[gd_scene load_steps=16 format=3 uid="uid://3gt386v3b1ej"] [ext_resource type="Script" path="res://scenes/robot/robot.gd" id="1_jpfj0"] [ext_resource type="PackedScene" uid="uid://bp76uev4ua5uy" path="res://blender/robot.blend" id="1_kysqn"] [ext_resource type="Script" path="res://addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd" id="3_k05bk"] [ext_resource type="Script" path="res://scenes/robot/RobotAIController.gd" id="4_f5vwx"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_3x7cx"] friction = 0.0 [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_jp65j"] radius = 0.339085 height = 0.744042 [sub_resource type="Gradient" id="Gradient_4bcu7"] offsets = PackedFloat32Array(0, 0.998211) colors = PackedColorArray(0.6, 0.388235, 0, 1, 0.6, 0.278431, 0, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_qcbs8"] gradient = SubResource("Gradient_4bcu7") [sub_resource type="Curve" id="Curve_qrfli"] _data = [Vector2(0.00851789, 0.59552), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_w84kp"] curve = SubResource("Curve_qrfli") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_imhhe"] emission_shape = 3 emission_box_extents = Vector3(0.2, 0, 0) gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_w84kp") color_ramp = SubResource("GradientTexture1D_qcbs8") [sub_resource type="Gradient" id="Gradient_beaai"] offsets = PackedFloat32Array(0, 0.552398) colors = PackedColorArray(1, 1, 1, 0.65098, 1, 1, 1, 0) [sub_resource type="GradientTexture2D" id="GradientTexture2D_u8cd4"] gradient = SubResource("Gradient_beaai") fill = 1 fill_from = Vector2(0.5, 0.5) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jrh46"] transparency = 1 vertex_color_use_as_albedo = true albedo_texture = SubResource("GradientTexture2D_u8cd4") billboard_mode = 3 particles_anim_h_frames = 1 particles_anim_v_frames = 1 particles_anim_loop = false [sub_resource type="QuadMesh" id="QuadMesh_aiaq2"] material = SubResource("StandardMaterial3D_jrh46") size = Vector2(0.5, 0.5) [node name="Robot" type="RigidBody3D" node_paths=PackedStringArray("wheels")] collision_layer = 2 collision_mask = 5 axis_lock_linear_z = true axis_lock_angular_x = true axis_lock_angular_y = true axis_lock_angular_z = true physics_material_override = SubResource("PhysicsMaterial_3x7cx") gravity_scale = 0.0 continuous_cd = true linear_damp_mode = 1 linear_damp = 20.0 script = ExtResource("1_jpfj0") wheels = [NodePath("robot/Robot/Wheels")] [node name="robot" parent="." instance=ExtResource("1_kysqn")] [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(-1, 3.89414e-07, 0, -3.89414e-07, -1, 0, 0, 0, 1, 0, 0.212432, 0) shape = SubResource("CapsuleShape3D_jp65j") [node name="Node3D" type="Node3D" parent="."] transform = Transform3D(-0.0218088, -0.607985, 0.793649, 0, 0.793838, 0.608129, -0.999762, 0.0132626, -0.0173126, 13.2659, 11.8416, -0.404609) [node name="Sensors" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.004, 0, 0) [node name="WallSensor" type="Node3D" parent="Sensors"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0) visible = false script = ExtResource("3_k05bk") boolean_class_mask = 0 n_rays_width = 1.0 n_rays_height = 2.0 ray_length = 5.0 cone_width = 0.0 cone_height = 360.0 [node name="@RayCast3D@60222" type="RayCast3D" parent="Sensors/WallSensor"] target_position = Vector3(0, -5, 3.06152e-16) [node name="@RayCast3D@60223" type="RayCast3D" parent="Sensors/WallSensor"] target_position = Vector3(0, 5, 3.06152e-16) [node name="FloorSensor" type="Node3D" parent="Sensors"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0) visible = false script = ExtResource("3_k05bk") boolean_class_mask = 0 n_rays_width = 1.0 n_rays_height = 2.0 ray_length = 2.0 cone_width = 0.0 cone_height = 182.56 [node name="@RayCast3D@60442" type="RayCast3D" parent="Sensors/FloorSensor"] target_position = Vector3(0, -1.42992, 1.39833) [node name="@RayCast3D@60443" type="RayCast3D" parent="Sensors/FloorSensor"] target_position = Vector3(0, 1.42992, 1.39833) [node name="AIController3D" type="Node3D" parent="."] script = ExtResource("4_f5vwx") [node name="JumpSensor" type="RayCast3D" parent="."] target_position = Vector3(0, -0.34, 0) hit_back_faces = false [node name="GPUParticles3D" type="GPUParticles3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0624974, 0) amount = 128 lifetime = 3.0 process_material = SubResource("ParticleProcessMaterial_imhhe") draw_pass_1 = SubResource("QuadMesh_aiaq2")