extends Node3D class_name Player ## Whether to print the game success/failed messsages to console @export var print_game_status_enabled: bool ## How far the robot can move per step @export var movement_step := 2.0 @export var map: Map @export var car_manager: CarManager @onready var _ai_controller := $AIController3D @onready var visual_robot: Node3D = $robot var last_dist_to_goal #region Set by AIController var requested_movement: Vector3 #endregion #func _ready(): #func _physics_process(delta): #func _process_movement(_delta): #func reward_approaching_goal(): #func get_grid_position() -> Vector3i: #func game_over(reward = 0.0): #func reset(): #func print_game_status(message: String):