></div>
133
- <div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;<span class="comment">// Multi-declarator auto - GCC 4.4</span></div>
134
- <div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1737.pdf</span></div>
135
- <div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;</div>
136
- <div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;<span class="comment">// #define GLM_CXX11_AUTO_TYPE</span></div>
137
- <div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;<span class="comment">// Removal of auto as a storage-class specifier - GCC 4.4</span></div>
138
- <div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2546.htm</span></div>
139
- <div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;</div>
140
- <div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;<span class="comment">// #define GLM_CXX11_AUTO_TYPE</span></div>
141
- <div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;<span class="comment">// New function declarator syntax - GCC 4.4</span></div>
142
- <div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2541.htm</span></div>
143
- <div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;</div>
144
- <div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160;<span class="comment">// #define GLM_CXX11_LAMBDAS</span></div>
145
- <div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;<span class="comment">// New wording for C++0x lambdas - GCC 4.5</span></div>
146
- <div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;<span class="comment">// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2927.pdf</span></div>
147
- <div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;</div>
148
- <div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160;<span class="comment">// #define GLM_CXX11_DECLTYPE</span></div>
149
- <div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160;<span class="comment">// Declared type of an expression - GCC 4.3</span></div>
150
- <div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2343.pdf</span></div>
151
- <div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160;</div>
152
- <div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160;<span class="comment">//</span></div>
153
- <div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160;<span class="comment">// Right angle brackets - GCC 4.3</span></div>
154
- <div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1757.html</span></div>
155
- <div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160;</div>
156
- <div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160;<span class="comment">//</span></div>
157
- <div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160;<span class="comment">// Default template arguments for function templates DR226 GCC 4.3</span></div>
158
- <div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#226</span></div>
159
- <div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160;</div>
160
- <div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160;<span class="comment">//</span></div>
161
- <div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160;<span class="comment">// Solving the SFINAE problem for expressions DR339 GCC 4.4</span></div>
162
- <div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2634.html</span></div>
163
- <div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160;</div>
164
- <div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160;<span class="comment">// #define GLM_CXX11_ALIAS_TEMPLATE</span></div>
165
- <div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160;<span class="comment">// Template aliases N2258 GCC 4.7</span></div>
166
- <div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf</span></div>
167
- <div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160;</div>
168
- <div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160;<span class="comment">//</span></div>
169
- <div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160;<span class="comment">// Extern templates N1987 Yes</span></div>
170
- <div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1987.htm</span></div>
171
- <div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160;</div>
172
- <div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160;<span class="comment">// #define GLM_CXX11_NULLPTR</span></div>
173
- <div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160;<span class="comment">// Null pointer constant N2431 GCC 4.6</span></div>
174
- <div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2431.pdf</span></div>
175
- <div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160;</div>
176
- <div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160;<span class="comment">// #define GLM_CXX11_STRONG_ENUMS</span></div>
177
- <div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160;<span class="comment">// Strongly-typed enums N2347 GCC 4.4</span></div>
178
- <div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2347.pdf</span></div>
179
- <div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160;</div>
180
- <div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160;<span class="comment">//</span></div>
181
- <div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160;<span class="comment">// Forward declarations for enums N2764 GCC 4.6</span></div>
182
- <div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2764.pdf</span></div>
183
- <div class="line"><a name="l00093"></a><span class="lineno"> 93</span>&#160;</div>
184
- <div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160;<span class="comment">//</span></div>
185
- <div class="line"><a name="l00095"></a><span class="lineno"> 95</span>&#160;<span class="comment">// Generalized attributes N2761 GCC 4.8</span></div>
186
- <div class="line"><a name="l00096"></a><span class="lineno"> 96</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2761.pdf</span></div>
187
- <div class="line"><a name="l00097"></a><span class="lineno"> 97</span>&#160;</div>
188
- <div class="line"><a name="l00098"></a><span class="lineno"> 98</span>&#160;<span class="comment">//</span></div>
189
- <div class="line"><a name="l00099"></a><span class="lineno"> 99</span>&#160;<span class="comment">// Generalized constant expressions N2235 GCC 4.6</span></div>
190
- <div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2235.pdf</span></div>
191
- <div class="line"><a name="l00101"></a><span class="lineno"> 101</span>&#160;</div>
192
- <div class="line"><a name="l00102"></a><span class="lineno"> 102</span>&#160;<span class="comment">//</span></div>
193
- <div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160;<span class="comment">// Alignment support N2341 GCC 4.8</span></div>
194
- <div class="line"><a name="l00104"></a><span class="lineno"> 104</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2341.pdf</span></div>
195
- <div class="line"><a name="l00105"></a><span class="lineno"> 105</span>&#160;</div>
196
- <div class="line"><a name="l00106"></a><span class="lineno"> 106</span>&#160;<span class="comment">// #define GLM_CXX11_DELEGATING_CONSTRUCTORS</span></div>
197
- <div class="line"><a name="l00107"></a><span class="lineno"> 107</span>&#160;<span class="comment">// Delegating constructors N1986 GCC 4.7</span></div>
198
- <div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1986.pdf</span></div>
199
- <div class="line"><a name="l00109"></a><span class="lineno"> 109</span>&#160;</div>
200
- <div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160;<span class="comment">//</span></div>
201
- <div class="line"><a name="l00111"></a><span class="lineno"> 111</span>&#160;<span class="comment">// Inheriting constructors N2540 GCC 4.8</span></div>
202
- <div class="line"><a name="l00112"></a><span class="lineno"> 112</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2540.htm</span></div>
203
- <div class="line"><a name="l00113"></a><span class="lineno"> 113</span>&#160;</div>
204
- <div class="line"><a name="l00114"></a><span class="lineno"> 114</span>&#160;<span class="comment">// #define GLM_CXX11_EXPLICIT_CONVERSIONS</span></div>
205
- <div class="line"><a name="l00115"></a><span class="lineno"> 115</span>&#160;<span class="comment">// Explicit conversion operators N2437 GCC 4.5</span></div>
206
- <div class="line"><a name="l00116"></a><span class="lineno"> 116</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf</span></div>
207
- <div class="line"><a name="l00117"></a><span class="lineno"> 117</span>&#160;</div>
208
- <div class="line"><a name="l00118"></a><span class="lineno"> 118</span>&#160;<span class="comment">//</span></div>
209
- <div class="line"><a name="l00119"></a><span class="lineno"> 119</span>&#160;<span class="comment">// New character types N2249 GCC 4.4</span></div>
210
- <div class="line"><a name="l00120"></a><span class="lineno"> 120</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2249.html</span></div>
211
- <div class="line"><a name="l00121"></a><span class="lineno"> 121</span>&#160;</div>
212
- <div class="line"><a name="l00122"></a><span class="lineno"> 122</span>&#160;<span class="comment">//</span></div>
213
- <div class="line"><a name="l00123"></a><span class="lineno"> 123</span>&#160;<span class="comment">// Unicode string literals N2442 GCC 4.5</span></div>
214
- <div class="line"><a name="l00124"></a><span class="lineno"> 124</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm</span></div>
215
- <div class="line"><a name="l00125"></a><span class="lineno"> 125</span>&#160;</div>
216
- <div class="line"><a name="l00126"></a><span class="lineno"> 126</span>&#160;<span class="comment">//</span></div>
217
- <div class="line"><a name="l00127"></a><span class="lineno"> 127</span>&#160;<span class="comment">// Raw string literals N2442 GCC 4.5</span></div>
218
- <div class="line"><a name="l00128"></a><span class="lineno"> 128</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm</span></div>
219
- <div class="line"><a name="l00129"></a><span class="lineno"> 129</span>&#160;</div>
220
- <div class="line"><a name="l00130"></a><span class="lineno"> 130</span>&#160;<span class="comment">//</span></div>
221
- <div class="line"><a name="l00131"></a><span class="lineno"> 131</span>&#160;<span class="comment">// Universal character name literals N2170 GCC 4.5</span></div>
222
- <div class="line"><a name="l00132"></a><span class="lineno"> 132</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2170.html</span></div>
223
- <div class="line"><a name="l00133"></a><span class="lineno"> 133</span>&#160;</div>
224
- <div class="line"><a name="l00134"></a><span class="lineno"> 134</span>&#160;<span class="comment">// #define GLM_CXX11_USER_LITERALS</span></div>
225
- <div class="line"><a name="l00135"></a><span class="lineno"> 135</span>&#160;<span class="comment">// User-defined literals N2765 GCC 4.7</span></div>
226
- <div class="line"><a name="l00136"></a><span class="lineno"> 136</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2765.pdf</span></div>
227
- <div class="line"><a name="l00137"></a><span class="lineno"> 137</span>&#160;</div>
228
- <div class="line"><a name="l00138"></a><span class="lineno"> 138</span>&#160;<span class="comment">//</span></div>
229
- <div class="line"><a name="l00139"></a><span class="lineno"> 139</span>&#160;<span class="comment">// Standard Layout Types N2342 GCC 4.5</span></div>
230
- <div class="line"><a name="l00140"></a><span class="lineno"> 140</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2342.htm</span></div>
231
- <div class="line"><a name="l00141"></a><span class="lineno"> 141</span>&#160;</div>
232
- <div class="line"><a name="l00142"></a><span class="lineno"> 142</span>&#160;<span class="comment">// #define GLM_CXX11_DEFAULTED_FUNCTIONS</span></div>
233
- <div class="line"><a name="l00143"></a><span class="lineno"> 143</span>&#160;<span class="comment">// #define GLM_CXX11_DELETED_FUNCTIONS</span></div>
234
- <div class="line"><a name="l00144"></a><span class="lineno"> 144</span>&#160;<span class="comment">// Defaulted and deleted functions N2346 GCC 4.4</span></div>
235
- <div class="line"><a name="l00145"></a><span class="lineno"> 145</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm</span></div>
236
- <div class="line"><a name="l00146"></a><span class="lineno"> 146</span>&#160;</div>
237
- <div class="line"><a name="l00147"></a><span class="lineno"> 147</span>&#160;<span class="comment">//</span></div>
238
- <div class="line"><a name="l00148"></a><span class="lineno"> 148</span>&#160;<span class="comment">// Extended friend declarations N1791 GCC 4.7</span></div>
239
- <div class="line"><a name="l00149"></a><span class="lineno"> 149</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1791.pdf</span></div>
240
- <div class="line"><a name="l00150"></a><span class="lineno"> 150</span>&#160;</div>
241
- <div class="line"><a name="l00151"></a><span class="lineno"> 151</span>&#160;<span class="comment">//</span></div>
242
- <div class="line"><a name="l00152"></a><span class="lineno"> 152</span>&#160;<span class="comment">// Extending sizeof N2253 GCC 4.4</span></div>
243
- <div class="line"><a name="l00153"></a><span class="lineno"> 153</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2253.html</span></div>
244
- <div class="line"><a name="l00154"></a><span class="lineno"> 154</span>&#160;</div>
245
- <div class="line"><a name="l00155"></a><span class="lineno"> 155</span>&#160;<span class="comment">// #define GLM_CXX11_INLINE_NAMESPACES</span></div>
246
- <div class="line"><a name="l00156"></a><span class="lineno"> 156</span>&#160;<span class="comment">// Inline namespaces N2535 GCC 4.4</span></div>
247
- <div class="line"><a name="l00157"></a><span class="lineno"> 157</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2535.htm</span></div>
248
- <div class="line"><a name="l00158"></a><span class="lineno"> 158</span>&#160;</div>
249
- <div class="line"><a name="l00159"></a><span class="lineno"> 159</span>&#160;<span class="comment">// #define GLM_CXX11_UNRESTRICTED_UNIONS</span></div>
250
- <div class="line"><a name="l00160"></a><span class="lineno"> 160</span>&#160;<span class="comment">// Unrestricted unions N2544 GCC 4.6</span></div>
251
- <div class="line"><a name="l00161"></a><span class="lineno"> 161</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2544.pdf</span></div>
252
- <div class="line"><a name="l00162"></a><span class="lineno"> 162</span>&#160;</div>
253
- <div class="line"><a name="l00163"></a><span class="lineno"> 163</span>&#160;<span class="comment">// #define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS</span></div>
254
- <div class="line"><a name="l00164"></a><span class="lineno"> 164</span>&#160;<span class="comment">// Local and unnamed types as template arguments N2657 GCC 4.5</span></div>
255
- <div class="line"><a name="l00165"></a><span class="lineno"> 165</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm</span></div>
256
- <div class="line"><a name="l00166"></a><span class="lineno"> 166</span>&#160;</div>
257
- <div class="line"><a name="l00167"></a><span class="lineno"> 167</span>&#160;<span class="comment">// #define GLM_CXX11_RANGE_FOR</span></div>
258
- <div class="line"><a name="l00168"></a><span class="lineno"> 168</span>&#160;<span class="comment">// Range-based for N2930 GCC 4.6</span></div>
259
- <div class="line"><a name="l00169"></a><span class="lineno"> 169</span>&#160;<span class="comment">// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2930.html</span></div>
260
- <div class="line"><a name="l00170"></a><span class="lineno"> 170</span>&#160;</div>
261
- <div class="line"><a name="l00171"></a><span class="lineno"> 171</span>&#160;<span class="comment">// #define GLM_CXX11_OVERRIDE_CONTROL</span></div>
262
- <div class="line"><a name="l00172"></a><span class="lineno"> 172</span>&#160;<span class="comment">// Explicit virtual overrides N2928 N3206 N3272 GCC 4.7</span></div>
263
- <div class="line"><a name="l00173"></a><span class="lineno"> 173</span>&#160;<span class="comment">// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2928.htm</span></div>
264
- <div class="line"><a name="l00174"></a><span class="lineno"> 174</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206.htm</span></div>
265
- <div class="line"><a name="l00175"></a><span class="lineno"> 175</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm</span></div>
266
- <div class="line"><a name="l00176"></a><span class="lineno"> 176</span>&#160;</div>
267
- <div class="line"><a name="l00177"></a><span class="lineno"> 177</span>&#160;<span class="comment">//</span></div>
268
- <div class="line"><a name="l00178"></a><span class="lineno"> 178</span>&#160;<span class="comment">// Minimal support for garbage collection and reachability-based leak detection N2670 No</span></div>
269
- <div class="line"><a name="l00179"></a><span class="lineno"> 179</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2670.htm</span></div>
270
- <div class="line"><a name="l00180"></a><span class="lineno"> 180</span>&#160;</div>
271
- <div class="line"><a name="l00181"></a><span class="lineno"> 181</span>&#160;<span class="comment">// #define GLM_CXX11_NOEXCEPT</span></div>
272
- <div class="line"><a name="l00182"></a><span class="lineno"> 182</span>&#160;<span class="comment">// Allowing move constructors to throw [noexcept] N3050 GCC 4.6 (core language only)</span></div>
273
- <div class="line"><a name="l00183"></a><span class="lineno"> 183</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3050.html</span></div>
274
- <div class="line"><a name="l00184"></a><span class="lineno"> 184</span>&#160;</div>
275
- <div class="line"><a name="l00185"></a><span class="lineno"> 185</span>&#160;<span class="comment">//</span></div>
276
- <div class="line"><a name="l00186"></a><span class="lineno"> 186</span>&#160;<span class="comment">// Defining move special member functions N3053 GCC 4.6</span></div>
277
- <div class="line"><a name="l00187"></a><span class="lineno"> 187</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3053.html</span></div>
278
- <div class="line"><a name="l00188"></a><span class="lineno"> 188</span>&#160;</div>
279
- <div class="line"><a name="l00189"></a><span class="lineno"> 189</span>&#160;<span class="comment">//</span></div>
280
- <div class="line"><a name="l00190"></a><span class="lineno"> 190</span>&#160;<span class="comment">// Sequence points N2239 Yes</span></div>
281
- <div class="line"><a name="l00191"></a><span class="lineno"> 191</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html</span></div>
282
- <div class="line"><a name="l00192"></a><span class="lineno"> 192</span>&#160;</div>
283
- <div class="line"><a name="l00193"></a><span class="lineno"> 193</span>&#160;<span class="comment">//</span></div>
284
- <div class="line"><a name="l00194"></a><span class="lineno"> 194</span>&#160;<span class="comment">// Atomic operations N2427 GCC 4.4</span></div>
285
- <div class="line"><a name="l00195"></a><span class="lineno"> 195</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html</span></div>
286
- <div class="line"><a name="l00196"></a><span class="lineno"> 196</span>&#160;</div>
287
- <div class="line"><a name="l00197"></a><span class="lineno"> 197</span>&#160;<span class="comment">//</span></div>
288
- <div class="line"><a name="l00198"></a><span class="lineno"> 198</span>&#160;<span class="comment">// Strong Compare and Exchange N2748 GCC 4.5</span></div>
289
- <div class="line"><a name="l00199"></a><span class="lineno"> 199</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2427.html</span></div>
290
- <div class="line"><a name="l00200"></a><span class="lineno"> 200</span>&#160;</div>
291
- <div class="line"><a name="l00201"></a><span class="lineno"> 201</span>&#160;<span class="comment">//</span></div>
292
- <div class="line"><a name="l00202"></a><span class="lineno"> 202</span>&#160;<span class="comment">// Bidirectional Fences N2752 GCC 4.8</span></div>
293
- <div class="line"><a name="l00203"></a><span class="lineno"> 203</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2752.htm</span></div>
294
- <div class="line"><a name="l00204"></a><span class="lineno"> 204</span>&#160;</div>
295
- <div class="line"><a name="l00205"></a><span class="lineno"> 205</span>&#160;<span class="comment">//</span></div>
296
- <div class="line"><a name="l00206"></a><span class="lineno"> 206</span>&#160;<span class="comment">// Memory model N2429 GCC 4.8</span></div>
297
- <div class="line"><a name="l00207"></a><span class="lineno"> 207</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2429.htm</span></div>
298
- <div class="line"><a name="l00208"></a><span class="lineno"> 208</span>&#160;</div>
299
- <div class="line"><a name="l00209"></a><span class="lineno"> 209</span>&#160;<span class="comment">//</span></div>
300
- <div class="line"><a name="l00210"></a><span class="lineno"> 210</span>&#160;<span class="comment">// Data-dependency ordering: atomics and memory model N2664 GCC 4.4</span></div>
301
- <div class="line"><a name="l00211"></a><span class="lineno"> 211</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2664.htm</span></div>
302
- <div class="line"><a name="l00212"></a><span class="lineno"> 212</span>&#160;</div>
303
- <div class="line"><a name="l00213"></a><span class="lineno"> 213</span>&#160;<span class="comment">//</span></div>
304
- <div class="line"><a name="l00214"></a><span class="lineno"> 214</span>&#160;<span class="comment">// Propagating exceptions N2179 GCC 4.4</span></div>
305
- <div class="line"><a name="l00215"></a><span class="lineno"> 215</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2179.html</span></div>
306
- <div class="line"><a name="l00216"></a><span class="lineno"> 216</span>&#160;</div>
307
- <div class="line"><a name="l00217"></a><span class="lineno"> 217</span>&#160;<span class="comment">//</span></div>
308
- <div class="line"><a name="l00218"></a><span class="lineno"> 218</span>&#160;<span class="comment">// Abandoning a process and at_quick_exit N2440 GCC 4.8</span></div>
309
- <div class="line"><a name="l00219"></a><span class="lineno"> 219</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2440.htm</span></div>
310
- <div class="line"><a name="l00220"></a><span class="lineno"> 220</span>&#160;</div>
311
- <div class="line"><a name="l00221"></a><span class="lineno"> 221</span>&#160;<span class="comment">//</span></div>
312
- <div class="line"><a name="l00222"></a><span class="lineno"> 222</span>&#160;<span class="comment">// Allow atomics use in signal handlers N2547 Yes</span></div>
313
- <div class="line"><a name="l00223"></a><span class="lineno"> 223</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2547.htm</span></div>
314
- <div class="line"><a name="l00224"></a><span class="lineno"> 224</span>&#160;</div>
315
- <div class="line"><a name="l00225"></a><span class="lineno"> 225</span>&#160;<span class="comment">//</span></div>
316
- <div class="line"><a name="l00226"></a><span class="lineno"> 226</span>&#160;<span class="comment">// Thread-local storage N2659 GCC 4.8</span></div>
317
- <div class="line"><a name="l00227"></a><span class="lineno"> 227</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2659.htm</span></div>
318
- <div class="line"><a name="l00228"></a><span class="lineno"> 228</span>&#160;</div>
319
- <div class="line"><a name="l00229"></a><span class="lineno"> 229</span>&#160;<span class="comment">//</span></div>
320
- <div class="line"><a name="l00230"></a><span class="lineno"> 230</span>&#160;<span class="comment">// Dynamic initialization and destruction with concurrency N2660 GCC 4.3</span></div>
321
- <div class="line"><a name="l00231"></a><span class="lineno"> 231</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2660.htm</span></div>
322
- <div class="line"><a name="l00232"></a><span class="lineno"> 232</span>&#160;</div>
323
- <div class="line"><a name="l00233"></a><span class="lineno"> 233</span>&#160;<span class="comment">//</span></div>
324
- <div class="line"><a name="l00234"></a><span class="lineno"> 234</span>&#160;<span class="comment">// __func__ predefined identifier N2340 GCC 4.3</span></div>
325
- <div class="line"><a name="l00235"></a><span class="lineno"> 235</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2340.htm</span></div>
326
- <div class="line"><a name="l00236"></a><span class="lineno"> 236</span>&#160;</div>
327
- <div class="line"><a name="l00237"></a><span class="lineno"> 237</span>&#160;<span class="comment">//</span></div>
328
- <div class="line"><a name="l00238"></a><span class="lineno"> 238</span>&#160;<span class="comment">// C99 preprocessor N1653 GCC 4.3</span></div>
329
- <div class="line"><a name="l00239"></a><span class="lineno"> 239</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1653.htm</span></div>
330
- <div class="line"><a name="l00240"></a><span class="lineno"> 240</span>&#160;</div>
331
- <div class="line"><a name="l00241"></a><span class="lineno"> 241</span>&#160;<span class="comment">//</span></div>
332
- <div class="line"><a name="l00242"></a><span class="lineno"> 242</span>&#160;<span class="comment">// long long N1811 GCC 4.3</span></div>
333
- <div class="line"><a name="l00243"></a><span class="lineno"> 243</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1811.pdf</span></div>
334
- <div class="line"><a name="l00244"></a><span class="lineno"> 244</span>&#160;</div>
335
- <div class="line"><a name="l00245"></a><span class="lineno"> 245</span>&#160;<span class="comment">//</span></div>
336
- <div class="line"><a name="l00246"></a><span class="lineno"> 246</span>&#160;<span class="comment">// Extended integral types N1988 Yes</span></div>
337
- <div class="line"><a name="l00247"></a><span class="lineno"> 247</span>&#160;<span class="comment">// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1988.pdf</span></div>
338
- <div class="line"><a name="l00248"></a><span class="lineno"> 248</span>&#160;</div>
339
- <div class="line"><a name="l00249"></a><span class="lineno"> 249</span>&#160;<span class="preprocessor">#if(GLM_COMPILER &amp; GLM_COMPILER_GCC)</span></div>
340
- <div class="line"><a name="l00250"></a><span class="lineno"> 250</span>&#160;</div>
341
- <div class="line"><a name="l00251"></a><span class="lineno"> 251</span>&#160;<span class="preprocessor"># define GLM_CXX11_STATIC_ASSERT</span></div>
342
- <div class="line"><a name="l00252"></a><span class="lineno"> 252</span>&#160;</div>
343
- <div class="line"><a name="l00253"></a><span class="lineno"> 253</span>&#160;<span class="preprocessor">#elif(GLM_COMPILER &amp; GLM_COMPILER_CLANG)</span></div>
344
- <div class="line"><a name="l00254"></a><span class="lineno"> 254</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_exceptions))</span></div>
345
- <div class="line"><a name="l00255"></a><span class="lineno"> 255</span>&#160;<span class="preprocessor"># define GLM_CXX98_EXCEPTIONS</span></div>
346
- <div class="line"><a name="l00256"></a><span class="lineno"> 256</span>&#160;<span class="preprocessor"># endif</span></div>
347
- <div class="line"><a name="l00257"></a><span class="lineno"> 257</span>&#160;</div>
348
- <div class="line"><a name="l00258"></a><span class="lineno"> 258</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_rtti))</span></div>
349
- <div class="line"><a name="l00259"></a><span class="lineno"> 259</span>&#160;<span class="preprocessor"># define GLM_CXX98_RTTI</span></div>
350
- <div class="line"><a name="l00260"></a><span class="lineno"> 260</span>&#160;<span class="preprocessor"># endif</span></div>
351
- <div class="line"><a name="l00261"></a><span class="lineno"> 261</span>&#160;</div>
352
- <div class="line"><a name="l00262"></a><span class="lineno"> 262</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_access_control_sfinae))</span></div>
353
- <div class="line"><a name="l00263"></a><span class="lineno"> 263</span>&#160;<span class="preprocessor"># define GLM_CXX11_ACCESS_CONTROL_SFINAE</span></div>
354
- <div class="line"><a name="l00264"></a><span class="lineno"> 264</span>&#160;<span class="preprocessor"># endif</span></div>
355
- <div class="line"><a name="l00265"></a><span class="lineno"> 265</span>&#160;</div>
356
- <div class="line"><a name="l00266"></a><span class="lineno"> 266</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_alias_templates))</span></div>
357
- <div class="line"><a name="l00267"></a><span class="lineno"> 267</span>&#160;<span class="preprocessor"># define GLM_CXX11_ALIAS_TEMPLATE</span></div>
358
- <div class="line"><a name="l00268"></a><span class="lineno"> 268</span>&#160;<span class="preprocessor"># endif</span></div>
359
- <div class="line"><a name="l00269"></a><span class="lineno"> 269</span>&#160;</div>
360
- <div class="line"><a name="l00270"></a><span class="lineno"> 270</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_alignas))</span></div>
361
- <div class="line"><a name="l00271"></a><span class="lineno"> 271</span>&#160;<span class="preprocessor"># define GLM_CXX11_ALIGNAS</span></div>
362
- <div class="line"><a name="l00272"></a><span class="lineno"> 272</span>&#160;<span class="preprocessor"># endif</span></div>
363
- <div class="line"><a name="l00273"></a><span class="lineno"> 273</span>&#160;</div>
364
- <div class="line"><a name="l00274"></a><span class="lineno"> 274</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_attributes))</span></div>
365
- <div class="line"><a name="l00275"></a><span class="lineno"> 275</span>&#160;<span class="preprocessor"># define GLM_CXX11_ATTRIBUTES</span></div>
366
- <div class="line"><a name="l00276"></a><span class="lineno"> 276</span>&#160;<span class="preprocessor"># endif</span></div>
367
- <div class="line"><a name="l00277"></a><span class="lineno"> 277</span>&#160;</div>
368
- <div class="line"><a name="l00278"></a><span class="lineno"> 278</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_constexpr))</span></div>
369
- <div class="line"><a name="l00279"></a><span class="lineno"> 279</span>&#160;<span class="preprocessor"># define GLM_CXX11_CONSTEXPR</span></div>
370
- <div class="line"><a name="l00280"></a><span class="lineno"> 280</span>&#160;<span class="preprocessor"># endif</span></div>
371
- <div class="line"><a name="l00281"></a><span class="lineno"> 281</span>&#160;</div>
372
- <div class="line"><a name="l00282"></a><span class="lineno"> 282</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_decltype))</span></div>
373
- <div class="line"><a name="l00283"></a><span class="lineno"> 283</span>&#160;<span class="preprocessor"># define GLM_CXX11_DECLTYPE</span></div>
374
- <div class="line"><a name="l00284"></a><span class="lineno"> 284</span>&#160;<span class="preprocessor"># endif</span></div>
375
- <div class="line"><a name="l00285"></a><span class="lineno"> 285</span>&#160;</div>
376
- <div class="line"><a name="l00286"></a><span class="lineno"> 286</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_default_function_template_args))</span></div>
377
- <div class="line"><a name="l00287"></a><span class="lineno"> 287</span>&#160;<span class="preprocessor"># define GLM_CXX11_DEFAULT_FUNCTION_TEMPLATE_ARGS</span></div>
378
- <div class="line"><a name="l00288"></a><span class="lineno"> 288</span>&#160;<span class="preprocessor"># endif</span></div>
379
- <div class="line"><a name="l00289"></a><span class="lineno"> 289</span>&#160;</div>
380
- <div class="line"><a name="l00290"></a><span class="lineno"> 290</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_defaulted_functions))</span></div>
381
- <div class="line"><a name="l00291"></a><span class="lineno"> 291</span>&#160;<span class="preprocessor"># define GLM_CXX11_DEFAULTED_FUNCTIONS</span></div>
382
- <div class="line"><a name="l00292"></a><span class="lineno"> 292</span>&#160;<span class="preprocessor"># endif</span></div>
383
- <div class="line"><a name="l00293"></a><span class="lineno"> 293</span>&#160;</div>
384
- <div class="line"><a name="l00294"></a><span class="lineno"> 294</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_delegating_constructors))</span></div>
385
- <div class="line"><a name="l00295"></a><span class="lineno"> 295</span>&#160;<span class="preprocessor"># define GLM_CXX11_DELEGATING_CONSTRUCTORS</span></div>
386
- <div class="line"><a name="l00296"></a><span class="lineno"> 296</span>&#160;<span class="preprocessor"># endif</span></div>
387
- <div class="line"><a name="l00297"></a><span class="lineno"> 297</span>&#160;</div>
388
- <div class="line"><a name="l00298"></a><span class="lineno"> 298</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_deleted_functions))</span></div>
389
- <div class="line"><a name="l00299"></a><span class="lineno"> 299</span>&#160;<span class="preprocessor"># define GLM_CXX11_DELETED_FUNCTIONS</span></div>
390
- <div class="line"><a name="l00300"></a><span class="lineno"> 300</span>&#160;<span class="preprocessor"># endif</span></div>
391
- <div class="line"><a name="l00301"></a><span class="lineno"> 301</span>&#160;</div>
392
- <div class="line"><a name="l00302"></a><span class="lineno"> 302</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_explicit_conversions))</span></div>
393
- <div class="line"><a name="l00303"></a><span class="lineno"> 303</span>&#160;<span class="preprocessor"># define GLM_CXX11_EXPLICIT_CONVERSIONS</span></div>
394
- <div class="line"><a name="l00304"></a><span class="lineno"> 304</span>&#160;<span class="preprocessor"># endif</span></div>
395
- <div class="line"><a name="l00305"></a><span class="lineno"> 305</span>&#160;</div>
396
- <div class="line"><a name="l00306"></a><span class="lineno"> 306</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_generalized_initializers))</span></div>
397
- <div class="line"><a name="l00307"></a><span class="lineno"> 307</span>&#160;<span class="preprocessor"># define GLM_CXX11_GENERALIZED_INITIALIZERS</span></div>
398
- <div class="line"><a name="l00308"></a><span class="lineno"> 308</span>&#160;<span class="preprocessor"># endif</span></div>
399
- <div class="line"><a name="l00309"></a><span class="lineno"> 309</span>&#160;</div>
400
- <div class="line"><a name="l00310"></a><span class="lineno"> 310</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_implicit_moves))</span></div>
401
- <div class="line"><a name="l00311"></a><span class="lineno"> 311</span>&#160;<span class="preprocessor"># define GLM_CXX11_IMPLICIT_MOVES</span></div>
402
- <div class="line"><a name="l00312"></a><span class="lineno"> 312</span>&#160;<span class="preprocessor"># endif</span></div>
403
- <div class="line"><a name="l00313"></a><span class="lineno"> 313</span>&#160;</div>
404
- <div class="line"><a name="l00314"></a><span class="lineno"> 314</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_inheriting_constructors))</span></div>
405
- <div class="line"><a name="l00315"></a><span class="lineno"> 315</span>&#160;<span class="preprocessor"># define GLM_CXX11_INHERITING_CONSTRUCTORS</span></div>
406
- <div class="line"><a name="l00316"></a><span class="lineno"> 316</span>&#160;<span class="preprocessor"># endif</span></div>
407
- <div class="line"><a name="l00317"></a><span class="lineno"> 317</span>&#160;</div>
408
- <div class="line"><a name="l00318"></a><span class="lineno"> 318</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_inline_namespaces))</span></div>
409
- <div class="line"><a name="l00319"></a><span class="lineno"> 319</span>&#160;<span class="preprocessor"># define GLM_CXX11_INLINE_NAMESPACES</span></div>
410
- <div class="line"><a name="l00320"></a><span class="lineno"> 320</span>&#160;<span class="preprocessor"># endif</span></div>
411
- <div class="line"><a name="l00321"></a><span class="lineno"> 321</span>&#160;</div>
412
- <div class="line"><a name="l00322"></a><span class="lineno"> 322</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_lambdas))</span></div>
413
- <div class="line"><a name="l00323"></a><span class="lineno"> 323</span>&#160;<span class="preprocessor"># define GLM_CXX11_LAMBDAS</span></div>
414
- <div class="line"><a name="l00324"></a><span class="lineno"> 324</span>&#160;<span class="preprocessor"># endif</span></div>
415
- <div class="line"><a name="l00325"></a><span class="lineno"> 325</span>&#160;</div>
416
- <div class="line"><a name="l00326"></a><span class="lineno"> 326</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_local_type_template_args))</span></div>
417
- <div class="line"><a name="l00327"></a><span class="lineno"> 327</span>&#160;<span class="preprocessor"># define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS</span></div>
418
- <div class="line"><a name="l00328"></a><span class="lineno"> 328</span>&#160;<span class="preprocessor"># endif</span></div>
419
- <div class="line"><a name="l00329"></a><span class="lineno"> 329</span>&#160;</div>
420
- <div class="line"><a name="l00330"></a><span class="lineno"> 330</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_noexcept))</span></div>
421
- <div class="line"><a name="l00331"></a><span class="lineno"> 331</span>&#160;<span class="preprocessor"># define GLM_CXX11_NOEXCEPT</span></div>
422
- <div class="line"><a name="l00332"></a><span class="lineno"> 332</span>&#160;<span class="preprocessor"># endif</span></div>
423
- <div class="line"><a name="l00333"></a><span class="lineno"> 333</span>&#160;</div>
424
- <div class="line"><a name="l00334"></a><span class="lineno"> 334</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_nonstatic_member_init))</span></div>
425
- <div class="line"><a name="l00335"></a><span class="lineno"> 335</span>&#160;<span class="preprocessor"># define GLM_CXX11_NONSTATIC_MEMBER_INIT</span></div>
426
- <div class="line"><a name="l00336"></a><span class="lineno"> 336</span>&#160;<span class="preprocessor"># endif</span></div>
427
- <div class="line"><a name="l00337"></a><span class="lineno"> 337</span>&#160;</div>
428
- <div class="line"><a name="l00338"></a><span class="lineno"> 338</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_nullptr))</span></div>
429
- <div class="line"><a name="l00339"></a><span class="lineno"> 339</span>&#160;<span class="preprocessor"># define GLM_CXX11_NULLPTR</span></div>
430
- <div class="line"><a name="l00340"></a><span class="lineno"> 340</span>&#160;<span class="preprocessor"># endif</span></div>
431
- <div class="line"><a name="l00341"></a><span class="lineno"> 341</span>&#160;</div>
432
- <div class="line"><a name="l00342"></a><span class="lineno"> 342</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_override_control))</span></div>
433
- <div class="line"><a name="l00343"></a><span class="lineno"> 343</span>&#160;<span class="preprocessor"># define GLM_CXX11_OVERRIDE_CONTROL</span></div>
434
- <div class="line"><a name="l00344"></a><span class="lineno"> 344</span>&#160;<span class="preprocessor"># endif</span></div>
435
- <div class="line"><a name="l00345"></a><span class="lineno"> 345</span>&#160;</div>
436
- <div class="line"><a name="l00346"></a><span class="lineno"> 346</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_reference_qualified_functions))</span></div>
437
- <div class="line"><a name="l00347"></a><span class="lineno"> 347</span>&#160;<span class="preprocessor"># define GLM_CXX11_REFERENCE_QUALIFIED_FUNCTIONS</span></div>
438
- <div class="line"><a name="l00348"></a><span class="lineno"> 348</span>&#160;<span class="preprocessor"># endif</span></div>
439
- <div class="line"><a name="l00349"></a><span class="lineno"> 349</span>&#160;</div>
440
- <div class="line"><a name="l00350"></a><span class="lineno"> 350</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_range_for))</span></div>
441
- <div class="line"><a name="l00351"></a><span class="lineno"> 351</span>&#160;<span class="preprocessor"># define GLM_CXX11_RANGE_FOR</span></div>
442
- <div class="line"><a name="l00352"></a><span class="lineno"> 352</span>&#160;<span class="preprocessor"># endif</span></div>
443
- <div class="line"><a name="l00353"></a><span class="lineno"> 353</span>&#160;</div>
444
- <div class="line"><a name="l00354"></a><span class="lineno"> 354</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_raw_string_literals))</span></div>
445
- <div class="line"><a name="l00355"></a><span class="lineno"> 355</span>&#160;<span class="preprocessor"># define GLM_CXX11_RAW_STRING_LITERALS</span></div>
446
- <div class="line"><a name="l00356"></a><span class="lineno"> 356</span>&#160;<span class="preprocessor"># endif</span></div>
447
- <div class="line"><a name="l00357"></a><span class="lineno"> 357</span>&#160;</div>
448
- <div class="line"><a name="l00358"></a><span class="lineno"> 358</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_rvalue_references))</span></div>
449
- <div class="line"><a name="l00359"></a><span class="lineno"> 359</span>&#160;<span class="preprocessor"># define GLM_CXX11_RVALUE_REFERENCES</span></div>
450
- <div class="line"><a name="l00360"></a><span class="lineno"> 360</span>&#160;<span class="preprocessor"># endif</span></div>
451
- <div class="line"><a name="l00361"></a><span class="lineno"> 361</span>&#160;</div>
452
- <div class="line"><a name="l00362"></a><span class="lineno"> 362</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_static_assert))</span></div>
453
- <div class="line"><a name="l00363"></a><span class="lineno"> 363</span>&#160;<span class="preprocessor"># define GLM_CXX11_STATIC_ASSERT</span></div>
454
- <div class="line"><a name="l00364"></a><span class="lineno"> 364</span>&#160;<span class="preprocessor"># endif</span></div>
455
- <div class="line"><a name="l00365"></a><span class="lineno"> 365</span>&#160;</div>
456
- <div class="line"><a name="l00366"></a><span class="lineno"> 366</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_auto_type))</span></div>
457
- <div class="line"><a name="l00367"></a><span class="lineno"> 367</span>&#160;<span class="preprocessor"># define GLM_CXX11_AUTO_TYPE</span></div>
458
- <div class="line"><a name="l00368"></a><span class="lineno"> 368</span>&#160;<span class="preprocessor"># endif</span></div>
459
- <div class="line"><a name="l00369"></a><span class="lineno"> 369</span>&#160;</div>
460
- <div class="line"><a name="l00370"></a><span class="lineno"> 370</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_strong_enums))</span></div>
461
- <div class="line"><a name="l00371"></a><span class="lineno"> 371</span>&#160;<span class="preprocessor"># define GLM_CXX11_STRONG_ENUMS</span></div>
462
- <div class="line"><a name="l00372"></a><span class="lineno"> 372</span>&#160;<span class="preprocessor"># endif</span></div>
463
- <div class="line"><a name="l00373"></a><span class="lineno"> 373</span>&#160;</div>
464
- <div class="line"><a name="l00374"></a><span class="lineno"> 374</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_trailing_return))</span></div>
465
- <div class="line"><a name="l00375"></a><span class="lineno"> 375</span>&#160;<span class="preprocessor"># define GLM_CXX11_TRAILING_RETURN</span></div>
466
- <div class="line"><a name="l00376"></a><span class="lineno"> 376</span>&#160;<span class="preprocessor"># endif</span></div>
467
- <div class="line"><a name="l00377"></a><span class="lineno"> 377</span>&#160;</div>
468
- <div class="line"><a name="l00378"></a><span class="lineno"> 378</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_unicode_literals))</span></div>
469
- <div class="line"><a name="l00379"></a><span class="lineno"> 379</span>&#160;<span class="preprocessor"># define GLM_CXX11_UNICODE_LITERALS</span></div>
470
- <div class="line"><a name="l00380"></a><span class="lineno"> 380</span>&#160;<span class="preprocessor"># endif</span></div>
471
- <div class="line"><a name="l00381"></a><span class="lineno"> 381</span>&#160;</div>
472
- <div class="line"><a name="l00382"></a><span class="lineno"> 382</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_unrestricted_unions))</span></div>
473
- <div class="line"><a name="l00383"></a><span class="lineno"> 383</span>&#160;<span class="preprocessor"># define GLM_CXX11_UNRESTRICTED_UNIONS</span></div>
474
- <div class="line"><a name="l00384"></a><span class="lineno"> 384</span>&#160;<span class="preprocessor"># endif</span></div>
475
- <div class="line"><a name="l00385"></a><span class="lineno"> 385</span>&#160;</div>
476
- <div class="line"><a name="l00386"></a><span class="lineno"> 386</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_user_literals))</span></div>
477
- <div class="line"><a name="l00387"></a><span class="lineno"> 387</span>&#160;<span class="preprocessor"># define GLM_CXX11_USER_LITERALS</span></div>
478
- <div class="line"><a name="l00388"></a><span class="lineno"> 388</span>&#160;<span class="preprocessor"># endif</span></div>
479
- <div class="line"><a name="l00389"></a><span class="lineno"> 389</span>&#160;</div>
480
- <div class="line"><a name="l00390"></a><span class="lineno"> 390</span>&#160;<span class="preprocessor"># if(__has_feature(cxx_variadic_templates))</span></div>
481
- <div class="line"><a name="l00391"></a><span class="lineno"> 391</span>&#160;<span class="preprocessor"># define GLM_CXX11_VARIADIC_TEMPLATES</span></div>
482
- <div class="line"><a name="l00392"></a><span class="lineno"> 392</span>&#160;<span class="preprocessor"># endif</span></div>
483
- <div class="line"><a name="l00393"></a><span class="lineno"> 393</span>&#160;</div>
484
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- <div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; }</div>
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- <div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;</div>
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- <div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; GLM_FUNC_QUALIFIER vec&lt;2, T, Q&gt; taylorInvSqrt(vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; r)</div>
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- <div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; {</div>
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- <div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; <span class="keywordflow">return</span> <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(1.79284291400159) - <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(0.85373472095314) * r;</div>
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- <div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; GLM_FUNC_QUALIFIER vec&lt;3, T, Q&gt; taylorInvSqrt(vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; r)</div>
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- <div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; GLM_FUNC_QUALIFIER vec&lt;4, T, Q&gt; taylorInvSqrt(vec&lt;4, T, Q&gt; <span class="keyword">const</span>&amp; r)</div>
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- <div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; GLM_FUNC_QUALIFIER vec&lt;3, T, Q&gt; fade(vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; t)</div>
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- <div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; {</div>
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- <div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160; <span class="keywordflow">return</span> (t * t * t) * (t * (t * <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(6) - static_cast&lt;T&gt;(15)) + static_cast&lt;T&gt;(10));</div>
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- <div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="preprocessor">#pragma once</span></div>
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- <div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">template</span>&lt;length_t L, <span class="keyword">typename</span> T, qualifier Q&gt; <span class="keyword">class </span>vec, length_t L, <span class="keyword">typename</span> R, <span class="keyword">typename</span> T, qualifier Q&gt;</div>
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- <div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; GLM_FUNC_QUALIFIER GLM_CONSTEXPR <span class="keyword">static</span> vec&lt;3, R, Q&gt; call(R (*Func) (T x), vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; v)</div>
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135
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- <div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">template</span>&lt;length_t L, <span class="keyword">typename</span> T, qualifier Q&gt; <span class="keyword">class </span>vec, <span class="keyword">typename</span> T, qualifier Q&gt;</div>
139
- <div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; <span class="keyword">struct </span>functor2&lt;vec, 1, T, Q&gt;</div>
140
- <div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; {</div>
141
- <div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; GLM_FUNC_QUALIFIER <span class="keyword">static</span> vec&lt;1, T, Q&gt; call(T (*Func) (T x, T y), vec&lt;1, T, Q&gt; <span class="keyword">const</span>&amp; a, vec&lt;1, T, Q&gt; <span class="keyword">const</span>&amp; b)</div>
142
- <div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; {</div>
143
- <div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; <span class="keywordflow">return</span> vec&lt;1, T, Q&gt;(Func(a.x, b.x));</div>
144
- <div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; }</div>
145
- <div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; };</div>
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- <div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;</div>
147
- <div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">template</span>&lt;length_t L, <span class="keyword">typename</span> T, qualifier Q&gt; <span class="keyword">class </span>vec, <span class="keyword">typename</span> T, qualifier Q&gt;</div>
148
- <div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; <span class="keyword">struct </span>functor2&lt;vec, 2, T, Q&gt;</div>
149
- <div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; {</div>
150
- <div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; GLM_FUNC_QUALIFIER <span class="keyword">static</span> vec&lt;2, T, Q&gt; call(T (*Func) (T x, T y), vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; a, vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; b)</div>
151
- <div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; {</div>
152
- <div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; <span class="keywordflow">return</span> vec&lt;2, T, Q&gt;(Func(a.x, b.x), Func(a.y, b.y));</div>
153
- <div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160; }</div>
154
- <div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; };</div>
155
- <div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160;</div>
156
- <div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">template</span>&lt;length_t L, <span class="keyword">typename</span> T, qualifier Q&gt; <span class="keyword">class </span>vec, <span class="keyword">typename</span> T, qualifier Q&gt;</div>
157
- <div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; <span class="keyword">struct </span>functor2&lt;vec, 3, T, Q&gt;</div>
158
- <div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; {</div>
159
- <div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; GLM_FUNC_QUALIFIER <span class="keyword">static</span> vec&lt;3, T, Q&gt; call(T (*Func) (T x, T y), vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; a, vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; b)</div>
160
- <div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; {</div>
161
- <div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; <span class="keywordflow">return</span> vec&lt;3, T, Q&gt;(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));</div>
162
- <div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; }</div>
163
- <div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160; };</div>
164
- <div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160;</div>
165
- <div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">template</span>&lt;length_t L, <span class="keyword">typename</span> T, qualifier Q&gt; <span class="keyword">class </span>vec, <span class="keyword">typename</span> T, qualifier Q&gt;</div>
166
- <div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160; <span class="keyword">struct </span>functor2&lt;vec, 4, T, Q&gt;</div>
167
- <div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160; {</div>
168
- <div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; GLM_FUNC_QUALIFIER <span class="keyword">static</span> vec&lt;4, T, Q&gt; call(T (*Func) (T x, T y), vec&lt;4, T, Q&gt; <span class="keyword">const</span>&amp; a, vec&lt;4, T, Q&gt; <span class="keyword">const</span>&amp; b)</div>
169
- <div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160; {</div>
170
- <div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160; <span class="keywordflow">return</span> vec&lt;4, T, Q&gt;(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));</div>
171
- <div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160; }</div>
172
- <div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160; };</div>
173
- <div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160;</div>
174
- <div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">template</span>&lt;length_t L, <span class="keyword">typename</span> T, qualifier Q&gt; <span class="keyword">class </span>vec, length_t L, <span class="keyword">typename</span> T, qualifier Q&gt;</div>
175
- <div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160; <span class="keyword">struct </span>functor2_vec_sca{};</div>
176
- <div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160;</div>
177
- <div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">template</span>&lt;length_t L, <span class="keyword">typename</span> T, qualifier Q&gt; <span class="keyword">class </span>vec, <span class="keyword">typename</span> T, qualifier Q&gt;</div>
178
- <div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160; <span class="keyword">struct </span>functor2_vec_sca&lt;vec, 1, T, Q&gt;</div>
179
- <div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160; {</div>
180
- <div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160; GLM_FUNC_QUALIFIER <span class="keyword">static</span> vec&lt;1, T, Q&gt; call(T (*Func) (T x, T y), vec&lt;1, T, Q&gt; <span class="keyword">const</span>&amp; a, T b)</div>
181
- <div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160; {</div>
182
- <div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160; <span class="keywordflow">return</span> vec&lt;1, T, Q&gt;(Func(a.x, b));</div>
183
- <div class="line"><a name="l00093"></a><span class="lineno"> 93</span>&#160; }</div>
184
- <div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160; };</div>
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- <div class="line"><a name="l00095"></a><span class="lineno"> 95</span>&#160;</div>
186
- <div class="line"><a name="l00096"></a><span class="lineno"> 96</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">template</span>&lt;length_t L, <span class="keyword">typename</span> T, qualifier Q&gt; <span class="keyword">class </span>vec, <span class="keyword">typename</span> T, qualifier Q&gt;</div>
187
- <div class="line"><a name="l00097"></a><span class="lineno"> 97</span>&#160; <span class="keyword">struct </span>functor2_vec_sca&lt;vec, 2, T, Q&gt;</div>
188
- <div class="line"><a name="l00098"></a><span class="lineno"> 98</span>&#160; {</div>
189
- <div class="line"><a name="l00099"></a><span class="lineno"> 99</span>&#160; GLM_FUNC_QUALIFIER <span class="keyword">static</span> vec&lt;2, T, Q&gt; call(T (*Func) (T x, T y), vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; a, T b)</div>
190
- <div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160; {</div>
191
- <div class="line"><a name="l00101"></a><span class="lineno"> 101</span>&#160; <span class="keywordflow">return</span> vec&lt;2, T, Q&gt;(Func(a.x, b), Func(a.y, b));</div>
192
- <div class="line"><a name="l00102"></a><span class="lineno"> 102</span>&#160; }</div>
193
- <div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160; };</div>
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- <div class="line"><a name="l00104"></a><span class="lineno"> 104</span>&#160;</div>
195
- <div class="line"><a name="l00105"></a><span class="lineno"> 105</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">template</span>&lt;length_t L, <span class="keyword">typename</span> T, qualifier Q&gt; <span class="keyword">class </span>vec, <span class="keyword">typename</span> T, qualifier Q&gt;</div>
196
- <div class="line"><a name="l00106"></a><span class="lineno"> 106</span>&#160; <span class="keyword">struct </span>functor2_vec_sca&lt;vec, 3, T, Q&gt;</div>
197
- <div class="line"><a name="l00107"></a><span class="lineno"> 107</span>&#160; {</div>
198
- <div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160; GLM_FUNC_QUALIFIER <span class="keyword">static</span> vec&lt;3, T, Q&gt; call(T (*Func) (T x, T y), vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; a, T b)</div>
199
- <div class="line"><a name="l00109"></a><span class="lineno"> 109</span>&#160; {</div>
200
- <div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160; <span class="keywordflow">return</span> vec&lt;3, T, Q&gt;(Func(a.x, b), Func(a.y, b), Func(a.z, b));</div>
201
- <div class="line"><a name="l00111"></a><span class="lineno"> 111</span>&#160; }</div>
202
- <div class="line"><a name="l00112"></a><span class="lineno"> 112</span>&#160; };</div>
203
- <div class="line"><a name="l00113"></a><span class="lineno"> 113</span>&#160;</div>
204
- <div class="line"><a name="l00114"></a><span class="lineno"> 114</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">template</span>&lt;length_t L, <span class="keyword">typename</span> T, qualifier Q&gt; <span class="keyword">class </span>vec, <span class="keyword">typename</span> T, qualifier Q&gt;</div>
205
- <div class="line"><a name="l00115"></a><span class="lineno"> 115</span>&#160; <span class="keyword">struct </span>functor2_vec_sca&lt;vec, 4, T, Q&gt;</div>
206
- <div class="line"><a name="l00116"></a><span class="lineno"> 116</span>&#160; {</div>
207
- <div class="line"><a name="l00117"></a><span class="lineno"> 117</span>&#160; GLM_FUNC_QUALIFIER <span class="keyword">static</span> vec&lt;4, T, Q&gt; call(T (*Func) (T x, T y), vec&lt;4, T, Q&gt; <span class="keyword">const</span>&amp; a, T b)</div>
208
- <div class="line"><a name="l00118"></a><span class="lineno"> 118</span>&#160; {</div>
209
- <div class="line"><a name="l00119"></a><span class="lineno"> 119</span>&#160; <span class="keywordflow">return</span> vec&lt;4, T, Q&gt;(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b));</div>
210
- <div class="line"><a name="l00120"></a><span class="lineno"> 120</span>&#160; }</div>
211
- <div class="line"><a name="l00121"></a><span class="lineno"> 121</span>&#160; };</div>
212
- <div class="line"><a name="l00122"></a><span class="lineno"> 122</span>&#160;</div>
213
- <div class="line"><a name="l00123"></a><span class="lineno"> 123</span>&#160; <span class="keyword">template</span>&lt;length_t L, <span class="keyword">typename</span> T, qualifier Q&gt;</div>
214
- <div class="line"><a name="l00124"></a><span class="lineno"> 124</span>&#160; <span class="keyword">struct </span>functor2_vec_int {};</div>
215
- <div class="line"><a name="l00125"></a><span class="lineno"> 125</span>&#160;</div>
216
- <div class="line"><a name="l00126"></a><span class="lineno"> 126</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div>
217
- <div class="line"><a name="l00127"></a><span class="lineno"> 127</span>&#160; <span class="keyword">struct </span>functor2_vec_int&lt;1, T, Q&gt;</div>
218
- <div class="line"><a name="l00128"></a><span class="lineno"> 128</span>&#160; {</div>
219
- <div class="line"><a name="l00129"></a><span class="lineno"> 129</span>&#160; GLM_FUNC_QUALIFIER <span class="keyword">static</span> vec&lt;1, int, Q&gt; call(<span class="keywordtype">int</span> (*Func) (T x, <span class="keywordtype">int</span> y), vec&lt;1, T, Q&gt; <span class="keyword">const</span>&amp; a, vec&lt;1, int, Q&gt; <span class="keyword">const</span>&amp; b)</div>
220
- <div class="line"><a name="l00130"></a><span class="lineno"> 130</span>&#160; {</div>
221
- <div class="line"><a name="l00131"></a><span class="lineno"> 131</span>&#160; <span class="keywordflow">return</span> vec&lt;1, int, Q&gt;(Func(a.x, b.x));</div>
222
- <div class="line"><a name="l00132"></a><span class="lineno"> 132</span>&#160; }</div>
223
- <div class="line"><a name="l00133"></a><span class="lineno"> 133</span>&#160; };</div>
224
- <div class="line"><a name="l00134"></a><span class="lineno"> 134</span>&#160;</div>
225
- <div class="line"><a name="l00135"></a><span class="lineno"> 135</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div>
226
- <div class="line"><a name="l00136"></a><span class="lineno"> 136</span>&#160; <span class="keyword">struct </span>functor2_vec_int&lt;2, T, Q&gt;</div>
227
- <div class="line"><a name="l00137"></a><span class="lineno"> 137</span>&#160; {</div>
228
- <div class="line"><a name="l00138"></a><span class="lineno"> 138</span>&#160; GLM_FUNC_QUALIFIER <span class="keyword">static</span> vec&lt;2, int, Q&gt; call(<span class="keywordtype">int</span> (*Func) (T x, <span class="keywordtype">int</span> y), vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; a, vec&lt;2, int, Q&gt; <span class="keyword">const</span>&amp; b)</div>
229
- <div class="line"><a name="l00139"></a><span class="lineno"> 139</span>&#160; {</div>
230
- <div class="line"><a name="l00140"></a><span class="lineno"> 140</span>&#160; <span class="keywordflow">return</span> vec&lt;2, int, Q&gt;(Func(a.x, b.x), Func(a.y, b.y));</div>
231
- <div class="line"><a name="l00141"></a><span class="lineno"> 141</span>&#160; }</div>
232
- <div class="line"><a name="l00142"></a><span class="lineno"> 142</span>&#160; };</div>
233
- <div class="line"><a name="l00143"></a><span class="lineno"> 143</span>&#160;</div>
234
- <div class="line"><a name="l00144"></a><span class="lineno"> 144</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div>
235
- <div class="line"><a name="l00145"></a><span class="lineno"> 145</span>&#160; <span class="keyword">struct </span>functor2_vec_int&lt;3, T, Q&gt;</div>
236
- <div class="line"><a name="l00146"></a><span class="lineno"> 146</span>&#160; {</div>
237
- <div class="line"><a name="l00147"></a><span class="lineno"> 147</span>&#160; GLM_FUNC_QUALIFIER <span class="keyword">static</span> vec&lt;3, int, Q&gt; call(<span class="keywordtype">int</span> (*Func) (T x, <span class="keywordtype">int</span> y), vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; a, vec&lt;3, int, Q&gt; <span class="keyword">const</span>&amp; b)</div>
238
- <div class="line"><a name="l00148"></a><span class="lineno"> 148</span>&#160; {</div>
239
- <div class="line"><a name="l00149"></a><span class="lineno"> 149</span>&#160; <span class="keywordflow">return</span> vec&lt;3, int, Q&gt;(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));</div>
240
- <div class="line"><a name="l00150"></a><span class="lineno"> 150</span>&#160; }</div>
241
- <div class="line"><a name="l00151"></a><span class="lineno"> 151</span>&#160; };</div>
242
- <div class="line"><a name="l00152"></a><span class="lineno"> 152</span>&#160;</div>
243
- <div class="line"><a name="l00153"></a><span class="lineno"> 153</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div>
244
- <div class="line"><a name="l00154"></a><span class="lineno"> 154</span>&#160; <span class="keyword">struct </span>functor2_vec_int&lt;4, T, Q&gt;</div>
245
- <div class="line"><a name="l00155"></a><span class="lineno"> 155</span>&#160; {</div>
246
- <div class="line"><a name="l00156"></a><span class="lineno"> 156</span>&#160; GLM_FUNC_QUALIFIER <span class="keyword">static</span> vec&lt;4, int, Q&gt; call(<span class="keywordtype">int</span> (*Func) (T x, <span class="keywordtype">int</span> y), vec&lt;4, T, Q&gt; <span class="keyword">const</span>&amp; a, vec&lt;4, int, Q&gt; <span class="keyword">const</span>&amp; b)</div>
247
- <div class="line"><a name="l00157"></a><span class="lineno"> 157</span>&#160; {</div>
248
- <div class="line"><a name="l00158"></a><span class="lineno"> 158</span>&#160; <span class="keywordflow">return</span> vec&lt;4, int, Q&gt;(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));</div>
249
- <div class="line"><a name="l00159"></a><span class="lineno"> 159</span>&#160; }</div>
250
- <div class="line"><a name="l00160"></a><span class="lineno"> 160</span>&#160; };</div>
251
- <div class="line"><a name="l00161"></a><span class="lineno"> 161</span>&#160;}<span class="comment">//namespace detail</span></div>
252
- <div class="line"><a name="l00162"></a><span class="lineno"> 162</span>&#160;}<span class="comment">//namespace glm</span></div>
253
- <div class="ttc" id="a00236_html"><div class="ttname"><a href="a00236.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00015_source.html#l00020">common.hpp:20</a></div></div>
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- <tr class="memdesc:ga4757c7cab2d809124a8525d0a9deeb37"><td class="mdescLeft">&#160;</td><td class="mdescRight">Minimum comparison between 2 variables and returns 2 associated variable values. <a href="a00308.html#ga4757c7cab2d809124a8525d0a9deeb37">More...</a><br /></td></tr>
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- <tr class="memdesc:ga723e5411cebc7ffbd5c81ffeec61127d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Minimum comparison between 3 variables and returns 3 associated variable values. <a href="a00308.html#ga723e5411cebc7ffbd5c81ffeec61127d">More...</a><br /></td></tr>
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- <tr class="memitem:ga432224ebe2085eaa2b63a077ecbbbff6"><td class="memTemplParams" colspan="2">template&lt;typename T , typename U &gt; </td></tr>
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- <tr class="memitem:ga432224ebe2085eaa2b63a077ecbbbff6"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL U&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00308.html#ga432224ebe2085eaa2b63a077ecbbbff6">associatedMin</a> (T x, U a, T y, U b, T z, U c, T w, U d)</td></tr>
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- <tr class="memdesc:ga432224ebe2085eaa2b63a077ecbbbff6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Minimum comparison between 4 variables and returns 4 associated variable values. <a href="a00308.html#ga432224ebe2085eaa2b63a077ecbbbff6">More...</a><br /></td></tr>
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- <tr class="memitem:ga66b08118bc88f0494bcacb7cdb940556"><td class="memTemplParams" colspan="2">template&lt;length_t L, typename T , typename U , qualifier Q&gt; </td></tr>
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- <tr class="memitem:ga66b08118bc88f0494bcacb7cdb940556"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; L, U, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00308.html#ga66b08118bc88f0494bcacb7cdb940556">associatedMin</a> (vec&lt; L, T, Q &gt; const &amp;x, vec&lt; L, U, Q &gt; const &amp;a, vec&lt; L, T, Q &gt; const &amp;y, vec&lt; L, U, Q &gt; const &amp;b, vec&lt; L, T, Q &gt; const &amp;z, vec&lt; L, U, Q &gt; const &amp;c, vec&lt; L, T, Q &gt; const &amp;w, vec&lt; L, U, Q &gt; const &amp;d)</td></tr>
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- <tr class="memdesc:ga66b08118bc88f0494bcacb7cdb940556"><td class="mdescLeft">&#160;</td><td class="mdescRight">Minimum comparison between 4 variables and returns 4 associated variable values. <a href="a00308.html#ga66b08118bc88f0494bcacb7cdb940556">More...</a><br /></td></tr>
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- <tr class="memitem:ga78c28fde1a7080fb7420bd88e68c6c68"><td class="memTemplParams" colspan="2">template&lt;length_t L, typename T , typename U , qualifier Q&gt; </td></tr>
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- <tr class="memitem:ga78c28fde1a7080fb7420bd88e68c6c68"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; L, U, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00308.html#ga78c28fde1a7080fb7420bd88e68c6c68">associatedMin</a> (T x, vec&lt; L, U, Q &gt; const &amp;a, T y, vec&lt; L, U, Q &gt; const &amp;b, T z, vec&lt; L, U, Q &gt; const &amp;c, T w, vec&lt; L, U, Q &gt; const &amp;d)</td></tr>
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- <tr class="memdesc:ga78c28fde1a7080fb7420bd88e68c6c68"><td class="mdescLeft">&#160;</td><td class="mdescRight">Minimum comparison between 4 variables and returns 4 associated variable values. <a href="a00308.html#ga78c28fde1a7080fb7420bd88e68c6c68">More...</a><br /></td></tr>
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- <tr class="memitem:ga2db7e351994baee78540a562d4bb6d3b"><td class="memTemplParams" colspan="2">template&lt;length_t L, typename T , typename U , qualifier Q&gt; </td></tr>
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- <tr class="memitem:ga2db7e351994baee78540a562d4bb6d3b"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; L, U, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00308.html#ga2db7e351994baee78540a562d4bb6d3b">associatedMin</a> (vec&lt; L, T, Q &gt; const &amp;x, U a, vec&lt; L, T, Q &gt; const &amp;y, U b, vec&lt; L, T, Q &gt; const &amp;z, U c, vec&lt; L, T, Q &gt; const &amp;w, U d)</td></tr>
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- <tr class="memdesc:ga2db7e351994baee78540a562d4bb6d3b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Minimum comparison between 4 variables and returns 4 associated variable values. <a href="a00308.html#ga2db7e351994baee78540a562d4bb6d3b">More...</a><br /></td></tr>
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- </table>
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- <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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- <div class="textblock"><p><a class="el" href="a00308.html">GLM_GTX_associated_min_max</a> </p>
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- <dl class="section see"><dt>See also</dt><dd><a class="el" href="a00280.html" title="Features that implement in C++ the GLSL specification as closely as possible. ">Core features</a> (dependence) </dd>
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- <dd>
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- gtx_extented_min_max (dependence) </dd></dl>
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- <p>Definition in file <a class="el" href="a00007_source.html">associated_min_max.hpp</a>.</p>
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