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<Project Sdk="Godot.NET.Sdk/4.2.0-rc.2">
  <PropertyGroup>
    <TargetFramework>net6.0</TargetFramework>
    <EnableDynamicLoading>true</EnableDynamicLoading>
    <RootNamespace>GodotRLAgents</RootNamespace>
  </PropertyGroup>
  <ItemGroup>
    <PackageReference Include="Microsoft.ML.OnnxRuntime" Version="1.15.1" />
  </ItemGroup>
</Project>