Controllable Music Production with Diffusion Models and Guidance Gradients
Abstract
We demonstrate how conditional generation from diffusion models can be used to tackle a variety of realistic tasks in the production of music in 44.1kHz stereo audio with sampling-time guidance. The scenarios we consider include continuation, inpainting and regeneration of musical audio, the creation of smooth transitions between two different music tracks, and the transfer of desired stylistic characteristics to existing audio clips. We achieve this by applying guidance at sampling time in a simple framework that supports both reconstruction and classification losses, or any combination of the two. This approach ensures that generated audio can match its surrounding context, or conform to a class distribution or latent representation specified relative to any suitable pre-trained classifier or embedding model.
Community
This is an automated message from the Librarian Bot. I found the following papers similar to this paper.
The following papers were recommended by the Semantic Scholar API
- Composer Style-specific Symbolic Music Generation Using Vector Quantized Discrete Diffusion Models (2023)
- Enhance audio generation controllability through representation similarity regularization (2023)
- Accelerating Diffusion-Based Text-to-Audio Generation with Consistency Distillation (2023)
- Fast Diffusion GAN Model for Symbolic Music Generation Controlled by Emotions (2023)
- Musical Form Generation (2023)
Please give a thumbs up to this comment if you found it helpful!
If you want recommendations for any Paper on Hugging Face checkout this Space
Models citing this paper 0
No model linking this paper
Datasets citing this paper 0
No dataset linking this paper
Spaces citing this paper 0
No Space linking this paper