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34b628f
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Parent(s):
69c26b8
Create app.py
Browse files
app.py
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import gradio as gr
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import torch
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from diffusers.utils import load_image
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from controlnet_flux import FluxControlNetModel
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from transformer_flux import FluxTransformer2DModel
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from pipeline_flux_controlnet_inpaint import FluxControlNetInpaintingPipeline
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from PIL import Image, ImageDraw
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# Load models
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controlnet = FluxControlNetModel.from_pretrained("alimama-creative/FLUX.1-dev-Controlnet-Inpainting-Alpha", torch_dtype=torch.bfloat16)
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transformer = FluxTransformer2DModel.from_pretrained(
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"black-forest-labs/FLUX.1-dev", subfolder='transformer', torch_dtype=torch.bfloat16
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)
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pipe = FluxControlNetInpaintingPipeline.from_pretrained(
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"black-forest-labs/FLUX.1-dev",
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controlnet=controlnet,
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transformer=transformer,
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torch_dtype=torch.bfloat16
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).to("cuda")
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pipe.transformer.to(torch.bfloat16)
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pipe.controlnet.to(torch.bfloat16)
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def prepare_image_and_mask(image, width, height, overlap_percentage):
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# Resize the input image to fit within the target size
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image.thumbnail((width, height), Image.LANCZOS)
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# Create a new white background image of the target size
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background = Image.new('RGB', (width, height), (255, 255, 255))
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# Paste the resized image onto the background
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offset = ((width - image.width) // 2, (height - image.height) // 2)
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background.paste(image, offset)
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# Create a mask
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mask = Image.new('L', (width, height), 255)
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draw = ImageDraw.Draw(mask)
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# Calculate the overlap area
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overlap_x = int(image.width * overlap_percentage / 100)
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overlap_y = int(image.height * overlap_percentage / 100)
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# Draw the mask (black area is where we want to inpaint)
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draw.rectangle([
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(offset[0] + overlap_x, offset[1] + overlap_y),
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(offset[0] + image.width - overlap_x, offset[1] + image.height - overlap_y)
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], fill=0)
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return background, mask
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def inpaint(image, prompt, width, height, overlap_percentage, num_inference_steps, guidance_scale):
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# Prepare image and mask
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image, mask = prepare_image_and_mask(image, width, height, overlap_percentage)
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# Set up generator for reproducibility
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generator = torch.Generator(device="cuda").manual_seed(42)
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# Run inpainting
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result = pipe(
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prompt=prompt,
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height=height,
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width=width,
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control_image=image,
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control_mask=mask,
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num_inference_steps=num_inference_steps,
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generator=generator,
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controlnet_conditioning_scale=0.9,
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guidance_scale=guidance_scale,
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negative_prompt="",
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true_guidance_scale=guidance_scale
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).images[0]
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return result
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# Gradio interface
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with gr.Blocks() as demo:
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gr.Markdown("# FLUX Outpainting Demo")
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with gr.Row():
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with gr.Column():
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input_image = gr.Image(type="pil", label="Input Image")
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prompt_input = gr.Textbox(label="Prompt")
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width_slider = gr.Slider(label="Width", minimum=256, maximum=1024, step=64, value=768)
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height_slider = gr.Slider(label="Height", minimum=256, maximum=1024, step=64, value=768)
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overlap_slider = gr.Slider(label="Overlap Percentage", minimum=0, maximum=50, step=1, value=10)
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steps_slider = gr.Slider(label="Inference Steps", minimum=1, maximum=100, step=1, value=28)
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guidance_slider = gr.Slider(label="Guidance Scale", minimum=0.1, maximum=10.0, step=0.1, value=3.5)
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run_button = gr.Button("Generate")
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with gr.Column():
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output_image = gr.Image(label="Output Image")
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run_button.click(
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fn=inpaint,
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inputs=[input_image, prompt_input, width_slider, height_slider, overlap_slider, steps_slider, guidance_slider],
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outputs=output_image
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)
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demo.launch()
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