File size: 481 Bytes
723d096
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
<Project Sdk="Godot.NET.Sdk/4.2.1">
  <PropertyGroup>
    <TargetFramework>net6.0</TargetFramework>
    <TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net7.0</TargetFramework>
    <TargetFramework Condition=" '$(GodotTargetPlatform)' == 'ios' ">net8.0</TargetFramework>
    <EnableDynamicLoading>true</EnableDynamicLoading>
  </PropertyGroup>
  <ItemGroup>
    <PackageReference Include="Microsoft.ML.OnnxRuntime" Version="1.16.3" />
  </ItemGroup>
</Project>