WavJourney / code_generator.py
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import os
import json5
import utils
def check_json_script(data):
foreground_mandatory_attrs_map = {
'music': ['vol', 'len', 'desc'],
'sound_effect': ['vol', 'len', 'desc'],
'speech': ['vol', 'text']
}
background_mandatory_attrs_map = {
'music': ['vol', 'desc'],
'sound_effect': ['vol', 'desc'],
}
def check_by_audio_type(audio, mandatory_attrs_map, audio_str):
if audio['audio_type'] not in mandatory_attrs_map:
raise ValueError('audio_type is not allowed in this layout, audio={audio_str}')
for attr_name in mandatory_attrs_map[audio['audio_type']]:
if attr_name not in audio:
raise ValueError(f'{attr_name} does not exist, audio={audio_str}')
# Check json's format
for audio in data:
audio_str = json5.dumps(audio, indent=None)
if 'layout' not in audio:
raise ValueError(f'layout missing, audio={audio_str}')
elif 'audio_type' not in audio:
raise ValueError(f'audio_type missing, audio={audio_str}')
elif audio['layout'] == 'foreground':
check_by_audio_type(audio, foreground_mandatory_attrs_map, audio_str)
elif audio['layout'] == 'background':
if 'id' not in audio:
raise ValueError(f'id not in background audio, audio={audio_str}')
if 'action' not in audio:
raise ValueError(f'action not in background audio, audio={audio_str}')
if audio['action'] == 'begin':
check_by_audio_type(audio, background_mandatory_attrs_map, audio_str)
else:
if audio['action'] != 'end':
raise ValueError(f'Unknown action, audio={audio_str}')
else:
raise ValueError(f'Unknown layout, audio={audio_str}')
#except Exception as err:
# sys.stderr.write(f'PARSING ERROR: {err}, audio={json5.dumps(audio, indent=None)}\n')
# all_clear = False
def collect_and_check_audio_data(data):
fg_audio_id = 0
fg_audios = []
bg_audios = []
# Collect all the foreground and background audio ids used to calculate background audio length later
for audio in data:
if audio['layout'] == 'foreground':
audio['id'] = fg_audio_id
fg_audios.append(audio)
fg_audio_id += 1
else: # background
if audio['action'] == 'begin':
audio['begin_fg_audio_id'] = fg_audio_id
bg_audios.append(audio)
else: # ends
# find the backgound with the id, and update its 'end_fg_audio_id'
for bg_audio in bg_audios:
if bg_audio['id'] == audio['id'] and bg_audio['audio_type'] == audio['audio_type']:
bg_audio['end_fg_audio_id'] = fg_audio_id
break
# check if all background audios are valid
for bg_audio in bg_audios:
if 'begin_fg_audio_id' not in bg_audio:
raise ValueError(f'begin of background missing, audio={bg_audio}')
elif 'end_fg_audio_id' not in bg_audio:
raise ValueError(f'end of background missing, audio={bg_audio}')
if bg_audio['begin_fg_audio_id'] > bg_audio['end_fg_audio_id']:
raise ValueError(f'background audio ends before start, audio={bg_audio}')
elif bg_audio['begin_fg_audio_id'] == bg_audio['end_fg_audio_id']:
raise ValueError(f'background audio contains no foreground audio, audio={bg_audio}')
#except Exception as err:
# sys.stderr.write(f'ALIGNMENT ERROR: {err}, audio={bg_audio}\n')
# return None, None
return fg_audios, bg_audios
class AudioCodeGenerator:
def __init__(self):
self.wav_counters = {
'bg_sound_effect': 0,
'bg_music': 0,
'idle': 0,
'fg_sound_effect': 0,
'fg_music': 0,
'fg_speech': 0,
}
self.code = ''
def append_code(self, content):
self.code = f'{self.code}{content}\n'
def generate_code(self, fg_audios, bg_audios, output_path, result_filename):
def get_wav_name(audio):
audio_type = audio['audio_type']
layout = 'fg' if audio['layout'] == 'foreground' else 'bg'
wav_type = f'{layout}_{audio_type}' if layout else audio_type
desc = audio['text'] if 'text' in audio else audio['desc']
desc = utils.text_to_abbrev_prompt(desc)
wav_filename = f'{wav_type}_{self.wav_counters[wav_type]}_{desc}.wav'
self.wav_counters[wav_type] += 1
return wav_filename
header = f'''
import sys
sys.path.append('../AudioJourney')
import os
import datetime
from APIs import TTM, TTS, TTA, MIX, CAT, COMPUTE_LEN
fg_audio_lens = []
wav_path = \"{output_path.absolute()}/audio\"
os.makedirs(wav_path, exist_ok=True)
'''
self.append_code(header)
fg_audio_wavs = []
for fg_audio in fg_audios:
wav_name = get_wav_name(fg_audio)
if fg_audio['audio_type'] == 'sound_effect':
self.append_code(f'TTA(text=\"{fg_audio["desc"]}\", length={fg_audio["len"]}, volume={fg_audio["vol"]}, out_wav=os.path.join(wav_path, \"{wav_name}\"))')
elif fg_audio['audio_type'] == 'music':
self.append_code(f'TTM(text=\"{fg_audio["desc"]}\", length={fg_audio["len"]}, volume={fg_audio["vol"]}, out_wav=os.path.join(wav_path, \"{wav_name}\"))')
elif fg_audio['audio_type'] == 'speech':
npz_path = self.char_to_voice_map[fg_audio["character"]]["npz_path"]
npz_full_path = os.path.abspath(npz_path) if os.path.exists(npz_path) else npz_path
self.append_code(f'TTS(text=\"{fg_audio["text"]}\", speaker_id=\"{self.char_to_voice_map[fg_audio["character"]]["id"]}\", volume={fg_audio["vol"]}, out_wav=os.path.join(wav_path, \"{wav_name}\"), speaker_npz=\"{npz_full_path}\")')
fg_audio_wavs.append(wav_name)
self.append_code(f'fg_audio_lens.append(COMPUTE_LEN(os.path.join(wav_path, \"{wav_name}\")))\n')
# cat all foreground audio together
self.append_code(f'fg_audio_wavs = []')
for wav_filename in fg_audio_wavs:
self.append_code(f'fg_audio_wavs.append(os.path.join(wav_path, \"{wav_filename}\"))')
self.append_code(f'CAT(wavs=fg_audio_wavs, out_wav=os.path.join(wav_path, \"foreground.wav\"))')
bg_audio_wavs = []
self.append_code(f'\nbg_audio_offsets = []')
for bg_audio in bg_audios:
wav_name = get_wav_name(bg_audio)
self.append_code(f'bg_audio_len = sum(fg_audio_lens[{bg_audio["begin_fg_audio_id"]}:{bg_audio["end_fg_audio_id"]}])')
self.append_code(f'bg_audio_offset = sum(fg_audio_lens[:{bg_audio["begin_fg_audio_id"]}])')
if bg_audio['audio_type'] == 'sound_effect':
self.append_code(f'TTA(text=\"{bg_audio["desc"]}\", volume={bg_audio["vol"]}, length=bg_audio_len, out_wav=os.path.join(wav_path, \"{wav_name}\"))')
elif bg_audio['audio_type'] == 'music':
self.append_code(f'TTM(text=\"{bg_audio["desc"]}\", volume={bg_audio["vol"]}, length=bg_audio_len, out_wav=os.path.join(wav_path, \"{wav_name}\"))')
else:
raise ValueError()
bg_audio_wavs.append(wav_name)
self.append_code(f'bg_audio_offsets.append(bg_audio_offset)\n')
self.append_code(f'bg_audio_wavs = []')
for wav_filename in bg_audio_wavs:
self.append_code(f'bg_audio_wavs.append(os.path.join(wav_path, \"{wav_filename}\"))')
self.append_code(f'bg_audio_wav_offset_pairs = list(zip(bg_audio_wavs, bg_audio_offsets))')
self.append_code(f'bg_audio_wav_offset_pairs.append((os.path.join(wav_path, \"foreground.wav\"), 0))')
self.append_code(f'MIX(wavs=bg_audio_wav_offset_pairs, out_wav=os.path.join(wav_path, \"{result_filename}.wav\"))')
def init_char_to_voice_map(self, filename):
with open(filename, 'r') as file:
self.char_to_voice_map = json5.load(file)
def parse_and_generate(self, script_filename, char_to_voice_map_filename, output_path, result_filename='result'):
self.code = ''
self.init_char_to_voice_map(char_to_voice_map_filename)
with open(script_filename, 'r') as file:
data = json5.load(file)
check_json_script(data)
fg_audios, bg_audios = collect_and_check_audio_data(data)
self.generate_code(fg_audios, bg_audios, output_path, result_filename)
return self.code