extends AIController3D class_name RobotAIController @onready var player := get_parent() as Player #func get_obs() -> Dictionary: #func get_reward() -> float: #func _process(_delta: float) -> void: #func _physics_process(_delta: float) -> void: #func get_action_space() -> Dictionary: #func set_action(action = null) -> void: #func get_user_input() -> void: