extends Control class_name UI @export var left_score_robot: Robot @export var right_score_robot: Robot @onready var winner = $VBoxContainer/Winner @onready var get_ready = $VBoxContainer/GetReady func _ready(): if left_score_robot: left_score_robot.score_label = $LeftScore if right_score_robot: right_score_robot.score_label = $RightScore winner.visible = false func show_get_ready_text(seconds_remaining: int): get_ready.visible = true for seconds in range(seconds_remaining, 0, -1): get_ready.text = "Get ready! Game starting in: %d" % seconds await get_tree().create_timer(1, true, true).timeout deactivate_get_ready_text() func show_winner_text(winner_name: String, seconds_until_deactivated: int = 0): winner.text = "The winner is %s!" % winner_name winner.visible = true await get_tree().create_timer(seconds_until_deactivated, true, true).timeout deactivate_winner_text() func deactivate_get_ready_text(): get_ready.visible = false func deactivate_winner_text(): winner.visible = false