extends AIController3D | |
class_name RobotAIController | |
@onready var player := get_parent() as Player | |
#func get_obs() -> Dictionary: | |
#func get_reward() -> float: | |
#func _process(_delta: float) -> void: | |
#func _physics_process(_delta: float) -> void: | |
#func get_action_space() -> Dictionary: | |
#func set_action(action = null) -> void: | |
#func get_user_input() -> void: | |