JavedA commited on
Commit
a00251d
β€’
1 Parent(s): ced1ff8

working v_0

Browse files
Files changed (2) hide show
  1. README.md +0 -9
  2. Web_Code/Js/lotti_Sidebar_Anim.js +2 -2
README.md CHANGED
@@ -1,12 +1,3 @@
1
- ---
2
- title: Master Thesis
3
- emoji: πŸ“š
4
- colorFrom: green
5
- colorTo: gray
6
- sdk: static
7
- pinned: false
8
- ---
9
-
10
  # Overview
11
  This is the web verison of my master thesis - the title of the master thesis is: Flow predictions using control-oriented cluster-based network modeling.
12
  The used license is: [![Hippocratic License HL3-BDS-CL-ECO-EXTR-MEDIA-MIL-SV-XUAR](https://img.shields.io/static/v1?label=Hippocratic%20License&message=HL3-BDS-CL-ECO-EXTR-MEDIA-MIL-SV-XUAR&labelColor=5e2751&color=bc8c3d)](https://firstdonoharm.dev/version/3/0/bds-cl-eco-extr-media-mil-sv-xuar.html)
 
 
 
 
 
 
 
 
 
 
1
  # Overview
2
  This is the web verison of my master thesis - the title of the master thesis is: Flow predictions using control-oriented cluster-based network modeling.
3
  The used license is: [![Hippocratic License HL3-BDS-CL-ECO-EXTR-MEDIA-MIL-SV-XUAR](https://img.shields.io/static/v1?label=Hippocratic%20License&message=HL3-BDS-CL-ECO-EXTR-MEDIA-MIL-SV-XUAR&labelColor=5e2751&color=bc8c3d)](https://firstdonoharm.dev/version/3/0/bds-cl-eco-extr-media-mil-sv-xuar.html)
Web_Code/Js/lotti_Sidebar_Anim.js CHANGED
@@ -23,7 +23,7 @@ function complete_Check(second_Anim){
23
 
24
  var path_0 = `../../../7_Animation/${rocket_Name}`;
25
  var path_1 = `../../7_Animation/${rocket_Name}`;
26
- var path_2 = `Data/7_Animation/${rocket_Name}`;
27
 
28
  // check which file path is valid, use the valid one and load the player
29
  loadFileWithFallback(path_0, path_1, path_2, player);
@@ -45,7 +45,7 @@ function complete_Check(second_Anim){
45
  // load back the first animation
46
  var path_0 = `../../../7_Animation/${aircraft_Name}`;
47
  var path_1 = `../../7_Animation/${aircraft_Name}`;
48
- var path_2 = `Data/7_Animation/${aircraft_Name}`;
49
 
50
  // check which file path is valid, use the valid one and load the player
51
  loadFileWithFallback(path_0, path_1, path_2, player);
 
23
 
24
  var path_0 = `../../../7_Animation/${rocket_Name}`;
25
  var path_1 = `../../7_Animation/${rocket_Name}`;
26
+ var path_2 = `/Data/7_Animation/${rocket_Name}`;
27
 
28
  // check which file path is valid, use the valid one and load the player
29
  loadFileWithFallback(path_0, path_1, path_2, player);
 
45
  // load back the first animation
46
  var path_0 = `../../../7_Animation/${aircraft_Name}`;
47
  var path_1 = `../../7_Animation/${aircraft_Name}`;
48
+ var path_2 = `/Data/7_Animation/${aircraft_Name}`;
49
 
50
  // check which file path is valid, use the valid one and load the player
51
  loadFileWithFallback(path_0, path_1, path_2, player);