import os import random import gradio as gr import numpy as np from PIL import Image, ImageOps import torch import torchvision.transforms.functional as TF from diffusers import ControlNetModel, StableDiffusionXLControlNetPipeline, AutoencoderKL from diffusers import DDIMScheduler, EulerAncestralDiscreteScheduler from controlnet_aux import PidiNetDetector, HEDdetector from diffusers.utils import load_image from huggingface_hub import HfApi from pathlib import Path from gradio_imageslider import ImageSlider js_func = """ function refresh() { const url = new URL(window.location); } """ def nms(x, t, s): x = cv2.GaussianBlur(x.astype(np.float32), (0, 0), s) f1 = np.array([[0, 0, 0], [1, 1, 1], [0, 0, 0]], dtype=np.uint8) f2 = np.array([[0, 1, 0], [0, 1, 0], [0, 1, 0]], dtype=np.uint8) f3 = np.array([[1, 0, 0], [0, 1, 0], [0, 0, 1]], dtype=np.uint8) f4 = np.array([[0, 0, 1], [0, 1, 0], [1, 0, 0]], dtype=np.uint8) y = np.zeros_like(x) for f in [f1, f2, f3, f4]: np.putmask(y, cv2.dilate(x, kernel=f) == x, x) z = np.zeros_like(y, dtype=np.uint8) z[y > t] = 255 return z def HWC3(x): assert x.dtype == np.uint8 if x.ndim == 2: x = x[:, :, None] assert x.ndim == 3 H, W, C = x.shape assert C == 1 or C == 3 or C == 4 if C == 3: return x if C == 1: return np.concatenate([x, x, x], axis=2) if C == 4: color = x[:, :, 0:3].astype(np.float32) alpha = x[:, :, 3:4].astype(np.float32) / 255.0 y = color * alpha + 255.0 * (1.0 - alpha) y = y.clip(0, 255).astype(np.uint8) return y DESCRIPTION = '''''' if not torch.cuda.is_available(): DESCRIPTION += "GPU not available. Using CPU." style_list = [ { "name": "(No style)", "prompt": "{prompt}", "negative_prompt": "longbody, lowres, bad anatomy, bad hands, missing fingers, extra digit, fewer digits, cropped, worst quality, low quality", }, { "name": "Cinematic", "prompt": "cinematic still {prompt} . emotional, harmonious, vignette, highly detailed, high budget, bokeh, cinemascope, moody, epic, gorgeous, film grain, grainy", "negative_prompt": "anime, cartoon, graphic, text, painting, crayon, graphite, abstract, glitch, deformed, mutated, ugly, disfigured", }, { "name": "3D Model", "prompt": "professional 3d model {prompt} . octane render, highly detailed, volumetric, dramatic lighting", "negative_prompt": "ugly, deformed, noisy, low poly, blurry, painting", }, { "name": "Anime", "prompt": "anime artwork {prompt} . anime style, key visual, vibrant, studio anime, highly detailed", "negative_prompt": "photo, deformed, black and white, realism, disfigured, low contrast", }, { "name": "Digital Art", "prompt": "concept art {prompt} . digital artwork, illustrative, painterly, matte painting, highly detailed", "negative_prompt": "photo, photorealistic, realism, ugly", }, { "name": "Photographic", "prompt": "cinematic photo {prompt} . 35mm photograph, film, bokeh, professional, 4k, highly detailed", "negative_prompt": "drawing, painting, crayon, sketch, graphite, impressionist, noisy, blurry, soft, deformed, ugly", }, { "name": "Pixel art", "prompt": "pixel-art {prompt} . low-res, blocky, pixel art style, 8-bit graphics", "negative_prompt": "sloppy, messy, blurry, noisy, highly detailed, ultra textured, photo, realistic", }, { "name": "Fantasy art", "prompt": "ethereal fantasy concept art of {prompt} . magnificent, celestial, ethereal, painterly, epic, majestic, magical, fantasy art, cover art, dreamy", "negative_prompt": "photographic, realistic, realism, 35mm film, dslr, cropped, frame, text, deformed, glitch, noise, noisy, off-center, deformed, cross-eyed, closed eyes, bad anatomy, ugly, disfigured, sloppy, duplicate, mutated, black and white", }, { "name": "Neonpunk", "prompt": "neonpunk style {prompt} . cyberpunk, vaporwave, neon, vibes, vibrant, stunningly beautiful, crisp, detailed, sleek, ultramodern, magenta highlights, dark purple shadows, high contrast, cinematic, ultra detailed, intricate, professional", "negative_prompt": "painting, drawing, illustration, glitch, deformed, mutated, cross-eyed, ugly, disfigured", }, { "name": "Manga", "prompt": "manga style {prompt} . vibrant, high-energy, detailed, iconic, Japanese comic style", "negative_prompt": "ugly, deformed, noisy, blurry, low contrast, realism, photorealistic, Western comic style", }, ] styles = {k["name"]: (k["prompt"], k["negative_prompt"]) for k in style_list} STYLE_NAMES = list(styles.keys()) DEFAULT_STYLE_NAME = "(No style)" def apply_style(style_name, positive, negative=""): p, n = styles.get(style_name, styles[DEFAULT_STYLE_NAME]) return p.replace("{prompt}", positive), n + negative device = torch.device("cuda" if torch.cuda.is_available() else "cpu") eulera_scheduler = EulerAncestralDiscreteScheduler.from_pretrained("stabilityai/stable-diffusion-xl-base-1.0", subfolder="scheduler") controlnet = ControlNetModel.from_pretrained("xinsir/controlnet-scribble-sdxl-1.0", torch_dtype=torch.float16) controlnet_canny = ControlNetModel.from_pretrained("xinsir/controlnet-canny-sdxl-1.0", torch_dtype=torch.float16) vae = AutoencoderKL.from_pretrained("madebyollin/sdxl-vae-fp16-fix", torch_dtype=torch.float16) pipe = StableDiffusionXLControlNetPipeline.from_pretrained( "stabilityai/stable-diffusion-xl-base-1.0", controlnet=controlnet, vae=vae, torch_dtype=torch.float16, scheduler=eulera_scheduler, ) pipe.to(device) pipe_canny = StableDiffusionXLControlNetPipeline.from_pretrained( "stabilityai/stable-diffusion-xl-base-1.0", controlnet=controlnet_canny, vae=vae, safety_checker=None, torch_dtype=torch.float16, scheduler=eulera_scheduler, ) pipe_canny.to(device) MAX_SEED = np.iinfo(np.int32).max processor = HEDdetector.from_pretrained('lllyasviel/Annotators') def randomize_seed_fn(seed, randomize_seed): if randomize_seed: seed = random.randint(0, MAX_SEED) return seed @gr.annotations( image=dict, prompt=str, negative_prompt=str, style_name=str, num_steps=int, guidance_scale=float, controlnet_conditioning_scale=float, seed=int, use_hed=bool, use_canny=bool, controlnet_img=Image, out=Image, ) def run( image, prompt, negative_prompt, style_name=DEFAULT_STYLE_NAME, num_steps=25, guidance_scale=5, controlnet_conditioning_scale=1.0, seed=0, use_hed=False, use_canny=False, progress=gr.Progress(track_tqdm=True), ): composite_image = image['composite'] width, height = composite_image.size max_size = 1024 ratio = min(max_size / width, max_size / height) new_width = int(width * ratio) new_height = int(height * ratio) resized_image = composite_image.resize((new_width, new_height), Image.LANCZOS) if use_canny: controlnet_img = np.array(resized_image) controlnet_img = cv2.Canny(controlnet_img, 100, 200) controlnet_img = HWC3(controlnet_img) image = Image.fromarray(controlnet_img) elif not use_hed: controlnet_img = resized_image image = resized_image else: controlnet_img = processor(resized_image, scribble=False) controlnet_img = np.array(controlnet_img) controlnet_img = nms(controlnet_img, 127, 3) controlnet_img = cv2.GaussianBlur(controlnet_img, (0, 0), 3) random_val = int(round(random.uniform(0.01, 0.10), 2) * 255) controlnet_img[controlnet_img > random_val] = 255 controlnet_img[controlnet_img < 255] = 0 image = Image.fromarray(controlnet_img) prompt, negative_prompt = apply_style(style_name, prompt, negative_prompt) generator = torch.Generator(device=device).manual_seed(seed) if use_canny: out = pipe_canny( prompt=prompt, negative_prompt=negative_prompt, image=image, num_inference_steps=num_steps, generator=generator, controlnet_conditioning_scale=controlnet_conditioning_scale, guidance_scale=guidance_scale, width=new_width, height=new_height, ).images[0] else: out = pipe( prompt=prompt, negative_prompt=negative_prompt, image=image, num_inference_steps=num_steps, generator=generator, controlnet_conditioning_scale=controlnet_conditioning_scale, guidance_scale=guidance_scale, width=new_width, height=new_height, ).images[0] return (controlnet_img, out) with gr.Blocks(css="style.css", js=js_func) as demo: gr.Markdown(DESCRIPTION, elem_id="description") gr.DuplicateButton( value="Duplicate Space for private use", elem_Multiplier: gr.ImageEditor(type="pil", label="Sketch your image or upload one", width=512, height=512) prompt: gr.Textbox(label="Prompt") style: gr.Dropdown(label="Style", choices=STYLE_NAMES, value=DEFAULT_STYLE_NAME) use_hed: gr.Checkbox(label="use HED detector", value=False, info="check this box if you upload an image and want to turn it to a sketch") use_canny: gr.Checkbox(label="use Canny", value=False, info="check this to use ControlNet canny instead of scribble") run_button: gr.Button("Run") gr.Accordion("Advanced options", open=False): negative_prompt: gr.Textbox( label="Negative prompt", value="longbody, lowres, bad anatomy, bad hands, missing fingers, extra digit, fewer digits, cropped, worst quality, low quality", ) num_steps: gr.Slider( label="Number of steps", minimum=1, maximum=50, step=1, value=25, ) guidance_scale: gr.Slider( label="Guidance scale", minimum=0.1, maximum=10.0, step=0.1, value=5, ) controlnet_conditioning_scale: gr.Slider( label="controlnet conditioning scale", minimum=0.5, maximum=5.0, step=0.1, value=0.9, ) seed: gr.Slider( label="Seed", minimum=0, maximum=MAX_SEED, step=1, value=0, ) randomize_seed: gr.Checkbox(label="Randomize seed", value=True) with gr.Column(): with gr.Group(): image_slider: ImageSlider(position=0.5) inputs = [ image, prompt, negative_prompt, style, num_steps, guidance_scale, controlnet_conditioning_scale, seed, use_hed, use_canny ] outputs = [image_slider] run_button.click( fn=randomize_seed_fn, inputs=[seed, randomize_seed], outputs=seed, queue=False, api_name=False, ).then(lambda x: None, inputs=None, outputs=image_slider).then( fn=run, inputs=inputs, outputs=outputs ) demo.queue().launch(share=True, show_error=True)